#Foresight and ascensions

1 messages · Page 1 of 1 (latest)

glass vessel
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Currently foresight is not increased with ascension like the other stats are. What are your thoughts about this? I'm sort of split on it, on the one hand I like that this mechanic forces you to strategize around for instance immortal lords and ronins in party dungeons and towers. However as a GS main, I don't like the idea of summons acting before me in towers or ruining party dungeon carries and thus potentially slowing things down. That is already something I'm observing in party raids with full summon stat gear.

supple dagger
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personally, i've always liked the idea if ALs affects foresight

ornate delta
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Personally, I'm all for it

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I don't really understand the concern of having summons mess up party plays since summoner itself is meant to/strongly pushed to play solo anyway (their main thing gets weaker the more party members there are), and for towers, it's also a boon rather than a detriment for them to go first, your roles would be switched in that the player would be the clean-up.

If the concern is for summons' FS with regards to AL to take a hit so as to not have troubles with those, then imo, picking summoner is the problem in the first place cuz you've got 5 other classes where the design choice is player movement strictly followed by followers' action which is more in line with what you seem to be asking for/playing with.

glass vessel
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And regarding party play, imo it shouldn't be the case that you have to swap classes to do party play. We have goat hood for the summoner fs issue but you cant do that much about the fs of the summons themselves

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Also didnt they originally give summoner high fs so it moved first? What's the point then if ascensions mess that up