#šŸƒļø±animating

490104 messages Ā· Page 503 of 491

eternal meadow
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looks nice!

hot halo
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Any tips or ideas for animating a movie and also I need to actually fricking get Vegas pro why am I taking so long aaaaaaaa

onyx spear
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I have some tips

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Move things and they work :)

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Thank me later

hot halo
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Yes G r e a t T I p

onyx spear
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N o p r o b l e m

hot halo
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Lol I’m trying to make a climbing movie with a sorta twist at the end where the person gets pushed off by a strange humanoid but then he goes back up and fights the thing

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I don’t have any motivation for it rn and I know I’ll get the motivation once I get Vegas pro but I’m never getting to it

daring tangle
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ok so im using moon animator right

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I finished my animation

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How do I save it so for a way i can upload it on roblox

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Nvm figured it out

robust osprey
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not really an animation ..

eternal meadow
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How is that a animation?

subtle ice
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uh

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i just wanted to see what people thought

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geez

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-_-

eternal meadow
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Hello everyone I have a little problem I have a custom character and I have a problem it does not sit properly as you can see on the image would you have an idea to solve my problem if you like?

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Yes she is naked because I have not finished lol I am trying to settle my seat problem

eternal meadow
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No one would know how to adjust the seat height if you like it?

light cape
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thicc

light cape
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booti

feral totem
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what is that ;-;

light cape
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google chan

plain scroll
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pick up someone and throw them

eternal meadow
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uhhhhhhh

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its too linear

plain scroll
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idk where i was going with this

eternal meadow
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the leg movement isnt very exaggerated

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when making animations, try to exaggerate it

plain scroll
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ok

eternal meadow
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it makes it have a more uh

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cartoony effect

plain scroll
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better?

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made the legs more exaggerated

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@eternal meadow

eternal meadow
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uhhhhh

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wtf

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the legs???

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and also, when the arms go forward

plain scroll
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lol

eternal meadow
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it's WAYYY too fast

plain scroll
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ok

eternal meadow
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it makes it look like it's teleporting

plain scroll
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ye

eternal meadow
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try and avoid teleporting stuff unless it's out of view

plain scroll
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you can say something japanesse

eternal meadow
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ok

plain scroll
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wip

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Opinions?

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@eternal meadow

eternal meadow
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ehhh

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the inital wind up to the actual arm shake is too slow

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and the transition between those movements is too sudden

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i recommend using moon suite animator

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it's easy to use

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it has a lot of features that you couldnt find on the animation editor that ws provided

plain scroll
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i have it but idk how it works

eternal meadow
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watch a tutorial

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on how to use it

plain scroll
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i have

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i mean

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ik what everything does

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but

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idk what to do with it

plain scroll
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Fixed the pausing in between steps

eternal meadow
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completely normal

plain scroll
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added to my character

tardy hill
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cha cha real smooth

plain scroll
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made a jumping to go with it

tardy hill
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the legs go stiff

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Should make them be "expressive"

plain scroll
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the noises make me crincle

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lol

hot halo
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Omg it’s falco I did not think that dude was here

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Anyways I have a really awesome idea for a movie but I ain’t telling nobody until the big reveal

north saddle
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I am trying to make a jojo game and when i add the animations on the idle section they work only for me (the person that added the animations) how can i o it for the animations to work for everyone

eternal meadow
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why does everyone want make a jojo game?

eternal meadow
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Why am i not seeing more custom rig animations >:O

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Its all the same old "here i animated a dummy :o"

last viper
wide phoenix
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Any good blender animators here?

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dm me

last viper
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nOT ME

lost junco
vague fog
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Funny enough, most VFX is done through animation when it comes to engines other than roblox so I guess it counts

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It probably still belongs in #✨︱vfx (still waiting on it to be renamed to VFX)

spiral fjord
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Shading is going wack

eternal meadow
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why thank you

velvet meadow
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I am a game dev looking for an animator

Just myself right now and looking to recruit others in the future

You will be animating rigs I make

Credit in my new game and if any profit is made you will receive half of it

You can contact me on discord at @ Groovy#9833

Thanks for reading!

eternal meadow
wide phoenix
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@wide phoenix idk if this is good, sorry for watermarks
@lost junco I was talking about like animation for the game but thats good

eternal meadow
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2nd attempt at guns

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Ill never be as good as falco 😩

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also sorry if the gif is laggy

light cape
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thats rlly good

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u need to fix clippin tho

eternal meadow
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Yea i agree

mild imp
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@eternal meadow Looks sick, is there an actual mag or is the character just putting their hand on the magazine?

eternal meadow
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there us an actual mag

young siloBOT
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studio** You are now Level 7!**studio

eternal meadow
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you just cant see it

zinc sail
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I need rigging help

haughty field
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Wdym

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You making a custom rig or something?

urban zenith
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I wish to make a custom rig with my monsters, I want it animated in Blender but I want it to be used for roblox, how do I do it

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Every time I export to studio, my vertex paint data gets destroyed by the rbx animation export and every time I import a rig made in studio, again, the vertex data is destroyed and the monster doesnt even have bones generated

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I used the blender rig roblox plugin and the blender addon for roblox

young siloBOT
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studio** You are now Level 8!**studio

eternal meadow
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So good O-o

robust osprey
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thats like triple a stuff

eternal meadow
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any improvements?

robust osprey
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make the mag visible , and reduce the gun rotating so much

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maybe make out in the mag less diagonally

vague fog
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The gun shouldn't really be moving at all, it makes it look very unsecure as if it were being held by a hinge on the handle

robust osprey
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yeah

eternal meadow
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I didnt want to move the hand'

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And r6 doesnt have any hands

robust osprey
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that’s r6?

vague fog
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Not at all :d
Pretty sure they just mean the animations are going to be used for R6, if that's the case though, good luck transferring the animation

mild imp
robust osprey
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the arm do be dislocating tho

vague fog
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There was no need to dislocate the arm, if you're running out of length, consider looking at the human anatomy, when you reach out for something, you typically rotate your torso accordingly

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I would recommend bending the arm holding the stick and bringing it closer to the opposite side as well

mild imp
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@vague fog I Appreciate your feedback, I didn’t rotate the torso because it would also rotate the items. However, bringing the stick closer sounds like a great idea!

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I should have put the items on his knee instead of on the ground

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If i did, the arm wouldn’t have to be dislocated

eternal meadow
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@vague fog @robust osprey Are you even allowed to move the hands?

robust osprey
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what

chrome shell
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bye bye hand

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arm*

eternal meadow
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i know my rig has two parts to the hands

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but i'm not moving the top parts cause most games avoid that

vague fog
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That's where the confusion comes in cause regardless, you're animating a R15 model for R6 animations, it won't work unless you rename the motors, even if you don't move the hands :P

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That's how keyframes work

eternal meadow
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?

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all i gotta do is rename the parts

light cape
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bruh i have been animating a can opening animation and i have been modelling it backwards im an idiot

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animating

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it backwards

wheat furnace
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haha

vague fog
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That's not how the human anatomy works!

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(╯°▔°)╯︵ ┻━┻

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When you breathe, it's not your arms that are moving, it's your torso, which your arms happen to be attached to.

tall ravine
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sorry, i'm just getting into animating.

young siloBOT
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studio** You are now Level 2!**studio

tall ravine
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😶

vague fog
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Your chest is expanding...that's why your arms "shift/move"

mild arrow
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Can anyone help me with my gun reload animation?

robust osprey
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it looks like a dance

eternal meadow
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so good at dancing

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and no one uses their shoulder like that

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hes aiming for someones chest

deft arrow
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what do you mean "no one uses their shoulder like that"?

eternal meadow
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dance

deft arrow
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wha

deft arrow
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why did you break their arms

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did they betray the mafia?

hot halo
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Also yes you are literally breaking their arms that isn’t how the human body works lol

polar walrus
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So unrealistic, your should make them faster

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And work better with movements

light cape
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Its okay to rotate arms a slight bit, just dont overdo it.

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to the wrong angle

thick mauve
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It's unrealistic

eternal meadow
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HELP

dry holly
robust osprey
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cool

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make arms not sparse so much

eternal meadow
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it looks nice

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but the arms could move around a lot more

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like maybe flail around when mid-air?

spiral fjord
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To be fair they are doing r15

eternal meadow
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Does anybody know how I could make the right arm less messed up

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I don't understand easing styles

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Bare in mind I don't use moon animator

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nice

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;-;

eternal meadow
deft arrow
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I can't even tell what's happening

blazing kelp
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lol

deft arrow
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I just see someone getting put in a choke hold then losing their head

sly tundra
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ez

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šŸ˜Ž

eternal meadow
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@deft arrow yeah in my standards the animation was bad, the actual head twist part was too quick and overall too strong

dry holly
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i mean

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its really hard to

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just pull off someones head

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or knock it off

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so u n eed much mroe force than what u showed

sly tundra
young siloBOT
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studio** You are now Level 5!**studio

deft arrow
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how do you make it flow like that if you don't mind me asking @sly tundra

sly tundra
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Uhh

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I don’t really know

eternal meadow
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@deft arrow try using linear for movements and when that action ends, finish it with an easing style. this can be easily done on moon suite

deft arrow
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thanks though I don't understand easing yet @eternal meadow

eternal meadow
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oh

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well you should use moon suite

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and if you are using it

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select a keyframe

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then press 7

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and start experimenting with easingstyles

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quad inout is a pretty good one

deft arrow
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so just test them at random each time?

eternal meadow
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uhh

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no like

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experiment with each easing style with different easing directions

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just make a random animation

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make any body part move

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and then change that movement's keyframe to a different easing style

opal snow
light cape
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horror?

opal snow
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basically

oblique pasture
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hey

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one thing

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how do you animate something like a sword which has a sheath

light cape
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^

tight peak
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@eternal meadow Can moon be imported to Roblox?

thick mauve
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How are you guys so smooth with the animations

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It seems like you need a thousand key frames just for a short 5 second video with so many dislocated joints lol 😭

deft arrow
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I'd appreciate any info on how I might be able to improve ^-^

vague fog
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It doesn't flow well, the build up to the slide feels unnatural

deft arrow
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I can probably fix the slide but anyway I could make it flow better?

robust osprey
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very unnatural

eternal meadow
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in general, it's nice. it's just that his body parts are unnatural looking when he sits down.

oblique pasture
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So how would I be able to make an unsheath and sheath animation

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And real response please

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Like sword burst you press a key and your sword is sheathed can you actually animate the weapon itself

deft arrow
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@oblique pasture wouldn’t you just rig the sheath and sword then add them to the body?

oblique pasture
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Bet it is that easy

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The rig plugin I use is carpy so I might need a new one

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If I had no response I was just gonna try wielding

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But that's lazy and bound to be errors

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@deft arrow actually that is a great idea.

eternal meadow
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@tight peak ofc

oblique pasture
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Heated battle

spiral scarab
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@oblique pasture attach it to your body with welds

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e h

light cape
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e h

eternal meadow
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i know the last part is kinda laggy that's roblox studio's recording software

this is probably the worst reload i've done

deft arrow
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does he just

young siloBOT
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studio** You are now Level 5!**studio

deft arrow
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put a clip

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inside another clip

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clipception

thick mauve
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Pog

eternal meadow
robust osprey
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yo wtf

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that’s sick

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make roblox doom now

hybrid jay
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necks don't tear that easily

robust osprey
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yes they do

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are you offending doomguys power?

hybrid jay
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no

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but I am offending ROBLOXian's power

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also

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it's hard to tear a neck that doesn't exist.

dry holly
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yeah ive said that already

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pretty much impossible to do it

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expect if u a hulka nd your opponent some anorexian midget

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then yes

turbid vessel
young siloBOT
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studio** You are now Level 4!**studio

eternal meadow
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@robust osprey try searching for ROOM 2, you'll find a doom eternal game made by PoptartNoah

its really cool check it out

robust osprey
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woah ok

eternal meadow
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i want an animation 2

robust osprey
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that deserves 2 defo

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as well as the gun

deft arrow
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gotta fix that punch

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one sec

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best I could fix the punch

oblique pasture
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@spiral scarab yea ik right about now i am doing the animation

deft arrow
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It’s supposed to be a spin kick

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But the only way I know how to add impact is by duplicating the landing frame

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So it’s hard to see

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It’s easier to see in the first gif

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Yes I know. I’ve yet to be shown how to fix these issues so I’m trying my best

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So when the kick lands move the body forward?

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That doesn’t explain how that’ll prevent the feet from sliding

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The body can be moved in multiple ways

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You mean keep them planted and only move them slightly unless necessary?

vague fog
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Everything looks like it snaps into place, that's why nothing looks like it flows correctly

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And like you said, none of it has weight to it, there's no anticipation and no follow through

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The only advice I could give is to stop relying on the animator to fill in the rest of the animation, every frame should be an intentional result

spiral scarab
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simple solution: watch alan becker's principles of animation

dim fjord
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Is there anyone they can make a helicopter animation plz dm me

deft arrow
eternal meadow
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What's more smooth in blender: Automatic or Beziar?

smoky turret
lost junco
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Ummm, the crate is in the person

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Animator 1.

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Imo

light cape
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i think thats the joke, fire sir so

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r/wooosh

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was it 3 or 4 o's

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whatever

west yoke
oblique pasture
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what plug in do you guys use to animate

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sorry i mean rig

young siloBOT
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studio** You are now Level 1!**studio

thin siren
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Feedback?

robust osprey
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make it more fluid at the end

verbal nymph
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^^

thin siren
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so like slow it down a bit and even out the keyframes?

robust osprey
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yes

light cape
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wack

sly tundra
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Sexy sword flip

spiral fjord
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It's a trail object, you can add them to objects

light cape
#

hoosk

eternal meadow
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hoooooosk

light cape
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hoooooooooooosk

polar walrus
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Don't tell me it's a new piggy game please

verbal nymph
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^^

light cape
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hoosk

oblique pasture
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@sly tundra your work is very admirable and i will strive to make something better

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Feedback?
@thin siren

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try using moon animator if your a starter i suggest pose to pose animation style

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it will be more smooth and try to mess around with the keyframe edits too

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Oh and btw does anyone else think that R6 is also the best for anime fighting games

vague fog
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It's not like there's an R15 game with consistent animation quality for that genre

oblique pasture
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yea that's what i thought also

light cape
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mocap anims are good

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but no mocap dances games

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mocap dances games are gay

sly tundra
eternal meadow
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@polar walrus it's not ok

polar walrus
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what?

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Ohh the game

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ok

eternal meadow
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@polar walrus it's not a piggy game i swear
its kinda like apoc

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apocalypse rising

polar walrus
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kk

opal snow
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eh walk

oblique pasture
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Should his arms move more

opal snow
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no

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hes creeping, stalking his kill

light cape
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now do wack

opal snow
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yeth

sly tundra
full copper
golden basin
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@sly tundra wait u actually animate ... I thought u were just talking shit in the VC

sly tundra
oblique pasture
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@sly tundra i don't think i am wielding my weapons properly their not turning or spinning

dry holly
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no dislocating isnt really good

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only if u going for straight cartoony look

vague fog
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Then again, it's not really a choice with R6

oblique pasture
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actually dislocating in r6 is required for smooth fast moving attacks

paper bison
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how tf do u animate?

golden basin
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Blender or studio?

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Which one

stiff gale
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🤫

young siloBOT
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studio** You are now Level 5!**studio

stiff gale
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Do you know how to use Moon Animator markers?

light cape
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u tube

stiff gale
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no one know about moon animator markes

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.-.

burnt canopy
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youtube does

eternal meadow
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crawling animation

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what could i do to improve it

verbal nymph
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If only you could make that for me...

thick mauve
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It's meant to do that for a little effect

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Try to tone it down slightly

eternal meadow
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@sly tundra 1v1 me in soulshatters pls

sly tundra
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no

eternal meadow
sly tundra
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ok

eternal meadow
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1st is masculine and 2nd is feminine wave

oblique pasture
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You see how do you rig the weapon right

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ok so the scythe is not turn able so do i create a part as handle and make the handle animatable but even so i still have to wield the other parts but i can't just wield part to part can i? is their an easier way

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it would be nice if their were

oblique pasture
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or what i should have said is their a plugin that you can select and Bind multiple-parts together

oblique pasture
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thats true

deft arrow
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this is gonna sound sketch but I was wondering if anyone had an animation I could pick apart to try and reverse engineer

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I don't want to claim anyone's work as my own if you think Im gonna do that. I'm just having a hard time learning animation

spiral fjord
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How do I make it feel like I don't have a broken leg lol

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Large delay mainly from script

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I'll fix later on

light cape
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add more move and less limp

zinc sail
robust osprey
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use gyazo

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otherwise it is good

wild lintel
robust osprey
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make the docking scene in interstellar

wild lintel
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Lol

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@rotund falcon

rotund falcon
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????

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???

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??

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?

wild lintel
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Gib me role

robust osprey
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he obviously wants anim 1

wild lintel
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Xd

robust osprey
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no, it’s necessary

wild lintel
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Yes

robust osprey
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xd

wild lintel
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Don’t make me ping u again sir

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20

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15

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10

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9

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8

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7

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6

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5

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4

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3

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2

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1

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@rotund falcon give me role please

rotund falcon
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what the fuck do you want

wild lintel
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A role

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Anim

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Lol

rotund falcon
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there

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let me go play my csgo

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bye

wild lintel
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Thank you

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Lol

clever schooner
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I can’t figure out how to have certain people have different animations than other people like walk or idle animations?

oblique pasture
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what do you mean?

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oh

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i think i get waht you mean

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what*

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like diffe rent persons that have weapons

clever schooner
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No

oblique pasture
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ok?

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so each and every person has a different animation?

clever schooner
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Like I would have different walk animations than the other people in the game

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Yeah

oblique pasture
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bruh

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so just you have a different animation?

clever schooner
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yes

oblique pasture
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then just use a script the finds your user name

clever schooner
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I have tried that before

oblique pasture
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and if it does then it replaces the customs that you have

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like idle walk and stuff

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you did why did it not work then

clever schooner
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I don’t know

oblique pasture
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did you even make the animation

clever schooner
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Yeah

oblique pasture
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where did you store it

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did you use asset service or just Find

young siloBOT
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studio** You are now Level 7!**studio

oblique pasture
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child

clever schooner
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i have been trying
local Players = game:GetService("Players")

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and then

oblique pasture
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go to scripting

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or try roblox develop

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normally i would recommend trying something like HumanoidDesciption system

surreal whale
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@full copper are u familiar with ik constraints in blender

zinc sail
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Weewoo

mild imp
deft jacinth
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stiff

young siloBOT
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studio** You are now Level 3!**studio

light cape
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Stiff

mild imp
light cape
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Foot

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Stiff

eternal meadow
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he wont take any more feedback

vague fog
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The legs though. Tf did you use as a reference for walking...

eternal meadow
rustic nebula
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oh

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@raven burrow made this

robust osprey
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so many anime arms

eternal meadow
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yea he made it

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that was cool

zinc sail
vague fog
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Nice stroke animation, consider adding camera manipulation to really give it umph spanishkek

zinc sail
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Idek can animations

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Cam*

eternal meadow
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stop making jojo poses and start making doom eternal glory kills

serene perch
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@eternal meadow never animated in my life but ill make one

eternal meadow
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oh ok

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i demand a animator 2 uwu

vague fog
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As I was about to mention that mesh deformation is around the corner, I realized that would mean live cape animation could be a thing without using loopholes

eternal meadow
serene perch
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Damn

eternal meadow
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bloody

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gore

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like doom

serene perch
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He isnt glowing tho and on one place

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So not accurate

eternal meadow
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whatever

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i tried ok

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it was rushed

serene perch
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Not b2 worthy

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Next time make him glow

eternal meadow
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just try and build on that idea

serene perch
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And its a5 worthy

vague fog
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Don't use excuses for a lack of quality :)

eternal meadow
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@vague fog its rushed

vague fog
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Excuse.

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Just don't take anything to heart and move on, you can either improve it or put maximum effort into the next, don't expect "rushed" to be your ace

opal snow
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noones gonna comment on my anim i c how it is

eternal meadow
vague fog
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I technically made an indirect comment, I can elaborate on it if it makes you happy

eternal meadow
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i kinda wanna speedrun getting banned from yandere dev's discord server

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šŸ¤”

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can any of you dm me the server link or anything that will get you banned

vague fog
#

I was going to talk about how you can look forward to improving the wings fluidity since mesh deformation is around the corner @opal snow

opal snow
#

yea i saw i was kidding

#

itll be useful

vague fog
#

I mean, if you really wanted to, just download beta studios

eternal meadow
#

@serene perch okay so in order to get verified, i have to sub to their twitch acc, which i have no twitch acc

#

😭

shell rock
verbal nymph
#

At least your honest, thank you.

vague fog
#

Self awareness isn't bad but I'm not a fan of comforting those who devalue themselves, knowing your faults won't make you a pro all of a sudden, but you can definitely improve quickly

unique knot
#

@shell rock try to make think of what would make the animation look good for the player there

#

for example the legs could be stomping

haughty night
#

forgot why I joined but I'll post this here

thick mauve
#

Wow...

trail scarab
#

The camera movement

#

Is kind of random

thick mauve
#

That's so cool...

trail scarab
#

I think you were going for a bobbing look

thick mauve
#

It's meant to do that

#

For a swaying camera look

#

Like it was in a storm

trail scarab
#

It's not smooth enough

haughty night
#

it's a more stressed camera feel

thick mauve
#

True

trail scarab
#

Alright then

thick mauve
#

Kinda laggy

#

But prob not their fault

haughty night
#

honestly I'm not a fan of smooth bobbing cameras

#

It doesn't give it that unnatural feel

thick mauve
#

Imagine being able to animate

#

lol...

icy flicker
#

This is my 1st animation ik its bad but can u send feed back thx šŸ™‚

balmy elk
#

make it flow more

#

@icy flicker

#

like the rest of the body

#

make it life like

icy flicker
#

ok i will try

#

but what animation plugin do u use?

balmy elk
#

I don't animate

icy flicker
#

oh oof

#

ok thx'

#

i will try

balmy elk
#

good luck

eternal meadow
#

help

young siloBOT
#

studio** You are now Level 1!**studio

eternal meadow
#

does anyone know how i can have a rig play an animation in game? endlessky?

thick mauve
#

Yes

#

Simple script

eternal meadow
#

like a shopkeeper NPC that just sits there idley

#

yes

#

ty

#

but what

thick mauve
eternal meadow
#

ik really cool scripting but shit with anims is poopoo

bleak pond
#

camera movement kinda wack but its ok

oblique pasture
#

btw when rigging a weapon right how do you rig it in order to do a weapon spin

#

for anycase

bleak pond
#

just make a main joint

paper bison
#

i need an investor

zinc sail
#

@paper bison I’ll invest

young siloBOT
#

studio** You are now Level 3!**studio

trail scarab
#

Without even knowing what the game is

#

nice

paper bison
#

@zinc sail

#

How much do u have?

zinc sail
#

-99

paper bison
#

Wow

zinc sail
#

Dumbass why would you come here for investing

paper bison
#

Lmaooo

peak isle
#

@zinc sail dumbass why would you come here

zinc sail
#

Df I’m an animator

eternal meadow
#

no blender ;)

#

moon suite only

tardy hill
#

Wait

#

Just saw it

#

Low brightness gang

light cape
#

Low brightness gang

eternal meadow
#

@eternal meadow im still learning ok

remote vale
#

nah its fine

#

not gnl

#

the hand i see doesnt look like roblox witch is good

#

so its fine

#

and plus it does look pretty neat for the animations

young siloBOT
#

studio** You are now Level 2!**studio

lapis ledge
#

Post it

#

Tehe

eternal meadow
#

bruh he deleted the msgs of him talking to himself

remote vale
#

yes

#

i did

#

oof

#

cuz it all crashed

#

soooo

#

oof

#

ill just re cord the zombies first

#

the guns later

#

they all have same animations for now

#

but im still working on em

#

soo

#

oof

#

wait

#

oof

#

its a download link

#

well thats a oof

#

its too boring tho

#

soo

#

deleting time

#

OH SHOOT IMMA CRASH

zinc sail
robust osprey
#

watch me nae nae

unique knot
#

LOL

zinc sail
#

Lmao

light cape
#

the e

bleak pond
#

@eternal meadow bro your viewmodel arms broken

young siloBOT
#

studio** You are now Level 10!**studio

eternal meadow
#

@bleak pond i know

young siloBOT
#

studio** You are now Level 2!**studio

eternal meadow
#

random death animation

#

took me like 2 mins

strange wagon
#

Straight to the grave

dry holly
#

if he dies midair dat boutta be weird doe..

eternal meadow
#

LOL

unique knot
#

in my opinion use R6

eternal meadow
#

i changed the legs

#

im not sure if it makes it worse or not

verbal nymph
#

Thats nice, good job!

#

Could add a easingstyle to the end of it though

#

but apart from that, I like it šŸ‘

unique knot
#

nae nae and whip

eternal meadow
light cape
#

that looks neat

eternal meadow
#

give me a little please

light cape
#

spam?

#

lo

#

l

#

i fry spam

#

spam good fried

zinc sail
#

Df

native light
#

no god

light cape
#

GOD KILL MII

native light
#

facts

#

anthro is the worst sh#t i seen

vague fog
#

@eternal meadow The problem is that you move the lower torso once then never moved it again, so instead of getting a similar follow through to the reference, you ended up moving the legs in a way that doesn't make sense, the feet shouldn't move from where they are; just look back at your reference :P

#

@zinc sail Seems like the same case for you, you keep the torso too stationary, the leg movement is also inconsistent, has some sort of a snap, idk if that was your goal though (That also looks like an Rthro model, not Anthro oop)

pearl kindle
#

does anyone have any tips for running animations?

zinc sail
#

Idk

#

Lol

#

My first time doing that model

native light
#

my animation are not working

#

help

#

pls

#

!rank

young siloBOT
agile pollen
#

!rank

young siloBOT
unique knot
spiral scarab
#

@pearl kindle use easing to make it more realistic, preferably InOut

young siloBOT
#

studio** You are now Level 18!**studio

zinc sail
#

Add some charge up

wide phoenix
#

wait how come i dont have perms in hiring to speak

unique knot
wide phoenix
#

@unique knot Thanks

unique knot
#

ezpz

smoky geode
#

my first "complex" animation

vague fog
#

You shouldn't move the model that far from the root oop

eternal meadow
#

lol

smoky geode
#

@vague fog it was a reference the scripter needed

#

this is the original

eternal meadow
#

nice

vague fog
#

Not sure why you would need to see the animation to script movement but ok.

smoky geode
#

:|

#

basically

young siloBOT
#

studio** You are now Level 2!**studio

smoky geode
#

it looked like this

#

I made that reference anim so he could change the movement of the Recovery

vague fog
#

I'm really just knitpicking at this point but what was going through their head, they let the player get back up before playing the recovery...that kind of defeats the purpose of a recovery

smoky geode
#

its..

#

not finished..

#

:|

#

stun times will uh

#

go for later

agile pollen
tardy hill
#

legs

#

are fat

#

legs are giga facked up

agile pollen
#

footage looks a bit choppy and yes

#

the legs probably are

fast berry
#

Why does the left arm swing forward WITH the left leg? Same with the right side

agile pollen
#

i think you dont know that sometimes people swing their right arm with the right leg same with the left side

west eagle
#

lol how i i can animate with Tool ?

pastel torrent
#

How do we make death animations and kill animations with sword?

#

Like whenever you kill someone with a specific weapon, it will display an animation you killing the person

robust osprey
#

what

#

oh

#

scripting

pastel torrent
#

HOLY JESUS

#

AHHHHHHHHHHH

#

NOT SCRIPTING

#

wait

#

what plugin do you use for animation?

#

i use moon

#

i dont know if it works on a character

robust osprey
#

I use default rblx one

light cape
#

blender

robust osprey
#

meant to be modern warfare finisher xd

warm scarab
#

medkit deploy test animation #1

#

it feels a bit too inhuman, anyone got tips to make it look better?

tardy hill
#

Arms go reach

warm scarab
#

arms don't matter it'll be first person and barely visible to other people

tardy hill
#

The rotation looks wrong

#

after you place it down

warm scarab
#

Alright thanks I'll work on that

tardy hill
#

@warm scarab

#

add a little head movement as they open the medkit

warm scarab
#

That too thanks for the feedback :3

lavish sapphire
#

Is it possible to animate, with effects and particals?
Cuz idk how
I use moon animation suite
the old one

vague fog
#

arms don't matter it'll be first person
Um. Wouldn't you want the focus to be on the arms...?

#

If you make the arms invisible then you took away the only information that's relayed to the player to give context to the actions happening

sly tundra
vague fog
#

Maybe I'm recalling it incorrectly but it looks like you finally started disabling the trails

light cape
#

me like

deft jacinth
#

hot

light cape
#

Say hot if ur gay v

#

DFIrflx

deft jacinth
#

rekt

flint fern
#

I need help doing an animation

warm scarab
#

Um. Wouldn't you want the focus to be on the arms...?
If you make the arms invisible then you took away the only information that's relayed to the player to give context to the actions happening
No, what I mean is, the fact that the arms detach from the body isn't worrying

oblique pasture
#

ok

sly tundra
hot halo
#

Is it possible to animate, with effects and particals?
Cuz idk how
I use moon animation suite
the old one
@lavish sapphire okay one thing, why old animation suite, and another is yes (newer version but possibly with old idk)

deft jacinth
#

hot

sly tundra
#

i animate with old suite

hot halo
#

I mean like I don’t really care but there’s a lot more you can do with the newer one lol

deft jacinth
#

hot

cyan magnet
#

@lavish sapphire idk if you already figured it out yet but you could have scripted "tracks" for each facet to the animation

#

Like a particletrack, audiotrack

#

And they're timed with the animation and play alongside it calling some umbrella method

shell rock
#

Better than mine

#

Still

vague fog
#

Cause you have

#

It's been reposted many times here

fringe wasp
#

multiple ways

young siloBOT
#

studio** You are now Level 1! **studio

full forge
#

@oak cedar rope is cleanest, remember when cutting, up and down for results, side to side for attention

fringe wasp
#

i also do have a uh whole

#

tiktok dances game

#

yeah use rope

full forge
#

@fringe wasp he got banned

#

it is too late

fringe wasp
#

damn

full forge
#

You can thank me @fringe wasp

full forge
#

gey

fringe wasp
#

ok

full forge
#

do you scripts

fringe wasp
#

what

full forge
#

Do you script

#

@fringe wasp

eternal meadow
#

brah

full forge
#

@eternal meadow I know you do Owo

#

lol

fringe wasp
#

im learning still

#

but yeah i do

full forge
#

owner, kickable are bool values, playerid is a int value

fringe wasp
#

what

eternal meadow
#

really no need for object values if they arent for leaderstats

fringe wasp
#

i dont know stuff about values

young siloBOT
#

studio** You are now Level 2! **studio

full forge
#

But

#

@eternal meadow can you explain, I haven't been to sleep in a day

eternal meadow
#

i dunno, you just dont need them usually

full forge
#

Oh wait, I know tables are better, I just don't feel like scripting that

eternal meadow
#

just compare to ur saved data

#

brah

full forge
#

lol

#

idk what you want from me

eternal meadow
#

i think thats easier than dealing with setting them to object values

#

very cool

full forge
light cape
#

nice

deft jacinth
#

hot

young siloBOT
#

studio** You are now Level 8! **studio

safe inlet
#

😐

tardy hill
safe inlet
#

sry

#

confused

tardy hill
#

No problem

robust osprey
#

that poor dummy

#

good job btw

tough comet
dim fjord
#

where the animating thing again so I can make animations?

deft jacinth
#

hot

thorn tangle
#

anyone know a animating vid that doesnt use Moon? Moon broke

polar walrus
#

what about Sun?

dry holly
#

haha funni

polar walrus
#

ik

eternal meadow
#

those animations look so cool good job!

prime prawn
timid briar
#

Nice

fringe wasp
#

hot

prime prawn
native kelp
#

well the enemy is for sure dead

safe inlet
#

😮

deft jacinth
#

hot

old tulip
#

how do i improve this? or should i just give up and go back to particles?

robust osprey
#

he looks dead

#

then does a front flip

spiral scarab
#

rollin rollin rollin rollin

tough bear
robust osprey
#

man behind the slaughter

tough bear
#

Yes

spiral scarab
#

haha gun go fly

robust osprey
#

is that fortnite dance

full copper
#

no

robust osprey
#

looks like fortnite dance

#

good anyway xd

icy sphinx
#

@prime prawn you are amazing

deft jacinth
#

hot

prime prawn
#

thank u games

full forge
#

@prime prawn hot, @robust osprey hot, @fringe wasp basic

#

lol

polar walrus
#

infinite ammo

#

that's cheating

vague fog
#

Ammo is one thing, but have I introduced you to reaper

sly tundra
timid briar
#

Tahts nice but it feels a bit unnatural

polar walrus
#

We are in roblox

sonic hound
#

That's pretty agressive šŸ˜”

delicate jewel
#

punch

small dock
#

@sly tundra That's the smoothest shit I've ever seen

unique knot
#

He reflexively drops the mag and catches it and it's instantly reloaded.

tough comet
#

Boom double slapper

unique knot
#

yoooi

#

MAKE

#

uh

#

MAKE

#

JOHN WICK STAB A GUY WITH A PENCIL

tough comet
unique knot
#

Big cool

#

Although that Anim is kinda hot..

#

mind if I take it with me to bed tonight.. 😳

tough comet
#

It comes in a whole package cuteflushed

young siloBOT
#

studio** You are now Level 11! **studio

unique knot
tough comet
unique knot
#

ez I'm bringing the whole package to my bed tonight

#

get ready animation ahageo_pog

tough comet
unique knot
#

Lmfao tf are we doing-

sly tundra
#

@late bane

#

Ayee

tough comet
#

Now he kick

unique knot
#

KICK

#

I'M IN MY BED

#

KICK

#

KICK MY PP

tough comet
#

And now he do big fat slap

unique knot
#

Yes slap my pp awh yesh thst feels good

tough comet
gusty iron
#

i think animating is the most interesting creation channels

dry holly
#

no scripting is

#

agree or sleep

tough comet
#

Scriping is boring, you just sit there and type

dry holly
#

no

#

u actually have to think

tough comet
#

Who needs to think when u can DO

#

Thinking is for nerds

robust osprey
#

makes me stiff FlushedCowboy

polar walrus
#

Scriping is boring, you just sit there and type
Try to script and after let me know if you just have to type @tough comet ultimatepuff

young siloBOT
#

studio** You are now Level 30! **studio

placid moon
#

any tips on a walking animation without it looking really bad

robust osprey
#

use r6

placid moon
#

why r6 over r15 for walking animations?

vague fog
#

R6 in general is favored by many

#

It's not just "for walking animations", you can't really mix the 2 for a single rig type

placid moon
#

ok

vague fog
#

Regardless of which you go with, pay attention to anatomy, the only difference is R15 has more joints so you have pay even more attention and get the fine details right or it looks bad

deft jacinth
#

hot

solar quarry
#

I personally like R15 more

sly tundra
#

man i wish someone scripted my stuff

oblique pasture
#

Oh

#

Nice

light cape
#

i can script your stuff but not in my game

polar walrus
#

Reds your insane

neon torrent
#

@eternal meadow you havent really seen r6 animations have you

deft jacinth
#

hot

spark plume
#

yo we need a long term animator

#

any body want to?

bronze mesa
fringe wasp
#

those look like eggs

young siloBOT
#

studio** You are now Level 3! **studio

fringe wasp
#

ok

spiral scarab
#

like an old woman

unique knot
#

Yeslmao

rustic nebula
#

man i wish someone scripted my stuff
@sly tundra šŸ˜‰

sly tundra
#

ASS

small dock