#Part is not rotating

14 messages · Page 1 of 1 (latest)

soft ridge
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help

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local player = game.Players.LocalPlayer
local character = player.Character
local huamnoid = character.Humanoid
local humanoidrootpart = character.HumanoidRootPart
local uis = game:GetService("UserInputService")
local chainsawhead = game:GetService("ReplicatedStorage"):WaitForChild("chainsawhead")
local chainsawstickingout = game:GetService("ReplicatedStorage"):WaitForChild("chainsawstickingout"):Clone()
chainsawstickingout.Weld.Part0 = chainsawstickingout
chainsawstickingout.Weld.Part1 = character.Head
chainsawstickingout.Orientation = Vector3.new(64.49, -176.19, -178.25)

uis.InputBegan:Connect(function(input, isTyping)
    if isTyping then return end
    
    if input.KeyCode == Enum.KeyCode.Q then
        chainsawstickingout.Parent = character.Head
    end
end)
agile atlas
soft ridge
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i dont want it to rotate

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@agile atlas

agile atlas
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So then there is no issue

soft ridge
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there is

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ill share screen

agile atlas
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The thread you made is called "Part is not rotating"

soft ridge
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yeah

agile atlas
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and you just said you didn't want it to rotate

soft ridge
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join vc

agile atlas
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so no issue

soft ridge
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join vc