#Conqueror's Guild - Pre-Beta Discussion
1 messages · Page 2 of 1
At best, this is a topic for the "suggestions" thread anyway
yea i have one up tbh
Just coming back to say I love y'all. New hype post is nice.
if we are allowed to know, is there going to be 10 brackets or less? like say tier 5, tier 7 and tier10?
There are 5 brackets
That is said in the image
Ah my bad, didn't really read the image
I assumed the text in the image would be similar to the post
I wonder if there’s going to be an opportunity to select legacy first to see how we like the new system before making the jump to conquer in full, and if you do change to the new system after that then you can’t change back to old or legacy. I admit I’m on the fence of which path I want to take and if I select legacy I don’t want that to be my final answer, you know?
yeah, later we'd likely add a way to go to new world conqueror
Was worried at first, but now I'm looking forward to this. Sounds like it'll be interesting.
I'm guessing the guild will be another source of sprite packs and mats too
Very happy to hear Odie ^^
I just saw the hype ping, I think I have a good question
Imagine 10 areas filled with the same 5 people, all in different tiers (I'm guessing it's T5-T10)
What would happen if the T6 player got to T7, would they lose their crowns? Would they get the other's player crown? Would they have a limited time to beat the other guy?
As far as I can tell, they would keep the T6 crown but it would be the Merc that is defending the area now? Could be wrong.
A side question that could relate to that I find interesting, can the same player own multiple Tiers in the same Settlement?
The Othersoul would take their place in defending for that league, yes
yes, but other leagues would use othersouls
Thanks for the answers! I'm excited and am looking forward to the Beta.
I knew collecting those shoes would be useful someday. I got plenty of other soles 😁
Well, sounds like there is going to be a Blacksmith boom coming soon
And people buying T9 celestial weapons
Don't forget ascending the lower tiers too 😆
Probably wait to see how it actually works before you get too carried away
lol man I had these level 10 years ago 😄
More just general advice for everyone, haha
There was a time I helped figure out some stats on stuff before we knew about boss bonuses and the like so we had to manually level stuff and had a really old index somewhere
We don't even know how the tiers are separated
So is anything going to get done about counter attack 2 with this update? At the bare minimum it should have a high failure rate in pvp. I think the last pvp tourney clearly showed nobody actually likes it but it's too strong to ignore
The only issue I see with ca2 is G.ursa having it as a passive. Otherwise you're made aware someone uses counterattack and can avoid offing yourself. There's not counterattack spam like heretics had for a while
Other than it being an incredibly boring and obnoxious stall strategy, I suppose
Also will we be able to have a dedicated pvp setup yet? I want to set offense/defense for wars and territory and then not have to worry about swapping classes around anymore
It is a boring and obnoxious strategy to fight against, but (most) classes have a way to fight against it.
If your enemy is just spamming counterattack:
- As a summoner, your summons will eventually wear them down, as counterattack will only counter the one of the five attacks
- As a beo, your pet's attacks cannot be counterattacked
- As a gilga, chances are you can tank a reflected hit, if you properly prepare for it.
- As a realmshifter, you can trigger the counterattack with a low damage attack, trigger avidity, and then the enemy can no longer counterattack
I don't believe 4 works that way, but I can't say for sure
Bonus points for debuffs if the enemy doesn't have all of them immuned. You can wear them down with DoTs if they lack health regen, or use turn skips to prevent them from counterattacking
It does, I've had it happen several times
Ca is more of a live pvp issue. The AI may spam it to an extent but not continuously
(I use counterattack as a last resort in BoF)
I know the counters, but you're never going to convince me it wasn't a stupid addition to the game
I still think that Counterattack should always fail on consecutive uses
Other games use that mechanic to ensure someone can't spam it
That way you'd have to do Counterattack -> Something else -> Counterattack -> Something else, etc.
In that case it'd just be a niche spell to use when the enemy is using multi-turn spells
which are already bad enough of a downside by themselves that people rarely use them in (live) pvp
From the Hype, I'm assuming AL is only active in top crown
But that's probably a healthier fate for it than, yknow, being spammed 😅
The other (much larger) change I suggested was making both CA and all multi-turn spells into "[Player] is waiting..."
That way you never know if someone is charging a multi-turn or counterattacking
That one is definitely a more 'out there' suggestion though and may not be good in practice
I've already got my T5-9 stuff godforged 😉
I thought about doing this, but it seems ascensions won't count except for the Emperor spot.
Well ... some of it
I'm really curious how the brackets are. I was thinking maybe 1-3, 4-5, 6-7, 8-9, and T10 on its own, where I think AL will take effect.
Or T10-11 if you wanna put it that way
Or is conq locked to T5?
I think CA is stupid useful when used on offense against bots, most people just use an attack spell and get blasted for it. Maybe the damage should be mitigated by defense in some way?
I find my only use for CA is when i am facing ppl massively above me in AL's or their entire build is built to one shot
I was thinking this as well. The power potential 7 onward is too much to split it between three tiers.
i am guessing 5,7,8,9, AL Crown?
Something I never thought to ask, is Conq available to T1+?
My bet is on something similar to this
I wonder how they will be on the map, if there will be a specific filter to just see them, I'm hoping it doesn't clutter the world too much...
I think it would be cool if they were visable and interactable to see who controls them at VD, but you can only battle at a certain range like memory hunts or current Control/Exploration
But yeah, we don’t know if it will start in T1, T3, T5 or where
Based on when control is currently available, I'm thinking T6, T7, T8, T9, and emperor/empress
Yeah, could be
Im just wondering if with this they will open territory control to even earlier tiers
Could be interesting to make some old tier 1 gear worth God forging...
Can't see a lot of build diversity though
Yeah
As it is most people will probably want to take the Dagda gear up for T6
Is territory control already locked to T5?
Correct, Territory Control is currently unlocked at Lv. 100 / T5
Despite me having 41,600 territories and 8th place on the Competitive leaderboard, would trade all that stature and give up all my reputation for a cool sprite and a Top 10 Duke title. I didn't realize just how cheaply I could be bought off until this moment.
Dang, it has been so long since I was T5... I don't remember it being locked. Was it back in like early 2020?
It was not always locked at level 100.
What would my life be without "Outer Xiqiva Caverns"??
East Obopgate 🗣️
It was changed in Early 2022 to have the Lv. 100 requirement,
however, for a while older characters were "grandfathered" in, and allowed to continue doing Territory Control.
In September 2023, the Lv. 100 requirement was put in place for all accounts.
Awww man we're getting a tad off topic but... is there a way to restore my territories original name? It's been "Camelot, A silly place" for so long
territory's? territories's? how tf does I make the words work
It says the original name on the territory list
I forgot that menu existed

Excuse me sir
😆 jk, you'll probably pass me back up tonight. I didn't take a different route home so I barely passed you
Thou Knave!! Borrowing MY lands again?
Would have passed up lood if I went a different way home lol
Another Amarillo run?
I was slacking! I was sitting at #14 for a while lol. I was up in CO for a week
Hit a few of yours in the fortworth area, but most were out of reach. Just making up for the few you've snagged lol
Well, I'm flying out of Texas tomorrow morning, so I'll be out of your hair for a while.
Ahh I didn't realize you were still here lol. Is praxis quick to hit you back?
Between s2ivi reclaiming what I took and your travels you'll pass me up in a day or two lol
Prax lets me keep it for a couple of days, but he will nibble it all back over the next couple of weeks.
Lol, poor praxis, he just wants to be left alone.
Sorry mighty, you got hit pretty hard too 😅
See? This is why I like the leaderboard so much. it encouraged social interaction. I sat down with Praxis Mirrors last month and we ate ice cream and talked orna. Nice guy!
Ah that's awesome!
Did the same with Beckwith100 last night. We talked for 90 minutes.
I was just amazed that stretch between Austin and Fort Worth remained untouched for so long!
I'm small scale, but I love this aspect of territory too. Although I haven't met anyone in person because of territory specifically, we have our local New England discord where people ping each other and have good conversations when they're passing through each others' land
Legacy bs aside, I am excited to get out and see a fresh empty world
Just like looking in the mirror... LOL!
I uhhhh don't get it
I totally understand the social aspect of territory control. A kingdom mate is a kingdom mate because of that very thing. Way back before chat, we sent taunts and messages back and forth via pet names. Despite him being on a "private" account, pet names were still visible.
He's been a kingdom mate for at least 4 years now.
Are you the earth guy with the hidden name who owns all the interstates in DFW?
Beowulf Auriga with 8-Bit Knights?
The beta has so much unclaimed territory if you want to see that now.
Minneapolis speaks!
But that's the separate beta ya?
Yeah, that was the sad thing about making it onto the leaderboards. I could not remain mostly hidden anymore.
I don't know if I can speak for Minneapolis. I haven't even been here a year, yet. I still say y'all.
I remember a time when I was in the top 90 in my regional leaderboard... but then I fell off the game for a good while, came back, and no matter how hard I try or what I do I'm relegated to rank 119-121 D=
For regional leaderboard, it's almost entirely based on:
- Boss kills
- Quests
- Ascension
I'm working my way back up the regional now, I used to me between 50-80
If you grind a lot of boss dungeons you'll climb it quickly
Got myself back up to 160
Even as I started playing the game more often and in the same way I did before, and have been for most of this year, my rank is still unmoving
I guess I fell waaayyy back and everyone else surpassed me in a big way
And this is usually what I did
If there are more people than before playing the game that way, you'll stay below. You have to play harder and/or more strategic for leaderboard if you want to go up it
What's your main class's AL?
Just got it to 19
Ah. That would definitely be part of it
If you are in NE USA it's definitely a struggle man
Northeast USA is the second toughest region
Western Canada
Yeah, pretty tough. Not the toughest, but respectable
(If you are a different chunk of Western Canada, then you have no excuse for not being top 100, so I assume you're here)
Hmm, what's the next chunk above that one?
Ah, I'm just trying to pare where it covers- ahh
I can zoom in
All of my advice for leaderboard climbing comes from how I got to rank 41 (and climbing) in the region 😆
Oh I'm on my way up too
I was down in the 300s a few weeks back
Up to 164, but I've not really been playing the past week or so
Splitting ascension helps as well, although... you may take it to the extreme
I'm 50 RS / 32 Deity
I like to play a bit of everything
Except hera
My goal is these 4 to 20
But I've had the worst luck with realm ore and cursed ort it's killing me
Looking closely at the map here I am indeed in this region, but only just
Well, if you ever want to move a little north you could have a very very easy leaderboard I'm sure
Hah, tempting in more than one way
The number on the map is the global leaderboard rank required to be rank #100 regional.
The region with Calgary and Edmonton to the east only requires global rank 13,802
So that region above you is definitely even more empty than that
Ah, that's not too bad. You only need (roughly) 3,795 to get on your regional
(Although that number is from May, it probably hasn't changed much)
Hoo boy, have I got work to do...
Even as I grind and grind and grind I still end up back to regional #120 or so
Just how hard is everyone above me working?
I love that I am 14 regional but comp and global I am super low lol
sooo I guess I am not super low for Global but comp is 8,822 lol
1010 for global
Eeww
Central Canada, Midwest us is 4800 global rank for top 100 regional.
I find if you can grab a good number of quests per week during a commute and cap 5 dungeons a day, that alone will get you climbing. Burn those refineries and get some ALs and every AL over 20 is atleast 50 ranks for me right now
I do a good bit of quests when I can, though it might be good of me to at least do a boss dungeon a day at the very least
I'm generally killing 4k-8k bosses per week, it varies
Less than many others, but enough to climb
30 horde boss a day will rank you up consistently. Part of the problem might be that there is a lot of content that doesn't help your rank much, focus on horde/party dungeons and I guarantee you'll see progress
30 horse boss dungeons a day... Yeah naw I'm not treating this game like a job XD
I mean if you are good at it thats only 1-2 hours a day
I'd actually need that many dungeons around me to do it
Or have friends with WV's with 8+ dungeons it will take you 3+ hours but total play time would still be that 1-2 hours in a day
Yeah it's all about consistency. Take a little orna break 3-4 times a day, find an area with 6+ dungeons and profit
Assuming you have unfelled concords
squints at that 'skill issue' react icon =3=
Only one, unfortunately
I'm sure I'll get up in the rankings eventually with a bit more effort... I'm only recently taking the game on more actively after having not done that for a year or so
Helps that I got a bunch of new gear in last month's event that will actually make that easier to do
Sorry skill issue is a joke and not meant to offend. It's like saying go get friends then or touch grass. The point is you have options to do this just need to utilized them
and it gets much easier when you get 2nd concord
Ah, yeah, I've heard the usage. Just in that exact react context I'm like "Oi I don't make these dungeons spawn" XD
The dungeon clear themselves are worth more point then the bosses
Boy my town loves spawning blacksmiths and bestiaries rather than dungeons
Doing normal boss runs are still good on pts if you lack time
Its what 10 or 100 bosses vs 1 dungeon clear in rank points
Find someone with a wv spot, in guild network, here or on ol, there's lots of people that do it.
If you want you can add my alt, gahalt, only has 5 dungeons (usually more) atm but it's open most of the week and you can store invites
Dungeons = norms, I don't count anything else lol
I'll keep it in mind. I used to not really engage in kingdom activity all that much until maybe half a year ago and have since joined a very helpful one, so once I start picking up the pace in terms of game time I dedicate to Orna I'll reach out to the kingdom members and see what they have available on offer
I usually do a couple dungeons in the morning/lunch break after grabbing them on my commute then I do 5 at home
In that case, endless dungeons like I've doing are probably very detrimental to rank gain?
As you get more ALs and if you build a build that doesn't take watching you can spam one skill and just auto kill horde boss dungeons
I don't think they have much of an effect, no
Otherwise, I would probably be just a bit higher
Yep the no clear is worth no pts, just the kills, you probably need to clear 100-150 floors to equal the same amt of points per regular boss dungeon
So if you can clear 10 boss dungeons or 10 horde bosses in less time you clear 10 endless then you will be more efficient for lead board points not doing endless
Jeez, good to know. That's probably where my rank went, honestly. I've been running endless a bunch for materials and orns so I can increase my AL, but I know boss and mob kills aren't worth a ton... hence running 100-150 floors in hopes that makes it worth while
And one dungeon clear is worth the same as 1 quest
I grab all the auto complete quests from inns I can on my commute
I very consistently do my quests at my town hall where I can, so that's been helpful too
Atleast it feels that way
I unfortunately don't really have a commute so that has hindered me as well
Non-stop T1 hard horde boss
ez rank XD
And youll get you that second concord
Fair, well way gates and view distance is your best friend, you could horde party raid if the friend is competent to do it quickly
Then if you both do it you can share key gain and cost
I've got a very high view distance build going so far, though I have to wonder how much 2nd a concord will help. I have a fey surtr sword, arisen fey gazing staff, a concord, a midnight eye, and the weapons are all decked out in symbols of war
Can somebody explain to me what the difference is? I still can’t picture what the difference is between current legacy and new world other than rewards? Is it different gameplay or anything?
Choosing legacy or new system removes the daily income reward system for control and exploration. The new system has settlements that will be 30% as frequent then the circles currently so 1 per 3 or so circles. The settlements have 5 tiers of gameplay for different lvls of players, more advanced players seem to be able to gear out shadows or mercenaries to fight for lower tiers. These fights give you guild currency for rewards we don't know, in ways we don't know. If you can't win the fights you can still play rock paper scissors for guild currency. With these changes a whole new leaderboard system will come out, and it sounds like guild based leaderboards may be apart of it.
If you pick legacy you can still play the old control system for fun, but with no rewards and no affect on new leaderboards. If you pick the new system you forfeit all reputation and cannot play the old system for fun.
Damnnn they getting rid of exploration too!? That’s tough dudeeee
I’m going to be so sad…..
The control part not so much cause I didn’t control much
But what did you mean more settlements? And 1 per 3 circles?
So the circles are every 250m but the settles are not going to be per circle
Instead they are going to be randomly placed in about 1 out of every 3 circles
On average, so if your city had 10,000 control circles, there will be about 3333 settlements among those 10,000 circles
So less zones to fight over then before, in the hopes for more competition?
Ahh okay
With the new world, will there still be daily income? Or we only get rewards through guild shop?
Also, will there be leaderboards for exploration as well?
I am not sure if it is explained. But what happens to your teritories when you move from a tier. Like 7 to 8
They keep saying the rewards are better with the new system, and it's not daily rewards
Damn im very saddened about the exploration part lol and what’s this tier 5 battle mage headgear all about
Looking forward to see the shop
Probably the best tier 5 helmet I bet
I mean if they have exploration leaderboard, im with it
Or a meta joke
you're free to keep exploration by choosing the legacy option
They should add fishing leaderboard
all guilds get a leaderboard, fishing included
Yeah but, if they it has no leaderboard, I’m going to the new world
Wait what!? All GUILDS? Even monuments?
mmhmm
Wait does this apply to exploration as well? It will be less to explore?
I believe so
Is there no way to make exploration available without having the legacy territory control?
There won't be exploration or control mode in the New World.
Kinda bites if ya wanna choose new world to get rid of the legacy territory but you lose exploration as well.
I don't know that he ever answered it... but I also would like to know if at some point in the future, not necessarily soon, legacy will actually become legacy, and be phased out of the game for new accounts.
I thought I read that new players won't see legacy
I missed that if it was said
I'm on mobile atm and having a hard time with the search function cuz am noob. But I don't see that from Odie anywhere, was from someone else?
I could be wrong, it might have been assumption from someone else
Excellent, now we can see who is botting the hell out of fishing
If legacy is indeed locked out for new accounts, but still effects LB position, I don't see how that isn't a clear advantage but ¯_(ツ)_/¯
pretty sure its said that legacy isnt going to affect the new lb
I don't believe that was ever said, but "all PvP activities" was said.
#1271132843094839408 message
Kinda seems to me like Odie is saying it WILL effect the LB
If I understand right, Guild LB will be separate from the Competetive LB
it probably will affect the old lb, but not the new lb
i think so too, yeah
Reputation based on what they said sounds like it does not affect LB, if anything players defeated still does in the small way or a similarly small way
How can it if you forfeit all your reputation picking the new system.
PvP in war matchups, arena fights, coliseums?
These convos would be better served after we hear what they have planned for the LB and we can give feedback lol
It goes in circles otherwise
Agreed. Odie said as such before
Hey man I am lost in space, I ain't got much better to do right now but scoop fuel and talk about Orna
Can't play Orna cuz ya never use your phone while driving... or uhhh piloting in this case
Right, but I think after a lot of back and forth the point has been made that all the answers for the new system don't exist yet and it's too early to say since the details have yet to be finalized, so the energy spent talking about the same topic might be better spent discussing other things
Uhhh... then go discuss other things? Not trying to be a total ass, but uhm if thats how you feel
¯_(ツ)_/¯
... You say as Odie has told you the very same thing I said, earlier today
This is one of the biggest developments in Orna in a long time, imo and I want to know stuff about it and voice my opinion
If you don't want to read it, block me I suppose
I have had a couple friends/acquaintances start playing the game and eventually ask me "Hey what the hell is up with soandso player owning all this territory? I can't even touch them its so lame"
I have wanted to see that changed for a long long time, and I have also wanted to see a refreshed leaderboard for a long long time. I was hoping the leaderboard refresh was a part of this new content, unfortunately it is not, and now I want to know how the new content is going to effect said leaderboard.
Screw me for being curious and passionate about a game I have several thousand hours in
¯_(ツ)_/¯
Don't need to take it so personally dude. All I'm suggesting is that you have asked your question of how the leaderboards will be affected. Players have answered you. I think mods have answered you. Odie has answered you. None of them have given you a concrete determination on the topic in question, and Odie has said himself that you'll just have to wait and see when more details have yet to be given. If Odie has not given you the concrete yes or no you want by now then the likely case is that the answer is not there yet
And so all I'm suggesting is that, instead of asking it several more times in hopes the answer will appear... just wait a little longer until it does
¯_(ツ)_/¯
Also, people keep saying the leaderboard is so stagnant, but I have seen someone gain thousands of land, enter top 100 and now be in the top 10... And it was mostly in the last year.... So feels a bit disingenuous to say it's not possible... You just need to actually be motivated and try...
Again, if you don't want to see me, just block me. I ain't got much else better to do right now.
He wants an arena mode fair pvp leaderboard which Odie basically said he's getting.
That's a reductive answer to what someone else is trying to say. I'm not suggesting you not discuss the topic. I'm simply saying that perhaps discussing other aspects of the new update might better serve you than asking the same questions you've had answered already
He likes the idea of refreshed control board but it really is just who has the money/life style to travel are the winners
Within a year he will be outpaced if he doesn't travel thousands of km
I'm just saying if someone is complaining about leaderboard while sitting around with under 300 reputation... They aren't going to get on it like that
I am stoked for that new LB, won't deny that
The BoF one anyway
Ive read everything in this thread you've said and I doubt you will get what you hope for in this conq guild, but it sounds like it'll be better then it was.
I enjoy the fact that it will be open to the lower tiers without them having to content with us end gamers
That is gunna be great, so when I tell a guy to start playing he doesnt later ask me wtf he does about the guy owning his house
Even the BoF leaderboard... If it's based on guild level, you need to farm arena tokens constantly and be in BoF constantly to be there... It's gonna take a lot of work for any guild leaderboard
You're alright. You get it pretty close. I am hoping to see a competive leaderboard that leans AWAY from that "hey I get to travel 8000 miles a week so I am orna number 1!"
I'm surprised that's so common, it's like play sandbox pvp mmos then being confused when groups of ppl attack you
Cuz I don't think that is a .... competetive aspect of the game
I find losing and seeing those billboards as a newb made me want to lvl up and catch up
Sure, it does for some people. Other people see it and go "uhh what the hell is this I have to fight?"
This guys been playing my entire orna experience and had always owned tons of territory in my city
It's the only mechanic I swear he plays
It's been fun beating him up easier and easier as I went from lvl 175 to 243
To be fair based on how the Othersouls system works, people who full invest in Godforged low tier gear will probably hold lower tier crowns, and T10 players have the access of materials to be able to actually do that... Not T5s
Uhhh I don't think the people that owned my area when I started play anymore? I can't even remember the names anymore
He has 6800 reputation I have 1700, and he used to have more
I have to wonder about this though last part though... It's a GPS game, and has been since its inception. The territory control aspect is GPS focused.
I can understand why people are annoyed they are at a disadvantage with the leaderboards because they might not be able to move around like other people can, but... is that not just an innate problem with the design of a GPS game as a whole?
But is it a competetive aspect of the game?
There are 3-4 others who did play and quit, while 2 others have shown up when I was in toronto
"Hey I get to travel a lot more than you" is not very competetive
They have 30-50al and I've been in hot pursuit and have caught up quickly since coming back
I could see if maybe exploration had its own LB, you could show off those 40k places you visited just the same way you do now
In a way. But that just sounds like a flawed design decision from its very inception and probably should've been more closely considered from the beginning. It being a GPS game was always going to have that flaw. This was always going to be a problem
For a GPS game that is worldwide... It kind of is though
I really do understand the frustration people have shown for it. But at the same time I also find it perplexing. People stepped into a GPS game with a semi-competitive setup for territory control based on real world locations... and they're upset that people that can move around better than them get to play this aspect of the conent better?
Like, what?
If that was a problem from day 1 for someone then they were never going to be competitive with someone who can move around a bunch
It's like he wants a cap
It's why people actually play the game... It's what makes it unique on the market, and the territory control is what separated from the other GPS games, it's one part of the game that NF can't fumble, the execution needs to feel good
I see the one side, sure, its a GPS game and you get to walk around. But how much of that territory people claimed was actually fought for? What is "competetive" about driving thru the country back roads and claiming spots while you drive?
I think it would be better served to make suggestions for features you'd like, like improvements to BoF or kingdom PvP
Those mechanics are suited for the playstyle your wanting
I don't have any suggestions for BoF its actually pretty great, just needs more people more consistently
Oh yeah, seal probably has me blocked, he said he was going to block me... I forgot... It's not like people don't own the country... You still need to fight people
Kingdom PvP will never be.... good?
You can't limit travel control. If ppl can live any where in a gps game and want to participate
It's not though, people don't play it
The competitive aspect is other people taking it from you and you going back and fighting for it. My town has been hotly contested in the past, and I have 1 person especially that I go toe to toe with a lot.
If you take some territory and nobody fights you for it, then it was yours to claim and keep and that's how that goes. The fact that nobody went out of their way to take it from you is not a flaw in the design, it's simply that you aren't always going to be contested for every territory you take
They don't see a reason to participate after getting the specializations
He's acting like you can just go out to the country and grab land with no effort
He dislikes the AL pvp of Territories and the expense/time of participating
I am not talking about taking claimed territory, I am talking about driving around stacking your rep number by taking untouched territory. Where is the competition in that?
He wants it to be a win/loss count ratio that resets or something of the sort
I know, thats why I am excited for LB
Hoping that will push more people into it cuz I think it is pretty great
Kinda stale cuz build diversity aint really there, but its ok
So that everyone plays the same class? The BoF tournament showed how unbalanced the classes are...
And no, I disliked the fact that most players were locked out of territory content at all due to most of it being owned by elite end gamers
His views are pretty straightforward imo, he wants long standing players to have 0 advantage
Okay.. well every single person would just start playing Gilgamesh Ursa, or Beowulf Auriga then and the game would be stale as year old bread
Wait... It's Hydrus... I always forget, since I don't Beo
Again, the competitive nature of that is someone is supposed to go out and fight you for it. The fact people don't is, again, not a flaw of the design of the system. If someone does not take the same route you did for territory, or does not succeed in taking it from you even if they did, then you simply remain king/queen of the land.
There's nothing else to it. So when people accumulate a lot of territory, the onus is on other people to take them down a notch. If there's nobody who can or will, then yes, I can see why you say that's not competitive. But that's not a flaw of the design. That's something on the players
It's not really that exactly, its that I want the competetive leaderboard to actually reflect PvP activity, not how far you can drive and claim territory. Or how many plane rides you get to take, or how many boat trips you get to take.
This, however, is the one point I will agree with. Once a place is majority T10-T11 (like my town is) it's very difficult to actually take back control of the area unless you are on the same level. But that is the nature of competition. You are not always going to be the best person out there
After all the best counter to both of those classes is a Summon stat focused GS is AL is disabled... But house rules means they suck in BoF
I found counter attack works against most ppl who are 50% stat buffed above you or more lol
So BoF or kingdom pvp
Basically, if it wasn't a fight, imo, it shouldn't count as "competetive". Exploration, sure. But rolling thru an unpopulated area, or flying over, or sailing thru, and claiming territory and calling that "competetive" is a joke
Gps pvp obviously means ppl who travel more can participate more
If it just reflects PvP activity, isn't that just a participation trophy??
Bro I have already said I am so stoked for BoF LB
He's coming for me 👀
Clicking the claim button on an unclaimed area is not PvP XD
Well all my highways within 3 hours from my city are claimed and fought for by the players not daily but weekly to monthly
I'm sure there is absolutely boonies level areas but it's hard to take territories where there is no signal
Right right, now look at how much territory that ACTUALLY covers? Your stretch of highway is what? A few hundred maybe a couple thousand circles in a row?
Now look at the players with 40k territory. Ask them yourself, did you actually fight for 40k territory? Or did you roll thru and click a button
Yep the 3 highways I control are likely 1200 or more territories
Once again it just sounds like he's not willing to put in the work to actually try to be competitive but he really wants to be on that leaderboard because that's all he cares about
Fighting bots in blades of finesse isn't PVP either but it's still counts towards the guild
He's a funny guy that's for sure
Just saying tho, we really aren't discussing conq guild anymore, just my opinion on how the LB works
Kinda wierd
I hope you get what you want in BoF but I entirely disagree with your views on gps pvp
I hate everything you want. 🙂
All this because I said I am still curious how legacy will effect the LB XD
Probably only ... 10% of mine were unclaimed button clicks? And I hit some backroads.
And I still disagree with your idea of PvP lol
BoF has bots, it's not a PvP guild
I think I see what's going on... You're separating the definition of competitive between the 2 states of the system itself. You're basically saying this:
- Go out and take control of territory uncontested= Not competitive
- People fight for your territory= Competitive
Going out and taking uncontested territory is competitive in the sense that you're competing for the most land. Maybe not PvP in the head-on sense, but competitive.
I'll remind you a 3rd time, Seal, that just because someone does not contest you, that does not make the system not competitive. You are going around and taking control of territory, something that everyone else can do. Everyone else can see your very real and tangible effect of controlling an area. And everyone else can do the same and fight you for your territory you have taken control of.
It does not become uncompetitive just because someone does not actively fight you for what you have taken. And for all you know people have tried. I look at my influence list and a lot of my territories have taken HP hits, people have tried to take control of what I have. Just because I am not seeing territories lost it does not mean competition is not being had
Hey folks - I’m not entirely convinced that this conversation is going to help the studio get solid intel about the conqueror’s guild itself. Perhaps we can find another place for it?
It is basically a disagreement about my opinion on the LB at this point, which I did say a bit ago
Whenever we try to talk about the guild it somehow always goes back to someone yelling about leaderboards... It's like they don't trust in Odie
its a disagreement about your views on the meaning of what "competitive" is
At which I tried to remind that your questions about the LB have been answered likely to the best of the team's current ability.
Aaand then yeah it became that ^ by the end
The same convo has occurred with multiple ppl that try to answer the repeated questions
In Odie we trust, in beta we await
Do you think the angler guild LB will be determined on the levels or how many fishes caught? And do you think it will be refreshed from launch or whatever we have right now?
Probably guild level?
And I would assume It's not resetting because otherwise other people are losing a bunch of guild level
I cannot find it but I think it was said no reset for fishing LB
Oh nice so i can continue fishing then
I think so, but I am usually wrong
Oh ya know, he never actually confirmed there was no reset for fishing LB
but he didn't say there was?
I can't imagine people would be any less miffed by losing that number than they would their territories
Thats subjective XD
Yeah... Weird he can see people would be upset about fishing guild level being reset but not losing thousands of land... Anyway...
Will the legacy option have leaderboards?
I do wonder how the Othersouls aspects are going to work...
I can say a majority of my territories were fought for from players and are mostly along major roadways/highways or in cities. Of course I have some that were free for the taking, everyone does. But I'd say easily 35k+ are major areas
I don't think you have to be sad about that, it doesn't go away if you pick legacy mode
You can still play with the new guild, still do all the new stuff, and keep your exploration mode
I think they mentioned once you go in the new world, you can’t go back to the old mode
You don't have to pick new world tho
And I’m sad that exploration won’t have leaderboard
You can pick legacy and you still have all the content, new and old
I mean I want to pick new world for leader board
You will have it still
But in order to have new content, don’t i have to join the new world?
New LB, if I understand right, will be based on the guild itself
Nope, legacy has the new content
No, you can pick legacy and still have old and new
If no leaderboard, then im going in new world lol
You mean reputation?
What is the new content anyways since legacy will have it?
New content is basically just the guild
Idk i guess just areas explored
and settlements
which will still exist alongside the original territory control if you pick legacy
Cause I really enjoyed that piece of content of exploring for passive income even it’s little. It made me feel adventurous lol
If you pick New World, all legacy content is bye bye no more exploration no more territory control
If you pick Legacy, basically nothing changes you just get a new guild
To put it simplest
You don't have to
You just have to build the guild and interact with the settlements to earn guild rewards
The only way you lose out is if you pick New World really
I’ll have to see the content and if legacy have a leaderboard for exploration and control territory
Damn so this is coming out next month?
Again, I don't know that the exploration stat is in any leaderboard, competetive or otherwise.
I don't think we have an actual date yet for this. Beta is Soon?
Ohh ok
I could be wrong, may have missed a date announcement, but I think its still just WiP
please give the conquest guild arena some random "special effects". Like "everyone starts with ward activated", "no crits allowed", "no pets allowed", "everyone must be the same class", "only two spells can be used", "the first time a character dies, it gets revived", "no ward allowed", "everyone starts with half of their stats" etc etc
I am sure people can come up with even better "battlefield effects"
It will spice up the pvp quite a bit
And will make players think about their moves if they want to conquer
Would be for PvP Arena/ Coliseum, but dont bring randomnes to Areafights. Think, this is very unmotivating, when you lose a Fight, because you cant use your Pet as Beo, and the Area is far away from Home.
I want the Area because, i am the strongest, not because of "my Summoner opponent has no Summons and cant do damage"
I am curious what exactly is the point of the tier system? If it's to give lower tier players a chance to pvp, BUT T10 players can use othersouls with their godforged T5 items, then those lower tier players will be screwed. Because they are not godforging anything!
As for exploration, I am sad to see it go for newer players. This is a mobile game and I still love the xploration aspect. It's neet going to some place years later and seeing that I've been there and seeing what real life memories that pulls up. Running out of local places to explore is what got me to switch tabs and start trying my hand at PVP. Also the new PVP system sounds like a lot of fun, but I am saddened at the idea of losing my exploration circles to join it.
I also have a friend who just started playing last week who is also in love with exploration. It's fun driving around with her while I PVP and she explores. I understand that she can stay legacy to keep the exploration though. But I won't be able to have this experience with anyone newer after the conquererors guild debut?
Maybe exploration could be tied into the travellers guild instead of just being booted?
I like this idea. Kinda like the random affects that are in exploration circles.
Also, will the NEW territory circles be drawn using the current system or will that also be updated? I'd really love a grid/hex layout of some sort. I did read the part about only 1/3 of the current circles.
I can see that
Yeah maybe even something that you can turn off or on
Definitely an advantage there but the difference between a t5 with gf gear and even an unascended t10 is immense.
There's one thing I won't be able to do anymore with the new system. I had to go and find a territory so I could kill him one last time 🥲
I really hope there's still some mechanism for 'fighting up' in the new system, by the way. Managing to kill a tier 11 at tier 9 is a great feeling, and it's not supported with the current matchmade arena
In new world, I don't believe this will be a possibility, but we don't know how tiers will be bracketed yet so maybe
Maybe you will be able to challenge top crown regardless of tier
This comment seems to assume Shabbash won't come back
The man enjoys territory control, I think the odds are pretty high that he won't pass up the chance to try a brand new fun system
The spectre of death creeps closer
It will be interesting to see what if any faces pop up that you don't normally see. There's a half dozen big boys in my area that I know (and can generally kill) by now. Be interesting to see if some of the T9s you generally one shot and never see again start showing up in spot #2
Not from the old territories at least
Oh no
Dozens of materials, several thousand orns 😢
Gilia, I see you typing; have you ever taken a screenshot of your daily income?
To some degree, I agree. Though, I also don't. What matters in lower tiers is getting ornates of the best stuff. If a T5 gets level 10 ornates in the better gear available, they could take out someone with godforged gear. The difference between godforged and level 10 will be ... at most 60-ish defense & resistance per piece? If a T5 gets motivated, gets the gear, and learns how to fight using moves that maximize penetration and use the right buffing skills, they could still take them out. It's just more difficult. Which I think is a bit genius on NF's part with the new guild because it keeps that story that most of us have: "That one player out here was my Big Bad and I spent a lot of time learning how to deal damage in the first place, then I was able to do half their health, then I learned to beat them!" ... but they don't have to wait till the 240s to do it. Every time they reach a new tier league in the settlement, they get a new challenge to face in much the same way.
It's also muuuuuuch harder to get status effect immunity in those tiers so... Sleep + burn them and the godforged gear is pointless.
Also, do you really have to take DFW back from me at 2 AM 🥺
Oh! Yes I screenshot it yesterday just for you. It doesn't show me items gained, though.
Get 58.7k land and 22k explored and you, too, can get the amount of orns one Minotaur kill can get you ( ͡° ͜ʖ ͡°)
How many areas have you explored? To some degree it is RNG with land rewards. On the otherhand, unless it's a usual route, I rarely explore when it's not a monthly item.
You're welcome
Ahhhh. It's wild how much land income RNG can vary, then.
I guess it is based only on territory people actually go through, or something like that
Well, I had heard that you no longer have to visit them on a regular basis like you did back when the ghost was a visual cue. I can't remember if that was absolutely confirmed or not, but it seems right. I don't travel for a living, so I wouldn't have that much each day.
iirc it was that someone had to visit them, not you
For income, that is. For ghosting it obviously had to be you
It's a possibility at least. Do you have mainly highways? A good portion of mine are backroads, maybe more than half. Ones less traveled, at that.
I own no high ways at all, all normal main roads and back roads
I follow the right strategies for keeping my land, I just don't travel nearly as much as you folks on the top end of the leaderboard
Ahh, so you stay out of the big competition zones xD
I myself don't travel quite as much as I used to. When I knew my frequent travel days were numbered, I hit the backroads knowing those wouldn't be messed with. Now I just police the interstate on my old path (x
Unfortunately, my main competition for territory is 53 High Street. Who also goes very out of his way to travel every back road possible
I don't think he has an easy time taking from me anymore, but for a while he definitely did.
I have definitely heard this to be true 😂
That dude literally must live with orna in his face.
I myself get the occasional "WTF ARE YOU DOING TWO STATES AWAY, I WANTED A BREAK FROM YOU"
I'm sure he is singlehandely responsible for territory *existing * on most back roads in New England.
We did the math, and we were very generous with the time, but in order for him to have taken that much land... the time is absurd
Well, maybe, but not must. If you watch, he doesn't lose lots of land often, but he goes up very slowly. So slowly, he takes a lot of unlikely to be lost land over a very long period of time.
Just based on how long it takes to just claim an unclaimed territory, still an absolutely absurd amount of time
I once heard a joke that if an astronaut opened Orna on the moon, they'd find 53 High St probably beat them there first :p
He really travels every single back road possible to grab territory
Let's not forget about that ol' meme someone made about Mobile Wonder
Certainly
Hasn't been thru my neck of the woods in a while, that I've noticed anyway
I think he may dislike facing my Dorado defense build, since he tends not to take much (if any) when I'm on Dorado
Because high dex Dorado is agitating 😅
(for the record, I live in New Hampshire, and I know for a fact I own a lot of territory close to his OT, so he definitely could go after it without going out of his way)
Still though, I'm half tempted to DM him to mention that Conqueror's is coming soon, and he should get those last 2k territories
I actually don't know what fighting me for territory is like
It's like a beefed up version of yourself, except it's predictable so you can find weaknesses easier than war.
So if you favor dex picture being much harder to hit than normal.
Wait.
I'm sorry if you know this, I forgot you just might be talking about yourself personally xD
I didn't mean to imply you don't know how it works.
Yeah like, I don't know what people deal with fighting me
You just never know. Some people will tell you if you ask.
But I change classes to often to really put any thought into a defensive territory build
Only person that ever takes territory from me nowadays
And he's a kingdom mate XD
I'm so curious about how othersouls is gunna work. Can't wait for more info on that
I missed seeing that one...
Oh boy. Let me see if I can find it.
Took a while
I sent that in a chat after someone who didn't know who he was and assumed he only had one defensive build. I used it to respond to further aid this person's response to that person.
If the devs are willing to erase all the effort their players have put into claiming territories & exploring areas, then what's next? Erase the Ascension Levels we've farmed all this time?
That’s why they implemented legacy. However, no more passive income T_T
I liked the passive income. it’s the reason I travel around cause it feels like a in game job lol. Although the income isn’t anything much, it’s satisfying seeing your income report of your hard work lol
After reading the implementation, it sounds like the legacy system will die a slow death. With no ties to a leaderboard or the new reward system, are players really going to split their time between the legacy and new system?
That's kinda the point, the current PvP system is very outdated and gives little to no rewards as is, like seen above having over 50k reputation nets you the same as a single overworld boss kill...
So with the implementation of legacy system players who have put in time and effort over the past few years don't feel like their time was for nothing as we transition to a more modern system
It sounds like Legacy territory fights are still going to count towards the competitive LB
Also, Legacy can still play with the new guild
The only way it will really die off is if they prevent future players from accessing legacy
If that happens, yes legacy will die.
So there will likely be proofs like the other guilds, and taking territories will provide proofs as well. I guess I’m a little concerned about splitting play time between the two systems
Really tho, for the folks who really enjoying going out and claiming territory, playing legacy will increase your PvP interaction by like... a lot.
Instead of a single territory fight, you now have a settlement with 5 Tiers for every 3 territories you find
I do see your point about splitting a players time into 2 systems that essentially do the same thing. Definitely seems a waste to me, and I've said as much already. But hopefully that will be what drives players to just give up on legacy completely. That's my hope.
New content will give rewards (that are better than current) and legacy will give no rewards (well except for the "arena" type drops at the end of the fight)
That’s the flaw I’m seeing
I'm honestly hoping, with Odie confirming a new LB for BoF, that a lot of the PvP just moves to there
If I want to stay competitive and legacy system isn’t going to provide rewards towards that then why split my time between the new and old system? That’s kind of where my thoughts are on this, at least until we see what the rewards will be
What's the advatage of going new system compared to legacy?
Only advantage is that you won’t see the old system
Like, there isn’t anything else
And to most people that isn’t really an advantage anyway
But for the people who don’t really like it or care about it, that would be the only advantage I see for them
A three tier system seems like a lot of work, but I don't want to wipe 6yrs of play off my record
Just choose Legacy then
You don't have to keep claiming territory, although you'll still see it and be able to claim it
Basically the only people that see no point to "New World" are the people that participate in the current system and enjoy it for what it is. That's not who the new world button is for. The new world button is for the players who could not care less about current territory and want nothing to do with it once something better is in the game
I imagine the vast majority of people that play territory currently will be in Legacy Conquror mode and keep participating in both
Ok thanks
From my understanding, once you switch to the new world, there’s not turning back. You can’t go back to legacy, so there won’t be 2 systems at that point.
I think the uncertainty comes in because it's been stated that Legacy players will have 0 advantage in any way, including leaderboards. If they don't, it would make sense that only your pvp kill count counts for the leaderboard, and not your territory-from-the-old-system count.
🤐 I swear
I think you are right, but I remember seeing someone ask Odie if there was going to be a possibility of changing back to Legacy in the future
Iirc, Odie basically said... maybe yes
Ah found the message, actually seems this person is asking about the opposite direction, being able to choose New World at a later date after initially choosing Legacy
Going back to legacy would not reinstate territory ownership. As long as the player is okay with that, it could be possible
Sooooo if we don’t control territories anymore, assuming new world is chosen here, can you still get the duke 5% or origin town 10% bonus to stats?
Or are these also disappearing?
The 10% OT bonus has nothing to do with territory, that's just for being in your OT I believe
Areas will still exist and i hope we will still be able to change their names :v
The 5% Duke bonus I'm going to assume is gonna transition to the new world stuff
Well your OT is a dukedom so it's a little grey
Even if someone takes the territory on your OT you still get the 10%, but you do lose the 5% Duke bonus
But I can understand it being a bit of a grey area yeah
Do you get both? I thought you only got 1 or the other.
Oh you're correct actually you do only get 1 of them my bad
What made me laugh is that within the last week, I woke up around 2:30am because my phone kept lighting up. When I looked at the notifications, I remembered that I left a Heretic build active instead of switching back to Gilgamesh... so I switched my class and went back to sleep. Apparently, I am literally that guy.
I agree with what you say, but at Tier5?!?!?!? Like, you'll level yourself into Tier 6 by the time you get ANY Tier 5 gear upgraded to level 10 right? And then what are the odds of a T5 character having any non leveled gear that's better than a higher tier since the higher tier characters will have all the luck boosting gear to help them farm? It's not impossible, but not probable. I feel like their goal for T9's to fight would prob work. And MAYBE, but not likely, for the T8's and 7's. But below that I just see the lower crowns also being owned by the top crown.
What else am I supposed to do on my way home from work at 2am. It does help clear my mind after a shitty ER shift.
I also consider it a low probability that any given T5 will give the diligence required to get the stats required to consistently take down a T10's beefy Othersouls ... But then again, I think it's also a relatively low probability that any given T10 will be taking the time to godforge their scrappy T5 gear. I think the probability would be even lower still that a T5 would not be able to find many territories that a beefed up T10 hadn't taken their slot for.
Most gear <T6 save for the Yeti Coat has an extremely high drop rate anyhow, so I don't see the luck booster as being tremendously useful. Most T10s would probably be hunting for them in raids, which can't be boosted anyway.
The advantage may be in the T10's favor (depending on how Othersouls works, we still don't know everything) but there's a big difference between the way the system works now and the way it will work facing a skilled T10 clothed as a T5: It won't be impossible. A T5 that really sits down and strategizes will be able to find ways to beat a T10's T5 Othersouls. The T10 will technically not have access to anything (assuming they do not allow >T5 adornments on T5 gear) that the T5 can't get themselves. Considering both that the T10 technically (though certainly not practically) has no real advantage, and that the T5 catching up to the T10's Othersouls enough to do damage takes significantly less time and effort than the T10's min-maxing.
Whether they have time to get the ornates or not, it will certainly inspire actual early-game strategy and a learning of the game's mechanics that are not present in the current system.
Hey, I'm not actually upset (x I just find it amusing that you and Praxis would always hit me sooooooo laaaaaate
My Othersouls gonna be decked out 💪
It'll be interesting to see how many of the super tricked out kingdom alts get a chance to shine vs the main othersouls.
I'm actually really looking forward to that, too. I considered it. I want to struggle against some insanely buff alts xD
Nothing more aggravating in a small kingdom than 'oh, it's that one guy and his five godforged T6's again'
I take that personally. Though it's only one, my T6 alt in my kingdom is super beefy. Will be even more when his Surtr gear is finished. I gave him a nooby sprite so he takes people by surprise.
Nothing wrong with that, obviously. But under the current kingdom system it takes a bit of the joy of competition away from the actual T6 players seeing the same guild and knowing they won't win
I'm still undecided if I'm happy all the territory I took on my transcontinental train trip across canada a couple of months ago is never going to be disputed. Permanant memorial until the servers (or legacy mode) dies I guess
Well, yeah, if the kingdom is just alts, definitely.
My main hope is that the ones pre- Conq contribute to the competitive leaderboard. Or that the current competitive leaderboard is immortalized. That way the time we spent on trips will, though likely uncontested, be valuable.
My main concern is that I will not have enough time to play it
I'll have you know it's 6 of them, and they're only Demonforged
That hasn't been shared afaik/it's still early on so probably not set in stone anyway
Lets say you are t6 and you own 50 places. When you turn t7. You lose all thoses places or an othersoul with your setup take your t6 space?
Thanks!
Pretty good glad that is the case.
Curious how the UI will be with legacy. I already find it tedious to swap between control and exploration because the toggle is at the very top of the screen and I have a large phone. I'd prefer if everything was reasonably reachable with the thumb I'm holding the phone with.
Although I assume the current territory control will remain the same, I am curious how you will swap between old and new
I do seem to remember hearing that "all tiers" can participate, if I remember correctly. Like others have said. If that is true, it would make sense that some of the crowns would have multiple tier participants
Oh man, I didn't know that when I mercilessly took territories to t2-t3 people some week ago 🥺
I should have let them and taken all other areas around for ... legacy ! 🥁
I see many are worried about fight fairness and unpleasant current meta, which I agree, but this is not the right place.
I'm eager to talk about this or create a dedicated thread, since Conquering Guild is coming, soon followed by a balance patch
Any more news on the guild?
"All tiers" may have meant the tiers that are currently allowed to participate in territory control
Which is T5+, I just learned that myself
Peak news
I'm excited
I hope there's a skin for the guild with Konqs head or a Konq statue involved
Let me in the alpha testtt

I have a few hopes:
• Ability to name our Othersouls.
• Opportunity to Rent or Borrow Othersouls ala Dragon Dogma Rift Stone.
• Ability to use our purchased sprites to customize our Othersouls.
• Carl as a rentable Othersoul.
Maybe a dating Sim or relationship system with hearts 💕 to power up NPC Othersouls
Do enough Carl quests and he powers up into a knight of valour like he dreamed
I can confirm the rename
And the sprite
So far anyway.
Who knows what changes
Two out of four ain bad
My only hope is that it works
Anyhow Sora, just to make it clear, we'd appreciate it if you kept the patreon stuff in, well, Patreon
Nobody is NDA'd or anything, but yknow. People pay for the privilege, it's a little devaluing to give it to everyone else just like that
Anywho, that's got me extra HYPED
OH
i'd give you hearts dro
I can delete it if you like. Hadn't considered it.
Nah, I have the power to delete it if I wanted to anyhow
❤️💚🧡💙🤎🩶🩷💜🤍💛💗
I'm not here to censor, and you're not in trouble either
Just letting you know is all
I don't know about anyone else but I hope that a t5 other soul with exactly the same gear would actually be slightly weaker than a t5 player
A real low tier player should have some slight advantage
maybe othersouls have a negative stats %
-25%
although AI is bad so its not impossible to beat the likely slight stat difference
I mean if not, turtle is on the menu
I wonder though... Is there a way to get lower tier amities to equip on Othersouls? Or do Othersouls just not get amities
I'm kinda amused that the biggest thing everyone is wondering about is combat in the lowest tier.
Although I wonder if we can get exploration moved to the traveller's guild?
I would assume the town hall daily income, and the castles daily income based on your gold interest are both staying
It looks like there'll be alot LESS settlements than area circles
as per the pinned FAQ, it's about a 3:10 ratio
Do they give more materials tho?
Yeah a third of settlements, might be good. Are they being generated like old areas ?
As in first player in area generates settlements
I really would love for them to be just fully generated so you don't get the bullshit of how they generate on the highway
Although if they are much larger it could be less of a problem, and maybe pre-generating would be too hard not sure
they are pre-generated
For players who do choose New World, how are things like OT going to interact? Will it just shift to Settlements?
OK so the circles are still visible, the territory control part just goes away. Will we get new layer options for settlements and regular areas?
It can be kinda annoying how spaced out they are in some areas, I assume its from people first exploring the area while driving thru. But from an "immersion" PoV it actually kinda makes sense. The populated places are generally densely packed with Orna areas, while in between the populated places the Orna areas grow a little more sparse. Just like the actual highway.
So I believe the existing territory circles are the duke'd circle and they go away with Conquest, Odie did say the territory names stay though
I do have one question about the people fully remaining in the old system, the rewards are pretty paltry, but what happens in two years if they stay fully invested in the old system to retain the rewards? Seems like it would be fairly trivial for a powerful player to take over almost unlimited territory if most people arent participating
Are we relying on the people staying in the middle tier to put a hold on those players still retaining rewards from the fully old system
the rewards in the old system depend on activity within the areas, so holding an unlimited amount of areas won't amount to too much unless there is competition
I am looking forward to see that fabled currency exchange or if a good success in the Conqueror's guild can result in getting the finesse specialization
Otherwise, just looking forward to see what that guild's store will offer, Since it is Orna specific, I wonder if that would be our source of the Questing Beast Follower from the aetheric guild
Could be renamed Conquering Beast
Well now that it's shown in the hype I will just post it here:
Finally a use for my complete follower collection of low-tier followers 😈
I assume gear and abilities will be tier restricted?
Have to assume that, yeah. I can't imagine it's kosher to slap a GF FSC on your L50 Joan 😅
Read the image in hype
Agh I somehow looked right over that and read the top and bottom one lmao
So every 2 tiers
For the othersouls
T3 t5 t7 t9
Unless lvl 50 is still only t2 gear
Yeah i figured as much!
Skills, followers, and equipment from their own tier, but no mention of adornments.
Immortal jewels at T3 here we goooooo
Oh boy, I hope y'all make it interesting for me.
Awesome updates and awesome communication on everything, doing a great job as always!! Thanks guys, been looking forward to this one for a while
Nah. Imma strangle every Othersoul and Player I can get my hardcore lil smurf hands on.
No territory will be safe from my wrath
😦
So renamed areas ...? Are they still going to be a thing ?
Safe to say. You probably have the best gear for othersouls
What are the chances my main character can have a different conqueror follower then my regular loadouts for dungeons\etc...?
a man can hope right?
Might be, since gear and skills are tier locked, I'd imagine followers will be too.
So you'll probably have a different follower selection for each tier I'd think
And with this we will hopefully get follower slots for ourselves
Be kinda messed up if I can kit my T2 othersoul with a blue doggo 😂
Oh there are restrictions ofc
I'm gonna name all my OS after NFS employees
Just slightly different
Ohdee
Moredangy
Purrply
Shovel
Coven
Shovel is beautiful

I have to come up with more salad puns for them
I was really confused for a moment, and thought you were talking about Operating Systems, and was like "oh, cool. I'd try them out."
I am quite interested to see what nonsense people will come up with for their T2 Othersouls names.
They've already released lookalike sprites of all the employee, makes it an easy one to do.
Wonder if there's a limit per tier or amount of OS we can manage
So we're gonna do T3 PVP?! hahahahaha holy moly Although I heard mention somewhere about a rock/paper/scissor possibility for battles?
And reading that, othersouls won't actually have classes? Just sprites, skills, gear, and followers? If so that could be what makes it fair for those actually at that tier?
The Rock Paper Scissors thing is just an extra mini game added to give you something to do when revisiting a settlement
Okay now I'm happy. T3, sphinx cub or monceros. 5, kin of kerberos or maybe stick with surtr's flame 
Do we know any details on whether or not inventory & followers among Othersouls is shared?
As in, will we be able to equip all of our T5, etc. Othersouls with a single Godforged Battlemage Helmet or will it become unavailable to the rest after being equipped to one of them?
I wouldn't mind the latter scenario since the resource cost might give actual lower tier players a bit of relief. Maybe. But I'm curious either way.
Not saying this invalidates your question at all, cuz it is a good one, but I feel like there won't be too much gear overlap. Gear moves fast in those lower tiers and there usually isn't much worth using from previous Tiers.
That being said, it is a good question. Will we be able to essentially double dip on gear?
when you giveth the helm, it is taketh away
What I meant by relief for lower tiers was that it would cost higher tier players some valuable materials if they really want to hold those spots with their Othersouls.
You're correct in that it wouldn't be much of a burden for the actual lower tier players since they'll move on eventually.
One use per gear piece. I like.
Thank you for the response!
What of their assigned followers? I assume it'll be the same since we don't have multiples of them anyway.
One use gear for othersoul or that includes your main? as I would imagine a freshly tiered up player would be using the same gear he would likely want to put on his newly spawned follower. aka, Just turned T10, your t9 Follower would probably want to wear the gear you are currently wearing because you don't instantly get better t10 gear
Dilema of tiering up making it hard to defend your now othersoul's land that was directly yours moment ago
Does the main soul use a different follower then the rest of the game?
if you can doubledip with your main, then the system could literaly copy your loadout on tiering up to set your new othersoul with exactly what you wore untill you change it
so you also don't acidently leave your t9 claims to a naked molerat of an othersoul
I don't expect a t4 to know enough of all the things happenning to know he left his t3 land defenceless, not that I expect a t3 to claim a lot of land
so the point for me is mostly a worry for t7 into t8 and t9 into t10
when you giveth the garm, tis taketh away
Love these responses.
I am curious, are the Tiers shown in the hype post what we can expect upon release or is simply placeholder?
Thanks again!
Seems like the Othersouls will get to enjoy actual build diversity in a PVP environment 😅
Spirit Garn (not arisen) wont be spammable :D
Will Adornament of higher tiers lock lower tier gear?
Jewel of Creation on t3 gear?
I am interested to see the pet picks for lower tier settlements. That's gunna be a lot of fun
for sure
I imagine so.
I've been saving a bunch of T4 Jewels of Ward and the T5/6 ran-gens. Now they'll see some use, haha
Saturn's Eye and Bulls Eyes are probably the best of the bunch, though both are T6.
I was going to say it'll likely be things that can cause sleep, before whatever tier Ankou's Ring becomes available, but there's still the T4 Waking Pendant to stop that from being a trend.
So yeah, it'll be fun to see what people do. I saw someone mention a few of the event pets that are basically just a collector's item at the moment, like the Sphinx Cub.
Oooh, nice exploit, I like this mental
And is this same T3 othersoul who taketh the helm ONLY used for that single territory? Or is the T3 slot for all territories using the same T3 othersoul. Like will I need a helm for each territory?
One helm to rule them all
Idk man
We have a human that summons dragons out of nothing
On one hand, I feel like that's a little extreme. On the other hand, that would REALLY mix up the PvP scene in the lower Tiers for sure.
I think this is gonna be the most fun update
It rewards long time players that hoarded their murder treasure
Oh and we've been a hoarding lemme tell ya
All ive heard is that the guild is boring
From multiple people
But I still want to try it myself
I think I will name my T2/3 EXP-Less food or fodder or something
My OS squad, the power knights
Need a pink one though
Or ill send out the ULTIMATE IN CHADLY MANLY OTHERSOUL
BEHOLD TERROR INCARNATE
BALDEMETER
PRISTINE VISAGE OF GODLINESS
Hide you settlements
Hide yo wifes
Is that Baldemeter? Is Baldingemeter?
Kinda looks like he got that boomer horse shoe going on ngl
A horse shoe afro at that
It's because it's the thing that would, presumably, play the most differently than anything we've experienced in the past.
I expect it'll be a really fun refreshing experience for us end gamers. There's lots of fun items and pets in the early game that we never really got a chance to toy with. Barring alts of course, but I don't do the alt thing. Mine are just for dungeon sharing.
hello, do we need extra amities and gear to equip onto othersouls or can your character and othersouls be wearing the same amities at the same time?
Othersouls cannot equip amities
But you do need extra gear yes
I dumped a spare ornate fey surtr cuirass that was 178 while my better one was 196, I have no regrets because t10 doesn't need a t10 othersoul right?
Right. Though something like that could be wise to keep around for giving different adornments in alternative builds
Oh thank god
BayBladeMaster
Bayblade bayblade let it rip !
Hhhhmmmm I wonder what is the real scene
I want an other sould that spams cyclone and name it bayblade master
I know wich one it is lol
That would be quite funny
And it's a fricking tank
And he does
20k damage with cyclone
Somehow
Lol
Actually good for this guild
Beyblade master meta
The Cyclone Gang
Lego ninjago guild
So the tiers for othersouls are t3, t5, t7 and t9 right?
Do we know if we choose a class for the othersoul, from that tier?
I wish, I want to mess with Collateral Damage and Avidity as main Valhallan 
At least that's how it looks from the stuff in #📡│hype
looks like it
would make sense
Yippie
I'm assuming we will, just looking through the gear I've got in my castle and what's restricted to each class type
I'd love it if we didn't choose a class and could mix and match gear tbh, might make for some fun builds
I do like the idea of the othersouls being level 50, 100 etc i.e the lowest possible level within their tier. Means they're already going to be at a stat disadvantage
Might be some fun builds, but we'd miss out on class passives too
Excuse you, this affliction is unfortunately not limited to boomers... 😒
I know some 20 somethings with that affliction not even sure what generation that is Z or something
Gen Z if its got a swoosh buzzed into it
Millenial Horse shoe comes with mandatory man bun
I don't have enough functional follicles for a man bun, not that I would do that to myself either way. I miss my 'fro, though 😔
I cut off 10 inches once and I think 18 the second time. I too miss my massive ridiculous fro.
Gentlemen, I just created this thread to talk about https://discord.com/channels/448527960056791051/1273538558233149543
What are people's thoughts about class info from the invader being relayed to you after x amount of settlements taken? It doesn't reveal a name if you're anonymous, just tells the defender what class is invading your settlements
When will they implement leaderboard for all guilds?
the guild leaderboards are in the conqueror's guild update
Can tier 9 othersouls equip celestial weapons?
Probably if it’s the T9 ones
And, if they can, how do people feel about that?
Othersouls don’t have classes
What ? I missed this info :(
No class, no spec
So no avidity, no collateral damage
I wanted to have fun theorycrafting the best othersoul build :(
Well, yes but I wanted to have a warrior with 2 axes with CD
you can have that, it just won't be an othersoul 😛
Oooh ...
Well, that means it will be decided on the best equipment and skillset you can unlock at a tier
No valhallan nor summoner, so you can't rely on pet for damage
yep, that's not just "few" less variables
Im a bit worried that celestial weapons might bring some unbalance to tier 9. Not sure how many T9 players manage to unlock fully updated weapons at that tier before hitting t10
yep, if the gear does the difference, having a celestial weapons with ornate augments will do all the difference
There are still a lot of variables imo. Do you go for a debuff set with assassin+ gear? Do you try to stack def and res to stall out attackers? Do you go balls to the wall on offense?
still weighing in whether celestials should be okay - on one hand, t9 celestials will finally get decent use, and it is the second highest league, so heavier competitive options are a bit expected imo
on the other hand, it does put t8 ina rough spot compared to all other tiers
Well, it will be Assassin debuffing build against full ward damage build, I don't know if there will be more viable creativity
How do you get starting ward though with no amities? Trusting on ward % might cost you at turn 1
I'd personally say that they could be fine considering just how hard it is to slot immunities into othersouls
I can see the point about competitiveness and making t9 celestials finally have a use, hadn’t considered that side
Amity isn't considered equipment ?
They can’t have amities or accessories either iirc
Pfft
Othersouls get no amities, no accessories, no classes, no specs
everything else is fair game
Welp, time to see what's the best gear for each tier I guess, nothing else matter
I think the point is making sure they don’t fully shut down the actual players in that tier
right - in-leagure players should always have the advantage
Per example, the only source of stasis immunity for othersouls is Amadan's staff
unless your T8 othersoul is holding one of those, t8 players can always win the fight with stasis.
this is really for the ultra competive who want to maximize the guild
Then celestial weapons can't be an option at T9
Running at a fresh T9 with 6x ornate selene hands is game over
Is it? Where are you going to put Sleep, Stasis and Petrified immunity? You always go second, too
Given that I can stop everything in the game except sleep/drenched at T5, I'll make it work at T9
The in-league players should have the advantage, but it doesn't mean they should cakewalk over it all
stat scaling + strategy can overcome selene builds imo
Might be hard missing accessory slots though, but maybe
Understandable, but if we can show them all the wonders you can make with some builds, and give disadvantage to balance things
Now that's just putting clothes to a scarecrow that's ridiculous 😂
This also isn't accounting for the other massive advantages the T9 othersouls will have
Like godforge gear, and maxed out adornments
Also hold on, how do you stop petrified at t5?
I guess you can get the stone pendant from an... area guardian cockatrice??
oh, right, yeah
Or however it is spelled
but again, this is the second highest tier, so it is expected to have heavier competition and a little more barrier to entry imo. i don't think fresh t9s should be able to perform as competitively - need to pump some numbers
This is also something that can be settled later in release to be honest
release othersouls without celestial capabilities - if all players are having an easy time beating them, then allow them to equip them
Settling things after release in Orna is a great way to let them fester for months or a year. Let's not go there
it's easier to allow them do to it than to disallow it later, where people's hatred over spent resources will have them backlash
Wouldn't call "not having celestial weapons on othersouls" something that "festers", but at that point I guess I'm just arguing semantics
If the plan is going from not allowed -> allowed, it shouldn't be an issue
But it definitely shouldn't be they get access, "we see how it goes" and adjust from there
I think it would be more of an issue if Othersouls had celestial while players did not. That would leave the player at a disadvantage
The player still has the celestial option - they just need to earn it. There should not be an expectation that I enter t9 and can stomp the second highest league
I'm pretty sure that most T9 players, even with access to celestial weapons, are going to struggle against a decked out T9 othersoul without a celestial weapon
Odie, about the new LBs, is there any way to include like a battle history with the BoF board?
It's not like there aren't plenty of really good T9 weapons as is. Celestial would just push it over the top and cement T11 dominance in two leagues.
Im pretty sure T3 and T5 are screwed as well, but that is outside of celestial influence
Jokes on you, I found out that some weapons gives ward turn : https://playorna.com/codex/items/sleighblade/
Sleighblade: A glistening sword carried by followers of Scruug. It is quite chilling to the touch. When using this weapon, you …
stat scaling + class passives + amity + accessories + spec will all go a long way to outweight celestials
Even if it has the t9 celestial axe with 1x ward turn and 4x ward regen augments ?
Combined with 200% ward gear
would it have 100% dot immunities?
good question
You can stack Status reduction like Gorgon's Eyes
You're not getting big ward dual wielding
i can stack status adds
and then you're losing the celestial weapon for the gorgon eyes
you mean assassin ?
nag belt, etc
I also think you'd be shredded by bugganes not gonna lie
if you're going for big ward energy, summoners can just get bugganes or very scary skeletons
they will outdamage your sustain, because you cannot get t.def
immunity
nor can you cleanse it
Crystalis can be an option
You can, it comes at a cost though
yeah gorgon eye is weapon
then don't focus on the ward regen
You can go full critical then instead
then you can be worn down - which you already could with stuff like bleed rot burn blight etc
Gorgon's Eyes are critical adorns with status resist
sure, so can i, and i have first hit
Hey I got a good build for t9
We are giving a lot of credit to players that are still new to the game, and likely don't know that even half of this stuff exist
However Crystalis might be a little low stats for t9
Yeah, this is just going to the extremes
if a t9 is unfamilar with these mechanics, they're going to have issue in many parts of the game
Also, gorgon's eye gives 3 status protection
You need 13 of those to reach the same level as Steadfast 1
Going to sound like an elitist here, but have you seen the questions that get asked in OL and in the lower tier channels here?
Odie says T9s git gud
which is nowhere near immunity, mind you
Players do have a hard time many parts of the game coming into T9/T10
yeah do you know a t9 weapon with a lot of adorns ?
I just helped someone get to T9 today killing a few raids with them and they were using bastion for ward, not knowing that ward of mythril exists, and what ward absorption is
i have, yes. and I believe one would need to get a grasp on these mechanics if they are to be successful in the second hightest league of the Conqueror's Guild
Yeah
I don't think looking at it like it's the second highest league is appropriate here.
To new players, it's just another league
Well I guess we could debate if Celestials are too strong when the beta opens
And enabling celestial weapons on othersouls is setting them up for failure
Brilliant Feathers?
Two handed though, so goodbye shield and goodbye stasis immunity
World Eater
Magnificient
oh fair yeah
I'd rather T9 players have a big advantage so that they actually want to keep participating when they hit T10/T11, instead of being totally demotivated because they've gotten smacked around
They'll already have to go through the gauntlet of T3/T5/T7
Again, they can release without celestial access, and enable it later if deemed necessary
And when Odie commits to that, I'll shut up
But that isn't the current plan, which is why currently they can equip them
Personally it doesn't seem like the plan is set in stone
All in favor of drastically reducing celestial weapon strength so that they're about as strong as other weapons of their tier (T9, T10) instead of being 2-3x better 😇
from the fact that Odie said he's still weighing it in.
Currently they get smacked around by t11s with a lot of AL. I think they're going to have a much better chance fighting a t9 othersoul even if it's decked out
Also that
Of course, the curve into T10/11 is a 90° angle
Also, if you want to use that as an argument, one could say that them being able to equip two handers and a shield is the current plan because they can :p
your telling me my OS with a brilliant Feathers and and a fallen shield is not staying?
😆
😦
That would be the logical conclusion yes
Ok John but please let us equip 2 shields
this is loosely on the roadmap fwiw
I know was only kidding haha
maybe not "drastically", but we definitely need some adjustment
Can we get % max hp regen for augemnts? We have ward so I don't see a problem
A lot of the "just a bunch of stats" augments could afford to have unique passives to them - especially considering that the game has matured a lot since augments' first introduction, there are a lot more unique passives out there that can just be stapled onto them
no, not set in stone.
but my personal opinion is "for" them. competition, something to work for, yada, yada
(Plus, if a lot of the passives stop being so offensively oriented, then regular weapons can regain their usage by being the offensive counterpart)
I hope that we get those passives not only on augments but on lower tier items too
I am also for them, as I believe celestiall'd othersouls can be beat by players who wrack their brains into countering them
It's much easier than having to beat the local AL220 Gilga that has celestials as well.
I honestly dont think celestial weapons are gonna be as much of a problem as people are thinking they'll be. This also may be an unpopular opinion, and I get T9 towers are hard, but it's not that hard. Also to get a celestial weapon at T9 is not impossible either, My T9 alt has a celestial weapon at level 200, no GFed gear and 2 pieces of it aren't even ornate. Obviously it takes planning and strategy, and It cant complete every fight but it can still reach Floor 35
Most T9s will just get the classes and then save shards
that's their choice then
To buy the T10 classes and weapons, which will be much better than the T9 ones
Like, most people won’t stay that much time in T9 as to prioritize a T9 weapon over saving for a T10 one
But this would also give reason to buy a T9 weapon as before it was useless when you hit T10, but with this it'll be useful even afterwards
I like how othersouls give a home to T9 celestial weapons.
Old players get an excuse to make another celestial weapon besides the caxe and clute they've been using for the last year.
New players newly in T9 can work toward a T9 celestial for themselves to use, and then when they graduate to T10, can hand-me-down it to their OS.
Because right now yeah, most T9ers just get through the tier without ever making a weapon.
.
I doubt that they will make them bad
I just want more passives for them
Like avividy, hp regen
Mana regen
Etc
oh me too, I am just talking about OS having access to them
Oh right
111k tower shards is a pretty steep price, knowing most people leave T9 with one T9 celestial class at most.
And the people who actually stay enough time in T9, find enough towers and are strong enough to complete towers will focus on saving for T10 weapons and classes anyway
None of the 9* weapons have 6 slots, no 2h weapons
For me, I still prefer getting another T10 weapon from which I will get more use than just defending one of the 5 brackets
And yeah, it is a choice, but not everybody has an easy access to towers