#Clickdetector Question
16 messages · Page 1 of 1 (latest)
i guess u could make a gui that says click this button or you will be kicked in 5 seconds
anyway that is to say, what u really want isnt to force the player to click it
u just want some event to happen
You cannot simulate the press of a clickdetector, nor do you need to do this for any type of functionality to happen.
local MyFunction = function()
print("Clicked")
end
clickDetector.MouseClick:Connect(MyFunction)
task.wait(1)
MyFunction() -- This will 'simulate' the pressing of the click detectyor
ONG
Nah, I found what I was looking for, however it only works for exploits. Fireclickdetector() is what I was looking for
Sadly I can't use it
So I scrapped the idea
make them unable to move left or right or jump until they click the button
Just add invisible walls and make them clamped
or make adds keep popping up in theri screen until the click the button 
