#What's your honest opinion on redline/blueline?
47 messages · Page 1 of 1 (latest)
It works 
It requires investment and immunity gear to work - which requires a sacrifice to something. I feel it's working fine as is. I can now OHKO Rhada.
In PvP some redline is required for realms.
Any minor cut not treated instantly will kill me, it is a fair tradeoff
Redline without high tenacity feels like pain, not gonna lie.
You're not allowed anymore to use berserk.
It feels harder to get and maintain than blueline, but not more rewarding.
i think it should start at 99% max instead of at 50% or the base bonus should be more rewarding. high risk high rewards, instead of high risk same rewards
yeah, sure love confuse with redlining :|
“just wear confuse immunity” 😉
@spring rivet if i had an orn for every time i heard that….i wouldnt need endless
The tidus laugh, confusion ending a redliner's life or to get confuse imunity?
(when they say just do this or that) ok i’m stopping, i don’t want to derail things.
But yeah, I wish redlining was better or make bloodshift permanant :|
corvus? dorito is fun
make it permanant IF you are a RS class, the other class get temp
I am a fresh 235 RS, I aint ready to push my head against a wall yet to unlock the celestial classes
ok, then deity get permanent DC I guess 
The dev can do what ever they want
I technicly don't see an issue with it, we had almost perma DC with the spicy birb for soo long, they can change things all the time
My comment was in reference with somone making a post about wanting each class to have a class identity skill that is better with their class
i like recharge.
so what’s confusing about base rs and dorito is their passives conflict…especially on dorito where they want 3k dex to attain full passive but can wear warriors gear that doesn’t have dex.
reg realm wants to crit but heals away from the passive.
yeah, ence the bloodshift, the moment I got to 235 playing RS was night and day in terms of how fast i could clear raids
try deity, that’s an art to balance the class passive redline and blueline 👌
I ain't balancing shit anymore, blueline is good enought 
why because redline sucks? lol
I did not realise they had both blue and redline wow
because berserk is too strong to not use
yes, we've 60% from each
zerk is stronger then redline, and deity can,t redline to 1 hp like RS
So Deity Ara is better?
i think deity ursa had something to say when comparing red and blue line lol
ara-happy
ursa-not so
deity ara has 50% redline and 80% blueline, which is good.
deity ursa has 50% blueline and 80% redline, which is terrible.
imagine trying to redline with your only hope of it working is having a success roll on "second chance"
exactly….redline should start at 99%
I hate temp bloodshift for that as RS
even with all 3 berzerks on, without bloodshift I will always be at 10 ish %
I love bloodshift as a temporary thing… sometimes you want the healing, sometimes you just want the mp
because the heal is applied after the damage apparently
I love casting DC, then Bloodshift, then hit, and DC expire, and then bloodshift expires
use 50% buff duration amity
I hate redlining. It is the reason I moved away from realmshifter.
I think steadfest should be removed from classes that don't have redline, and add to beo and RS, it's a big advantage for classes that don't depend on low hp
Tell me if my idea doesn't make sense
point is, redline/blueline does not only give att/mag, they also give def/res/dex. So, lets say. You could drop the immunity gears and accessories and instead put items with more att/def/res stats. Then during a fight you get down to %1-10 health and now you're absolute power house with no counter play. Yeah, you def need that
Shots fired at heretic 
It would be better if the range of redline/blueline was rightshifted 10% and the range of wardline leftshifted 10%