#Two-Handed Weapon Patch Discussion
1476 messages · Page 2 of 2 (latest)
94-6 on my first round of data collecting
But I was playing RS, with a base 5% crit chance. Let me test on GS
85-15 on GS, that must have been some crazy RNG. I’ll do the opposite test, see if I get any non-crits while having 95% base crit rate
200/200 crits at 95% crit chance, so 5% it’s at least 5%
good to know
200/200 at 94% crit chance as well.
Immediately got a miss at 93
I’ll keep testing 94% later, but Id still bet on 5% since I don’t think we have skills with 6% crit chance
Likely 5%, but we have 4% and 8% skills so its not impossible 🤔
Will upward strike 1/2 get a face lift before the two handed changes ship on the 4th?
Will cleave/slice/crush still not respect the weapon enchantment of the weapon and always be physical?
This is the most disappointing one imo. Means you can’t trust them to farm event dungeons because of mons like the AGG
It is a weird interaction. No other physical skill in the game can ignore the element the weapon is enchanted by
Atleast cd and avidity and efalacious counteract that to some extent
Beo and deities will have some problem
Do they struggle to clear content that these skills work with? I haven’t seen horde be an issue for deities
That's how physical tagged skills work like Lunge and Perfect Shot. My cold enchanted YBF gets immuned by Training Cactus which is immune to cold.
No like specially in regards to physical only aoe skills like cleave and slice
*No other used end game skill for end game content
Anyone know Envy M1?
Cleave is 1.8
Slice is 2.4
If I’m not mistaken
You don't use perfect shot?
I don’t understand what you are saying? Are you saying : Beo and dieity need to have another physical specific aoe clear content in addition to their other options?
Not in my end game anguish builds. Maybe in a horde carry if I cant trust someone to use stun dart? Mostly I just use stun dar cause I want to use a skill with more pen then perfect shot
No like they won't be the best users of cleave/slice that's all
Yes I agree. All classes will have a hard time with physical only skill. Beo and deity arent singled out as the only ones that are affected
Well they have vesta and swansong
I just don’t understand. Are you asking for them to be better than other classes at using this skill?
I think is 1, I will test it later
Thanks 🫡
I checked the upward strike skill and the defend skill is interesting. It is hard to come up with apples to apples comparison for the damage reduction. It seems like the wall amnity doesn’t improve the defense stance? Can anyone else confirm that?
Also only hitting 1 foe is sad to see when you take a turn to wind up.
The damage does feel very nice at anguish 21
That seems odd. I know something about the defending mechanic was changed because of beo bastion cheese, but I'm not sure what. I also feel like if the defending mechanic is strong enough, semiaoe might not even be needed. It could make a really good anguish raiding build with fey gear.
I just tested upward strike 2 a bit. Maybe ok for raiding, but i really dislike it for horde clearing, especially since youre open to debuffs for one turn and may not even hit more than 1 target
Two-handed Weapons update is releasing on February 4th according to the February events video. #game-announcements message
Got a non crit at 94%, so 5% it is
My OHB(Covyn's Great Scythe
) still has Upward Strike as a skill instead of Aglostrike II
Hey! Can you test brilliant lights 2 again if possible
If it stays that way it will be the meta xd
Since you don't even have all buffs
I guess is a good meta since is event locked weapon
And low as fugg m1 too
Yeah multistrikes
Looking very good, i bet you can just waltz through the dragons event with it costa
So not good for anguish, but maybe a good second chance "oh %$!*" button for heretic in pvp
Yeah youll probably get zeroed out by cockatrices in high ang 😂
I highly doubt it. The damage above is with no less than 4 rounds of buffs (MM, Snotra, two casts of bloodloss or bloodloss and mana seep)
With fewer buffs you would have less than 1/6 the power. I am probably high ballin' it too
It is very good for dungeons. Meta there for sure if using corvus, as in the image
Last we heard @dense lion only had a level 1 normal quality staff I think? (confirm?)
So if that's what a bad staff can do a quality staff should be much more capable
Lvl 1 staff
I certainly see potential. Maybe also in towers.
Not only the staff is bad but the wielder too lol
I wonder if it's better or worse than Swansong for Realmshifters
Is Swansong one of those "uses the best of your att or mag" abilities? Or is it mag-based?
Swansong is definitely better for rs
Because trevs is mage only 🫠
Swansong is hybrid that uses magic buffs
Uses both to calculate dmg but its boosted by mag buffs only
It's hybrid like Verse
I see. Like Lusus Naturae or yeah, Verse
But there's an amity to make every skill hybrid...
I legit have a Realmshifter Dorado AV2 build and a Windtamer shield build. It's super janky but magic can be forced 😆
I just don't know the stats on Brilliant Lights II. I don't think I'll have a good guesstimate until Tuesday when the patch goes to live
Wont a. Gandring be the best choice? It crits, its entirely att based and since it hits everyone it will proc aviditiy like craycray
I said I have an AV2 and Windtamer shield build, I didn't come here to make the best choices
that's the spirit!
Fair but i was referring to swansong lol
Arcane only vs typeless damage
Gandring will be higher damage but there are a lot of arcane immune monsters
Ah, but unlike the Swansong the Arisen Trev Archistaff is actually only able to be equipped by mages.
So that meme dream is dead
Aww ty!
Love ur profile pic, a true picture of what looks like the goodest of bois
He was a handful, and amongst all those things also a very good boi
The advantage that mages will always have over Melee classes is the elementless spells
Ive used windtamer as gilga to farm jocs in the past weeks. Feels like im forcing my gilga to act as a mage and that sucks. Thats why id Love upward strike 2 to have no windup. Mages have a huge advantage here. They can hit 3 targets with the shield (thus can use celestial weapons) or they can just use the new vestas. Meanwhile melees are stuck with a 2 turn up-to-3 skill
Plus what @rocky terrace just said. Vestas (and swansong) are elementless and they criiittttt
out of the loop here: isn't sweep still the wyrmhunting meta?
I still use dragon element sweep
I use the shield out of necessity. Never really considered it an "advantage"
And Gandring has the worst stats out of the 3 weapons from arisen mammon
AV4 is definitely going to be an improvement over Windtamer Shield, I think. It comes with its challenges though. 400 mana per cast is no small amount.
1 recharge amity will 100% nullify this
Maybe. Though I can't really one-shot things at full mana
As per usual, it is a precarious balancing act with blue-lining
Go beo
(AL 75 in HoA)
Jk lol
It really seems like Gilga and Realmshifter, but Realm in particular, got the short end of the stick here. Seeing how our choice is between an arcane skill with M1 = 1 or a skill that trades 35% of our attack for 65% of our base 0 mag.
I doubt either will better than sweep for higher anguish horde. Arcane isn't horrible for boss but Arisen Gandering's lack of ward is for higher anguished runs.
Do either of those not include Selene's hands though?
Eh, You don't use Arisen Gandring or Sweep in anguish Tbh, but I agree that Arisen Gandring doesn't have good stats
I sweep anguish 50
Swansong could very well be better still. Just won't be gaining as much penetration other classes are here.
Stats and how many buffs do u use??
Overall excited to play around with it and think it'll be an improvement over current AoE options. Just in comparison to Mag based and Hybrid based classes our options lack in multiple aspects.
Att ↑ + ↑↑, Gunnr, zerk I + II
AL 150 btw
whats your avg dungeon time with that setup if you know?
Typical clear is just over 2 min and a clean run can be sub 2 min.
I have a variant that uses Lynx Lab for hard modes but it's less dex and ward. The biggest drawback to be however is RNG from Zerk II from weapon proc. Requires much more attention. Where as the above build is very consistent / mindless.
Hold up - so you already do the most difficult content with a build that clears the entire screen? Then what's the problem?
Do you end up just CS-ing zerks?
Basic attack is better at that point
Riposte III to supplement ward turns and chance at t.att ↑ or CS if there's a 2nd target still standing / bigger HP zerks like A. Mammon.
I was speaking on behalf Realm's (Gilga too though their base mag will help some) in general. From a perspective comparing what is gained by all the classes with this update.
We're getting spec-less AoE like everyone else but gaining penetration from increased M1 on an AoE skill has huge implications on anguish Horde.
I suspect this will be a "we'll have to agree to disagree" stopping point, but I cannot fathom a balance update that gives everyone something positive. Unlike most things, balance is a 0-sum game.
Unless you are saying that the two-handed weapon fixes themselves are not as beneficial to all classes. Maybe! For me the above still applies but I admit my position is shakier there.
My understanding has always been that Odie perfers mage classes to have access to better AoE than melee
That's what I was trying to say. Update is welcomed improvement for Realms still that I'm excited for. The benefit is much less so compared mage and hybrid classes though. If that's a balance decision I'd be surprised.
Yeah, I recall that statement when sweep was added.
In the Patreon part of the beta there were no melee full AoE offhand abilities
Envy was added for the open beta
I thought the current state of things was that mage skills were the best AoE. Also that hybrid classes had the best penetration via Selene hands. So an update that further that gapped doesn't seem necessary from a balance perspective is all.
Where does the penetration comment come from btw? Swansong in beta has pretty awful penetration
And (from my understanding) so does Brilliant Lights
😲
Blessed be for whoever lobbied for that then.
👋 lol
I thought Konq stated it was on par with verse I.
I don't think he did. Swansong in the live game is slightly worse than Verse 1. In beta it's tuned down even further
Well, that very well may be what I'm missing.
I also seen people refer to Brilliant Lights as low pen compared to Swansong.
I don't have an Arisen Trev Archistaff so I can do zero Brilliant Lights testing
So same as envy
If this is the case, the M1 would be 1
Envy is M1=1.1
I'm gonna just crawl away now... carry on y'all.
There's not a huge difference between 1 and 1.1, lol
It's ok
Brilliant Lights does have the advantage of being typeless I think
how many turns is bl2?
1
yeah, to my surprise and despite its name, brilliant lights is not Holy
and maybe just remove element from envy / add another skill at some point without element
i guess its more of slamming lights at your opponent
My entire pitch to Odie for Envy was "please make it AoE, the Gandring is a bad weapon and Arcane and low M1 make it balanced"
It's just "magic broken lightbulb"
magic exploding lightbulbs
'ere you go
It does have a cool animation
main reason i like it is cuz it hits multiple times so it looks cooler heh
The thing about melee AoE is we need to tailor element to each dungeon type to optimize. I'd also accept a physical element skill since it's probably the best for overall coverage. If avoiding tailoring our element is intended.
Envy absolutely slaps in Underworld Portals at least
My hot-take: we are arguing about magic or melee users having it better when in reality neither has good, spec-less, entire battlefied AoE. Only hybrid classes do in Swansong. We should stand united instead of divided!
Actually if other classes aren't getting someone M1 increase to AoE compared to realm I pretty much withdraw any criticism. I'll let my desires remain though, a boy can dream 😄.
Actual magic classes will just have Despair XD
Swansong is not terrible in Heretic, but it isn't great either
Imo, hybrid has been way too heavily favored with skills/gear, partially leading the dominance of Deity and BeoH
Probably about as good as it is in RS (completely uninformed opinion)
I do remember people asking how to play hybrid and the answer used to be "don't", but we've swung too far the other direction
You have slightly more attack than we do magic, but roughly yeah.
Though it benefiting from the same buffs as magic players already use is a slight advantage
that is fair
I don't shoot myself in the foot using Snotra
well, not more than usual XD
That's more of a already acknowledged issue with Selene Hands more so then hybrid classes though
Selene Hands don't come into the equation here, by virtue of us talking about a 2H weapon that cannot use that adornment
This is about how Swansong, the skill, is a hybrid skill. Meaning it is one of those that uses both your att and mag for damage calculations
So if you only have att or mag, you will deal way less damage than someone that has roughly balanced stats for both
RS and Heretic will be worse users of that offhand ability thus
Does that make sense?
Swansong just adds to the pile of hybrid toys that benefit hybrid classes best
Selene hands were one of the things that started that issue in the first place
So they're worth mentioning
For sure. In the sense of us being able to say "too far gone in X direction".
I was just trying to say that my comment on hybrid users having the actual best access to spec-less AoE is not taking Selene Hands into account
I haven't been able to test that. It seems decent.
That's why I wasn't including mage in my points.
Arcane isn't horrible for Boss and I was speaking specifically to anguish horde. Which most likely you'll be running boss dungeons for.
Right
I think only Kraken and Fallen Gilga are immune, ignoring event mobs
Fallen Gilga can occassionally decide to ruin your day, but it is rare
Immortal Lord is resistant but has low HP
there's other who are resistant that shouldnt be an issue most of the time
Right, but one can then swap to, say, GS4 and just finish it off, right?
oh yeah, Racul
so not bad but definitely worse than dragon 🤔
Id rather take my chance against Gilga then Beo
# of immunes is more an efficiency thing really.
Nidhoggs could swing me into preferring arcane
Current preference is physical obviously.
Realm and Heretic are also gaining our crit passives don't forget.
I didn't check it thoroughly but fairly lowered from live
I suppose I can check now real quick
I think it might be M1=2.2
Wow
So yeah, Mage's will be able to 1-shot zerks via AoE. Realm's avidity is a big plus though when there's guaranteed misses, 2nd chances and immunes.
Qatvana isnt the highest ward either.
The highest penetration skill coming out of this is Slice
Not full AoE, but worth mentioning
M1=2.4
Yeah but not true AoE
I see those as options with effect ward change will have on CS.
I'll be looking at slice + ravage for towers without a doubt.
I almost wonder if Ravage and Brilliant Lights were meant to be equivalent
Non-criting chance to hit extra targets vs true AoE that crits
If it wasn't so low M1 you might be able to get away with horde dungeon ravage stacking Parting Remark and Avidity
Both niche weapon from raid nobody cares about though
Stacking parting remark + advitity is how I run ang 25 horde currently
And towers for that matter
Using Envy with 30% avidity, parting remark, slash physical skill does really well for me in beta
The extra targets from ravage is what intrigues me but I'm afraid M1 will make it less viable for anguished towers.
How does it feel in norms though?
Awful
Although idk if Milky was talking about Slash or Envy since he said both
Running horde boss with Envy didn't feel great due to the sheer amount of immunities
Do you have a good swansong?
I have a 192% swansong
Probably not then, I think
Gotcha
Swansong will be better in towers I think
Feral Claws are more interesting on RS with high attack and low magic
Actually on second thought, if you have the spare wolf's blood you might as well godforge it while the Dragons event is going on
Yeah, I think windtamer shield would probably be better for Deity. Less targets but can be used with Selene Hands.
Also valid advice
I'm not going to spend on it if I won't use
Yeah true, old reliable Windtamer is still very very good
Wolf blood's availability is going to increase greatly in a couple days
I mean i have 24k to spend but...
I mean, I have a tendency to over MF / DF / GF things through out my Orna career. So ¯\(◉‿◉)/¯
I mean, how can you really test something before GFing a high % one?
I'm with you there because I already had DFed Arisen Feral Claws
And prior to this update that was pointless
i did this on a pair cause they are perfect and that reason was valid for me on 2/5/2022 when they dropped
and now here i am almost 3years later to the date with a small pay off 😂
📈
Upward strike 1/2 is so close to a great skill for builds. Can either hit two as the floor. And a low chance for more? Hitting 1 or missing the one attack after two turns feels very bad
semi-serious answer: Fomor gear?
Stacking chances raise the floor chance of 2+ targets. An entire set might even make it significant while also increasing damage.
Somewhere in the middle so that you don't crumple to a magical sneeze
I don't think it buffs dmg for skills that only have a chance to hit additional targets. Only true AoE that targets everyone.
I believe it is the opposite, actually hahaha
but I could be wrong. I haven't tested that gear at all
Can Upward Strike just get to 1 turn? No use in defending with huge axe (soaking statuses and crap) it needs to cleave enemies.
Did anyone manage to see how the rhada greatsword was looking with this update? I didn't get the chance to
For me personally it worked well. Everyone would die in 1 hit and if they had an immunity, avidity/parting remark would give me another turn and I would just use slash on them and they die.
A lot of the time, as the immune still counts as a crit, the Ai thinks it’s been hit and would prioritise ward skills, not always but more often than not with fallen Gilga. I don’t run anguish
Super unoptimised run with vanilla realmy/BoF and level 3 gandring
Fallen Gilga love's 1st turn buffing and I love them for it, especially in endless 😁
Have you given Realm Corvous a go? I imagine maintaining crit chain should be pretty reliable when AoEing. You could use perfect shot for the single mob clean-ups.
Doesn't look like it changed
Unfortunate, maybe someday I'll find a reason to use it.
When crit poise was 100% loved it. Now that it’s 97% I don’t think it’s worth it with the loss of avidity
I see, crit chain bonus seems nice. I do be loving me them turns though. Thanks for sharing!
It does not look like arisen gandring got a ward boost, max is 20 currently?
Anyone tested slice?
Yeah, quite a few people
Btw, is crush not as good as slice or cleave? Haven't seen anyone test that
Hmm, ok
it could be good if ward on enemies gets scaled in ang 2
Is the update tomorrow??,
I wanted to highlight the poor stats of Arisen Gandring despite having very low ward (comparing it to the other two weapons, it is noticeable that it is worse)
||and that Covyn's Great Scythe still does not have Aglostrike II like the OHB
||
I don't think it's finalised, since some thing still need to be adjusted besides what you mentioned, i.e. Arisen manablades( magic weapon but get a physical skill )
Unless the studio intentionally make it a trash
They said in the newsletter video it's dropping tomorrow on the 4th
Okay...so we know there's always something trash in a patch, even they are rare
There's plenty of options tbh. Can't get em all even though I wish they touched those too
I just wish the 2H ability would make sense. Doesn't even have to be really good.
At least Slice is better than Doublecut (what they have right now)
I'm sure there'll be future adjustments after it goes live if something is obviously off / wrong. They also like to see the numbers from a bigger sample for some things.
🤣
Could be handy when fromorian warrior even rolls around.
Gandering is pretty meh, it'll be ok in regular horde for some dungeons. If you take into account we're gaining the ability to utilize BoF's attack passive Swansong should be able to provide higher penetration than sweep without its higher M1 being taken into account. It'll also have bigger M2 multipliers via crit, and it's freaking elementless damage (one build to rule them all). It'll be much better than sweep I think but less damage than envy. How much damage you do doesn't matter as long as it's enough.
Exactly! I am sure Odie will continue the work to make more than 2 option (swangsong, feather) good... otherwise what was the point of that rework?
Also the feather weapon one with Slice, I can't wait to have it live, it will make my dungeons much faster.
cue discordant Termina town music
not sure when the patch is happening but I have definitely eagerly waited this update on 2H more than any other patch last year in orna... I fully hope I can chain much faster dungeons this way and not get bored like I do with CS right now with all the 2 by 2 kill on a 4 mob wave 😄
Envy all the way
For gilga envy is good atleast in non anguish
Ah I see, I am Deity 😉
I used to be, then I had to face the truth... Deity is simply better for almost everything. Oh well, gotta play the meta not to be frustated 😛
And endless on Gilga.. UH... lol
make Gilga endless with orns gear doable to floor 400 witout 200AL and I switch back 😛
Gotta play what you enjoy games are supposed to be fun afterall 
true
On another note about Slice, did anybody try let's say anguish 30 with Slice? Is it working for horde then? or we encounter some issues? (with DUrsa?)
Slice works for Anguish 50
Managed ang50 with gursa but its very dependant on luck
Irl luck
How does slice stack against cleave? I have a ~180 crook and wondering if it's better over feathers for medium anguish party play
I tried searching for comparisons but searching in a thread is a nightmare
TLDR slice is better than cleave
Better m1 from what knight said
Darn... I wonder if it's still worth it with the petrify immunity on the early floors. But, with all the slots feathers has for goat eyes maybe that's enough
Gorgon’s eyes right?
Yeah, goat eyes are just for Son of Odin (
)
Maybe cleave weapons (since most are hybrid I think) are a bit better for beoH exclusively than weapons with slice? 🤔
I think there's a solid chance of that tbh.
At least they're definitely more of an option with Hybrid Monster 3 in play
Hmmm
All Cleave weapons are hybrid
Actually, at this point is it just the Crook and Flail and the Regalia?
Can't test since I don't have any of them 😔
Yeah, it is. Aglovale got the cool new Aglostrike (also a hybrid weapon, so even better on BeoH)
Pure stats are better on regalia but it has that no pet bonus
While crook and flail has some nice immunities and that chance for t.all 1
All 3 of the weapons have cool/interesting extra bonuses aside from their stats
I think some people have been underestimating them
Yeah, I'm just wondering if the stat difference can make up for less useful bonuses for beoH on the regalia
thanks for your answers on slice guys, sorry my brain got delayed when reading all the chats xD
I'll test slice on my lower al (relative to most people here) beoH mirror in anguish again
Tested on my 30 al beoH mirror with slice on ang 35, biggest issue is the the godforge aura floors if all bosses are 100k hp plus I think
Died against 2x mammon
My amity was 5% ward absorb + 40% crit dmg
Good damagewise youd say?
It's okay, definitely not usable in towers as beoH though
(At my al)
which was 30
whats your unbuffed T1 damage?
Actually, this was in ang 35
Lemme check on 0 ang
It was 80k ish with buffs in ang 35 boss horde
it was quite usable for me though in towers
Is it worth for you to use double travelian accessory for that 2h boost? for damage?
Let me check
46k crits is v useable
very
I'm dying quite a bit for anguish, maybe 46k is good in towers?
is this with 40% crit amity ?
I'm quite out of touch with player dmg numbers
Yes
oh
46k T1 no buffs is solid for low ang towers
55-58k with 2x trev charms
and that's hitting 3+ mobs for 58k ea?
I'm disappointed, I was expecting a bigger boost from accessories
at 1 t att 2 100k+ can be expected in towers
not bad but you miss those immune access
2 mobs max, slice hits 1 extra at most
Yeah, beoH pretty much needs those
I don't understand why we don't have a 'target all' instead of just 1 more target like swangsong
anyway
i thought it was hitting 3-4 
envy is target all
Yeah but Envy is not on my Feather 199% 😛
160k with buffs in 0 anguish, I was hitting like 70k ish with buffs in 35 anguish
gursa will be solid
I don't have mine upgraded in mirror yet, will test on beoH for live (upgrading mine now)
What weapon have Envy anyway? Gandring? and...
they are not full of ward or stats I guess...
that's it
gandring and a.gandring
I don't see any reason to use ybf on beoH for now
use swansong with av4
well, not everybody has got Swansong and also that would be great to make some unique from events be useful
right now they are all superseded by ascension weapons and some niche ones like swansong which is VERY rare if not the rarest
My messages aren't going through on pc but for beoH, might as well just use storming tempest, av4 or swansong I think
i mean slice isn't bad
Will have to test envy and maybe ravage
Unless you have pretty good als
But there's better options then imop
My messages didn't go through for some reason
Finally went through lol
is slice affected by weapon enchant or no?
word
Lol
I realised that maybe I was doing too little damage since threaten from ortanite golem reduces your dmg, but this is a bit rough
I think putting crit in armor and mortars in the weapon itself will net you way more dmg
The 2h damage mortars?
Ooo golduck might be on to something
And assuming I put full 2h dmg mortars in it, beoH will have 24% crit rate with 32% 2h bonus. Needing 51% crit rate from armour minimum for guaranteed crits.
Won't the -att stat from armour crit adorns be too much of an issue?
I can try removing a few and adding wyrm's song into the mix I think
May be better, you can try it out in beta first so i dont end up ruining your main account 😂
Also mortars have 1% crit
So youll have 19% crit on ybf
Maybe 20?
Yeah, this is all in beta for now, I'm way too conservative with my resources in live 
Ybf has base crit chance? I forgot
Yes, 4% i think
Hmm
So beoH will have 28% crit rate with full 2h mortar ybf
Still a bit too low imo
I might be wrong though tbh
Switch it up a bit, put some feroc too
The damage increase is sweet
But im biased because my armor already had a bunch of bristles in it
cd
This is what I’ve got
No ward build with gandring
Should do roughly 80k-100k damage per target which is great for non anguish
With buffs I assume?
Or without?
Absolutely with
I just realised that I don't have any in my inventory, can't be assed to do moondrop raids in beta, will see if I already have some in other gear
With buffs, att ^, ^^, Zerk 1, Thrud
redlined ?
Nope
oh
Ends up being pretty safe with def/res^, ^^
That's pretty good
I'm using gunnr so that can be a bit scary for me
Yeah as the gandring has horrible ward, there’s no point in building towards it, so I just went towards the def/res route. It’s kinda nice being able to tank realmstrikes and sortie crit
Farewell homies, no longer a beta thread 😭
Aglovale got cleave according to the announcement lol
I don’t see it live 😭
X2
hoa got an announcement
tfw it's going to take 30 minutes to readorn ymir with the server lag lol
any mod (cc @eternal grotto @stray wharf) want to do the honors? thread has graduated 🎓
it was an honor 
o7
Chained Shield's exclusive dominance for melee classes has officially ended.
We have said yes to Cleave. (and Slice, and Ravage, and...)
Well, I would rather say... we have said yes to swansong... and then CS or Slice actually feels kinda the same if you can only hit one more target
Upward strike and crush will be the best obviously 
(My name on this server was "Say Yes to Cleave" before it was "Please Fix RPS")
methinks Odie wrote the patch notes before he made the change of adding aglostrike 2 😆
Amazing
Just ran through a dungeon. It was great. Tanked a 4k hit from a berserk heretic
well at least we can give feedback with live data 😛
its now live beta thread