I've been out of the endless game for a bit while focusing on anguishing and this whole month of raiding. Looking at stats I've written down from my own runs, I'm seeing my high end topping out around 2mil orns/min without shrine, doing GS endless.
So: 120mil orns/hr, 240 with a shrine and more with event. I would expect that a more reasonable ascension and gear level (lower quality bogs) it'd be closer to 1mil/min for most people.
I say that to say: technically, endless isn't even the highest orns in the game anymore. 😬
Thanks to Anguish50 being a 3x orn boost, I've been able to pull down 5mil orns for a hard boss (no horde) which takes a little over a minute. If I can squeeze 30 hardbosses into an hour (needs real world travel), that's 150mil orns/hr, 300 with shrine and yada yada.
Also worth mentioning, there's opportunities like:
- celestial stardrop farming under anguish50, was pulling 50mil orns/hr doing that
- mnemonic farming with +mnemonic gear and amities, ~1mil orns per and can do one a minute or so
- just spamming horde non-hard boss in T10, can get something in the order of 10mil orns/hr with partial boosters
On a more meta level -- all of this is insanity to me. 😅
Starting with the 10x from quality affecting +orn boosters which was a while ago now, but even stuff like the fallen T10 bosses being added which were triple the rewards of the other T10 bosses and the high level of player power in general...
Ascension's orn requirement has been drastically diminished to the point of really only talking about materials now. Using endless or really any other orn-heavy strategy, you can almost entirely remove orn concerns. Is that intended...? Who knows. Orn income has outpaced material income for quite some time though.