#Collateral Damage, the way of the Warrior
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Very Happy with the Early Game changes from what I've tested and theorized from Beta
Have you tested proc chance by any chance?
I'm not sure if every level has they same chance
I haven't had the time to test proc chance on CD1, no
It's likely the same throughout all levels so about ~17,5%
How is the proc damage/ward cost on the lesser skills Yoshi? Did you test Iron Pauldrons vs Spiked Pauldrons?
or Mythril?
Yeah Atlas Vanguard
i tried to test ward damage on iron yester day but it wouldnt proc for me
I didn’t realize that this was a page. But I put up a post on the gilga page to be a summary of rates found by the community
Should be 15%, not 17.5
Unless Odie changed it at some point, the 15% he confirmed for me post my testing
Well thats good to know
Thanks for confirming this
i had over 1100 trials on this and got 17,5%
15% base, 15% spiked Pauldrons I believe
That makes sense, the buff icon on spiked pauldrons has three green triangles
If you use Sea Axe and pauldrons things are awesome.
If you use Sea Axe, Chimera Axe and Pauldrons they are crazy
Excited about what new BiS gear will come that buffs the spiked clothing skills
I was playing around with Fomorian gear, sea axe + chimera axe in beta, using single target attacks and sometimes hitting three targets. Was super fun haha
Imagine Sumner gear on top of that
While we are just happily throwing out numbers, you wouldnt have the increased proc chances for the weapons would you?
i dont feel confident in testing anymore
Not strictly per weapon, no.
I think the bonuses (for both rates and damage) range between 8-20%
Either I'm getting terribly unlucky, or CD1's proc rate is lower than 15%
Easiest way to count it up is hits and procs. Divide procs by total hits
Can do it with training cactus
It'll take several hundred hits to get the rate
Apologies if that's exactly what you were doing 😂
Exactly as I'm doing
I'll have to stop here for now, but this is what I have for testing Collateral Damage 1
I definitely do not have one ready 😄
I'll definitely be on the lookout for one
Even though I can cast the stances on my Dorado, I cannot proc collateral, like warriors can't proc avidity, correct?
I've probably dismantled upwards of 10 good ornate sea axes because formerly they were junk. 😔
You shouldn't be able to currently, no
Sea Axe being useful for anything at all is 10/10, best change
Nautical themed Gilgamesh named Poseidon incoming
Is this the normal arisen sea axe or the randgen one that people are looking for?
CD wasn't on the randgen one in Beta, not sure if that got changed at the end or not
You’re right, it’s not in the randgen one
oh no 😱 odie pls fix
It may not say it, but it might still do it
Ninja axe
but for celestial axe there is nothing to add? like aguments or passive to axe like other weapon of warrior?
I'd say this is about as early days as it can get for Collateral Damage
I'd imagine down the track there will be amities and augments leaning into this and other things, like Avidity
It's an additional number that shows up, and it'll also show in the action log
Have you got a Sea Axe, Chimera Axe, or Labrys?
Pairing those with Spiked Pauldrons should see the proc rates increase
It's about a 15% base chance
All of the above; was running ChimAxe.
Arisen Typhon axe has dex of 130 now
Do we have an idea of how much the Sea Axe increase % is?
chainshield and collateral dmg is very funny lol
Chimera axe boosts CD dmg and chance?
Didn't feel like it
Pauldrons?
Spiked Pauldrons is a Gilgamesh skill, there are also Iron Pauldrons and Mythril pauldrons at Adept and Atlas Vanguard
Do the new "stance" of gilga also increase stat of leg/armor like the description wrote?
So double chimera axe raises damage to 70%.and seems to increase rate to 30%? Was a small test size (100) and did end on a streak of procs so that's probably a bit high
That's flavor text
It can yes
Lol. A bit of snark, but, my understanding or something I've heard a lot is CD should open up non SS play styles for warrior, but if it procs for an already strong ability.. I guess I'm struggling to understand, this seems like an insane gilga buff that was unneeded (aside from the horde, if the goal is to bring "fairness" to horde content and move away from "mages are the thematic best at horde")
If the goal is truly to make a more varied play styles available, shouldn't SS/CS be excluded from CD?
Or if it's just a hella buff for Gilgas already strong ss/cs game, we'll call it that and whine for a nerf.
It is, in a way. They added passive effects to weapons that increase damage or proc chance and all those weapons are useless for spiked shield gameplay
I too was worried about this. Still early days for a meta to form out of the dust. But it seems like folks are trending to interpret this as a ss/cs buff
Nah, Is a buff for a different approach for warrior
Is very welcome
Plus in my opinion i founs very funny to play with chainshield
Just seems like a discount crit mechanic to me
Wait until CD gives redline to high anguish bosses. It will not be funny
I was hoping they would expand more on abilities like Strikes of Ursa or Rhada stomp where they could defend while charging up and then do big damage. Maybe a passive that bolsters damage/effect chance the more turns taken to use said skill
Something gameplay changing rather than bolstering
work bad to high level of anguish?
It's a nerf to me. CD keeps giving redline to bosses like RS or Beo. Now you need the double of power to (if procs) CD do the work
Whoa this is the best comment. Blew my mind honestly
Fallen Beo doesnt have a redline passive
New Gilga have a new play stile, high endgame Gilga have a nice passive to enjoy. If you're between these two line...
Problem resolved
I will wait with sceptical hope that it isn't, but I don't see how it can't be. Granted, early stages.
To Yoshis comment on they added a buff (to the buff...) on certain non SS weapons, that's great, but it still doesn't change the fact that it buffs current SS play...
My same sentiment a week ago
I trust that Odie will come back with a nerf hammer tho if it isn’t working as intended/ in the sandbox
It buffs SS but also disrupts the flow of SS. Now it drains more ward and sometimes CD triggers when trying to dance between SS3 and WoL3. If CD procs on WoL3 you don’t end up with very much ward. WoL3 was rarely about the damage it did, for me at least
Actually WOL recovers more ward then 20%. So CD will be more effective on a wol proc
This would’ve brought me back to full ward if it didn’t proc for instance
Er WOL + passive is larger then 20%. Plus any augments, amenity, spec
Looks like CD proced on ss3 damage. Unless yoy hit for 150k on wol3 😅
Yeah that’s my WoL3 damage all buffed up. My ss3 is damage cap
But that’s with the spiked greaves/Pauldrons
Interesting. Looks like the cost of the skill is the final value. Unlike berserk, or mana recovery.
Like the recovery on the second hit just didnt proc
For hp or ward
Okay, im T9 warrior, been hell leveling in T9.
2 weeks ago, ive unlocked summoner to get experience faster and to kill raid faster for a chance of better drop for my warrior conterpart.
Im decently geared for my lvl 213. Im at 30k ward usually to give some number.
My weapon is a 174% demeter hallebarde. And im struggling with dmg.
Ive done some donjon this morning and, seriously, i prefered the way before. Loosing siphonward to get collateral dmg is a nerf for me. I loose more actions with mana potion than the collateral dmg can do. Ive done very little dmg with all the donjon ive did.
My dmg is too low, if a hit goes for 3k dmg and kt proc 1k .. yay .. but.. its not enough since it proc really not often
Now that’s a weapon that would be very interesting with CD buff.
I think you’re caught in the awkward stage CD is at the moment, since you’re already an established t9 warrior, but geared for non CD combat. I think they’re open to changing some weapons to also have CD buffs based on some conversations I’ve read.
I imagine losing siphon ward is quite the change too. Very useful passive
And, to be honest, ive tried a lot to get other weapon to no success 🙂
Kinda sad, im doing at least 4x more dmg as summoner (not even unlocked t9 summoner and no gear)
That's a topic in itself, prooobably not the best channel for it
That is summoner early game though. Not sure that class should be used as the benchmark for gains in t9
Its my only other point of reference,
I mean, im loosing dmg with the new patch as t9 warrior.
With how avidity introduced turn ordered skills. Will there be a non crit CD skill that I can use to invest in the passive?
Akarym is a fairly new players that gotten t9 just recently, from being t7 not too long ago (I helped him get back into the game)
I was t7
So, it is fair to say, Attuner vs Warrior IS his only reference benchmark
All g. But as a general note summoner is the best early game gains class.
yeah
but back to warrior classes
Turn economy as a t9 Is important, since you don,t do thoses million of damages required to kill raids because they 1 shot you with their ultimates
so losing turns to needing mana when it was not as much the case before, IS a big nerf to a tier where everything is much slower then T10
But, I wonder if he would be as upset if his current weapon was buffed to proc CD more often. And if he used mythril Pauldrons/greaves with it as well.
Bc I believe the intention is that this is supposed to be strong enough to merit losing ward siphon
I would be as upset
😂
Is the other weapon would do as much dmg ?
The dmg is low, and 30% of it is still low
I mean, even if it proc more than 50% of the time .. it would start to be interesting ..
So you are asking like, if he was a fresh t9 getting gear made to make the change make sense?
I think in hindsight the transition will be better for anyone that did not have a rotation getting invalidated completly
I could go into maths to get it all on paper and be sure on when the % of proc is been equal to loosing siphonward
Makes me feel like the difference between TG and your T10 version will be as jarring as Nyx and RS was for me
But. As for raiding apolyon, i used to take 2-4 potions max and fighting it for 30-50min .. now, i would need to use a lot more potions.
And, the dommage output would need to be really higher from that CD to make it up for the loss
What amity are you using?
I would say ahead of the anwser, that T9 can't grab the good amity from the boards because they are tier locked, and it is extremely rare that someone post a t9 amity on them
Bracing poverty
that name 
Right, i forgot about them. Since i had siphon ward
When I was t9 I doubled up on siphon ward with conduit and rarely used potions
thoses are great yeah, I just don't like saying an amity fixes your class, since you can't just will into existance a specific one at t9, even at t10, other that more people look for them as t10
It is also ok to use pots. I still use them with 35 ALs in gilga
Its fine to use them, the fact is, without siphon ward, t9 warrior will loose turn for mana pot and CD wont make it up.for the dmg loss
Well, that should serve as another incentive to reach T10 then
Not a good way to go about it. Game should be fun on the way to t10
Otherwise you fall into the ffxiv problem of having a boring start and 300hrs of playtime just to get to where it's good
"it gets fun at endgame" Is how you lose people at t8-t9's horrid grind if you don't just get carried
and I don't consider being carried a solution to t8-t9
In tier 9 if you want to get through raids (the longer content where siphon Ward is mainly used), you kind of need the defence offered by golems fortitude and barrier. In my Titanguard days, I still had to regularly mana potion anyway.
Nowadays there is the mana regen and siphon Ward amities, have you got either of those?
Siphonward is dead in t9 atm
I don,t think they do, and amity hunting is a diceroll, unless people know of a T9 amity hunting group specificly
I'm trying to help, not attempting to be demeaning here 🙂
@primal herald Dangy is talking about theses
They would be your surefire fix to the current issue if you do manage to get your hands on one
Got one that is bad .. kinda ..
New mechanics always take a shift in playstyle, and it's hard to get used to immediately. That would be compounded if you didn't expect it.
The reality of CD is the potential is a lot greater than the bonus of siphon Ward, it's just very fresh so would feel raw and that's fair
Not knocking on the viewset, but do you have recommendations on what to look for at T9 for adjusting to the new playstyle? Granted the amity is one thing but that's pretty RNG
Cuz overall it seems to be a trade of consistency for random bonus
Make a thread in class discussion under warrior with pics of your gear/skills and the hive mind that is
will help
Yeah, that would be great, because I don,t know what to tell Akarym other then "get lucky or get boosted"
Or play summoner 
Need gear with bonus on CD proc .. but, are they as good for ATK ..been told demeter hallebard was best T9 weapon, and, it does low dmg .. so, if i need to switch to a lower weapon that do.less dmg but proc sometime a 30% dmg, it wont make it up
https://discord.com/channels/448527960056791051/1024035182468141167 is where you would make your post @primal herald
Yeah that's what I'm struggling with. I'm digging through old chats on what used to work on t9
I want to help this guy lol
Maybe kraken adornments?
Get mana and res up the wazoo with jewels of the deep?
I remember using them as a Nyx because mana sucked lol
Might not be mana regen but with something like the crowns from arena, maybe a good chunk of mana might help
It certainly isn't ward % like appy gems
But might be good on raid loadout
I did post my gear and skillset in midgame help
Warrior's Pavane is a big deal for mana and damage as melee once you hit level 210. That can help change your outlook a bit, it's a nice boon
I danced my way to 230 atleast
Dragon vengeance 3 was a good alternative to warriors dance/pavane for when I needed more penetration too, back in t7/t8/t9. Makes the longer raids easier when it’s 1/3 less buttons to click 🦧
That’s one of the best weapons if you’re getting ready for a SS build for t10, bc of the ward. It becomes immediately outclassed by t10 though. But I think instead you should look for highest attack weapons that give a CD bonus too.
That ward from Demeter could still come in handy if you attempt towers at t10 early. It could be a stepping stone to get your celestial axe sooner. Survival is key there.
Sorry if I’m taking away from the discussion everyone.
I did the math for CD at T9 .. its basic 4.5% dmg increase
Which mean, 22.22 round are needed to get over a missing round of atk to take a mana pot.
The part about filling throught siphonward is harder to calc .. but, i could easily get 1 free atk each 2 round off siphon ward
If not more
Yes, the CD dps isn't that great, even at t10
In T9 there are 2 weapons that interact with CD, Arisen Wolf blade which increases the chance and Lifeshaker which boosts CD damage by a flat 10%
One need some gearing into it to be doable
And I'm not switching my SS build for a CD build
Not at this point
I’m curious about Selene hands c axe dual wielding with arisen sea axe. I got it upgrading in blacksmith atm
Well I almost hit the cap on SS3 without att+++
So I don't think I'm dropping my survivability for CD
I just hope they don't nerf SS play in some way to force us to play CD
I see CD play as being something we can do that's not just SS
No one said that, to be clear
That will definitely not be the case.
Its as I see it too. Just saying I'm not changing my play style to one less efficient
That was my worry about the passive before launch
No proc of CD of warrior pavane
Been trying a lot and didnt got any proc of it. Even with a proc weapon
using the new mithril pauldrons skill too?
Nope
Mythril Pauldrons: Take a stance that reinforces your pauldrons, increasing the chance of collateral damage. As a result, collateral damage will be …
you have to swap back to atlas vanguard for a brief moment to unlock the skill
then youll have it on titanguard too
I mean, is it normal to not have any CD proc on warrior pavane ?
It should proc on every ~7th attack on average
Then, can someone else then me test it out ? I havent see any proc on warrior pavane .. and i have did a lot of warrior pavane
You can passivly increase the proc chance by using a Labrys or Arisen Wolfbane
Used arisen wolfbane
Might be me then
Have you guys found any builds that rival ss damage? I feel like I cant let go of my celestial axe
I'm currently upgrading a ornate tiamat/Typhon axe to try
I want to see numbers for dual chimera axes
Damage per hit? Probably only thing that is going to rival or beat SS is Ultimastrikes, though Crit Realmstrikes builds are likely going to be very fast, just not as much damage per individual hit.
I guess its more like can a CD focused build rival SS in raiding speed, not individual hits
This is Pre CD but this may give you an idea
Decided to record a showcase for my latest Gilgamesh Ursa raiding guide. You can find the written guide in the official Orna discord server in the Warrior Class Discussions or in the #gilgamesh channel in Orna Legends discord
00:00 Realm Strikes
04:38 Ultimastrikes
08:46 Guarding Strikes 4
247 Base Gilgamesh, AL 18. Disciple of Finesse.
Lvl 3 standard arisen globe holder to test out single target strategy. It does not seem to proc enough to be worth it imo. Even with Globe holder + atlas stance + spiked Pauldrons. I will test out some sweeping next.
I tried posting the 6min video of struggling but I’m limited to 100mb files.
Seems to proc every time I try to WoL to recover ward tho lol 😂
Clearly I need to invest in the new warrior gear with Dexterity
I clearly need more power but still proc rates aren’t super great imo
So + atlas it should be even higher than that
And the bonus from the weapon too
Yeah, unless Atlas+Spiked Pauldrons isn't stacking and instead just picking the highest one
Load up your keep Cactus and do a bunch of hits or so, like 1000
See what you work out to
I kinda lost my interest to keep going at 21/50. Can’t wait to see when this gets fixed/improved tho!
Just a video showing how low the chances for CD to go, even with pauldrons skill.
https://youtu.be/n_qY3Qo6A1Y
I don't know if it is the intended rates of CD to be that low, but IMO is a little bit low.
and the sad part the miss ratio because of the low dexterity om hilga is just depressing.
Even using ss/cs who is supposed to have a fixed ratio of 5%
In BoF arena, Collatty D allows me to do more than 50% damage to another players health on my first turn FYI
Odie commented on it recently. Presumably it'll be patched soon, to uphold the "no turn1 deaths" thing.
ok cool! sorry for redundancy. 😎
it's time to add CD bonus to celestial augments
Which Titan?
of course, Themis, warrior titan of law and balance

what do ygs think of CD now that its been out for a few days?
It's a much worse avidity 🙂
I say that specifically because you do not need to build into avidity to make it work/happen imho. Avidity* just works; whatever you do to improve your build it gets better and doesn't work against your power.
Collateral Damage requires you to build into it through gear, much of which requires sacrifice to the key Stat for gilga, ward. When the odds get boosted, it damages the source of your strength, ward.
Just doesn't feel quite there yet, and doesn't address gilgas turn economy when compared to BeoA and RS.
Bear in mind I'm not a die hard gilga, something like "when hit by CD, your chance of extra turns being taken by your enemy is decreased substantially".
RPS of RPG
- Pertains to BeoA double pet action as well.
I think it is
1 An awesome concept
2 Still early days
3 Wildly buffs CS play to the point I find it much more exciting and engaging then other builds
- Doesnt offer the same juice that other class passives do as Dro noted above.
But I am happy to wait and see how augments, gear options, and amenities move the needle 😃
Pseudo crit that ultimately just adds more to a gameplay loop that needed the rework more than just extra numbers
It's the same frustration I have with bloodpact on the summoner line. It's heretic the long way around. I still feel like warriors do not stand out uniquely among the melees
Avidity is turn disruption, where you get the option to choose another skill. Collateral Damage is splash damage executed in the same turn. I don't get the comparison.
Pseudo Crit sounds like an over-simplification of single target encounters also, so I'm guessing that's a raid reference?
For me - CD has improved the QoL experience for horde encounters drastically, and is allowing me an opportunity to play around with non-SS builds in raids more than before.
With the additional dex on gear now also, I'm able to hit more targets.
Very excited for the gearing options to help out coming soon ™️
would you guys say that adding an increased chance for cd on questing/trialing axes would be too extreme?
So while I agree it is an oversimplification, it (to me), functions the same exact way crit does. You have a random chance that you can influence to deal an additional amount of damage that you can influence. You're going to have gear that changes that. You got toggle buffs for it and it sort of makes things more possible. But at the same time, when looking at other classes that got literal game changers. From Beo's Bestial Bond that is awesome for follower/player interactivity, to RS's Avidity that provides safer gameplay and breathing room or the ability to go full ham when you can, both of these are unique and fits the overall...flavor of the class in question. They don't have to gear into it to really get to play with it. It's just a new part of them. Gilga's base CD, while definitely helpful, doesn't...shine (to me), I guess.
I think it'll be worth seeing the stuff that is coming 🙂
CD functions really well in practice. I can do horde boss anguish 45~ now, never could before.
The take (Hellmo) feels a little like you're not playing with it actively each day - as Gilga was already not awful, it just needed a tiny little something. Giving it something as strong as avidity might have (I think) been too much.
CD, especially with upcoming gearing options is and will be fantastic flavour
what gear are you using for anguish if you dont mind me asking?
Just in an airport security queue, will post as a reply after I'm through
Selene Hands Axe, and I use Chained Shield
Amity is ward recovery and positive status duration
Actively each day? No. Especially not this month lol (Hospital+Covid is a fantastic combo great for your health!
). But in this case I'm wasn't calling out the strength of it. But rather the feel of it? Like I call out those passives from RS/Beo because it gave a stronger feel for them. You pick Beo and you have a literal bond with the companion that shares in your triumphs. You pick RS and you're quick, deadly, putting every ounce of your life right down to dancing on death's patio. You pick Gilga and you uhhhh...hit things really hard (sometimes).
GS's draw to me was that it was gameplay that stood out, and why I stick with the builds that I do despite knowing there is literally every other way to play it that is better. Part of the appeal for Gilga for me is that unlike my experiences for Gilga, I felt somewhat rewarded for taking my time. Build up the ward, get the regen good and going, then it's clobberin' time. Warriors in an RPG sense always seemed like the berserkers, the master at arms, the unbreakable walls. Ursa def gets the master at arms feel down. But the other two is what I was kind of hoping more to see. Hence, my oversimplification. I already got roll the dice chance builds. I crave for the day a class that excels in not needing any of that comes forward.
Subjectivity will always exist in this space, that's ok.
Definitely improved my quality of life daily as a Gilga/Warrior player. There's no question
Agreed! It's still an improvement and absolutely not knocking that
Ty! Do you use both stances with this?
I tend to lean into chance over damage for CD in most cases, so just use Pauldrons.
I have some non-SS raiding builds that utilise both chance and damage (Pauldrons and Greaves) by way of refilling my ward with a follower, it's really neat
I have this Ursa build that exploits both the blights and DB from Gorynych to allow me to maximise CD procs and also increase Ultimastrikes damage at the same time. It's really fun
I use full follower AI augments in my celestial axe, and a Sea Axe off hand to increase proc chance more. Would use Chimera Axe...... If I had one!
Honestly might play around with follower augmnents
I threw a couple prom feet to counterract ward drain from pauldrons but I dunno if its worth it
Yeah leaning into them for ward recovery synergises greatly with CD procs, let's you keep going. It's a new and interesting way to play for sure
That's the other way to do it. Solid choice
IMO: still on the early days
Awesome concept
Need more boosters for chances% to proc. (Amities, accessories)
Plus 61 AL.
Does CD help baby gilga ? Do they even do enough damage for it to make a difference?
CD lacks the ''cool" factor that realm and beo get, as others have stated.
Unsure how it couldn't. It's an additional passive they never existed prior, that can only increase options early on.
Unsure I understand, is the inference that it is a negative impact?
No.
Cool is subjective. I think this is cool, you don't have to agree. That's fine 🙂
It's simple.
Extra damage on your attacks.
But you have to build into it to see it shine.
Versus Avidity DC and Follower action, just feels flat.
Not negative; still early.
Subjective again - to me building into things is infinitely more interesting than not having to at all
Especially given there's stuff coming for it 🙂
You have to build into swash passive, which is cool!
Dorado passive, cool!
Beo Hydrus passive, cool!
This falls into that category
You build into Dorado? Um what
Dex
Dex doesn't help much 😐
I'll get a screenshot of the passive description for you
I've seen it; and have 4.9k dex
Cool, so that is my reference.
But it doesn't actually do anything; and avidity does not rely on it.
The cap is 3k, you don’t see a difference if you’re comparing 4.9k to 3k because you’re massively overcapped
Regardless it's ok to have subjective views on things.
The objective part is quality of life is improved here, unless the inference is that it has gotten worse then I'm not sure what the push is
I can't really read the tone right now to be honest, feels super passive aggressive but that's not normally you 😅
The 2nd worse classline? Gilga was already performing well before the changes, this just makes it shine where it used to have a hard time: horde content
Just discussing. Not negative. Appreciate the feedback and do not disagree 🙂 love you buddy ❤️
Gilga was very much performing well, just a little something for it to help it along, and build some different playstyles is nice 🙂
I'll await further changes to kit options, I understand comparing the various class line playstyles isn't productive, but the general consensus (in my limited circles) that this isn't enough of a unique or fun class identity for the warrior line.
We have skills & gear that hit extra enemies already.
We have passive that allow us to choose additional targets.
We have passive that double pet act.
Then we get a random extra bit of damage (40% top which requires 2 turns to buff though skills)
Realm avidity gets a chance at 100% extra damage, healing or buffing.
BeoA gets a chance at 100% extra pet action.
I guess what I'm saying is it doesn't seem like enough? But maybe that's just me 🙂
If the ask is that collateral damage be removed in lieu of something else (which is what I think I'm reading?), I don't think that's an option.
Let's see how gearing leans into this stuff more.
For what it's worth, Gilgamesh (and warriors generally) weren't performing badly at all. It's was good for Odie to look at this, and it does improve areas of gameplay for warriors for sure!
100% its better (compared to the non existant passive) 🙂, and removal isn't my goal. Improvement to the passive, to put it into the same "cool" and "fun" levels as avidity or Auriga, or "useful" levels like deity DC proc.
Subjective ofc ^
I'm a lowly al14 gilga
After we got CS I never really missed or thought we needed anything like CD, I thought we needed an aoe sweep like attack that didn't need a specialisation.
Now that we got CD I think that it's much more fun than an aoe attack
How do you take down high anguish berserk Fallen heroes with Gilga ?
SS1 I’d imagine
Berserks are harder. Exploit then SS1.
It's reasonable enough to expect losses at high anguish I think. I certainly don't expect to win them all
Agree to this, cd is a step on the right direction but still a little bit flat compared to other passives.
I mean like shine hmmmmm, is better than before yes, really shining............
Still short.
As the right now towers and dungeons are the main horde conten.
cd on dungeons: good. (But only if running high level of anguish, otherwise better options out there)
cd on towers : no
CS + finesse spec is already a good tower setup
What do gilga players feel that the class is currently lacking? What content does gilga struggle in atm?
Fallen are not really a threat, however a zerk king gradlon, is a different beast, buff all you can, adn hope he don't have t.def up.
This for sure, if he gets Anthem off and gets Def++ the dude is unkillable
Finesse is not part cd *feature * of the discussion so we can't count on him.(yes parting remark is an awesome bone, but not part of cd package)
Orns endless.
A proper good AoE option (that from a personal end game play)
Early gilga so much more.
I mean, what class has a better time in towers if we don’t count finesse? CS is still the best way to do towers even before finesse was factored in
Don’t really agree with the dungeon AoE argument, sweep + CD seems to be performing pretty well, CS + CD for high anguish as well
Orn endless I’d agree, gilga seems to struggle with it from what I’ve seen
High anguish sweep, really? How high are you talking?
Because pretty sure anguish 50, and sweep is not really clearing everything.
Sweep for low anguish, CS for high
Sorry if that wasn’t clear
Don’t really think any class is clearing high anguish with full AoE, be that sweep or mages dance
oh 0k, that make sense
And just to be clear I believe gilga is at good spot right now,(could be better yes, but.....) the only real problem is orn endless.
(CD still a work an progress)
Name any class that can sweep clear at anguish 50?
I don’t think anyone is making that point
I find BoF spec to be significantly more impactful for gilga's ability to be competitive in horde play than CD. CD is a nice bonus though. Where CD would really shine as a true boost to horde would be on ursa sweep play if the stances didn't deactivate once ward runs out. As is though zwei simply cannot hold a candle to BoF. Like it isn't even close and that kinda makes me sad. I really wanted to be able to build into ursa aoe, but it just will never be competitive under the current system.
CD in non-horde play really is just an inconsistent but welcome bonus. Any amount of building into it for single target play other than maybe ultimastrikes makes it effectively worse than just letting it happen passively and playing standard gilga SS.
Take my opinion with a grain of salt as a deep endgame player
I like CD but like Dro mentioned, it's a little meh
That being said I'm looking forward to more gearing options and seeing how this gets built upon and am very optimistic
🍻
Personally I really wonder if gilga is doing well cause there is a smaller sample size, or that the people who do play gilga are all High AL.
My basic question is, does gilga have a large diverse (diverse being defined as a large array of ALs) set of players clearing content. Or a large similarly ALed group clearing content?
My personal feeligs are that high AL is basically a must to really feel good playing gilga when wanting to clear challenging content
And this really comes back to SS play since it is significantly more boosted than other play styles in relation at AL
And you still really need to lean into realm for efficient orn farming no matter how high your gilga al gets
I think ultimately this was what a goal was for CD. And as Dro stated above, CD is actually a really great thing for high AL players. The gold watch for gilgas you might say 😂
The reason I think CD is a treat for endgame is because it modifies final damage. So chip damage that early gilga does, will push mobs into passive, and not kill them for example. And when, as Dro said earlier, there are classes that just go again. CD doesn’t shore the gap between new/aged gilgas. CD does feel godly on my 35 AL gilga.
I know the studio is in the works on some gear options. I know that such a huge change like this is hard to roll out at once. But I just would like to provide feedback where I am at with my favorite classline because I feel like we didnt meet the goals pined on this thread to improve gilga with CD
Even with gear on the way, I hope it is gear that is not event locked.
Fomo items just means new gilgas suffer more.
Just looks at Rhada. Poor blooded mess that he is
Celestial augments could be a good option to gear into CD to really provide a lot of personal choice in diversification of build styles. For better or for worse, celestial weapons almost completely outclass normal ones, and there are a lot of unused or even unusable augments that could be looked at
Well not just that. Look at the state of GS. The best summons and items that fix the glaring issues of playing the class are all fomo. Strong raid speed? Spiritgarm. Fast gauntlets? Blood Garm. Second best? Buggane? Event locked. Faster summons? Locked to riftfall. You have to play the game at t10 for a year to be at the same level mechanically (not stats/damage/clear speed/yadda yadda yadda). Am hoping CD doesn't end up the same way
Agreed
I'd like to throw an idea out here;
Would having a higher opportunity to proc CD when your ward is full or empty be a welcome addition?
I was thinking swap out warrior's mana bar for rage/fury that you build. The more full the bar, the more you proc CD
I could totally dig that
Heck you could have berserk buffs increase your rage passively
Spend ward on abilities, gain rage from burning ward or getting hit/dealing damage, etc etc
It would also play into multi turn moves that turn into a nice, mildly aoe hit. Upward strike, rhada stomp, ursa strikes, ect
Exactly
That would be a change on the same level as BB and Adivity
I agree, as a RS we have the same issue, Riftfall is such a huge thing for us. Now with that said, I think it is more a thing about the game needing a refresh of None-event raids and bosses. Towers was a good step towards that with weapons. Hopefully either new year round content or refresh can offer new ways to have good gear that is not tied to events without making events worthless
I am saving soo many riftfall tank raid for my friend who's a t9 titanguard so he can get his spiked shield
The problem with that is how would that effect skills used by the warrior line and other classes using skills from the warrior line that don't have the rage/fury mechanic
Love the idea of it but it's definitely a big rework that'll take a lot of time/effort
I mean my working idea was swap mana cost to ward cost, or go bold and make it an HP cost for Ursa. Or go full psycho and remove the ability cost all together but that'd be a tad strong (although with mana siphon already a thing...is it?)
This is a buddy of mine’s BeoH build. This is also something that a passive would hopefully change. Ward to feel more impactful on gilga in some way.
The power creep and accessibility of JOCs has place ward as a stat most folks out side gilga classline can use effectively (defined here as clearing horde content in towers or anguish dungeons with chained shield) even with the reduced effectiveness. Again just proving feedback that a “nudge” is not competitive in the meta rn
Note: the build above is using selean hands in axe, and tamer spec
I haven't caught up on this thread, but I just wanted to say that I think end-game gilga is in a fantastic spot right now. Thank you to the dev team and members of the community involved in bringing this update to life
we can finally anguish effectively, and tower clearing is a breeze. please do not nerf us
I've still been unable to effectively utilize the CD bonus items in late game builds, but they provide more flexibility and options for folks just coming into the classline that are not well geared yet, which is always welcome
I think the gilga class is about to get a lot more popular in the coming months or even days
Catching up on this thread and damn Dangy dropping hints right in our laps that there's huge choice potential for CD. Cd is a straight QoL buff for all warrior classes before they can even access the spiked shield and has plenty of room to be viable as a separate gameplay loop to shield bashing. It also makes other followers more viable which I appreciate
Agree, but I see a big problem here. We will need to farm new gear for CD purposes?
Can't we take a breath from gear grinding?
Arisen Shield 》SGS
Surtr Cuirass 》FYC 》FSC
Arisen Avalon Leggings 》Arisen Pumpkim Leggings
And now what?
RS doesn't have to grind any gear for high tenacity and avidity
A game like this without gear grinding? I am quite sure that I signed up for gear grinding when I started playing this
High tenacity is basically necessary to make resurgence even useful, and that play style means you need to gear into every immunity possible. Let’s not forget RS was massively underperforming before avidity was introduced
Ok, so how about gilga having a passive to not consume ward using ward-based skills when at full ward (passive skill, not augments)
That is high tenacity
I'm not asking for it
I'm just comparing CD vs High tenacity
As anyone can see, CD is a joke compared to HT
Put avidity in the balance and tell me CD is a okish buff for gilga
In pair other classes had
Gilga was performing pretty well before CD, while RS (already with HT) was super underperforming before avidity. So avidity being better than CD would technically just help balance those 2 classes out
I truly don’t see how people are unhappy with a great QoL buff to an already strong class
Because CD is just extra damage similar to a crit. Yes in horde it can hit an additional target which is great. But overall it's not very exciting and I feel helps ursa more than base or herc versions. As others have stated if we build into it with new items it will likely make us lose in other areas that are important. Ursa will be ok to lose ward for more CD but regular gilg and herc? I wouldn't want to lose any ward at all for a chance at extra damage when I'm going to do more damage with more ward anyway
In it's current state is it a buff? Yeah, is it helpful? Sure. Is it fun/exciting though like stealing turns and bonds with your pet? Not even close. The reason most of us bring those up is because those are the last two classes to get looked at and they are wildly popular and many of my friends and kingdom members are swapping to those classes. Not one person on my friends list has swapped to gilg after the changes
People will always tend to swap to what’s new and/or more exciting. Could CD be more interesting/dynamic as a mechanic? Probably. Still, it’s a pretty nice buff that makes horde (a very common endgame loop) much simpler for gilga. I’m sure NF is aware of the criticism that you and many others have pointed out and will be looking to address it
Wasn't the whole point of cd was to be more effective on ursa than on herc/base? To give a slight boost to non cs/ss gilga play?
Also to people who are comparing gilga ward play to rs or beo redline
Have they compared survivability?
I don't know but for me, the celestial class need to me more strong the normal class! I don't like the celestial class of gilga because you lost alot for my opinion to choose that, for now is better base gilga he have everything, stedfeast,syphon ward, bastile, cd is perfect, i don't understand why i need to go Herc or ursa to lost so much for a poor differents! Farming tower for hour for this class is not worth, only for the chainshield make gilga easy life for horde boss dungeon, nothing more.
Sidegrades? For what? Why i need to use Herc instead of basegilga? Why i need to lost so much for poor bost of dmg?
Herc gets a boost to ward due to its passive
And Ursa is the 2h specialist, possibly the best class for pvp defence
But you lost steadfeast and syphon for 15% of more ward from your second hand?
In my opnion is not worth
Not 15%, it depends on the shield
It doesn't depend on the shield, its a set 15% stat boost
That's your preference, I've seen a lot of people raiding with herc
And they're fine with the class
Try to understand, gilga class be it base or herc weren't weak to begin with
Cd seems to be a fine addition
I do use GilgaH for raids that doesn't apply deliberating status and it does hit alot harder. For annoying raids that give tons of status, I'll go back to base Gilga.
I understand what you speak, but be realistic for a moment, i take 15% of of my second hand e bastile 2 (litterally more dmg not to much) for lost steadfeast, syphon
Maybe i am stupid (probably) but i don't see the good trade from that
I've used to herc too and it does quite well
Especially in towers
In short fights where you don't have to care a lot about debuffs
In short fight
Each class has its own weakness and strength
now gilga speedrun fight, because he take every debuff?
Continue i don't like that
Gilga is burn to long fight
and now with herc you need to prey bacause if you fight to long take so much debuff to spam ambrosia and panacea?
No thanks
A lot of classes have that problem too
Namely beoh and rs
RS is literally untouchable more life lost, is hard to aplied a debuff on him
Not exactly
Bruh beoh literalli don't nothign the pet attack
Spell like miasma doesn't care about dex
if he take all debuff where is the true problem?
That's beoa but debuffs make things harder
Redline?
Anyway this is supposed to be gilga chat so let's keep it that way
redline? for what'
For damage?
well not exacly, you can spam little mana potion and the magic is done
not dmg
no redline
bruh in buffing phace after you buff yourself if you use mimic or bear mighty you use panecea
ythere is not problem in buffing face .-.
With all respect, I don't think you have played those classes
Anyway I think gilga is in a fine spot rn
They are imo
Not herc we can continue this discussion along as you want (that is point of this topic) but herc is not worth
And cd in my opionion is not the buff need gilga when start to use SS
CD is fine. If you want, you can start another discussion for the classes.
Cd is very well for low tier warrior to help him alot
.
Cd seems to be an addition more for Ursa play rather than herc or gilga
Ok but you need to add a differents passive for Herc and Base gilga
umh maybe we need another topic
@rich leaf which Gilgamesh do you play as
I’ve tried to build into CD with weapons like Arisen sea axe, arisen axe of typhoon, and the axe of the chimera. Nothing was better than what I was already doing with c axe.
I tried sweeping while dual wielding c axe and arisen sea axe. Still extremely better on diety than my AL19 gilga. No reason to do a sweep build on gilga for me yet.
I tried to use spiked pauldrons and spiked greaves, and found they always hurt me instead of helping.
The only benefit I could feel, was when CD would proc, while NOT using spiked pauldrons or greaves. Basically just doing what I normally do with a 5-10% chance of tiny extra damage. But since I’m doing spiked shield play, I don’t even need that 5-10% damage when it does proc. This damage only would’ve helped me for non spiked shield gameplay.
I do not find that any playstyle other than spike shield is viable atm at my AL19. Still happy with gilga but very saddened by my CD experience so far. I wasted a ton of materials I shouldn’t have wasted trying to make the builds work.
Curious what I should be doing differently in order to make CD useful. Maybe CD’s purpose is to help smooth over the aoe play once I double my AL?
Two types of players are very satisfied with CD:
those who don't play Gilga and the high ascended gilgas.
The first wants gilga to stay bad; the second don't care
Most guys here saying gilga was already strong don't even play gilga 🤥
You’re right, gilga was super bad according to NF data
It was only topping everything except for pvp defense 🤷♂️
id love to see charts that include speed in the equation
im not surprised that the tank class is surviving content tbh (except for pvp where the graphs are actually useful)
Most people asked for those, I agree they’d be useful
Still, it’s not really fair to say that gilga is bad/underperforming
im at 73 AL and not satisfied with current state of CD
So what do we need?
Something different then that, not something have low proc for make a little more dmg
something consistent for make gilgamesh unique like avidity for rs
And I think CD is a nice bonus for 230'ish Gilga's running Guarding Strikes or WP builds
would CD be better if it was more consistent, lower damage?
Ok but for who play SS what is the point to have this passive?
That was part of the point, not to make SS play that much better
It makes it a bit better but also adds depth outside of SS
But why i need to have this passive? If i play SS what i need for this?
is a passive don't use
If you play SS, do you need a buff at all?
Isn't not the buff problem
Take example Herc ok? tell me the purpose of thsi passive?
to make 40% more dmg with 30% proc?^
In my personal opinion Herc is just fine outside of not having Steadfast,
It's certainly more of an improvement than nothing
is agood improve for T9
Also Yoshi ir rocking it for Horde Anguish
So it has to help as that was nearly impossible before
CD for help for take some time a third enemy?
It does require BoF spec though to really maximize it, which spec locked stuff makes me a bit sad but eh.
Yes for high ascended players
No if you don't.
I don't like thatm Gilga lost a passive for another passive useless in my opinion
For me CD is good in low tier and t9 take CDV and gilga and other take another passive
We'll have to agree to disagree then, I'd hardly call CD useless. Does it gain everything I wanted? No, but it's an interesting mechanic we are really only beginning to scratch
Thoughts on Gilga Herc (being emblematic of "big SS style") losing CD specifically, in exchange for something else? Even just getting mana siphon back?
All other warriors including Gilga Base/Ursa keeping CD.
And I am sure NF will tune it if needed come the next balance cycle when we have more experience and data
I'm a shitty gilga but Herc is better than base gilga
Just imho
All that off hand boost
CD is usless for who play ss style, but before achive that CD is good for pavane and guardian strike
Personally I see no reason to play Herc atm outside of live pvp.
you lost preaty much for littery 15 more ward
Depends on your shields
By the time I equip 2 immunity accessories I have less ward than I do on base
I get like 30% extra on my best one
is alwasy 15%
No, Hercules need to keep.
Base is ok.
Ursa need way more than a cd buff..
Ursa definitely needing something
Herc playstyle is literally SS
K but the literally amount of ward % I get extra is 31%
yes but you lost 2 passive and take another usless for SS style
in my opinion is not worth
When you aren't getting hit with debuffs and speed is the name of the game it's better
CS herc is better than CS base gilga
Purely pve
Chain shield Ursa is the best 😄
For towers anyway
It should get the Kevin Sorbo passive
i don't know what is this
ooh ok
So what passive would you give Herc and base gilga instead of CD?
Example: Spike wound, every time you attack with SS you have chance to Open a deep wound on anemy, they will take increased damage as long as the wound remains open
another
Isn't that basically just what CD does? They have a chance to take extra damage?
Gilga the mountain ;Every single Defend buff like (D+ D++ and R+ R++) give 5% increased dmg
The Passive I'd like to see on Gilga Herc
Iolaus Effect
well you can make a stack for attack, after reach this stack you va eincreased dmg on enemy
Extra damage against Hydra's? :p
+1 to charioteering
like 5 stack of wound you increased dmg from 20%
or if you stuck 4 defend buff increased the dmg for 20%
Rage Spike Shield; you Hit enemy with violence force to make extra dmg and pay this with HP
extra damage against nemean lions, lernaean hydras, ceryneian hinds, erymanthian boars, stymphalian birds, cretan bulls, and cerberus.
plus boosts to stable cleaning, horse and cattle rustling, underwear snatching, and apple-picking.
Just for some clarity for folks - there are not new passives coming for *Warriors (not to be confused that this is strictly a Gilgamesh addition). There is however gearing coming to synergise with Collateral Damage, some already in the base game content with more stuff coming.
I read through all the comments here from the last day since I checked in and there was some needless heat toward each other - let's aim to keep it civil or we can simply close this thread.
We'll see how things play out over time - but yes can confirm that Gilgamesh more specifically was performing pretty well already, this wasn't aimed at reimagining the entire class, or classline.
There is gearing options coming, I don't know why there's doubt of that. I won't be arguing it 😅

Yup which is why I asked what that other guy played...
Thank you for the update dangy dude. I’m hyped to see how new/reworked gear changes CD
Didn’t ORNs run a poll of main class and ascension . What is the self reported value for gilga mains if you still have the data? And how does that compare to the other class average ALs? I feel like this might be related to why gilga is outperforming other classes
let me check
Can we have 2 or 1 more skills slot? That would clarify some negative thoughts about CD (mine include). 2 additional slots can cover CD proc rate and damage with the new skills and add a survivability issue without the gear rush
Wich is not positive, imo
Any lack passive performance should be covered by gear
But it is what it is
@knotty owl quick work-up
looks like yes, warrior and god are more ascended on average. mage shortly behind, then thief, valhallan, and then summoner least ascended.
rough estimates 😅
Thanks King!
||there we go||
we didn't ask for exact ascension number(s).
assigning none->0, 1-20->10, 21-50->35, and 51+->70 we get an average ascension like:
warrior 21.79723502
mage 19.68646865
thief 18.2208589
valhallan 17.36156352
summoner 14.54545455```
I'd be willing to bet that the success metrics associated with gilga compared to something like realm is the power and ease of use of steadfast combined with second chance. Especially at the lower ALs before people really settle in to their classes
You essentially get two free accessory slots (and potentially boots/chest slots) compared to realm, and even if you mess up a good chunk of the time you get your second chance. obviously doesn't account for speed/turn economy in the NF charts, but the clearing success feels like an obvious answer
This really twists my personal bias that gilga has a fairly average AL curve. Thank you for running the poll and running the data set here 🙏
I agree that steadfast is the passive in this game that causes the most problems. I do wonder how much the graph you are referring to has aged. As Dorado, Beowolf, and diety has probably adopted ward builds that Herc uses.
I have a feeling the graph hasn't shifted that much when viewed as an aggregate. The realm graph for AL25+ is probably waaaaaay better now than it was before (really hoping we get charts with ascension breakdowns next time)
avidity and bestial bonds are both really strong, when used correctly and with intention. They don't really do all that much to just solve the things that killed "noobs" before (like dying to burn while redlining)
I followed the DC discussion during the previous month, I currently have lv 250 and AL40, and in my opinion DC came to be an improvement that did not have the desired effect. unfortunately today I'm waiting for the puppy to return to the bestiaries to become a beo or summoner with the heart.
How much CD proc rate increase do weapons like labrys / axe of the chimera / arisen axe of typhon provide?
Not sure if the augments are over tuned, but CD feels awesome now 😃
whats your current setup?
For horde and raid and swash for both
Could you do somescreen recordings ? 
Would it be better if you put those adornments into Arisen Cursed warrior gears?
Didnt save any swash. And I didnt find the bonus that worth specing into
Are you doing Ursa or base gilga
Ursa
How is it compared to SS?
What do you mean? Like what values are you comparing. for instance SS play is some of the safest play in the game
Funny thing is when axe of gilgamesh didn't get increase cd chance or dmg while they have the name of gilgamesh and used by fallen gilgamesh..
Thats because CD isn't meant to be a Spiked Shield buff
Fair enough from ward bonus point before hybrid dmg start overtake it..
I been testing the CD boosters, and have to say really awesome for clearing horde content with no high anguish levels, (towers, dungeons) and not needed a specialization for that.
So yeah big thanks to the NF team for implementing this feature to the warriors family.🎉 keep up team much love.
Now we only need a way to run endless with orn gear, then we are set.
If that is the only missing thing for gilga, I am pretty happy after CD
The meta had been swapping to realm/heratic for orns anyways
I'm wondering if I can get enough bonus in my orn gear from the adorns to make horde boss normals viable without having to run a shield and used Chained shield but haven't had time to play with it yet
This is one thing I am looking to try out. Main thing for me is do I fill out pumpkinless with nuts, or JoC.... I almost need two pairs of pants, one for swashing and CD and other for SS builds -.-
Found and diagnosed a bug with CD: #1170505682827616407 message
Found a "feature"...
Not being recording, I couldn't see, but I assume that CD doesn't show up as an extra turn in the action bar, but it appears to function like one.
Odie knows about it
The question is how often did it trigger..
It need a lot of sacrifice in terms of damage if using tree nut..
And only viable against low hp class..
Which is different from 2 times pet act or avidity..
I’ve seen a few gilga ursa playing crit builds that lean into the CD adorns. They were getting pretty quick turn 1 victories
Turn 1 CD definitely merits some attention imo, akin to the avidity and BeoA double turn changes
What was the adorn proc buff? 3%?
So considering that you have 24 slots you can get 72% chance to proc cd with those nuts
that's pretty nuts
In a tree way..
Yea it's pretty annoying, esp easy win for them since my bof build is swashy, so extra squishy for that CD proc. Was one guy, faced 6-7 times over a farm session and it procced every time, 1 turn fight. They had enough FS that I never went
It's even more annoying if they pick swash too..
That’s the build I’ve seen going around more. Gilga ursa swash, instant turn 1 win unless I’m playing gilga
Up to 30 slot if using tarnished crown and rng gear from dungeon..
With 24 nuts, it still has 6 slot free..
Labrys has 14 slot, which probably they will put it in all ferocious bull's eye or gorgon eye..
52% from weapon and 3% or 5% as gilga ursa wearing their favorite weapon (?)
It's really high..
And nuts come with dex, which is make them little bit slippery..
Just got hit by this too. Kinda surprised, pretty nutty
for weeks now, it would seem. oof lol
Yep, i think the main problem is that CD proc is considered as a second turn so it's probably hard to fix
Just make it not proc turn 1 like they did with the other problematic passives
Or give all participants some kind of invulnerable shield like ward turn that can prevent any damage on first turn?
I just lost on turn zero lmao, never even got to go. brutal
Oh, again. Hmm, if ya can't beat em, guess ya join em. Time to make an exploit build too
This just in! BeoA players want to talk about balance in BOF and hold gilga class personally responsible
More to come
Heh
Pot calling the kettle black ha
Enjoying the tree nut addition to CD. I’m finding I have a viable horde dungeon build now. Orn farming is a tiny bit easier too.
Only complaint atm is that CD so often freezes my game, forcing me to restart. Especially annoying at higher anguish farming where it felt like every 2nd or 3rd attack was likely to freeze the game. Very disruptive
It seems more likely to freeze if you are hitting the next attack too soon, like during the CD proc turn. I haven't had nearly as many freezes when I let the turn run its course instead of spamming the next skill
I've had problems with mana since I had to take out all my jewels of the deep.
Not so much in Horde or Anguish cause I am usuually getting smacked in the face
but just on boss or hard boss runs
That’s what I thought, but I’ve had it happen often while being disciplined about that
My mana problems got better bc I took out the crimson pinions I was using before. Definitely wish I had a pos effect/mana regen amity. Ward siphon and diffuse ward have helped me complete solo horde on hard mode but yeah you gotta take some hits for it.
Haven’t used this on any anguish dungeon tho, just regular unthemed horde mode
Ohh man if I could get a 4-5% mana regen with accessory effectiveness
When it freezes I just go into my phones task panel and back to orna. I dont need to close it out, just get my app to reconnect to the server. Slightly more optimal then a full close
I've never had a freeze but that's good to know
On IOS and WSA on pc, the only options that fix it are full restarts unfortunately
I use IOS and tap the home button, scroll through the other apps up, then go back to orna. Works 100% of the time
I didn’t notice there was a new adornment called mountain acorn. I replaced some tree nuts with them and solved the mana issue 100%
How many you pop in?
I’ve been finding 4 is enough for me to run out at the end. 5 might be more cushion.
yeah 4 wasn't quite enough, I went to 6 but I think I can probably drop to 5 if I spam Purifying Striked through floor 15 then go GS 3
When I did with 6 mountain acorns, I was finishing dungeons with like half my mana still remaining.
I wish I knew the CD chance of arisen sea axe so I could do the math on my total CD chance.
One of these days I am going to try to justify why Trialing Axe should have CD chance 😄
To allow Giglas to farm effectively. 🤣
My Trialing axe has 9 slots. Sand mortar increases CD damage by 5% each. So you could load that trialing axe up with 45% cd damage. Although I’m duel wielding questing axes so I can fit 12 mortars on for 60% CD.
I’m like just now getting and equipping my sand mortars so I’m excited to see the CD synergy with the tree nuts.
tree-nut/sand-mortar combo pretty much doubled the damage of my world farming build. dual wielding quest axes allows for 12 sand mortars. this is a huge QoL improvement that was much needed. i was in full farm gear at anguish 28, with Gursa lvl 249 al 22. oracle with ancillary and two BoG's n everything. i still got demolished many of my fights, and sometimes use Celes axe in mainhand for tough fights, but mostly producing orns at a rate ive ever done before.
also, i turned off animations and it seems my game hasnt frozen from Cd since.
Did you try in dungeon? Is it viable there?
@primal herald you might want to look into that since you got 2 questing axes
I’m still tweaking my dungeon build around but I’m enjoying celestial axe with 5 Selene hands, and an arisen sea axe with 6 sand mortars.
In HoA we don’t need farming gear in the dungeons so I just go max luck with mightiest mimic and superior unfelled concord, and then my best gear with tree nut adornments. Some mountain acorns too to help with mana
My primary purpose for dungeon farming is still orns, so I've yet to really mess around with anything that would impinge on my ability to earn orns. Maybe if Towers get a large orn boost, I'll get to try a max CD build.
But they seem fun!
CD seems to only proc once per mage dance for me. Is this how it’s supposed to be or is it supposed to be able to proc for every target?
afaik, each target increases the chance, but the cap is one trigger per attack
Aww booo, guess I will be taking some tree nuts off my mage dance build then
this is incorrect, too. Each target does not increase the chance. But I believe this is a bug
#1170505682827616407 message
it appears that to determine wheter or not CD hits, it chooses just "the last target" hit. So if for example CS's 2nd hit is a miss, CD will never proc.
If sweep's "last hit" is a miss, CD won't proc either
This is particularly annoying because CD won't proc if sweep's "last hit" is an immune mob, or if the mob's pet blocks it's damage
How do you increase Gilga Ursa's damage CD? Since he has a 2h passive and depends on critical weapon adornments?
Armour and nuts
Labrys works too
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That's for the proc, it doesn't increase damage
Is it worth more than a 2h celestial weapon?
just trying to understand how to make the passive useful, which needs a build around it
More than a 2h celestial weapon, probably not.
The passive doesn't necessarily need to be built around. You got it for free. If you just leave it be it's a chance to deal 40% bonus damage
Plus you can use the spiked spells, combined with ward regen (or not if you're ursa and don't care about ward) to get bonus CD without gearing for it
I'm referring to the gursa, specifically
this is based on the final damage dealt. If you can't effectively increase your damage, specifically with the gursa, I think the only option is to invest in CD damage, right?
but thanks for the tips
With a celestial weapon there are always other ways to increase your damage other than CD damage - such as hybrid selene hands or crit prometheus hands
I already use prom on the 2h bow
sand mortar weapon adornment
is useful. But how do you fill the critical rate gap?
I wouldn't necessarily say gursa depends fully on crit. Especially with CD boosting stances requiring ward turns, a gs4 build should be pretty good too. But I haven't personally played around with it. This video does come to mind: https://youtu.be/etB-ZmOfh7E?si=jqBnhxsS2IsrwGfT
Decided to record a showcase for my latest Gilgamesh Ursa raiding guide. You can find the written guide in the official Orna discord server in the Warrior Class Discussions or in the #gilgamesh channel in Orna Legends discord
00:00 Realm Strikes
04:38 Ultimastrikes
08:46 Guarding Strikes 4
its out of date since it was made pre-CD i think, but gs4 is a valid raid option that does not require crit. The only way I can imagine both a crit and CD build to work is with a mixture of ashen pinions and tree nuts, which you'll probalby never achieve both 100% crit and 100% CD but I think that's the point. One build can't have everything
or maybe you can achieve 100% of both, but you won't be able to scale up CD damage too much since you'll likely be using a cele wep
I played with rs, I changed to gilga so I could play with gursa and not depend from the redline.I don't see a class inclined towards rogue, without crit,is inefficient
you can think of CD as a replacement for crit. If you're moving from RS, why not be happy with the base 15% chance for 30% bonus damage?
just maximize crit and you're already getting bonus damage from CD with 0 investment
I'll also point out that CD is primarily a horde mechanism, not a raid mechanic. It is incredibly helpful in horde fights, and leveraging it in raids I think is meant to be awkward
It's a passive, right? There should be some efficient way to build through it, just like all other classes. but this passive only causes conflicts
How does a conventional gilga give up the adornments of ward, hp and mana, to invest in CD?
there is an efficient way to build through it. You just can't maximize it as well as maximizing crit
although here is an US build I put together which has 100% crit chance and 100% CD:
https://cdn.discordapp.com/attachments/814976465421860924/1169646792296628284/Screenshot_20231102-073751.png?ex=65689e76&is=65562976&hm=e4624f0ae30df266a74dc80ed80777912fcd517d3703d3855818690697b75430&
https://cdn.discordapp.com/attachments/814976465421860924/1169646792686710784/Screenshot_20231102-073803.png?ex=65689e76&is=65562976&hm=50f33f04f417c9bfab64c1040da4a077425f870e1f205fe6919d1040a0b07896&
https://cdn.discordapp.com/attachments/814976465421860924/1169651062186188810/Screenshot_20231102-075530.png?ex=6568a270&is=65562d70&hm=60631e313a0ca56a8c336bb887c07c431589b098f39052ccd8b18bd3b236a41f&
Gilga Ursa doesn't take advantage of much of a ward, since his passive is limited to 2-handed weapons, he needs crit to deal relevant damage as well.
I just came to ask how you guys build it to take advantage of a passive, giving up other basic things
In the above screenshots, I am not using a 2h weapon. You'll find that the gursa 2h passive is usually widely ignored
The most use I get out of gursa's 2h passive is in BoF with labrys, which has increased CD chance and damage. It has plenty of slots for ferocious gems, too
But I personally load it with solarite mortars
Is an amity, who boost cd dmg, or chance, planned?
👀
Good enough, now to wait.
The best iten for Gilgamesh
Emotional Damage
That is both unproductive and untrue, as gilgas are doing pretty dang good after CD
não sei de qual gilga você esta falando, pois todos os gilgas que eu conheço, estão só esperando o garn para trocar de classe
Big Yoshi, Forg and Dangy are gilgas I regularly talk to.
Wierd
I have a pretty fun time with CD.
- Sped up tower clears
- I miss far less often in AoE content
- more consistency in Hard Boss anguish dungeons
- occasional extra hit while SS raiding
- i can swash in horde boss anguish 50 with orn gear
the passive is based on the damage dealt, so it works well on those who are already strong
no adornment options to increase damage (without giving up two-handed celestial weapons)
I made a suggestion here #1178691519578902559
(I'm sorry for not being "clean", it's my first time making a thread, and I'm not fluent in English
So did CD turn 1 kills (pvp) get fixed with the update? I didn't see it in the change log
It was fixed like two weeks ago
this must be sarcasm
It must be. Maybe not as high powered as spirit doggo but in no way slumming it
The enlightenment quest used to be easier for warriors before collateral damage. Being tanky helped get the codexing complete. Now, you have to be careful attacking anything bc CD could wipe out the target you’ve been searching for.
I’m long past that quest myself, but I’ve helped a few people with this quest. And now, I’m no longer a good class to help for these situations.
I know it’s a niche scenario, but I wonder if there is any use in having a skill that can turn off CD when activated. Just a thought 💭
Good news is that early on, changing classes is not as big of an issue as there isn't the whole Ascensions argument 🙂
Change Class is meant to be a core part of the Orna experience, glad there's still some solid uses off it early on!
How we feeling about Collateral Damage now 5 months later folks?
Personally I'm loving it except for one bit of clunkiness, though it's nothing major.
Right now using the Pauldrons and Greaves skills is totally counterproductive the higher your base CD chance. They are great if you are just running base chance but if you are running say 80% and want to use them, you'll be out of ward quicker than you can say hiss cat.
I'd love to see some non event armor cd adorns
What about Trialing axe with CD proc or damage chance? 😉
or questing axe?
I think Questing Axe would be a bridge too far
I was really hoping for a cd oriented 2hander from scruug this past dec
I love it, makes non-anguish hording really consistent especially with the dex from nuts on top of having something to lean into as I ascend once I have enough raw ward for towering and anguish play. The extra dps while raiding is the cherry on top 👍 the simple buildcrafting also appeals to my caveman brain
Pretty silent, must mean people are happy!
I am 🙂
I haven't jumped on the nut train yet, so all that happens currently is I rarely finish a floor quicker and die occasionally as a trade off for that 😅
I hear you, my DoF Ang 40 Horde build just uses Ward because I die more often with tree nuts than without and the speed increase is not worth it to me over the increased loss rate.
I also haven't built anything for it, altho Labrys has some bonus? no numbers = not exist
its completely ignorable in raids, but w/ T6 blademaster, its welcome in monument fights (as would any multi target dmg be!)
it bugs me that its non-elemental, and Id like to see it more often when using "sweep" - srsly, auto ca, cd, quietest power bumps ever
Why does it bug you that it's non elemental? I enjoy that for the sometimes ability to take out Mighty Mimics etc without having to specifically swap to a dragon skill.
last month, it ruined some boss kills for the feature quest
and it just does! MM, phys immune, can take "collateral dmg" feels like a deus ex machina bug
If i swing dyrnwyn, they should all take fire dmg
here, /me hands back the soapbox thanks
I'd imagine it was, in part, made non-elemental so you don't "double-dip" on weaknesses resistances etc.
an update, I got serious about collat dmg build
stronger than sweep! not quite as good as building ward for chain shield, but T8 & 9 gils probably gonna love it, if there's enough adorns in their armor
But how do you get av2 on t8/9 ? 😅 Isn't it a t10 hertic Ara spell ?
I shouldve been wearing my april fool skin
Wanna ask something about collateral chance
As I used 24 bristle and arisen labrys, with the class passive, I am supposed to have more than 100% chance to proc CD. However, I still rarely encounter no proc of CD. I wonder if it is a bug, or some wrong info of gears/passives🙇♂️
I've never tested the the cd proc rates on each weapon but from the numbers we got from dangy an arisen labrys is between 10%-15% proc chance so i guess a labrys is 10-12%
Do we know if cd can miss?
It cannot
you may be running into this: #1170505682827616407 message. This only affects multi-hitting spells, like chained shield though
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This is the biggest miss for me on the release of CD. I don't think it will ever get addressed, unfortunately
Thanks for the report. Yet I am only using single hit crit skills (e.g. sortie 2, realmstrikes 2, horizontal strike 3). So I tend to believe I did not stack up enough CDS chance, as I experience no missing CD with 25 bristles but NOT for 24. And I believe some of the gear info is not correct.
What gear info are you talking about?
maybe CD chance of arisen labrys / bristle
yes as you mentioned it's between 10~15
Base Chance is 15%
Bristle is 3%
and apparently labrys is 10%
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Ive got a bunch of collat dmg armor pieces now and having to add them up, and weap, is already not worth the hassle after less than a week. Id rather run ara vesta
