Also, what makes a "good mod?"
The farthest I've gotten this far is killing Fives and Rex, then almost killing Echo
Any other advice/general strategies would be appreciated
12 messages · Page 1 of 1 (latest)
Also, what makes a "good mod?"
The farthest I've gotten this far is killing Fives and Rex, then almost killing Echo
Any other advice/general strategies would be appreciated
Have u looked on YT?
They usually have low gear attempts on their with modding
I tried but most are either very old/don't show them
Very old is fine, the event has been nerfed i think so with those mods they should work even better
You can also check the gas channel in this forum
From what I remember the speeds were the key. You needed a very specific turn order and you needed to kill fives after the form up ability
My b1 had a lot of offense I remember that
And b2 with potency
Droideka was slow I think? But not too slow
You need some serious help with mods. Highly recommend this series.
The Mod system in SWGOH can be confusing. This is the start of a 5 video series to discuss and develop a system for sorting and working on mods efficiently. This first video is basic information, targeting new players. The next videos will add complexity, rule set, workshops, math, and examples.
Discord: https://discord.gg/STKUcAgJnA
Pat...