#The Hallowed Event Discussion Thread
1443 messages · Page 2 of 2 (latest)
Ok so about an hour of rift break and this is how my mob farm looks like (killed every mob I saw and when I didn't see a single one, party reset trick, rinse and repeat)
looks like noise with average around 40
At first I thought this event is great, but now that every time I open an inn I hear knock knock trick or treat who are you, I'm a ghost, I'm a little ghost 🎶 in my head, I changed my mind. I'm gonna need some breaks
I just do towers
No joke same thing was happening to me.
i got 10 mats from a trick or treat inn
this is awesome
like 10 Cores from a single treat , yum yum
Any hope for improving access to witches? I'm struggling to get enough of them, have over 100 each of the world farmable mats and 3 refined sugar lol
I know that they supposedly upped the ability to get treats from inns, but I think I’m at 78 or 79% tricked in the last two days and since the beginning, I would say I’m at about 90% tricked. This is not one or two this is roughly 112 inns that I’ve been to.
Ideally the solution would be to let us trade any material 1 for 1 for any other material.
that would leave us with the potential to be a dungeon-only event, which was deemed unwanted
I don't think 1:1 trading would be a very fun solution as it makes it irrelevant what you're farming - I feel like part of the fun of the event is the different trick or treaters you have to track down
I did notice that witches seem to appear very infrequently in riftbreaks, making their spawn rate more in line with the other mobs could help. I'm not sure what else would help make witches a bit easier to farm though
what if you have to trade them one by one with a click and hold button
I clearly don't have the same % of trick. It has maybe been updated with yesterday update. On my side, inns rewards seems fine (I would even say more than fine)
Anecdotally, I only got tricked once out of like 10 inns. Obviously not enough to be statistically significant on its own but sounds like that's a general trend, possibly
It didn't track the % on my side but it felt like 3 trick for 10 inns average today, will track it tommorow for some more accurate data if needed
So, after some more hours of world farming, I’m pretty confident stating this: undeads are far rarer than vampire and mummy in world farm (easily a 4:1 ratio at the very least). I assume this is related to them having a “Rare” rarity, while the other 2 are tagged as “Common”
My proposal would be changing them to Common to ensure spawn parity between all 3 of the overworld monsters, so as not to cause an inevitable mat imbalance
They seem to be rarer in riftbreaks as well (I’m assuming rarity comes into play there as well), but I haven’t completed enough of them to be able to state that clearly
Other than this detail, the event feels so much better now, and has been a very enjoyable experience overall
I’ll likely make the others common at some point. fwiw rarity is not used by Riftbreaks
Appreciate that. I assumed that was the case for riftbreaks since skeletons and ghosts seemed pretty common there, despite having the Rare tag
From pure ~20f tower yushhhhh
the change to the towers to have so many event-battles is so nice!, i actually enjoy way more the event-battles than avoiding dragon, beowulf with 3 fey and immortal lords, maybe there needs to be some tower mob refresher :x ... please :B?
👀
That was part of the last event adjustment, #game-announcements message
and agreed those are nice
Update: I know you're probably wondering what took me so long to come around since I'm fairly confident you designed this event with me in mind. Today the enjoyment level surpassed last year.
It took me a little while to find my groove and create my strategies, but as someone who spends more time in inns than 95% of the others, and as one who made a recommendation for the inns to be utilized in this event, this is awesome. Pure enjoyment all the way when I visit an inn. Even when I'm greeted by a ghost, I let out a little Aaaa! I'm pretty sure this whole event is supposed to be played with 1 HP anyway.
This is definitely better than last year, and I'm sure worse than next year. Thanks for thinking of me.
I feel this. I'll let you know what I work out on the witch/sugar this weekend. Make sure you go to every inn you can.
Yeah no kidding! Feels like it's practically the best way to get sugar
The few rewards from inns I’ve gotten is good, but I got tricked 4 more time in a row on the way home today
Endless was pretty fun last night. The Hallowed monsters have a wonderful assortment of materials.
Normal horde dungeons should get you plenty of sugar
honestly 50 floor towers are pretty balanced
dried oak is somehow my lowest qty of the 6, and my play style is pretty dungeon heavy
and currently its to the skies
I'm pretty good at queuing up my f50 towers and letting them time out
that too is a skill i have
I'm getting one witch in a t11 hoard dungeon. I'm not understanding the reason it's a 4 mat but I'll keep trying till it works.
i am also very good at farming raid scrolls and never using them
i did a solo t5 horde and got like 4-5 witches
Just rng, my last dungeon had way more witches then any other event mob
With fomor going on monuments seem a bit of a bust for hallowed scroll farming
Which is unfortunate when I have 3 monuments and no non themed dungeons at work
Just tried a bunch of tiers of hoards including t5. Still one witch per. RnG is wild.
T11 will always be your best bet, event monsters are tier agnostic, so you just want the highest number of opponents
Crafted 54 scrolls so far, but these ghosts are eluding me I swear
I've been trying to focus on targeting my mat shortfalls in riftbreaks, kind of been working
Here's my mats, mainly been doing RBs, picking off some mobs in the overworld, and working through some towers. I don't really care for normal horde dungeons but I've only been getting like 0-2 witches per 25 floors which feels a bit low. Are you guys getting more in your horde dungeons?
I haven't kept close track but it feels like I average at least one event mob per floor, the "problem" is that there are so many.
There's what, 8 from hallowed in dungeons and for now we also get buggane there.
I'm okay with having that many as long as they're dropping mats, and ss/vss drop keys which is always nice
The same problem with the witch.
I can't seem to land more than one witch per hoard . You're not alone.
Explanation here: #1290720457078870148 message
Kinda glad my material farm discussion allowed to have the metric and conversation seperate and clear
I will try to do thoses going forward
Did my first Riftbreak today (the first which wasn't like 10 Km away)
I didn't had problems with witches on my own.
Ghosts, on other hand, seems to be really "shortprint" and spawns very little, here
Fair point
is there any difference in appearence between Scary Skeletons, Very Scary Skeletons and the (useless) Skeletons that i dont know? ^^
Where do I find the hollowed blades?
@serene dawn mean that? https://orna.guide/items?show=853
Collection of data and guides for the mobile game Orna
Kingdom Raid ^^
Would it be too much to ask for a special screen clear move for world lol
just like hit it and it just wipes all the mobs on the screen that’s only visible with view distance.
Is that too much? Give it like a huge cool down of like idk 10-15 mins. Or it charges depending on the amount of mobs killed
Hi guys. What's the most efficient way to farm scroll mats? Did few riftbreaks, some towers and dungeons and got kinda less than expected amount of mats...
how do you guys get witches to spawn? i rarely get them even in a riftbreak.
Ive been doing rift hoard dungeons and towers and im at 70 scrolls so far
Like how many approximately you did
Way to many about 13 per hour and during cooldown i was jumping in towers
Picked up a rift on the way to work and on the way home
What tier you dung are you doing?
T11
worst thing of all that time and effort put into that is, that you maybe could not even get an legendary of the item you want. ^^
Thats why my plan is too try and get over 500 scrolls by the end of the month took me 530 rhadas to get a decent ornate spiked shield im determined to get his armor
holy sh*t 😄
Also its work time so it aint that bad tomorrow is gonna be my first day off during the event so imma see what i can do in 5 or so hours
I work for a call center so my hands are free most of the day lol
Considering the event population is split between world and dungeon spawns, I would be inclined for trades withing theses categories, so that if you have an imbalance of one dungeon mob or 1 world mob you can rebalance it while staying in the same pool of means of acquisition
I m a dungeon enjoyer, but I would be disapointed seing this kind of thing happening, as I really like having something not completely duable via dungeons. That being said, on my way to public transport to have fun playing the game and collecting datas about inns ! 😁
what do you mean? you prefer having 2 of the 3 dungeons mats being much higher than the other one and having no control over your ability to get that specific material over the 2 you have in abundance for no reason?
I m fine with the fix we ll have for the spawn difference on riftbreak 🙂 and I don't want the event to be duable via spamming dungeons only
Same
That was my whole point
Being able to trade DUNGEON ONLY with DUNGEON ONLY
Being able to trade WORLD ONLY with WORLD ONLY
Oh then I missunderstood sorry 🙂
I know english is not my first language but surely it was clear I did not mean mixing the two
All good, my english is trash.
But you can send another SS with arrows everywhere just to be sure I get it right (joking)
French Canadian and French from France having to fight over word meaning in English, the things the british crown did to us
Still feel bad every year on 25th October, Azincourt memory 😢
Ok…another 11 inns…only 3 treats…8 tricks…still at 75% ugh
113 inns : 41 tricks / 34 event mats inns / 38 "others" (regular mats + shrines).
When I include other days….im still at 70% negative over 150 inns….
It's a seed. Doesn't mean that 50% of the ones you open.
Will do some more tomorrow, but it looks like it may be around same odds for tricks/évent mats inns/"other" (regular mats and shrines ?
I've gone 16 in a row with no trick. It's just a preset outcome.
You mean tricks inns will remains tricks inns ?
Then may be nice to include a reset in case it's not already there (there may be a weekly reset tho)
Nah
Seed like memory hunt ones ?
Probably like 1,000 preset seeds with 500 being ghosts and 500 holding rewards. They roll each day. Not that, but like that.
What is your sample size ? Could you share results like I did some messages ago in case you tracked those
To know if it's worth it that I keep tracking mine
There was this #1290724870853886044 message
I open over 100 Inns a day. I'll pay closer attention, but I'll say it feels very balanced.
I m wondering if he is refering to 50% chance to get tricked, or just same chance of trick compared to event mats inns
What would the difference be?
Because if it's a pure 50% trick, it means it's not a 50% event mats, as there are also non event mats and shrines.
It may be something like 33/33/33
I got ya
⬆️ and this sample is too small but it tend to makes me think it could be 33/33/33
Yeah 50% tricked. Definitely not the other 50 event mats. I think the event mats are slightly higher than half of the other though. It's a lot of event mats when it's a successful knock.
Dang fat fingers
Yes I agree about the last part definitely
I'll start tracking
But I'm also still questing. There's a lot happening in each inn for me.
Nice, will go for 100+ more tomorrow then so we can add our results for better sample size
I'm sure Odie will also chime in on this for us.
Guys definitely can't say hey I did 10 knocks and 7 were ghosts so it's 70%. A much larger sample is required as there's a lot more inns in their area contributing to the outcome they are not visiting.
Not so sure. He s probably just waiting for us to start our inns trip to change odds 10 times while we re collecting datas 😁
I'm sure it's one of his favorite hobbies
Calculate this suckers
It’s more than 50%, but only because getting Hide from an Inn should be considered a trick 
Rifts are still got less witch spawns than anything else, was the adjustment already made?
I've a theory : all monsters with pumpkin candy bags are in reality children who just disguised for halloween. That's why they're so weak and why we got confused when we slaughter them. Also why they can only trick or treat !
We're monsters !
In the rift, witch spawns are minimal or non-existent.
Same, read odie write he'll make adjustments if i remember correctly.
But seems like thats still in the works
Yes, I read that he made changes regarding the witch. But I didn't notice that it worked.
He Said: he will(!) make. So i think we have to wait 😦
someone mentioned using 'a party reset trick' buit i have no idea what it is
Changing the party your in refreshes mob spawns
If you're not at the location, like you have the RB in your queue it's even easier to just leave the riftbreak and join again from your queue.
Yo I tell my wife they're kids dressed up and we've been tasked with volley 3ing them all
Get off my lawn kids
A better method than swapping parties as that uses up all your invites: Kill all the mobs, leave the riftbreak, click the kingdom tab, exit your kingdom, go back to the rift break, click the kingdom tab, exit your kingdom, and voila. New set of events mobs.
No cool down on leaving and entering the rift so it's super fast.
Could we allow inns to be accessed by wayvessel please? I don't feel that the odds of getting anything once a day per inn and once an hour per wayvessel would be game breaking. If the inn items reset every hour also I would understand the block.
The new Vulcan monument only had two Halloween event mob battles for a total of 4 possible mats. Seemed tighter than last week.
When you say tighter than last week, are you also meaning since before the Autumna event started? This is only the 6th/7th day of the event and Autumna started on the 3rd.
Autumna is fine, only saw a few of them too. It just seemed that the monuments would hold more Halloween mobs than a single hoard dungeon.
I thought I saw a comment about the idea of implementing a mat exchange. With a response that they didn't want event to done solely in dungeons. I can't seem to find it now though. Has the been any other discussions regarding. I don't see why there couldn't be two separate exchanges for the 3 world mats + 3 dungeon mats.
It happenned on the weekend and yeah, same page as you, I have a metric lack of sugar, but that conversation mostly happenned on the weekend where Odie and the team gets to enjoy life
I have faith in Odie fixing the witch spawn this week and the metrics will dictate if we get a trade or not
but yeah, we have no control over our ability to farm a specific mob in the pool of 3, for dungeons and world, so It makes sense to be able to trade into thoses pools to rebalance what ever the game decides to imbalance
Yep, exactly
I get we can put in the effort to balance mats in RBs. It'll come at a bit if an efficiency loss though. Extra effort and penalties to fix a problem that's in no way my fault isn't too exciting either though.
In addition to witch theres the undead spawn being much lower in world as well.
Some people can't hunt and farm RBs as readily as others too. So it'd just be nice to be able to rebalance after fixed to into place and move forward.
Ty for the response. The post I remember seeing, I thought, had a reply from an Oddie or NF representative. Was curious if my suggestion had already been made and it had by you.
yeah I made it to Odie earlier but it was not really a conversation. Considering the witch spawn fix was comming there was no point pressing him for more untill they get data on how the spawn rebalancing fixes things
Is refined sugar really rare or am i just really unlucky? i’ve done like 5 full dungeons and haven’t found one yet lol
there is a spawn issue waiting to be fixed this week
it is already known by Odie
For vis: #1290720457078870148 message
Also making the undead Common, pretty please 🙏
To people who are mostly farming via towers, what's your bottleneck? Mine seems to be cores
Sugar too, and i only farm through towers
+1
That might just be the luck of what shows up in the tower batches, honestly
Maybe. But it feel they also have less chances to loot sugar
Probably just a feeling
guys I am not sure if it is normal that there is only 1 or 2 mobs spawning in a party dungeon.
I understood duingeons have been nerfed but that is a very low rate
party dungeons are nerfed specificly
you get more in solo mode
It feels like witches got a boost today. More testing required. But it seems like I'm seeing four at a time in rifts instead of two.
They are not respawning as fast as the others though
I understand the logic behind the decision, but it still feels like they should be a three mat instead of a four mat.
Eh, you can craft almost 200 scrolls,its good enough, I think the Devs did a good job of improving the event while keeping it not so easy, if you don't participate in Towers/World/Riftbreaks, you can't craft anything, but if you participate in Towers/World/Riftbreaks then it's kind of easy (depending on how much you farm too), and the rarity of the drops from the raid was reduced to famed.
Friendly reminder that just because someone grinds hard for an event does not mean it is balanced or good. See Amorri burnout of yesteryear
Correct. What you have is good enough doesn't address the needs of more casual players, not to mention I've been chasing the witch to achieve that. It doesn't matter, it's been addressed now.
So now that the spawn rates seem to be good enough for the community, should we talk about gear?
Like how OHB and Aglovale are super cool but not at all usable in the current Orna landscape 😥
World farming still has the undead imbalance. Any chance we could have them changed to common so that people that enjoy world farming without riftbreaks aren’t permanently capped on rotten leaves?
I'm casual now and can get 40 scrolls in one week(inns and towers), I would make more but I dont have enough fragments of the core, the best way to farm right now are inns
My first response was about you telling someone they were fine cause they “farmed 200 scrolls”
In general it is best to talk about economies or rates of acquisitions and not volume. As the first is more likely to be a holistic approach then the second
IDC how you farm tbh. Or anyone. But it important if you see outliers to report them. IE which spawns in rifts changed today due to convos around the mob rate
I'm not sure how much could/should be done a piecemeal basis. Celestial nerf would certainly help without touching OHB/Aglovale. Zwei, GUrsa, Trev 2hand effects could probably be better in a more general "2hand v. 1hand" topic. ||It feels like we're perpetually waiting on this though.||
Sticking good 2hand abilities on all 2handers in general is a powerful separator for them. Assuming their stats aren't way out of whack (compare with e.g. 5selenehand celaxe 1hander), it seems like one of the best reasons to use 2handers could be just getting access to otherwise unreachable skills. Swansong kinda does this but they all could/should do this.
Giving OHB something that guaranteed Doom would be unique (fun build-around with assassin stuff in pvp/pve), giving Aglovale a high damage Arcane skill (matching its t.arcane^^ proc) similarly. Thematic, unique... good things.
Cleave 
Agree with the above, OHB and aglovale are sort of exceptions though because of the negative ward.
Even if all of the above was implemented tomorrow, they are probably still not practical in an environment where survivability is directly tied to ward.
I don't think this means we just slap a bunch of ward on them either, cause that is lame. But give them a serious (like 10k) HP buff or something and suddenly they have a use in towers
I think I didn't express myself well, what I meant was that I think the changes that have been made seem sufficient to me and much better compared to last year, that's why I referred to the 200 scrolls and my 40 scrolls, the event already meets the requirement of having a good balance(although, the best way to farm is inns
instead of full world)
Sorry to bother, but could we keep this channel for the Hallowed event talks 😜
willing to spin off "OHB/Aglovale aren't useful" somewhere else. they're definitely part of the event, but the problem and solutions don't seem in scope for the event.
We are sharing facts over feelings though. The event feels great. Facts show deficiencies.
But with the new adjustment made today we'll see how it balances.
I didn't hear many complaints about the scroll acquisition rate. I assume a lot of people felt the way I did. Farmed hard at the start of the event. Then I looked at the imbalance of sugar compared to all other mats and realized that 5 other event mobs barely mattered. The only way to progress # of scrolls required the witch.
Instead of what would have been a much more enjoyable farm with lots of mobs to target. With the player clicking and killing to their hearts content. Turned into a Waldo witch hunt with the frustrations of Waldo not showing up for a cold page at a time. Less time killing and more time looking.
I'm glad the spawns are equalized now but still kinda disappointed that the where's Waldo witch hunt will continue until sugar catches back up to the rest of your mats. Which is easy enough to do over time now but it's still not how I'd prefer to be running this event.
It would have been nice to have a method to help equalized that didn't require me not to care about 5 out of 6 event mobs in rifts. For example putting witch and only witch into UWs or a system to exchange mats. I'd even be happy with just removing sugar from the scroll recipe all together which instantly solves the current issue players have that was caused by the mistake in spawn rates.
if we were much later in the month, i would definitely agree with entertaining sort of catch-up mechanic for the witch, but I think we're early enough that it should not be warranted
I'd say there's decent enough event mob packs in towers, coupled with rift breaks and dungeons to make the grind engaging ~ not too easy, but manageable, kinda like beast felled being limited to beast dens or something.
If I could add something though, I think a little bit more tweaking on tower mob composition to add more witches would be nice and highly appreciated.
That's fair and I have no doubt it's well within our means to be able to fix the unbalanced mat problem that's been created. I was more speaking to how it affects the way the grind feels mattering as much as the need for its rewards to seem justified.
With the spawn issue fixed there's at least an end in sight which mentally is huge for the player compared to before. There's still this period ahead of us where focus will mainly be on one mob. So unlucky stretches where it doesn't show up much feels bad in the moment. Which, of course, likely varies greatly from player to player.
I didn't mean to sound too negative, really enjoy this game and appreciate everything you and the team does. So I'll add a thank you as well!
Did Riftbreaks got nerf?
Or am i just unlucky to have only 2 spawn of mob bucket event on Tricks or Treats
Nvm its good now 😚✨
Time for a swim
Number of times it's on top of the mountian my house is build on the cliftside of, or worse, on the other side of the peak lol
This event, checking every hour, half the time it's on the peak or other side, and 20% of the time it's on the parallele where it is easely street accessible
I know Odie said he's working on limiting their spawn to places people actualy went to before, so I imaigne it would be based on spawned pvp nodes or something

Best spot for witch spawns?
Regular hoard dungeons and riftbreaks. Not really a best spot.
Alright, I said I’d give more feedback so here are my mid-month impressions on the event. Keep in mind that I am someone that enjoyed the original event’s iteration.
That said, the new additions to the event seem overwhelmingly positive, as they allow people that didn’t enjoy interacting with the event last year to farm scrolls in whatever way that better fits their playstyle. Towers seem to have a healthy amount of monsters and the event fights actually breathe some life into the usually monotonous battles that everyone has gotten used to.
I’ve also changed my mind and no longer mind having 3 monsters in the overworld and 3 in dungeons, as that means I actually have something event related to do in-game when I get home. Last year I’d go for world farming sprees and then not touch the game for the rest of the day.
With all of that said, there is one outlier that has been hindering my enjoyment of the event. Undead’s rarity means that, as a world farmer, I’m always hurting for rotten leaves, and that means that riftbreaks (which could have been a super fun kill everything on sight bonanza) just become endless loops of kill undeads -> exit and reenter to spawn more undeads -> etc etc. This one last change would imo make the event perfect and super enjoyable.
That said, I’m still having a blast and would definitely agree this iteration has surpassed last year’s.
Rift breaks are great since you can refresh them
I have loved having the mobs in Towers. Between work and kids I havent been able to venture out in search of riftbreaks. But with most mobs being in Towers I still feel like I can engage with the event (which I really appreciate.) And, it feels like a productive use of in game time as Towers are a viable option for end game progression. So I love that as well.
Ive got a slight imbalance with how many of each ingredient Im able to find (sugar seems to be rare when Tower farming.) But Im not hugely worried about it as I think Ill be able to shift my gameplay focus towards the end of the event to balance out my ingredient levels.
Overall Im enjoying this event currently also.
Slightly disappointed with the sudden drop off in Bernie memes tho...
whats the best tier for (event) witches in Dungeons? rifts dont really help getting sugar ^^
Even monsters don't care about tier, so it should always be Highest Available
^^ k thx
Oh I just remembered that I wanted to leave feedback as last year apparently only negative feedback was received and this cause some surprise when people came into the thread saying no wait we liked the event (lol)
After several balance patches I think this event is in a great spot now grind wise in terms of accessibility and crafting costs. The inns are a GREAT touch as well. Thematically October is my favorite month and I love seeing the little sprites to give more feel of the season to the game - the inns help contribute to this as well
Thanks for all the hard work these past two weeks!
I still like last year better and prefer my “gps” content to be played in motion (world mobs), not sitting at a tower or rift break for an hour.
Okay, this was my breaking point, what the heck
Steadfast 2 on Gilga btw lol, trying to cast affinity from turn1
What's the intended strategy here other than "just suck it up lmao"
Use immunity gear for statuses that cost turns, have only the necessary skills to avoid confusion being a problem
Or get higher foresight to act first and kill them before they annoy you
That's my problem.
0 counterplay against confusion
I'm running a foresight gear piece already
If you only bring offensive skills, confusion won’t be an issue
Well
Will be, cause I still need 2 turns to get a lightning affinity and kill one if it doesn't get second chance
Ans during that 2 turns, I'll get 8-10 tricks thrown at me
That I have 0 counterplay chance against
Enchanting the weapon gets rid of the need to use affinity, could be an option there
But then I'll need to do elementless elsewhere, which doesn't really solve the issue of having steadfast 2 with a Ymir vritra charm (status resists), and not being able to avoid confusion at all
Also even then, killing 1-2 mobs a turn (if lucky) still leaves all the others to bombard me with confusion that I can't resist
It's funny how the only two (viable) pieces of confusion-proof gear are only available for Valhallan/Summoners (AC Atepomarus Mail) or mages (AC Ogmios' Satin Robe). Aglovale doesn't count; a legendary rarity EoD isn't an answer
Yeah, I knew there were a few gear pieces I can't wear, but change class doesn't seem to be a fun solution to a problem like this
Obviously
button shouldn't be the solution either
Confusion just isn't a fun mechanic. Even moreso when it can't be cured out with items
and even even moreso when it can decide to eat your healing item usage and decide to use a skill instead
I wouldn't want to play this event on a non steadfast class
why can't we counter Trick(s) with (bag of) Treats
I honestly wouldn't care about it taking an extra item usage if it could get cured, but now what happens for me with themis is:
*Gets confused turn 1 *
Maybe turn 2-3 I get cleansed on my confused action
Before my next turn I'm confused again
This makes my 3-4 turn encounter clears into a 10-15 turn slog
oh, cleanse and dispel can actually remove confused but not panacea
Steward Hengreon is the new meta then (highest heal chance I think + dispel) Sphinx Kit is even better at 50 heal rate
Doesn't solve the perma confusion issue sadly, since it acts after I got the confused action 😢
ugh, you are right, I hit myself in the confusion!
So am I left to rage at it everytime I have to do the ghost encounters? 
Either that, or 
or embrace gilgamage
Not gonna lie, as a filthy magic user I like that a single physical immune enemy in towers is enough of an obstacle for chained shield builds, AV2 supremacy for at least a month
Windtamer shield is also countered iirc 😮
It makes me wonder how would anguish50 meta would change if there would be a single physimmune enemy in boss dungeons
I mean we would probably find the element that has the least amount of resistance mobs (like for endless it was earth before dragon)
Elementless spiked shield when?
As in the same "element" as mages dance
Just kill it before it can confuse you
As I've mentioned, I don't have enough turns to kill it before it can confuse, especially if I get outFS-d with foresight gear.
Also doesn't solve that there are encounters that have multiple confusing enemies (check the picture I've put up, what am I to even do?)
Oo I was thinking you were talking about kill them in rift or dungeons sorry
No prob^.^
For whatever reason, when I'm confused it always defaults to Ultimastrikes.
Well it FEELS like there are more undead in the world. I'm encountering 4x in the past 24 hours what I have previously so hopefully that means an adjustment was made.
Remove multi turn moves from your attack list and smash your main attack and hope it goes through.
Thanks Odie!! 🎉🎉
Make witch common too
I take it the dungeon ones will stay Rare
I don't even do dungeons for witch so doesn't matter only rift matters for me
Odie confirmed rarity doesn’t affect rift spawns in this thread
Mama mia!
2 Old Hallowed Blades so far this month. At this rate I won't be able to finish the quest. Just did 3 100% damage raids and nothing
It's available from both kingdom and wolrd (summoning Scroll) raids. Rarity of the item is high so Indeed it's better to solo to have a higher chance to drop it. But it shouldn't take you too long. If you really have some issue with this quest, farm some scrolls (horde normal dungeons with some luck gear and/or fishing).
I've done 38 Arisen Pumpkinheads and received 2 Old Hallowed Blades. It's not that I don't know how or where to find them it's the stupid low drop rate combined with needing 5 "unique" items just for the quest. It's a nearly 1 in 20 return, that's 100 Event raids. That's too much.
There might be an issue, as it shouldn't be 2/38 at all if you 100% those raids.
That's all I ve done, and I had the 5 items before those 29.
38 arisen pumpkinheads for 2 items seems too low to be 38 solo raids, or it's really really unlucky 😅
Most are solo, I'd say 10 are 50-70%
You would say but it's maybe more, and still, that's 28 arisen pumpkinheads solo if you're correct with your numbers. 20 more (and probably way less), according to my results and some of many players, should do the job as long as you solo all of them. Good luck 🙂
I got mine in 6 raids
I'm waiting til great felling to drop for mine
Yeah, that's a bit much just to finish the quest line. Depending on personal time and the kingdom setup, you can't rely on the kingdom raid to get them.
(they are also world raids)
Finally finished, 51 Arisen Pumpkinheads
2 Swords in the first 38 raids, 3 in the last 13 😂😭
By the way, Pumpkin Buildings are definitely my favorite building-sprites pack so far. Just wanted to make sure that’s clear. I’ll be leaving pumpkins around the world in my favorite places.
what consumables do you guys use in riftbreaks, get barely eventmobs needed for scrolls. ^^
Chaos, occult, affinity, torch.
Max luck, two (ornate if possible) lover's lost
Enter riftbreak, kill all pumpkin holders, when there are none, leave riftbreak, refresh (by restarting app or entering kingdom menu), rejoin riftbreak, refresh again
k thx ^^
Um.. Hallowed Candles
Surtr swords also increase monster spawn, Keep your eye out for amitys that do the same.
I feel like Hallowed candles literally double the amount of pumpkin creatures around? Haven't done the math, just what it looks like when I'm out walking.
Did a 3 hour drive poking all the inns. Got me 26 scrolls. Sugar please be more common
I don't know if I can ever go without..
yeah inns sometime bless you with 2 scroll worth of sugar
I got 160 sugar from inns today
again, i got 26 scrolls worth from my trip, which is.... 130 sugar
just that the disparity once max scrolls are crafted, is big
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Feels like we had a New update
What did it do
I wrote on the wrong channel sorry. i just saw settlements location reset
Anyone have the full Codex on Arisen Pumpkinless?
Yes, here it is.
Thank you
Wow!
I wonder how a "House Of Horrors" Riftbreak will suffer from a "Trick or Treat" Riftbreak 🤔
Everything is berserk!
Sold!
what was the old system?
Not related to parks or poi
Now they're always same spot(s), less likely for OT lucky spawn, which encourages impromptu hour grind sessions.
I am loving the fact we can grind for scrolls in towers as well as dungeons and world, but I find the event mobs appearance rate skewed to favor some over others.
Doing towers and horde/endless dungeons, I find myself lacking mainly ghosts, and then witches.
I would suggest tuning down ghost/witch mats from 4 to 3, to make it more even.
That being said, anyone knows where ghosts and witches appear more than the rest? 😅
Dungeons horde dungeons. Although if you missed the first few days of the changes where there wasn’t overlapping event mobs it is a grind at a which or two a dungeon
Those I do, but ghosts, still a big problem.
Ghosts and whiches were supposed to be from dungeons. That was been previously the argument on why they are more expensive
Doing dungeons and also towers where they appear as well, I find both are lacking from the landscape.
I hope at the end of the event I will have equal numbers on all mats, instead of the spikes in both directions I have now....
Even a way to convert mats in the last 2 days would be amazing.
I am hoping for a great time with the new short event
I feel like I frequently have riftbreak spawns around my OT? But granted I'm not hunting them down like I did the first few days.
I’m having a hard time understanding two different rift breaks for the hallowed event. Why not have made it house of horrors week 1.
Whenever I came across a rift break trick or treat, the monsters I needed weren’t as available as the dungeon monsters were. This turned me off so much so that I haven’t been active with this event. Feels bad cause last year I was on a break and I was excited to farm this event this year but after first and second week of just bad event design I’m back to feeling like I need another break. I’ll try out House of horrors if I come across one but with only a few days left it’s disheartening.
Also can someone tell me if old hallowed blade is available in the Monument Shop? If not why?
OHB won't be available because it's legendary rarity, and nothing of legendary rarity can show up in monumental
Honestly, I've been getting MOST of my stuff from knock knocking on inns while driving too/from work. I get the old hallowed blade from the arisen pumpkin head kingdom raid.
Eh? What about Arisen Fey Babd Catha or things like that??
Also legendary, so you won't get that either
Plus everything from AMorri is also excluded from showing up in monumental, no matter the quality
Gotcha
Good to know, knocking on Inns just sounds meh though.
Also yea OHB not for the quest line I meant like getting a chance for ornate.
I was under the assumption it’s because arisen morrigan is available all year round albeit low chance of spawning but I didn’t know monument didn’t spawn legendary gear which is a bummer in my opinion. I thought that was the whole point of monument was to get a chance to roll for better quality on event raid items.
Haven't seen the new riftbrrak yet. Does it differ from trick or treat?
Haven’t found one either
5 scouthawks later, not a sign either
See any riftbreaks at all?
3 hour drive in one direction and I didn’t see a haunted house rift break
I don’t think anyone has reported seeing one yet. It’s probably safe to assume they’re bugged
Hadn't seen one as well, and I really hope they only contain more ghosts, and the rest witches.
Drove for 30 mins yesterday to find one no luck and today on my way to work another 30-45 mins no luck on finding one
Although inns do give juicy rewards just wished more sugar would spawn in them lol
I finally have a riftbreak at my OT!
Ok. So it’s not my bad luck…it’s either broken or the frequency is too low
there is a "park" that is a cliftside rigth next to my house but too far from me, that is soaking all the riftfalls, and yeahhhh no riftbreak unless i break a leg
makes me want to buy a drone just to fly my phone there and come back
Ithought the "house of horrors" riftbreak was just the existing trick or treat variant? With increased spawns. Maybe I misunderstood
Haven't seen the haunted house break either. Granted I didn't go look, but was out and about some yesterday.
Maybe noe one has survived those breaks to talk about it?
I found one but the lake seems to be interfering.
They exists!
Yesterday night with Full spawn-things.
It's not a rift, it's Oktoberfest
Cruel game spawned 2 rifts but not on me (at work cant go out to get them)
How rude!
Origin town at workplace this is late stage capitalism :(( 
I pray for a conversion option, my core fragments count is abyssmally lower than the rest, with only sugar pretty close to it.
Me too. I'm down to 0 sugar/fragments but 150 of each of the others!
I haven't even World farms this event outside of the first 5 days. So even just taking rifts which I only attack the three that I'm down on and inns into consideration it seems it's going to end on a gap for sure.
You could probably even out with 6-10 HOH Rifts
Probably will try to do some of that. I have 200 more inns to visit today for one last push.
Get it Lamp! Awesome grind this month!
House of Horrors rift didn't appear near me yet, didn't even see one.
Still hope for a conversion method 🤞
Not a fan of a conversion method for this event
Agreed, I think there was time to address any shortfall after the initial adjustments were made. I'm actually blocked on the ghost drop now.
Ghosts, but mostly sugar for me
I'm ending the event with 840 scrolls. 100 are dead already. The rest will be planted in The Pumpkinless Patch and given away as prizes mostly.
I can't remember how many I did last year, but this year feels healthy.
I only had 1 AP in the codex from last year. This was a hundred times better.
I was just informed that today is not Halloween, so I am in fact not done yet.
Primary method was inns + riftbreaks?
Have you guys discussed about riftnreaksriftbreaks in popular areas? I see many riftbreaks that are completed in 5-10mins and unless I am walking out, I cannot reach them before they are completed
Yes. Mainly inns. Riftbreaks were not reliable.
Honestly I would appreciate any method of balancing the scroll materials...
Final feedback from me:
- Trick or treating at Inns was super cool. Great application of GPS element of the game.
- Making event mobs accessible in various content forms (eg towers) was great as it meant players had multiple ways to access event mats.
- Refined Sugar was a huge bottle neck for me.
- Spawning patterns for riftbreaks was a bit frustrating. Its extremely rare that I have time to wander around looking for things in game, which meant I was only able to access two riftbreaks in the month.
Did riftbreak spawns for the ToT one get lowered at some point mid month? I thought I remember the amount of event mobs being decent when it started but now seems so unreliable.
House of Horrors riftbreak did allow me to balance my materials a lot better though
With the rift breaks they arent reliable if u stay in them but if u reset it u can easily farm hundred of the mat u need
And even with the house of horrors if u reset it just to get sugar u cam pull over 300 mats did that yesterday lol
I Hope they will re-use the idea with the Inns at some different Events. It was fun to Visite them all.
This year was significantly easier to farm, I was also facing a sugar bottleneck but some of that could have been avoided if I hadn't been focusing on conqueror. The only change I'd like to see is to get rid of mini events that dilute the hallowed mobs in dungeons.
^I think this is my only main feedback as well. However the house of horrors was an awesome way to focus on the low mat.
I had a great time this event and rounded out 300 scrolls this month. Very fun
40 more today for 880 for the month. It was a blast chasing the low mat.
Huge wow. Almost 30 scrolls a day. That is awesome work Lamp 💪
They will be my primary prize for tournament winners at the UBC.
Nice, I ended up with a little over 600, so about 30 each workday
So what made the house of horror different? I'd drive through it a few times but was focused on other things, so not sure what made it special.
It was everything you wanted in an event rift break. All event mobs
What is UBC?
Unfelled Battle Club, its a PvP Oriented Discord that hosts Blades of Finesse Tournaments
I just wanted to say that i really enjoyed what NF did with inns for this event. The rest of the time they're pretty much 100% useless, it was nice to have something to do with them and i hope it will give them some ideas to rework them 👍
Inns are not useless to me. Not utilizing them for what they offer doesn't mean no one is.
#questingguild
👍
Considering the rewards of quest, i suppose their only purpose is to complete them for the fame and for the global rank 🙂
Again, not 100% useless. Only useless by players who choose not to use them.
Again, not useless. 😄 I feel fancy.
What's that???
a questing beast imo
Oh thanks, I thought it was a mimic 
honestly, it could be
That's what a mimic would say!

The real question is do we get access to the questing beast follower after 100k quest completions
#QuestingGuild
Can confirm
(Lamp, it's called "Great Questing Beast") 
Awe frick
Quick, repost it
You know, sometimes you try to be so cool...