#Wyrmhunt (2025)
1 messages · Page 6 of 1
Heh i'm the worst summoner💪
If you deal at least 2 damage, you should get 100% reward value for your kill as the only person who dealt damage
Can you show your reward screen Son of Odin?
Just screenshot the notification
Yea
That is kinda problematic imo
Even if its a very niche situation
Best i did was 20k dmg
Now you can deal 90% of a raid's HP in your kingdom, leave no evidence behind, and confuse everyone 😆
I'd do it if anyone in my kingdom would even notice Dracon being at 10% HP
Imagine killing raid and never restart
I think it's funnier if you don't kill it and someone thinks they're the first to deal damage, but it's already mostly dead
Looks like you got full rewards, good to see that the theory about raid rewards being entirely % based still holds true.
Yea i got fulls my beithr wants to be a hero inatead of a villain
Now someone can submit a bug report "Beithir clones bypass kingdom damage limit"
Then Odie will have to make them assign damage properly, and issue fixed 
This used to be a problem. But it got fixed afaik.
Beithir already has a bug report on it regarding krs
I want to do something funny
Oh you saw it alr
The bug report Odie closed today and is what prompted this discussion?
Looks like Son of Odin actually re-opened it when he commented in it, so it's open again now
it was never closed, just responded to
Oh, I could've sworn it was showing up in the lower section of the forum for me when I looked for it to reference in the ORN chat 😅
Also this can happen with scarecrow aswell
Makes sence
To sum it all up. It means... we need to bufr eos
he's gone too far
soo event is extended a week and towers 2 week? ingame and playorna.com still say ends 21st
Tower extension doesn’t seem to be final yet
From what Dangy said in the ORN chat, I believe it is
So I believe the event will end <t:1756396800:f>
And towers can be run until <t:1757001600:f>
I am very happy with the planned change regarding yel keys. From my perspective, the psychological difference is now: Before the change I almost instantly used yel keys and knew immediately that I had to farm more. Now, it's fine to have a few dozen keys for the last week - and you just don't know whether you will be lucky to get what you want. As most of the time when you drop plenty of (super)raids. Direct positive sideeffect for my playstyle: no more Ang1 just to farm keys more efficiently, but back to Mel9 (shackled) - which is much more fun for me, even if it takes longer.
If events are going to be this grindy they need to last the whole month again, its absurd dumping 4k keys into farming and not seeing anything worth the effort
It’s going to last a month?
21 days isnt a month
You’ll want to add 7 days, per #game-announcements message (and then 7 more)
I guess a one time normal event length is fine
Normal going forward to my understanding is 3 weeks

I wanted to that NF for making an event that is this tedious to grind, last longer, so its not nearly as painful as it was when launched.
Im very grateful for that, thank you.
I hope i recover from my burnout after the first 15 yils before its over x3
i just have a question:
So if Tower of Yel is extended to Sep but the wyrmhunt event end in Aug, will forfeiting those dragons items net you karma in monument in Sep?
Most likely not. I wonder if the dragons in the towers will also stop dropping proofs of torment if they aren't part of the current event
It's still an event mob, why would that change
It's like stardrops
I'm glad but also worried that I'm not the only one that start to feel exhaustion/burn out by the event
The event is good "enough" (in reference of the poll), but it ask so much resources, so much grind, finding towers, fighting for dear life as you finally reach the pinnacle of Draconian pride.
I feel it's a little bit too much.
Oh do stardrops still give proofs of despair for non-T10 mobs? I've never tried.
15 yels? My brother in christ you need to kill on average about 154 to get an ornate of a specific item
If you stacked enough ornate bonus that is
I know 😭
Dont blame me for not having the stamina to grind out the most unfun version of a usually fun content 😭
207 yel no ornate archistaff
1/200 ornate chance
65% chance rolled twice (according to hoa people) so 1.3 expected drops per yel
200/1.3 = 154
hoa people
rude
im at 200 no archistaff. Welcome to the below average rng club lol
what's that "rolled twice" ?
I dont wanna blame NFS choices, i know they had good intentions.
But the amount of grind asked for, especially with how unfun it is to reach yil every time, how long the fight is to be played safe and the droprates, generally the keybuilding.
The amount of grind asked is completely off the roof and the gameplay of the event is extremely stagnant, as its basically just a T11 horde dungeon with 100% permanent buff fade chance. (And an insane amount of additional menuing that takes the majority of the time)
Its asking for too much, and it holds your time hostage with how damn good the gear is yil drops. I hate it thoroughly.
This is exactly what I wanted to say.
I share the same unpleasant experience of this event, despite liking the concept !
he can drop up to 2 items, but it's a 65% chance for each item. If you are unlucky you get 0, then you rolled the 35% twice. If you are lucky you get 2, then you rolled the 65% twice.
also i couldn't find the reference but the drop rate is just 40% + # floors
This could be the best event of all time but its so sad and it genuenly makes me feel bad emotions.
Which a video game should never do, especially not one i lived for the past 5 years and love thoroughly for everything else it offers (except finesse, screw you finesse)
oh, so it drops 0 to 2 of the same item ?
yes
thanks for the share of information
unfortunately as an h*a player i must leave (as per request of the orns in the orna discord
Enjoy your 10 towers per day
how much you get other ornate gear?im 24
its pretty awful to do the entire hassle of grinding the key, donig a tower and then seeing 0 drops lol
and enjoy your 250% more raid stats on agony 40
happenened to me today
correction: slightly below average rng club
A game is supposed to be fun
I did like 130 yels before that change to floor count hit tho
back then I got 2 staffs most of the time
best case, assuming every one of those 130 yels had 90% chance for a staff
they werent all 50f, some were wild ones but most were 50f OT
worst case is 27% (65% droprate for all)
What I dropped in less than 80 Yel
I think 31 ornates in total
wait so tower floors matter now?
no that was before the nerf change
i see
ive been avoiding using my 10f towers i havent upgraded yet
but ive been barely grinding the event
EXACTLY
And im willing to work for progress, else it feels unfun, and not rewarding.
But orna lately follows a trend of asking for way too much, and i really dont like it at all.
And if you speak up about it, you often get attacked by the salty high players that say doing 10 yils a day is casual play, and what not, which tells me where this comes from...
Im #330ish, im playing this game a bit more then casual, but only for fun.
I like long sessions, i like doing content.
But towers are not a fluid content type for me, and beeing forced to do the bad portion of a tower and then fighting a timewaster of a boss is... i dont know what went into this.
But i dont want an Orna that asks for this much grind out of nowhere.
just fucking call it a nerf
(it's a buff for me, but who cares about the early t11s
we all know that my kind do not exist
its technically a buff for players who didnt have multiple 50f OT towers
its a good change imo
as preordained by the orna/hoa elites this is "hard content" and should only be for "endgame players" so everything im experiencing is just garbage to them
I upgraded my last tower to 50 floors when I heard original floor height affected the drops, only for it to be changed again 2 days later
i mean good to do so regardless
5x 50f towers is too much for me daily so thats why I didnt do it before
looks pretty
The towers encounter shouldn't be as hard as they are
when you ever bother to click inside them, that is
yeah could never bother, ive got 2 50f and i dont run em
true, bashe is a bane to my existence
How you're supposed to use your everyday Torment level
That also help to get the ornates
I would rather have a more difficult but shorter grind than an easy but long one
that aside, elephant in the room is just that the event just ends after a month (and you have to wait another 6 months in order to get another chance at bis) which really sucks
but then again event locking is literally the body and soul of this game now so that's never getting changed
turns out when you're the one getting fucked by rng and event locked you realize that event lock is really painful
the difference is that this event is insanely time consuming. If even the top players struggle to get a single ornate then you know the avg player isnt going to be able to get jack shit this event lol
endgame content
you have been refuted thoroughly
and your opinions are now voided
Your ALs will be confiscated until you are once again ready to return to the endgame mindset 
Ah and do not forget, T.Att
and T.Mag
were removed from chests
But Foresight buffs was let there despite being useless against Great Dragons
helps vs the fucking birds
Tbf those were replaced by Berserk, which has the same end result
why does a bird hit harder than yel? idk
and why are there 2 birds? because the game hates you
I do actually like drakeblight in chests. Makes it less of an obvious choice to pick every chest, and it kinda forces you to adapt your build
i think of it as a "fuck you" to everyone that just autopilot collects chests
I'm still a chest opener, now and forever. My build can survive losing a turn to drakeblight and Berserk on Yelbeghen is just so nice
Sure, but why replacing those instead of Foresight+/++ ?
Would it be too easy ? Against event monsters with 3/4 times the HP bar of usual monsters ?
and a second fuck you to the people that need these buffs to actually run the towers at a reasonable pace
Please do not use strong worlds, NF doesn't intend to voluntary mess with players (God I hope so !)
ehhh
i think otherwise, but just for self entertainment
In the actual state of towers, placing a debuff feels extremely negative for players.
An unavoidable status that prevent you from acting turn 1 is a potential end-runner
i still do open chests but every single time i get the foresights and blight before a single damage buff
You can't reroll the chest, nor choose.
but it can be countered with smth like bulwark or 80 res amity
I am once again suggesting that drakeblight gets removed and all elemental blights added to the chest pool. Maybe add some extra buffs to balance it out as well.
deities are delighted
Oh no sweet child, I already use this and I will say it decrease the threat but it stills here !
i dont even have an 80 dragon res amity
Deities have 17 second chances, they'll be fine 
When you encounter a berserk Bashe, you pray to not be too status blocked and it doesn't crit too much
I would prefer if the grind was less of a slog, as in it wasnt so insanely time consuming, rather than it being easier, then it's just a very long mindless grind
i straight up have to restart sometimes against bashes until i get a good turn one where i dodge or proc omnimancy
Just swap to base beo if the fight contains a Bashe 🥲
Nah I think it's silly too. But when Bashe crits you through drakeblight for 27k at unshackled torment 5 you start doing things out of necessity.
what ang are you running
5
And tbh, it's not that much weaker than beoH for the safety it brings.
I think difficulty should stay an Anguish choice, more than a Design choice
pls lower
I argued hard for that earlier, it looks like the intent is that this event is to be a gigantic outlier that is barely accessible in anguish.
will probably do so once i get back to doing yels
chest debuff is imo a more interesting form of difficulty than increased enemy stats
I agree but how do you prevent this ?
I love the addition of debuffs and potentially dangerous buffs like berserk to spice up an intentionally more challenging tower.
i dont like the fact it can make you lose a turn
if drakeblight was just extra dmg taken like the other blights i would be fine with it
Drakeblight stun would also be fine if dragon event bosses didn't have triple the stats of most normal tower encounters too.
is that not why we have ang modifiers?
ok see ya guys silksong is now
Plus Anguish has been reworked to NOT just be stat increase, but also a variety of other debuffs
that YOU choose
That's why if debuff there is too be in chests, I would like to follow the same diagram
I still dont think most ang modifiers are that interesting but maybe its just me
but I still dont really understand what the problem is. Gear exists to counter drakeblight. Is it the fact that you have to accept lower damage to not die? Thats kinda the definition of having to adapt your build
You do understand that you can't counter debuff from chests by having a Vritra charm in your accessory slot ?
Do you always want to breeze through all content with the same build as long as you have Anguish off?
Im talking about dragon resist gear
guess im not playing orna next month 
I don't understand what kind of answer you expect by generalizing that much...
I'm using them yes
That wasn't meant to be a loaded question, you specifically said "I think difficulty should stay an Anguish choice, more than a Design choice"
yes, that I understand
That's why I asked
So do you want to be able to breeze through all new content unless you turn on Anguish?
and you're still dying? As beo you still have the option to go base beo. You still die when doing that?
Or is that not what you're looking for?
As long you have to adapt your build to the event and you already have a consequent AL yes
I mean, at 80 ALs after adapting my build I have been breezing through this event if I set Anguish down to 1
The only class I've seen significant difficulty from with high AL has been summoner
I nearly died twice this morning, had to snapshot three time, and base beowulf has so low damage I have to take twice the time of an already long tower grinding
won't someone think of the low AL players 
yea GS doesnt really have high damage aoe options lol
Great, and what level of Torment you are using in everyday normal Towers ?
4, because I don't typically like grinding towers 😆
So that's what I have unlocked
But for me this event is 2 minute dungeons and 5 minute towers
I value Yelbeghen keys extremely highly and want to remove all risk of whiffing
So I turned off the higher difficulty of Anguish for the sake of spamming the event more easily with limited time
it takes me like 8 minutes for a yel tower, but god does it feel like a slog
Im running them on torment 6 for that sweet '1%' ornate chance
, even tho it clearly hasnt helped for me
unshackled im guessing?
it takes 10-15 mins and I use Torment 4 with 52 ALs
torment 5 62 ALs ftr
Odie help anyone who runs Torment 6 shackled
With these towers
Kudos to the people who have run Yelbeghen towers with 16+ anguish shackled
aren't they called hoa players 
damn
.
feels like im not getting anything good this event
so far all my ornates have been valhallan or warrior gear
Less complaining on Discord, back to the dragon slot machine!
(I say, as I talk on Discord instead of doing the 3 towers I have queued)
haha true enough
So we agree that Yelbeghen Tower are far more invaluable than your usual super-raid scrolls, because you can't stack them and do them as freely, when you lose you lose your potential drops, everything in those towers are far more important than any other event grind.
ive got like 20 keys stockpiled since they decided on the event length change
i havent played this event all that much though
Yes, absolutely. And I do honestly love that they have a real chance of failure if I ever become careless.
went on vacation for a week during it and didn't really bother playing orna then, except conquering germany
10 keys isn't 10 rolls on Yelbeghen if you screw around
and you prove the point, you better grind without Anguish because they are already dangerous as they are without extra difficulty, removing the purpose of Anguish : that is to increase difficulty and challenge
I mean if I remove Anguish they stop being that dangerous though was my point
im probably gonna drop anguish to 1
fucked up 2 towers like 2 days ago and that was depressing
Running at Anguish 1 none of the packs pose a threat to me even Drakeblighted, and I have Rhada Souls to make Yelb's towerfall just tickle.
yel traumatized with a wombo combo of 2 titanfall and an ultima as he procced avidity after every time he hit me
titanfall lol
god damn it
titanfall 3 when
Whereas with raid scrolls, I could summon them at Anguish 20 but that doesn't make them risky. It just makes them slow, but no matter how many times I die I'll eventually clear them.
Basically, you're saying that leveling up Torment isn't worth it because it increase the danger in Towers and the risk to lose it all.
It's not worth the trouble.
if you can find a good balance of risk vs reward its worth it imo
to run them tormented
1% ornate chance lol
with 2 scam tails and karmic ornate you can get ornate chance to 1/196, which is sliightly better I guess
and Tower shards, but Yelbeghen doesn't have boosted tower shards so meh
ornate chance stacks exponentially
the more you get, the better it becomes
I feel like Ive gotten a decent number of ornates, just not the one ornate I want 
me with the 199 quarterstaff
I got 199% thinblade lol
me with ???
I mean you got 180% staff. Idk why youre torturing yourself trying to get 190+ lmao
long term progression vs fomo event
so long term progression vs actual long term progression
You know I have a 196% Quarterstaff, and I will continue to farm for an ornate Greatstaff
Because there already have been precedents of items getting buffed / nerfed after an event
honestly if I look objectively at the 169% greatstaff I have, theres no way an ornate is going to be much better. I just want to see an ornate drop so I can laugh at how it'll be 17x and how I wasted all that time for nothing
yes Im a masochist
And the Fear Of Missing Out is real
trust me if yel shit gets nerfed the community will riot
also the community would probably riot if yel gear gets powercrept sometime in the near future
Yeah, I don't think it will be well accepted that the things people were ready to suffer for get nerfed
not were ready to suffer, suffered
inb4 BL3 weapon that can only be obtained as 1/1000 chance EOD during an event
trust me people will still enjoy that
schadenfreude fuels the community
Actually for funsies, NF should have proposed an AoE Towerfall instead of BL2
Would make sense for the Dragon event AND Towers
Well maybe not, Achlys Souls would go brrrrrrrrrr on it
Damn, Silksong even made it here
I think we, as a community, should all petition NF to cancel all September events so we can focus on Silksong (shouldn’t be hard, NF members probably also want to play it) 
@lyric solar fine, I’ll add a
at the end
Im here for jt
I'm seeing hype for Silksong in like every Discord I'm in, and here I am having not even played Hollow Knight
I guess I'll pick it up next Steam sale
my final exam is the first of sept then im being waterboarded into finishing it in 3 days by my irl friends, life is rough for non hollow knight players
3 days for a full playthrough is tough. It's a great game though, very much worth the praise it receives
im gonna do my best so i get to play and chat with them about silksong
how long is the game?
like 60 hours?
IIRC Theres hidden versions of many bosses that would take you longer to unlock and beat
4 15 hour sessions including day of the exam 💪 i wont die
"Wyrmhunt has been extended by 7 days!" so i dont get it, is it now still possible to farm keys? cause i thought it was said just towers are still able to be used
I think its +7 days of event and then 7 more for towers
Totaling 2 weeks
totally confused. 🥳
Do yourself a massive favor and pick it up when you can if you’re even remotely interested in metroidvania like games
Imagine if we could trade yel gear with yel gear 🤯
I would give 4 ornate yel skirt for one greatstaff
earning orn 
why odie didnot sell yel's key on runeshop? like one event limit 10,or 1 week limit 10
Ah yes shit me more luck, I'm really enjoying this
(Nearly died twice in this Tower)
Debuffs first, keys after
Wait...i want those summoner gears ;-;
Best i got is leggy chest piece
I just skip the chests and fight the dragons naked
too slow, usually trading some safety for +50% dmg or +20% Att/Mag is worth it, unless you align multiple unfortune and get a chain of disaster bringing you at death's door...
And Beowulf is the ONLY class tree that doesn't have a single passive against statuses, so I am forced to take 2x immunity accessories
Foregus do you happen to know anything about hidden 3% stat scaling per anguish lvl on beo?
I do
Plz come to legends anguish channel and expline
do you have a link ?
So about that beithir summon buff
🥀
what kind of buff do you want to see for beithir?
its still a t8 mob so even if it gets buffed, it probably wont be good at t10 unless its overpowered at t8
Beithr is strong for its tier
If it is strong for its tier, why would it need a buff?
It does not need one imo
perfect
But i think the thing is about beithr on a t10 weapon which may have mixed opinions
Now that we lured odie here... when beithr follower <3
Allow the Beithir Staff to summon without the normal increased failure chance
Not really tbh
It has a lot of hp but dmg wise it's mid
Buggane and vss mop the floor with beithir
Compared to beithir
Baldrice has like 10 videos on max buffed beithir doing nothing
A dmg buff of some sort
2 handed weapon for a summon that can't hold it's own is depressing
unbuffed t8
if it gets out damaged by the default 1 turn t8 summon and forces you off a shield that's pretty miserable
Says who? Lmaoo
And if the argument is that it replaces itself, you die way before your summons do
Even on bard
Compared to raw power and tankiness. It is okay
where's the raw power
i really don't see the niche here
Raw power?
It has tankiness and no dmg lmao
Blight + single target spell does do good dmg
In your ss it casts chain lightning. Which itself is bad move
Spark V with all perm buffs, T.magic^^^, DC, and wyrms song
blighted
Only thing it doesn't have is zerks on it lol
it's better than a basilisk at best
where's your summon dead one
Lmaoo I'd have to dig for it
So beithir has comparable dmg to a T3 monster base
not really comparable
it's still significantly less
judging from ss it's a grand attuner, no summon buffing stuff
also 2x damage from tall, 1.25x from tatt
but that's just fucking around beithir is just pretty ass
I do have this
the background noise i was looking for
Fully buffed dark dragon does more dmg then fully buffed beithir
Also chain lighting isn't that bad given if it's in the right hands, phoniex mage summon does it for 400k fully buffed
Beithir just has horrible dmg output
And it's a 2 handed weapon
At best as meat shields
It just needs a dmg buff, if it can deal comparable dmg to jinn that would be justifiable tbh
Always thought Beithir was meant to be used with Blood pact, but there are far better options and with buff to BP mechanics too
As a standalone summon from a specific weapon it could use a bit of oomph
Maybe with a mechanic that's lore-wise, like: it summons only 1 Beithir and then it self-replicates up to maximum summon and the damage grows base on the beithir summoned
On another suggestion: should yelmogus quarterstaff have Brilliant lights or a specific summon too?
It's a bit too late for that, you'll have some very upset summoners, deities, and beos if it was swapped 😆
Well, the greatstaff is basically the quarterstaff without summon stats
Yes, but I imagine a fair few people only managed to get an ornate quarterstaff
they should totally let heretics equip the quarterstaff as well
no im not saying this cuz i have a 199 quarterstaff and no ornate greatstaff
I could argue as a summoner I don't exactly have a use for Brilliant lights even on an ornate qs
knight how dare you
me
I get what you're saying, but Summoner absolutely has a high enough magic stat to get great utilization out of BL2
GSH does for sure
Gsa and GS ehhhh
BL2 is so good I'm pretty sure if I was allowed to equip it on Realmshifter I could get it to clear dungeons easily
Yeah let us wear it on gilga, gilgamages feeling pretty neglected.
Can someone post a thinblade "am i joke to you" meme pls?
oh shush you got the TEMU version of BL2
Thinblade 
damn thats really low dmg
I do more on my al10 summoner with bl2 than my great sword on 214 gilga
Yeah now imagine brilliant lights is for us lmao
214AL?
Tbh I think a 2 handed weapon summon should have better attack, it should be buggane level or T9 level lol
Something is wrong with your gilga then 😭
What
But we really don't need BL2 tbh, we have better options then that especially in the grand scale of things, like panda 
Gs is like the worst aoe class. No pets to buff you and bad base stats
ANYWAYS beithir does need a buff though 🥀 better magic stat at least, I'd even take a HP nerf if it meant it does tolerable dmg for a 2 handed weapon
It was hyperbole, but not far from the truth
the dragon on the weapons helps but can also make it worse outside of this even if you face nids. I wish warriors had something similar to BL2
(i mean summoner has panda, so
sure it's slow to set up but that thing has crazy damage for some reason
Basically it's BL2 for us in summon form lmao
bl2 with actual pen yes
We don't need the weapon ngl, would've been cooler to see a new summon 
yeah give the quarterstaff a summon skill instead
im sure the beos and deities would be happy for you
i will fucking strangle you (in game [bind reference {bashe follower (in arena)}]
I'd rather have had a summon, the quaterstaff isn't that good for summoner tbh, we use opinion banner+yel gear, then we just put on full farming gear
nice 
did you get thinblade?
nope
omg
pie despairs
actually pie is getting tormented
perhaps he is in agony
This is the reason why dragon tower keys need to be permanently usable.
We need trade-in conversion for some ornates
idk, if I didn't have to juggle tower time and dungeon time, id be well over a thousand keys if not a couple thousand to use throughout the year. i feel that would really trivialize the event.
sorry, I didn't want to voice an opinion and just wanted to post funny number but that came to thought.
I think there's good arguments for both sides.
On one hand, players have gotten used to events being farmable and generating event scrolls that can be used throughout the year. The scrolls are the reward at the end of the grind, and you can consume the reward at your leisure. From that view, yel keys are just another kind of event scroll and there's no reason to change a system that works.
On the other hand, the event tower is not similar to "just" a raid. It's a very unique thing that only makes sense to show up during an event, and it's good for the game to have events that change the game for limited amounts of time (makes the game feel like it's dynamic and changing and alive).
Totally understand why it's contentious, but ultimately it feels like having to pick between two good things 😅 Upsides either way. Hopefully the biggest lesson learned is that this kind of content is a big success overall.
I mean the fact that you've put in the time to farm keys and run more than 400 towers in this event's timeframe is unhealthy as hell.
I'm fine
Putting in 1000 keys over the course of the year is far preferable.
I saw someone talking about people giving up sleep to farm towers, all I can do is wonder how your progress is even humanly possible.
playing in the day
but farming for this event feels so much more time consuming to me than any other event. Just the sheer number of dungeons that need to be done to get a key, and the towers that need to be done to get a roll at the drops. Too many of these events might be burnout inducing imo
yes, but 400+ towers. Even if they are half sized, that is absurd.
not unlike the lesson learned from arisen morrigan: just can't do it all the time.
but there's 12 months in a year, at least have this once a year and there's probably appetite for a few more a year (i.e. 2=every 6 months, 3=every 4 months).
400+ towers and still didnt get the ornate he wanted 
10 minutes a key, 20 keys a day = 200 minutes, the guy clears + kills yel comfortably in 5 minutes
5 hours a day, i've seen worse
edit
i did get what I wanted. I'm doing a lot of them for the fun it right now. Also to see what number of towers I do to get an ornate thinblade so we all can have a good laugh.
I’m convinced the thinblade isn’t real
I'm gonna end up doing barely 100 (probably like 90) at the end of the event and I'm cool with it. I've given up thinking I'm gonna get my last summoner armor piece but w/e I'll get it next time. It's fun to do them when I have the time 😅
Being a famed weapon sucks because you sometimes only get 1....
400 towers at ~5 minutes each is 33.3 hours.
While absolutely high, it's not really absurd to put 33 hours into a video game (especially anything that is tangentially an MMO)
but then you dont include the time farming dungeons
and at least for me it also takes time to leave the house to find the towers in the first place
I'm not saying it's something everyone can/should do by any means, but calling it unhealthy and absurd is just kinda rude lol
Not meant to be rude, but that level of time input shouldn't be incentivized in any manner.
Why not? If he enjoys it let him do whatever he wants with his free time
I'm also saying that from the perspective of a working adult that doesn't always have the drive to play the game.
I'm not getting into the FOMO discussion again, I've beaten that dead horse enough.
Well, some working adults have the drive and time to farm the game harder. And always coming here with the “I’m a working adult”, implying everyone that plays more isn’t (or that there’s anything wrong with younger people and people who don’t work), is also rude
My dude. What the actual fuck are you assuming I am saying?
i won't tell you what my life is like. let's drop it everyone. i wasnt fully offended just a little off put by it.
If you think I'm calling everyone who has the time and wants to use it a moron, that isn't it.
Come down to earth and try again.
Tubbbug does deserve a thinblade though for all that effort
what I really deserve is an OONC 😅
I definitely preferred the time estimates for this event back when there was the "bug" that made Yelb's drops reference the original tower height, with ~1.8 drops per boss on 50F
~1.3 drops per boss ramps up the time taken by a lot, and maybe this is something we could request Odie adjust for future runs
Huh? I thought it was adjusted up, not down. Or at least that's what Abyss told me in OL.
(And I mean request that Yelb always drops as though he's 50F)
If you were running 10F towers, it was adjusted up.
If you were running anything 26F or higher, it was adjusted down
So vastly on average Yelb's drops were made harder to get by the change
Oh, for some reason I thought it was anchored to 50F after the change, bad assumption on my part.
Anchored to 50F would be the ideal way for it work, imo
TBH all of my assumption were made around that basis. It's kind of hilarious in a very sad way that it was changed in this manner.
first it was using the original tower height (as if it wasnt converted to 25 floors). With that system the expected number of drops for 50f towers was 50+40=90% chance -> 1.8 drops per yel. Now its 25+40=65% -> 1.3 drops per yel. With the old system it was on average about 200/1.8= 111 yels required to get an ornate, now its 154
Oh well. It still explains why my ornate luck was far below average until I was about 30 runs in, I'm just glad I got an ornate greatstaff even if it's barely ornate so I don't have to ever touch these towers again.
The change didn't occur until like 2 weeks into the event. I'm not sure exactly when since Odie didn't publish a changelog
Oh, I meant that it explains a lot since I was using stump towers for a large portion of my keys. I don't think I've touched towers since that change happened.
I just happened to start getting above average luck in the 50 key range, the change probably didn't affect much for me.
Illuyanka beat not triggering for anyone else?
I thought the poll was to explain why this event is garbage, adding extra week or 1 month wouldn't change anything
… what?
Huh, it’s weird, I also had a quest to beat Illuyanka in my town hall and that one went off no problem
Not fun in its current state but also garbage is a tidy bit overkill.
Needs a lotta love and reconsideration of grind to reward ratios and the way the dragons are designed when it relaunches, its awful right now, and yes, i dont like to do the worst part of towers with HP bloated enemies who spam defenses, fighting a raid who spams defenses with avidity, but garbage is a but much.
The idea is there, and the idea is fun, just nit the execution.
+1 for the Yel-Key in Shop Idea, for next time (with Limit per Week) ^^ i would rather buy some and support the development, than waste time farming xD
literally p2w
No.
We dont want the game to be p2w
Would be nice if the yel towers gave rewards as if it was 50 floors
Why yel tower mob doesn't drop dragon heads?
because NF does not intend for players to run towers into towers without spending some time in dungeons
nahh like 3 keys per week wouldnt be p2w for me.
at least im one who wouldnt care to pay for that ^^
and it would still make the game worse
lets not entertain this discussion
I'd understand 1 key per week maybe
It's not as if we don't have the option to buy 5 raid scrolls, sure you can obtain them for free but not everyone is built like that nor has the time to do it 
Anyways beithir buff 🙏🥀
Here ppl suggesting p2w feature, in aethric ppl suggesting idle game feature 🤣.
Right 😂
Summoning scrolls are still p2w but more acceptable since you can get so many so easily and summoning scrolls arent event tied
Imagine the shitstorm if you could pay for yelb keys without the extention
This is an awful idea and should not be considered
Only event lock cosmetics, nothing else
That you can buy with real money*
Foob you know very well that looking awesome makes you better at the game, how could you suggest event locking such power? 
This is true, but also the way orna has done this and pretty much every game looking to make a buck, i think its predatory and bad for consumers but for some reason people try to lynch me for saying this 🤷
So i give it a pass since it doesnt give a strict power advantage
Event locked currency or in game items that you can buy would just make me feel slimy and not touch the game
Which now that i think about it is actually in the game already xd
Agreed, I joke but event cosmetics are the smallest hill to die on.
I actually thought it was kind of funny that the new appearance UI let you grab cosmetic packs that were out of event window.
Interesting
Or maybe not? I just saw it there with a price, never tried to grab any.
For me orna gets a pass on paid cosmetics because its such a simple game. For example in wow, looking cool or having cool items was a status symbol that you could wear because you grinded for it, when they started adding more qnd more paid cosmetics you really saw the status and quality of regular items dissapear which was very unfortunate. If orna had such a system of earning your cosmetics and having them be the only way of showing off your accomplishments and then later adding paid cosmetics it would definitely feel worse than it does now
Eh, I feel like even in wow people were mostly showing off "earned" cosmetics/mounts because some of the raiding/challenge sets in that game were legit difficult to get. I just can't find it in me to worry about paid cosmetics.
It definitely reduced the incentive and quality though, the moment you add paid cosmetics theres now a monetary incentive to keep the coolest stuff paid (which is very obvious). I used to watch asmongold (ugh i know) and his cosmetic competitions which is where i got this perspective from
Oh yeah, some of those paid cosmetics do help you make really sweet transmog sets. I loved transmog as a system though.
does anyone really think cosmetics are p2w
Guys, anyone feel the dragon-sweep being way worse than the brilliant lights?
Like it is worlds apart, i thought finally was the time for a atk build to shine
Felt good
But them side to side with the magic ones
Felt
Lacking
sweep is balanced around corvus bof
Also probably need 40% crit+30% dragon damage amity to bring out its full potential.
If the game is about looking good then yes. But dont get me wrong. Paid cosmetics are worse for consumers and in an ideal world they wouldnt exist. Am i now saying that we should riot and boycott any company that uses paid cosmetics? No
Then no ive never seen that argument being made
Feel free to though, id support you 
It got better pen than bl2, and dragon tail sweep already makes atk build shine at least in wyrmhunt
How’s is NF supposed to keep itself in business then? I’d much rather see them sell cosmetics than making the game P2W
Classic counterargument, "Paid cosmetics being bad for consumers" and "paid cosmetics keeping the company afloat" can be true at the same time, it has negatives and positives
Paid cosmetics are a very classic and accepted form of monetisation in the video game industry, it's not the end of the world. Which is why i said that in an ideal world they wouldnt exist. We dont live in an ideal world ofc
I truly don’t see how they are a negative though. Costumers enjoying customizing their character’s looks, even at no objective gain to their performance. From where I’m standing, that makes them the perfect option for monetization
#1400508525204996176 message
It reduces accessibility to cosmetic items, incentivices locking cool stuff behind paywall, incentivices regular obtainable gear to look bad so you are more inclined to buy cosmetics, makes cosmetic gear progression look worse. For this path of exile is a perfect example. Regular gear makes your character look absolutely terrible and mismatched, but theres a cash shop where you can buy cool looking sets, you can see the reasoning here
Now again, im not attacking the companies for doing this, theyre companies so ofc they want money and this is one of the least harmful ways to do it. But to ignore any and all downsides or handwave them away because they have to make money would be intentionally ignorant
Gear’s look has no impact on how you look in Orna. I think you’re taking an argument that’s relevant in WoW or other MMOs and applying it Orna where it doesn’t make much sense
It’s also not really applicable to Orna’s reality when we know Covyn is currently remaking and updating the look of all base classes (and taking community feedback on which looks better), meaning every player will have access to new, cool looking sprites
#1400508525204996176 message
If you are going to interject on a convo please read my messages lol
NF has consistently had one of the best approaches to monetisation in the mobile game space (exception made for some specifics with archpaths, which they mostly addresses)
And orna has gear progression in the form of class sprites xd
Gear progression is just an umbrella kind of term I guess, look progression would be a better term
FWIW the game does offer quite a few 'prestige' cosmetic options through the guilds. But overall I think cosmetics most ethical way to generate income in games without a subscription model.
Just started playing again a few weeks ago after not playing since launch so I’m totally out of the loop on these. Is this a bug, or does Phoenixrise need to be done 100% before I can claim anything in Wyrmhunt? F2P not trying to buy the Latchstones or anything.
Internet is kinda crap where I am, but I was just able to claim the upgrade equipment Phoenixrise quest before.
Ah definitely was my client, went back in shows the first two days as claimed now
archpaths is the worst part of the game extra FOMO just being annoying for the sake of being annoying
Ahahaha yeah I can tell. I wouldn’t bother with it otherwise but since I’m completing the free crap might as well make it work.
I think I played for like the first three weeks, no one that said they were gonna play started and then I forgot about it.
If I get something like this I should stop playing the game bc i owned it seriously hahahaha
It have better pen, but the damage on enemies not weak to it is around 1/3
yeah a ton of people have that lol
Tonight I’ve done plenty of tests and swaps around gilga gear and the gilga weapon….(from Yel)
I’ll stick to deity 🤡
So much hard work for such a disappointment result. Anyway. Fortunately BL2 is here to save the day.
Gilga gear is honestly pretty niche from yel I think. The parapet shirt has uses for Pvp. Otherwise if you are very highly ascended you can squeeze a piece into a raid build, otherwise tough to use imo.
Yeah probably if you’re AL100…
It’s the whole frenzy rework and ss Change that really doesn’t make it work… or the gear itself has been designed poorly as it doesn’t give as much ward or attack overall like a fey surtr chest could
The 15% frenzy doesn’t really make it better
Anyway I was not expecting anything but got excited… for nothing.
It’s fine… at least the summoner stuff is kinda useful
Yeah its tough, you need to itemize enough ward with it to still hit max for SS, but you also need to run a lot of adorns to cut on the defense since you want swash generally. Even at 200 AL tough to fit into a lot of raid loadouts.
That being said parapet on gear with ward is pretty great for pvp
Don’t get me started with the shit idea to be forced to be swash on the warrior class to make damage. 🧐🤣
If only there was a class that does that already and fits the identity …raaaah if only….
I don't necessarily mind it as a concept but a lot of the warrior gear pool just feels less usable now.
Gilga armor set from yel are quite good for non swash alternative, of course it would be hard to wear more than 1 piece due to low ward they gives.
The sword? Meh, gilga isn't built for aoe anyway.
Yeah its pretty good for non swash but problem is non swash really underperforms in comparison to swash. And yeah the ward numbers definitely hurt for a tank set if that's the direction
Pulling in a few too different directions when gilga is already having items slots stretched thin
Isn't it always like that for gilga armor?, there's always a catch like if the armor got nice effect there must be something suks somewhere 😂, like morrigan armor gives 15% cc/cd but drain your hp & mana.
I do hope odie will release more warrior equipment for non swash alternative because I also hate swashing on gilga, it's just not sync with the identity.
Nowadays yeah. When I consider the current raid armor I have to consider what I'm giving up in my build to accommodate it, and nothing I would get rid of would be worth 15% more conditional damage.
I mean when you see all those nice gear with CD chance and with frenzy… it’s useless..
And Odie loves to trash nice gear. Give something very nice and useful and counter balance it with shit stats to make it unusable for the most part. Either it’s ward that is trash or it comes with such massive maluses you don’t even use them
Shame
One nice thing about the yelmogus gilga pants: I thought they had +1 ward start turns and recovery like the hyperion gear, but after double checking it's actually worded identically to the fallen sky leggings. That's kind of a nice bonus if they act the same and grant 1 ward turn when you aren't stunned.
For QoL the pants seems usefull. Generally i think "dragon-tail sweep" for the gilga sword seems not on point. Gilga with ss build not building around crit (which you should when using Dragon Tail), even when you build around crit for dragon tail, ss dont crit. frenzy buff is buffing ward based skill which is dragon tail dont benefit on. A little bit confused what should i do with the sword.
Maybe it should be one handed instead of two handed to be able to slot shield for more ward.
Two handed for crit build (Fast dungeon) we already have thinblade with gursa.
I would propose switching from two handed to one handed.
last martyr already fits the extremely powerful gilga 1h niche
As for armor,
Pumpkinless armor > Yelmogus Armor
The fact that Yelmogus armor is the hardest content to farm, it doesn't seems correct.
Personally I'm in favor of bis being somewhat reasonable to obtain vs "completely rng bullshit"
The fact we can buy keys, tower keys and shrines alone is way too much P2W for me, and that needs to be removed yesterday.
Adding more fuel to the fire doesnt help.
Skin pack prices are already getting greedy since Wyrmhunt, and i would lile it to be a bit more realistic
I've been saying this before, gilga isn't build for crit dps, but i guess people just wanted a new toy 🤣
I'd rather use the sword for ss build although 1h + shield still better
how do you can average one day find 12.5 tower?you flying?or bug user?🤡
5 built ones and some public transport or commute of any kind gets you that, easy
if count build tower average is 17.5 tower
i think @glossy lynx need to check how much key he have used 😂
Tbf it’s still doable
You don’t really know how much someone travels, so you can’t accuse just because of that
hi friend - please try not to ping me on a Saturday night unless it is an emergency. Thank you 🙂
And also: Rule 5
ohh sorry boss
for botters, look at the bof/fishing leaderboards
I've been averaging 10-15 a day for a good chunk of this event because irl circumstances left me with extra time to play. Different people have different amounts of free time and different abilities to travel.
The first 5 is easy, that's just my personal towers. After that all I had to do was scout out wild towers around my town after reset and then do a daily loop.
Yeah, picking on players about their frequency is kind of lame. Some players are super prolific
No way bro pinged odie😂
But that happens in our world now. The game is growing
I've barely even touched yel
Yes, I don't know, and I'm very sorry for disturbing odie's rest.🫠
Lol I have 6 kills.
And loads of keys
Casual play ftw
😂
so event tower when is it extended? 29 ogos?
👉 👈
Noob 
the extend first day i get one 98 quarterstaff,and same day night i get 97 quarter and 90 great 😂 one day 3 staff
more extend more chance
see Odie's respond. thank you.
Tbh I think nf overlooked the burnout this event has given players
this is 0/1/2 pieces of yel armor shackled at AL 69
the gear does work, just only for spiked shield
I think this events burnout is worse than mori
Nice... Ward reduction also pretty big though
is this with anged gear
ang 10 on the sallet, ang 1 on the cuirass
I mean for the finesse gs
anguish 1 still
wow
oh nvm, zero 😅
I think this event has the biggest burnout lol
As long as you can use 50k ward (cap), it doesn't really matter the amount of ward you have as long you can regenerate it
You need to kill hundreds of yelbeghen to have a decent chance at an ornate, which is potentially over a thousand dungeons. No shit this is the most grindy event ever
Bring the 50 floor drop chances back already smh
The threshold at which 90% players will have at least one copy of the ornate they want is 354 yelbeghen kills. That translates to 1700-1800 dungeons, just to put into perspective how grindy the event is
just 60 dungeons a day 😄 ||yeah hopefully the rates get improved for the next go' round||
So basically you need AL60+ given your stuff to make it optimal as your last screen has got just above 200k
100k ward less for 2M damage then
if an endgame event is providing endgame gear, that checks out for me
I’m not arguing about the fact you need al60 (but we can appreciate that now the balance of gearing is sliding up to higher ALs as predicted not so long ago) , I am more arguing about exactly what was said just above how confusing the gearing around gilga is right now. Identity crisis 🤣
oh yeah that's indeed it's own problem
Agree. As a feedback to the studio: For whom is this event? Is this for the hardcore bubble on Discord? What do you want to achieve by bringing people into fatigue?
The chance for a good item is so small and so time-intensive hat it is better for mental health to skip the event. (which I did. More time for other, more rewarding games)
I consider myself a pretty hardcore player and I havent even managed to get a single ornate of the item I want after running on average over 10 towers a day (so 50 dungeons). I feel like they designed the event in such a way that even the hardcore players wont be able to 'complete' the event in a single event run.
As a casual I stopped at some point. This isn't worth my time.
I saw an increase in time invest over the last years and wondering if this increases even more. Imo this is a motivation downside spiral - while I loved this game now it's having more ans more frustrating moments.
You can always vote with your wallet and with negative reviews. This is what impacts business decisions.
Is the loop of “running dungeons -> doing a short tower” that different from “running dungeons -> mass killing super raids”?
I’m massively enjoying the event even if I haven’t gotten half the gear I was looking for. It’s a refreshing take on events. I agree the drop rate can be a bit frustrating and I think the suggestion of adjusting it to the F50 tower drop rate would massively alleviate it.
Even in previous events, most players don’t get all the gear they want in one go. And that’s a good thing imo, it means the event will still have interest when it comes back.
It's imo not the loop that is the issue. Just the sheer number of yelbeghen towers required to get something good. I agree that the F50 drop rate would help a lot
Definitely an increase but assuming you're giving up on a much greater increase not going swash here? At higher Ang the pen really feels like it falls off
im running raider atm
I literally just fought the titan once and saved all summoner gear and im now taking a break 
Just so people have frame of reference this is swash build in same AL shackle and boss with no DC, one less zerk, and larger ward pool. Imo hard to justify the frenzy gear in most circumstances unless its a personal choice to not swash.
oh wow
Some of my gear is at the anguish level for what its worth but numbers are still a large swing
There is a ton in Wyrmhunt for the casuals that doesn’t involve the grindiness, tower. The less casual crowd has been begging for new content and stuff to chew on, which we are trying to respond to here
Perhaps the best solution is to make it absolutely clear when something is not casual-friendly in-game. I do see a lot of folk getting into the mindset that the tower is the event showpiece for everyone
I liked a lot the event
Being casual
Like did 30 yelge
The only thing is the super favor to the magic
Atk always feel on the side
Saw the sword and the blade as something amazing
But side to side with the staff
They are like
Lacking
The event gave me another fuel to farm dungeons in horde and everything
Made me progress faster
Got like 3 asc
Most of the items are good
Felt just the issue with the dragon sweep
And more love to beo
Always more love to beo
(and to be clear, that doesn’t mean I agree with the outcome grindiness we see, that can be addressed next run. I’m just saying the tower will not likely become casual)
Thank you for making new content for the less casual crowd. It’s been a breath of fresh air. I hope the people complaining about it won’t dissuade you from doing more of it in the future
I think the grindiness is easily addressed by changing head requirements and tower height in the next run
Hi Odie, are you aware that people that played Gilga don't necessarily want to play Swash on a warrior class and could swap to 'the dedicated class that require to go swash' instead if they want that gameplay? Because I find very weird the itemisation you've been doing over the last 6 months somehow. Maybe it is in your plans to rework the past gear that is not relevant anymore? for example the collateral chances on gear with Avalon gear that is useless with Frenzy? Also the fact we need to give up so much ward and can't really play warrior style with the new SS formula
except if we are high AL of course... given enough AL as we know everything is possible
Or Diabolus gear... is weird too
Thanks. Ultimately I think perception needs to be addressed rather than changing the target audience - at least in events like this, where there is still a boatload of content for all engagement levels of players
I agree that transparency is key for new content if it is casual-friendly or hard core grind. Good idea to flag new content appropriately.
Secondly I would suggest when adding new items that next to the 100% version a 'casual' 60-80% equivalent should exist.
There is no chance I’m getting into class debates on a Sunday morning 😅
Honestly I enjoyed a lot this event even if it was intensive. My game time skyrocketed. But also it was cool that the yel staff even legendary was good enough I didn’t need an ornate to make it work
As for class discussion I understand 🤣
I was just putting it out there in case 🥹
Mine too. My device's weekly report worried me 😂 😂
+5h25 when compared to lask week dammnnn
I feel like you're catering to the fomo people which end up being more casuals then endgame players. It's caused my friend group to burn out because they were going for 1 ornate of each piece they could use and they've both gone further than 100 kills. It's disappointing to see you extent an event because of fomo because it kills the longevity of an event. I get people wanting new gear but isn't that why events come back you grind it next event and again and again until you have it?
A couple messages up i agreed that the event can become less grindy next run - not sure that suggests catering to fomo
What reason is there to extend the event if it's not because people complained about not having enough chances/time to get what they're wanting from it
Yeah I think the event could use some minor tweaks but it's been overall a ton of fun
As for why it was extended, I think that is simply because players enjoyed it. this is our most popular event of the year, even before the tower
But you can ask the players why they voted to extend it - I’m not sure I can speak for them all
Keep in mind the extension only brought the length of the event closer to the time it used to be before events were shortened
I think that's because the majority of the stuff Ymir drops is budget gear for every class until they get mori gear or a few other events stuff for his gear. And it has the bis adorn. As well as one of the best shields for low al players who can't really deal with nighogs easily.
I wanted it extended just to have more time to farm gear
Yeah, I voted to extend because I'm not burnt yet and I'm cool to keep grinding
If I don't manage to get everything I want by the event it is what it is, but it's not FOMO that's keeping me going, it's fun
I felt a bit of burnout, but overall it has been really cool. Wyrmhunt has always been my favorite event, and this year they did an excellent job of keeping it fresh.
I voted to extend because I thought it would burn people LESS knowing they had more time to grind…
To counter the anxiety of having to run more and more every day.. just to spread it over more time
Thats not how it works 👀 👀
People voted to extend to gain a few extra chances for ornates to drop.
So it is fueled by the power of the reward 🤷♀️
The popularity has mostly been for the budget items. And this iteration of the event it's been end game crowd running towers casuals running a fraction of the towers ran by end game players and sorry for the 3rd repetition budget gear and bis adorn for armor. Ymir alone is enough to cause burnout. The towers being limited to what you can reasonably find in a day. For example over the duration of the event I've seen a total of 4 wild towers because I simply can't go out as much to look for towers. You lowered the CD for HOA but I think you should have lowered it a bit in orna even a 16hr timer would have been better. Overall this event has been enjoyable but burnout simulator and makes me want to stop playing due to the things that are changed last minute, cause more burn out than normal, and we were never refunded for the ornates we got when we ran ang towers but ornates weren't ang.
Not for everyone but for example I haven’t done any dungeon in 2 days and just trying to finish my 15 keys now that’s it
Everything else is extra for me
I killed 100 yel
Yessss i too was happy to be able to spread out a bit. I'd likely be enjoying less if i felt like i needed to rush too much
Honestly my scale of no lifing and hard trying goes like 0-20 kill is low participation, very casual.
20-60 is daily casual play.
60-120 you grinded hard.
150-250 ok you went kinda hardcore
Everything above 300 is botting or full time job.
There are some shade of those numbers but that’s kinda how I see it based on how hard I went on that event and number of hours of grind.
I went less time this week by 11% than the week before
And that’s a very very high number honestly
Statistics cannot be told from just one person. Maybe Odie wants to release some data?
Voted to extend because I'm still hunting Lotans
average engagement time is up ~10% for the duration of this event
so if 3 weeks then its about 48 hrs worth? ish
basing it on 21 days 10% of 20 is 2 making 48 hrs
Of course you’re right but I also take into account what I read in my kingdom or friends or even in OL
Average hope and expectations to get good gear was up 200% though 🤣
Speaking of… that’s the 3rd one I get
And no sign of staves in ornate 😳🤪
I just want to trade 2 or 3 for 1 😭
Even as someone not too interested in much of the gear Ive thoroughly enjoyed the event
I think that's why you enjoy the event
Love the event, i burn out pretty easily but not for this event because of the drop looks promising for gilga. Until you find out that its not that great. 🤣 But it was fun tho.
Dropping ornate from yel (aka hardest mob to farm) feels amazing
Yeah I was not expecting anything and got all those gilga loots… still was disappointed on that side
But it’s an itemisation and class skills problems and Odie said not today 🥹😝
On the other hand I enjoyed dropping for Summoner, even if the class needs a big up on some sides, I found it was kinda nice.
It’s not in a good enough state for me to consider HoCing back to it but it’s doing ok.
BL2 from Staff makes deity, mage, summoners, beo happy. Dragon tail from thinblade and avidity gear+crit dmg, makes RS happy, on the other hand only gilga yel boot give infinite ward turn. Gilga happy maybe? I guess all people happy 🤣🤣🤣.
Sallet gives 15% frenzy + 50% def power
Cuirass gives 15% frenzy + 25% parpret
Greaves gives 15% frenzy + ward recover/turn +1
Sword gives "Dragon Tail" + 15% Frenzy.
Frenzy was great and all for raid exclusive. Dragon tail.. hmm.. The gear have relatively low ward. 50% defend power was it for strike of ursa? Im guessing. 25% parpret for pvp.
Im not sure what to do with the gear tho.. maybe someday we get some look on.
Well, frenzy is kinda replacing the old ways of playing gilga and I don’t really like the fact you need to swash with BoF to make dungeon work. I have extremely mixed feeling with Gilga rework overall but at the end of the day I don’t care more as I am currently main deity. It’s just a pity to see I want to play something else and I don’t have absolutely any reason to play something else.
I don’t want to go in a class war but facts are here that’s all. Maybe RS is my next try if you say they are happy 🤣
But also what I see is that mage once again have got BL2 which is once again a very powerful spell that gives them so much more help to farm … very fast.. and on the other hand 2H weapon are absolutely still not a real choice and physical damage is still sub par. By far.
So yeah some people are happy. Some others I guess stopped even trying 🤣. And poor summoners are just waiting for 2 years their rework but at least they got that nice gear now that is helpful
While things “can work” or you can “compromise to make it work”. Why would I want to spend twice as much time and effort for the same content if I have a limited gaming time per day. No reason to be a masochist 🤪
Those gear will be useful someday 🔥 as gilga full-time, never lose hope
Now this isn’t completing? Do I need to be inside the rift or whatever it’s called for that to count?
Ah k thought I had seen something like that but couldn’t find it again thanks
Traveling so the dragon hunter wasn’t showing up right away. Re-accepted shows the codex progress so hopefully if it kill it again it works.
Yeahhh there we go thanks again
About that beithir buff 🥀
silence
Give beithir staff bl2 🔥
But how will we summon beithir?
You dont 😀
I don't want bl2 🥀 most summoners don't even use it, I just want beithir summon to be better
Thats why giving beithir staff bl2 is a fire idea, it pisses off summoners
GSH would like it.... if GSH wasn't just a temu mage trying it's best
maaaan can I please use my 193% quarterstaff on heretic since its seemingly impossible to get an ornate greatstaff 
I agree
Why should the mag based item be locked to a class that doesn't even use the main ability
The fun part is that if you even double the base stats of GSH it would still be bad 😛
doubtful
Honestly yeah lmao
It might be better than it is rn but not by much, doesn't benefit from ascended summons, and to charge it's passive is very time consuming, alongside its stats are yuck
Idk it's a quick AD grab lmao
Havent read anything past this point yet but the biggest difference between "running dungeons > doing a short tower" and "running dungeons > mass killing super raids" is that you can "access" (spawn and kill) super raids whenever, provided you have the scrolls needed to summon it.
Doing short towers takes away from the time you could've spent on grinding the mats, and not to mention, towers have cool downs so if life demands more of your time then you could very well lose towers > waste your time.
Super raids don't expire..
Yelmogus Quarterstaff offskill as been replaced by "Summon Great Dragons"
Wail II has been added to Beithir's skillset
Is this joke
yes
Replaced by "riposte"
Gonna nedles that def
Still better buff then gungnir
This kind of suggestion is very bad for the healthy ecological environment of the game, but this kind of thing is the mainstream trend of discord group
deity:we need nerf everything except deity
beo:we need nerf everything except beo 
You bet this is a joke, imagine being able to summon Ymir, would be great for Summon raiding tho
For Deity players I don't know, but as Beo player myself I don't ask to nerf other, just to have a finished class
We have an half-assed Identity passive that needs to be refined since 2-3 years 
If this skill could randomly summon one of the dragons that makes up yel, 3 turns, it would be a new and cool rng summon spell, we don't use BL2 anyway so that would be perfect
Beithir, needs a HP nerf like half of its original, in exchange for dmg, equal to jinn at least, so it's a viable AOE option if needed, and could be a raider
If the quarterstaff not good for summoner maybe it's intended more for beo?, since it's a joint weapon for summoner/valhalan 🤷🏼♂️
Beo and Summoners can use Greatstaff too
Either it was just a lazy copy-paste, or very specificaly for Summoner (Hydrus) to help cleaning hordes with a farm boost
the lack of follower stat says otherwise, no gear specifically / catered to beo from yel
Beomunner maybe 
It doesnt really make sense for gsh either imo
Gsh doesnt care about spreading buffs to summons, because those summons have low stats and dont scale with asc. Gsh would only care about bl2
But gsh doesnt have pet buffs so its not really a good bl2 user
the passive and the skills are kinda anti-synergetic. The buff spread passive is for summon builds and the offhand skill is for mage builds. You usually want to minmax either mage or summon build instead of halfassing both
So yeah, I'm leaning towards copy paste
Atm quarterstaff is basically something used in gs endless setup for buffing summons after you activated ophion stance, and a slightly worse alternative to yel greatstaff for beo and deity players
So it's just to give more chance for everyone to abuse BL2
everyone except heretics 
almost every yel was killed at torment 6 with 2x sphinx tail and karmic ornate, so ornate should be 1/196. No ornate greatstaff yet tho so Im wondering if its somehow bugged and is lowering my ornate chance 
but if NF acknowledges the event is too grindy, then I dont understand why we have to wait until the next event iteration to patch it. It makes it feel like more of a time waste grinding for the event now vs waiting for it to return with a lesser grind
Continuity
Youre gonna have even more game boomers complaining that they already grinded the worse system and that it shouldnt be improved bc they did it the hard way
People have complained enough in this thread that NF extended the event... imagine the complaining if the event was made easier late in the event -.-
but youll have that anyway if the event returns with lesser grind
The "reward" for grinding the harder grind at the moment is being able to use the staff for the next 4-5 months until the event reruns
The reason has been talked several times, they wanted to create something new and different than the usual super raid grind, but apparently people aren't ready for it yet.
but then it has to drop first, and the chances of that are very low atm
The chances are higher than 1/200, you just got unlucky
but not that unlucky
Which obviously is not a good feeling
about 1 in 5 players will experience this
Same math but put nicer
https://oldschool.runescape.wiki/w/Calculator:Dry_calc
(For Oldschool Runescape, but it works for Orna)
I think that number is slightly off
but making the event easier now is objectively a better choice for the players. If the choice is between making the event easier now vs making it easier next time, then you will benefit more as a player from making it easier now. You cant really expect to get compensated for any previous effort done, I mean that hasnt been done either for other events that were made easier after the event started as far as Im awarew
but its quite late in the event now yeah.. I swear if they didnt shadow nerf the original floor count scaling I wouldve gotten it by now lol
staff is useless even for beomunner. unless going hydrus
Tough so it's just dookie all around 
How is it not good on classes like BeoH or Deity? It’s just another weapon that gives access to the best AoE skill in the game, feels weird to see people complain about it while melee AoE keeps getting subpar versions 😅
It's really just pure summoner mains who try to only use summons complaining about it as far as I can tell
isnt it kinda stupid tho that the summoner weapon is much better on beoh or deity than gs
its not really a summoner weapon
I mean, they wouldn’t “try” to only use summons if BL2 was viable on the class, or better than using summons, at least
But yeah, complaining about having BL2 on the weapon is stupid since it’s still fairly solid either way
That’s more of an issue of all summoner gear being coded as Valhallan as well (and of deity being able to use everything)
Pure summoner using pure summons is better than a summoner using BL2, especially in anguish 2.0, it's just a subpar skill for us, we can make a temu build for it but it's not that great in our hands
Ideally it would've been better to see a passive buff to go alongside the yel gear, maybe passive T.buffs for the weapon ect to dispurse, or even a new summon
But BL2 is just disappointing as a summoner weapon lol
at this point you have to realize that
- you're being gatekept, plain and simple. quarterstaff was meant to be a mage weapon and everyone is coping deluxe about it somehow being a beo/gs wep
- just go deity, if the concern is that "oh no bl2 is too op" (thinblade is better for dungeons on rs regardless and it completely destroys any mage class) and the soln is to just lock it behind rng walls just say fuck that and go deity
no point in staying as heretic
Weird, considering people are actively abusing summoner to farm despair with BL2 😅
I don’t know much about summoner, but it seems like it should at least be possible to make it useful in some contexts
you have to realize why bl2 is used with summoner
despair functions as follows:
The person that aggros the mob determines the despair level
If it's a summoner (and summons your 2 starting summons) and someone joins your party, you get more mobs depending on the mob type
The summoner that aggros the mob still goes first because of how mob interactions work, so they just choose the most optimal option out of the shitty ones they could use as a gs
Essentially it's just a despair thing and nothing else
It's a summoner issue, not a bl2 one
Im just highlighting the fact that the summoner weapon isn't really a summoner weapon, which is great news for beoh and deity, but not really for summoners. I mean gs can use bl2 but it's far from great with the lack of raw power and pets. I can understand why the gs players are a bit pissed that they didn't really get a new weapon this event. And yea as a heretic it's a little annoying that there is a second mage weapon that is inaccessible for me, but that's just the byproduct of creating a mage weapon for summoners exclusively
I know why it works, but the GS still needs to be one shotting the monsters buffless for that to be worth it efficiency wise
I don't think thats possible buffless lol
You'd need HIGH AL and LOW anguish maybe
But panda is basically our BL2 but scales better 
alternatively just attack once, the default mob that was aggroed on the other side attacks, then an actual aoe class blasts it
Here's AL16 GSH using BL2 in a Tor19 tower, 1000% better than using summons lol
again unless ur absurdly high al you're not otking
AL16...
torment is a different story
also let me guess this is with aaru heretic and fss all maxed
Menja's hood, heretic robe, and Sky shoes
- pegasus is relatively weak in the grand scheme of world mob things
I mean, ofc he’s using gear that gives mag, is that forbidden?
Do you have panda? Cause that's basically what panda does
look at finfolk + hydra
Tor19 is massively buffed monsters and he has no buffs in that screenshot
which is entirely unviable because the instant you stop oneshotting (not even high lvls of despair/a tougher mob) you risk getting otked
Buffless panda and panda with buffs 
True
Doesn't panda have other skills tho? So it's not guaranteed? (Genuine question as I'm not too well versed on summons)
what
But even with my 71AL and mage gear I'm not making BL2 do what panda can lol
it has one skill
The follower has multiple so I wasn't sure
no it has ward of light as well
Follower pretty sure
Or maybe I'm remembering wrong
Mage dance, and a light spell, but it's almost guaranteed to use AOE skill versus a horde, and single target on single target
ok well I remembered wrong mb
Ahhh summon AI must be more reliable than follower AI 
It's gotten a lot better over time lmao
conclusion: bl2 sucks on gs, give quarterstaff to unlucky heretics 
indeed
if this is what the devs want for gsh to be viable beoh and deity just abuses it better
maybe if pet gsh becomes a thing again it'll be better on gs
I see what ur doing here
giving yourself multiple outs
very smart
I dont think Im gonna go back to gs anytime soon tbh, not before a rework
gsh was literally DOA. There was never a moment where it was good or viable
since its release
But yeah I mean BL2 on a summoner weapon kinda blows, would've been cooler to either make it have an ability to synergize with the gear mechanic ( dispersing buffs ) or a new 2-handed summon that's viable
It was extremely broken OP in PvP on release
No ALs tearing through anyone and everything with Blood Pact that couldn't miss
wasnt that before the gsh release?
Oh, I misread gsh as just "gs"
Nevermind lol, GSH was absolutely DOA
It was temporarily king of deep endless with the methods of the secret East Asian GSH group
The group that stopped it from being reworked to be able to use a follower alongside summons.
This would've made gsh a beast and super fun to play. Those guys are nuts
Isnt auriga already super strong in endless?
Feels like optimization > fun
gsh was only good at deep endless with mostly non farming gear. The reason is because BP has insane M1, and they used gear to lower miss chance. GSA is what is used normally for orn endless and yes it's very good there
and for completeness, when we say "GSH is good at deep endless" we mean just the floor number. It's way worse in terms of orns than deep endless with GS/A where you're wearing all the +orn gear.
Yeah, it was setting floor depth records, that was all
Woah
so GSH had nothing, except for that one thing that also meant nothing
Im so sorry for summoners. Wtf was that lobbying
And now the people that were threatening to quit over those GSH changes have stopped playing over time anyway
Jeez this discussion should be reopened
GSH does deserve justice in the next cycle of balance changes
in another thread perhaps 🙏 GS has problems, and GSH has problems**2
The ORN has not forgotten, John and Kaine still bring it up
convert the gsh to the gs problem (give gsh bp
Thats great but having a good portinhola of the community back them up will be very nice for pushing change
In k.wars i almost never see gilgas and gsHs
https://discord.com/channels/448527960056791051/1178644637670445136
I had this old thread but people havent been posting in there for a while. But yeah mb for derailing this thread to rant about gsh
the GSH rerwork will come back - personally i loved the nekro style, but we'll see what sticks
just need time
anybody got some time?
I'm growing some thyme on my deck but that's not quite the same
Let's pencil in a slot between 1p and 1:15p on September 4th, that oughta do it
Would be really cool to have multi-slot boss summons
(Gib 5-slot Yelbeghen summon pls)
Lol yeah it would
Could have it build up like apex or smth, sacrifice ur existing summons to get a big cool one, specific sacrifices get specific bosses like drags for yel
But hope it would not just become like a pet
I have a lot if you consider refining bestial bonds 
can offer some help in backlog grooming 🙂
I’m not sure we need help there
Depends on the point of view
Tbh GSH in my eyes, should have access to ascended summons, give it more dmg pacts to work with, AOE bloodpact, sacrificial pact, kill one summon for a burst of dmg, summons to coexist with this idea, maybe more undead summons, or summons that can proc the GSH charge cycle by sacrificing themselves and replacing themselves with slightly more HP
There's a lot we could do with it on that end of things tbh
Final fantasy summoner achieved

a better solution is to delete summoner
Make it like Diablo's "corpse explosion" you spend 2 turns and sacrifice one summon to deal it's HP to 2-3 targets
AOE BP + ascended summons would be insane 😅
I remember BP was on the nerf list soon though? But yeah I mean I don't think it would be insane for GSH 🤣💀 as GS tends to outscale it atm, but maybe some sort of AOE pact? Mainly saying we just need more dmg pacts to work with other than the 1, for some more identity for GSH in my opinion
the solution is obviously AOE BP that crits!
And kills all summons when you use it
no thats ridiculous
it should obviously kill you instead
Gsh discussion derails fast lmaooo
Well you are in the Wyrmhunt thread
6000 messages and only some concern the event
I mean there was a lot of concern for plenty of the event
Thank goodness all that is over tbh
And now we know why it’s never changed
Never happened 🙂
Also possibly changing BL2 on the summoner weapon 
To BL1 of course
Noooo 🥀 I want new summon, or for it to proc passive T.buffs to dispurse
Slightly-dim Lights II
You gonna have lots of beo & deities on your neck for that 😂
Get this, new summon, and it's just a strip of led lights
Might blind you and your enemies
Lmaooo can't deity use the heretic one? And doesn't beo have better AOE options? Genuine question lol
"If" they got the greatstaff yes 😂
maintaining the anti summoner agenda is our top priority
the solution is make a new yel staff for summoners and change the quarterstaff to be equipped by heretics as well obviously
(im totally not saying this cuz i have no greatstaff and a 199 quarterstaff as a heretic)
Right, quarterstaff is weaker slightly then greatstaff, and supposedly the quarterstaff is made for summoners
We really don't care for BL2, we'd much rather it help the buffing process as that's the theme of the gear, or have a 2-handed summon that's viable
uhhhh
when gta 6 releases
This was harder to find and resize than I expected, but it's the perfect sprite for summoning LED lights
i was about to say silksong but thats in 9 days!!!
Still need an Ashen Phoenix sprite that does this @ Covyn 🙁
I'm just saying there'll be a lot of pissed beoh and deity players who only got the quarterstaff, don't really care if the staff changing either way 😂
the tears of beoh players will be my summons
I will provide the deity half
Right I have a ornate quarterstaff anguish 10 on it, but it's kinda weak sauce compared to my summons dealing the dmg, but tbh I don't see most summoners making use of BL2, very few will and if they do, it's as a temu mage set up dealing less BL2 dmg then most classes can do with it 🤣🥀
So quarterstaff isn't gonna be used much on the summoner end, unless it's some niche endless set ups
How far is this sprite pushing out it's chest? Damn
also I demand a refund
And by refund I mean 200/200
no man should endure this level of mental torture
ah cant wait to spend my stockpiled keys
like literally cant i gotta start spending them or i wont make it in time
Better start now
but thats so much work
I stopped doing yel around 138, got my ornate armor and called it a day 
i can run 8 a day from my OT
I'm still missing my summoner chest
The inconspicuous turkey
Every yel kill I had sphinx tails, karnic ornate buff on, I was locked in, I'll be glad to never do that tower again 🤣💀
That sir is a fancy phoenix
At least you got some ornates
no man should endure this level of mental torture either
If I kill 70 more yels I have a 37% ish chance of getting greatstaff, so most likely I will not get this event cycle. Whyyyy are the rates this horrible
Drakeblight in tower chests is still a concern
Every now and then I come back to this tread and I see Odie saying the GSH or GS rework is in the future.
Please don’t give me hope 🙁
You never saw this coming. I summon Pot of Greed.
@toxic galleon
happened on 498 btw 
says 188. i better toss it 
not bad
Charsi food
your 200 al will compensate handsomely
how do I play Hcorvus? I'm just a basic mage 
20 towers a day, you're insane 
i used this build on corvus. No idea if its optimal but it worked
With bof spec
my 5 year Ornaversary is on Friday and this was such a special event to have go out on the biggest bang.
thank you, Odie for these special memories and more to come.
yw
Attack gear is viable on corvus? Doesnt it have like 0 innate attack
Realmshifter has almost 0 innate mage and we still use the Swansong 
With Ascension Levels all problems can be overcome
True
Or a better example, the Windtamer Shield, which is pure magic
That was a real CS alternative prior to AoE weapons if you had the ascension to fuel it
It kinda works
Since you have efficacious, that's pretty good too
Heretic doesn't hit immune on fallen beo so that's actually an advantage vs melee classes 
And it charges flasks unlike bl2
Lol as a gilga I'm starting to feel like this new part of the event, although fun, was a huge miss for us
Did you prefer it when the greatsword had Upward Strike II? 
Brilliant Strike II when? 
after ultima sweep releases
No but that doesnt mean any change for the better fits. The skill is pretty sweet, but even gilgas will definitely prefer the thinblade
Oh youre right lol
The gear is kind of just OK for Gilga, nothing super special but somewhat interesting. The Greatsword is certainly better than it was but isn't the new best in slot insanity of the Staff/Quarterstaff
More ward on the gear plz
And yes, Gilga loves ward, and the gear doesn't have much of it lol
Which is a shame for gear that boosts Frenzy
Nowadays its less of a balance issue since ward to damage on SS is capped. Can probably give a bit more ward to sets that were a bit conservative for that reason.
You have to be careful that gear doesn't become too OP during the next SS rework though
I definitely dont see a problem wuth it not being bis, but it also feels like it tries to be an aoe weapon and also tries to be a raiding weapon instead of comboing its passives to make it a great aoe weapon like the thinblade does. Maybe the issue here is frenzy as a whole
If we keep rebalancing every time eventually we can just pick your spiked shield version and build around it
solution: make frenzy persist through floors
The buff does but not the activation criteria
Oh yes
which is the whole problem
That i agree 100%
Make frenzy persist until we stop attacking 🙂
short answer no
Make it persist until i uninstall pls
long answer please no
I can help accelerate that process

