#đź’ˇ new skill role - environment artistthis skill is for developers who create completed experien...

1 messages · Page 1 of 1 (latest)

fiery muralBOT
whole hatch
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Most of wt u mentioned comes under building

sudden sleet
whole hatch
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Hm not rlly

mellow stag
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It’s modelling

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So this is fine tbh

quaint horizon
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Honestly, this is what is considered to be "building" in the industry: level/map/environment design.

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The Roblox community came up with this idea of 'building' being exactly the same as modeling, but done just in studio. But that difference really doesn't make any sense.

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If it was up to me, I would make modeling contain all 3d models, no matter what program they're used to create, and building would be level/map/environment design

sage parrot
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Our "Building" role is currently just the "3D Modeler" role limited to Roblox studio created assets. This is what the community wanted, thus it stayed this way.

I think the addition of the "Environment Artist" role would fill in the gaps of terrain modeling, creating sets, creating environments, etc.

mellow stag