#Script and Events Break after Resetting Character

6 messages · Page 1 of 1 (latest)

terse folio
#

Hello,

Even before I try and play around with the script, just by resetting it causes everything to break at the start.

I have 3-4 Connect Events which are all connected from the Humanoid.

They look like this:

    connection_main1 = Humanoid.Seated:Connect(CheckSeat)
    connection_main2 = Humanoid.Seated:Connect(RadarSeatRepeater)
    connection_main3 = Humanoid.Seated:Connect(NoLongerSitting)

Upon dying, these events seem to not be working, because when I am interacting with the seats which are relevant to the script, the events don't react.

What should I do?

jade ivy
#

studio** You are now Level 3! **studio

woven terrace
#

put it in starterplayerscripts

terse folio
#

I am grabbing the Humanoid from the LocalPlayer.

woven terrace
#

oh then im not knowdleablgeleas enough for this