so i basically generate a grid of frames using this script on a surfacegui
local xOffset = 0
local yOffset = 0
for v = 0, 25 do
for v2 = 0, 25 do
if v2 < 25 then
local frame = Instance.new("Frame")
frame.Name = xOffset.." , "..yOffset
frame.Size = UDim2.new(0,100,0,100)
frame.BorderSizePixel = 2
frame.BackgroundColor = BrickColor.new("Forest green")
frame.BorderMode = Enum.BorderMode.Inset
frame.Position = UDim2.new(0,xOffset*100,0,yOffset*100)
frame.BorderColor3 = Color3.new(1,1,1)
frame.Parent = script.Parent.SurfaceGui
xOffset += 1
else
v2 = 0
yOffset += 1
xOffset = 0
end
end
end
so how do i listen for the MouseEnter and the MouseLeave event on them
** You are now Level 3! **