#Arisen/Hallowed Summoning Scrolls
2965 messages · Page 3 of 3 (latest)
Honesty chaos scroll haunted candle w low vd like bottomed out vd of it was possible to reduce vd I'd say that so that the mobs per frame are maximized and refreshes more often.
Hopping to origin town also helps alot for me
The only actual issue for me is mummies seem to ONLY generate while in a vehicle or its such a rare one that it just doesn't appear.
Also zerk mobs drop 2x of scroll mats.
So it's almost nessicary to be under a chaos scroll & haunted candles effect. Or just candle if you don't want to waste chaos scrolls.
affinity gives zerks, affinities are abundant
I have stoppes doing chaos scrolls since yesterday. Though you have a chance to get 2x mats they lessen the spawns for me
Or maybe just unlucky
Yeah. I farm below 300~ vd
Think i have 5k-7k~ or so monster kills since october 2. Have forgot to track it. But it should be within that ballpark
That's noice
I'm salty as hell cause I deleted like 300 of each mat because I was like. Dead items, then I saw they added a sink for the riftlocks and I was like oh no ;^; and I was right
F
Why did you even have so many?
There was no benefit to killing them whatsoever last year, and they weren't in dungeons
genuinely curious
Do hallowed candles help these event mobs spawn?
I'm an event whore I really like killing new things
So when I saw new items
It reminded me of destiny 2
Where I'd get like 1800 vex milk and after Christmas even it had 0 use lmfao 😅
Same for old-school runescape
I still have the og Easter chocolates that used to turn your character into a rabbit.
But then I was looking at my inventory and there was alot of stuff in the miscellaneous
If it's ok, anyone interested in the event, please, make a video of your farming experience of the event mobs (preferably when stationary or walking). Alas, it's night-time by me and I can't do it myself (in 12 or so hours only, but the event is rather pressing). The problem of despawning of event mobs exists, and I don't think that it's vd or speed problem, because other mobs are unaffected, and previous event mobs were equally unaffected.
I seem to have bad luck with the vampires. Have like 20 of some of the items, 10-15 of others and like 4 remains. I noticed despawning too, in the middle of a pack of enemies. You would think the enemies on the outer edge would despawn first but some just disappeared as I was about to click on them
would be nice if all mobs would have all mats in their lootpool, but need lot of luck to get all.
like trick or treat kids not just have collected 1 candy type xD
I can't do video, but I have noticed if there are two mobs, when I click on one, the other dissapears.
Could be conincidence tho!
Is anyone else having issues trying to use the scrolls? It keeps telling me cannot place boss here
Has it resolved itself?
Wen rarity change
No
Idk if its a speed problem. Iv noticed it a bit using shotgun meta. (Riding on a bus for an 8hr trip)
They Despawn pretty frequently
oi, i bought srolls before the discount. No way for a refound or something else?
What discount?
went from a cost of 15 of each mats to only 3.
Well, I have reported it at stationary and walking, so it is not speed issue and disappearance due to shift in position. If you go too fast and pass the mob, you can return, and it'll be there. Despawn happens closer to you, and the mob simply vanishes from under your finger, while others stay as they are.
Despawn and visibility are different things.
I know the PvP changes are the focus now, but are we going to see any further adjustments for the scrolls NF crew?
Idk if this helps any
Got a bit distracted but it seems having mid visibility + as much spawn rate as you can helps a bit.
I haven't had many vanish from under me
I'm not sure if there was an update or I was just late getting an update others already had but today walking around I had a ton of event spawns compared to yesterday. 3 or 4 on screen at once a few times
No flashes or despawns?
I do remember 1 or 2 despawning. Happened more yesterday, but I wasn't exactly tracking it and the screen in the sun is not exactly high visibility. The flashing you mention I'm not sure I've seen before.
Things might have improved overnight. People report better spawn now.
noticed it as well
Oddly enough, Ive had nowt today... rng most likely
Day 5 - 41 scrolls found and would be 42 if I didn't make 4 of the wrong one :\ It's too much - I have had to forsake towers and everything else on the morning drive for this. At this rate ~10 per day no weekends I will get close to 222 so maybe i'll luck out and get an ornate and not share
That's an hour walk reported by one of the players (dog walk, so no car or other transport).
Somehow, Mummies seem to be the rarest to some players.
That's at least 15 scrolls, and if the difference between types gets changes another day, way more than 15 per day.
Per 1 hour walk and play
yeah that doesn't seem possible or right at all honestly
do they walk at like 30kmph?
That is not consitent with the findings over the last 5 days at all
The findings in the 5 days differed from day to day, starting day 1 — too rare, day 3 — despawning bug, day 5 — at last, stable spawn.
I have consitantly gotten 8-9 a day for 20 minutes effort
Also, may depend on the number of active players around and overall activities.
yeah no ther is no way to confirm that at all
Sometimes I had seen an area teeming with event mobs, sometimes an area didn't produce many.
I can confirm that two players world farming together get visibly more than one. And a few days into each event every active route in our place gets visibly more event spawns.
I play on 4 devices
And 2 different phone networks
and I reported there was issues with one not seeing the same as the other when they were right next to eachother
They didn't see more they saw less
for me it's mummy wraps and chiroptera remains that are hardest, everything else is plentiful
Let me check my gains, too
I am going to go take my disabled and hobbled butt outside without a dog to distract me for an hour and see if I can see anywhere close to even 10
With 2 devices
I would not at all mind going for a bike ride with some friends just to play orna and they wouldn't know it
Today chiroptera, fewer, but yesterday fewer mummies. Another player also reported fewer chiropteras, but that may change over several days (rng and, possibly, different spawn "lists" per area).
also have you accounted for every player's vd? From what I've been doing, less vd = more event mob spawn rate
When playing together parameters should as similar as possible, slight difference in vd is ok (just won't see mobs farther on the edge of shorter vd), but other buffs should be identical (same tier, affinity on/off for both, chaos on/off, preferably same number of spawn modifiers).
the spawns refresh much faster with less vd than it would with more vd
If these parameters differ, some mobs are not seen by the other player and vice versa
You see more of the dynamic spawn happening around the char, yes
if i'm stationary, i'll raise my vd to see if there's one out of my parameter, if i am walking or moving, i'll lower my vd to have more spawns proc around me
So I could only do 30 minutes before my back started to give out on me
but I only got 1 scroll walking
No dog to distract and of course the steps messed up since the phone was stationary
15 intution drops and 0 were event, 27 mobs but zombies with rotten leaves only showed up 2 times so I got enough for 1 scroll
259 VD and same buffs I run for the car ride that nets me 8-9 in 20 minutes vs 1 scroll in 30 minutes
1 Rotten Leaf, 10 Refined Sugar, 15 Tattered Clothwrap, 50 Fragment of the Planet's Core, 51 Dried Oak, 54 Chiroptera Remains
Is it your total per 5 days?
No this is what I have left over, 42 Arisen and 4 Hallowed scrolls only paid the 3 and 1 prices
so add in 130 of each mat for 5 days total
Just figured out how to only do the event remains lol
My final suggestions and I will stop trying to improve the event: Still need more spawns especially at T10/11 - Less Scarecrows - Add in more Bezerks and increase chance for double drops - I had over 400% luck and still had a couple that didn't drop 1 let alone all the zerks that wouldn't drop 2. An increase 10% more mobs with higher priority/persistence wouldn't hurt. Fixing the rarity is still hot button but I don't see it being addressed, as such I personally will be hoarding these until EoM if I use them at all.
This is now probably the most hardcore grind event in the game and it requires a very high level mobility and concentration to be worth the very low return rates on rewards. Dragon month is mostly a snooze fest after doing the codex and is highly repeatable and rewarding for GFing all your gear. Rift Month basically the same thing with a balance between dungeons and raids if you need gear still, next year without changes will just be dungeon farming time to get them locks up for the summons.
I wasn't around for Fomoria or Raagnorack so I can't compare them
doesn't even compare to ragnarok, that one is so easy
why the game can't sometimes be more a bit hard? im in to leave this event as it is, but make the others harder 
True
i have to say, after year without playing, and now few months trying to get into the game again (and failing)...this is the first event that actually make me want to do smth 😄
from first 50 kils of raid (which imo, can have majority even of semi-acitve players by end of month) i have several legendary leggings (and armors) which already can boost my ward by like ~35k
im at about 17 scrolls/hour in fast moving vehicle (100km/h+)
about 11 in slower public transport
and about 4 by walking
Great to hear, thanks for the feedback 🙂
I didn’t advocate to make it too easy, just 10% increase in mobs and make the drops more reliable.
I get 2 an hour walking, 9 per 20 minute school drop off loop and don't have reliable public transit here unless I wand to pay $200 for a trip down to miami One way
Oh, you mean a big bus trip! When we talk about public transport here it's like 20-60 minute trip within the city bounds
Cars are considered "posh" or taxi, still more expensive. Buses are very common and very affordable with discounts for students and elderly.
Also, rented scooters and bikes (but I would advise against using them — dangerous and more likely to drop the device or hurt someone)
Still, I prefer walking. It's a lot healthier than going in the traffic.
Cars are considered the norm here
Buses are for the poor
Until you get to a big city
then suddenly it's "hip"
So, yep, when you say you own a car and using a bus is p2w, many players are genuinely puzzled
Trains are very very limited
No I said this whole event is P2W b/c you have to pay gas or public transit to maximize
It was an exaggeration on a point - this event to be most efficient will cost money and time
Well, a bus is cheaper than owning a second device or paying for several mobile services😬
Sorry if that sounds offensive
I know people who are so poor they have to play Orna via free WiFi only, limiting their scope of available content. But they are well aware that it's on them🤷♀️
I already have my devices over years of work and only have 2 phones because of this game's issues with apple support
It's not the point how exactly you get that advantage. You have it, others don't. And... it's OK!
I mean it's a GPS game
Yes, and there still will be people with some advantage: faster walkers, more free time, walking a dog or a child on a regular basis
Well, let's not use p2w in this context
as if walking was a good source of rewards in the game 
Dangy did confirm that the studio is moving towards more rewarding gps content now that COVID is history
HoC to HoA when?
Just owning Nikes won't make you a better walker
That's true
personnally I gave up on the event, but I think an other discusion should be opened soon on the state of wild monsters, how it is not fun nor rewarding to even activate the monster layer.
There would be one, 100%
Monster layer is something I farm almost continually for ascencion. It's very rewarding
Also Covid isn't history - the panicked reaction and lockdowns are
Covid is here to stay
Depends on the lifestyle, I presume. For example, I now have to move on a bus. I have to, no choice here. Others have to stay in one place.
For me, world farming and territory control is the only available content on the go.
For others, OT and WV dungeon rolls with raids are more likely to net profit.
I get that they want to move towards more gps content, and tbh the concepts of this event and travellers guild are pretty cool. However when I'm going for a walk or whatever I dont feel like watching my screen all the time since I get plenty of screen time at home already lol, don't really know how I'd solve it tho.
Fix movement to be more natural in HoA and allow some type of conversion from Orna to it and it would solve my issues I think /shrug
That's why we talk about comparable rewards, so you choose where to apply your eyes better or for fun
And I still maintain that no one walked for an hour and got 15 done
Especially with a dog
Depends on the skill and experience.
I hate the 2s loop of killing tier4 monsters. I get bored in minutes. when I walk, I just do the dungeons nearby.
lol no level of experience would permit someone to get 15 in an hour walking
Fast jog maybe
just walk 100km/h
no thinking more like 35km/h
I wouldn't be so sure. Players can achieve amazing results not always easily copied by others. And it's ok
Speed isn't the only answer.
We've already seen players being absolutely in the dark on how world farming and spawn work in the game, and which gear is better.
yes, yes it is, you can't get the refresh quick enough to farm 45 mats precisely needed in a 1 hour time frame while also caring for a dog
Dogs are different, people are different
The trick is to find a method which works for you personally, and gives you fun
You are taking something on faith that is just easily disproven.
Average walking speed is 4km/h give or take a .83 - .36 variance
I've done an hour walk with face on phone and I didn't even found 15 event mobs, not to mention 15 scrolls
If someone says they do dungeons in 3 minutes, but I can't, I don't say they lie, I just understand that they have devoted their time and skill to perfect exactly these actions.
No that is something very doable
So is world farming with correct gear and understanding of your conditions.
You are saying someone walked for an hour and just happened to find the exact 45 mobs they needed and they all dropped what was need, while also having a dog in tow
it's just not possible
I mean based on Gurnninks rates, I dont think 15 scrolls per hour walking is possible at all
I had perfect gear and understanding of the conditions
In a place with more active players world farming is easier. In places with few players it requires a lot more effort to populate the world
Not "happened", they farmed for that, playing actively.
and you can max that out, others don't help that, in fact they can hinder it
4 scrolls per hour walking implies you need to walk roughly 56 hours to get a specific ornate on average
Gurn is a master player and was only getting 4
in an hour
I did a 30 minute concentrated test and got 1, but enough to get 2 if rotten leaves had been more plentiful
Well, here we are🤷♀️ you know better. However, it works for me, and I had a chance to compare conditions.
If you use affinity candle the mobs will change to your tier and they refresh every few meters
They don't refresh by distance only. You need to clear space to get new spawns.
And the trick is to balance that both when walking. Get the right buffs (for your case), fast killing skills, and some experience with playing on the go.
the point is somoene said hey I can do 15 an hour on foot with a dog in tow and you didn't even bat an eye when one of the most hardcore and prolific players I know is only able to get 4 doing the same
And Gurnnink knows what they are doing
probable can even math it out for you to exact levels
Im gonna need to see some evidence that suggests 15 scrolls per hour walking is possible, because that would be almost a 300% improvement
It creates a false sense of hope for non-disparity in the event if it was true and makes gambler's fallacy too high
I think maximum efficiency in a densely populated area may be 6 scrolls with super concentrated effort would be a fair assessment
Ok, I am hardcore at world farming. And always have been. But you don't trust me because you just don't see me as a player who can say anything valuable to you, so you just push me aside. Whatever. I don't mind. I gave the tips on how to do things more effectively and tried to explain why they work. I cannot make it fun for you, sorry. Fun comes from within.
not 15 with a dog
I get that you like the world farming and that you had some very valuable insights to help people with it. This is about disproving something that is not mathematically possible. I think someone trolled everyone with that information and it taints the data
Like hur hur I walked and got 15 (really they drove and it took them an hour)
Or they had a lot of mats already, something doesn't add up
If you can't, doesn't mean others can't. But it can be done with effort, which might not be possible for some for various reasons. It's ok.
based on Gurns rates though, it's 56 hours of walking to get a particular ornate. Is that fair? This is around 2 hours of walking per day which to me sounds like a lot
that's about right
let alone having bad luck or something
No the problem is it can't be done with any level of effort
I can see max effort getting 6-7 in an hour with all conditions right
with luck you can even stretch to like 8
Like I said, you take one person's experience as a paragon, refuting any other person's experience. Data is about gathering all different experiences. And what we get is that players play with different success because they have different skills, physical abilities and conditions.
Im just going off the single datapoint I have
I am not taking 1 person's as the defacto, I am saying based on the evidence shared through multiple people and giving an example of pinnacle play - 15 an hour is in fact not possible
I tested it myself, I read through all the people that did walking
are you saying you personally did 15 an hour? If so then I will sit down and shut up 😄
I havent done walking since the supposed mob spawn buff
So, it'd wise to help each other and gather data for a couple of dates, now that the spawn is ok and no bugs.
i didnt make any optimatizations for walking farming
it was just trying how much mats/scrolls i can get per hour just by hunting spawned monster, medium VD
Well thanks for ruining the argument - go max optimize for an hour and prove everyone wrong - also get a dog to come with you and lets see you do the 15 an hour 😄
Which breed are we talking about?🤣
Had different dogs, they behaved differently during the walk
Was this you doing 15 an hour?
The info was presented as someone told you they were able to do that
If it was you then I rescind everything
Right now though this is equivelant to Speed run on 50F being something like 12ish minutes on Towers and someone saying - Oh yeah I finish them in 4 minutes easy.
15 an hour.walking seems to high
I am me and the number correlates with my walking experience at max mob hunt mode
But I am a hardcore world farmer. So, the more realistic number for a casual player would be 6-7, we also have to take into account the disparity of items from day to day.
Then congrats you deserve a HoF reward for amazing skill and dexterity - you should do a video showing how you do that for everyone and also what is your actual walking speed kh/h please
What for?
I think you must be a speed walker above the average 4.5km/h
Hall of Fame for having highest scrolls per hour walking 🙂
I don't have to prove anything here. I say it's possible, I didn't say it's done casually or with no effort at all.
I am not saying you have to prove it
Then why the HoF or videos or whatever?
I am saying you should do like the people that have done other amazing feats 🙂
Because you are the hall of fame world farmer right now
Inarin was the HoF for deepest floors and I think someone else has it right now but they can go for it again
at 1400+ floors
I don't see it as amazing. First of all, I live in a bigger city than most and there are more players around (less work for me to trigger monster spawn).
Were I now in the country side, the numbers would have differed by default
I'm really curios as to that factor - they would have to be world farming too
you must live in a city where world farming is a thing and you have active people
I have pretty active people here but I bet 0 are world farmers
I know it's active b/c of territory turn over rates
Yes, I mentioned that, too, that together with an active player in your party you get more spawns + faster clearing. It helps a lot at OT, same as party dungeons. No secret here at all.
P.S. No, the dog was not playing Orna
I have 2 people in my party it sucks playing 2 though heh
Erm, I mean an active player, sorry
they are active, 2 hands long pressing mobs and killing fast
I don't possess that skill, sorry. Can't compare.
Btw, look at my longtap bug when in party. It doesn't work if you want to join the battle with a mob, but triggers false join for the first player.
They don’t usually share it just the main going for event stuff , trying to get horde isn’t working because only 1 shows up
Yes, no more extra same mobs, but at least both get 1 each
Which is nice still
And you also get low tier mat ones like lave golems
For OT farmers it is a working method, though, of course, it cannot be compared to dungeon party hording, especially with dungeon rates.
The question is, though, whether those [inflated] dungeon rates are ok for the overall game balance.
15 items or 15 scrolls created ?
I don't believe 15 scrolls at all; need proof.
15 of the items maybe
Events need to be eventful
15 scrolls according to the post a while ago
I'd say that's a bit of an exaggeration
The amount I've seen this morning has been nice though
Focshea says they got 15 scrolls in an hour walking a dog - I am not going to try to dispute their claim.
Compared to yesterday's
28 Rotten Leaf, 25 Refined Sugar, 22 Tattered Clothwrap, 29 Fragment of the Planet's Core, 32 Dried Oak, 24 Chiroptera Remains
320 items an hour average, for 18 scrolls - 15 scrolls would be 270 so I am only getting 50 more items on average in a vechicle. I must really suck at this.
45 of each item eh
I can try later with my three dogs 🐕 ☺️
Maybe more dogs = more items
If only cats could go for walks (willingly)
If you have an outdoor cat, strap phone to cat, remotely operate phone via home computer with TeamViewer or something
Hope no one steals phone
Or the cat
Spawn rates have been good today and the general spawn is better, too. More Tower Key holders and smaller mimics.
It could also be boosted by more player activity. It usually gains momentum by the second third of an event if more world play is required.
But we do have a very active player community in my area. I urge them to go outside
what if scrolls were a limited craft ? You could increase the spawn rate without creating an overflow of scrolls. only difference between people would be the time it takes you to complete the objective.
I can predict a general negative reaction, because "previously we didn't use to have any caps or limits for scrolls"
the problem is the HUGE disparity in resources between hardcore players and casual players. It's basically not the same game at all. If you don't want hardcore players to swim in resources, you'll make resources harder to get. But then casual player will barely be able to get those resources and most likely give up.
My point is, be careful with making the game to much hardcore oriented.
It's been there between solo vs party vs alts, and no one bats an eye. Pardon my saltiness.
Because numbers per dungeon differ hugely between casual solo players and those who are party oriented and again those who use alts.
The only difference there is level of effort, if you choose to play alone that is on you. You can party play or alt play or do both. If you are limited in resources Party play is still very very viable.
With a single device you can even dual account on Android so really that is 100% a player issue not a game issue
This event is 100% a game requirement and no way around it - players must go outside
Well, how is it different from now? Yes, the effort is different (you won't benefit from extra accounts much).
The most hardcore person at home with alts can't do this event at anywhere near a significant level of gain
No, you can do OT on spot farming. Yes, it's less, but it's the same level of choice as playing with more people and WVs.
The most hardcore group at home won't benefit from this
And?
not it's not less its close to 0
Why one style of play is the only means of getting rewards?
All other events and options in this game are a preference this is a core requirement shift
Come talk to me when a fishing event gives the BIS items for your character.
Or some other soul sucking event if you also happen to like fishing as I imagine you do 😄
The alt vs party vs solo is a choice is my point
You can join a kingdom, you can join a party
You can play with alts
Yep, you can choose not to engage in gps content.
sure if you want 0 chance at the BIS items
I would argue that having to up another character and install and use a 3rd party multiboxing software IS a game issue. If you're playing the game as intended (with 1 character on 1 phone) you're at a disadvantage.
For party play it's another problem. Maybe with ingame match making you could say that but if you've to get to discord to play the game optimally, I'll stil lcall it a game issue.
But that's more of a personal preference here.
100% a personal preference
You can also have multiple devices to play without 3rd party
or go get married and have kids and force them to play if you like
that still shouldn't exists
The difference here is: you enjoy certain content, and don't enjoy another. So you feel "robbed". That someone else might have felt "robbed" because of having to engage in kingdom raids or dungeons (when not having enough in the vicinity) is not important for you, because you don't see why people don't want to engage in that content.
No the difference is you feel the above about dungeons and party's and are finally seeing content you personally enjoy
and kingdoms
The reason I am not happy is it's also the best items in game
and unless I want to go driving for hours a day I can't even keep up or enjoy this at a competative level
It's too hard to party play this, I apparently need to move to New York or a higher populated area even though I live in the third largest state in the US with 21.45 million people
It's not just a single thing about this event
it's literally all of it wrapped in one
I love the morning drive
And you are right about one important thing: I should have opened my mouth at Ragnarok and expressed concern that half the runes are kingdom raid only, and the raids were specifically removed from world to kingdom. And to my mind, that wasn't correct.
Let's try and stick away from assuming each other's positions or denying each other's truths.
If we want to be listened to, we must listen to others.
Let's be kinder, please, everyone 🙂
I hate having to focus so intensley on a screen that I can't do 2 effectively. I hate the fact that items are still famed quality. I don't like the other rewards for a WRB event compared to other ones.
It's yet day 6 of the event, btw.
And the event is being monitored.
I just want to share raids with other people, please turn the drop superior and not famed 😢
I walked around and got 0 event intuitions last night to see how many scrolls I could get and I got 1 for half an hour. While you are able to get 15 - that's a pretty huge disparity especially when running same level, similar gear and killing efficiency (ie 1 hit kill in 1-2 seconds time on average). If the only way to get better at this event is through moving to higher population density and better public transit then that just doesn't seem very accessible or desirable. It's why I stopped playing Pokemon because no level or skill, level or "gear" would fix the disparity of city living.
Same as having to rely on extra dungeons via WVs, btw🤷♀️
Yet, world spawn can be upped by the player
ON a thankful note. I am glad it is only 1 event a year that does this to us. Pray that more don't pop up that require such a hard time and mobility requirement. I would hate to see a year long fishing for a BIS helm or something.
Have you tried visiting OTs with higher player activity around?
All I need for WV stuff is a friend in the game. It's really not the same, as I gear up and make friends I can get better and more dungeons. As my AL increases I can switch to ORN gear and make more in game currency or go deeper in Dungeons. This all requires in game commitments. This event requires out of game commitments and I can't do anything in game to increase the level of success further than I have already. That peak performance is 13% your performance.
I am number 11 in my Region
and I don't think any of the top 10 would like me creeping about to find where they live 😄
Yes, you just confirm how reliant Orna became on couch stuff.
That's basically a circular argument at this point. WV's opened up accesability to others and created more equity. There were other ways that could have been achieved - limiting couch based dungeons etc. I think the record was still someone with 24 dungeons viewable from couch
At the moment this thread is turning into a back and forth.
The studio understands both your stances, and a public debate on each side is proving cyclical and isn't progressing.
Perhaps you can both table it until other more productive additions can be made?
Thanks
It's double efficiency without making the drop easier
Possibly, the only real issue left is sharability opportunities so far. Making the gear of lower rarity to allow for party raids.
That would help alleviate differences between playstyles, and let walkers/riders share their bounty with OT farmers.
Yes, I believe in goodness of humans😅
I think a 10% increase in the lesser showing mobs (Zombies and possibly Mummies for most?) would hit the sweet spot.
it doesn't alleviate differences between playstyles if everyone get the double loot
but for me the main no-go point is how bad monster farming is.
Me too 😊
One month raiders share scrolls with walkers, another walkers share scrolls, next month fishers would share scrolls around.
that's a wonderful world, unfortunately that's not how humanity works
I know
but maybe...
Sadly there is no fishers in the world 
Do I get it correctly:
— green rarity means guaranteed drop at 50%, but you won't get more than 1 set per raid;
— however, if you split a raid with a friend, and your friend splits theirs with you, each gets 2 sets from 2 raids, but spends 1 scroll.
Higher rarity means that drops are rng, and one may basically waste their scroll if sharing, while the other one may get lucky twice, or both be in bad luck.
Superior means 50% damage will give 100% chance for the item to drop. Famed is 90% chance at 100% and Legendary is basically meh it may or may not drop even at 120%
ok that make twice more loot, but for everyone so you still have the same difference between methods. unless those who've more scrolls share for anything else than another headless
Ornate at common level is a 1/200 chance, Ornate at Famed I think we determined to be 1/222 chance and Superior I think is still around the 200 legendary can be like 1/400 (don't remember the actual numbers)
They wouldn't lose anything by sharing, so they would do it
Where's that suggestion, btw?
but they would probably do it for the same raid because it's hard to get
#💡│suggestions message so it doesn't get lost
Even if they do, that means they have a higher likelihood of getting the drop they want since mirroring is more efficient, which means there's a higher chance they'll share or trade leftover scrolls
Idk I feel like there should be an event layer that prioritizes showing criptid & event mobs and just doesn't show general mobs.
Kindof like the building/dungeon layer split that occurred
Where only quest, event, & criptid class mobs are tangible
Because tbh 90% of the people's frustrations is tbh alot of the event mobs are actually underneath other mobs and since it's seen as the event mob getting 1/2 a frame then "despawning" it's not despawning after a second, it's literally been there and youv moved past it's render distance the second after it became the visible one. I noticed this when I tested it the past 2 nights.
The higher your vd the wider the spread of mobs are but the slower the populate rate seems to be. So iv realized keeping it to a medium of about 500ish vd and mob increasing gear yealds decent results. Comparative to lower vd to maximize the monster refresh rate while walking/riding ect.
Also are you guys actually using hollowed candles? This is another factor that just shouldn't be overlooked
The change in scrolls per hr is pretty dramatic if you compare with and without Hcandles.
How are yall farming in high speed vehicles btw? For me the train often seems to be too fast and I often just end up getting the yellow bar
Train is too fast in most cases, yes, you miss 60 to 80%
My pick for the day, was targeting skels specifically.
walking only? How many hours?
a mix of fast walking and traffic jams, because had to visit several places today. Need to count time spent of the game directly. Probably, between 2 and 3 hours total gaming.
But I'd say that the spawn rates for rarer monsters have been increased, too. Definitely more Tower Guardians and mimics.
Also, standing in a jam and walking were better, because I could take all mobs in a cluster; when moving faster, you usually end up with two out of five.
Mine was fringe I doubt I'll be able to have another 12hr bus ride this event. And I can't exactly bike while playing orna
But I made out w a few scrolls and some mats
I don't have any bar even at 140 km/h. I use a train a lot and I know there are some trains or vagons which block gps, duh. Some completly.
But yea ...no for higher speed
So my car ride daily is about 30 minutes with a 5-10 stop 1/2 in between so 15 minutes wait 10 and 15 back. My speeds are 35-50 mph. I still daily get 8-9 scrolls. Day 6 and I am only at 51 Scrolls. I may have to try to convince wife to go out tomorrow and Sunday to keep the gains up 24 more days to go before the pain and suffering are over.
I kill all the event mobs I can and then at stop lights and the like I kill everyhing I can 1 hit
to help with respawn
It's the exact same route daily so at this point I am pretty sure I am on the only orna player doing world mobs on this route. Not sure what despawn times are like but seems low.
Ive noticed an increase in Mimics and Key Guardians as well.
Yes, it is truly a lot better and will accumulate with more player activity.
How do you even see the road
man should download island to turn it into 128
You can download app cloner and triple that 
It's not the topic here.
Different time-zones, not yet morning for Odie
I've not heard anything about a raid item rarity change. I'm unsure this event would get any further adjustments right now, so very many people have defeated lots of Pumpkinless, that would cause issues with the folks who have been grinding hard already based on current rates and rarities
That’s sad to hear but understandable if that many people have been killing them already. I know a lot of people have been saving their scrolls hoping for a rarity change that would allow them to be shared, guess we can start using them now
Splitting should overall still net more drops.
It's ok for some items to be really rare, this is the case with a lot of event raid items. Some are even Legendary rarity, always been the case
Fwiw, I'm just saying I've not heard anything about the rarity changing. I'm not a dev
can we get a confirmation please? I dont really like the uncertainty at the moment
I can confirm
Well, I'm thinking the assumption it is happening has come from the community, not the studio.
Never heard mention of it internally.
But it's the first time when the conditions of getting them have changed rather drastically. Most players will be much more pressed to get enough. I'd rather the rarity was lifted this time to allow for more sharing-friendly conditions for all
I'm afraid not that many people did the raids, and the aftermath impression after world farming event being overly limiting might hamper future progress of gps content.
I know there's a suggestion, but there are many suggestions for many things, that doesn't mean they happen
We saw cases of people being able to farm and get scrolls day 1, yet changes were introduced, because not everyone is hardcore.
Sharing is still more beneficial than not, the same as every famed rarity item from raids
To help me out here - has anyone seen mention of Odie saying he'll change them?
I can re-raise that with him if he did, and forgot it
I am afraid it's the case of Odie not responding at all😬 that's why people keep guessing and pleading.
no, but afaik he also did not mention anything about increasing spawnrates and that supposedly also happened recently
Yes, that was his adjustments following the ORN post
Which I'd assume, is where it ends
Nothing followed that at all, to my knowledge
Kinda nice not to feel like you have to split them tbh. I've still got Jorm and Rift scrolls to deal with because I don't want the hassle of party organisation right now.
Only a slight efficiency loss rather than literally halving your rewards
And if it was determined that rewards need to be doubled up, that doesn't have to be via rarity changes, could also just make scrolls even more attainable
well, it's about having the option and not having it
Jorm and Rift were couch hoards, not world farming, unknown to 90% of the current Orna playerbase
We have unique conditions this month
Where does that 90% number come from?
If it's discord, that's not a good indicator.
This is a really active engagement month for us
don't think the method of attainment is particularly relevant to the drop rarity?
7 days, with less than 1% of playerbase achieving 10k, if I remember correctly from Traveler's guild discussion
Yes, directly. Most casual players would get far less this month.
right, but as I said here, reducing the item rarity isn't the only way to make the items more attainable
If you change the item rarity to green, people who party get double rewards.
If you just changed the crafting recipe so you got two scrolls instead of one, everyone would get double rewards
I'd rather us not cite statistic if they aren't founded in data about what our playerbase is, or isn't doing this month.
Some folks may think mods have access to data and take that as fact. Thanks 🙂
I don't want to pooman here, but #1147148950349021345 message means that there a lot fewer players engaged in world farming than doing raids or dungeons.
Right, so nothing to do with event engagement this month then
And we've seen that much from questions on basic methods of doing that.
That's a post from early september, relating to something else
Regardless I don't enjoy back and forths, I mainly came here to provide some sort of clarity that I hadn't heard anything about rarity changes internally to maybe help players understand that one is not coming from the studio.
I'll flag it (again, was flagged by ORN already), and see. It's weekend time now though, and Odie missed his weekend last week with this stuff, so unsure if we should expect a response.
I'd be guessing the rates won't change
Truly sad to hear that it seems like no additional changes coming to this event. I don't think making the raid shareable was an unreasonable request considering this is probably the most unpopular event format that many of us feel compelled to farm due to the uniqueness of the gear. Between the world farming and the BoF issues i'm genuinely not enjoying the game this month for the first time in a very long time. 😭
I'll flag it (again, was flagged by ORN already), and see. It's weekend time now though, and Odie missed his weekend last week with this stuff, so unsure if we should expect a response.
Not sure anyone said it was an unreasonable request anywhere, and just to reiterate sharing should still net more items than not.
I've flagged it again, just like I said I would. I was simply popping in to maybe provide clarity that the sentiment around this changing wasn't driven by studio as far as I can tell
I'm aware odie never mentioned rarity change, and I can understand why you'd want to make that clear so there isn't confusion. Just wanted to express my sentiment as a long term player because I know its shared by many others.
At the end of the day this is causing a lot of frustration and FOMO. Many players have already quit the event, not because they really want to, but because they feel like they can't make any progress.
There's lessons in any new things we try, and we've a proven track record of learning from them.
We'll continue to learn from anything, and take player feedback on board 🙂
I'm barely playing any worthwhile content because after car farming and maybe running some bof i'm just drained.
I understand you're lumping Blades of Finesse into the month, rather than the event - but in case you've missed it Odie has been really active on making sure that is getting the attention it needs to feel better.
There's currently some stuff in beta, see here: #game-announcements message
I'm about halfway to the t5 spec and hoping the beta changes go live soon although I don't think they'll do much to improve the gilga experience. Maybe i'm wrong, and trying to be optimistic.
And yeah, not trying to derail the event thread with bof opinions, its just with them hitting simultaneously I wanted to clarify my current state of morale.
It's ok to feel frustrated with things you love when they don't hit perfectly. We understand and expect that not everyone will love everything we do - we just deliver with the best of intent and aim to learn from everything
I can't be around much longer sorry folks, I've already ignored my wife plenty for my saturday evening. Simply popped in because it seemed there was some communications being shared that we are waiting on a response from Odie, to something that as far as I had heard wasn't something I'd have thought he'd respond to.
I've flagged it again, to point out again it is his weekend so I wouldn't say we should necessarily expect a response, but we'll see.
Speaking of spawn rates idk if this discussion board is seen at all outside of users but in aethric we've been having an issue with spawning too
https://discord.com/channels/1002558846222471248/1158022985383428096
Has Nox raised it?
Might be a good idea to chat with Nox to make sure Aethric issues are being communicated well with the studio. I did ask Nox earlier in the month
Also happy thanksgiving Dangy 🍁
Thank you 🙂
I'm Australian, but the Canadians will appreciate it!
Happy thanksgiving to you too (if that's a holiday for you!)
I would argue that such event need some sort of bad luck protection considering the amount of different resources.
Also I don't know exactly how the spawn works but considering affinity candle is such a MASSIVE game changer, the event mobs look to be diluted into the normal mob pool. Wouldn't it be better if, for each spawn, the game first decide if it's a normal mob or an event mob, then choose which mob. This way it would be far easier for NF to manage the spawn rate across all tiers, and it would be far more easier for people who're not spending their day on discord or reddit and would know of that one strat that let you farm easier.
If that be of some help, I have noticed that mobs don't spawn equally at each area (I remember old Orna area list of mobs currently available there). To equalise the spawns you have to change areas now and then, change farming time (at one hour an area might be presenting two types, the next — other two types). It isn't set knowledge, but it feels so. Eventually, they should be more or less same in number, unless you prioritise certain mobs (say, skels or witches).
Players say that this may also depend on party leader seed, I can't check that🤷♀️
those resources come from me walking so I changed area a lot.
From being stationary i have like 15 less of 1 of the mats
Maybe, when you come upon ghosts, you'd stay there for a bit, to balance out? Different players report different items lacking😅
Cleo remains for me lol
I had days luckier on ghosts, and no mummies
I think it's better to find ways to upgrade the event instead of searching alternative ways of playing around things that don't work well.
It isn't alternative 😬 it's just that when you notice a mob rich area, you clear it thoroughly. Also, the more you walk, the more saturated the area becomes with time.
The rates are really good now (unless they have changed in the past 24 hours).
Even stationary rates are fine so long as you don’t go insane
But I do understand, that areas with less player activity might need more effort to become mob populated better, say, more spawn items compared to already rich areas. For example, I don't need Beast's blood in my usual area, but remember using it in the countryside.
you can't tell people to stop walking for half an hour because they saw a ghost
the mobs should be evenly found
or you only add 1 material and not a fiesta with 6 different one to find in equal quantity if you want to do anything
Depends on the purpose. Of course, if you are on your way somewhere and Orna is just 'background' fun, then you won't stop, sure. If you are just having a leisurely walk for a walk's sake, isn't it ok to pause in a spot for a few minutes?
But they more or less are.
Had they been totally out of sync, people would have reported identical items missing.
I don't know you, but I don't have 3 hours of leisurely walk per day. I mainly use orna as an excuse to go out and walk so I don't die of not moving at all.
I've materials repartition that say otherwise
Please, be patient. You will notice that mobs would be different from day to day. It won't stay as "no ghosts" for you.
It could be some varience but I've 5 times more leaves than planet cores
Today, tomorrow it'll change
Sorry, but no. If wild mob farming stay like that, I'll go back to completely ignoring it.
You could say that not every event are for everyone, but I don't think it's good mindset. Event should be for everyone.
It's up to you, to take part or not. I'm just describing how it works with world farming. It's different from dungeons, especially themed ones, but it has certain logic in it.
And I'm saying that current wild farming is a poor experience (at least for me), while proposing solutions that would make it more enjoyable. And it's even a proposition that wouldn't have any impact on people who currently enjoy it. Make no sense to just deny it.
I'm just trying to help with the knowledge and experience I have.
So, not to start a thing, but do we actually know that the mobs have different spawn rates for different days?
Because that hasn't been my experience at all, and without confirmation from Odie that is a really big statement to make
Farming 50 of 5x material and only 30 of one is well within statistical boundaries, doesn't mean there is an actual spawn difference
No, not as set thing. It's still mostly rng. But an eye catches clusters or more common occurrences for the day. That's why I say that numbers will change from day to day. It's like with those quest mobs who seem to disappear the moment you accept the quest, though you could have sworn you saw hordes of them just the other day.
the thing is, the event is about wild monster farming. When people try it and say "I don't find monster while walking" you can't just respond "yes, you have to use this set of item, and those consumables, and then walk at that speed, the take the bus, then make a stop if you see that mob, and now you can farm the event".
Instead of trying to pinpoint what is not really working with it, you're trying to find ways to make it work forcibly. That won't make things better in the long term.
The event is undeniably not player friendly, especially for the poor souls who dare play without reading Discord threads. I'm not trying to get free loot, I'm trying to make it work so we can enjoy the event instead of seeing it as a chore.
tbh I still dont know what consumables and what gear I should be using to farm this optimally
. Chaos scroll didnt seem to work too well for me but some people say it does, and apparently having too much mob attraction can also be a problem
from what I saw today, affinity candles are the most beneficial to your spawn rate
My experience has led me to always use chaos haha
TOAffy — torch+occult+affinity; two BoGs are good. Add Beast's blood if you see fewer than 20+ monsters at one time around you. If you are in a really player-less area, add Lover's lost.
Yes, see pins in this topic.
Tbh I'm not sure, for me it's a smaller pool of mobs to "sift" through for the event ones
yes. I think event mobs are in the same spawn pool as normal mobs. using an affinity will reduce the pool so more chance at event mobs
okay lol, I thought it only applied to higher tier mobs
it make only higher tier mob + event mobs
idk how you would find out all this stuff solo though
The "mimic spawn rule" means that these monsters are not cut off by the affinity candle for higher tier players, these include all mimics (but ancient from dungeons), rubbish and most event mobs (unless they have separate high tier versions)
yes, that's the main point of me ranting tbh 
I mean trial and error is a proven method of figuring stuff out haha
Thank you!
sure, but 90% of the normal players will not try that hard. Can Orna lose 90% of its players ?
They still communicate and exchange information, even if they don't speak English or use Discord.
sure, but there are so many variables here: all the mob attraction gear of which you cant even see how effective it is in game, and all the consumables. To compare everything you'd have to do a lot
Ok fine, keep your pooly designed event as is. I'm out.
Lols
my dumbass was using enchanted skulls earlier because I didnt know they are so much less effective than lover lost
but the game doesnt show you lol
This info can be obtained via WWW button under the char circle😅
Though, I agree, it'd be better to also have it in-game similar to view distance
www button? No clue what you mean lol
how would you know the information is there as a player?
You explore the game, tap at different thingies? Or ask a friend who players the game
not gonna lie, I knew about playorna but I didnt know it showed those hidden stats
It develops now, shows more and more
its not very intuitive at all imo
For example, recently raid hp has been added
To help with Arisen Waygates, I believe
In my experience, nothing is😬
Some players are better at tapping and structuring finds, and it's good when they share those finds around
so why doesnt it show us the miss chance reduction of for example riftrogue gear 
Although it has its moments of extreme unhelpfulness, the in-game Language and Regional chats (depending on your Language and Region) do see questions about stuff get answered.
Its not always the best go to spot for info, but sometimes they give out helpful nuggets of gold.
Has there been a suggestion made on cluster battles in the world similar to HoA "aggressive mob behaviour"? I remember we mentioned it on the go.
Not that I've found
As a t10 I wish aggressive mob behavior was available in some way, it was really fun to try and fight through it all. That function would make for a great thematic "undead horde" kind of thing
Enter a "dungeon" map and fight your way through aggro mobs to challenge a boss at the end of the floor, like towers but spooky
I would love to see NF be more transparent in it's data. How many poeple have summoned and killed this raid vs how many scrolls have been created? How many live in rural or metro areas? How many are in the EU etc. This info could be live for everyone to view to help make informed decisions. How many people have started the quest and line and completed it.
Did some testing today. Put out a suggestion with the info here #💡│suggestions message
Its not much, but I can't imagine what its like for players who aren't constantly on the game
People on this discord are just going to argue it's a GPS game and stick with that old song and dance. Probably the same people who have 8+ dungeons on VD at home or have long commutes daily in which they are able to play.
Thanks for trying though
I'm neither of those things and don't agree with a lot of the suggestions 🤷♂️
How many scrolls have you farmed so far then?
I also don't agree with the majority of the suggestions, but if we have very active users who are stonewalling others who are not as active with certain mechanics of the game, then that not very equitable, is it?
I'd also be willing to bet that NF Studios does not consider Orna to be a solely GPS oriented game, though I cannot speak for them.
What I'd like to see, is more people having access to the content without having to spend an overwhelming amount of time on the game. And for those who want to or can afford to spend that extra time, they can enjoy the fruits of their labors even more.
I am aware, I was there during its conception. But change is good, so is equity, and so is allowing everyone a reasonable chance at the event.
But also the best and most effective way of playing pre-covid was vehicular in nature.
Now that has balanced out to allow some of both
This event though requires 100% concentration for a lot of us doing it for very limited returns in comparison to other months
Imo alot of players have a skewed view on the game, they have only known the WV meta of being able to digest content at any hour for how ever long they want to
This event being a very far cry from that ofcourse will cause un rest, because they have never had to play without it
Way back when
I just wish people would stop way back whening the game
back in my day
the game sucked back then
I never said it was better
Back then
I spent hours making maps by hand to help people finding Borr out in the middle of nowhere
It's not the same orna but it's a better orna 🙂
Would drive a circuit 1 hour in the morning and 1 hour in the evening to get 40 dungeons a day
Me toon
I don't believe people should be sinking dozens of hours of their lives in order to enjoy content to its fullest. That, to me, is flawed content. And its not like its an adventure game with an ongoing story like Baldur's Gate, I'm just repeatedly and mindlessly farming mobs.
Edit: There is an ongoing story, but not for fishing these scrolls in particular.
Plan 4 hour road trips to go boss killing
I'd ask ym wife to go and do a dungeon run - would drive across our little town and park at clusters making our way home
Add this to the BoF coming out this month it's just kind of soured me overall
Oh? Like old milk
anyway time to go driving for my dailing stare at the screen intensly trying to click mobs "fun"
Can you get a driver ?
thankfully wife can drive me
❤️
I think we should really focus on the people who don't have drivers, or whose partners don't engage in the game, or who have families, cannot travel long distances, have mobility issues like disabilities, live in areas where too much time outside could be dangerous, or can't spend outrageous amounts of time on this game, all a change to get more than 25 scrolls.
I'm sorta on the fence
I don't want it to be overly accessible and saturated; but I also want the event to be eventful.
Day 1 my wife thought it was horrible and a waste of our time; but now the mobs have become a little.less rare
More drops, more mobs, but higher rarity for the items is one way to go about it. Allowing people to at least see the raid more without too much saturation.
Dropping the normal scroll to 1x each mat and the Arisen to 2x is already a 50% increase, but 50% of 0 is still 0.
I'm aware the cost was reduced. But my friend group and alt kingdom just wont be participating in this. They have about 1 scroll each
I'd probably wager that the fraction of the community that either have people willing to drive them around for significant periods of time, can ride public transportation safely, or are willing to play while driving ( please don't ) is pretty small.
Not really a fan of making vehicular gameplay the primary method to progress in events in general. I'd much rather things be geared towards getting out and getting active. Walking/biking/whatever. Probably better if it's not something you have to stare at your screen the whole thing you're doing it.
Just takes a quick minute lol
Most of the people in my kingdom have also not really accomplished much in this event either lol.
Think most of them are still trying to finish the quest.
Idk how to feel about it tbh. I do like that you can make really solid progress as a passenger, but I'm a bit biased since I spend a decent amount of time per week in public transport. It's just that any progress made by walking just pales so much in comparison to vehicular gameplay that it doesn't seem worth it. Biking is pretty decent but having to look at your screen makes it feel pretty unsafe
can i still use the hallowed summoning scrolls after the event is over?
Use — yes, but they need to be crafted during the event
That's the whole idea of event scrolls
You can store them for later use, instead of summoning raids all over during the event
But yeah honestly the devs are probably the ones best to analyze how the event is doing because it's hard to say really. If 75% of the active players have a bunch of scrolls then whatever, but if 10% of them have a ton of scrolls while the other 90% barely have any I'd see that as a problem lol.
Community feedback can sometimes inflate opinions because only a small fraction of the player base is usually pretty vocal and those are usually the most dedicated lol.
I can't believe how nuts people are going because there's world only mobs in a GPS game.
Gear disparity, level of effort to get the things I want. Speed of activity. I love the balance but pvp is going to be a huge focus and not a 1 and done. Mostly the current time to get even the T5 while also having this event going. Hard to focus the two and do other things like work on towers and cort block for ascension
It’s not a GPS game it’s an RPG with gos elements. Also not really saying don’t do world stuff saying disparity is high speed travel GPS
I don't think I've seen many people actually complain about the fact there are world mobs, bit of a misrepresentation of people's arguments...
It’s the typical troll response though.
I’m up to 63 scrolls now
Doh the file too large will see about YouTubing it
Had a snippet of my drive to show typical issues like spawn lagging etc
The issues isn't with it being a world mob. It's a combination of how rare they spawn in addition to the variety and amount needed, and the chance of each individual mob spawning in the proper ratio.
Some of these issues have been looked at and attempts were made to alleviate it by the studio, kudos. I think there needs to be more.
A very easy solution would be something like the raid boss from the kingdom dropping a new type of item (candle, torch, etc) that attracts event mobs. There are so many possible solutions.
Having travelers intuition drop a scroll instead of an individual mat solves the problem
10-15k steps yields maybe 6 intuition drops for me daily
Let me walk for an extra couple scrolls, and that + the mobs should be enough
Absolutely, that's an amazing step
I didn't get a single intuition event mat walking 30 minutes
when I tested the other day
After 30 minute drive today and making all scrolls I could
65 Scrolls in hand now - on 10/5 I had 42 so 23 increase for 2 days work
Still averaging about 9 a day / 30 minutes drive
not bad at all for 30 minutes effort
yup and only costs me $8 ish dollars a day in gas what a steal
For less than a dollar an hour you too can get 1 scroll and a chance to win!
P2W game 
How are you finding so many? 30 minutes of driving for me at 40 mph is maybe getting nine Mobs….not enough mobs to even get one scroll…and I’m using everything but chaos scroll
I hope u did not use affinity candle
Please see the pins here
Not really
Just a multi-player event
It's definitely soliable
But if you want maxim mats you need multiple people
Assuming when in multi event mobs spawn more event mobs
Woudl test this theory but Noone in my kingdom avaliable and Noone seems to want to test it.
Noone one to play together in multiplayer games, ofc
Hi folks!
In an effort to be communicative, while being fully aware that some folks in here won't be pleased with the outcome: the team had a discussion and the rarity of the raid items will stay the same.
I'll close off the ORN topic to save confusion that future updates are being made to this event for this cycle.
Understanding that the outcome isn't what some folks hoped for, I do hope at least the communication is helpful.
Enjoy the remainder of your weekends please all ❤️
Booooooo. That sucks
thanks for communicating this to us though
Thanks for the communication! Hope you have a good day.
thanks for the communication. have a nice weekend
Thanks for the communication! Have the potential spawn issues been fixed though? I feel like I actually have a lower spawn rate when I'm out walking, no matter what I apply (candles, scrolls, etc) than when playing from home - really not great for a GPS game. (Also, how much does multiple players being around impact spawn rates? Because I feel like I'm seeing far less than what others report). Maybe I'm just unlucky or live in a bad area in terms of spawning...
I can't constantly look at my phone - dog responsibilities and my surroundings take priority over a screen. I know it could be a view distance thing to some extent, but I've never experienced this with other events. I think having to constantly stare at your phone in order to take part in an event partially defies the reason for being outside. And it's not safe either.
Although the increased spawn rate is great (although I still see 90% skeletons), I haven't seen much of a benefit when walking. Maybe something may have gone wrong for slower moving players? I know there is no plan to change anything now, but maybe in future events spawn rates can be highest when moving at walking speeds? To try balance out the super clear advantage vehicles currently supply
There is a bug report thread here:
https://discord.com/channels/448527960056791051/1158735017099399218
Per my responses there, raised with the team and was provided the solutions. Players have disputed it, however we need some evidence sent through to help substantiate and debug. The one video I've seen shows a cluster spawn change, which is normal behaviour.
Feel free to add video evidence to that report if there are issues the Devs need to see
It's more I'm wondering if the spawning issues are the reason why I'm not seeing anything - I'm not sure how to video that
I did actually see a lot of spawns this morning from home though, although it was very time limited. I saw about 5 (skeletons and mummies) in 15 minutes - this is compared to a median of around 2 on a 45 minute walk - even the maximum is well below 5/15 minutes (giving numbers to give an idea of just how large of a discrepancy there is)
Are you near water?
I noticed something last night - when I am near water the rubbish seems to take over spawning for these items at an unprecedented level
There is a river within walking distance but not close enough to spawn water related things
I meant for your 45 minute walk
if you were close to the water on that it may have affected your spawn
Oh, no. I walked the other way
(well, sometimes I walk past a little canal but it doesn't count as water in the game 😂)
Yesterday, Wife and I went on a ~2 hour walk with all boosts to monster spawn rate (none to difficulty) and ~250 view distance. We ended up with ~20 total event mobs.
Not complaining, just reporting. That's much more than we normally see playing at home.
I farmed as a passenger for approximately 2.5 hours this week, plus occasionally killing a few event mobs at home when they rarely pop. I've been able to make 4 arisen scrolls, and that's with some (do not remember how much) mats left over from last year. Just reporting.
Wow I did the same amount of farming and pulled 100 scrolls. What was your set up?
Maybe it was closer to 75 but still same q
Did a lot of steps this week. Approx 30,000 in game.
Damn I have bad luck 🤷♂️
Pretty sure 2 of those scrolls were from last week too
Any tips?
Most of them in the pins already. I'd also recommend switching off most layers but the object, bosses and monsters (buildings often hide them).
Would add a new trick/tactic
As you are out and about if you can port to OT for a bit then come back it also increases drops
at least for me so far
Yes, it refreshes the world
went to dinner killed there and then popped to ot and had more - so while I was there I got 10 more mob kills than normal
not the ones I needed for a scroll but still helpful 😄
I am increasingly curios of anyone in the US has more than 150 scrolls at this time.
After seeing someone with over 300 codex kills i'm starting to wonder if we just aren't good in the US at world farming stuff
I quite agree with the statement somewhere above that we don't know the success/unsuccess of most players, because they don't express it here.
Someoen got a 199% ornate and shared their codex for 302 kills
Mostly, the issue is that world farming hasn't been in vogue for more than 2 years, so there aren't enough guides to help players around.
Meanwhile most US based people have been sharing much lower returns and I am wondering it it isn't a density/sparsity thing
There's always someone with extraordinary feats achieved 😅
Similar to how US public transportation is pretty crappy
We don't know for how long they've been doing it (maybe, took a couple of days off specifically for Orna).
They play 10.25 hours a day on average
and have 122 AL on an account that isn't even a year old
Well, that's definitely a player well outside the "casual" margin
i put some time in world farming
im stil unable to get through the quest, to be honest, its not a month for casuals
some mobs just don't appear on the map
I'd totally get on a train and listen to a podcast and farm mobs for an hour or two. We're also blessed and cursed with personal vehicles where I'm at, so no trains or busses really exist.
@storm sleet im the US
Thrombocyte is an outlier as he appears to be grinding in a very efficient manner and extremely time consumptive manner
Cool how many hours a day to get where you are at? Public Transit? Railroad engineer?
i can sense some mirth in this comment (question) 🙂
hours not sure, but this is a mixture of walking, couch farming, and passenger play in a car
been farming consistently since the first weekend update Odie made for mob spawn changes
at the very least I can tell you its not 10 hours a day
nor is this supposed to be received as proof that you too can achieve this (tm)
just sharing
Yeah no thanks for sharing
also some of the raid numbers have been from splitting
Last question for ya - large metro area or rural?
mid sized metro
Thanks for sharing the info. I appreciate it
passenger play in a car has been the biggest gains
couch play can suck but is okay when watchign a movie/tv
Yeah I get 20-40 minutes of that a day and that's all I put in for this event
walking is also okay as im frequently getting around 10k steps a day
and that is during the weekdays
intuition (is that what the mechanic is called?) materials is terrible
i was originally excited but they dont pop up often and in a stack of 1
Walking though I couldn't do for more than 30 minutes - staring at screen the whole time not worht it
I can do that as a passanger though 😄
oh yeah don't get me wrong - I have been back since august, Hit 250, got an alt to T10 (230 now) spent 4k keys last weekend etc
i uh got my alt up recently and I dont even use him
I play pretty much exclusivley with my alt - why not get double scrolls and stuff? 😄
yeah mine got a 195 FYC
and a 195+ Arisen Ithra and 187 Fey Badb Catha or however you spell it - alt luck is insane
I play it as a summoner and it's getting all this melee stuff
lol oh my yeah
not even regual JOC?
I'd take the 7% dip and put in them but hey that's funny
My drive today included a stop to change oil so extended time out but also stuck in a single spot. Went home every 5 min though.
That puts me up to 82 now
Ending up with a lot of mats that aren’t going to be usable while even trying to focus rotten leaves.
I've come to the conclusion that the game just doesn't spawn the mob you have the least mats from simply out of spite

#🎨│game-art-and-memes message
🤣
Reporting iv cracked the code. Name of the game for this event is TEAM PLAY
So mobs spawn similar to pmuch every other spawning mechanic out there. If you kill nothing but non berserk enemies only zerks will spawn. Similar here, kill all non events till only event mobs are what's being left untouched.
Here's the interesting part
It seems to prioritize based on in rotation whatever event mob there is more of
So if you need skeletons keep at minimum 3 skeletons up and kill all other (except 1 ea) event mobs.
Then as a group kill (as they spawn) ALL zerk event mobs & any time the farmed mobs count is above 3. But never kill it past that or another event mob will prioritize and you'll have to do a full cycle to Bing priority back to that specific mob you're trying to farm.
Only 1 player needs to have chaos scroll up so that's good news
But ALL players farming needs 2 vd weaps, torches, hollowed candles afinity(for more zerks) and occult. Beast blood also helps.
So coordinate a party for the most consistent farm. You'll also see alot of faffy, guardians ect. So that's also a plus. And if ppl sre looking to finish quests there's also an incentive for them to come just to help clear faster
Currently testing what happens if we just only let 1 of each event mob exist and kill every one that spawns asap
How large was the party?
Is this more efficient than walking to spawn them? You'd still get tons of normal mobs spawning, right?
Tried walking home about 5-6 blocks with a party, had 2 event mobs spawn total, not sure if unlucky or whatever.
3-5 for optimal you can do it with just 2 or alone but it turns a fairly easy farm into a. 1hr investment with little return on.
Metas are as follows transit teir 0 (no downside unless you lack hollowed candles then its teir 2 at best), stationary play teir 2(requires 3-5ppl for best results max upside), walking teir 3(its good but verry iffy)
The goal for this event is consistancy. If you stick at any meta preferably riding shotgun or group play you can mat farm or farm a few hundred scrolls before event reset
I feel like when I am standing in a place and kill a mob, the one I just killed is most likely to respawn. I've never tried leaving a mob on the screen and seeing what happens.
sooo after people that arent passengers or any kind of vehicle moving, now people playing solo are getting f*d, cause of ingame mechanics? just kidding 🤣
anyone solo tried that? ^^
Yes
People reported things achieved solo, walking. It's new to some players, but it's playable. Might require some trial and error.
no i mean with NARKIENSHEN method, sound like couching with a party just let event mobs live ^^
Solo is the worse
That's what started my testing
ahh k thx ^^
Because I was doing it solo for abt 5 hrs (when I should have been sleeping lmao) xP
It's night and day even with 1 additional person. And with 3-5 its pretty much autopilot
Just kill everything but events then join multi for the zerk event mobs and leave the regular ones alone until there's about 4-6 of a single event mob group farm those. Or you can run it ffa
But that's assuming everyone knows not to wipe EVERY event mob or you'll have to start over
Or that someone isn't leaching(sitting back and watching ppl fight then cherry picking the event mobs while everyone els is working together.)
well, it isn't different from dungeons. Party is more rewarding than solo. And 'party' is also more rewarding. It doesn't make solo 'unplayable'.
Tbh this is arguably better than driving. So if your kingdom or you pay ppl scrolls to clear mobs. If 4 ppl are clearing mobs and 1 person is killing events. I could see that being fast and more profitable
So maybe if it goes on a rotation every hr or 30 mins you switch who can kill the event mobs and who's farming normal mobs
Because game refreshes about idk it feels like every 3-6 ticks depending. So if you have 5ppl w hollowed candles, 4 clearing mobs 1 farming events and roughly 1-12 event mobs a minute [RNG] I could see this taking off.
So why is party play better? Do you get more spawna as a party or is it about killing mobs faster?
- you do get more monster spawn, because any player = player activity = game content spawn;
- you clear away non-event monsters faster, opening spawn places for event ones.
Alittle of both depending on how you run it.
Iv even noticed the VAST amount of criptids
It came rather recently, btw.
5 summoning scrolls, 2 tower keys, even got my hands on one of the last mimic heads I need Sadly it wasn't ornate
would also love to see in a future update that just tapping a mob starts a fight. would make it also faster (and yeah i know i could hold it and it would start but that also feels slow for the reward world farming gives)
This would be nice
But I was thinking just a way to set priority on mobs youv codexted
could be an option to turn on and off ^^
So you can set it to single tap or "prioritize." Where if there are multiple entities in the same square your fully codexted one gets tapped regardless of what's on top
Longtap does for solo, but doesn't work if you want to join a party battle
About halfway into this event
Double tap honestly is more welcome to me personally
Because 1 iv been able to immediately swap out of battle but it also gives me the second to take my brain off of autopilot because I can realize wait this is an event witch not Acarmen
This happens alot
Lmao
i really dont like the solo long tap, that feels weird. i wonder why it wasnt an option in the first place to say 1 tap fight starts. long tap the pre screen with the codex opens.
or yeah double tap also a nice idea ^^
I'm negl
I'm so fkn hype
Like yeah scrolls are cool
But iv farmed almost 200 cursed ornitatw and can almost ascend now
Just 17 more to go
Are you playing solo
I was doing 2 accounts, I moved one to be more efficient, it's a tough thing to keep and maintain with 2 playing
At 93 total today after 3 hours of intense play to reproduce the spawn at home the results seem like it wasn’t worth it
That’s a ton of mats while staying home for an event that’s supposed to be gps based. Seems pretty worth it to me
That's not from home
I got 11 scrolls today - 30 minutes from GPS play get me 8-9 of the 11 scrolls - the other 2-3 came from 3 hours of farming at home
I have been posting everyday my remaining mats and scroll count to keep track of the mat disparity. I thought Narukienshen's method would help me break through that problem - it made some great pictures for the meme's but didn't produce usable results
The left over mats are from 8 days of play @heady sparrow not 3 hours couch heh
4 hours of GPS play vs 3 hours couch play
Again you can only get so far doloing. Doloing is still soloing.
The whole point og my post was don't do everything by yourself. Instead you chose to do that² instead of biting the bullet and finding 2-4 other ppl to grind with. No crap it took you 3 hrs, w 3 ppl it only takes abt 15 mins if that.
Still verry vital data
Thank you
Doloing? I have 2 separate devices that I use 2 hands on to simultaneously play. So was totally like 2 people. If I could get a 3rd to play with me while doing it may be worth trying. Just saying not worth it 2 person group
I gave it 3 hours playing to test it out - it did get me 2-3 more scrolls than normal so it wasn't a total waste, just not efficient. 🙂
It's a runescape term. For solo multi play
Like having 2+ accounts and playing them all at once
Well of course 1 sub optimal, 2 slow, 3 optimal 4 fast, 5 comparable to driving. Especially if you all designate what you want to fight trashmob wise
Like when I had the farm I showed the method with. There was one person doing their quest mobs, one killing all immortals, one t9 Killing things he needed gear from ect. So it made it clear what mobs to kill without dead clicks. Because clicking a dead mobs just gives "move closer to face this monster" text.
Nope still the same for me
I’ll have solid numbers after this drive but I’ve gone literal minutes without a spawn on this drive
7 scrolls made today 4 below average daily
Actually went -14 items too so yeah something happened
That’s -86 total items today
And it seems like it was taking 4-5 spawn refresh to get 1-2 mobs instead of a mob every refresh
The only deviation on my part today is kingdom running temples
That would be around 65 less mobs on day 9 than the other 8 days
So unless someone was just going before me on my same daily route that didn't the last 8 days, I would say something changed
Today felt same for spawns for me. Running occult candles and hallowed at the same time
I have been running exact same setup and route for 9 days in a row and then coming back here posting number of scrolls made and left over materials. If it wasn't for the left over material defficit today I would have figured "just unlucky spawns" but -86 materials is a lot more than just unlucky spawn. I watched a video from October 3 I took and the spawns were noticeably reduced. On that day driving every new spawn "pop" had 1-3 event mobs, today up to 5 spawn "pops" had to happn to get 1-2 mobs. That seems significant
To satisfy my own curiosity I am running the same loop again now. Only no temple buffs active.
8 scrolls done again
190 items up from the 112 this morning
So 1. Someone was driving in front of me killing spawns. 2. Temples messes with Spawns somehow 3. Spawn mechanics were being tweaked.
Keep in mind that with low vd you aren't ever seeing every spawn pool and might have been on a GPS reset loop putting you on spawn pools that you'd already cleared
At least if you are moving at a decent speed
Party is a factor with spawn seeds so if you find yourself getting lower density spawns and you normally play in the same party, try swapping to party with an alt and see if that helps
This Is good
Ty I'll add this to the list
The key to walking and farming is to loop through 4 or 5 parties while you do it
Gets 4-5x as many mobs for the same amount of distance
Anyone else finding undeads and mummies to be rarer than the others?
I did. But I wondered if it was just hard to see them quickly as a passenger
the "rare two" seem to change from day to day, but there always seems to be a couple that spawn less frequently on a given day
Oh that is cool. Didnt know that
It may be just anecdotal experience and confirmation bias, but I always seem to have two every day that are significantly less than the other 4. Then when I make an effort to farm up the low counts they become plentiful. Either way,, it seems to be a common experience.
That's my exact thought, my eye is drawn quicker to ghosts and skeletons ||and witches for some reason||
But typically it's been undead for me as always my lowest count
I'll Zero out leaves and have 40-60+ of everything else
Undead and mummies color pattern probably has something to do with it imo, they’re easier to miss in the middle of the other spawns and background
they are all equally rare and everyone is experiencing a normal distribution
if you were to farm 10000 of these a day certain mobs would go from feeling 'spawning less frequently' to 'spawing a ton' given their normal and equally shared spawn rate chance
I dont see why NF would program these to have variable rotating spawn rates given the day of the week given that they can instead just supply 1 number for all of them
I have mostly given up at this point (I'll get what I get - it's just not worth farming with how unlucky I've been) but I've seen a grand total of one vampire and got no materials from it since I completed the quest. I do, however, see multiple skeletons every day and everything else occasionally (let's say usually one or two types a day)
The lack of access to passenger play hits hard with this event. And I don't have the energy to manage multiple alts to get the added advantage. I'm okay mostly sitting this one out and hoping for better luck next month
I really don’t see how people say they’re getting 0 spawns. Pop an affinity and occult candle and jump to OT and out of it to reset spawns every 5minutes
With those items active you get multiple spawns at almost every reset
Either people are playing suboptimally or I don’t get what’s happening
Yah I do think that 0 spawns is a bad comment. Now 1-2 scrolls a day with that method makes sense.
I think the main issue is coming to balance what GPS play means in Orna. Everyone knows early Orn farming is cracked when you world farm bosses as a passenger. But walking doesnt give the same gains. This event has a similar struggle to balance the player time vs. gains relationship.
walking can be fine, it just requires sending party invites from 4 or 5 alts and rotating through them all as you walk
I pull ~20ish scrolls in my <2 hours of walking and farming every day, which isn't passenger rates, but still enough for 600 scrolls by end of month
the real issue (imo) is once again solving core gameplay loops by abusing alts
I get the hesitancy to over buff the spawn rates, but at 18 mobs per scroll, it still takes a fair bit of time to farm scrolls even if the rate was doubled or tripled from where it is now
and when in a car/train/whatever, at a certain point you can't kill everything anyway, so it doesn't get infinitely better as a passenger, only as a slow moving GPS object
as much as i want to do this month event summoning scrolls, i gotta to say, i'm burned out, and tapped out from this month event. The spawn for event mats are still super rare (for me), and i simply have no time to alt between 2 different characters.
My suggestion? make those event mobs available on dungeon.
barely any spawn.
Have you tried any of the stuff from the pins in this thread?
yep.
i move around
refreshing the game
chaos scroll
at best
3-4 event mobs spawn
after that
arisen mobs.
Cause both your recent ss show no consumables or just a single one haha was just checking
I just popped mine and have 3, 2 being zerks and I didn't have to kill anything for them
I get very regular spawns each time a new group loads as I'm moving
It's rare for the new load to have zero for in my experience
let me pop the scroll again and move abit.
im still working right now, so kinda risky moment for me rn.
Nope.
Swapping your vd from high to low can also shuffle spawns
Vice versa as well
yep.
Its suck. No scroll for me then. tried swapping, some spawn around 2-3. But after that, none.
Swapping parties also resets the world
I don’t see a spawn reset when I swap parties
I see a few more mobs come in maybe at most but not a reset
I’m also at my OT so no return to it every 5 minutes.
That being said I am up to 123 scrolls from daily daughter school drop off with wife driving
8 scrolls today
185 materials today
I have close to same number of codex kills across all the mobs, what I am noticing is that undead often don’t drop the rotten leaves or when berserk they drop only one more often than not
@faint egret ^
If you have maxed luck, the rotten leaves are guaranteed to drop
Weird I have daily luck bonus + this gear
and have been farming with this everyday
and somehow I don't have the same numbers or close on the rotten leaves
even though my kills are all within 30 of eachother
I just run mimic head and dowsing rod and have no issues getting drops
I haven't mathed out kills vs scrolls/mats though
I have been tracking daily exact numbers ill throw up codex counts here in a minute too
I am saying there is a disparity for zombie drops
And zerks will throw that off since you get 2 sometimes
Its weird though because at one point I had significantly more rotten leaves than anything else by a wide margin and I wasn't specifically targeting zombies
Think I got a bunch of zerks on a chaos run maybe
Vehicle play seems to be the only worthwhile method of farming, and while i'm doing it, I hate every second of this event
320 Zombies, what do ya know
yeah I hate it as well
which is why I am documenting it
I have never had less fun playing orna in almost 4 years
Ghosts and Skeles stand out more but I also have been targeting skele for the cort
~120 difference between undead and those two each
Add in how annoying the autumna bosses are and bof issues, and 🤬
Have some data...
2250 total items for all my scrolls made, 449 leftovers. 2,699 drops total - I exclusively run chaos so lots of doubles 2329 total kills - actually only 370 double so that's a little disapointing considering what I am wearing
For context, I've only done chaos scroll once, so all of my zerks came from more normal spawning from hallowed candle
Only use occult candle, don't use affinity, and I pop hallowed candle too, seems to help (no data to support just feels)
How many hours a day for you Ainz
Yeah I noticed that there seems to be some annoying luck for these as mobs didn’t always drop
My world farming load out has max luck now
Even with that zerk mobs don’t always drop two stacks - one of the reasons I stopped running chaos scroll
72.5, 80, 87.5 and 200 from Dowsing I am actually over 30%
and def don't see a 100% drop rate all the time for something that should be 100% without 400%
That may actually be a bug /shrug
sorry and luck bonus
Double lovers lost
Always running this even when at home lol
Zerk mobs have never been guaranteed to drop double items
No one is saying that
maybe a little over an hour
saying that even with 400% luck there are regulars that aren't dropping
my commute in and out of work is typically 35-40 minutes
yeah figured it seems like about 2x my own roughly
I average about 20 scrolls an hour
I don't have a commute but I do have to go drop daughter off at school
and still hate it 😛
yeah it's intense only doing the one thing, no real tower or boss farming or just you know enjoying the scenery etc
no territory taking either
i have literally only been playing that little bit on commute days, halfassedly running the chaos portal in my ot, and dabbling with bof each morning until i want to throw my phone which is normally around 25 proofs
This month was too grindy - people trying to copium out of it but facts are facts
I just have no energy to actually keep up with the rest of the game because these other aspects just drain me from wanting to play the parts i normally enjoy
I'm limiting myself to 10 proofs a day
and the drive to school and back with Wife for the grindy things
Im at 412 scrolls crafted. I’ve yet to witness a monster not drop its event item at 400% luck
If you get evidence of that happening please report the bug, because that shouldn’t be happening
must have just been the times my luck bonus daily wasn't on when I had only 390%
Yeah it's one of those things where everyone sees it happening but no one thinks to record/snapshot it at the time so nothing is going to get done, and now that it's an observed thing I will probably never see it happen again lol
Happened with the Scroll tweaks 2 years ago where suddenly 250% drop in scrolls and it took 30 of us doing 500 dungeons (each) to prove it was a thing
event mobs can be found in dungeons??
not the ones you need for the scrolls
how are you guys farming the mobs? im on aethric, im getting very low spawns of mummy
check the pins