#Mods
1 messages · Page 1 of 1 (latest)
Following the order of the tabs i go through in the video
Mk1 - Mk4 tab
Sell All Mk1 - Mk4 Mods
Offense Kill tab
Sell Offensive Sets that have Defensive Primaries (Some niche cases where u would want to keep some)
Defense Kill Tab
Sell Defensive Sets with Offensive Primaries (Some niche cases where u would want to keep some)
Accuracy Kill Tab
Sell All Accuracy Arrows (Useless stat for an arrow)
Speed Arrow Kill Tab
Sell All Speed Set Arrows that dont have Speed Primary (This one will have to be fine tuned to your needs, There are a lot of cases where you dont need Speed on your arrow. This does not sell other sets that dont have speed primary, so you will still keep Health set Arrow with Health Primary for example)
Speed Arrow Keep Tab
Keep and Upgrade all Speed Arrows that have a Speed Primary. (This is important to upgrade them to 15, because the Second to last filter will sell all mods that arent level 15 and no speed in the secondary stats, getting rid of ur speed arrows because they cant roll speed in secondary if it is their primary. So ugrade to 15 or manually look for them when u select all in the next filters.)
Gray Level 1 Tab
Upgrade All Gray Level 1's to Level 12 (This will reveal All secondary stats on them)
Non Gray Level 1 Tab
Upgrade All Non-Gray mods to their levels that reveal all secondary stats. (This can be done by clicking Reveal All Secondary Stats button like in the video)
Level 12 No Speed Tab
Sell All Mods that do not have speed in their secondaries (This will sell all mods level 12 and below that dont have a speed secondary, all mods will have their secondaries revealed at level 12 regardless of color.It is important to pay attention to what ur selling, as there are cases where you would want to keep a mod that does not have speed in the secondary stats)
Level 12 with Speed
Browse your mods that are filtered and sort by speed, then select decending at the top right and sell ur low speeds/bad rolls.
Why the defense kill tab? Health and defense sets are pretty interchangeable for the most part, there is no need to kill defense set mods that have offense primaries
Just a general filter i found. Thx for the info, i'll look into that 🫡 Though the filter only kills Defense sets only. Too many cases where Damage does scale with Health/Prot and having offense does help
Np, when I started focusing on mods this was the filter guide I followed https://youtu.be/qdvmr5RpSRk?si=kvTZU3VanOMf2QTi
How to use and build mod filters!
Timestamp
00:00 - Intro and why to build filters
00:53 - Sell accuracy and defense primary
03:59 - reveal secondary stats
06:15 - reveal grey mods
10:38 - sell no speed mods
12:28 - work grey mods
15:19 - work green mods and build the work mods
17:34 - work blue mods
18:19 - wor...
That's true, but for the cases where it doesn't defense sets are a fine substitute
Should offense focused defense sets be a focus? Not really no but at the same time you shouldn't just get rid off them
You should also specifiy to exclude the square for the defence tab and exclude the diamond for the offense tab since those are the only possible primaries @cold solstice
TYVM! Oversight from me 😅
np
Thank you both for the info, really helpful 🙏