#Cloned dummy and animation

16 messages · Page 1 of 1 (latest)

glossy agate
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just clone the player character

Player.Character:Clone().Position = Vector3.new(x,y,z)


and then for the animations you can :Play() it..

lavish basin
#

In StarterPlayerScripts


Player.Character:Clone().Position = Vector3.new(0, 0.5, -23)```
glossy agate
#

for example... yes

lavish basin
glossy agate
#

try

local Character = Player.Character or Player.CharacterAdded:Wait()


lavish basin
#

now "attempt to index nil with position"

glossy agate
#

hmmmm

lavish basin
glossy agate
#

no, you should be able to acces the character from there..

spice turret
#

studio** You are now Level 4! **studio

glossy agate
#

oh ok

#

position is not a property of the character

#

instead try

Character:Clone():SetPrimaryPartCFrame(CFrame.new(0, 0.5, -23))
lavish basin
#

now its "attempt to index nil with SetPrimaryCFrame" 💀

spice turret
#

studio** You are now Level 1! **studio