#Wyrmhunt (2025)
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Like, when you open a chest, you could have 2 or 3 options and choose only one
This would give more strategy, than just open a chest and pray
That's not my experience it's typically RNG for it it's I think determined when you open the dungeon/tower
Option 2 don't open chest
Option 3 open all the chests and use drake blood to remove blight
I havent tried it but does ymir vritra charm negate the drakeblight from the chests or no?
Immunity doesn't work on chest buffs
Could be a solution if it does. Personally I'm just running dragon res and its enough to never get 1shot on a bad turn 1
What immunities would you need for buffs?
You only need immunities for debuffs
you understood
I did?
My dream to see 3 options per chest and having to choose between buffs and debuffs, similar to Anguish path
But right now, a low ALs player who has the unluck to get Drakeblight and fight an unavoidable Bashe horde is quite rough
He better have an 80% Dragon res like you said
Odie straight up stated this is intended for endgame players
what's the definition of "Endgame" in Orna ?
Ask him, but it seems to be intended to be challenging content, not easily accessible for everyone
Died again, but because of greed xD
Greed is THE runkiller in Towers š
I thought i could survive 2 bashe ymir and 2 gorynch, silly me
They have so much HPs it's just reidiculous
Even the Nidhogg horde is easy compared to that
That and paralyze+drakeblight
ymir vritra charm will protect you from paralyze stun and drakeblight btw
Not endgame enough š¤£
Could try it without anguish
Confirmed drakeblight? I dont see it in descrip
Ymir vritra charm, not the normal vrita charm, its the one that drops off ymir amphithetre
Yeah meant the big text, i was at changing equip, not inventory
Interesting, I could have sworn it didn't
Mmm with charm i dont think i can one shot lotan and vitra tho
That's the choice if you want to sacrifice damage for survivability. I'm personally not using it, but it could be helpful for some
Maybe the way is to go crit 1H and shield with ymir and spam av3 :x
I'm using bulwark chestpiece with dragon enchanted weapon for tower for the extra damage and resist and I'm finding just having dragon res and some starting ward turns is enough to not get 1shot at low anguish even if you get a stun turn 1
I have 14 yel kills so far with 3 tower deaths, 2 early on when I was figuring the tower out and 1 from not paying attention
The first tower I did at anguish 8 with no dragon res or nothing and died on like floor 14 or something
People being unable or unwilling to adapt their builds and then complaining the event is hard is so frustrating to see. Thatās how we end up with a game where everything is AoE spam and requires 0 brainpower
I mean people are still doing AOE spam and they even added new AOE spam weapons lmao
Just not for melee obv cuz f melee apparently
Honestly, I don't like you open negative things from chests.
I got starstruck, dragon blight from 2 chests. With 60 AL, I died in the second round because all 5 of the enemy could damage me. With like 5k blue damage each. Ymir Vritra did nothing.
Ignoring the chests is a perfectly viable strategy
It was my first time in the tower. I didn't check the discord first. Still with 60AL D.Ara I could die in 2nd round. *With a pretty good and tanky gear.
Yeah don't feel too bad most people I have talked to have died in their first tower, including myself, it's a very different concept from what has come before. Try getting dragon res on your gear and ignoring chests and it becomes a bit easier
I will ignore chests.. I don't even need those.
At least let the Ymir Vritra cancel the dragon blight... This alone could have saved me.
Well I guess back to dragon farming for second key. š¢
Sorry for the venting but it was frustrating.
not when i have a year with muscle memory
i try to ignore them then i find myself muscle memoried and opened them all
Lol yeah happened to me too.
and not worth erasing the muscle memory for a month event
Are we going to be able to use these event keys after Wyrmhunt concludes ?
dont think odie said anything about that but i wouldnt count on it
Doubt it, key description says during wyrmhunt event unfortunately
#š”āsuggestions message
It's not directly related to your question but it may help ?
Can we get lower tower CD for Yelbeghen?
Yep, because the only limitation with the new content will be the amount of towers we find
I got Berzerk and Mag+, and resist the urge to open other chests ... but then reflexes kicks in, open the map when I start a new floor, see a chest, automatically opens it to get get inflicted by Drakeblight
You learned to be good in Towers and it fires back, it's a terrible feeling !
I remember in the early implementation of Towers, you could encounter a Mimic horde when you opened a chest, nothing very detrimental in the long run, just a surprise fight with no special rewards, and it got removed.
I do not understand why we have a negative unavoidable buff in Towers.
If you want to introduce maluses in Towers, make it fun/interesting to open chests.
Because most of the time the buffs are light, if you play Magic you'll search for Mag+, All+ and Berzerk, maybe Crit+, but with Drakeblight that can appear right at the first chest, the gameplay doesn't feel worth it.
This was an idea, but you could also reroll a chest using a key to avoid a debuff
IMO you could use this to also reroll a buff that has no use for you
be sure to not spend all your keys 
Personally I'm fine with the maluses in chests as long as they don't find their way into base towers. At 25 floors you really don't need chests at all
That's kind of my stance as well, I like them in event towers adds a bit more character to them to differentiate them from regular regular towers, and like you said, 25 floors you don't really need chests buffs so you can really just choose not to take them if you really don't want to
are zerk ymirs not dropping multiple items intentional
Buff beithir summon
make it actually do dmg please šš
Also gives quite good orns
Relax... Take a rest!
No
No rest until staff drops
Without using it Iāve gotten 3, and a friends gotten 5
Maybe we got your luck š
You can get one in the free pass, and 2 in the arch pass
That seems pretty fair to me
Actually no they both have 2 rewarded what are you talking about
Got jewel of creation mixed, it is 1 free, 2 paid
I'll buy it
No Odie has committed to f2p and having a crest of the felling in the payed arch path is one of the things people said was p2w and has yet to address that it in the paid path as of now it's not fine because this will open a door if p2w in orna that we don't want
One of them is exclusive to the paid pass. In previous discussions regarding archpaths, the studio had committed to not include it in the paid path, as the community in general agreed it crossed the limits of P2W. Which is why this sudden change lead me to question whether it had been an oversight or if the studio had changed its stance
Did the community AND the dev team agree? Because I donāt remember seeing where they explicitly said they wouldnāt just include it in both. They acknowledged that the community said it had a p2w feel behind it, but I donāt remember seeing where they said they wouldnāt change it/how they would change it
In #šāgeneral
In the ORN Chat
I believe in Odie to not push Orna even further toward a Pay to Win direction, so I'll be very disappointed if all that fuss we made in December just resulted in "Ok, we'll make it P2W later once people are more used to Archpaths"
Hi everyone! I had a little question to ask .. im newer to the game and trying to grasp stuff with this event. I have read somewhere that we can collect some of these dragons as companions after you claim their codex complete. I have done lotans but do not see him in the beastiarys ? I have 5 ive been rotating through is it just a chance of him showing up?
its a chance that they will show up
what tier are you and if you need ive got like 100 bestaries at my wv you can jump to it and go through them if youd like
Please keep the head count and debuffs from the chests! I have been very interested in the grind and excited to keep this gear a long form chase
A really long form chase
How is it pay to win though? Youāre getting a consumable item that increases rewards gained for an hour. Which is also being rewarded freely for those in the free pass.
An hour of rewards really that big of an issue? Considering the primary rewards are dropped based on RNG regardless of bonuses applied?
That doesnāt explicitly say what youāre all saying was said.
Nowhere does he say it is being changed or moved, he said itās offered to both spectrums of players.
It offers raid rewards in exchange for money š¤·āāļø
You get significantly more raid rewards when using a Crest of Felling
So Iām paying 5 dollars for an FSC?
I think youāre conflating the issue into something it isnāt
Mainly relevant for Legendary rarity items
Considering most of the time it was only good for xp/orns when I used it I think youāre conflating
I killed probably 500 raids and maybe got 1 or 2 ornates in the times I had a crest AND the event going
I don't think you're really trying to be constructive or objective here, so I'm not going to bother arguing.
It doesn't influence the ornate rate at all
It influences the chance an item drops
So how does it equal pay to win?
Which would also play a part into ornate chance, would it not?
We can all assume, but Iām asking legitimate questions. You can feel that way, but Iām just trying to understand how itās seen as that.
I could understand the argument for followers being sold for money, or even gear(which was the point I was making)
It isnāt inherently p2w
Itās just increasing odds of drops.
Imagine you worked for 100 Arisen Morrigan.
You kill those 100 without a crest of felling, you get on average 45 Arisen Fey Badb Catha
You kill those 100 with a crest of felling, you can on average 68 Arisen Fey Badb Catha
Because you paid for the crest, you get 50% more chances at an ornate from the raids compared to a player who did not pay IRL money
Crest = pay
More drops = win
And thereās one given for free on the free arch path, and 2 for the paid
And how are you going to say it doesnāt 5 minutes ago then use that as an example?
And I can say that math is all probability, as I just said earlier. I did about 500 raids with crests going, and got 2 ornates from it. Itās probability not guaranteed
It doesnāt say āguarantees ornates dropsā
All I said was that it didn't increase ornates directly
I'm sorry that your crests didn't work well for you, that doesn't mean it's not pay to win
Lootboxes are still pay to win when they give bad items
Bro it's just what the community has decided is too far on the p2w pipeline. You could make the argument that most of the buyable items are p2w, for example skeleton keys being buyable could be p2w as you can farm more heads this event and thus get more chances at drops from Yel, but no one cares about that. It's really not a black and white issue
Yeah, Orna has had a boatload of P2W creep the past few years
There's a reason quite a few people have quit over it
In December the community rallied over the crest as the hill to die on and I'm not going to just drop it now
Guaranteed is way different than increased, thatās the only point I was making. No need to get offended or act like theyāre selling lootboxes dropping ornates
Because with that logic youād think youād argue against pets being available for purchase, free rewards on log in and the like but hey die on that hill
It's definitely a threshold of acceptance.
If NF sold 1 exp for irl money, some people would say it's p2w just on principle but most people would concede that it's not really p2w.
If NF sold instant-level-250 (2.4tril exp) for irl money, most people would say that that crosses a line and is clearly p2w.
So somewhere in between those two points, there is an amount of exp for sale which is unacceptable. Same is true for item drop rate, event access, materials, gear, etc.
This basically sums up why I don't think you're arguing in good faith.
Objectively, it is literally paying for in-game progress. In most people's opinion the crest crossed a line because it influenced raid drops, which are otherwise not something you can pay for at all.
Assumptions
Donāt make arguments with assumptions
There are no assumptions in that sentence
I said what I think, and the reason the community rallied in December
Do with that what you wish
I'm going to bed
You canāt express how someone else is thinking
Thatās an assumption
Goodnight
you legit get more chances for xyz with a crest
and if you have more crests that's just more rolls
that's what knight was saying
It was never About Xp gold or orns it was always about Amorri Lyncus and hippogryph legendary stuff drop rates
and no other alternatives in the game exist
who cares about raids dropping these stuff
I always enjoy when confronted with basic math that people just go "no bro, trust me, it's not pay to win cause I didn't get an ornate last time I used one"
no need to stoop down to those levels
Since when is probability basic math? Since when is probability not based on chance? Since when does an item that increases the chance mean itās guaranteed? That was my point
Iām sorry you got offended by my example but thatās how probability works. People get offended so easily and Iām clearly only trying to have a conversation
?
when you have an item that just gives you more rolls on an item
that increases the chance of getting an ornate
when did anyone say it was guaranteed
And when I asked that Knight said no
My point was it would be p2w if it did that
define p2w
Did the team change the amount of crests of felling in the paid archpath? thereās only one in the free and paid ones
it already is a p2w (for most of us) even if it doesnt guarantee, each person has their own definition/tolerance to what p2w is
2 in paid
Last day is paid only
day10
oh itās from the path itself
didnt see that sorry!
Paying money to not have to play to obtain your rewards
Lootboxes, the followers that you can just buy, thatās p2w
Would you say a 1 time purchase that gives you +50% Is Not a p2w? what about for a day? why would an hour be different?
outrageous example yes, but it's definitely P2w and the issue at hand even if it's for an hour
No I wouldnāt
Because it still could work out in that hour or day that you donāt get a drop
Itās still based on chance and RNG
So say crest gave you a 65% chance at an item instead of 50%, if you kill an equal number of raids, doesn't the 65% roll give more chances at an item you desire
Also this
Guys he is not arguing in good faith just let him think what he wants lol
The fact that yall canāt accept someone elseās opinion is the problem. Donāt change the situation to try and make it sound worse or better
Stop conflating the argument
i don't think you're getting the point
Or people canāt help but accept someone elseās view/opinion. and canāt help but make assumptions
2 people putting the same effect would get drastically different results and it's wouldn't come to RNG Alone
The person with the buff have statistical advantage because of the purchase, if you can't see the point there no point in arguing
I already got the point ffs, Iām saying you arenāt changing my mind AND THATS OKAY
ignorance isn't an excuse
there is no assumption here
by definition of pay to win, crests definitively give more chances at rare items
and that is inherently paying to win, as there is no other viable alternative
this is a definition
not an opinion
GIVE MORE CHANCES
Doesnāt guarantee! Thatās the point
Not everyoneās experience will be the same!
A purchase that gives the buyer an advantage over players who do not spend money
and yet, you can drastically alter your chances by paying
alter, as in improve
improve, as in a greater chance of winning
fulfilling the name of "pay to win"
of course there are levels to this
but crests are the most damning
Crests are damning? getting to about agony 10 literally has the same effect as a crest of felling.
which is the entire point
what
so 2 players at ang10, one with and one without crest
it's playing the game, not a purchasable item
play the game a bit and you get a crest of felling permanently active. agony 10 isn't difficult anguish content either.
key point, playing the game
you can do that, and use a crest
and the person with the crest gets more for the same actions
bump it up to the extreme, ang 40, same thing
No, because you will max out raid luck for solo play before ang 40.
but it takes more effort, correct
and you don't magically get to ang 40
what about duo mori tho
you have to raid to get there
Have you tried hippogryph at anguish 10 btw?
say duo is out of the equation for now, but yeah that's true too
Yes.
why are we ignoring duo its a major thing people do. they 50% raids for trades
Asides from him randomly cleaving me for 130k when I am too lazy to swap off of snotra and he has all of his buffs and debuffs running, he isn't bad.
yeah im aware
no where of time investment as ang0
it's just that in almost EVERY given scenario, crest gives an unfair advantage
and when you have things that are legendary quality it takes more than crest of felling and felling event to guarentee those drops
which i shouldn't even be saying
like 60m hp? instead you can do the usual 2 or 3 times in the time it would take at ang0
you are acting like this is a raid shadow legends level advantage. most of the gear you chase in raids isn't legendary rarity.
but you dont get ang 10 rewards...?
mori gear is
a.fey
the crest in only relevant for Amori, hippogryph and Lyncus
That is true, but those scrolls are limited. you get a bit more chance at ornate rolls when you go up the agony ladder, which imo is worth it.
Any form of advantage you can get with money is a form of pay to win. That's not even debatable that's just what p2w means. It's just that the community has decided what level of p2w it's comfortable with and that is seemingly crests is too far. Like what even is this conversation
fucking thank you
that was the entire point
idk why people didnt realize
aaru anvils arent p2w tho
correct and so is crest
A purchasable item that give you an advantage over players who do not spend money
since all it does is speed up the time spent upgradging a single level
They stack
people realize, they just don't have even a quarter of the concern you have about it.
we only tolerate the lesser p2ws because they aren't as game altering
and that justifies it?
it's not like the community hasn't had this conversation before
refer to knight's messages on top
I have like 8 crests sitting in my inventory without buying a single archpath, I'm too lazy to use them most of the time.
,
how does that justify anything again
My bad, I didn't realize you wanted to shit all over any person who thought otherwise. Cheers.
what
no its not shitting on you its pointing out that just because you havent used yours doesnt mean its not p2w in an arch path
its not an extreme version of p2w
but its still p2w
what bothers me most is that odie has yet to address this with us dispite it being mentioned and he already changed 2 things on the archpaths to make them work better for all players
Idk now with the flairs and auras they will sell archpaths imo, there's no point pissing people off with crests if that's what people have decided they don't want in the archpaths. The new wyrmhunt aura was a good addition, it was enough to sell the archpath to me not the crests
im considering buying the arch path for the aura
tho it would be cool if they threw in an older legendary skin from the event
like just 1 of the skins not the whole pack
Responded here: #1400508525204996176 message
i was less involved with this one, so hard to comment.
I will say changing archpath rewards this far in is difficult, so it may just need to be a correction for next Wyrmhunt run
gotcha i didnt see your responce
is it possible to make the day 10 a quest over a free reward?
like just unlock day 10 for everyone?
or maybe swap day 9 and 10 rewards
No, then folk that purchased it may feel rug pulled
the challenge would be that people may have already spent money with the expectation of getting the item.
theyre also getting 10 of every head an aura and 20 scrolls
just for final reward
and imo you buy the arch path for final rewards not days 1-10
anyways is it feasible to swap day 9 and 10s rewards
could do quest and all
what's done is done, but i think it'll help if we draw a line in the sand for the future
also theyd be getting the item reguardless its not like we are removing the item from the path just making it non p2w for that
Say someone bought the archpath JUST for the crest and don't care about the other rewards, then they feel cheated that they paid money but could have got it for free.
they got an aura and 5x the heads every one else did as well as 15 more scrolls
they might have payed for the crest but they get more than just a crest
and still this only further proves that the item is p2w
You're not getting the point
if its impactful enough to make or break buying the path then its p2w and needs fixed reguardless
and the point is its 8 $ for the pass if you spent 8$ for 1 item then youre crazy
I paid $8 just for the aura, guess I'm crazy LOL
thats actually worth it seeing as its not a 1 time use item
ive seen worse
the crest is 1x use
you dont get to reuse it
or keep it after it runs out
thats why 8$ for an item is crazy but 8$ for a cosmetic is normalized
I get what you're saying but you have to be able to look at the situation from what someone else may think, not everyone thinks like you do
everyone else should also understand that the devs fucked up and didnt think about how it could inpact the playerbase
A crest might be worth it for some people
Let's be real $8 is nothing, I pay more than that in energy drinks in a day and I make very very average money. Someone who makes a lot more might find more value in the crest than in the $8, whereas someone who makes no money is obviously going to value the $8 more
people dont spend much more than the buff is worth without also having reason to spend that much
consider not gunning down 2 drinks a day lmao
I gave up drugs alcohol and cigarettes, I let myself keep this one vice lol
yah you spend more on energy drinks but thats cuz you drink more than 1 of them per day. as for what you consider average money thats subjective to the area you live and what is afordable
Yeah see you're getting the point now, it's subjective
the buff isnt worth 8$ no one would consider spending 8$ on a >1 day buff
again, subjective
I've spent more on less tbh
we're getting off track
So whats the best raid to spend my crest on lol
off the top of my head
tamer -> shield
lyncus -> bristle
amorri -> amorri
Oh just a chance? Interesting. Ill keep that in mind on a different day to jump to your land! Thank you!
Im tier 6
youll only beable to see a potential 3/4 dragon pets
So i am lvl 224 nearly 225 summoner, what should i Focus on this event?
possibly trying to get the gear from yelvbeghen for summoner if you intend to stay summoner
Currently Just going with the meta to progress asap haha, so class doesnt really matter to me
But for now, gonna stay summoner
Thanks
I think you'll have a hard time doing the event towers as a fresh t10. The normal bosses spawn in dungeons and in the world and drop good gear though. Try and get the pets and summons if you can
Doing the codexing for this event as a summoner can be complicated, but getting through the quest line ASAP to get the better gear from better later dragons can be a huge plus.
Ahh alright, trying my best
Thank you all
So maybe better safe keys for next wyrmhunt
Plus the Beithir staff can be fun to play with as a summoner. Summon your own bone dragon that then summons weaker copies of itself.
Ahh i see i see
Yeah, don't worry about the keys until you can clear towers regularly. Just focus on the dungeons. Usually in December we go back through all the events for 3 days each. So hopefully you can be T10 by then and just need to codex the last 2 dragons to be able to farm them also. Those last 2 dragons have gear that's great for all classes.
From this event the Vitra charm and the coiled shield can be very useful at your level and beyond.
Ahh okay, then i will do it like this
Until Dezember t10 should not be a Problem and getting a few gear already
I know you're busy Odie, but this was raised early in the event as a concern and NF chose not to address it early
#1400544618805727292 was created just over two hours after the event began and the Crest was the first point on the list when it was written
I don't know if I should just give up on the anti-p2w crusade and just accept that Orna is a GPS game with p2w elements? Obviously it's still not as egregious as the worst of the worst on the play store, but we did leave behind Orna being a game with almost no p2w a long time ago.
it's a purchasable item that give you an advantage over non paying players
Also when it was introduced in December players rioted over it harder than now but we were promised (don't remember the exact wording) it won't be a problem and here we are
#1400508525204996176 message
Hm i see i see , but only related to this little Bonus for giving a Company little bit of cash for the General develompent
Ofc its p2w but also not that much to be so worried about
na, nothing to be worried indeed.
The most annoying thing about the debuffs in tower chests is when I'm trying to open the door puzzle but the interact button opens the chest in the next room (which ofc has starstruck or Drakeblight)
I mean I agree that the crest itself isn't that big of a deal, but you have to draw a line somewhere of what's an acceptable level of p2w otherwise it will just keep creeping in further and further. Crest is as good of a place as any to draw the line
And with the new cosmetics systen they really don't need to go down the p2w route
How do you guys feel about additional equipment sets? It doesn't give a real advantage in terms of items or anything, but the longer you play the more you need them, the time you save from just paying I think it's honestly more of an issue that a crest per month
That's more of a convenience than an advantage. You can just manually swap your gear out and it takes like 10 more seconds
I see no problem with it as its just a qol ||thinking of buying more of it as its "needed more" in ang 2.0||
Slippery slope
I think we can all agree that it's a convenience, but with the game growing and adding different types of activities that need completely different builds, the time you spend adds up really fast. Also since it isn't something that you can earn with currency in game it's a bit p2w.
Buying 12x archpath latchstones alone, is ~60e but not the thread to discuss that. Im only saying, dont assume that everyone can or is willing to spend money for such purchases
Idk how many gear sets you're using but isn't there already a default of 5 sets? I don't even use all my sets and I've only bought like 3
Like you don't need a whole gear slot just for a weapon swap
Sometimes to change a weapon, you have to change your spells too, and your amity. By simply paying for more space with 2 clicks you don't need to do all that
Idk I just can't agree that gear slots are a worse problem than increasing your raid drops by 50%. One of those is way more immediately advantageous than the other
The thing is that you can obtain crests as a f2p, but you cant get sets. That's why i think this is a bigger issue
monumental candle is included in this mth's event pack btw
Early on, back when Orna's only "P2W" thing was shrines, buyable increased equipment sets were an example repeatedly asked for by the playerbase as something that wasn't P2W and would support the devs š
Yeah but shrines is something that you can get in game for free, i guess when you guys drew the line on what p2w is, equipment sets werent a big of an issue as they are now. And since its something that cant get without paying that arguably does give you an advantage, its p2w.
I see your point but remember, as Knight already pointed out, the timeline matters a lot here
Back then, the community was happier and more eager to support the growth of the Studio
I don't see any way that buyable equipment sets are P2W
It is entirely Qol and gives no in-game advantages
The crest is P2W because it literally gives you bonus raid rewards
Still happy to support the studio btw. Sell me cosmetics though
At some point, lots of us started feeling like the monetization of in game items took a really wrong turn and ripples of that are still heard today
Supporting indie games like this is i believe one of the lifebloods of modern gaming
At the same time, i can still criticize something i support
Yeah, obviously at some point the studio decided that cosmetics weren't paying enough and they needed to sell more in-game advantages.
As players all we can really do is fight against the most egregious ingame advantages if the studio is going to try and add them.
The new auras and flairs is a good start of moving to a more cosmetic based form of support
I was really happy with Grinding Gear Games PoEs model, practically cosmetics and bank slots
I mean we can all agree that is something veeery useful to have, and with it being something that you can't get unless you pay for it, thats p2w in my book.
Actually we get 4 of them for free
I do see your argument, I just don't agree, that's fair enough
Can we agree that buyable equipment slots are a lesser evil than a lot of the other P2W items sold recently?
Can we agree on the terminology that equipment slots is QoL not P2W? š
Feels like it will be lot less confusing
I don't think they're P2W at all, but Melenitas does, and regardless I don't think it's something worth arguing about for the Wyrmhunt convo š
Is there somewhere were we can?
I mean, we could make a #1084643200725164062 that will probably supplant the Anguish or Spiked Shield threads as Odie's least favorite discussion thread to exist
But at the moment I'm really only interested in focusing on getting the Wyrmhunt archpath rectified. I don't think "It's kind of late to change it now" is a valid argument given that the option to change it early was presented and ignored.
I mean the harm is done, people that paid already got the crest(or have the chance to get it), the only thing you can do is add one to the free version on day 10
Yeah, basically the option is swapping the day 9 and 10 rewards
If the studio was afraid of people being upset that they already bought the key, they really could've changed that about 2 hours into the event when the issue was raised
Is crest EoD btw?
No, it's exclusively from Archpaths
From every other path prior to this it has been available to paid and free players from the end of path reward
Except for the early run of the December path, when there was huge player outcry and it got changed
Since it wasnt "too late" to "adjust" SS and Gilga gameplay after having players pour days of their real time into making builds that are now invalid, its certainly not too late to change the archpath
Pretty sure The Creator has Steadfast 3 and hopefully welcomes people challenging his views
Yep man I did 20 dungeons of which 15 with crest and +1% chest yesterday and nothing. Still nothing today. Gf chance feels like shit since anguish 2. Said it yesterday in the general.
I mean yeah I totally agree that it is considered p2w, however I don't see it being something so important, we basically get 1 for free each month, we now got monthly events that with the exact same effect and anguish raids ( which I think everyone is doing) increase luck by a lot to the point that luck for raids its less important.
The point I was trying to make with equipment sets its a different form of p2w, where its more predatory monetization rather than p2w itself. I think this is present in orna since the very beginning of the game where you select a faction and the only way to change it is to pay. This is something that affects every deity player for example since to get every spell of the class you have to pay this change 4 times.
If HoC was something that you could only buy for real money and it wasn't available in every guild, I think we would riot over it whenever there was a balance patch. It doesn't give any advantage in the game, but if it wasn't available to buy using in-game currency it would be a problem, it's the same thing with equipment sets, I think they are "needed" at the point the game is at, where you have so many different types of content, having only 4 as a f2p feels bad and the only way to get more is to pay.
As a f2p is 4 sets enough at the current state of the game? You can argue that it is enough, but how about 3 or 2? Not having access to them unless you pay even if its only a usefull comodity feels kinda bad from a f2p perspective. I can totally understand that maybe its a big part of the revenue of the game.
however i think it would be a good change to add it into the guild shops at the same price proportionallyĀ toĀ HoC.
#šātriumph-and-tragedy message
Well⦠letās ask Odie to rectify RNG š„¹
Been f2p (excluding faction swaps and some shrines probably) from the beginning til archpaths, i loved the badges idea being only latchstone available.
Its purely cosmetic and its a nice way to support the studio. At the same time i was seriously considering not buying it at all seeing how monetization is going down the "p2w" road.
Though its not exactly about the wyrmhunt event, im not sure if it is actually completely out of context, since its about the events archpaths and how events handle archpaths as a whole
What's all this have to do with Wyrmhunt? Shouldn't it be it's own discussion again?
it can be broken out into its own discussion, but the archpath for the event is on topic for the event. š¤·āāļø
Yeah but it's still an archpath in its own. I figured this is more or less about the event not the archpath itself which affects other events
Was just being curious lol
The event is many things š not just the new tower, new boss and his gear. also the archpath, the sprites, event mechanics, and so on.
Oh no I get that but it's mostly discussing the reward in the path itself. I get it was just wondering why its not its own thing since it's such a big deal in debating vs leaving this to just the actual event and systems that deal with wyrmhunt directly
Surprised no one talked about these bad boys, this is a summoners dream in p2w format, not complaining though studio needs money so if they have QOL items for money I don't see a huge problem, with enough grind/class you can do basically anything a p2w could achieve on this game so far, that hasn't changed

Regarding the event though beithir summon needs a rework badly, along the lines it wouldn't have hurt if yel gave us a new summon instead of brilliant lights copy for summoners
I do think it would be best to draw comparisons that involve real world transactions
I wouldnāt really call this item P2W. You get no real benefits for codexing monsters (exception made to the first time you complete the wyrmhunt quest line) besides a badge in your profile
I mean there is throne makers quest, wyrmhunt quest, anything involved in codexing it's a huge time skip, kinda how dragon Crest is also just a time skip, both of similar values for different scenarios
We're not talking about the Crest of the Dragon slayer, the discussion was about the Crest of the Felling
The Crest of the Felling is a resource skip, as opposed to a time skip
My PoV is:
Time skipped while codexing -> QoL
Getting more drops per super raid summoned -> P2W
I can totally understand codexers being a little annoyed at the kit existing though
All that waiting around hundreds of turns for a skill the monster refuses to use š
All summoners I'd recommend buying those kits lmao
The codexing kit does give an ethical way to codex the few remaining Pyre though which is cool
If someone can find one...
It also may have merit for codexing "uncodexable" monsters in the future. So anyone who's serious about codexing should save the 25 they got from day 1 of the Archpath
Wonder if it can be used with the coral
No yeah, but since you aren't really fighting it
Konq and I tried to codex summons using it but unfortuantely there's no PvP scenario where you can use items and the kit can't be used on allied summons
Confused also can't cause you to target an ally with an item, unlike Coral
True
I use my time to farm orna. I use my time to farm money. I use my money to farm orna faster but when the benefits are lost, (see removal of CoF from day 10) i feel "robbed". Why? Because i lost my money and thus time i gave to earn that money. Time is a priceless resource. Whats equally annoying is seeing your efforts (again time spent ingame) invalidated.
Granted im mad salty about my gilga doing 1/3 the damage with the same gear i used to run so that particular comment was meant to provoke by pulling somehow of a strawman, but it think you get the similarities in these cases.
Having said all that, i deeply appreciate you are reading all our msgs š
I think you care too greatly over what amounts to nothing.
A one hour buff to raid kill rewards is negligible, especially for the try hards and sweats.
The Most upsetting thing is having paid purchases change after being paid for. It's happened once, and it's anti consumer and not acceptable.
Has there ever been an instance wherein someone else getting a rare drop or extra mats actually had an affect on your account ?
I haven't and have a hard time understanding the animosity towards paid buffs.
Literally sometimes
have a hard time understanding the animosity towards paid buffs
Just the usual anti-p2w argument: people get enough of dealing with money in the real world and video games are an escape from that. It breaks the illusion of escapism when irl money plays a part in the gameplay.
We have reached the point where more equipment sets is now p2w š« š« š« chat we are cooked
While I understand this, the argument of time as an investment can go pretty far. If we use it, does it not infer that nothing in the game can ever change - as all players have invested time into all parts of the game?
(not debating, just thought experimenting)
Sure, it certainly depends on how we define the spectrum of investment. What would be "fair" deciding factors? Would that be money?Time? Lets break it down further to an imaginary example of "i make 1 dollar an hour" to make the scenario easier if you agree(?). So it takes 5 hours of my life to buy a latchstone so i can get the extra goodies, and specifically CoF. Now compare that to farming high quality BiS ornates/adornments (lets not get amity hunting in to this, since it can take from no to immense investment to get them) for months waiting for the proper event, farming the event mobs to get the scrolls, finding people to duo the raid etc etc, and then you get hit with such a major character "identity" shock. That 5 potentially "lost" dollars or hours of effort is gone. Its fine, it actually feels fair to me because it builds trust to the studio and their values for not steering into monetizing crucial elements of the game. On the other end of the spectrum we are talking literally hundreds if not thousand of hours just poof, gone for an upleasant change.
I wanna clarify that im not arguing, im trying to follow in your thought experiment, hopefully i followed š Having said that at the same time, though i disagree with some of the recent NF decisions, its certainly really hopeful and speaks volumes that you communicate like that and i think i can speak for many of us when i say that we really appreciate that.
On a relevant note can we maaaybe address how it would be better to rollback all recent spiked shield and gilga changes and just start adding resistances and maybe even immunities (pls no) to SS, if it is that really big of a balance problem, to random new and already existing mobs to make us pay more attention to the screen while dealing with enemies in game rather than opening a thousand tabs on our browsers minmaxing new builds? š
Fourteen currently, will probably add more soon.
does someone cheating effect youre account or anything that you do?
ss builds do not need to go back to what they were the nerf was needed and justified you might have spent hrs making a build but thats called playing the game you play the build you like the meta changes and nerfs occur. ss3 was an issue on all classes not just gilga and thus got nerfed hard. from what ive seen gilgas are still capable of getting damage cap via ss3 its just gonna take build knowledge and adapting to get there
Make the crest of felling cost as much as a HoC in shards or anguish proofs. Problem solved. Same as any oddities in the game like that and say Aaru anvils. Make them purchaseable in game with vast amounts of materials. Could you buy them very rarely with rl money? Yes, but it's available via game currency as well.
downvote this kekw. i like certian buffs being equal for everyone avalibility and all it doesnt require someone to mega grind for it while others it would be equal to their normal grind times i like the idea that money really doesnt buy any advantages in the game. sure you have a few extra scrolls or a few extra dms maybe some boss remains but you dont get better odds that someone else does for paying.
It will take to be ascension 9999999999 you mean.
It can; fake location settlement takeovers or OT harassment of yesteryear are real examples.
nah it wont take all that much to damage cap you just gotta learn how to bof better and how to build for ss3 now. you only need a couple hundered ward like 300k max for most things and then you run pure attack setup with a polly y head piece and possibly some boots from polly y with beastfelled chest and a beguilled axe and a sgs
(For what I saw, gilga is quite strong, and may be best on mid+/high ang 2.0 contents like dungeons (and raids))
and someone using bots to fish or world farm or kill raids?
youre arguement is that because it doesnt effect your ability to play the game yourself that it shouldnt matter
yet people who bot dont effect anyone but its still bannable
I don't follow your logic
CoF aren't bannabale or even in the p2w category. Please stay on track.
your arguement is "does it effect your account if someone else pays for this"
does someone botting to farm more efficiently effect your accout?
Someone getting 15% extra opportunity for raid drops is far different from cheating or harassing other players.
Botting isn't CoF, your logic is is deliberately obtuse. Have a good day, this isn't a discussion.
Technically any botting, spoofing, etc affect's everyones accounts because leaderboards exist š¤·
Affects server performance too
botting is the equivalent to p2w
Indeed
the majority of the playerbase views p2w as kinda cheating
either of the things dont effect other people or thier account
You high?
but 1 of them is an unfair advantage
Both of them affect people lol
Obvious troll plz ignore
while the other that has been f2p is now becoming p2w and is considered unfair for people who dont spend money on the game
leaderboards shouldnt really mean anything to anyone because its a videogame boting doesnt directly effect your ability to play and by this guys logic of allowing cof to be p2w then botting shouldnt be bannable
that is the point im making
My mum 25 years ago told me to work hard at school so I could afford buying flairs and sprites in orna. Iām happy I did š„¹
if you wana make cof which was a f2p item p2w then why do we care about what some one else does to enjoy the game
So allowing people to bot doesn't affect me when someone can bot 24/7 and get everything faster etc and just slap around in PvP and reign on leaderboards? You sir are out of your mind. Botting affects everyone here as well as p2w items
thats the point im making dude
it effects people
not in a way that effects your account
but in a way that effects the playerbases speed
sir dro just doesnt understand that making cof p2w is a very very bad idea
Fish botting is the most profitable because of how the mats are priced. Go with 500 fish a day and enjoy free ALs. Yep it does affect people.
the entire time ive not been fighting for botting to be permitted but for cof to be free for everyone
It's not exclusively paid for... so your idea is flawed imho
My account is me š. My consensus is here that bots are cheating and unfair to everyone as well as p2w. If anyone thinks otherwise they are clueless and clearly not all there.
currently its in the paid path
you get 2 hrs for paying
vs my 1 hr for not paying
try again
So about those dragons
It has been in free and will be again after this shit show
odie this is in a roundabout way about the event
Theyāre dragging thatās for sure
I tried awhile ago. This should be its own discussion thread lol
has this thread talked anything about dragons these past few days 
I have a small question, why does yelbeghen drop a better monster tome when itās mainly meant for endgame players?
Why my dragons drop no staff? Why no anguish items from big dragon!?
most likely theyāll be 250 already right?
Agreed but it's great for higher ups to power level lowbies as well
At 225 and up
We definitely validate the feedback that perhaps crest of the felling should have equal numbers in the paid and free tracks. But, it will need to be a change for the next run of the event, given folk have made real life purchases as a direct result
All sides of the debate have been heard!
Code for (1) crest of felling : Back2Drags
I suppose, but I feel like compared to the other drops itās not that great to get for most people
Should players expect to see Crests of Felling in future paid archpath rewards? Just to set our expectations and put the topic to bed, since "what to do about the current archpath" is already a done deal.
Is there any downside to it existing?
An additional drop doesn't harm the other drops
Alright knight, I'll remind you in 4 months and 27 days about:
Ask Odie about the Crest of the Felling in the Wyrmhunt archpath before the next run
nono itās fine I just never thought about people going out of their way to farm the achievement lol
Iāve got a question⦠why does GF seems so low nowadays Odie.. god damn itās been 20+ dungeons out of which 12 with crest and not a single GF on 3 gear š„¹š„¹
unlucky
Multiple Gear doesn't affect gf chance (in case)
no but crest of dragons does
a curse from the anti-RNGesus
and having gf aura on every floor basicallyt does
Thank you for the gf tutorial, not really needed tho šš»
i only pointed out that the odds of gf should technically go up due to this
something with like probablity vs chance
I meant 3 gf piece have got each chance to roll
It would be nice to have the crest show how much it boosts gf chances. I've had better luck without it than with it
you cant double gf
first it rolls "should something godforge at all?" then it rolls "which piece, of possible pieces, should gf"
20*70 = 1400. Let's say.... Something around 1/3 to 1/2 are gf aura boss I guess, a bit more maybe. It's 700. That's unlucky, but on the other hand we tend to mention those unlucky run more than the time we gf 2 pieces on first dungeon so. Rng I guess, as overall it seems to work fine for others
Ah dang
I thought it was each item that could gf
I stand corrected thanks
Thatās why I thought it was very low
yep its 1 roll per floor should i, should i not
I thought I was smart trying to gf everything at the same time šāāļøšāāļø
Iāve been thinking that for 5 years rofl
i personally dont gf things solo
i tell my friend to carry me while i put on as many items as i can to gf
if i get lucky i get everything gf same dungeon
if im not lucky it takes him and i 400 dungeons just to see a single gf between the 2 of us
This. I think a definitive, official stance would help put playersā concerns to rest
Feel free to join Pop and I for a quick run to GF if you feel too. Some people on LB may have done shitty botting things but there are some legit you can join for runs ^^
i agree with this it would be frustrating if they do it again but at the end of the day theyll do what theyre gonna do reguardless
I do wanna say for the most part I appreciate this event
The new yel gear helps my summon builds tremendously and my main complaints as a GSA main, I hope to see some use of beithir or rework of some sort but besides that the event regardless is pretty fun
Ye i was joking about this part. It would be quite the irony if i was asking to force the players who have already adapted to the new requirements dance back and forth š
My point around SS and Gilga is not to let it be as is, but to make less bumpy adjustments. Yes i believe the new build is nice and can be even equal if not better to the old gilga but again, there seems to be some questions marks when we have again itemized towards CD and frenzy now exists.
What i didnt like was that i am forced to make a major build adjustment to lose all armour on THE armour class.
Being essentially "stranded" with 1/2 if not 1/3 of my previous efficiency im currently better off farming with Swangsong (making Swansong and similar AoE mage meganukes another questionable subject) until i can activate swash on what used to be a close to perfect minmaxxed no brain Bonk Bonk warrior char š
Cheers!
Could the Yelmogus Greatsword's offhand ability be replaced with Cleave please? Upward strike letting you attack every other turn with a chance of up to 2 targets really doesn't compare to the other weapons.
Yeah a CHANCE to hit a 2nd target is kind of a joke compared to brilliant lights 2. With bad rng it can take you 5 turns to kill a pack, and even with good rng it's 3 turns, when the mage just guaranteed clears in 1 turn.
Mages getting an improved BL2 staff, the premium AoE skill, that also doubles as a booster weapon while melees keep complaining about lack of AoE options is kind of funny
Yes we see the mage favoritism
I would like to see a full AOE clear for warrior too honestly
Like a full swing of some sort
Bro at this point I would legit be happy if they just made slice always hit 2 targets lol
I keep suggesting a dragon version of Envy for the melee weapons, we'll see if that agenda goes through š
(unlikely, but you never know)
My main argument is that even Dragon Envy would suck compared to BL2
That would be best case scenario probably. Would like to see at least SOME form of love for melee AOE though
U wanna see a class went against it's nature? š¤£
I mean I don't think not having viable AOE options defines that class's nature lmao
Personally I'm a GSA main, doesn't effect me, but warriors have gotten so much debuffs lately, they need some more viable builds then SS3 lmao
It's a 2 handed weapon so it would be a tradeoff anyway. Lose a bunch of ward in exchange for AOE. Seems fair
Gib melee better aoe
Difference between elementless full target vs arcane bound or hit 1+ is unbelievably, laughably large
I mean even if envy was just vanilla physical element it would be so much better than what we have now
Yet be still way worse of bl2 or swansong hybrid
Just in case, to share some perspective specific to Gilga : what I can see on mid/high mel tend to make me think Gilga may be top for this content currently.
I'd rather see the current event weapons improved tbh. The staffs are an amazing chase weapon for mage but the melee ones are like "cool its ymir brilliant feathers but with orn bonus", which isn't bad tbh but it's nowhere even close to as desirable as the new staves
I don't really see any way that Gilga would/could be better at Melancholy than Deity
Because you don t see mid high mel
That's exactly the same for ang1.0. People use to forget Gilga was on top (silently !) for ang 1.0 dungeons prior to the 2h update
That was with Chained Shield and CD
And, to add some thought, that's also one of the reason why I hate the ang 2.0 recent update : it's not seen much currently as it will just take time, but it was supposed to be - I guess - full AOE on lower mel as best for some classes, CS+col on gilga (if I summarize)
Now, with people having access to full AL for now loss, you ll just see people pushing as much as possible with full AOE just because of free access to AL
You said your issue was at high mel though, where players have access to full AL regardless
= good luck with balance topic and so on in like 3/4 months
Whatever the case I dont think anything melee has compares to the yel staff with bl2+boosts. Idc if gilga with als is good, as a melee (and rs) I feel frustrated
Simply none whatsoever
Honestly stopped playing the game at all. Maybe its a rs problem not a melee problem idk
Goudine, is your issue actually with Gilga/RS getting a better melee AoE than it has currently (but still worse than BL2), or is it with Anguish 2.0 as a whole and not related to this request?
That's not what I m saying (and what you said here is partly wrong too because of the shack change too). What I m saying is if you offer a way (unschack) allowing to benefit from all AL + if you don't clean the stupid AL cheese available, what was intended is just dead, and efficiency route will just be to push Al to keep aoe clean on highest ang possible, ans that's about it.
You're talking about content that the top 0.1% (if that) of players are pushing, I would rather content that the majority of people are going to see be balanced than the top of the top of meta play š¤·āāļø
Meanwhile summoner with yel gear 
It's absolutely linked Knight, as you can't separate those 2 topics
Doubt many will see the top 10% of players, hard to balance what was meant to be used as a limit breaker ( AL )
And top 1% in 1 month, top 10% in 2 months and so on. A system that doesn't show all his weakness in the first days doesn't mean it's a good system. Threads will just appear a bit later, as it - to me - can't work properly. My thought : you ll see (tbh, you see if you re not blind) first some dudes pushing for cheesable things to push AL even further, to prepare to trivialize content on the highest ang lvl possible. That's about it.
Adding a better melee AoE that is worse than BL2 does not push anything farther.
If someone wants to max out AoE right now all they need to do is HoC to Deity and use BL2
And you re again wrong
Sorry Knight
I m absolutely ok with aoe for melee, that's just fair and fine
Goudine, I think you're wrong, that was the point of that sentence refuting you saying that it is linked.
That's how a discussion works lol
Bl2 and greatstaff is absurdly strong, and in a shackles World it may be a good thing as it would allow full AOE on mid but not on high, and Deity would shine on it while others may shine on other things (like Gilga on CS+col on higher ang)
I am not trying to push the envelope on total player power further, I'm suggesting to expand the options below the top end.
Yeah sorry I agree with Knight. Allowing melee players to AOE worse than Deity is not pushing the top end
The alternative option would be nerfing BL2, and you're welcome to push that if you'd like.
I'm choosing not to throw gasoline on that fire
Again, I m totally fine with more melee aoe options, especially for RS. If Swan+bof seems promising, it's not fun imo that it may be the best option to have this weap (mag related) as best for rs ā¤ļø
Why deities try to keep everyone else down is a mystery. You guys are the top dogs at virtually all content⦠Werenāt most deities arguing ādonāt nerf deity, buff other classes insteadā
Now we try to make melee aoe a bit better (just removing arcane etc) and we already see āoh no gilga with hyper alās can push mel super up and be goodā
Exhausting
Really really close to quitting the game as rs, canāt imagine how gs feel (are there any left?)
I could, but no reason to do it as for now, AL solve issue. Yes I don't like Bl2 thing for now. They should reduce - imho - greatstaff stat to a Trev, and reduce a Trev. But again for now, it just doesn't matter much, as no one will run schackle on mel, so it's just a matter of how much Al you re ready to push
Are you refering to me?
I m all good with melee aoe
I m not good with current system
Bl2 is stupid is the current system
Melee aoe will be stupid too
Sorry I was just maybe misunderstanding bc I dont know how gilgas being good with cs at high anguish has much to do about two handed aoe skill parity
My bad
I may be on the side to change system and keep those aoe rather than keeping those aoe in the current system š«£
But yes, I absolutely and totally understand why RS now could feel š± when they saw the updated version of A Trev on the new event loot.
Yeah you came into this convo seemingly refuting the suggestion
So that's where the misunderstanding came from
System talk aside, give RS something that at least feel more RS, as it's a bit sad seing them swaning
Swanning? Bruh I'm still slicing
Reality is swanning is only possible with high alās for rs bc our crap magic. Literally most just slice or arcane envy
Hence why weāre super touchy about the aoe subject⦠you simply cant put deity aoe and rs in the same sentence
Since towers released my full AoE go to choice was magic dance / later swansong 
Bof swan seems really strong for at least low mel. Can't ping him as I don't know his discord name but Dano use it IIRC and @fleet sluice too with great results. Tho, it's absolutely fair to say it s probably ā¬ļø compared to Bl2 madness, and sad if the best aoe option for melee is not melee
So while most of us envy and get immuned all the mages are elementless nuking everything while getting resource boosts
And odie tells us we can just avidity through š. I want to quit. (Virtually have but cant get myself to delete app)
Also the reality is Gilga CS at least has the upside of being tanky AF, RS slicers are lucky to have 100k ward and can easily die on medium anguish on a bad pack
I ve never said and will never say it's the same. My point is :
- Bl2 is broken, especially in a system allowing keeping huge rewards for unschack content
- it would absolutely be fair to add RS melee aoe, and it would be as broken
- I would prefer to have another system, rather than what will become "SEE ! SEE MY BIG AL AND MY BIG UNSCHACK AOE"
So sorry if it seems I don't want aoe melee. It's again, absolutely understandable to feel š«£ as RS seing A Trev madness is now available on better version šš»
Been thinking of HoC to heretic honestly, every event seems to drop me tons of mage gear and little to no RS gear anyway but I just love RS
Short term perspective : yes, keep bl2, add some for melee
Long term perspective : this is not healthy imho (both)
Would be fine imho if the system translate into something like :
- those melee/mage aoe are great for low/mid ang, and that's where some classes would shine
- semi aoe would shine on other classes on higher ang
For now, as you can push those AOE on higher ang with AL rush on unschack, I don t see it as healthy.
But for short-mid term perspective, yes, give AOE melee would be fun/fair šš»
Sorry for always being annoying (= to be me š
) with long term things and system, it doesn't mean I don't understand RS concerns, those are absolutely fair šš»
Thanks for the talk
What about seing slice (as to me it really sounds like a RS like skill) able to instant cast twice : one as in front* attack, the other from behind, like the RS sneaking behind ? A quick "SWASH SWASH" animation on screen if it means something
Sounds decent. I was already saying making slice always hit 2 targets would be an improvement over only a chance, but your version sounds a lot more fleshed out
Please, call it Battle Pass. It is nothing less. As in other games where monetization is needed, either to continue operations or on investors demand.
I do not like it either. Somehow money must flow. Alternatives?
It would be fun, imho, if you add :
- it hits twice no matter what
- it can be 1 or 2 target for each hit
- it has higher chance to hit 2 rather than 1
A doble slice : RS hit in front first and hit again sneaking from behind. May be linked to celestial passive ? Idk
It would look awesome as animation (two quick waves of big crit)
@eternal harbor ?
Does it makes some sense to you ?
Doesn't mean it needed to be In form of aoe weapon, the class passives don't support conventional dps style
Requesting new aoe Melee weapon for rs makes more sense however
I've seen some pretty gnarly 2hand Gursa's going full glass canon crit/collateral. It's not "the meta" but it's still a decent build that could benefit from an aoe 2hander
It's not the meta because it is not comparable to other class (I'm talking for horde dungeon btw)
Just like RS isn't comparable to other classes in horde dungeons?
You know corvus recently got critical poise right?, that's huge boost for rs horde dungeons, adding elementless aoe weapon would make the class even stronger
Yes I'm well aware and I've been abusing the hell out of it for endless. It still lacks the AOE capabilty that magic based classes have, again purely because of BL2
I was just refuting the point that Gilga couldn't benefit from a 2hand aoe weapon
Gilga would surely benefitted but not much, dps would still very low compared to other classes
I think there is a big problem in the orna community where a lot of people seem to think there's only 2 viable builds. Gursa does not have low dps. Is it as good as SS3? No, but it still clears a good chunk of content. We should be encouraging MORE build variety, not pigeonholing everyone into 2 builds.
Arrowstorm 2?
People push min max builds not fun builds that's the difference
Yeah IK but there's the meta builds, viable builds, and not viable builds. People seem to forget the viable builds and assume that if it's not meta it's not viable
I'd agree
Like I've recently started using magic chakram build for raiding
Because I got bored of qc Ultima and Ultima strikes in agony
I don't see corvus being as good as beoH/dAra in anguished dungeons, even with melee BL2 equivalent. For anguished BGs, RS corvus has too low turn 1 dmg and It takes too many turns to redline and db2 (even with mammoth, it is not consistent enough). Bad RNG on floor 1 = wipe.
For unthemed horde, it would probably be decent, but still - buffing phase takes longer than for other meta AOE builds, so it's less time efficient.
RSC doesnt need to be a good anguish runner, it has it's place as top 2 endless and that's fine
Agreed corvus turn 1 dmg is low yes but could be pumped via al & anguished gear, takes 1 extra turn buffing phase, playing rs is risky after all I'm not surprised people still choose beoh/deity
Yeah. That's why I think melee classes deserve better 2-h AoE weapon skills. It's not gonna make them the best at AoE grinding out of a sudden. Just reasonably viable
For the purposes of making sure this thread is as easy to analyze later on for Wyrmhunt feedback - I may lightly ask that we don't turn it into a balance discussion thread please.
We'll be keeping these event threads going forward so we can easily parse event specific feedback
Cheers!
Balance regarding AOE weapons is directly related to the event as the event introduces a new best in slot AOE weapon for the classes that were already overperforming from an AOE standpoint, while neglecting the classes that were underperforming
Doble slice for RS + reducing extra turn from DoF/BoF + reduced m2 on bl2 =
Rs doble slice : strength : avidity benefit feels like a real bonus if you reduce DoF/BoF extra turn chance on horde + better viability of BoF build compared to others. Weakness : not always fully aoe
BL2 build on other classes : strength : always full AOE. Weakness : have to build a bit more mag + can't hope anymore for that much extra turn if DoF extra turn chance is tuned down on horde content (= you take more hits = you have to deal with more build "issues" than currently)
Those kind of things would be fair imho, and keep some difference between RS and Bl2 classes builds
100% support this idea. Not ss4, but something like ground slam for some kind of non-crit AoE
Either that or just give yelmogus GS a relevant skill
Or, if we really want to keep the defend for 1 turn, make upward strike hit up to all targets like ravage
yes, but...
We can probably just say that the melee yel weapons are a bit of a letdown. Without comparing melee to mage, compare melee pre-event to melee post-event. How much changes for RS or gilga?
Be cool if the element wasnt just physical. And was a dragon element like aglovale is arcane
But agree.
I think the tower event, economy, and boss drop rates are sweet!
10/10 event for me
Physical will always be a disappointment because itāll always be compared to mageās elementless. I agree the event would have been the perfect choice to add a dragon flavored variant
I mean tbf you can't hit something with an item and it be element less because physical damage. Elementless is magic
I think to balance it tho elementless should have an immunity set of enemies
Like physical has immunes
Elementless also has innate stun chance, does phys have any innate proc?
Magic swords have existed for how many ages in media. Just look at D&D, magic weapons bypass resistances to typical melee damage types (slashing, bludgeoning etc). I donāt think melee classes should suffer for lore reasons, especially when thereās many ways to write around that
It's a skill in the game magic sword and several other weapons and they deal physical damage as well afaik
The weapons themselves are great, the thinblade is basically a ymir brilliant feathers on steroids. The letdown is the abilities. Also why should we not compare mage to melee when mage/hybrid can clear content 2-3x faster just by way of a single weapon ability? Either the weapon ability is too strong or melee should receive a similar ability to balance it out. The element is fine, a physical AOE would be worse than elementless sure, but at least let us hit 5 enemies instead of 1 with a chance of hitting 2. I'm not asking to be as good as or better than mage, I'm just asking not to be orders of magnitude worse.
But thiefs has avidity and gilga has collateral damage, and if i remember correctly, bl2 has super low penetration, so in high anguish levels it become partially useless
"But thiefs have avidity" Ok, so we get a 30% chance (maximum) to act twice. This just means we have a 30% chance to have 2 CHANCES to hit twice. This still means that absolute best rng we hit 4 targets (almost never happens, but is nice when it does) or worst rng we still hit 1 target. Mage hits 5 targets every turn
Seriously, run some horde dungeons solo as a RS with slice and then run some as deity with BL2, the difference is staggeringly large
I second this. There's already plenty of swords in the game that have magical abilities in whatever mythology they came from or were inspired from. Warriors have mana as well. I dont think it's too hard to believe that a giant sword crafted from the remains of the strongest dragon we've ever seen (a dragon TITAN) wouldn't have some magical stuff going on with it. It's a video game anyway, we should be having fun with the gear we have available to us.
we're playing a game where a black cat led by a guy dressed like a candy corn can cast a nuke powerful enough to oneshot the literal world ender (jorm) so I don't think realism is really a key factor here
same game where you take 0 damage from ultima (the most powerful spell canonically?) and bleed to death on the same turn
I think making a greatsword hit multiple enemies is not that egregious
I literally hit people with a bow lol
Horizontal Slash 3 with Celestial Greatbow, like what
why should we not compare mage to melee
because it's hard to make the true comparison accounting for defenses, different event content, anguish, gradations of gearing
because a lot of players aren't flexible in their class choice and will play their class regardless of what other classes can accomplish
because ultimately it's distracting from getting changes made to the gear, as seen in the ~hundred posts above
I'd recommend https://discord.com/channels/448527960056791051/1388102487210459146 for class v. class comparisons, and focus in this thread on just making sure that (for a given class) that the event gear is worth farming for and that the event difficulty is right.
If they changed the skills to Slice 2 for the thinblade, which is just slice that always hits 2 targets, and Cleave 2 for the greatblade which again would just be cleave that always hits 2 targets, because upward strike is just bad no matter how you look at it, it would make them great chase weapons. As it stands now they're decent base weapons that are being let down by their abilities and hitting 2 targets instead of 1+ chance would be a massive improvement to the melee AOE problem in and of itself without taking away from the power of BL2.
I also like Knight's suggestion of a Dragon element version of Envy for the event weapons, but fear that may be asking for too much.
It feels wrong that, for a pure warrior (gilga and gherc), agathodaemon hammer feels stronger than the end boss' weapon for warriors
Especially when yel is like a super titan lol
And ymir is just a regular boss
Let's be clear about two things lol:
- The Agathodaemon hammer is better, it's not good
- Ymir is like the highest HP non-Titan boss in the game. It was a big deal in it's day
There's a strong argument that the hammer is the worst item Ymir can drop š
I'm not refuting that the warrior weapon could use an improvement (I've even brought it up in the ORN chat, so hopefully something happens š¤ )
I just wanted to mention that
I could argue that is now ymir beithir staff, max dmg I can get beithir to do fully buffed with T.Buffs and perma, was 40k, pretty sure every other item in it's list can out perform that
Yes, agatho hammer is not good. Its just one of the top weapons a pure warrior can kind of reliably get in terms of a native (?) pseudo-aoe skill. Ybf is so much better its hard to even see both of them as the same category of items (weapon)
It has niche uses, the extra ward damage from the hammer when paired with RS extra ward damage and Assassin extra ward damage and defense debuffs goes pretty hard
RIP Beithir Heretic Blood Pact 2023-2023
Does dorado have bonus dmg to ward?
No
No base RS
Ohh
The hammer can't be equipped by base RS
Base rs cant use agatho hammer i think
Think people still use beithir for duo bloodpacting? Maybe I'm wrong though, regardless the summon hits less than some T7 summons in our arsenal, also as a solo bloodpact, no one in a million years is touching that staff š„
Maybe I did use it on dorado then, I've definitely used it before
Just needs a slight tweak
Also yel GS boosts frenzy, which lasts for 5 turns and burns tons of ward, but has a 2 turn skill
Oh nvm I'm stupid, just checked my gear and I was mixing it up with Finesse's shotel which also does damage to ward
His thinblade has bonus to full aoe but it comes with slice
Yel's melees are a bit weird
Makes me wonder how hard a Gursa Assassin with the hammer could go though
I feel like the abilities on the melee weapons weren't fully thought out and were just slapped on with whatever the corresponding armor sets had
Thankyou all for your consideration on the weapon offhand abilities for this event!! I had recently made alts for all the classes and gotten them to T10. And with the newish 2 handed abilities, it was bugging me how slow the new Gilga was compared to all the other classes. So I was VERY upset when I saw how cool the new event weapons were for everyone except for Gilga. Even summoners got a fun farming weapon!
I feel like Yelbeghen's weapons should be just below celestial weapons in terms of power before anguish boosting considering how much effort is needed to be put in for a chance at something
Duo bloodpacting is awfull idea. The issue was that you cant use other players summons for bloodpacting anymore.
That is not correct. You can only increase pact effectiveness for your own summons, but otherwise duo bloodpacting still works fine.
And bloodpacting is not worth to run if you cant use pact boosters.
You think so?
Basicly any.
Bloodpact without pact% requires awfull als. Full magic ups and beo hydrus basicly
I have currently 36 ALs and it takes around 4 turns to reach the damage cap. I really don't know which other duo strategy could be better š¤·
My eos hits harder than this on duo 
I played duo towerfall pre-nerf and switched to BP after the nerf. Or is Eos for some reason better than Prometheus for duo towerfall? š¤
OK, but in terms of damage it is probably towerfall plus gorynych?
Or vritra, zaltys, lindworm ?
Yeah, so 1 for weakness, 1 for towerfall
My buddy usually does use lindy so
But anyway, great that duo raiding is still possible with different builds. That is the part I always liked most about the game.
If you enjoy it its fine but not very effective later imo.
We are currently ang11 for raids. Maybe later it will become worse, but until now it's works fine. But then I keep the duo towerfall with Eos in mind š
Scary moment
How do you deal so much damage yourself as BeoA ?
ALs aren't that high and the buffs are great but usually M1 is the problem, Swansong doesn't have a great M1... I'm really surprised
M1 doesn't seem much of an issue on ang2.0 tbh. Endless results with ang on, dmg from low pen skills, bug ? Who knows !
Half of the messages on our discord today is about key issues.
And seing more people on other places going for alt is just š
As a sidenote i really like this event's loop. Its harder and towers feel refreshing š
The log adds up the total amount done to the group. He's not actually doing 350k in one hit
With full buffs i deal 190-200+k dmg per mob
So I'm 22 Yelb kills in. One single 2H staff at famed, a few random pieces of lego armor, no ornates. Statistically I'm probably well within the norms with these results, but this feels pretty bad given the time taken for each instance of challenging him.
I'm going to keep grinding it because I'm an idiot, but I can see myself getting burnt out on this event.
22 yelb kills, but each kill drops 2, so 44. Thats a lot of chances for something good. Imo bad rng
Pretty average rng imo, you could easily go 44 kills with nothing good. Nothing good meaning no staff for a lot of people myself included. And considering how much effort they are to farm that's a recipe for burnout
I'm hesitant to say "give yelb better rates or more drops" because it's not like his gear should just be given out... but I also do not want to burn out on a game I enjoy.
Comparing it against raids, you can generally spam normal event raids or build up a lot of scrolls to summon event super raids and spam those... but this is a forced tower climb per attempt.
Yeah it's a big lift for sure. We're 1/5th of the way through the month/through the event. I'm getting a few ornates trickling in (25 codex kills for me so far) and it's going to be hard to keep up the pace but I think it's doable to end up with a set of ornates by the end.
Certainly glad Yel drops 2x drops š I leave it to NF to see if they're getting enough engagement or if they need to increase drops in some way.
Add an adornment for those of us who got spooned š
But HOW ?! 
He's using a normal AoE setup, just as BeoA. It's literally the same thing a Beo/BeoH would run, just no hybrid monster passive.
Oh, and he's also running a great mediation follower and aaru robe. Kind of required to get those numbers.
I literally did that to try, but I barely go higher than 20-30k
okay forgot 2x Trev charm
stoopid I am
but you have to sacrifice 1-2 turns to have enough damage to deal, one more if you face Bashe/Ymir hordes to set the Ward
I will try BeoO, it have Hybrid Monster and Dragon immunity, should be better even if you don't have 30% double pet cast
Jump over to the ultimate beo guide thread, I'll show you what I can pull together for this as well. It's just a tad off topic here.
yup, mb I was just too surprised to see high numbers from the BeoA itself š
I know it's been brought up before but any chance we can get a beithir summon rework or retool during this event or will that come another time.
11/10 patch notes
Alright, let's take a small break and see you on "nerf RS" thread in about 15 minutes
Jk, enjoy
I'm so ready for everyone to be mad that it's better on BeoH.
If there's ever a serious "Nerf-RS" thread that isn't about PvP then that'll be a world first
dw abyss will hoc into rs in 100 years and then everyone's gonna jump on him
Yeah if Abyss HoCs RS then Odie probably screwed something up 
yeah he only plays meta classes lol
Thank you Odie ā¤ļø
out of sheer boredom maybe
I am ..... without a doupt happy about having a second dual element weapons
just need to start doing towers and get a good one
but event is still a bit fucked
if you grind 200 yels and you want a thinblade
assume 2 thinblades drop every yel (impossible)
you still have a 13.5% chance to not get a single ornate thinblade (thinlbade is used here as an example, applies to every other item)
i think those levels of grind should give you a near statistical certainty of getting at least one ornate of every kind, and getting your entire progression shafted because you were unlucky just sucks ass
i can't name another event where you're basically forced to gamble for bis, even with inhuman amounts of grinding (mostly applicable to hoa, but orna too if you don't aggro towers outside of vision range + if you don't move around)
I was expecting some kind of new celestial event weapon that you farm to craft a garantied result
Agreed on your sentiment about the stats. Goes hand in hand with my earlier complaining about the time input per attempt too because you would 100% crash out of this game if you put in that time and got no usable item out of it.
it's crazy honestly, as a newer player (hoa) i've been able to brute force bis every event so far (and thankfully i did, one event i didn't brute force, finesse i got fully shafted on katana/gs)
and i don't know why wyrmhunt of all events got more content (probably because older players already had 100000 ornate jocs? i assume that was the intent)
but the implementation is lacking
now im juggling
ymir massacre
progressing normally
towers
everything else
Thankfully finesse gear is on fool as well, but yeah I understand that comparison. Still lacking a second ornate epee.
oh boy i also have a problem with fool + scruggs lol
once a year for basically every desirable item (fool) + presents (basically mandatory for archalch)
The Fool doesn't have any unique drops aside from Vulcan items iirc
It's just a single pinata boss of good loot from the rest of the year
I don't think the "ornate or bust" event fomo is particularly worse this time around than previous times with FSC, pumpkin legs, finesse weapons, etc.
It takes more time per attempt but not fundamentally different.
which hyper accels your prog
- summoning scrolls which is crazy to think
Early on, yeah. I guess it depends if you view Orna as a long term game or not
Every event repeats, most twice or more
fool is only 3 days in april no?
and winter whatever is december only
Yes, but like I just said The Fool only drops other events' items
i've come to terms with pumpkinless at this rate, completely forgot that was an item
but at such an efficient rate
scrolls, finesse, whatever else
no point in summoning in avalon if you already have fool
The point of summoning Avalon stuff is if The Fool didn't give you good Avalon stuff
(unless arisen ava gear, which is eclipsed by pumpkinless in all slots except for head
And then if you still don't get good avalon stuff, the event will be back
so waiting a year
For Avalon it's twice a year + The Fool but yeah
That's how Orna has always worked
It took me three years to get an Ornate Arisen Hel's Garb š
idk maybe it was just ignorance when i played 4+ years ago
but i don't remember event locking being this bad
whatever, can't change much now lol
4+ years ago events were only once per year, never twice
same with als and whatnot (flashback jeffles
If you missed Surtr in July you'd be waiting until next July
oh ok that's wholesome
same with sisters?
Well, Arisen Morrigan was given a 1% chance to spawn from scrolls shortly after her first run
But for showing up in kingdoms yeah. One year between showings
In terms of pure odds agreed, I'm just stuck on the much higher input per attempt with heads > tower run > boss being so much slower and time consuming.
Trying to estimate how much slower.
Per Yel, it's like 15-20(?) minutes of horde boss dungeons followed by a 5-10(?) minute yel tower.
Then since he's double drop the input time is halved; equivalent to something like 10 minutes per chance of raid items.
Comparing to hallowed (killing select world mobs + craft scroll, pretty quick), fey jorm (some number of kraids + wrbs + scroll farm time), finesse (just scroll farm time), hippo (killing select world mobs + craft scroll). Just focusing on Finesse, it's like 5? scrolls per finesse, which is to say like ~2 UwUs per finesse, so like 5 minutes per chance of raid items or so.
I think it's definitely slower but not like an order of magnitude slower. š¤·āāļø
Hence me saying that if NF needs to make it more rewarding, that "2x" raid drop rate could be raised to 3x or 4x or something to reduce the amount of time that players need to spend per chance of raid drops. Or it's just not a problem as-is.
All I know is that if I gather up more than 10 dungeons with a way vessel, my old phone goes from full to 30% battery 
idk im playing basically the same during wyrm and jorm events
i have 1500 fjorm scrolls
go figure
hippo, i played even less with garbage gear, 380 scrolls
It's maybe because players are used to easy way to farm some events. This one is not hard imho, it just doesn't allow same madness as in some particular events. Not sure the fomo is worst here, I tend to think it's the opposite, when you compare to spaming thousands raids in a few days
I think this event has a good rate for a late game event, reminds me of the old days of needing a few rounds to get the best possible loot. I'd prefer if more events had this cadence for the 'late-game' portion of them
I will change my opinion to this if I get a good weapon š
And some of those events appearing again more often for some quick events surprises šš»š¤š»
With the change of regular horde dungeons from 3 keys to 2 keys are boss hordes also cheaper?
Not sure if itās a multiplier situation or a set price thing with multiple modifiers
I believe so. Would be 15->10 key cost.
Ah, multiplier then by the sounds of it. Bless. Itās such a breath of fresh air for devs to be so responsive to players
Also, the event mobs are still diluted because of Sumner event. Once it's only dragons in regular dungeons, a key should be easier to farm.
That is true, though I've kind of found some fun in getting mass aspects.
There's a great deal of pleasure knowing I'll never need fleshy or great aspects again
I had thought the same thing, but as it turns out walking 20k steps a day goes through them like nothing lol
The bug is fixed! Yel gear is dropping anguished
I wish I had seen this 30 seconds before I tagged 2 more at Torment 4 
Sadly it wasn't retroactive.
and in 15 minutes you'll be glad that you did go torment 4 because we all know ornates are a myth
Awesome change to the weapons š Now I just hope I can get one, 40 kills and all I've got is a XP tome
Someone in HOA has like only ornate tomes lmao, like 60 yel kills in, I felt bad for them ( I've killed yel 8 times no ornates )
Naw that extra +0.03 ornate chance I get is gonna be the difference just watch 
I've been running karmic ornate the whole time just in case, even though I assume it works like sphinx tails and doesn't work on raids
Yel (and all tower titans) are considered bosses so things like karmic ornate and sphinx tails do actually work on them
Wow so I'm just super unlucky then š¢ Well I got 3 ornate JOC so far at least, consolation prize
and nary a word was uttered
Question
do I need to max my luck for that tower dragon boss or his 2x drops are garantied?
i got 3 queued up and I am trying to figure my loadout for him
His drops are not guaranteed but as far as we know luck won't help since he's a titan
I'm pretty sure I've been receiving 2x of each piece every run, however the heads seem to vary from 1-2
But to be fair I'm running them with dowsing rod, great dowsing rod and vulcans brew up so if luck does affect it that could play a role
It may just be dragon heads that aren't guaranteed, auto-dismantle makes counting a pain
If luck did influence drops though, iirc you'd get 2 of each dragon head always with max luck, and we know that's not the case
It'll be another few hours for my towers to come of cooldown to check maybe someone else can confirm
did not know titans were not affected by luck
titan catboi tail works for ornate chances?
Yes, as much as it works on anything else (not much)
How dare you slander the tails... I might get an extra third of an ornate jewel of creation because of them.
If you kill 10,000 Ymir with two tails, that is roughly accurate
I regret not noting what my kill count was at the start of the event.
10,000 Ymir with max luck is an 85% drop rate for JoCs, so 8,500 JoCs
Without two tails that'll average 42.5 Ornates (1/200 chance)
With two tails that'll average 42.9 Ornates (1/198 chance)
oh lol so the anguish guild 1% bonus is useless?
and with presents you get enough from archalch to get 1 al which saves you from death in a few runs making the total ornate rate higher
Hey, that bonus is great once you get 10+ of them.
Sphinx tails in every slot
i don't understand why it would be 1/200 instead 1/100 since % are PER CENT not, PER TWO CENT
because fuck you specifically
In Orna sometiimes the "%" symbol is just decoration
yeah
Similar to pet act
got to love magic numbers
Not useless, a .01% chance is still a .01% chance
Fun fact: The 0.01% chance seen in Anguish is actually the same 1% chance seen on the Sphinx tail
Just with added zeros in front of it
The zeroes don't mean anything though
Like the % sign
consistency what's that
it comes down to math, for example if you get +1% drop rate buff
and that item default drop rate 0.5%
that +1% buff will make that item drop rate to be 0.5% + 1%(current drop rate) = 0.505%
unless that 1% is whole number but i dont think so
No, directly from Odie, a "1%" buff literally makes the 1/200 ornate chance into 1/199. And two of them make it 1/198
6 crying souls of the damned
I think that's an appropriate reaction to learning how it works
so 1% increase = about 0.5% drop rate increate then
Yes
it all come down from default drop rate value + 1%
odie just show a simple answer 1/200 > 1/199
but who care, it quite a small number
Now, we just need luck added to the new weapons. š
I think the new weapons are pretty powerful already now lmao
God damn why are the heads forfeitable, just wasted 11 agathodaemon heads. At least it's not many but still frustrating
had same issue
Lol I've seen someone throw away over 100 heads quite unfortunate-
I usually don't forfeit till the event is over
My inventory was full was trying to clear up space to reduce lag
Must have overlooked them while clicking on LITERALLY thousands of items, because nothing stacks
I don't think key items should be forfeitable, but maybe that's just me
This was me during the first day š¤£, 40 heads gone
I think that is and has been the beauty of the gear chase in orna. It isnt a guarantee. Took me 600 Hyperions to get the ornate gear I wanted, and if you do the math on the star and moon drops that is a lot more intensive then this event
Lol sorry to bring this back up. I thought it was today
Carry on
it's a pretty important topic
it isn't a guarantee, but i don't think the rates should be that trash
say for hyperions, at least you can trade with other players/grind a shit ton
It's 100 Yelbeghen to hit drop rate for any single ornate
(if he drops two items every time, which I've been told he does)
yel you're basically capped
he doesn't always drop 2 every kill
my suspicion is that he rolls like the raid famed table (90%)
It's possible. We never figured out titan drop mechanics and Odie did just throw a wrench into them with the two drops
i've been killing with 400% luck and not every kill gives 2 drops per item
Luck doesn't influence titans (normally)
it does pretty sure
or it might have been floors?
Per Odie, it's just floors
but yeah, yel is definitely affected by luck?
i didn't take any ss before i equipped 2 concords, but this is another player
That's why I've always been saying Titans aren't normally affected by luck but Yel could be different. š
illiteracy runs in my blood
But he probably didn't need luck
best to just in case
One screenshot doesn't really prove anything but I don't know if anyone has been tracking any serious data
i don't think anyone is willing to sac their drops lol
Has anyone here been running Yelbeghen with autodismantle off and still hasn't dismantled anything?
pretty sure everyone has dismantle exotics off esp for yel
oh ok yeah
i can provide a few ss
Screw that I've been autodismantling every non-legendary
1.5k ymir kc
i refuse to dismantle anything
I'm on Samson's good side
samson will suffer from my hand
This event solves all possible Pure Draconite ascension blocks for the next 6-12 months
yeah that's for after the event
KC?
Same drop mechanics
Some of the ORN has been petitioning Odie to let keys be used after the event
HoA really needs it
that'll cause hella burnout from grinding
I need to go out and pick up some towers, but I'll add up your drops when I get back unless someone else would like to do it first
Just need a count of each item to get drop chances
60 should be enough for an estimate given the amount of drops
note that a few kills were done luckless
so idk if that'll skew anything
Might, might not. Still no guarantee luck works ĀÆ_(ć)_/ĀÆ
because 73 greatstaves, 60 kc??
ofc there's ones with different quals, but that is nowhere near 2x per kill
maybe im not the best candidate then
my suggestion previously to my hoa kd (might be too strong, just theorycrafting):
make a yel summon that's literally the same thing, solo only
at end of event, all unused keys become the summon
after climbing a tower and killing yel, you get the drops as normal + a 50% chance at the yel summon
so it incentivizes players to continue grinding towers during the event
and allows for more grindy players to not just lose it all for no reason
make a yel summon
ā¼ļø
oh fuck
I think he means raid-like version
yeah, that
but solo only so people can't just stack it
- death = lose
essentially the goal is to provide an incentive to climb towers during the event
but not make all the hard work players put into the event completely obsolete
@hidden mulch what class were these Yels killed with?
dara
Oh, interesting, I was going to guess GS
The drop quantities look like GS but it was just the way the drops rolled I guess
Since you see more items that you can equip, but Deity sees equal of everything so it doesn't matter
Or maybe Aethric drops always favor GS since it's what most people play
As a GS main, I'd like to say 90% of endgame players refuse to touch the class in HOA lmao
And killing 60 yel by this time not as a 250 with AL, is painfully slow
I got about 20 under my belt now have yet to see ornate š„
It's okay though I can settle for famed š„šŖ
That was just a joke, the main point seems to be that Yel averages around 1.3-1.4 drops per kill
I've seen an unlucky fella about 90 yel kills and STILL only ornate tomes, they are max level š¤£š so the tomes don't do anything for him, I'm thinking maybe the yel tomes should give stats/other things as well
Would've been cool to see an actual good accessory from yel that can be used in builds too
Like immunity to drakeblights, or the ability to apply elemental blights, or even like avidity% with some stats
Arisen Ymir vritra charm
Have it increase apex fill rate, mana flask fill rate, collateral chance/damage, avidity, summon and follower power! Just like Yel is a combination of all the dragons, the tome contains inspiring stories of heroes of all the classes!
Could we please get a head exchange in the monumental guild?
Eg.
Exchange any 3 heads for 1 trophy.
Exchange a trophy for 1 head of your choice?
Can we do something for drake's blood as well?, thousands in my inventory š¤£
You can use it to remove drakeblight
There's no point removing drakeblight when they apply it every turn. You either live with it or run ymir charm lol
I mean.... Yeah even then there's still a ton left and now vritra charm gives you immunity to drakeblight too
Maybe add it to some potions recipe or crafting š
It's been really helpful in the Yelbeghen fight to remove the drakeblight from chests lol
First time I've used it in years I think
I play Realmshifter I don't know what that means
I'm wearing two immunity accessory and an immunity offland lol
fancy way of saying dursa
but with less stats
do you not go luck
or is it like mmh/stockings
No because I also utilize autodismantle
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