#Wyrmhunt (2025)

1 messages · Page 4 of 1

brave mist
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In This case i'd tell you to use Drake blood as soon as you see him cooking towerfall

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Yoh had drakeblight on u and thats just 💀 💀

real hinge
brave mist
eternal harbor
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You can

real hinge
eternal harbor
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If Darkertan didn't have full Apex though most likely the Towerfall would've hit a weakness anyway

winged shard
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apex carried over till titan floor right?

brave mist
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Ohh man theres that too for deities

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But indeed this boss is no joke. He goes for his ultimates pretty early in the fight. I always rely on my 80% Dragon res amity. I use it to climb the tower too

eternal harbor
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Some of the first challenging content we've gotten in Orna in a long time, it's nice

hidden mulch
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probably took a good 2k hrs

vocal crater
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I usually use Ward of Balor III directly after woo. If you combine it with 80% amity and some Rhada souls, towerfall hits only with a few thousand damage.

winged shard
eternal harbor
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Yeah, apparently Odie draws the lines at making things immune to those that often =/

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I tried really hard to get all anguish raids to be immune to stasis by default lol

reef crystal
whole cave
vocal crater
whole cave
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towerfall and ultima ignore damage penalty from resistances and immunes

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the amity and your rhada soul helps alot though

vocal crater
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OK, good to know. It should still help for the other attacks (even if the are not that deadly) 😄

eternal harbor
whole cave
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i very much dont think so, at least i dont think it does in the thousands of raids i did using TF
but some tests would ofc be welcomed 👍

eternal harbor
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Since towerfall is multihit with damage variance it ends up needing a decent sample size. I'd definitely trust your experience as a Beo, but with how inconsistent omnimany is I never know lol

whole cave
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ustrikes dmg penalty against resistance can be "worsen" through amity iirc? if thats the case, TF should get affected as well if it actually does get the penalty

eternal harbor
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I don't believe it does, but I can probably check

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Nope, Ultimastrikes isn't reduced by amities that increase the amount resistances are reduced by

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This malus, if it's the one you meant

static prairie
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80% dragon resist Amity definitely reduces damage from Ultima and Towerfall.

whole cave
eternal harbor
static prairie
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Oooh I see what the conversation is about. This is good to learn, because I definitely recommended someone to throw on a bulwark to help with living in yelb.

eternal harbor
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At least the Bulwark helps with making Yelb not living ¯_(ツ)_/¯

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But yeah he doesn't have any purely dragon type attacks

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The Bulwark also helps a lot with the Nidhogg and Bashe in the tower, which I know some people have struggled with

queen tinsel
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Bro idc about it either, it just adds inconvenience. I literally clear yel towers faster without them.

Wyrmhunt boss HP scales so high in towers that the buffs I receive from the chests dont reduce my number of turns. It's literally just inconvenience.

Now, if these buffs were present in normal towers, I would take them just like I normally do. At least then I would see a # of turn reduction. Yel towers though, I don't.

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Only thing that really increases yel tower completion is Yel ward of bone spam

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(In my experience)

tepid salmon
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can any realmies confirm if redlining makes yelb more aggressive and prevents it from stonewarg larping? I got pretty low with zerk in one encounter and it just refused to attack. my build relies on damage to keep me at max health and it is very annoying. feels bugged.

eternal harbor
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It's not as bad on Realmshifter though since we do double damage to ward

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(the bad part comes from needing 2 accessories and an offhand to be immune to every dot he can give except bleed)

tepid salmon
eternal harbor
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I don't think it really is outside normal behavior? Titans don't normally have ward regen spells, and bosses don't usually have enough HP to notice

tepid salmon
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all the codexers always say to get to low hp to get the mobs to use their offensive skills though

vocal crater
eternal harbor
toxic galleon
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pretty sure its multiplicative yeah. I tried to test if it was additive after the elemental multiplier change, but I was not zeroing out ultimas with resistances that add up to 100%

vocal crater
vocal crater
eternal harbor
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The question would be whether Towerfall works like that, or if Towerfall is reduced by 25% damage the same way Ultimastrikes is

vocal crater
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Ah, good to know. Not what I expected from the visuals 😂

ruby kayak
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omfg i fricking died again in the tower :c stupid yelbegen

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skill issue is my worst enemy

lime aspen
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It does. 80% dragon res is mandatory for deity on many raids and all tower bosses just because of unstable omnimancy. It's boring but one of the few flaws of deity so deal with it. And with dragon res amity, the tower boss hit like wet noodle.

balmy python
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3 LAYERS OF GRINDING DURING THE EVENT IS TOO MUCH.
Right now, the event is Dungeon=>Tower=>Raid. While all other events contain a maximum of 2 steps, the wyrmhunt is over time and especially CONCENTRATION-consuming. I am already tired of passing the 25 floors of the tower only to get to the main event raid boss. Taking into account that I completely don't need any other loot other than from Yelmogus.
Does someone else feel the same problem as I?

eternal harbor
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Yeah, some people feel that way.

Quite a few other people also feel this is one of their favorite event implementations of all time

dapper torrent
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I feel like the event is fine. Not every event has to be super casual where people can raid 100 bosses a day at their OT, I like that if you want to farm more than 5 a day you actually have to go out and interact with the actual GPS element of the GPS game. The dungeons alone are plenty rewarding, the towers drop tons of proofs, every step of the grind has something useful so it's not like it's pointless grind

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Even if you somehow don't need more ornate JOC the dragons drop a ton of proofs in both dungeon and tower

static raven
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Resistance has no effect. Immunity drops dmg 25% if i remember it correctly

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Nvm knigth already answered mightiest_mimic

brave mist
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Now that event mobs can drop anguish proofs even if theyre lower tiered than the player this event has become insanely profitable

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Im really enjoying it

hidden mulch
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Base deity, ang 1 al 44 I don't even bother to woo in any fight except for Ymir nid and 3 bashe

brave mist
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Btw are dragon heads guaranteed at 0% luck?

static raven
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Not even max luck

brave mist
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Jeeeeeezzz

eternal harbor
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They should be slightly before max luck, we just don't actually know how luck works well enough to say when

brave mist
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Oh thats better 😂 😂

hidden mulch
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slap on concords lol

brave mist
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Anguished dgs are getting harder. In a few lvls I may have to abandon swansong and go back to SS/CS 😭

brave mist
hidden mulch
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What ang, al, class

brave mist
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Al 81, ang 8, running dgs as gursa/swansong

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I can definitely go way higher with CS/SS with time, but dgs will be wayyy slower

eternal harbor
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I'm not pushing anguish with dragons tbh

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I'm just passively getting boatloads of proofs at Mel 1 / Torment 2 and I'll spend them and work on Anguish again after August 21st

winged shard
meager dew
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Eh, I just did one at Tor21 because I just unlocked it and wanted to try it out, but definitely not worth the slow down/risk if you have tons of Yel Towers to run

eternal harbor
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My attack based class only deals ~160k with the hybrid magic attack

hidden mulch
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Why swansong then

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Just envy no

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Or temp upgrade a thinblade

eternal harbor
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Yes those are probably less of a big deal with the sheer number of dragons 😆

winged shard
hidden mulch
eternal harbor
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Yes, a thinblade would be nice. Hopefully at some point soon...

hidden mulch
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Also qol I guess

eternal harbor
hidden mulch
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Nah guarding strikes got handa

eternal harbor
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But I can't kill them by tapping 1 button lol

hidden mulch
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Orna experience

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Regardless fallen beo beaststrikes you for 20k ggwp

eternal harbor
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It's really just excuses, the only time I need a 1 button experience is when I'm farming as a passenger in a car to avoid getting sick

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Outside of that it's laziness

strong agate
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Ive been running anguish when doing dragon dungeons, but mostly because I have a limited number of dungeons (if I had more I might be inclined to turn it off and go a bit faster.)

It really just comes down to personal circumstances and preferences I think

brave mist
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Proof gain is super nice rn. With limited dgs its not a must, but its pretty good

tulip crater
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I like the event, my only struggle is Drakeblight, I stopped picking boxes because of that lol (i also wish i can get more dragon heads consistently, but i'm ok with the current implementation)

static raven
eternal harbor
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That would be because Yel is a titan, and titans aren't influenced by luck

static raven
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Ah

strong agate
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Does anyone know if the raids in Wyrmhunt are useful for Agony proofs? Im guessing not particularly.

static prairie
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Yelbeghen is absolutely mocking me. I now have a full ornate set of yelmogus warrior gear and a barely ornate greatsword...

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Is this a sign that I should HoC to gilga? mightiest_mimic

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Also I missed my daily "let us use event keys in some form post event" message last night.

tulip crater
jovial yew
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I'd rather the sabotage chest be buffed up mimics that go first turn, then deal with unfun debuffs tbh

lyric solar
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Are there debuffs that have an impact on your tower run that you would consider fun?

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Would you like it more if the debuff came with a buff as well? Like if you got Def su and Res sd in the same chest kinda thing?
If yes, what kind of combinations do you think work well? What would you consider fun/interesting/thematic?

static prairie
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I think there is a much better way of handling the sabotage chests. Get rid of Drakeblight, then add all other elemental blights to the chest pool; you can add some more buffs as well if you want to round it out.

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Instead of "whoops I hit the 10% stun chance and lost my run first turn" you now have a steadily increasing threat from ultima and specific elements as you greed for chests.

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The excess shards from getting every chest are so few that they are worthless. May as well turn the chests into a macro-level risk versus reward scheme.

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The only thing to worry about here is that it amps up the chance of Yelbeghen randomly murdering you on turn 2.

jovial yew
# lyric solar Would you like it more if the debuff came with a buff as well? Like if you got D...

That could be an interesting take, getting drakeblight BUT you get dragon^

At the same time though that wouldn't change not grabbing the chests for some folks

To make Sabotage chests fun would maybe to make really hard mimic surprise encounters, maybe a new wyrm that you can only encounter in chests but it's harder to fight than ymir, so it's still a hindrance to the tower run but it's a fun mini interaction, or even force you into solving a puzzle you can't use a key on idk 🤣🤣 but that would be better than the current sabotage chests, the fact a lot of people avoid chests in towers kinda makes it a 1 trick pony/not so engaging

hidden mulch
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Just realized, why is the patch dedicated to hoa not in the hoa server

patent notch
hidden mulch
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that's kinda messed up lmao

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the hoa announcement posted in orna discord

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imagine thinking "wow new update dropped for my favorite gps rpg game" and that's what you see

tight umbra
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My goal for this big évent it's drop every loots of Yel with ornate quality for the moment i have 11/17 i'm very hype and happy about this 😁😁

onyx garden
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Awful. Especially for the low AL players and those that can’t grind heads whether it’s access or time.

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Not to mention the titan is harder than most super raids

static prairie
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Get a single 80% resist amity for any secondary element and Yelbeghen is now easier than any existing raid.

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Well, at least the T10 raids.

hidden mulch
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(solution: decrease max ward on yel, give it ward of iron instead of bone, give it a nerfed starscreen instead of towerfall (cannot be resisted by amity), make it unable to be stasis/doomed)

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also remove avidity

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Makes it less " if you don't have amity or riftfall souls you need actual crazy gear" + if you don't burst through ward regen you just fall asleep because the raid essentially has 60mil hp

static prairie
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I think they should keep it as towerfall, but make it into a separate, special version which can be affected by resists on gear and the wall spells.

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It just seems to intuitive to take something like an Ymir Coild Shield and try it against the boss, and you should be rewarded with a damage cut for that.

hidden mulch
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it already is affected by amities and enchants on armor

static prairie
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Is it ultima that isn't affected?

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I swear I saw earlier in this topic that one of them weren't

hidden mulch
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Both

static prairie
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oh, then I misread something.

hidden mulch
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They were talking about ultimastrikes

static prairie
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Ah, that'll do it.

hidden mulch
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for the warren certified answer regarding us

static prairie
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Point stands though, the current damaging attacks are very easy to deal with. Starscreen would actually be harder... unless not because titans technically don't have enrage?

hidden mulch
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nerfed starscreen

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if it was great anguish levels of fucked we'll all go home crying

static prairie
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Avidity into turn 1 starscreen mightiest_mimic

hidden mulch
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but rn it's either a joke or actually hell on earth

hidden mulch
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Only on the end of moves

eternal harbor
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Man I wish we could

static prairie
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You can't? I thought I saw it, but that could be me being half asleep when doing a yelb run.

hidden mulch
static prairie
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Definitely don't do those as you are falling asleep, I lost 2 keys doing that so far.

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Oh also it's time for my daily "let us use event keys post event in some form" post.

hidden mulch
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instead of that, (given how hoa towers were changed) just make player built towers half cd

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would only be fair

worthy stag
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I'm kinda disappointed by the lack of creativity in the event Tower hordes.
It could be Dungeon hordes I wouldn't see the difference.

I mean, in the lore Draconians recreated Yelbeghen, but there is not even a single Draconian x Great Dragons horde.
And except that one horde where Ymir has a Dragondu, they are all unbuffed.

It's such a shame, we could have hordes like Vritra and a dark themed monsters, Govyrnch and a bunch of golems under Fortitude or Bashe and Nidhogg with Dragon Align, something that you can only encounter in Towers.

For the Hard Addicts that are already typing "bUt ThAt wOn'T Be hArD anYmOre !", give weaker monsters berserk effect and powerful buffs, especially Foresight ones that could simulate ambush or initiative, so they can at least move before getting obliterated UNLESS the player builds Foresight.

I like the concept of the new event content, but not its execution, so much potential unused imo.

analog thunder
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There's a difference between difficult and it just being an uninteresting slog, orna tooltips literally call this game easy

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Endgame players already breeze through the tower

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Every fight in orna is just a statcheck and arbitrarily adding a 15mil ward to an enemy just makes it feel so boring, i do the fight while watching tv because you dont really need to pay attention if your survivability is enough. If it wasnt, youd be dead before you can deal enough damage to kill it anyway as a low lvl t10

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Its not difficult, its long

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To add onto this, if you dont have an aoe weapon that clears the fights before yel instantly they also take ages because of the high hp pools and db spam. It makes every tower rng dependant on the fights you get for speed, so it just feels way worse when you get unlucky and encounter ymir 5x in a row

ruby kayak
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Of course a thief item 192% instead of mage :p but finally i was able to kill yelbeghen

dapper torrent
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It's never too late to come to the thief side Swag

toxic galleon
winged shard
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Thief set is the best set, you should collect both ornate and broken version

static prairie
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The good news is that there is literally a ton of room for improvement, and I will keep asking for it.

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No one from NF or the ORN group has told me to go step on a rake yet, so I think I'm still fine for a bit.

astral flax
fiery pier
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The yel towers are also really effective for farming torment prangs.

ruby kayak
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i'm sad that i only have 1 more week to farm the event, i just started to understand it :x

reef crystal
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Can we get the event extended for like 3 more months please?

eternal harbor
strong agate
tulip crater
static prairie
ruby kayak
static prairie
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Running one or two 25 floor towers? sure I can agree with that. it gets old fast when you queue up 5 of them.

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I would be less grumpy about it if I wasn't 54 kills deep with only one Lego quarterstaff... Which will only be better than my Trev once I sink 8 demonworking tools and X crucibles into it.

balmy python
ruby kayak
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i said that because then i see F50 towers and i'm like i'll do them, until i'm in the tower and go... "uuuuuughhhh so many floooooors!!!" , i kinda would like some sort of alternative to beat Yelbeghen or start like at floor 20 or something, the idea seems fun, i'm only AL 28, and i don't do more than 1 fight per floor even tho the shards look yummy as i still need lots of shards, the scariest fight is ymir+2 bashe and.... 2... uhhhh i dunno what was, but they still all die at 3-4 turns, or 1 if i go adventurous and do Vestaga

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maybe next time decrease maximum floors to 10, or put a yelbeghen each "X" floors

balmy python
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Well, it's good that you like it.

static prairie
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I can see a smart design decision with the 25 floor number: by limiting the tower to 25 floors, you don't encounter the absolutely heinous scaling that you see by floor 50.

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The problem continues to be that the event bosses just scale far too hard with anguish. I said it before and I'll say it again, they are not even remotely in the same league as anything in normal towers at the similar anguish level; they are literally the equivalent of doubling my anguish level.

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That problem is compounded by the fact that there is an absurdly high density of high HP bosses, compounded further because most of those bosses randomly partially or fully ward up, and compounded even further with the wide range of turn stopping status effects you get slammed with the moment you allow the enemies to move.

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"just put on accessories that immune the status effects!" is the obvious thing to do, but that immediately takes away a lot of 2H damage or whatever else from those slots. And if you want to run a dragon resist amity, well you just lost a huge crit amity.

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I can put up with all of this if the event has no time crunch, but despite my pestering here I doubt we are going to be allowed to use keys post event in some manner.

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My objective with this event is to go until I get the shiny red greatstaff so I can never interact with this content again. I'm an ex-WoW player, so I am used to buckling down and doing things I don't want to do for the sake of getting a meta item in a game that doesn't respect my time. I really hate that Orna, a game I deeply enjoy, is eliciting the same feeling of resentment that WoW did.

vocal crater
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From my perspective, the event itself is really nice - with cool new items and some need to adapt your builds to the content - and in general I like that it's quite grind intensive (it's a grind game!) - BUT... there are just too many great (mostly BiS) items (I never thought I would say that)! Some of these are so good, that you have to be careful not to try too hard and end with burnout. I think it would be better to spread such items over several events, so that you have a bit less of this "I have to try harder" feeling.

static raven
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Any hope for pet stats for the yelmogus gear?

strong agate
# static prairie My objective with this event is to go until I get the shiny red greatstaff so I ...

As a counter point, I think Orna is very interesting as there are a TON of ways to get extremely desirable loot. And often event gear doesn’t particularly matter in that most sets can be used in all content in a manner of completing it at a high level.

I would akin the balance to be similar to monster hunter games where the different gear allows players to play different content in different manners. Not like in Dark souls or other grind heavy games where bis gear is mandatory to complete content at a high level

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Just because this event asks you to run dungeons into towers, doesn’t mean the next event will ask you to do the same game loop.

If you want the gear, you know how to get it. If you dont like the content thats ok, soon there will be a new content loop. It is not mandatory to get every red background gear drop from every event

hidden mulch
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(dark souls isn't the best example

strong agate
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Thanks for agreeing to the rest of my points then 😃

hidden mulch
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Also for the rest of the points, it's extremely infuriating to be locked out of content due to pure rng

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Take raiding ang40 without fsc, onc/riftfall gear

strong agate
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Then dont play a loot based game. Thats ok if you dont like rng.

hidden mulch
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It doesn't have to be this way though

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Look at games like runescape

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There's a grind that isn't actual irl time locked

strong agate
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I agree, there are games that let you just be a god. Not everyone wants that experience in all games

hidden mulch
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How is that relevant

strong agate
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Exactly. There are games you enjoy that have qualities you seek. You dont need to give negative feedback on a great event in orna that doesnt meet what you are looking for from other games

hidden mulch
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What are you saying

strong agate
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Imo this is the best event addition in orna. Highly desirable gear behind interesting gearing and grind pathing

hidden mulch
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This isn't a hit at orna being a bad game

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Just an improvement

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Not everyone can tolerate event locks

strong agate
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You seem to be wanting the grind path and game loop to be something that orna hasnt been in the past

hidden mulch
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It has been exactly that in the past

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Look at the jeffles era of orna

strong agate
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Or the arisen morri of the past

hidden mulch
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30 minutes for amorri kills

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Ofc event lock was also a problem back then

strong agate
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Orna has always been time locked for events. It makes it variable and evergreen

hidden mulch
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But it's a lot more grinding centralized around non event locked content

hidden mulch
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The event schedule is pretty predictable, at least on a yearly basis

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But not predictable enough for any certainty which is annoying for event locked + competitive players

strong agate
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You are asking for orna game loop to be something that it has never offered. Thats a huge ask

hidden mulch
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A ton of the older iterations of orna was a grind loop

strong agate
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That was time locked

hidden mulch
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Not sure if we're talking about the same era of the game

strong agate
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So you agree with me. Orna events have always had a time limit component. I dont think that should change

hidden mulch
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What are you saying

static prairie
hidden mulch
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We're trying to grind out bis because we believe that it's almost mandatory for progression

strong agate
hidden mulch
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While other players don't really care because there are inferior substitutes

static prairie
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I am very much a fan of gathering dozens, maybe even a hundred boss scrolls over the course of the event and grinding them out whenever I want to.

strong agate
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I think that having a different loop is interesting and keeps the game lively. Having another scroll grind get tiring

hidden mulch
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the novelty of the titan is nice, but the rng component to time investment is pretty demanding

strong agate
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And there is nothing wrong with “I was there” kind of event gear. As this event comes around 3-4 times a year

hidden mulch
static prairie
strong agate
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End of year, Phoenix, august

hidden mulch
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end of year is uncertain

static prairie
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Literally there is nothing wrong with allowing the event keys to be used post-event. You now have a piece of content you can grind at your leisure.

hidden mulch
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also that span of time is extremely short

strong agate
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And sometimes it comes up in april or something?

static prairie
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"but then everyone will grind out tons of keys and run it indefinitely!" Doesn't even matter because everyone is face rolling boss hordes for ornate jewels of creation.

strong agate
static prairie
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All I want is for events in Orna to be designed in a way that respects my time.

strong agate
static prairie
strong agate
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I am interested to see how this event does not. (Sorry if you have before and it is burred in the 100s of messages)

static prairie
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Respecting my time is I can choose what I want to do and not feel like I'm being forced into FOMO.

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I sat around well after throne makers and dug away at 120 dynasty scrolls when I felt like grinding them out, I did not need to use them during the event.

strong agate
static prairie
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Orna pulls it off where not nearly enough of the events are a hassle like this. The boss scrolls system separates the grind in the events, making it far more palatable.

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I sit around in the Halloween event and maybe do a few refitbreaks and dungeon here and there, I don't need to slam out pumpkinless until months later.

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This event went back on that good design in a very bad way.

strong agate
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I think scrolls have passed their time in the son and am happy to see them out as a player

From a design space I also think that they are hard to balance the game around as you can just stockpile the best gear in the game for you to grind out outside of the timed event. This causes events to need to have less power spiked gear and players aren’t excited about the grind as the reward is not worth the time.

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Lol sun

static prairie
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If I wanted every event to be FOMO content I have many other mobile games to choose from.

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I do not have any idea why you think event locking your time I put into an event is a good thing.

strong agate
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You as a player really want that loot. You are willing to grind for it and challenge yourself to do it.

Right now it sounds like you feel you are running out of time but still want to get the loot.

Imo this is good gear and game loop design cause you are both driven to get the loot, feel rewarded in doing so, and have a critique on the length of time the event is around

static prairie
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I can tolerate it for a few things like Christmas, fool whatever. But I do not want this game to demand my time to this extent during an event.

strong agate
static prairie
static prairie
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If you want me to argue in bad faith, I will. Is that what you want?

strong agate
static prairie
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Or are you going to acknowledge what I am saying about this game respecting my time with existing designs?

lyric solar
static prairie
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The fool is catch-up gear for other events, it brings nothing on its own to the table. You also get a side reward of a ton of summon scrolls for doing it.

strong agate
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I genuinely want to understand your critiques and address your concerns

static prairie
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I am not upset in the slightest. I'm being sincere here and you are accusing otherwise.

strong agate
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But if you have the time you should look up the logical fallacy of bad faith arguments

static prairie
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My god. Are you doing this on purpose?

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I can only see this as you being intentionally obtuse.

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I have laid out why I feel most existing events respect my time, and this event does not.

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Please read what I have typed.

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What am I arguing about in bad faith when I say that boss scrolls allow you to separate an event grind into smaller pieces?

strong agate
static prairie
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That phrase is me voicing my displeasure at a game with good grind design willingly going the way of what every other mobile game does.

strong agate
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But threatening to leave is just not engaging to me

static prairie
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Oh, I see why you are stuck on this. I did not threaten to leave, I simply said I have options if I want that sort of grind content.

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Orna specifically is the odd one out with boss scrolls because almost all game force engagement through fomo events.

strong agate
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Gotcha. That is what I was focusing on as it seemed very much emotional

static prairie
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Yeah, just having the option to grind bosses later itself is just a massive quality of life thing for me.

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If I feel like hitting those bosses now, I'll do it. It's also just nice to sit down and focus on one mode of gameplay.

strong agate
#

I think that having events twice a year limits fomo and often enough each event offers a new way to complete challenging event makes each event feel powerful enough

static prairie
#

Orna is literally the only mobile game I've spent more than 3 digit dollars on to support and stuff like that is by far the largest part of why I like it so much.

strong agate
#

Same ❤️

#

I love this game and this community

#

I have enjoyed chatting with you, sorry if it got a bit muddy there

static prairie
#

Yeah, The event locking has definitely burned me in the past. I've hit the point of progress where I have most stuff and don't care now, but mini events help it a lot.

#

And all good, I've definitely been outspoken on this event design so some of that is on me.

strong agate
#

To address your point on scrolls. I feel like I need to complete this as a task on the back burner

#

For me as an AL77 player, this event is very fun cause at the end it just ends. I dont have scrolls that I still need to grind through

static prairie
#

Man this kind of takes me back... I I play Beo but never had ASG until I was at around 245 because I didn't know I could get it in the Christmas event and hit t10 just after a Ragnarok finished.

strong agate
#

I can just focus on the next event and is a clean break for me. I can walk away knowing i have X codex kills and I tried

#

To me that is the dopamine for Orna! Working hard at an event, resting and then hitting it hard the next time it comes around!

#

So that is why I think this even’s game loop is so good! It is valuable gear worth being excited about and will not be a core for me to slog through another raid, or need to find another whale to min max green background drops for 100s of drops

#

It took this many codex kills for me to get the boots I wanted and I use them all the time cause I worked hard for them. Not cause they are meta defining

static prairie
#

Dopamine is nice and all, but I've found that just doing what I want in a game is a higher priority in the working life.

#

I would be less sour on this loop if the tower pack design wasn't just a bunch of badly scaling damage sponges because I actually want to play it on anguish.

#

Right now though you turn anguish down to irrelevance and spam aoe, or you can't farm towers en masse fast enough.

strong agate
#

And personally I have been very caught up with the grind loop and upset at things in orna. I had a very hard time seeing upward strike on warrior weapon

#

I think there has been plenty of comments for Odie to know that ho scaling in this event with the new anguish would be hard. But I think that it is still unique in the events of the year so why not?

static prairie
#

If it was within a few levels of existing anguish I'd be fine with it... Problem is, the raw stats are about equivalent to doubling my anguish.

strong agate
#

You as a player know how to mitigate the hp scaling

static prairie
#

It is just too much raw stats, it is a crazy outlier.

strong agate
#

Proofs are dropping like candy from the event mobs anyways, so there is no need to have a high anguish anyways. Unless you want a challenge

strong agate
static prairie
#

Like it's fine in dungeons where you can pre-buff, but in towers you shouldn't need to run a defensive build, then buff 4 times while enduring turn stopping status effects just so you can start doing damage without dying.

#

Outliers are fine, the problem is when the outlier is just too far away.

strong agate
#

I think that was the exact goal of the community when talking about how anguish should be in content. At high anguish levels you should need to plan out your battle strategy and be rewarded for doing so

static prairie
#

Current dragon towers is the equivalent of a normal tower having 3-5 arisen mammons in half of its packs.

#

There is a reason towers don't have that.

strong agate
#

But it is for only a few weeks of the year and you have only 25 floors

#

And dont need to full clear

static prairie
#

The 25 floor part is indeed smart, it just feels like wasted potential.

#

Like I'll say it outright, I am a tower enjoyer. I grinded half at least half the celestial classes with beoA Selene, so I have put my time in before I started aoeing everything. These towers are just not fun.

#

They were fun to figure out from a problem solving aspect, but you are left with "optimize aoe" and "run a dragon weapon spiked shield build" as the only reasonable answers.

strong agate
#

@reef crystal I was interested to see what you were going to say if you still want to add something

reef crystal
strong agate
#

I was thinking on that too

#

Thanks for the wisdom there

reef crystal
#

Personally this is my favorite event, on par with halloweeen, but I get why some people may feel burned out/frustrated with it

static prairie
#

I'll take a step back at this point, I think I have put in a little too much time overall complaining in this event's topic. Everyone undoubtedly knows what my stance is by now, I am hoping that some of the pain points can be touched on at some point.

strong agate
#

The event is different so I am sorry that you feel pressured to grind out the gear Drel

strong agate
static prairie
#

Eh, this is on me. I am always going to consume game content this way, it comes down to the game design whether I am content or irritated at the finish line.

fiery pier
#

I really enjoy the dragon event, and understand why people have issues with FOMO. But I think there is something, as Ross mentions, to events having a clean break and then no cleanup afterward. I personally enjoy the 'rush' of this event in general. Other events present the issue that youre often waiting for the 'optimal time' to use their rewards which can be a chore in many circumstances. I like that this event is self contained, offers an interesting grind, facilitates really good anguish grinding and then is done.

elder sun
#

according to odie they won't be available after the event ends

glossy crow
strong agate
#

Yelbeghen is a great addition. Im not super keen on the RNG gear grind necessarily, but Im enjoying it still.

lime aspen
#

I like this event but 2 points are frustrating.

  • Tower levels are useless.
  • 1.4 million ward regen per turn is excessive and makes the fight longer but not harder.
eternal harbor
#

I much prefer 1.4m ward regen over repeated towerfalls/other attacks

lime aspen
#

Idk, it just feels boring and a very high DPS check on the event. At least you can counter tower fall with an amity.

astral flax
strong agate
#

I got killed by back to back Yels the other day. Tears were shed.

balmy python
eternal harbor
#

This event has done wonders for my torment level, and I'm only running the towers on torment two 😆

strong agate
#

Towers take forever because Im killing all the strays as well

balmy python
strong agate
#

So play the game I guess?

#

Like nothing is locking your out of the gear grind for it

#

I just had a long session about it but nothing is stopping you from getting the gear you want

balmy python
glossy crow
#

No challenge, no worthy rewards? Are we going into the same tower? 😅

strong agate
#

Yeah it sounds like you are very interested in the gear and find the tower hard. I don’t understand

balmy python
strong agate
#

The big question for me in this event is just...when did Zalty's snoot stop getting bigger?

reef crystal
eternal harbor
#

@ Dangy removed the art channel so the world will never know

strong agate
#

Can I FOI it maybe?

lyric solar
#

I think the Zalty's Snoot Extending ended around or before the 300 mark? I still have the Day 1 to Day 250 gif

#

I may also have simply not gotten around to the Day 300 GIF-fening, and it ended some time after 300 days

balmy python
strong agate
tulip crater
south prairie
jovial yew
#

Tbh I still wish yel actually dropped a good accessory

#

Also the dragons could be less HP tbh, they are just sponges, not too interesting outside of that, ymir is fine as is, I can view that as mammon basically, but the rest are a little ridiculous, especially when most T8/T9s can't kill beithir even 🥀

But it's the natural complaints of wyrmhunt lol, been like that for a while, anguish 2.0 HP scaling kinda makes this complaint even worse, and this event possibly the worse to grind for in challenging content overall

hidden mulch
#

(make yel have a 1/200 chance for ornate gsa deluxe summon (deletes bp permanently off gs in exchange for 2% extra summon strength

jovial yew
static prairie
hidden mulch
#

summon yel: scales based off of the number of heretics shafted by quarterstaff

static prairie
#

It's messed up that I can honestly mean that.

jovial yew
#

It's just a HP sponge for summoner, with less dmg than dark dragon anguish

jovial yew
fiery pier
#

You can use your new staff to farm the towers for torment tokens now

static prairie
#

...in 3 days mightiest_mimic

fiery pier
#

Good time to use those aaru anvils

static prairie
#

Oh I will be using several... Just not at level 3.

ruby kayak
#

Me getting legendaries of everything except mage stuff lol

#

Can we get some kind of Buff that increases the chance of currently available class drop item :v it's way too sad to be mage only and keep getting legendary+ on everything except my class xD

fiery pier
#

That's already innate iirc

ruby kayak
#

Really? I've been scammed then :v

#

I have waaaay more ornate warrior than mage :x

wooden rapids
toxic galleon
strong agate
#

It sucks sometimes, but rng gonna rng. I got ornate greatstaff and quarterstaff within my first 3 or 4 towers. But Im an RS main, so those will be gathering dust in my keep.

eternal harbor
#

But yeah the math is this if I'm remembering it right:

For legendary rarity drops from bosses effected by luck at max luck:

  • If an item is specifically for a class you can equip, it has a 100% drop rate (ie, "magic users" gear on Heretic or Deity)
  • If an item is for "all classes" it has an 85% drop rate
  • If an item is specifically for a class you cannot wear, it has a 70% drop rate (ie, "magic users" gear on Realmshifter)
#

Any item below legendary rarity is guaranteed at max luck from bosses so that's all we have numbers for, but it's relevant at lower luck amounts.

dapper torrent
#

That would explain why I get so much warrior gear on dorado

toxic galleon
#

in which case deity and beo mains get more free drops than other classes

jovial yew
#

I just want cool bone dragon to be VIABLE

eternal harbor
#

Titans are in the weird spot of not using luck (like a raid) but also being effected by things raids aren't

tulip crater
#

does the loot of the titan (and raids) is affected by the 1% quality of the karma buffs?

eternal harbor
#

Titans are bosses, not raids

tulip crater
#

ohhh

#

hope it works for raids too, otherwise i've been wasting that 1% quality buff 🥲

pearl quest
#

Boa tarde. Aqui que participo do evento?

worthy stag
#

Dragon-tail Sweep is worse than Brilliant Light II from the t9 Archstaff

#

And it's not only about the amount of damage, the Dragon typing will be mitigated by immune or resistant enemies.
Also being a skill and not a spell, you're forced to use Gunnr against dragons spamming powerful spells.

#

It's very inconvenient for a skill designed to "Wyrmhunt".
I would suggest to increase damage multipliers, grant a % temporary boost (a Dragondu would be appropriated) or increase survivability by giving 1 ward turn each time you use the offhand skill.

south prairie
#

Why are you using like 30 turul feathers?

#

The new sword definitely doesn't need an upgrade. The change to the skill is enough making it full AoE. Other players have found crazy good success with it for dragons. It's not going to hit as hard as BL2. Also your sword isn't GF yet so your missing tons of stats and you're probably not running BoF I'm assuming

#

One ward turn on the Greatsword on other hand would be neat since it doesn't have the 5% damage modifier

reef crystal
#

The sword is definitely very undertuned when compared to BL2. But I don’t think the issue lies with the sword. BL2 is an absolute abomination. Insane damage + no immunities. I deal more damage with it using a AL0 class than I do with new sword or with a gandring on AL140 GUrsa

reef crystal
#

It was already an issue before, and now it got even better by being paired with a booster staff with a bunch of Mag

reef gazelle
#

Im trying to push myself to to yils cause the equipment is really good but god my mental health has suffered from each and every tower, the HP bloated dragons are zero fun to Fight in a scenario like this x.x
This addition to the event is raw pain, the equipment is so good that the FOMO is crazy, so you gonna have to get it. I at least saved a normal quality of each i want, but still... This is a very, very harsh grind with a very, very small success rate and very, very limited access to the new BiS items that are given to us, and the amount of effort asked for is vastly above anything else this game asks you for, except grinding an obog.
The idea is fun, and i like towers beeing used for something at least envisioned to be exciting, but the grind itself is awful and im so disappointed that odie thought it is OK to ask for this much grinding in an event that runs about 3 weeks.

#

Anything under 4 times yil drops per run is unreasonable.

worthy stag
#

The worst thing, is the fact Dragon-tail Sweep is element advantaged on Great Dragons and still behind the t9 BL2, that's just ridiculous at this point... Meaning it's twice as worse in base damage despite all the dungeon + tower grind to get it instead of just farming a t9 Raid in loop.

vivid crystal
#

what does hardmode tower do to yel drops?

south prairie
#

The event does have its downs but I do think the grind and such should be a thing for gear that's BiS. Event is different and still farmable. It's tailored for a more endgame player base for sure which imo is fine

hidden mulch
#

the problem is the absolute insanity you have to go through to get bis

#

no other event is this demanding in playtime for equal chances to roll on their drop tables

#

not to mention this being the only event - the anniversary event that hard caps you on how many rolls you can get(hoa) or psuedo caps you (in orna)

south prairie
#

Idk I think it's a good grind 🤷 sitting at about 100 kills and playing casually. Only did 10 towers a day for the first 5 days or so

#

People forget it's also amazing for proofs. So you're not just farming BiS gear. Lots of proofs as well. Again not saying it doesn't need tweaks but it's overall a good idea and I like that there's grind for really good gear

velvet thicket
#

if 50F towers didnt get nerfed yesterday it would be better 💔

vivid crystal
toxic galleon
#

Im just trying to get one ornate greatstaff to drop lol, but Ive seen a couple yels where I literally get 0 greatstaff drops. I do think it's kinda bs that the 2 drops arent even guaranteed

velvet thicket
#

were u doing 50f base towers, it was guaranteed 2x all drops until like yesterday morning

toxic galleon
#

I have my 5 50f ot towers but the wild ones havent been all 50f

south prairie
#

20-25 dungeons

velvet thicket
#

i think so, i started noticing non double drops yesterday form my 50f's

south prairie
#

Nerfing the drops would be kind of a kick in the nuts for this event. It shouldn't be based off of tower floors anyway Imo with it being static 25

south prairie
hidden mulch
#

so the grind just got even more miserable for ???

tepid salmon
static prairie
#

If the damage is buffed then an utterly crazy outlier will be created... however I'll admit that balancing around setups with the best amities that are possible in this game is not exactly something that can be considered as good design. It's literally the reason towerfall got it's damage absolutely slammed.

worthy stag
#

Yeah, Amity hunting itself isn't a very engaging content, having a godtier amity shouldn't be the standard measure to balance things

static prairie
#

I'd say I'm a fairly dedicated player on the start of the endgame path, and my amities are such garbage compared to everyone around my level because I have 0 interest in hunting them on a very specific sharing schedule.

#

Thus it is difficult for me to get use out of the greatsword I obtained.

lime aspen
#

for me, you can only concider a single line max value amity as part of a sharable build. Anything with 2 mandatory lines is just flexing your amities.

static prairie
#

You know, I can only agree with that. Though realistically if you can find one you can get a second copy of it immediately, unless maybe it's ornate.

lime aspen
#

as for dragon-tail sweep, I find it useless compared to sweep with a dragon weapon and tethra (but you need tethra...)

worthy stag
#

Well I was about to compare it with Dragon Aligned Sweep, but yeah, at least you're immune to Dragon

lime aspen
lime aspen
#

For a build without any major meta item, it works surprisingly well. Still far from BL2, also less than lute Selene + tethra.

static prairie
#

Ah I see. Tbh I agree, just hard to balance around the massive outliers since they can technically be accessed reliably if you are able to find the right party.

reef crystal
#

But yea, even with all the buffs you have there, it’s still significantly weaker (and less reliable since some of those buffs drop off) than BL2

lime aspen
#

Odie hates melee, we knew it for a long time mighty_mimic

reef gazelle
# south prairie Honestly it should be grindy and harder to get these pieces though. Why should B...

Youre right.
Why should fun be a priority?
Why should the people who dont like towers that much not be forced to do them for dozens of hours this event at a CHANCE to get that equipment?
Video games should be painful, unfun and mentally taxing, they should never be enjoyable, relaxing, or inviting to play, youre so right!

Way orna is taking currently is not great. I do hope its reconsidered again, to not make things hell, so a couple of people who play 10+ hours a day are'nt done in week 1.

reef gazelle
south prairie
#

I'm usually with you but man that's super complainy. Sorry if people don't enjoy towers can't do a specific ONE event that's tied to SHORT towers. Not every event is going to be raid raid raid raid dungeon dungeon raid raid raid. This event is easily the best breath of fresh air orna has had event wise in awhile. If you only have 9 you have done literally nothing past even casual for the past three weeks. The first 5 days I did 10 towers a day which wasn't a ton. The rest up until three days ago I did my 5 dailies and maybe extra 2. It took maybe 2 hours of my time during the day hoping in and out and running on Ang 1 towers. Sorry that good gear is tied to a harder boss with some effort in Orna. Dear lord

#

I hope they do a monument event next to really spice up the salt mightiest_mimic

#

Maybe fishing so everyone can get a hydra titan

reef gazelle
# south prairie I'm usually with you but man that's super complainy. Sorry if people don't enjoy...

Yes, i complain, because from NF, that usually makes amazing content, and knows their playerbase, getting a random event this demanding, and slow to grind, is unreasonable.

You say you play casually, and already did a 100 yil towers... 10 towers a day, "was'nt a ton". i think you vastly overrestimate what the average T10 player invests in the game. Or you dont understand the term casual, at all.

reef gazelle
south prairie
#

Nah I understand plenty man. Sorry a "random" event that's actually fun and good isn't your cup of tea

south prairie
reef gazelle
#

Now you're just baiting. X3

south prairie
#

Not really

#

I'm honest

#

Salty but honest

reef gazelle
#

10 towers a day. Casual.

south prairie
#

For 5 days okay maybe not. The rest yes

reef gazelle
#

Im top 350 and even in my wildest days i did 10 towers a week.

#

I stand my ground that the demand for this event is completely disproportionate for Orna, and that it needed MUCH more tweaking Day 1.
I dont want it easy, but i also dont want to suffer.

south prairie
#

That's your own problem not mine. I did dungeons every two hours (7-8?) for like three-four rotations (maybe 20mins) a day which net me the heads I needed and speed ran towers which again isn't hard on ang1

south prairie
reef gazelle
# south prairie Sorry you don't like different content. Does it need tweaks? Maybe a little? But...

I dont really understand the elitsm about that. But i guess thats just your opinion.
Im not really here to battle, im just hear to speak my mind, and give my feedback.

And while the idea of the event is amazing, i understand that the first time rarely goes smoothly reward wise, as rewards are almost always undertweaked at launch.
Just sad that this mishap happened to an event with THIS MUCH amazing gear.

static prairie
south prairie
reef gazelle
south prairie
reef gazelle
#

Yeah no, who reacts like that to my messages doesnt wanna talk about things. Not interested in beeing talked down. ^^
Have a good night, everybody, and may odie take mercy on the rerun of this event.

static prairie
south prairie
south prairie
#

People running 50+ a day

static prairie
#

I could not bring myself to do more than 2-3 rotations of about 7-8 dungeons in a day before I started losing interest. Admittedly I did them on Mel 6, but pre-setup with a berserk buffing spec made running that insanely profitable.

south prairie
# static prairie I could not bring myself to do more than 2-3 rotations of about 7-8 dungeons in ...

Which is fine, some people do WAY more some do way less. Just saying I'm fairly casual anymore. Not filthy casual but being able to do all that content in less than two hours or slightly over seems pretty casual to me. 🤷. I lost a fair few to start as well until I learned what to run and then realized it's not worth doing on high Ang. Which should've been fixed yeah but the rotation and grind is insanely profitable for Mel. We got two birds with one stone this event. Tons of proofs and really good gear 🤷

#

Also coming from my "elitest" throne apparently of higher ALs so of course it'll be quicker for me. I do understand why this event is tougher for lower ALs but to say it needs crazy amounts of nerfs/tweaks etc is wild.

static prairie
#

Honestly I can't complain about the dungeon running portion of this event at all, finally being able to push melancholy has been nice and the mel 6 grinding is really quick. The towers need some manner of large change, I still can't get over how far out of line the anguish stats are on the event dragons.

south prairie
static prairie
#

That's the thing that just makes me shake my head: this is the literally the easiest problem in the world to fix. Hit the stat multipler, dilute the boss presence in the tower packs so that they aren't 3-5 arisen mammons, something.

#

And even then, I could accept the current state if it wasn't for the fact that we are on a timer.

south prairie
#

The proofs are wild. It's the best proofs rates until maybe riftfall norms next month? Won't be AS good but it'll still be solid

static prairie
#

Dragon tower content has potential, but with the way it was executed I can only describe it as the worst new content I've touched in this game.

#

I should be feeling accomplishment when I get the item I am chasing, not relief that I never have to interact with this content again.

south prairie
# static prairie That's the thing that just makes me shake my head: this is the literally the eas...

I haven't decided on this yet after watching the discussion. One hand I'd like to run after, other I like the fact that it's kind locked but that's not how Orna has always been. I personally think this is the best event rotation in awhile as it makes us focus on all sorts of content but it's definitely tailored for endgame players. So I'm not sure how to feel there either 🤷. Ive gotten mostly what I've wanted high % or not. Was relieved and felt accomplished lol.

#

It's NF first run at this kind of event, it's always a mess and people expecting it to be changed drastically this time around don't know NF very well. I love them but we never get big real change until the second go around after everything is compiled

static prairie
#

If we get further content that is so badly tuned that we need to turn off anguish to farm it properly, I'm going to start souring on this game.

#

This event needs at least 1 of 4 possible fixes before I will seriously engage with it ever again.

south prairie
#

I prefer not to farm super raids for 5 months in a row 😂. Please do new content like this or of sorts but with some tweaks haha

static prairie
#

That's just it though, you can farm those super raids whenever you want.

south prairie
#

Oh agreed but it's SO DULL doing that type of farming every month. I like the twists this had with having to do the tower etc.

static prairie
#

I mean you can just not do the super raids for a few months if you don't feel like it.

south prairie
#

Agreed

static prairie
#

I still have Hyperion tablets I am slowly burning through.

south prairie
#

And I usually skip a lot as it's not the gear I'm chasing

#

Making keys available post event would solve a lot of fomo with this and probably most of the issues lol

static prairie
#

My brother, I have been pushing for that for a week now since it would solve literally everything.

#

At least in the short term.

south prairie
#

I know I've been watching. I'm still torn but leaning way more on your side there

#

Me the past week

kind zealot
#

New event is pretty cool except for getting drake blight from a chest... Not a fan at all for how much of a grind this event is

static prairie
#

I keep saying I'm not going to complain here anymore, and this event has irritated me to such a degree that I just can't stop.

south prairie
south prairie
kind zealot
south prairie
vocal crater
#

Ymir vritra blocks it in battle, but not if obtained from a chest. And I think that's totally fine. These chests are meant to have bonus and malus.

#

As soon as I get it from a chest and have to fight bashe, I switch from Crit to dragon resist amity.

south prairie
#

Orna forgot danger, Odie bringing it back mimic

static prairie
#

I said this earlier, but I feel like Drakeblight should be removed from the malus pool and all other elemental blights should be added.

#

Gets rid of the stunned on first turn potential, adds scaling threat if you are greedy. Add more buffs to dilute the pool as needed.

kind zealot
#

Yeah just for the grind and how awful the gear is for the just part (I've only seen the staff being good and some gilga gear being good) I don't see why it's so difficult and why there is a danger factor when you are trying to blast through it as fast as possible.

jovial yew
jovial yew
#

But yeah like the gear grind kinda blows, HP scaling of the wyrms are nuts, and not the best time to farm other things during this event

Pros, you can godforge much quicker at least

south prairie
#

JoCs and Proofs say otherwise about farming things lol

#

You get those while farming up for Yel. Lots of goodies

jovial yew
#

I get like 5 proofs maybe, I hopefully don't run into the ymir encounter, around 3-4k shards lol

#

But like melancholy proof farming feels much slower in wyrmhunt, so does WF, and other activities, exp grinding is much slower, HP sponges basically make most the content slower

But we can conveniently godforge at least

#

Ymir at higher ang levels is basically fighting a T8-T9 raid that packs a slightly harder punch

south prairie
south prairie
#

Also this is the best time to farm melons. Probably all year. But that's if you have the ALs etc to clear the sponges like normal so I get it feeling slower

#

Riftfall should be good next month though for melons as well

jovial yew
#

Riftfall tower when👀🤣🤣

sharp parrot
#

Phoenix event has made head farming suck even more. So many phoenix mobs in dragon dungeons.

worthy stag
#

Dragon Roost are worse than Regular Dungeon Horde Boss

toxic galleon
#

I hope this level of grind doesnt become the new standard for more events going forward. The time you need to spend on average to get a specific ornate from yel far exceeds that of other events I think. Considering 2 drops arent guaranteed anymore I think you're looking at 200 yels average to get an ornate or so? That's like 800-1k dungeons or so? Idk how that's supposed to be achievable for most players

worthy stag
#

200 Yel ... If the luck is in a good mood, do I have to remember this :

#

And I think someone beat my record mimic

analog thunder
#

I dont think i should count tho lol

#

I havent played for 2 years

worthy stag
#

Near two year ouch

#

Ah you took a pause xD

analog thunder
#

Yeah i got lucky, i got my 2nd 2 days after returning

#

And paradoxically i farm less dungeons now xd

#

But that might be my exams talking

worthy stag
#

IRL > IG

#

A game should never take priority on your life, be work or family

#

But some games are dishonest and use psychological warfare to (insidiously) engage players consuming more time or money.

#

Fortunately this isn't the problem with Orna, it's more like game design clumsiness mimic

sharp parrot
#

I'll raise you.
Got my first concord on 11/12/2023, then a broken one, and haven't had another since.

worthy stag
#

Fortunately Dungeon cooldown are unaffected by quality

sharp parrot
#

Yeah, pretty grateful for that.

static raven
#

For me asg does not outperform

hidden mulch
#

which again is a bad precedent to set

#

if orna just became the equivalent of slots, (making events too tedious to actually grind enough to mitigate bad luck) that's gonna cause a lot of quitting

meager dew
#

This end of the event is supposed to be the absolute end game of Orna, I don't think you're supposed to be able to acquire everything just from it being around once, which actually gives some longevity to the event

hidden mulch
#

so maybe make the grind long, but don't force it to be completely bs rng

#

make some form of certainty (which basically every endgame player craves) so that it's not just a coinflip

#

(look at great anguish, hellishly difficult, available year round, the prime endgame content for basically every class (last martyr gear)

fiery pier
#

I think its okay to not get perfect gear on the events first go around. Though it would be cool to have other new content that mirrors this in the way it combines multiple content types (dungeon>tower> raid boss difficulty boss)

toxic galleon
#

Its not even about getting perfect 190+ gear. Just getting one specific ornate to drop is already a lot of effort. On average it's probably 150-200 yel kills. If you're unlucky it might take you 300-400 in which case you wont even get a single ornate drop across 2 events of high effort grinding. Its imo too much

#

Im at 155 kills with no ornate staff and I feel like I farmed pretty hard. It's not often that I get literally no ornate for this amount of time spent grinding. 190+ yel gear is probably going to require 500-600 yel kills on average so might take me 3-4 event runs to get it

meager dew
#

Why does it have to be ornate? I just finished upgrading and a legendary cowl and it's working great at only 166%

fiery pier
#

I assume that's also with no sphinx tails, no anguish bonuses etc.? My experience is that it drops 2 of a drop more often than 1

#

Back in the day I went through like 4 morrigans before I got an ornate neman havoc, I don't think its that bad.

toxic galleon
toxic galleon
fiery pier
#

My only decent ornate sword so far is charsi food and I'll keep trying next five days but I don't think its a bad thing if I need another round or two of the event

brave mist
fiery pier
#

Worst case scenario is the event ONLY gave a ton of prangs some quality joc and some gfs

hidden mulch
#

Ofc if you're just settling for piss garbage it's fine

#

But with slightly below avg luck your entire progression (esp as a heretic like pie) gets screwed

fiery pier
#

I'm not settling im just okay if I don't get top quality first go around.

hidden mulch
#

And he actually put considerable effort in with basically no return

hidden mulch
toxic galleon
hidden mulch
#

what kc now pie

fiery pier
#

Im grinding quite hard, tbh staff is probably every players best despair option, but I think its fine if you don't get the best drop in every event immediately. I would love to have more events that take a few go around.

toxic galleon
hidden mulch
#

The thing is that no other event (endgame or not) is this torturous to grind + this rng dependant, which kinda sucks. I get that Odie wants a long term goal for players but locking it behind insane grinds and irl time is crazy

fiery pier
#

I get the time investment but how is it any more rng dependent than any other event?

hidden mulch
#

Which other event basically locks you out of grinding other than wyrmhunt

fiery pier
#

Oh that's the aethric problem? Not an issue I'm experiencing in orna, but I get the point.

hidden mulch
#

Every other event you can grind out for enough scrolls to at least secure an ornate with literally clinical levels of risk

hidden mulch
#

No one's driving around to hit 5 towers, kill them, drive around, 5 more towers, cont ad infinitum

#

(and if you do good for you lol

fiery pier
#

I don't think people not wanting to drive to kill more towers in an argument to say its not something you can do. While I'm not doing it crazy I'm consistently going out to grab yelbeghen towers and am aware of players nearing 300kc.

#

I am always glad when content makes you go out tbh

hidden mulch
#

And the time investment for 300 towers is what

#

Say generously 5 minutes a tower

#

And 10 minutes a key

brave mist
toxic galleon
lyric solar
hidden mulch
#

Which compensates a lot

#

This event is "well no staff? lol"

lyric solar
#

It really doesn't, considering you don't have access to the majority of the equipment. The Non-Crest bosses are very important

hidden mulch
#

Yeah I'm aware (slippers and whatnot, every yearly event is a mess) but it's not as endgame defining/this painful

#

Maybe speaking from hoa though

fiery pier
#

I don't see how endgame defining should mean the gear is more accessible. I think its better if the endgame defining gear is more rare

meager dew
lyric solar
#

I don't really get how the equipment defines end-game, considering we've had an active and viable end-game for this entire time.
It shifts things for sure, but I fail to understand how now end-game is unviable without the equipment

hidden mulch
#

The entire process

meager dew
#

So you just don't like boss hordes and towers?

toxic galleon
hidden mulch
potent totem
#

Towers are a 10 to 20 minute ordeal for me :p
But I am content all the same

hidden mulch
meager dew
fiery pier
#

I think its really cool that some new endgame gear might be more rare and not accessible to many players.

hidden mulch
#

Also setting the pace as an Al 100 player is a little unrealistic

hidden mulch
toxic galleon
#

I need chest buffs to oneshot some packs but if I get drakeblight then I need to swap out 1 crit amity

hidden mulch
#

Also, one key detail: the event punishes lesser geared players much more due to how defres + db/Ward of bone works

fiery pier
#

These are all great things imo

meager dew
potent totem
#

Wyrmhunt is one of the most repeated events in orna, because of how popular it is.
It is fine not to have all gear instantly, too. It's fine to have a Famed copy of the item you want, and get a Legendary next run, and an Ornate on the run after.

fiery pier
#

The most end game event that rewards some high end pieces requires time investment and larger gear prerequisite. That is the proper structure imo

hidden mulch
#

Time investment shouldn't be irl time

potent totem
#

That can happen in any event lol

fiery pier
#

Arisen morri used to be like 20 mins to kill

potent totem
#

If you want to keep pushing that argument, you'll end up at requesting "pity rewards"

meager dew
potent totem
#

Which is something that NF is uninterested in

hidden mulch
#

Which makes it slightly less bad

potent totem
static prairie
potent totem
potent totem
static prairie
#

This event needed something: Allow keys to be usable post event to give us time to hit tankier enemies without dropping anguish, fix event dragon anguish scaling, dilute packs so you aren't facing 3-5 arisen mammons in half the tower packs... something.

fiery pier
static prairie
#

Both of you are perfectly illustrating my point: why is someone in triple digit anguish doing these towers on torment 1?

potent totem
#

Because anguish's level is meant to be altered to fit whichever difficulty you prefer?

fiery pier
#

Because they want to farm gear while still getting base torment benefits. Personally I'm running at 18.

potent totem
#

Also, it's a skill issue on my end for being a summoner mimic

static prairie
haughty falcon
fiery pier
toxic galleon
static prairie
haughty falcon
fiery pier
#

You can make your build riskier to kill them faster. If you want to play perfectly safe it might be slow.

static prairie
#

The stats are so far out of whack that it's not even comparable to any other content in this game.

fiery pier
#

Dragons have always been tanky for their respective difficulty

meager dew
# static prairie I'm Al49 with a fairly well optimized aoe setup, at unshackled torment 5 T9+ eve...

I understand what you mean/where you're coming from but I think we're talking about different issues, I was mainly talking about/addressing those complaining about the time commitment that the event takes but the issue you're outlining is the anguish scaling with this event in particular which I can kinda agree with you in some ways that this event was created and balanced for pre anguish so the scaling is/becomes a little out of wack

fiery pier
#

The tower is no different

static prairie
#

If it required me to drop a few levels of torment, sure that is acceptable. Having an order of magnitude more stats is called bad design.

static prairie
#

Even then it would have been mostly acceptable if there was no time crunch, but I don't get time to enjoy the "endgame challenge" if I have to farm towers en masse.

fiery pier
#

I'm not sure I agree. Anguish is effectively an extra difficult reward modifier that can be adjusted. Dragon rewards are already an order of magnitude higher than most events.

static prairie
#

I can aoe dungeons at shackled mel 6; the problem is still there and will get worse (2m berserk ymirs mimic ) but it's nowhere near as utterly painful.

fiery pier
#

Melancholy stats are way higher than torment stats. You can buff in a fight if you need to/run a follower that buffs you faster, gear that buffs etc.

toxic galleon
static prairie
#

There is a reason current towers do not have packs that have 3-5 arisen mammons in them.

hidden mulch
haughty falcon
hidden mulch
#

Hybrid monster

hexed crest
#

What about giving Orn Bonus to Yel codex? So this things can be of use (barely) ?

fiery pier
#

Give yel codex 1% gf chance

hexed crest
#

Well tbh just give it anything 🤣

haughty falcon
hidden mulch
#

Base stats lol

haughty falcon
#

Heretic has higher base magic...

hidden mulch
#

Beoh has base attack

#

Which in turn = hybrid monster

haughty falcon
#

That doesn't factor into the damage

hidden mulch
#

And that's > heretic's crit and base mag

haughty falcon
#

It's only if your gear is giving hybrid stats

hidden mulch
#

Ask the ppl that calculated it

#

That's what they arrived at

haughty falcon
#

Uh huh. Show me

#

Your base attack is not increasing hybrid stats, that's not how hm works

elder sun
#

maybe take this to DM's or somewhere else. You picked this class discussion here gaheite and it doesnt really serve the purpose of this thread

haughty falcon
#

Only responding to someones inaccurate comment

vocal crater
#

From my perspective, the difficulty of the content should be ok for endgame players. For example, as I am only in my first year in orna (before HoA), I had to get a dragon resist amity first, build my 5 towers, and adapt my dungeon and tower builds to the content. The first yel towers were painful, but now I can run the towers pretty safe with Torment 4 (AL 40).
My personal impression is rather, that in most events, there are only a few good items. Thus, you need several events for your items, but is does not really make a differnce if you miss something. If this would be the case here, it would be fine to NOT get all desired items during this event. I think it would be healthier for the game, if many of these BiS items would be spread over several events. With the current event, too many quite active players are trying too hard because they want the gear so badly, risking a burnout.

#

The design of the event itself is fine for me, but not the combination of difficulty, intensity of the grind and just so much amazing gear. This could of course mean: reduce difficulty, but I would rather prefer: several events with BiS items.

fiery pier
#

Yeah I think it would be good if they slowly introduced more difficult events like this to spread the big gear upgrades over. This being the first of its type might lend to some fomo.

#

How about an endless Hyperion event tower where the new drops are rolls from the chests?

hexed crest
#

not really of interest i suppose, but i think this event is the first where death is really punishing.
I know towers are already punishing death pretty hard too, but they are available during the whole year, are"kinda" easy, and keys are numerous.
While Yelb hit like a truck, is available for a short amount of time (hellooooo FOMO !), need a huge amount of farm to get one item, another huge amount of farm to get a key, and consume your tower in the process. Dying in this event is hard, it cause emotionnal damages.

|| yeah, died for the first time against him yesterday. Weakness to "beer" element ||

south prairie
#

Need a reverse tower event where we go down in say endless and the deeper you go the stronger the "titan" would be. A reason to endless outside the typical records or orns. Gears at the bottom go get it

hidden mulch
#

@haughty falcon refer to dms

#

no popcorn here the beoh number is just bigger for whoever's curious

hidden mulch
#

Miss bis now, wait 6 months

#

But powercreeping more/releasing greatstaff clones probably isn't the way to go

hexed crest
whole cave
#

not everyone has to get bis in every single event (especially with minimal effort), there is always other time and gear alternatives

fiery pier
#

Imo gear powercreep is fine and necessary provided it is at a reasonable rate

hexed crest
#

You dont get your Yel staff ? you farm for Trev ones. You cant get Trev one, you wait by using your a.qat

hidden mulch
#

but why should it be irl time locked

#

idk why that's the norm

hexed crest
#

Also gentle reminder that a famed staff will already doing good.

hidden mulch
hexed crest
hexed crest
hidden mulch
#

having to wait irl time to play the game

hexed crest
#

Well you dont have. You always have an event up to farm.

hidden mulch
#

I'm a heretic during the Polly event, do I just farm rore

#

Is that the expectation

#

Your progression will be determined not by how you play but the events you run across

#

Point is, waiting irl time for things suck

#

And shouldn't be normalized because of how long it's been implemented for

hexed crest
#

Well for starter you farm your hera gear mimic
Then the game still offers a lot of stuff to do if you already have what you're looking for from an event.

whole cave
#

i cant understand your view, whats the point of having an event if everything is available 24/7?

hidden mulch
#

rather than locking it all up

hexed crest
elder sun
#

whats the point of having an event if you get all items after the first run?

hidden mulch
#

look at smth like runescape, everything's available without events

hidden mulch
#

220k players on osrs?

elder sun
#

wyrmhunt has always been a very personal favorite since it keeps me hooked on ojocs

hexed crest
#

Can answer with "Look at WoW's season events. Got million players"

fiery pier
#

Use the rs method let's us unlock stuff that builds off previous bis

hidden mulch
#

Problem is al kinda confounds all of this

#

just sucks because some actual vital items are just completely locked with basically no soln

#

phoenix, rubies, crit eyes

#

and now with the new yel slot machine

lyric solar
fiery pier
#

I think we should double fomo and ornate yelbeghen staff can only be built out of an ornate trevors staff

hidden mulch
lyric solar
#

What content is unbeatable without event items? In what ways are you actually limited, other than speed and anguish levels

hidden mulch
#

say I want to play beo

#

And raid

#

Without jorm event and riftfall/ava active how do I raid

hexed crest
#

Ward ? You go for FYC, or pumpkin, or damn even begX or Baldr

fiery pier
#

Isn't green bird good?

hidden mulch
#
  • old stasis
vocal crater
#

Of course event gear is better, but at least usually you don't need a specific event. You can use a towerfall build with Atlas ot Prom, or you raid with ASG, you can buff your pets with Gerd's gear, or with t.mag+++/2-turn-DC from aaru gear. And this is just BeoA. For BeoH several more options (ultimastrikes etc). So I never felt that a class totally depends on a specific event.

hidden mulch
#

Asg is event locked

hexed crest
hidden mulch
#

Prom without epees is a joke

vocal crater
#

Of course with epees. That is why I said: you need event gear, but not one specific event

#

there are several options

hidden mulch
#

And if you don't have any of them

#

Hence jorm, ava/riftfall

hexed crest
#

No use, his FOMO is too strong. Not getting ornate 195+ for any BiS of every event means trash event

hidden mulch
#

What are you saying

vocal crater
hidden mulch
#

Perfectly reasonable to hit t10 in a month

fiery pier
#

Tbf when you're saying 3 separate events that occur 2+ times a year the gating isn't really that bad, otherwise use green bird or play a celestial variant

vocal crater
#

Yes, I did that. And then I played with what I had. And irmpoved.

hidden mulch
#

So wait a month or 2 months

hexed crest
#

Yeah, might be time to consider that Orna aint the best game for you mate

hidden mulch
#

It doesn't have to be this way

hexed crest
#

Yeah but it is the way

#

and it will not change, i dont know what you're expecting here

meager dew
fiery pier
#

Casual is quitting at t9 mimic

hexed crest
#

Or getting T10 as Summoner mimic

green flume
#

I’ve been using the ara spells for horde content even though I got the Greatstaff because I keep missing out on the crimson event, and the way I have it works out pretty well, definitely much slower. There’s always another way

vocal crater
# hidden mulch So wait a month or 2 months

I often told new/fast progressing players: the game is not a sprint; it's a marathon 😅 Before HoA/Orna, I never played a game for >1 year (now 2,5 years). The game is just not meant to achieve everything after 3 months, no matter how hard you try. And I think that's fine for most players here (probably even a plus).

hidden mulch
#

my kd has 3 different people hitting t11 basically within a month, im trying my best to support them with whatever meager raids i have, but again it's pretty much useless

analog thunder
fiery pier
#

Imo marathon sprinters should be catered to by more events like the present.

limber otter
#

with this event i´m unsure if the shorter event time really is that great, cause it need a ton of time,

eternal harbor
#

Yeah, the shorter event time is one thing when every event is an exact repeat of how it previously was, but content like Yelbeghen would really benefit from the original monthlong event duration

fiery pier
#

Yeah wouldn't be bad for events to get a month for theircfirst go around

static prairie
#

For instance, what if all elemental blights were in the chests and engaging Yelb with all blights collected causes Yelb to get powered up. Or maybe by default he is weaker than now, and collecting all blights causes the current yelb to appear or something.

#

I am somewhat of a sucker for those old-style "de-limit the boss" mechanics.

analog thunder
#

Cool idea, full blight could give you floor 50 yelb

reef crystal
#

I don’t even think it needs the full month, it just needed less overlap with other events. Summer games just ended and now we have phoenixrise competing with dragons as well. I thought the whole idea of making event shorter was to get significantly less overlap

static prairie
eternal harbor
#

I think his point is that you see them now, but for the first almost two weeks it was them + Sumner

static prairie
#

Oh yeah, I honestly forgot about that because the sumner bosses printed aspects.

#

Didn't really mind.

reef crystal
static prairie
#

Fair, I've been almost completely dry on roosts in these past few weeks.

#

It was also terrifying when I started seeing triple Ymirs when sumner ended.

eternal harbor
#

And with a shorter event, overlap is more negative than it was before

south prairie
static prairie
#

And it wouldn't even be hard to balance it either; entering the battle with every blight is scary? Cool, Yelb spends his first turn emoting so you get a free turn to cleanse them. Something like, Yelbeghen roars furiously at your arrogance! then he starts being a souped-up version on turn 2.

reef crystal
#

But why? That defeats the whole point of having a challenging boss and malus in chests

#

My first turn against yelb is already using drakes blood anyway, don’t see how the blights are that limiting

static prairie
#

If he started off with a towerfall, you would need a -80% secondary element amity just to live with cleansing.

#

Like I think the base damage for that has been around 70k-90k when I didn't bring such an amity and just let it hit my shield, imagine it has 7 weakness bonuses on top of that.

potent totem
#

Fwiw, Rhada Souls help a lot

#

(Also the weaknesses don't stack)

static prairie
#

This is the glaring issue with my "all elemental blights instead of drakeblight in chests" suggestion, it creates a really bad situation there.

potent totem
#

(1 blight = 8 blights)

static prairie
#

Ultima behaves the same way IIRC, okay maybe it's a better suggestion than I thought.

fiery pier
#

I don't think its an unreasonable ask for a late game player to have either general survivability, rhada souls, a resist amity (doesn't necessarily have to be 80) or utilize drake bloods

analog thunder
#

It's a good suggestion but has anyone done hardmode yelb towers

static prairie
south prairie
potent totem
#

It offers no benefit other than eating 10 keys. Hurray!

analog thunder
#

Wow

vocal crater
#

Probably 20% additional shards? 😂

eternal harbor
#

Don't forget about something like 4-5x orns from the final fight

vocal crater
#

Great! Forget Dara endless, do yel hard mode!

potent totem
#

The extra shards on a 25 floor tower is nothing short of depressive

ocean wadi
#

Is luck turned off in towers? I feel like with a great dowsing rod going and karmic ornate bonus I shouldn't be mostly getting normal/broken gear from the dragon hordes on my new alt.

#

I mean, luck turned off in the new dragon towers?

vocal crater
#

Even in dungeons, Luck does not help with better quality drops. Only incresed general drop chance.

eternal harbor
#

Luck has no effect at all on quality

ocean wadi
#

ahh

eternal harbor
#

Also, Karmic Ornate just increases quality by such a tiny amount you'll still get broken/poor/normal

ocean wadi
#

I just feel like they usually get better drops from fighting the same mobs in boss horde dungeons vs these dragon towers. But no, I haven't actually sat down and looked at the numbers.

static prairie
#

If you are killing the boss horde encounters faster, then it feels like it because you are killing the boss horde encounters in higher quantities.

limber otter
#

na f that 🤣 2 times in a row now yelbeg killed me, with an ult. before that he was some days just hiding behind ward, now hes been fully offense, can we please let that event run till the end of the month? im not one of those hardcore grinders, i dont do 10 towers a day, just 2 if lucky. and if the gear isnt even in the monumental guild shop, i would at least love to get some more chances ^^

analog thunder
#

Here is my yel setup, ang1, yel hits me for 0 even without deific channel up, i dont even press bastion even more, hate his ward? Just go chronomancer and stasis his ass. Low al heretic lvl 237

#

It takes me like 5-10 mins to kill him, slow but steady

#

For pet i run gorynich but im debating swapping back to phoenix for more consistent dc uptime

limber otter
#

asc 37 but if he ults one after another theres nearly nothing i can do as realm and as dorado its slow as f to get that thing down if it just gets ward after ward.

i dont want to know how that event has to be like for newbies, guess they uninstall it rightaway 🤣

#

i keep telling myself for now everything in that game, espacially new events, are pre-alpha early access cause it makes it more bareable, if it feels like it needs more adjustments. and i read so many great ideas in every thread but unfortunately i guess odie does not have that much to adjust it, day after day.
so my hope is next time it comes up its better

static prairie
#

I'll be shocked if no adjustments are made, unless it is intended for the anguish system to be distorted into absurdity by this event's bosses.

royal robin
#

New poll #polls 👀

reef crystal
royal robin
#

We want to do more Tower events in future, given how this one has been engaged in!

reef crystal
#

Can’t get tired of saying, legitimately my favorite event. Hopefully the data shows the community also enjoyed it, since discussion threads always tend to focus on the negatives/points that may need improvement

royal robin
analog thunder
royal robin
#

Coupla people have their issues, but on the whole pretty darn solid thread

hidden mulch
#

maybe lower the key price to give us poor souls a second wind

#

Or tower cds

tulip crater
#

like new types of monumentos

analog thunder
royal robin
#

Manu demands exploration dungeon events, you heard it here first

reef crystal
#

Oh god no, please no

hidden mulch
tulip crater
#

no spelunkin pls 🙈

reef crystal
#

The ultimate monkey’s paw:
-> community requests more diverse events
-> gets exploration dungeon events

analog thunder
#

conquerer event when

eternal harbor
#

Hey, if they give us a reason to do exploration dungeons I wouldn't complain

royal robin
#

"Can't find final switch"

#

3,000 tickets per day

tulip crater
#

Faction Wars when

eternal harbor
#

Or maybe just delete them from the game and replace them with something else, that's also an option

analog thunder
#

kingdom territory when

tulip crater
#

that would be amazing

reef crystal
hidden mulch
#

(spoofers grinning from ear to ear

eternal harbor
analog thunder
#

yes the exploration guild also feels weird and really unrewarding compared to the others

hidden mulch
#

Look at yel

royal robin
#

At high tiers, sure

At low tiers and zero game knowledge, they are a good source of orns etc

hidden mulch
#

Just make it drop more deep shards and everyone will flock to it

reef crystal
#

They were a really good source of orns in anguish 1.0 for gilga

eternal harbor
#

Unfortunately, they aren't really for new players (compared to other available sources). And the extremely low shard count from lower tier exploration dungeons means at no point does the guild ever really become super relevant for a player's gameplay

hidden mulch
#

yeah just make more of an incentive

analog thunder
#

personally, i think movement in exploration and towers should be like a controller joystick that you can move around with your thumb instead of the tap to move

#

an option for that would be nice

glossy lynx
#

that is how our levels used to navigate - it was slow and players generally disliked it

reef crystal
#

(Btw, love that the only options in the poll are “Extend it” and “Love it” lol)

analog thunder
hidden mulch
#

who's using a definitively slower nav method

analog thunder
hidden mulch
glossy lynx
#

negative. keeping options around that very few players will make use of is not in a developer's best interest - we generally only want to maintain features that have good usage

analog thunder
#

thats fine, as long as exploration dungeons stay irrelevant and i only have to do it in towers xd

hidden mulch
#

what a thing to say

reef crystal
#

Speaking of options that have good usage. Is this the right time to talk about having an option to change the flee button to its previous state? At least for dungeons? Pretty please? 🙏

wanton silo
royal robin
#

😆

glossy lynx
hidden mulch
reef crystal
#

It’s by far the worst part of the game right now, so much so that I only pretty much run dungeons with a BT mouse on my tablet to avoid misclicks

#

I actively avoid dungeons while away from home

glossy lynx
#

when are the mistaps? start of battle?

eternal harbor
#

Any turn where you expect enemies to die and they don't

#

Continue and Flee are in the same spot

glossy lynx
#

i never hear about this anymore, so never got around to doing anything

reef crystal
#

Every floor. I use swansong so I’m usually tapping in the spot where Swansong and the continue button overlap. Problem is, flee button is right there as well

glossy lynx
#

just kill them instead, what is the issue here

reef crystal
#

You added a malus that makes them live on 1 hp mimic

wanton silo
eternal harbor
hidden mulch
glossy lynx
#

and then the dev gave you a flee button malus

wanton silo
eternal harbor
elder sun
#

I've just gotten used to it, rarely misclick anymore

#

just needed to reboot that muscle memory

eternal harbor
#

I've just gotten extremely efficient at tapping cancel

wanton silo
hidden mulch
#

I mean if he still has the feature archived maybe

reef crystal
#

My fingers must be really fat because I still get +3 misclicks per dungeons if I’m on the phone

eternal harbor
#

Probably varies depending on device size/aspect ratio

glossy lynx
#

i still think the best thing is 100ms delay between start of turn and when the flee button can be used

eternal harbor
#

100ms may be too short but it could be worth trying

potent totem
#

That won't stop people who aren't looking at the screen
That's kind of their fault though

eternal harbor
#

I'd even put it at a full second

#

I'll try whatever you want to try though, if you add it to the beta client

glossy lynx
#

500ms feels right, it'll be in the next update

fiery pier
#

If were thinking more event towers, I will again suggest an endless one during Of Giants and Titans.

potent totem
#

Endless towers, while cool in concept, sounds like a disaster waiting to happen

#

You're going to end up with way too many shards if you keep the normal scaling, and if you nerf the scaling, it'll be painfully long to go up towers, when doing a regular one would just be faster

hidden mulch
#

hoa player here but I think if the traveler's guild thing had a tower like feature (choose which enemies to fight chests gives buffs to put on your mobs) that'll be cool af

static prairie
#

Event towers have potential as content, but please consider not event locking it if the content is intended to be more challenging. By that I just mean at most let us spend event keys later.

potent totem
#

I'm not sure I'm sold on that concept or not. It's kind of liberating to be forced to do the loop in a contained environment

#

Doing dungeons into towers into dungeons into towers feels better than doing dungeons for a full month and then doing towers for three months

#

In my opinion of course

static prairie
#

I can't agree. The concept of boss scrolls and doing half the event later at my leisure is one of the top reasons I love this game.

#

Being forced into an event grind where the event boss scaling was utterly broken irritated me in a way nothing in this game has to this point.

#

If I could have relaxed and done 2 towers a day for a month, I'd be happy even with no changes.

glossy lynx
#

we're still in the realm of possibility for the event towers sticking around as long as you have the keys

static prairie
#

That is a really easy fix and I would love to see it.

tulip crater
#

that way people have some time to complete their towers

potent totem
static prairie
#

I'm also the sort of person that just decides to do a bunch of monuments, or dungeons, or raids all at once when I feel like it.

tulip crater
#

and use the remaining keys

potent totem
#

Probably why I enjoyed it as a breath of fresh air - but I can't disagree with you there

static prairie
#

Beguollyon mimic

potent totem
#

Portmanteaus are my passion

glossy lynx
#

why add a 2 week limitation on top?

tulip crater
#

or keep it indefinitely, i'm cool with that

potent totem
#

If you're letting it live off event might as well let it live forever

tulip crater
#

its not like i will have remaining keys, but someone from my kingdom will have like ~20 keys for some reason

#

and he mentioned just that

reef crystal
tulip crater
#

because the extra shards events is coming tomorrow, so they want to focus on getting additional shards

static prairie
#

Yeah maybe part of my issue here is the forced tower per boss attempt now that I think of Apolyon. That was just hit a few raids, wait. Hit a few raids, wait.

reef crystal
#

I’m just concerned that change would once again turn August into simply a dungeon spam

potent totem
#

The only argument againt keeping it forever is that it's a lot of stored godforges

static prairie
#

And I didn't find it too annoying. But maybe that's because I was rolling in silk that I needed.

tulip crater
#

no yellow aura dragons outside of the event weeks 🙈

static prairie
#

Is stored godforges a bad thing? You are reseting them often with anguish upgrades now.

elder sun
#

godforging has been getting so much easier, even without a godforge heavy event

#

it shouldnt get even easier

potent totem
#

It takes away godforging as a special, rare thing boosted by some events and becomes more of a whatever whenever

static prairie
#

I dunno, godforging felt special when it was "final". now it feels just like another normal gear optimization that you might have to do several times.

#

Though I will admit that I'm a late game player so maybe that isn't the norm in viewing it.

tulip crater
#

With anguish upgrades, godforging doesn't feel that special to me anymore

#

at least for now, that i'm still leveling up my anguish

static prairie
#

The godforge resets will continue until anguish progress is walled. Ymir

fiery pier
lament berry
#

Excuse me what is this poll that only has yes or yes as choices?

eternal harbor
#

A Dangy Special™ mim

#

The vote is just to extend or not to extend

eternal harbor
#

-# I think my PC lagged and that wasn't ping off, sorry Dangy

lament berry
#

Well that kind of thought process led to someone saying their opinion wasn't respected and decided to quit the game

#

And I thought they were joking then came to see that it's real

eternal harbor
#

I think it's just the poll that's meant to be a bit tongue in cheek

lament berry
#

Where is the "sorry mate not feeling it" Aussie negative option 😛

kind zealot
#

Id be interested to see how many votes that gets

lament berry
#

The intention of the event is good it had a lot of potential but it's just such a slog. You grind dungeons for a few hours to get a few keys then you slog through a boosted tower with boobie traps just to face a ward of bone bone bone dragon

lyric solar
#

omg, Ancient 👋
-# waitaminute this isnt #👋│general

lament berry
lament berry
#

But I don't love it

glossy lynx
#

I’m sure we can all see through the humour and vote anyway 😛

lament berry
#

The event already started early and why don't we have option to vote for every event

#

There are so many things this event needs and extended duration is not it

glossy lynx
#

The vote exists because we received many requests to extend it - that’s not much more to it than that