#🏃︱animating
490104 messages · Page 561 of 491
made this for someone
(commissions open
)
https://cdn.discordapp.com/attachments/854224701790617631/854396773790122004/Filmage_2021-06-15_112638.mp4
whyis the stick like that
idk, maybe it's 'cause a lot of his body is moving except his torso, it's kind of just not moving a ton
but I'm not sure
u can try moving it and if it's bad then undo it
legs look to fast
o i see it
well when you run you dont really move your torso a lot but ill see if that works
I dont disagree and I was thinking the same thing but it's worth a try
damn
i think ur torso actually sways a bit
but idk if thats for specific types of running
it was just a placeholder for their item lol
hopefully it isnt jojo
idk what it is
if its jojo, expect none
expect none what
i didnt make the game and i dont own it
i just made those animations
if its jojo animations
good
but it doesnt rly matter to me
When your animations are just as broken as your life 
the reason the quality is so bad is cause I'm not on my desktop so basically that means I can't record with gamer graphics card 
also just ignore the video cause of how bad it is
don't even watch it
also I swear to god if I get the a1 role I will flip out
so just,
don't give me the a1 role
worst


what's so utterly terrible about it-
I mean it needs work I guess
but nothing to beg for no A1 role lol
I was begging to not get a1 cause I don't want it
its too weird and their is so many jojo r63 animations
and they get more views than falco and hyper 
why not have it tho 
cause no
epic
o k
i just finished this animation for someone
(i didnt make the meliodis model but i made the animation and camera angles)
https://cdn.discordapp.com/attachments/854470565782618146/854512998105481236/ThisBabyJustMadeMe200RouxB.mp4
@stiff oak animator 2
or maybe animator 3 
its supposed to look like this https://tenor.com/view/nanatsu-no-taizai-seven-deadly-sins-full-counter-anime-meliodas-gif-17714184
no offense but I think that's A1 kind of him just doing poses and not a lot of windup/buildup on the attacks, or something I have no idea I'm A1 so take my advice with a grain of salt
the guy who asked me to make it also said to slow the first punch and the last flip
so im doing that rq
like look at the immense power on these attacks
especially that first one, I know there's effects and stuff but like even just the wind up on it is so nice
if you look closely then you can tell the movement is fluid he goes from one attack to another very smoothly
like how he smacks someone then uses the force of that punch to propell him in the air and flip around t okick
yeye
i think the problem is the legs now im seeing it
try changing the camera angle behind him when he launches the target into the air and add an ark after the kick then move to the poses
not even high a1 
B(
also who is meliodas?
everything is too stiff, its a good start tho

** You are now Level 7! **
W O W
make sure to use the easing
dont abuse them tho

When you don’t know how to make a fuckin punch or kick anim 💀😩💀❤️💀
It’s pretty simple
Just give it a charge up

what're you struggling with?
mostly a good reference- ngl-
just uhhhh, turn whole body make cool wind up then quickly turn body for punch kind of extending arm and stuff idfk
I dont even use references when I do my animations 
just look at like a deku detroit smash clip or a one punch man clip
same principle applies except maybe a bit less wind up and making it quicker
just look at a clip of someone using GPO combat, like a episode 1 progression of someone playing GPO
got any free games i can look at? lol
with good looking combat? No. probably not, GPO is really the only one with ok looking combat 'cause roblox dry asf rn. You can try shindo life YBA, I'm pretty sure YBA has fine animations
no bad, still not enough wind up and turn his body more, just flipping rotate the man make him go spinny || dont actually do too much o.o ||
edited the leg a bit
even M1 combos need wind up it's really just sped up punches tbh
with some differences here and there
better
his hand is clipping in, rotate his body when he's extending the punch out more and turn the head towards the original way it was facing
I would make an example animation for you but I am quite busy right now with another animation
oh that bounce is actually pretty nice
still needs the rotation tho
Something like this https://streamable.com/ayhqm2
Except more effort
Cause I’m lazy as shit
https://gyazo.com/62e9a9f80b73726a94955eea7f577edb idk man, im not really into how much effort they're putting into the punch, i prefered the style of the previous animation i had
GPO is cool an all but their animation makes it look like the punch is gonna be extremely strong or smthn
the punch looks weird going to the side just make it go forward >:I
you're so quirky with your punch animations
Yeshhh
that isnt horrible
mf disc
I kind of love the bounce tho ngl I havent used anything but sine in out before lmao
Try making the torso lean back and slightly to the right from the POV
its not a tween
:>
oh are u just like making it bounce yourself?
its too quick for the tween to do something, i just added another frame
'cause there's a bounce thingy
yeh
nice
of 'course it could be improved 'cause it does kind of just look like he's not leaning in or anything
maybe what this guy said
wdym
It's possible to make a automatic plane landing animation?
Nice 
** You are now Level 12! **
so i can move onto the next punch? 😩
animations dont have to be crazy perfect so maybe u can conserve time and move onto the next one
Thing you need to make the charge up also slightly start leaning back too
So it blends into the next key frames
Basically rotate the torso slightly to the right and back every key frame until the prime charge up
No, you see those first two key frames
They aren’t starting to lean back
It just suddenly leans back
You need to blend them together
thats a1, keep on goin
bam was typing
NAH
Show me it keyframe by keyframe
make the bounce more subtle
its very suddden
and make it a tad bit slower
Thing take this for example https://streamable.com/ayhqm2
Look at the beginning of the animation
Notice how they charge up and blend into each other
is the bounce any better? ~3~
Much better but it needs to lean back a tiny bit more for the first two
the anticipation is nice, but the punch itself is abit off
wdym >_>
EXPLAIN
The punch feels too sudden
Idk, i dont do much punching animations
hmm
idk i feel like that might be an issue with gyazo, when i look at it in studio i can see the arm moving just fine
doesn't feel instant at all in studio
faxx
i gotta do the 2nd punch tomorrow
doing all the variations for these animations
finna kill me 💀
tryna do ABA style with the combo variations
3 hit then air combo, 2 hit then air combo, etc
speaking of which, gonna play ABA to see how they do it
cause its been awhile and i've forgotten

yo BB what up
whats yo favorite action anime character
for no reason at all
you too
- Normal Punch
- Consecutive Normal Punches
- Ground Shock
- Flash Strike
Transformation - Seriousness
- Serious Punch
- Consecutive Serious Punches
- Earthquake
- Jump Shock
thats saitama's planned moveset
Death animation is just them getting bored and leaving
most of my characters are probably gonna be unrecognized characters, people like.... Shin wolfard, and uh that one electric girl from a certain scientific railgun
ABA doesn't really put much effort into their characters it seems
as they get done rather quick and a bunch just have retextured attacks
what do you think of this? 🤔
sideways view?
i was just posting to see if theres anything wrong with it, im not on studio rn, i just resposted a gif i posted earlier
I think the torso needs to rotate where the arms are going
They do but ig it isn’t noticeable
Ik
Well not like moving left and right, but rotating
It does
🤔
It’s just too small a difference I guess
I think it needs to be a little more noticeable then
I might just end up remaking the whole thing idk yet
What do you think of this tho
Uhm uh, the torso needs to move towards the arm that is forward
But I can’t really tell
I’ll uh, ima just go, I’m not fit with this
i cant see any movement here
Exaggerate a bit more ig
Try making their torso go down a bit in the 2nd punch
wdym down
like tilting down? or like, actually down
gn
how tf am i gonna transition into a kick with this-
Like a 360?
Should I polish
fye
TYPING INTENSIFIES
just a suggestion, open the door right when it ends and put the [as] on the door, and right after he falls the door closes and exposes the [as]
OH SHI
I didn't even think of that

Ok i delete it for now
yurr
fullscreen to see it clearly
ye i'll make it bigger aswell
nah
that size is enough
the [as] trend is about being neat
so it wouldn't really fit in the neat section if you can see it clearly
the animation is fire nontheless


https://gyazo.com/84b7dc32cfb53f54482ecb33ccb35bb5.mp4 first actual fight animation for me
shouldn't use gay as an insult 🤠
When they start running, the pauses are a bit too abrupt, usually when you run there are very slight pauses but it isn't noticeable.
Also for the part where they jump over the ledge I think they should do a vault instead
Other than that it's great 
I'll use a different one
jojo 
Much stronger insult
But master reborn vault flip is cool 
Also there aren't any slight pauses cause I tried doing vector
Which is a cool parkour game
Fine you may keep vault flip 
Fair enough 
yesh
thx
jojo is the best anime 
agred
no
Model by pigprima
pls rank me im good at animator
bruhhh pink
''pink is a girl color''
what
O-O
..?
amaze B)
thanks
gay
ok but that's not an insult
🤡

not roblox but it is sick
gay 
yeah it is roblox

why ghost ping
Hey, do you guys know whats going on? my child of constraints aint working on blender
when i press rig
it doesnt do anything
help
please
ok, dont wanna help the dont say anything?
uh?
do this
reply
not say it after i asked for help
instead of saying it like this
say it like this
huh?
why are you talking to yourself
idk he's weird
weirdo!
@void nymph and thats a report
what!
annoying community
indeed
I'm getting the discord mods
say dev
banana phone
Whats the issue
u deleted ur mssg, u spam talked, you were talking non sense
With the bones
banana phone 
🍌
it just doesnt work, whenever i select "rig"
Bruh?
aaaaand thats a re port! Report and banned
im trying to make the right arm hold the gun
here
both of yall stfu and stop arguing
im doing a little trolling

and are you parenting the gun bone to the hand bone

wym?
bruhh how to animate good
my animatioins suck!
parenting two bones attaches them
ok, didnt really ask
practice
I know
Grugbbrr
weird, sorry but thats all i know
and when i select, it doesnt do anything at all
Try to ask someone
thats what im doin
Who uses blender rigs
hmmm
Cause i dont
uh
Sorries for not helping
its fine
its not like u were trolling like @void nymph
uggg
4head, here is fine
u are annoying
So am I but yknow
Sometimes its frustrating
Trying to get help, and they just laugh at you
LMAO
i am not!
yep
i am not lauging at you
can yall really not tell irony away from seriousness?
they obviously aren't meaning it
lmao
im gonna block this dude, cant sand him
sand
lol!
Im 18, i know that they are joking
this dude just wouldnt stop
But a little compassion doesnt hurt

DEV you were giving me a response
yep ok
Say now, has any of you animated with moon
I dont think he's been on the internet very long if someone like your trolling is so annoying to him lol
And if so, havenyou use vertey deformation
I only animate with moon 
GROSS
vertex*
what.
I just go beep bop I have no idea what vertex deformation is
the pickaxesquade.
what is vertex defor.
Thats what i wanted
Blender rigs
how many times have I seen this talked about in roblox studio lol
BRUH
https://gyazo.com/684d8bc48ef8e54915378de3eee414aa Rank rank rank!
Dont give me a role.
what whould you rank this.
a5 
A1
bruh bruh bruijhh
not bad
Ok i will make a walkle
To morrow
What
Ok
so small!
i have never made a quadruped herbivore walk before.
it might sucky
what would I have to do to make this A2, or is this already A2?
floaty?
me when i fucking GET you
i will tell you in a bit
its heavy, and for what
gtx 650 quality
The last kick need more impact is what I think
I guess make it goes inside a bit then make it goes out fast
Like ur leg curve
So making it go back more to add force right?
Just like the first kick but inside more bit and fast so it looks impact
I'm not animator but that's what I think
alright so, first of all, the animation itself is good, do not think otherwise.
it could be even better taking in account two things: when we run, we often stay with a feet on the ground most of the time, if not going very fast like professional speedsters, and second, the legs do extend far to give the impression of speed.
other than that, there's not much else to say, i do like the animation
what people were talking about when saying "its bouncy" meant that it seemingly floats a bit, due to the feet not staying grounded as much as they should
This run from Nymfei illustrates well the act of staying with your feet grounded
this actually makes so much sense and is very helpful, I appreciate it
ye
people often dont bother to critique constructively instead of just saying what looks wrong
in those cases ask them how they would fix it
and yeah real good aniimation
i cant do better for sure
i animate in 2d
thank you, you're really helpful with your long and precise feedback it helps out a bunch I may work on it more seeing as if I work on it there's the possibility I could get A2
im absolutely sure that if you want to keep going youll be the max animator rank
you do animate great and these ranks are, in my opinion, a bad idea
there is not ranks to animation, you just keep practicing and getting better as years go by
I appreciate it, I like aiming for the ranks it gives me something to collect and go for to become better so I'm gonna try to make that animation better when I have free time
i dont animate seriously but this isnt good for like this discords standards
butttt im proud of it since
i never knew how to do a punch motion
like i sucked at making punches
its not that bad
the ending part really bothers me
where it just likes swipes to the left
i realized it going down instead of actually to the left was stupid
so i fixed it
Moon animator discord talking about how I can criticise but yet they cant take criticise
they're right though, calling an animation bad isn't helpful
The guy pointed out the good things
They're trying to make the guy look like a jerk really
I don't use R6, I use R15, so I cant really give advice because I don't really know/use R6
make him lean lol he's just going up it's kind of eh
I was animating and then randomly I was unable to turn my camera. I went into another game (in studios) and I could turn my camera. Then I went back and I still can’t turn it. Does anyone know why?
this has happened to me, are you using moon animator?
Yea
it's happened to me multiple times and I've seemed to forgotten how to fix it lmao
w o w
I think it might be something in the view tab I legit forgot no joke
Wdym view tab
maybe use this thing
you turn it on in view tab
maybe when u use it it'll fix your camera?
idfk
damn
pretty slow and low drawback
Is there a YouTube video that I could watch
wdym >_>
Could you explain a bit more
the leg movement is unnecessary
in teakwondo you bend the knee then extent for power not raising the leg also the head and arm positioning show be aiming in the direction of the kick
here
what leg movement
right leg
yes
yeah, i fixed that already,
idk I just googled some stuff about camera not working/moving roblox studio and I messed around and it somehow fixed, cant believe I forgot lol
I F I X E D I T
all by my self B)
just spawn in a block then click F to zoom to it
made it faster >_>
im mostly looking whats wrong with the kneeing part
because im fine with how the rest of it looks
@peak seal
screw it, ill remove the knee and do another punch
make the 3rd punch unique, maybe like a gut punch (a punch with a draw back low towards the ground kind of and then quickly up, sort of)
i was gonna make the 4th one the unique knockback/finisher punch
yeh that's fine too but why not just unique unique so not boring 🧠
u dont have to make the 3rd hit too powerful
so it doesnt look like a finisher
just a from low to high punch maybe
aight
I really need to start roblox dev, it feels like every day is getting shorter and I have less time to do what I want 🥲
I probably just need to wake up earlier or somethign
My life feels like, I’m not compatible with living, but yet I am, and my life is pretty boring
this gave me an awesome idea tbh tbh
DONUT HOLE
Jojo...
it does give that dio vibe doesn't it
i feel like its the menacing arch back pose
it's not horrible but not enough rotation and yeh it's kind of like a jojo pose or something lol
which rotation-
yeh one sec
lemme just show an example pose
also you dont have to move the arm so much down you should move the body more
lemme make this pose real quick, keep in mind it's r15
well the finishing blow is gonna be an uppercut and i don't want it to look too much like that
does the process of making animations get quicker
up 2 u, animations dont have to be perfect
it's normally very quick for me but it differs for everyone, your animations dont have to be perfect especially if there is effects or its in the middle of a concentrated scene on something else like a fight, something like the animation your making
cause this is like, my first thought through animation since my jump animation
only made running/walking anims till now
guess tomorrow im doing the uppercut part, then i gotta script it, fun
those arent easy tho..
I wish I could script
its gonna be VERY annoying to script as each section for the punches is a different amount of time
so i can't just do
wait(time)
i gotta figure out a way around it
probably just gonna do the animation length + 0.2 or smthn
¯_(ツ)_/¯
or 0.05
do you think this will look good in-game
also, what about an animation for being hit? should i just do something like, being hit right, and being hit left?
yeh gpo is just him being smacked, the animation isnt according to what animation he's being hit with
like I said, fighting animations dont have to be perfect 'cause your in the midst of a battle, and your animation isnt half bad so I think it'll look fine
Could you show a clip of them getting smacked? Is there like, multiple different animations?
oh actually seems I was wrong
one moment
I will send a clip in a moment
Wtfff 😢
almost done
so basically from what I'm seeing it's not him getting smacked around, if you're being M1ed in GPO atleast it seems that hte person is just in a pose while they're in the hitstun, legit it 
I really didnt have to make a full clip for it but watever
Oh
That seems easy enough to do
Fun
I don’t think imma do ragdoll in my game
Too unreliable at times
Does GPO make you slower when you start to click combat?
yep, slows you down a lot and slows the other person being attacked even more
I'm trying to make a script just like you are but I dont even know where to start I've never scripted lol
Does it freeze them in place? Or just really slow them down
really slow them down pretty sure
Does GPO have air combos?
I'm probs just gonna go back to animating for a bit 'cause scripting too tuff 
not much pretty sure
I think there is sometimes but not really
depends on your fighting style or devil fruit but the basic one is just a roll
Huh....
it's just a roll
I'm assuming your confused 'cause u dont know what a devil fruit is
so basically, the basic dash is just a roll

Lol
what game?
also that's very cool panik
ayy thanks
mortal combat ? bc i see mortal_c lol
yessiirr
** You are now Level 1! **
eh 8/10
yo, i just started blender animation and i wanna do a walk cycle, is there any good videos on that? Maybe even forum pages?
or should i use a different animator? I'm a beginner, so tell me what is should use.
Anyone know of any like, triple A games that are kind of like an open anime battle royal? Kinda like naruto storm 4
Trying get ideas for games and animations and stuff
Its nice for your first try
** You are now Level 1! **
You should use a refrence and copy that in game

Sec lemmi dm you one
i dont know how to make the animation in the game :’)
How to put the animations in game?
yes
like this walking animation idk how to put it in the game so when i test i can use it
Oh i think you gotta do some scripting for that
ik
i tried many script but none of them worked
for me im kinda better at making GUI more than Animating
Alr thanks
Oh
That is very much cool
muchas gracias!!
No hay problema bro
made a m1 kind of thing
** You are now Level 7! **
dont mind the head ig
better version
made a finisher as well
repost because haha funny
@crisp monolith can you give a2 to stilive
damn thats cool but the arm looks kinda cursed
ded anims
Ayo, those looks really good
Ty
well yeah if it’s rigged

just export it as an fbx and import it with avatar importer (default roblox studio plugin)
someone rate this lol
** You are now Level 2! **
do you want rating or like, feedback?
ok
and the bounce is even faster
your animation is cool but lacks that factor of weight behind it
the hand movement afterwards is cool
ok
but altogether lacks an arc of motion
thanks
sure thing
youre cool 
bro gpo got one of the best animators
huh

jojo is the best anime
https://streamable.com/61f1nk
I disagree with jojo being the best anime, but the animation is noice
Grand Piece Online
yessir

jojo gangz 
your statement is false information but, I respect it either way
fucking hell why can't I type today
weeb

@upbeat shale Since you're the last person to talk here
I need to do an animation test
Wait
Wrong server
LMAO


ded
if you're wondering, yes it is using the knife animation I posted here like a day or two ago
also again sorry for the video looking like it was straight out of 2002 my laptop doesn't have the best quality ever
Once I get my desktop to stop being aids I'll be able to record decently or atleast half decently
woah that's pretty cool
but the feet are clipping sometimes and I feel like the last kick is maybe a little stiff
https://gyazo.com/b649c9b2e598cf28fc90768e0f9af0ae 1st walk animation that i've done in a while
Yea any way to make it not stiff?
bro like why did you not turn the heccing quote ping thing off
bank
My bad that u were cool 
what?
U mean u want to put that in the game?
the fuq that meant to mean
Ye its an explosion
I want to make it work
that should be a script then
U should ask for scripting help
unless yk what ur doing
i cant type, i meant thought
whoops i @ again my bad
That thing should be bugher on mobile
Or even a different color
I CAN FUCKING TYPE
curse this small ass phone
someone tell me how to move the character parts in moon animator?
try bending the knees and lowering the body
What keybind
atleast the knees are slightly bent in this pose
press R to change to moving mode and pretty y to stop rotation changing how u rotate stuff, hard to explain but R is to move and press y and you should be able to see what it does
Once u add them into the animation, u have to move them in the actual studio. Make sure to press + after u moved it.
It weird
pressing + on a part will add a keyframe for that part 🧠
so yeh you move it then press +
yeh
https://gyazo.com/6f50075474f177ff30261dbd5dbc110b I can't stop with Walking and idle anims
It's an addiction.
I had to try over and over 9 TIMES IT HURTS. And I finally made an okay one.
it looks he has a limp
his left knee might be giving up
ayo
anyone know how to animate combos in a way that they tween into each other although they're separately played???
woo looks nice
i'm new to animating but i think you can import a longer animation into that?
you may correct me if i'm wrong
the headbutt into the punch is a bit stiff in a way
i think the punch needs to start way earlier intead of the dummy going all the way back
the rest looks good enough
I'm doing comms now 
the headbutt and the first punch need to lead up
once u finish the headbutt, dont make him stand straight yet
make him do the punch while he gets up
Make the punch spin him turning it into the jab
Also u r using the easing right?
im asking about
how do i blend the animations together
i separated them and now its all choppy when i play them
??
i dont think theres any easoer way to do it
u need to make it a whole animation i believe
im not suppose to separate it?
U can but yk this happens
then how would i play them individually
Yea ik what ur trying to do
its kinda complicated
I havent seen any game do that correctly
im not that sure
Sorry
Actually the best way u can do it is adding a cooldown
like a quick one
i see game do that a lot
u do one punch it coolsdown for as long as it needs to
then does the next
It resets the position
but u have to animate that correctly
@winged kite
for that to work in game is also as complicated
Ur trying to put these in game right?
yea
breh
Probably a scripting issue or something but the legs sometimes look weird, just pay close attention to the leg thats not attacking
does anyone know how how to export items along with the animation itself? It might just be cause of roblox inventory being weird, but i don't see a model. (Moon Animator)
I think adding anything thats not a rig into moon animator is just for movie animations but I have no idea
do some googlin
I do see a lot of people using moon animator for cinematics and stuff like that, so should i just use normal roblox plugin animators?
as long as theres like a motor6D attached to the item and the character, it should export along with it
when you export it, does it show in your inventory?
** You are now Level 1! **
sword and everything?
I'm still new to this, and haven't heard of motor6d, but i'm going to guess and say its something like this
under my character
last time i messed with animating tools was a month ago, so i forgot
but i think you should be manipulating a Motor6D called RightGrip
what type of animator plugin did you use before?
moon or editor?
also if you can, send a video on motor6d, i can't find a good one, so it'd be best if you could send one since you have experience









