#🏃︱animating

490104 messages · Page 740 of 491

thick knoll
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this is my first time animating

proper ruin
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I'm in a car

thick knoll
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i wont talk

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i just screen share

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if u want

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to

proper ruin
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Ok

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Lag

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Ok go stream

grave warren
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Thoughts on this equip?

olive ginkgo
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are u using linear???

grave warren
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idk

olive ginkgo
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looks too slow

grave warren
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its supposed to

olive ginkgo
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should be snappier

grave warren
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i made the gun huge

olive ginkgo
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yeah but that's too slow

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when he pulls the thing

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make it faster

proper ruin
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Weight =/= slow

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Most of the time

grave warren
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ye

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i also tryed basing it off the payday 2 animation style

olive ginkgo
grave warren
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o

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ok

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ill make it faster

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gimme a sec

olive ginkgo
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i believe u should try to add more weight and impact

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instead of making it slow

grave warren
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ok

olive ginkgo
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it looks like a normal gun but slow equip

proper ruin
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There should be like "Delay" with some movement

olive ginkgo
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yeahbut don't make it too slow

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if you wanna make it for a gamr

grave warren
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Do I add more X location?

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like make it go more backwards?\

olive ginkgo
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no

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but try to make the gun go from

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down to up

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from nothing to actually bringingup the weapon

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cause this isn't really an equip anim if the gun is already in your hands

proper ruin
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I don't really like making it look like it's being taken from behind

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Wait

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Like uh

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Lifted from the back

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FUCK

grave warren
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caught

proper ruin
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I like having it come up from the front

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Like lifting if from a chest sling or whatever

grave warren
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ye

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but im kinda making it like one of those you know readying animations

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you know when you spawn in and then the character readys the gun and the game starts>

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kinda like that

grave magnet
grave warren
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Dunno

grave magnet
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oh

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i just read

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mb

grave warren
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Is good

grave magnet
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either way it still looks too slow

eternal meadow
thick knoll
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guys

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i need help

eternal meadow
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if its supposed to be slow

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because of how big the gun is

thick knoll
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whenever i use moon animator my animating not working what should i do?

eternal meadow
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atleast add force into it

thick knoll
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whenever i use roblox animation it works

thick knoll
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please

eternal meadow
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like, screenshot or video

thick knoll
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can i screen share?

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i wont talk

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nvm

thick knoll
proper ruin
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What

thick knoll
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my animation not working bruh 😦

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it only works when i use roblox animator

thick knoll
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Last question

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How do i loop my animation?

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in moon animator

grave magnet
thick knoll
random fox
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Any good sources to get started with animation?

proper ruin
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Just practice

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There's no tutorials for how to make epic animations

random fox
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I suppose so, I am really just confused about roblox limitations and whatnot

potent oxide
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wdym

random fox
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Lemme go find an example really quick

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Something along the lines of this

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I wouldn't necessarily be worried about how my animation looks as I'm only beginning, but what would be required to be imported from roblox to blender to make something like this?

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Would all characters need to be imported as a single rig?

potent oxide
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if its roblox to blender

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if the rig has diff weapons or stuff i export them seperately

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if not i judt reuse the same rig

eternal meadow
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worst muzzleflash ive ever seen

limber swallow
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yall would a tool holding animation be core or idle?

potent oxide
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isnt that just priority

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if you want the animation to be shown then make it higher prior than other anima

grave magnet
limber swallow
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idle and core both look like this^^^

potent oxide
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wtf

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have you tried making it higher prior

limber swallow
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i mean with other animations it works fine i just have no clue why the idle is mixing

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loosing my shit this is so funny

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then it just get locked

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im just gonna redo everything

eternal meadow
thick knoll
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How to make cutscenes with Animations?

random fox
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💀

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i am too tired for this

thick knoll
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How to make an animation like i want the effects to appear at certain keyframe?

solemn stream
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The animation is nice. Maybe it has not been stopped.

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Wait, what is the issue though?

ashen lantern
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uh...

solemn stream
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I think it's a C0 offset.

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The way the character walks, the arms sway at the current position.

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Probably the weight as you mentioned.

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If its priority is action, I don't think the arms would sway.

ashen lantern
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._.

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thats not the main issue

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I dont

solemn stream
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@limber swallow is the issue of the animation fixed?

limber swallow
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NOPE!

ashen lantern
limber swallow
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im gonna try recoding it tmrw

solemn stream
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Can I help? :D

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Ohh, I see.

limber swallow
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def a code thing

solemn stream
ashen lantern
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No

limber swallow
solemn stream
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I can help you with that. Your goal is to make it aim as you equip, right?

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Like you can aim up and down?

ashen lantern
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yes I dont

eternal meadow
novel moss
ashen lantern
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Its amazing

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the cam is alright

eternal meadow
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studio** You are now Level 3! **studio

ashen lantern
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not a place for drama sorry

gloomy ivy
ashen lantern
solemn stream
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You should have joints for the custom rig. If there are joints and it's not recognized, maybe try checking again how the bones are connected.

calm lagoon
solemn stream
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That's very smooth.

grave magnet
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impressive for 30 minutes

calm lagoon
calm lagoon
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You get base poses and add reactions later on

eternal meadow
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One message removed from a suspended account.

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studio** You are now Level 6! **studio

exotic cedar
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when taking mag out

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and putting it in

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balance it out more

eternal meadow
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…there’s barely any bounce on the mag out bruh

earnest sage
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seems fine

eternal meadow
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studio** You are now Level 1! **studio

exotic cedar
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its unrealistic

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also it bounces back too far even with how little bounce there is

empty tiger
ancient gate
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Bruh.

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Idk why it goes to download...

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Oh there

pulsar granite
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A bit stiff

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You see when people move hands, there will be a weight back to it aswell

ancient gate
eternal meadow
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studio** You are now Level 1! **studio

plush spade
keen zephyr
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what is up with the leg posing

plush spade
earnest sage
plush spade
keen zephyr
lusty vigil
earnest sage
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😈

keen zephyr
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um

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i actually do like him legitimately

earnest sage
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wo

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turn of events

plush spade
eternal meadow
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studio** You are now Level 1! **studio

keen zephyr
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pose still looks stift

exotic cedar
lusty vigil
exotic cedar
lusty vigil
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i only agree with you on the mag out bounce

exotic cedar
lusty vigil
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mag in still looks floaty with the bounce

random fox
dusky beacon
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2 things

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Never, ever use that rig

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Work on yo posing!!!

random fox
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oh i made that rig myself

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it was like 4am and i was super tired and justed wanted to see what i could do, and try understand blender

dusky beacon
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o

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Those kinda rigs never work out well

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Posing wise

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If your animating roblox stick to your block arms

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Fingers are for normal viewmodels

random fox
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alrighty cool cool

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thanks for information

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while i'm here, would you happen to know how to animate accurately in relation to sound

dusky beacon
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Wdym

random fox
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dunno what the best description would be, just pairing animation with audio

dusky beacon
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In blender?

random fox
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perhap

dusky beacon
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Yeah I know how to do it in blender I’m pretty sure

lusty vigil
eternal meadow
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studio** You are now Level 1! **studio

lusty vigil
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add audios

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from source related addons (they usually have the best ones)

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basic knowledge

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@random fox

grim geyser
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Hey guys, i need help. How can I add like a camera without using moon animator? Thanks for helping

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Hey guys, i need help. How can I add like a camera without using moon animator? Thanks for helping

west zenith
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hello

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I made my first animation

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very proud of myself

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it is a paper

random fox
calm lagoon
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I don’t understand the issues you are talking about

dusk sphinx
solemn stream
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This must be an anchor issue. @dusk sphinx

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Try testing disabling all block's anchor.

grim geyser
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yes

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edf

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d

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fg

dusk sphinx
solemn stream
solemn stream
dusk sphinx
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everything in the model is unanchored

dusk sphinx
solemn stream
dusk sphinx
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character?

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do you mean the model

spring kettle
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how do i start animating with blender

pulsar granite
calm lagoon
lethal onyx
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Guys

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im using the default roblox animation studio and i need to move the rig but when i go to move it it snaps down. How do i make it so its smooth when i move it.

calm lagoon
calm lagoon
dusky beacon
calm lagoon
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yea

eternal meadow
calm lagoon
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hes a good man

dusky beacon
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I thought you were apart of the vm community

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Satoru is da homie

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And a cracked animator

eternal meadow
eternal meadow
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ive def seen it in comments

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and his videos before

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i just forgot the name

dusky beacon
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Pretty cool dude

potent oxide
coarse mist
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yo

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help pls we've been stuck on this for a while

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how do you import an animation from blender to roblox

calm lagoon
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still wip its a bit choppy

glass sphinx
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Is there a way to put a refrence sheet in roblox studio

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for when im animating

grave warren
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i dont get how that animation is choppy lol

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thats kinda smotth

keen zephyr
grave warren
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i think i see how its choppy now

eternal meadow
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studio** You are now Level 4! **studio

grave warren
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not alot of y location

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its still very good tho

calm lagoon
latent field
cobalt forge
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I made a finish animation where if there was two rigs one would be punching the other than slamming them to the ground and finishing them but idk how so theres just a rig punching and killing air. opinions?

proper ruin
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Move it to a corner or something

dusk sphinx
potent oxide
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ye

dusk sphinx
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just a normal walking animation

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aight thanks

rigid siren
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does any know how to animate viewodel in r15

regal storm
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I havent animated before should i try to use moon animator or blender

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should i do moon animator then do blender later or

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how do i do blender

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all the tutorials i use makes it bugged

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like i imported the guy into blender using the roblox blender plugin/ blender plugin

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and hes got a brick through his chest

spring kettle
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i have no idea how to use blender for animating either

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so i just use moon animator

eternal meadow
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animation 😄

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jojo refrence smug

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i am also trying to make a runing anims

solemn stream
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I am messing around a lot.

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But here!

dusky beacon
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How do you get like

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Animator ranks

solemn stream
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@dusky beacon post your work and ping a mod for a rank.

dusky beacon
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Alr hold on

solemn stream
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Mine is still uploading but I am showcasing only.

dusky beacon
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The character one has sound

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It just doesn’t have sound if your on mobile

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Classic blender

exotic cedar
proper ruin
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@exotic cedar what do you think

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The equip was wack but I fixed it

dusky beacon
grave warren
dusky beacon
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on what one

eternal meadow
grave magnet
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big W

dusky beacon
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Pretty fun

eternal meadow
eternal meadow
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it can be in roblox tho

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wait so

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the 3rd video

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can that be used in roblox?

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yes

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and the first vid?

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yes

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both

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all of them

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😮

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bro is talented as hell

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how do u even learn all that?

dusky beacon
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ty

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Self teaching

eternal meadow
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hoe do you self teach

dusky beacon
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Experience

eternal meadow
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im trying to create a game

dusky beacon
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Watched one rigging tutorial

eternal meadow
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and idk what the hell im doing

dusky beacon
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Then sat down and animated for like 2 yrs

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And then it somehow worked

eternal meadow
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you thinking about making a game in roblox?

dusky beacon
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I work on a couple

eternal meadow
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damn must be nice.

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knowing what you are doing 😆

dusky beacon
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I have no idea

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I just kinda

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Shut off my brain and Do the thing I always do

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And it works out

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There’s a lot more then just animating that goes into it doe

eternal meadow
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damn im speechless

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studio** You are now Level 1! **studio

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yo MEE6X Tryna help me bro?

dusky beacon
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One of my favourite things I did when I was a starter was studying other animators

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Yes he is

eternal meadow
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💀

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where

dusky beacon
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YouTube

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Look at the way they would do a certain thing

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Think about how you would do it

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Try to mix em a lil

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don’t full on copy

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But learn

eternal meadow
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hmm alright..

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got any recommendation vids?

dusky beacon
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What are you tryna learn?

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Viewmodels?

hollow jewel
eternal meadow
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100/10

hollow jewel
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😄

eternal meadow
eternal meadow
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im trying to make a game like "Chivalry 2"

eternal meadow
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look it up on youtube

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its on ps4

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but

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basically

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boruto shippuden>

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its basically 1st person and 3rd person

hollow jewel
eternal meadow
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lemme see if i can find a video

eternal meadow
eternal meadow
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just overhyped at the time

hollow jewel
eternal meadow
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@dusky beacon

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this is the idea of the animation ig

grave warren
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can i get animator role?

hollow jewel
dusky beacon
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Melee anims have always been an Intresting one

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I don’t have to many reference for em

eternal meadow
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oh alr

grave warren
dusky beacon
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I can look through my stock pile rq

dusky beacon
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It makes it looks way more powerful

grave warren
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but can i have anmtor role tho

eternal meadow
#

if this game does come out to be a success

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mtf

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imma die plenty of times

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in my own game

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knowing damn well

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i cant hit for shit

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💀

eternal meadow
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thats where godmode comes in

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off screen is crazy

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still needs to be visible

dusky beacon
#

huh

eternal meadow
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but that bolt pull is linear, floaty and ass b2i

dusky beacon
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Last time I’ve seen a proper animation w on screen hand bolt pull was a hyper anim from 2013

eternal meadow
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hyper's old animations still hold up surprisingly

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and not surprisingly at the same time

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source modding was basically at its peak 2013-2017

proper ruin
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God I've asked so many times

cobalt forge
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yea it was in blender

grave magnet
potent oxide
weak night
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I have a question about importing animations from blender (bone animation) to roblox studio. I have a "Child Of" constraint that makes it so I can hold an object to follow a bone but whenever I import it into studio it either does not move or it moves wrongly.

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Would most like some help maybe in vc or smn so I could actually show because I've really never used blender for animations before

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Prob I'm just doing something stupid

round orbit
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pretty sure he is an example to follow

weak night
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I still really need help with this!

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If anyone could atleast help me a little bit, I will lit thank you till the day I die lmao

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Because I cannot continue making my game without animations.

spring kettle
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how do i animate in blender

grave magnet
#

progression

calm lagoon
#

your mags go in so slow

calm lagoon
#

pretty cool how fast i improved

grave magnet
calm lagoon
#

all of those games i have hundreds of hours on

grave magnet
calm lagoon
#

then add rotation and location on your struggles

hidden comet
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How would you recommend I make a smooth r6 combo animation in blender. I want to base it off Taijutsu in Naruto since this game is Naruto based, I have experience animating. But what's a good reference to use? Is there anything I should know when making r6 combo animations? Help is appreciated.

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Although it doesn't look the greatest in a combo

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nor does it look very good in game

manic kindle
noble root
#

Can some one help me make powers

hidden comet
eternal meadow
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Yeah

hidden comet
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I've been told I could get scripter 1 or 2

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Honestly too lazy,

eternal meadow
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You definitely can

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LOL

hidden comet
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I just want to work on my game.

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But the issue with it is, I suck at doing animations.

eternal meadow
#

Good luck on that I guess

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Animations aren’t hard to learn

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It’s just hard to master

hidden comet
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I mean like

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I've made stuff like this

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Which is the run animation for my game,

vagrant phoenix
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zoom

hidden comet
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It's just the combat animations and dash animations that are annoying me

eternal meadow
#

It’s not bad though

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I’d offer you my help but I’m too busy with my projects anyway

hidden comet
eternal meadow
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One for my video
2 games

hidden comet
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My game is a Naruto CC similar to Shinden and Nindo Gaiden.

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It's gonna have some elements of Deepwoken, Rogue Lineage.

eternal meadow
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Please don’t make it grindy lol

hidden comet
eternal meadow
#

hawt

hidden comet
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It's gonna be completely player oriented like Shinden.

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There's gonna be some survival aspects.

eternal meadow
#

yummy tummy is good tummy

hidden comet
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Yeah jutsus with a handsign system,

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Otsutsukis, karma, dojutsu

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A lot of stuff,

eternal meadow
#

jut”sus”

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I had to

hidden comet
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I learned I'm actually really good at making particles

eternal meadow
#

I’m sorry

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Woah that’s cool

hidden comet
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Only been working on it for a few weeks

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so even the movement system still has its bugs

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combat system is in very early stages

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dojutsu system is too

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ninjutsu I haven't even began to work on

eternal meadow
#

Are you going to make it stun lock based

hidden comet
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where you can press R to get out of a combo

eternal meadow
#

Aight

hidden comet
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Like rogue's system

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but with that

eternal meadow
#

So a burst then

hidden comet
#

perfect blend in my opinion

eternal meadow
#

Neat

hidden comet
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That way you can't like do long combos, but you can combo if they waste their sub

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or mess up

proper ruin
#

No

blissful pecan
grave magnet
#

terrified toddler holding gun for the first time

blissful pecan
#

huh?

grave magnet
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oh that was my first thought when i watched that

blissful pecan
#

ok

austere mesa
proper ruin
#

Stop

eternal meadow
#

lmfao

dusky beacon
eternal meadow
#

studio** You are now Level 11! **studio

dusky beacon
#

It just stays in one place

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Also no need to make it so shaky

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If anything it makes it worse

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¯_(ツ)_/¯

blissful pecan
dusky beacon
#

It still shakes like hell

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There’s no need

random oracle
dusky beacon
#

Also the pause after magin and before stock pull is a little long

blissful pecan
#

give me another 10 hours real quick

dusky beacon
#

I dunno if it’s just the idle but the gun also feels massive

random oracle
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It looks massive in general

dusky beacon
#

Yeah

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@blissful pecan show me the side view

blissful pecan
eternal meadow
#

studio** You are now Level 3! **studio

dusky beacon
#

uhhhhh

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That looks like it’s the right size

dusky beacon
#

Probably just the idle

blissful pecan
dusky beacon
#

Transition from magin to stock pull as some random snap

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That doesn’t need to be there

blissful pecan
#

but it can

past trail
#

how to i create an animation for a part

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like if i had an AnimationController in a part, how would i create the animation for that

dusky beacon
eternal meadow
young horizon
#

I love everything that’s going on here

dusky beacon
potent oxide
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im curious

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like out of 10

eternal meadow
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Kinda similar to B4B animations

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Which is a bad thing

keen zephyr
#

recreate a rust animation 1:1

eternal meadow
#

studio** You are now Level 17! **studio

keen zephyr
#

use the m39 btw its the best

calm lagoon
valid ridge
#

Bruh why these days the blender rig plugin doesnt work.

proper ruin
manic kindle
#

a1

calm lagoon
#

a1

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Low to mid area

proper ruin
manic kindle
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mid a1

proper ruin
#

Isn't low A1 like the area an animation some guy with like 1 hour of experience made and it's a 4 keyframe loop of a walk cycle

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If my animations are fr on that level what the fuck am I doing wrong despair

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Here's something from 3 months ago

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And here is my first ever

eternal meadow
grave magnet
rigid siren
grave magnet
rigid siren
#

how u animate then

grave magnet
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im a moon animator type of guy

dusky beacon
proper ruin
#

Man

dusky beacon
#

Use em!!!!

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They take 3 seconds to setup!!!

proper ruin
#

Getting told by a bunch of professionals my animations suck demotivate me too much I gotta stop asking for ratings n shit

dusky beacon
#

They aren’t professionals lo

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Don’t let that stuff get to u

proper ruin
#

I've been doing this shit since like November of 2021 there's no way I'm still a "beginner"

dusky beacon
#

Just keep animating

grave magnet
#

criticism is muy importante

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sometimes we learn that the demotivating way

proper ruin
#

I know that

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I can take criticism

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But like a flat out 1-10 rating doesn't help

dusky beacon
#

Don’t ask for ratings

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Ask for feedback

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Instead of saying “rate this” say somethin like “give me some feedback”

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Just keep studying what your doing wrong and one day it’ll hit you right on the noggin and you’ll begin to see everything

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Your making better progress then I was

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Back then

proper ruin
#

Things I've already noted for,
Longer bolt pull delay, and a more noticeable mag struggle

dusky beacon
#

Honestly

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I like it

proper ruin
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I made the model too if that means anything

dusky beacon
#

Only thing I add would be a longer delay between magin and bolt pull

proper ruin
#

Yeah

dusky beacon
#

But das it really

grave magnet
#

maybe don't have the mag clip thru the right arm

dusky beacon
#

Oh yeah that aswell

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Simple fix

proper ruin
#

That hurts

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You never notice until Someone else does

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Gah I wish I was home rn to fix up this anim

gloomy ivy
shell oasis
weak night
#

Still need help!

eternal meadow
proper ruin
dusky beacon
#

sure

karmic badge
weak night
#

The shaking is so intense when pulling and putting the mag back in and static

#

Also Here is a video to my problem, If anyone can help me please do. I've been here since the past day trying to fix this (I'm new to blender exporting and stuff like that)

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The Stick is a placeholder

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But the stick does use a child of constraint to follow the hand

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Let me check

#

How else would I make it as if the arms would be holding it?

#

I don't want to manually keyframe that

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Thing is I can't continue without the animations made in blender

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I could try

#

I could try to make a blender script that keyframes the objects world position

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and then exports it

#

But I would have to learn to make blender shit

eternal meadow
long grove
#

Or something in Avengers XD

grave magnet
#

id feel like a douche if i commented on this so im just gonna stay quiet and let someone else do it

weak night
#

I am about to smash my computer

grave magnet
#

wish i could help mate.

karmic badge
#

im kinda a beginner

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i dont really mind my work getting shit on

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as long as i learn something from it

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come on man

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youre scaring me

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you look like youre writing a whole lord of the rings trilogy about the issue

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is it that bad?

grave magnet
#

well..its very shaky, every action seems overly shook. he brings the mag into the gun way too quick; it like snaps back to the magwell, arm clips through mag on transition to rechamber and b2i. not to mention the b2i is very linear and boring. it just looks really rough, i might even say cod cold war's ak had a better animation than that unfortunately
theres a lot of build up on the mag out, maybe even too much, and when he finally does smack it out, the left arm is really shaky
fin

eternal meadow
#

studio** You are now Level 10! **studio

grave magnet
#

epic

karmic badge
old moss
#

cool

grave magnet
grave magnet
karmic badge
#

i see

#

yeah it does linger awkwardly at times

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wouldnt be too practical in game

grave magnet
#

the linger before and after the mag out is odd

karmic badge
#

lol idk maybe the guy just wants to watch the mag fly out

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btw

#

does the mag bump at least look good?

karmic badge
grave magnet
#

and cold wars animations are either disgusting or pretty good, there's almost no in-between

#

that's my opinion, at least

karmic badge
#

with my earlier animations, i thought that the arms didnt really linger enough and just immediately moved upon contact with another part of the gun. i went a bit overboard this time

grave magnet
#

if I didn't know any better I might even say you referenced your reload off of cold war

grave magnet
#

I stand corrected then

spare sage
#

@grave magnet hello

#

Haven't seen you in awhile

grave magnet
grave magnet
#

is that you

#

very sexy young man

#

quite dapper i might add

manic kindle
eternal meadow
weak night
eternal meadow
eternal meadow
rancid cape
#

hows that a2

eternal meadow
eternal meadow
rancid cape
eternal meadow
#

like, the core

rancid cape
#

ah dope

#

i am not that good at animating

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show me something thats a2

#

so i can make it

potent oxide
#

but i think the pacing can be worked on

#

its at a constant speed so the punches dont really have much weight

spare sage
#

Quite the handsome lad

#

Fr

#

Ong

rancid cape
#

dear god

spare sage
#

?

spare sage
#

It's obvious I'm the bigger onewhoknows

eternal meadow
#

discord mod face, un needed filter, gamer headset

#

DOUBLE CHIN?

#

and red face cheeks?

grave magnet
potent oxide
eternal meadow
#

@spare sage YO THEY FOUND YO IG

#

BRUH

spare sage
#

ig?

eternal meadow
#

instagram

spare sage
#

LOL

eternal meadow
#

black lives matter

#

i got a quick question

spare sage
eternal meadow
#

studio** You are now Level 6! **studio

#

how do i revert to the old moon animator thing with upper/lower options

potent oxide
#

bottom is r6

eternal meadow
#

thanks

eternal meadow
spare sage
grave magnet
#

lord have mercy on the pour unfortunate souls who've laid their eyes on this image

spare sage
#

have laid their eyes on this image your prayers wont do nothing

proper ruin
#

didnt include inspect cause gyazo cant record more then 7 seconds

proper ruin
#

i hate r15

#

so much

proper ruin
proper ruin
#

oh my god

eternal meadow
proper ruin
eternal meadow
#

no

#

moon animator 2

proper ruin
#

🤝

eternal meadow
#

blender high tech

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lol

#

too confusing for me

proper ruin
#

same

#

i mean

#

that also says alot about like

#

how smart i am but

#

it to hard

eternal meadow
#

sh im dumb asf

#

lol

proper ruin
#

fr

eternal meadow
#

holy crap

#

i understand how to make the m1s faster now

proper ruin
#

pro tip, fuck r15

eternal meadow
#

Lmao

onyx sorrel
eternal meadow
#

fr

#

fire

hollow jewel
spare sage
eternal meadow
#

lower torso

spare sage
spare sage
#

At the end

#

It's rotated too much

eternal meadow
#

you can kinda do that in irl

#

tho

spare sage
#

It's not a humanoid rig

eternal meadow
#

and i think its normal for people on roblox to animate like that

spare sage
#

Move the lower torso instead

#

Give me A1smug

cobalt forge
eternal meadow
#

nice

cobalt forge
hollow jewel
spare sage
#

Mb

hollow jewel
#

Np

cobalt forge
#

may i ask what a1 is?

eternal meadow
#

I need help, so I am help my friend put an walking animation to his game, it works when I test in studio but in game it doesn't work

exotic cedar
shell oasis
eternal meadow
#

i have a question

#

srs one

#

im trying to animate but all goes fast

shell oasis
shell oasis
grave magnet
eternal meadow
#

hi

weak night
#

Here is a video to my problem, If anyone can help me please do. I've been here since the past 2 days
trying to fix this (I'm new to blender exporting and stuff like that)

https://streamable.com/vm8rk1

The Stick is a placeholder, But the stick does use a child of constraint to follow the hand.

austere nexus
#

Also

#

Please make the swinging part faster

eternal meadow
grave magnet
#

what animating in?

karmic badge
# eternal meadow wdym?

basically, the ownership and/or localization of the animation is wrong. i think you gotta export the animation in studio in his game. either that or give him the animation and let him export it himself.

karmic badge
#

its mostly cause blender was never really intended specifically for roblox importing and exporting. if you take an r6 character and put it into blender, it wont show you the bevels on the arms, torso, and legs

thorny dew
#

how do i make a custom rig with only 1 part in it

karmic badge
#

just make 1 invisible

thorny dew
#

oh

#

well i did that

#

but it didnt work

#

cant make thing go up and down

karmic badge
#

weird

thorny dew
#

or i did it wrong

karmic badge
#

is anything anchored

weak night
karmic badge
#

have fun fellow dev

thorny dew
eternal meadow
#

studio** You are now Level 3! **studio

karmic badge
daring torrent
#

If I want to learn animation, what are some basic things I need to keep in mind

grave magnet
lost token
#

any tip to make my animation to feel more weighty?

grave magnet
elder smelt
eternal meadow
#

studio** You are now Level 1! **studio

grave magnet
#

that is a sword

lost token
#

but i see what your talking about

grave magnet
#

not what I meant

#

adjust the speed in certain areas

#

slow buildup, quick movements, slow followthrough

lost token
#

i see

grave magnet
# lost token it in lower frames so the speed is like that

Further Animation Learning: http://bit.ly/2dleXfH

Full playlist: https://www.youtube.com/playlist?list=PL-bOh8btec4CXd2ya1NmSKpi92U_l6ZJd

(0:10) 1. Squash and Stretch
(2:07) 2. Anticipation
(4:14) 3. Staging
(6:33) 4. Straight Ahead/Pose to Pose
(9:14) 5. Follow Through & Overlapping Action
(11:17) 6. Slow In & Slow Out
(12:57) 7. Arcs
(14:38)...

▶ Play video
lost token
grave magnet
lost token
grave magnet
#

just give it follow through and exaggerate the kick

#

and fix the feet sliding

lost token
#

ok

hidden comet
#

How would I go about making good combo animations in blender?

#

I've been working on a combat system for a Naruto game and I need animations, I have an idea of what kind of attacks I want. Like a non-stopping flurry of kicks and punches.

#

And I need them to work in a combo format.

#

Like a 5 hit combo

#

So I would have to animate each animation

#

But currently, I'm not sure how I should go about animating them. Is there any references I should use?

eternal meadow
#

idk i just started making a horror game

hidden comet
#

Any tips I should know?

hidden comet
balmy gulch
#

ok

grave magnet
glass sphinx
eternal meadow
#

Moon

calm lagoon
calm lagoon
#

your mag out comes from the side

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everything is too quick

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theres no anticipation whatsoever

grave warren
#

id probs rate that a 3

#

out of 3

#

ues

eternal meadow
#

this made me chuckle

olive ginkgo
#

what

grave warren
#

its very not nice looking

eternal meadow
#

a2's that are new to viewmodels will make it ass

grave warren
#

they are used to interpolation or whatever its called

#

i forogor

#

💀

ember atlas
#

does anyone know how to make a Idle animation for a tool?

proper ruin
#

what

#

this looks like somones first anim

karmic badge
calm lagoon
#

Your animations feel too shaky

proper ruin
#

hold on

#

gonna reduce the delay between like

#

magout and magin pose

eternal meadow
#

i made a sword swinging animation for r15 but the right arm doesnt move, is there a fix to this?

#

*the arm thats holding the sword

calm lagoon
proper ruin
#

fuck

proper ruin
#

@calm lagoonhttps://gyazo.com/e5aa13af3c1ed8c47ef61d0f19b8adc7.mp4 sorry was on the rust grind

#

fixed the thing

#

any other criticisms

simple pebble
#

.

runic scaffold
#

i kinda feel the mag out is kinda slow and less power

#

or is it just the video?

eternal meadow
#

@olive ginkgo Do you use moon or blender?

exotic cedar
#

low a1

azure river
karmic badge
olive ginkgo
calm lagoon
karmic badge
calm lagoon
#

if you want to change the interpolation of it use graph editor

karmic badge
#

how you transform that stuff

#

btw i never watched any animation tutorials if that explains my fatherless techniques

calm lagoon
#

well then you should

hard vessel
#

Plz dont use noise modifiers for reactions

#

You gotta do it manually if u want to get good results

karmic badge
calm lagoon
#

Or add the reactions yourself by key framing the reaction pose

karmic badge
# calm lagoon Graph editor

bruh i know youre supposed to use the graph editor. im asking how to quickly manipulate f curves on each channel

#

and how exactly the curve should look

#

ok i think ive figured out curve manipulation, but i have no idea how to sync the mag curves with the arm curves. they have different channels and origins.

eternal meadow
#

studio** You are now Level 8! **studio

karmic badge
#

@calm lagoon can you help

#

am i supposed to just manipulate the curve on the arm and then move the mag for each frame accordingly? i dont get it

calm lagoon
#

Do you not use child of constraints?

karmic badge
#

no. i dont usually use constraints cause i dont really know how and they dont turn out right anyway.

#

ill try tho

#

wait

#

but how do you do child of constraints with a rig

#

@calm lagoon

karmic badge
#

im trying the set the parent of the constraint to the rig but its not working