#How do I send a player back to the place they were last in rather than the starter place?

7 messages · Page 1 of 1 (latest)

blazing depot
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I am making a backrooms game, but in order for it to work as intended, players who leave the game must be sent back to the place they were last in rather than the starter place. Could someone help me with this issue?

cloud island
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i'd connect a function to player.CharacterRemoving and store the position data

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then, when the player joins and character is added, read the data store and set the character's position to the last position

blazing depot
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Thank you so much dude 👍👍

cloud island
blazing depot
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We've managed to set it up, thank you for your help 🙂