#Is there any way, when a player enters the game, his character is moved to a folder?

5 messages · Page 1 of 1 (latest)

willow stag
#

You need to make the character's Archivable property true as it turns out

thorny lotus
#

game.Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(Char)
Char.Parent = (folderlocation)
end)
end)

messy code cuz mobile but basically just do this on the server

tame maple
#

the issue is that the character could bug out and be removed from workspace while trying to do that..

serene dagger
#
game.Players.PlayerAdded:Connect(function(Player)
      Player.CharacterAdded:Connect(function(Char)
            Char.Archivable = true
            Char.Parent = (folderlocation)
            Char.Archivable = false
      end)
end)