#Valhallan Changes
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I wonder if it still has that petrify chance
Or should also equip a head AI?
Id recommend getting auriga, cause using other pieces is giving up orn/exp gains
Still far to get enough shards for a class
I have only 3k max ๐๐
Don't do towers frequently
yes
I have no idea why using skadi breaks it, this is unpleasant lol
call makes medusa completely unusable ๐
That is horrible because Fenrir is not a crit pet... Also dragon damage that was in Chimeras but not in Fenrir... Less variety ... And it's bad because Fenrir was just physical
That will make me instantly stop using him for example.
Other Pet BB skills too, or just for Medusa?
Also removing quad cut from Fenrir ๐คฎ
no idea, only been using medusa
Guess we should check it before release
Odie, stop.
I like the majority of changes, but we are tweaking Bestial Bonds, not Followers
Fenrir has this identity to be a physical elementless, being interesting for Affinities
Very useful in Tower because of its heal and being able to exploit Titans weaknesses
still best pet. ever.
I don't know if that's serious or not lol
Thank you.
Beaststrikes is out of place, no Fenrir is not a critical user, and I don't appreciate having one of its best skill replaced by a Dragon element skill.
Especially with Nidhogg and Beowulf being endrunner in this content
That should be pinned imo
I know Odie is doing his best with a lot of effort and stress, and I support that
That's why when it's a big no no change, someone has to tell him, it's my way to support
There is no need to rush changes at the last seconds to have better Bestial Bonds, Valhallan Classes already have significant buffs through Base stats, Valhallan Dissonance, Native Pet IA.
Early Bestial Bonds is an extra bonus that will be completed during the month
beaststrikes does so much more damage than quadcut
and it still have a bunch of physical moves, the improved AI will pick the not resisted/immune move
shoulda given it hexacut
isnt that like super bad
not that it's much of an improvement
lol
yeah it's awful
but it's the successor to quadcut
beaststrikes also casually has 15% base crit
Give Realmstrikes then
still physical and elementless
If you are down bad for a crit Fenrir, give it more skill that can crit
else it's just a sub Fjalar with higher rarity
2 out of 4 is the same ratio than fjalar
I don't consider Basic Attack as criticable skill
neither do i
and i didnt count it
fjalar has bonded strike and aerial barrage
fenrir has bonded strike and beaststrikes
fjalar has t.crit+ while fenrir self heals you to full hp every 4th turn
Well if we replace Beaststrike by Realm Strikes, I can consider Fenrir more interesting
You can have Crit
in Tower
yea and if we replace TMMs spells with fey glaciar instead of fey frost
it also becomes beter
but lets be honest, it doesnt need it
But still Basic Attack or Bonded Ability, I don't like it to justify a monster can make a good use of Crit Bond because it have at least ONE skill/spell that can crit
Then keep Quadcut II.
Beaststrikes is bad for Tower
Fenrir in towers sounds painful
also you dont consider fjalar a good crit pet because it only has 1 spell?
fenrir is easily my favorite tower pet atm
Best pet if you don't have Pheonix as Beo
word
If it doesn't spam Quadcut and Evasive Strikes, yeah it's decent
so the same as fenrir?
At least you can redline unlike Fenrir
yes fenrirs niche is self healing
i'd even argue that giving fenrir another self healing skill that can crit would be one of the few options i'd rather have then beaststrikes
Not against that if it's elementless
Maybe in the future there will be another sidegrade Beo class that will focus on keeping HP 100%
But for now, it's divided.
#BeowulfHydrus
not ever pet needs to be a redline pet
if you want to be redlining dont use the self healing pet
Well only damage follower need Redline to inflict even more damage
Fenrir is a surviving pet
Low hp means more sustain
Well I meant actually getting a buff for maintaining health. ๐
besides your personal bias, is there something wrong with a crit pet that sustains your player hp?
having that available as an option is a good thing
I have absolutely no problem with that, but keep every skills elementless, so I can still use Affinities efficiently !
I don't like Beaststrikes just because it is Dragon Element
beaststrikes will deal more dmg than a affinity quadcut lmao
But knowing the hybrid stats of Fenrir he sure deals a lot of damage
But against Nidhoggs or Fallen Beo in Towers, no matter how strong is Beaststrikes it will do 0
But Fenrir still have Bonded Strikes?
my dude
I think there's also a shock factor in play; Fenrir has been a certain way forever, and his moveset got altered for a new feature.
I think it's an interesting change, and I don't think Odie would just change it on a whim.
pet ai
will not make the pet use immune moves
it will even make it less likely to use the resistant moves
it will NEVER use beaststrikes against nodhogg
it WILL however use beaststrikes against something like mimics and gazers
you are asking for a fire pokemon with 4 fire moves
instead of giving it a lightning move to beat water enemies
Mmh, forgot that, but I still reluctant somehow, does IA will spam Osmostrikes II / Omnistrikes II under Affinity to exploit a Titan's weakness ?
likely
but at that point you are using fenrir at a tower boss
restarting the game to grab a lindworm and using affinity on that
Well can't change pet during Tower yet
will save you 1,5 minutes
Well, I have like 5 Towers to do in 23 hours
And I have to do my life within the same time
Like eat, sleep, work, etc ...
you could save 10 minutes of that by using pet swaps
clear all 5 towers until mid wave boss
restart
kill them all with lindworm
swap to fenrir, clear all towers to titan
repeat
but yea
Meh, Towers are like Dungeons, it's not a very difficult content, but long and repetitive
"i have to clear 5 towers daily within 23 hours so i cant swap pets thats why getting a better move on fenrir is bad"
sounds like a you problem
It exhausts me mentally
its a buff for everybody else
Be like me, don't do them frequently
1 a month is enough
Lel
๐
why would you even need 5 towers a day ?
and why would getting a stronger damage move be bad for your main clearing pet
skip one tower on your main and do one on the beta today
even if the titans are a bit slower, which i dont think they will be, having freaking beaststrikes over quadcut for the actual floors will save you so much time
the amount of mobs beaststrikes/bonded strikes will 1 shot that quadcut couldnt
is immense
and thats not even counting all the other buffs, like, you know, the 24% bonded atk fenrir will have
or the ai improvements that pets actually focus down low hp mobs
or the better ai move selection
isn't fenrir more of a buffing/debuffing pet ?
one perm buff hardly makes something a buffing pet
and the debuff move is a decent enough dmg move
it is the "self healing pet" for me
as far as beo usage goes, it's the consistent physical attacker with selfheal
not many pets, besides the holy light / sacrestrike users, provide constant self heal
that sound like a good utility pet, giving it the ability to one shot mobs would be a little too much imo
i think "one shotting mobs" is just the world we live in now
ever since the meta became 25x sweep boss dungeons
this is just the norm
mostly everyone else does that (often times more than one at once), I don't see why a geared beo shouldn't be allowed to do that
unless you want to cut back on player power in general
I'm not saying otherwise, just not with an utility pet is my point
yea its either us getting to that level of power or everybody else going lower
and its much easier to say "hey community beo can now also do that" than saying "hey community everybody does half dmg now, besides beo they stay the same"
i would not consider fenrir a utility pet for the most part
Well it's on the lower end as far as utility goes, healing is nice but every selfdmg class gets healign for a single weapon adorn
its a damage pet that brings some utility
some don't even need one
but don't you have some harder hitting pets ?
yea HP for non redline classes is binary, at this point, you are either dead or full hp due to ashen rubies
the fenrir tower setup started for me due to how lazy it is
no need to buff atk
fenrir uses atk++
you get atk+ from chests
you dont need to worry about divine bastion or hp sustain
osmosstrikes covers your hp
v4 is multi target ?
No, but av2 won't do enough dmg on some encounters like high floor fallen deity
it's to take out larger enemies
i play hybrid deity and i still didn't bought any celestial class, you were this close to sell me the beoH 
verse 4 dmg is immense
1 more day
Or it's this rollover
Either way I really hope the summoner pvp is better cus my aoe splitting has been suffering
I already hit for a million with free requiem3 on crowsong, I might give a try to verse4 at some point
as much as i look forward to get this on live tmrw
i am even more excited to see the next patch
give this mechanic another month with data driven feedback
all the new beo stuff is good, but guilds sounds like banger
for me only real downside of this new bond thing is that bond1 are really not enough to make one switch to tamer. So it will remain a beo exclusive and the mechanic is so cool I'd like to see it on other classes.
just thinking about the next big event and the pets that could come with it now that the design space for what a pet can be is wide open makes me excited
I need to stop slacking and get my HoA character into T10
tamer is a bit in a weird spot yea
for beo(A) it feels almost necessary and for other classes it gets outclassed / made redundant by some adornments
maybe if tamer makes you somewhat of a valhallan class it could be better (give access to valhallan stuff + calls actually working)
in fact, that would be good for specs like benefactor and cataphract also, making you able to summon, or allowed to use SS skills
make it a deity exclusive passive and now we're real jack of all trade 
honestly, i usually hate the "just delete it" argument, but beastmaster/tamer is in such a weird spot that i could see it not existing as a positive, if the base stats are transferred to valhallans
i set it and forget it stat boost with no skills i consider useable is just so meh
I feel like Fenrir will die soon. Rip it was good while it lasted. But it is a lost cause. Time to find a new pet and never use Fenrir again.
yes some specs just feels like mandatory part of your class and not really a but specialization
lmao what a overreaction
that sounds like a clickbait youtube title
Not over reaction just what will indeed happen.
"oh no my pet got a move that deals twice as much damage as the old one, how will i ever recover from this"
People overtuned Fjalar and forgot other pets or made them even worse.
The only pet that should be nerfed is Ashen Phoenix and even then not for Beo
Put DC into 3rd BB? :)
fenrirs base kit can be a bit stronger than others, it makes it unviable to use out redline passive

You are trying to ridicule arguments and diverge them from truth. The issue was not the damage in this case.
Bonds are cool yea, but them vd changes too ๐
what is your argument then exactly
"fenrir will die because it got beasttrikes instead of quadcut"
is not something i understand
i think
Maybe my orn build will do enough dmg to mimics finally 
The same as @sick tinsel . Fenrir is not a crit pet. It never had crit skills. It should be kept that way while being a physical only pet. The damage can be tuned with the bonds.
it is now
If you want to change a pet to crit then change chuthlu into crit.
i highly recommend getting used to it
It is useless to argue with you.
you dont have a real argument to argument with
"it was not a crit pet" is not an argument, it got changed, many things got changed
we dont have beastial bonds on live either, that will also change
You saying I don't have an argument when I just said just validates that it is no use arguing with you.
yes thats what i am saying
beos : player crit is too strong, pet can't compete
nf : add some crit to a strong pet
beos : noooo you killed my pet !
you are against change for the fact that its a change?
By that logic all pets could have random bonds and abilities and if fjalar was now magical and giving ward every turn you would be fine with it because "deal with the changes"
Lmao ok
we wanted more pets to be viable
fenrir got a big dmg booszt
i see this as a positive
problem is bonds can't be pet specific because too much work, so yes some pets will have less usefull bonds
Fenrir is less viable when it deals dragon damage than just physical damage. It may do more damage now due the new changes, but quad cut would deal more than beast because beast is hybrid.
why?
smart AI does not use dragon skills into immune and will avoid them into resistant enemies
We wanted more variety now we have a bunch of crit clones and non crit Cthulhu.
Explain? I stopped using fen back when bc it was a self heal pet, but tbh it's not that bad in hoard boss. Hits surprisingly hard without redline
Last time I used it
Like 2 weeks ago<
can't find lvl2 bound at my BeoH, an i guess Tames spec must rise total Bond to lvl 3
it got beaststrikes instead of quadcut
if you get dragon affinity from book or tethra, would smart ai make fenrir spam beaststrikes (with boosted damages) ?
which does a whole bunch of dmg
and it got a better atk bond
it can also crit now and has a crit bond
so all that means damage is ๐
yes it keeps you out of redline, but its niche is hp sustain while doing dps
holly shit, beoH have bond 2 back ? that's huge
I'm debating going to beoH instead of getting gilga or realm for wob3 or quadedge4 now then
But Tamer must rise up total BB's to 3
I mean you can use Bloodshift and redline with Fenrir, however the second that it drops there's a high chance your back to full HP lol
you really cant
since it goes
player actions -> bloodshift can fall of here -> pet action
You might redline for like 5 turns lol
back to the good old "make bloodshift a toggle"
so you click, idk bastion, with bloodshift up, then bloodshift falls off randomly and then fenrir uses osmosstrikes
and you heal for 10k
its 100% unreliable
well, 90% unreliable
back to my previous question, wouldn't dragon affinity make fenrir spam beaststrikes ?
The toggle skills seem to end up as stances, so you might be giving up Snotra/ Gunnr
I forget about bloodshift everything lmao ty for this
idk, i dont think i have a affinity book on beta to test this either
I doubt it, but I could test this
why ? can't you can stack Gunnr and Gymir?
lmao that guy i disagreed with is going through everything i post and reacting with emotes

I might be outdated, they separated them?
pretty sure I saw someone posting a screen with both of them not too long ago, i'll check
that was faster than I thought
#๐โtriumph-and-tragedy message
Hmm ok. I'll have to check the other ones
he obtained it with trickery tho, i don't know if it's doable solo
What are emotes for?
can't check in tower but it's pretty fast to test
mimics
you out here downvoting like its reddit 
Cthulu shouldn't be a mimic
Only when there is poo poo opinion
I think it should be an Ancient, but that may overload the skillset
Ok so actual argument against beaststrikes on fenrir: Fenrir has awful hybrid offensive stats (good attack but really poor magic), so his damage with hybrid skills is actually quite bad
you still didnt explain your argument how fenrir will die now that it has a better move
Just remember Prey
Yes but people see damage increase and will blindly void everything else...
They would understand your argument if you actually typed it out instead of saying shit like 'Fenrir is dead'
I am sure there was a way bigger sentence than that and not just by me. Plus I kinda felt time wasted when people are just trolling on purpose.
At end of day if the pet is not good I just pick another.
most of the early arguments was "it will use beaststrike into things like nidhogg" which was just wrong, as smart ai prevents that
actually, I didn't even understood until inarin explained it (was thinking of blightstrikes instead of beaststrikes)
But if all you get is that fun pun then sure let us waste time in what is not useful and void everything. I gave up to be honest.
beaststrikes, even with fenrirs non great hybrid scaling, still does more damage than quadcut
it has 15% base crit as well
It doesn't
unless it crits
maybe
tht's a lot of speculation for a game we've access to the beta
why not test is for real, then compare to current one
it's not speculation, I literally have beta open right now cause someone asked about dragon alignment > beaststrikes spam
and no alignment won't make him use it more
that was me asking, and ty for the answer
+that's a shame
isn't there a crit threshold where beaststrikes becomes better ?
with crit bond you maybe could get to 100%
beaststrikes with alignment up was doing similar dmg to osmo/omni 2 on noncrit, double on crits
without alignment it would be about 33% weaker on noncrits
remember that we are comparing it to quadcut here
quadcut 2 actually deals similar/more dmg to omni/osmo 2
I'm in a weird spot because it was my suggestion for crit on Fen because I didn't understand how skills without base crit works... And then Odie actually changed it, and then went as far to alter the moveset...
quadcut 2: m2 0.5-1.3 x4, osmo/omni 2: 0.75-1.25 x3
it also has a coverage move to hit through phys immunity and to exploit dragon weaknesses
You did the right intention because before it was Dex which was even worse. Crit was just the same copy paste as fjalar on a non crit pet Fenrir. It should have been pure attack.
bonded strike crits for like 400-500k on 100% hp
beaststrike does slightly lower dmg than osmos/omni on a non crit, as expected, but is the second best move after bonded strike on a crit
so, as far as dmg goes, its like bonded strike crit > beastialstrikes crit > osmos/omni > bonded strike non crit > beastial strikes non crit
With a single crit up (tower chest / wyrm song) beastialstrikes is already at 40% crit chance, that is not counting any temp crit or bonded crit stats
if you have 60% crit, bonded crit will give 24%
using base beo with a 40% prom hand celestial would give 17.6% additional crit chance to it
wouldn't realmspikes be an option too ?
yea but then you are using realmspikes
i'd much rather use a prom hand celestial if you are doing player dmg + pet damage base beo
evasive strikes is another option
looks promising, only problem I see with such pet crit is that prometheus hands and amity don't work
and if its deemed to weak after the main game data comes in, increasing fenrirs magic stat a bit would fix it
Imagine double oracle with 40% crit if it affected crit pets
on auriga so fenrir proceed to crit twice in a row
amities does not affect our pets?
no but yes
Other may affect
the increased elemental damage should after the patch
ty for the info
20% dragon damage go brrrr
bulwark with oracle and double dragon damage + pet stat amnity with nidhogg
with pet stat celestial lute and a hybrid afey crowsong
throw in some ornate jewel of creations
shit is about to go real
why not Fey Chimera?
ah, okay
Please testt
i dont have such amnities :(
Me neither
that sounds pretty fun thou
why nidhogg over bashe ?
the main reason being that i forgot bashe is a thing
Bashe hits dragon?
That's cool
and a very good rate at dragon blight at that, 15%
same as spells
and with how i understand smart AI, dragonblight may prevent him from spamming drain
13292 atk and 10870 magic on banshe
9393 atk & mag on nidhogg
if you can get bashe to blight>beaststrike consistently then it should be better than nidhogg
in menu, with my tower gear
only having a single offensive skill might be rough on action rate though
lusus naturae 2 isn't dragon ?
if you gunnr
Could you force bashe to focus beaststrike with Gunnr?
and if you snotra there's drain which will deal pitiful dmg in comparison
Lol
on a dragon dmg stacked setup like that
it's worth testing though, then I know if I should pick up bashe next august
the most important thing about all of this is:
we actually have OPTIONS like these now
which is so nice
i think it's worth the try, especially on base beo where you can also take advantage of the blight
IMO Beo has the most variety of builds now. It only lacked in power but the gameplay is cool. Now if it can also get some power, it may become the best feeling class of the game.
Can you test it in beta if you have the amities and stuff?
I do not
I'm curious for the dmg
i mean, just dragon dmg amnities are a good first step
the additional pet stat just means we have some chase rolls now for damage
the amity always worked afaik, just gear didn't
instead of only having defence/utility chase things
yea but you ran into the scaling being lacking
the atk+magic bonds on dragons are so nice
if you go beaststrike base Beo with dragonblight and the pet also does the same
its looking kinda spicy
oh right the dragon++ sword is also a thing now
i got a legendary iirc
is that a temp buff or a permanent one?
there is a 30% dragon dmg amnity in the OL spreadsheet coming up in 8min
its legendary has already been discovered as 5% earth dragon
the dragon dmg + pet stat dream is dead
Imagine
i c
bashe seems to like using lusus naturae despite gunnr being up, possibly cause of the other smart ai effect of using matching elements to applied blights taking priority?
idk
it doesn't play very well with gaits
drain is also a full heal
which can be less than ideal depending on the content
i wish we had a good holy dmg pet
bashe was so close to be a good boy
the celestial augment for it would be sweet
i am still not the biggest enjoyer of blights/sigils
they feel so inconsistent
they payoff can be great so i guess thats fine
imagine a bashe doing his thing while you're casting ultima
I find that beast strike happens more often
the problem is it just deals no dmg with the bad move and the healing on drain is also kinda bad, so his peak potential is higher but his floor is lower
having a 33% chance for it to fizzle out makes it really unattractive for endless as an example
Does anyone know what the 'Arch-Alchemy +100' Titan followers give as their first Bestial Bond does?
It gives world mobs a chance to drop random materials
what if there would be Titan-pet & 2 amities with Arch-Alchemy...
Ah, got it, thank you
Are the bb2 Hydrus bonds working?
Just checking, sorry if this has already been mentioned
In follower menu it's only showing level 1
at buff panel only 1 BB too
even through Tamer
stuff like defense bond also doesnt show up on the status screen anymore
going from a dragon pet (0% def bond) to a o.golem (2x 9% def bond) gives no chance in my def value on the player status screen
i wasnt responding to you, i was stating a different thing i noticed
i havent checked level 2 bond thingy
so idk about that
So base shows the bestial bond 1 2 3, Hydrus still only has 1 for now
Has the passive only
Whereas base has this
I shall wait patiently ๐
I hope one day this screen will show us the numbers it actually provides.
Like
Bonded Ward (145% of your followers ward [+1337] is added to your own ward)
with the +number being green like it shows in the player stat screen now
That would be really helpful
Or maybe:
Bonded Ward (+1337) ?
and the ? tooltip shows "145% of your followers ward is added to your own ward"
that might be less information overload due to being less text
That's also a good idea
would make it much more easy to compare bonds and base pets at a glance value
and also see the different payoffs from item sets with bonded atk/mag
man i wish i wasnt so hardstuck at work the last 2-3 weeks so i coulda came up with stuff like that earlier and not a day before the planned release
this is what i hope the screen will look like in the future
excuse my rusty image editing skills
1337!
Leet increase B)
you cant edit something like that and not go for the funny numbers
wanted to do 42069 ward increase but that would be unrealistic !
I'm surprised anyone knows about 1337 still
Haha I played counterstrike since hl1 mod days and Ive been saying 1337 ever since lol. I like that idea, editing skills perfectly fine
Yes, it's easier to digest
oh i forgot, i wanted to replace the ward skill icon to a stick man throwing a rock
Haha
Oh snap today is the day
Wait I thought it was 31st
well its the 31st in 40 minutes in europe
Time zones haha, it's 31st here in NZ. 9.21am
they are in canada, so a few more hours
so 17,5 hours
Yup I had to Google it lol
timezones man
Its 3am my time
that shit is so annoying
Yeah I'm not good at converting them at all
4pm here
i just google "15:00 UTC in local time"
10am tomorrow for me
I did that and it says 3am Wednesday which has already been ๐
well at least you know the time, just gonna fix the day
Haha yup, pretty exciting for the beo bros
i said before
i am really happy for this patch
but it makes me even more excited for the future patches
with how flavourful thรญs mechanic can get
and how a new bond could make a mediocre at best pet suddenly super good
or how a pet could just say "the player now scales with dex instead of atk" or add something like steadfast
there is legit no limit to this
It took a bit of tweaking but for the first time beo might not actually be the weakest ๐ we shall see!
I'm grateful for all the effort everyone's put in โค๏ธ
Devs included if that wasn't obvious
our pin master is screensharing otherwise i woulda ping him for the UI rework screenshot
that ui update is something i really want to see
I haven't checked the beta today but does the status screen sill say
Attack 2,000+1384 with no total? I'm wondering if that will go into live
it did have the green numbers and they atm dont update from stuff like going from no bonded def/res to some % of bonded def/res
while they did do that a bit ago
Ah yeah it is still there. It might just be a beta thing
yea it looks kinda weird, i like the added stats showing but very much, but not seeing totals is weird
I can add it roughly in my head quickly but yeah it's not ideal
If it does make it to live, it'll most likely just get brought up and asked to be changed
maybe a slider that you can tab to swap between "total stats" and "added by items"
We shall see!
I think odie said that the change is already on the Dev branch
Hydrus only has the level 1 buff icon, just in case this got missed. The patch is almost here ๐ช
did you try without tamer ? maybe the tamer level is overriding the beoh level.
Arch armor says +2 ward turns, but when I enter arena it doesn't give me ward turns. beo/tamer
Checked if it's after a turn, just incase
Bond confirmed to work on ortanite golem who has the same ability - gives 2 ward turns to start the fight with
with how class the release is, i wouldn't bother too much. start testing after update then list it all.
He might check this thread and fix those bugs before release ๐
No, release is today. You don't change much the very day you update.
Oh well, we shall find out soon enough lol
in 3 hrs
I'm about to go to sleep ๐ด
Imma be at work like ๐ฑ๐
I never should of said that, I think my phone is dying lol
So am I correct in seeing that a ton of followers lost Dex as BB1 and it was replaced with 'Accuracy' and BeoH isn't get BB2 like O said? ๐
Guess straight Dex pushing dmg towards top end, and dodge potential was too much? So we just get the accuracy part of Dex...
๐ค
Yeah I see that on the class screen. However in actually. All the followers are only giving BB1 I've checked my stat increase as well
@last totem missed reply my bad
Bond from status bar, follower page and dex difference
Your client is up to date?
Just checked, no update available ๐ง perhaps I just have a Beta bug... I'll wait for live later today I suppose ๐คท๐ผโโ๏ธ
My screens are from live version (HoA)
Oh I'm taking Orna & the Orna Beta. That was where my SS were from.
I dont know if beta got the latest iteration of the patch ๐คท
I think it's more that giving dex to a class that have very low dex at base didn't help much while it would have been too good on classes like dorado or deity. with this accuracy buff, everyone benefits the same.
The app has to be updated to support the server side changes, so we're not going to see everything immediately.
I fixed it for now lol
Makes sense ๐
Do we know when the app update will occur? I see BB on my buff list & the stat change now. However since I have to available update to the app. I can't see the BB in follower menus or bestaries yet ๐ lol
No*
BTW, spreadsheet from pinned message is very helpful to check new BBs, Thank you
No problem. It "should" be up to date. I need to recheck everything.
Got chu ๐ค appreciate it. I'll just keep an eye out ๐
Can we please have Medusa in live the same as it was in Beta? The non-split damage was great, since it was a event mob it's good enough
Looks like Fjalar and Fenrir lost the damage boost for more crit damage
โน๏ธ
i miss having a fully stocked bestiary to check bonds
(i still want all pets being available at all times on live, respecting the event rotation)
Don't forget you can check the Codex
Got nerfed 
It's a bit surprising to see nerfs non played in beta arriving on live
No BBs there
meh, non bonded atk/mag pets feel so bad
Yeah, hope it's a mistake for now lol
My bad, can't see them without app update
And gets fixed by odie
I can only reference from HoA since I got that update
I got the update yey
the removal of bonded atk from the crit pets feels so sad
also no App update yet X)
I hope too, but I don't see how it could be the case. As far I guess how they do, they should have push the "test - ok" version from beta to live
Fjalar doesn't have it now?
Bruh
Beta is to make illusions to beos then? ๐คก
I don't like that
Btw we have the green numbers from beta in live ๐ค
i am fully on board with the medusa changes tbh, having non split dmg be limited to medusa pretty much is an issue
but removing the bonded atk stuff is so bad imo
that was the main selling point for the whole gear = benefit thign
But since is a limited pet it should be fine, since there are event gear, why not skills in event pets that go hard
It was a good step to non lock good aoe damage to the same spammed two skills
14% total crit damage now
why would i go for a non bonded atk/mag pet EVER
Im kinda disappointed in them taking out that stuff
And sad
๐ฅฒ
Because of medusa
i just honestly dont understand it
i would even argue that giving every pet a baseline of bonded atk/mag and some pets more on top
would be the way to go
For worse lol
Yep
If it was for better i would cry of happiness
i went from really happy with the mechanic to really disappointed in its current form in 10 hours
It wouldn't be op comparing to the power creep of other classes
why there no Boost of Eye's VD bonus at BeoA? at least not 5% but 6%...
Same
having only the crit bond means that i have to stack a stat that the pet has 50% chance of using (2 out of 4 attacks) and that then has another rng layer (not 100% crit in many cases) just to see any benefit
As usual, beo "buffs" seem to be chosen very very carefully
Can someone check if the crit damage Amity affects Fjalar?
It never has before
Just a thought
And i do believe odie gave us the options of having amities work on pets or bestial bonds
Hu ? Are you sure ?
Yeah never worked
Yeah, 100% sure
Only the ridiculous % pet stats work
so if you want bonded atk your options are: cactus and dragon, of which dragons have no real damage pet for it.
There is also chimera, which is annoying due to the DoT + redlining
๐ค I'll test it again, because I'm sure it was working for me weeks ago
Guess I will keep away from auriga and enjoy doing less damage today with my hydrus than yesterday
(thats my feeling on this patch, im afraid)
For things like that I avoid creating expectations, what a disappointment
its so funny that yesterday everybody was so happy and now its just despair
I was feeling pretty good about the patch, but then this weird last minute changey stuff happened
with no way of seeing it coming
Like, really, why?
This is the first release of a brand new feature, I'm going see how it plays out.
At least I had fun in the Beta, back to our reality now
lmao, as i said, i understand the medusa thing but the other nerfs are so weird
It's a bit confusing. Late nerfs unheard of, only ... 3 ? 4 BB types ? I mean, this topic had some proposals for BB, and unless authors were MP we haven't see feedback or comments on them
they were in that state for weeks on the beta
how's the shadow nerfs? 
there were changes 2? days ago but these changes werent included
now its live and so much worse than yesterday in parts
i just dont know
at least diablo 4 releases tommorow so i can play that for 2 days before i get bored of it
outside of the stonefire bugfix, the other tweaks should have been up for the last couple days
Lindworm got buffed by a lot tho
๐ so the non-split thing was a bug?
Sorry for the ping lol
yes, was not intended
๐ญ
I thought was a new feature
which followers?
fenrir, fjalar
right - there was quite a bit of feedback above about follower identity and mixing crit+att.
given how crazy crit gets, would tend to agree with it
i can see that, but isnt a 24% --> 0% a bit steep
these things are just not useable anymore if you dont fully gear for crit
and even then, its still 50% chance to even use a move that has a crit payoff
and that will likely still not reach 100% even when fully geared for it (44% of players crit + buffs)
Extremely on brand for a beo rework to be a huge disappointment. The extra damage on my cactus is nice I guess. Prom nerf feels really bad
Prom nerf was expected
these pets just went from my favs of the bunch to the "not even in consideration anymore" bunch
I was hoping Hydrus buffs could offset the loss of damage a bit... Not feeling good atm :/
Thanks for responding Odie.
Do we know why (again, as far as I know) none of our new BB proposals was kept or even reworked your way ? It could be great to know for some who invested time in. And for a better aim next time ๐ค
Edit : sorry, meant the BB types proposals, I'm well aware that other proposals were followed
prom nerf was voted for
there's a lot here. we'll all want to give it more than 2 hours to see where the meta lands - calling it a disappointment already may not do the class justice
Realistically, we can't force the pets to spam their big crit abilities constantlt, so doesn't that even out the crit + att bond combo from a design standpoint?
Also "quite a bit of feedback" - i think i have read the entire thread here, and i recall only Fux saying like 3 times that he thinks the bonded atk from crit bond pets should go
I can only remember Fux talking about it
Let's not demonize anyone in particular
I'm not demonizing him
I love Fux
But I really can't remember anyone else talking about it
his opinion of perfectly valid, i was just questioning the "quite a bit" part, as i cant remember that in here
feel free to make #suggestions now, folks, we're out of beta.
i won't be able to respond to decisions behind all proposals. be know that i've read and considered them all
Odie, about the stonefire non-split "feature" you think it was too overpowered for a event locked pet? It opened many ways for beos, to change from cactus
this channel is not the only spot where beta feedback landed
yea i dont question that
but as you can see, those changes hit like nearly everybody by suprise
I understand
it literally turned everybody here from happy to dumbfounded
Seriously. And this was supposed to be the main place for Beo beta feedback
those last minutes nerfs without much (visible) feedback just completely deflated my enjoyment
yes, its better than before the patch
but its just weird comparing it to what i was used to the last 2 weeks of testing
I thought we'd worked together to build something enjoyable, but then it gets completely changed the day of the patch
A heads up that the stonefire thing was a bug would have been nice
especially since it came fully by suprise
Before this channel closes forever, I am requesting once again more Hydrus love in future patches please โฅ๏ธ feelsbad atm with 53 ALs in and do less than an al0 hera corvus
Or give me an HoC ๐ฅฒ
Is heart of change live? I'm seriously considering
again, #๐กโsuggestions is a great place if we'd like to explore these changes. making a case for them instead will be much more productive ๐
I'm disappointed. This is not the way this should have been handled.
But it is what it is.
HoC is the best buff for Beo
Bye guys โค๏ธ
Just one question: does crit dmg bond affect followers?
yes, i understand you may be disappointed - communication about every change during a super active beta is not something i can really commit to
to say we're done here and HoC is the solution is a disservice. let's be productive and get some #suggestions going
All other sources of crit dmg dont/didnt
Could we expect that proposals made by the future feature of selected players by classes will be more ... hm, "worked" ? Like, I understand that responding to all proposals would be time-consuming as hell, especially since this topic was sometimes a bit toxic. But studio's feedbacks could help to improve hard work done by some of us
There no Access yet to link
suggestions like "revert the last minute changes" are not gonna be anything productive even if its what we are thinking
lets be honest
It's not even that he made this decision, it's that he made the decision to change it but not let us test it and provide feedback.
That's the whole point of the beta.
consider wording them a little differently, perhaps?
suggest: "Add the attack bond to crit based Bestial Bonds, because <>"
yea i know
I'm sorry but the disservice was that we dedicated all this time in the beta, bringing options and choices to end up doing something like this. I'm not seeing anyone here satisfied.
Well, I'm not 100% happy either with how thing are landed, and how they were conducted in the end. But I also remember being sometimes disgusted and tired by some discussions here, and I'm not the man coding. Plus I don't have as emotional invest as Odie (I presume) in Orna. So I can't blame him for sailing away of this topic. It's sad, and I would like for all of us to do better next time. That's why I asked that
well, thats the nature of a discussion thread, if that is to be avoided, a #๐กโsuggestions topic for beta only would be the way to go
"Disgusted" is a very strong word.
The discussions got heated.
To be fair, though, the class was in an awful place before the beta, and it had been left to languish there for too long.
Before this channel is closed, I want to thanks everyone who were active for us -beo main- the class feel way better now. Thanks Oddie.
Please don't start crying over the patch now, everything can still change if needed
The class is in a better place now.
Just not as good a place as we thought we were getting.
i am the first to say that "release it weaker and buff afterwards" is much better than "release too strong and then take away power" - but just saying that before the patch hit woulda been a nice thing
Suggestions gonna be full
I'll be updating my spreadsheet after work if my phone doesn't brick on me.
I made my first
i will hold of mine until i am done with diablo 4 i think
I'd love to know what channel the beo discussions were occurring in, because apparently I'm in the wrong chat.
Fjalar synergized so well with BeoO when it had the attack bond.
Same follower scenery before the BBs
again, you all have the power to help change what you're not pleased with. waiting on suggestions is only hurting yourself and prolonging what you are displeased with
we kinda thought we had done that the last weeks (and MANY of the things did work out, dont get me wrong, we are very glad that this is the case), we just did not expect to take these steps backwards today
again, crit change was not today. stonefire may have just hit the servers, yes (not sure when that would have been deployed to all servers)
I can definitely apologize for general lack of comms in these things. From there, I only ask that we continue working together
I'm disappointed, the result is worse than the beta.
Until I get the app update for Orna (I'm only T9 in HoA), I can't really test anything fully.
you can view the bonds at https://playorna.com/codex/followers/
you'll still have the bestial bonds without an app update
Oh, thank you. I was going to suggest that for the website, but y'all already had it planned out.
there is a new great questing beast pet with berserk and a really weird selection of spells and attacks
Wildfire III
Flame VI
Viperseal III
Viperstrike III
+2 buffs
that would explain why that thing never ever uses the earth and lightning spells
Can you send link in #๐โgeneral or something, to not spam here
I'm legitimately happy that beo is exciting to explore again. Thanks Odie!
This pet can be in Bestiary's, or it from future event?
I think it's worse of Fjalar by seeing it
"rant about not having a atk bond and thus being outclasses by cactus" 
I dunno how to make suggestions since I'm a discord noob, but if someone wanted to suggest giving beo h extra crit damage on hybrid skills so we can compete with other classes in pvp and raids that would be cool
type /suggest, then a little bubble opens, you type your suggestion into that and send it once done
And don't use anonymous option, is for the weaks
Id love that but be prepared for players that dont play hydrus to downvote, sadly
i dont think the up/downvotes mean anything realistically
Yeah
its more a tool to collect ideas that dont get spammed away
I like to think and hope that they dont matter
as anything that includes summoner and "not a nerf" gets downvoted anyways#
Yeah that's another issue, besides "just use the suggestion feature" being kind of a cop out, we don't have as big a player base to upvote
I just wished Hydrus would have gotten more attention on this beta/balance
i just wished i could rewind 3 days or fast foward 30
It's a little cruel not to submit content for testing that you definitely know will be negatively received.
And then say "Offer, we are listening!" when a lot was already offered here
Regarding hydrus, there was a.bit of discussion here about the fear of hydrus becoming a bit weak (despite being comfy) due to prom nerfs and all we got was bb2
At least, despite everything, auriga got a boost (however small). Hydrus got almost nothing ๐ฆ
Yeah I realize prom nerfs hit everybody, I just think it feels a bit worse for beo since we got a little taste of what other classes could do and now it's meh
It is because it made hydrus do similar damage that other classes did without prom adorns
While I agree it has a really nice set of passives that make it confortable to play, a bit of more damaging power would do no harm
And what will remain of Hydrus when Prom adorns is nerfed?
Just my opinion and no, I do not want a super OP class that can one shot everything. I just want equiparable t10 classes
You would be better off with a t9 nyx
Sadly
Very cruel, some here spent hours and hours testing, discussing and giving new suggestions with the hope that the class could have its moment after so long. Is there room to improve now? Yes, but that initial blow was very strong, even worse asking us to suggest something that was in beta two days ago.
could you be a little more clear about which of the two changes you are referring to?
the beta showed stonefire to be a little too much
the crit change was indeed in the beta for a bit (albeit not long, but any of the suggested changes being references would have lived for a comparable amount of time)
it's an active beta, so changes need to be made. we're here to work with you, but implying cruelty may harm that discourse
Stonefire seemed to be ok, compared to mage dance tho
with no split damage, it was 2.3x the penetration. much higher ceiling than Mage's Dance
is that bond the appropriate spot for (on paper) the best AoE in the game?
Is cthulhu prism wall spam a design choice or should it perhaps work like other permanent buffs from pets?
all buffs are treated the same by follower ai. skadi should stop that, iirc
i would love to see the actual numbers on calls one day, i cant figure out what exactly they do
One must also say something about the good things. Namely Archimedes is a very interesting pet for magic builds and Hydrus due to bestial bonds. I hope to see more interesting pets and bb interactions like on this little bird ๐
I've never known the mightiest mimic to use mimic's mischief more than once though?
Or fenrir to use its bloodlust more than once
oh, there is a discrepancy, since Prism Wall is classified a party member buff (rather than self buff).
Ah I see. As a solo player I've never known that
nice, finally found the culprit of that issue
I feel like there are some easy solutions here. Lower stonefire damage, make it not split again. Add at/mag bonds back. Give hydrus some love (like my crit suggestion)
The +crit dmg hybrid suggestion is something i can agree 100% with and helps setting the class identity as an hybrid class
Oh didn't know it was that high
yup, it's currently the highest pen split aoe in the game
before it was the highest pen non-split aeo in the game
Overall I like the changes, I like the crit being hybrid, I feel that Cthulu should have that crit bond, and some other hybrid pets should have the hybrid bond (ashen phoenix for example), if Octoblast could crit like ultima then cthulu would be perfect
Soooooo just lower it a little? Work with us here ๐
Yupiii
Isn't possible to lower the penetration to for example 1,5x and keep it non split?
I did the suggestion to make it again a feature, but can work around with those technical things
i am all for a non split option, but please on a non event pet, locking access to it to an event pet is not cool
Banshee, Death Worm, Reaper, Great Reaper are all non-event fwiw
none T10, granted, but it is not event locked
great reaper: 5659 mag
medusa 10140 mag
none T10, granted
๐
yea, its not hard locked, but pretty close to it
Whilst leveling up I was hoping the lower tier pets would scale up with me and remain somewhat viable. Would be fun if my starter dog had an attack stat that was a few hundred attack stat behind my fenrir now that its a level 250 dog.
The ai in Auriga doesn't seem to be working as before, it's using a lot of immune moves, is this a bug?
perhaps not best (by that margin, anyways), but it definitely should be better than it is now
player-cast AoE (sweep, dance) get benefits from things such as auto/follower DC or lugus gauntlets. it definitely needed an adjustment, but this was was a bit harsh
that being said, an event follower's level 3 bond is the right place for very potent AoE
also, it was exciting to have something worthy of being used over cactus for the first time in like.. 2 years ๐
and it was different in how you set it up; required smart AI and knowledge of calls
at least every beo related suggestion is overwhelmingly upvoted
The problem with stonefire + reaper is that reaper is an attack pet (7k att 3k mag) using a magic aoe, while medusa is more balanced in stats (8k att 6k mag with same spec and class)
wait reaper has stonefire?
So is not a problem of reaper being weaker than medusa because it's not t10
But the problem is that reaper is not a magic follower
Seems that the explaination there is that "is not T10*
But is a lie
Is bad loadout 
its the same thing with beaststrikes, while a good move, got dragged way down from fenrir having low mag
but yea
cactus it is
Whoever suggested the crit bond ruined my favourite hard boss toy
I don't mind that Fenrir itself was changed. what I do mind is the identity loss. it isn't just about damage, but more that it's a physical pet whose element you can change through affinities
yeah, it won't use beaststrikes per AI, but beaststrikes replaced the better physical skill
i still think that giving him a coverage move makes it a better pet
other coverage pets exist. fenrir's place as pure phys was relatively unique
but i just dont see a reason to use it anymore without the atk bond
Fenrir was lesser used because it's less applicable, but that doesn't mean the niche has to be changed -- it should have been improved within its niche
Eh it will work as before somewhat
crit is totally unreliable unless you invest your entire loadout into it, which is not something i want to do
^
yes it will work as before
the crit bonds are super questionable
other pets are just better now
Just won't be as good as would have been with attack bond
crit itself is already hard to build. having a fraction of that contribute is just impractical to build into
Yeah when I saw that I was "odie wtf"
Crit amity influences on pet's crit?
no
what really confuses me is why Fenrir was given crit bonds
Apparently somebody asked
crit chance would help for 44% of the crit chance amnity value
it seemed obvious that it was more suited to attack bonds (eg. cactus)
if it were the same bond class as cactus it would be better
If I find out who I'll go take all this territories
Maybe crit dmg from Prometeus relics?
i dont even mind it having atk + crit instead of atk + dex
no
crit damage does not work on pets
Then it useless at all .-.
it just wasn't ever a crit pet, so why change it now. crit is the best for all other classes because of all of the crit multiplier increases
the crit multipliers that Beowulf's followers do not have access to
Frak why they refuse to give use full multiplicative goodies?
fear of being overtuned. justifiably so, I would say
crit on pets has so many flaws, fenrir and fjalar have 50% chance to use a crit move, you cant reliably get them to 100% crit chance without hefty penalties to yourself and they cant use crit damage
but the last set of changes prior to release are overly cautious
i like the option of buffing crit, if its in combination of buffing its base damage floor
just crit is so unreliable
i may as well just use cactus
with the bonds has the follower meta overly changed?
or chimera
Medusa was the only one that really incentivized me with the additions
well it went from "lindworm is likely the best raid pet" to "lindworm is 100% the best raid pet"
I'd say no, now that medusa returned to be a forgettable pet
the existing good pets (eg. cactus!) simply got better, which is good for Beo as it needed general buffs, but more variety would be ideal
that wasn't due to bonds, but that is true
oh dragon bond is kinda good
Oh it was bonds
lindworm just cannot be competed with
so that helps
atm
It gets a chunk of stats now
its biggest competitor in fjalar just lost its atk bond so it falls way behind
it's good that beo's raid speed got increased, but there's no reason it should be limited to one follower
so unless the raid has summons, its 100% lindworm now
and for aoe its 100% cactus still
Or dispels
same with beo's aoe and medusa, but again it shouldn't have been limited to one pet nor should it have been by that margin
it still outdamages if it gets dispelled infrequently
Oh is that strong?
no, Linda is still the best
especially with Auriga and AI bonuses
Thankfully I have it on all my alt army
AI bonuses makes it always execute marks, so there's only one turn to dispel the mark
and Auriga can just dualcast mark/execute on one turn
ymir might be good still, but i dont think its better than lindworm
then you can use Bryn+AI to ~guarantee marks
it's not and never was
plus gunnr > snotra
Anyway this patch left me some bittersweet sensations
it was pretty competetive before actually
Even after all the bond brainstorming... The same pets pre-bonds are the best post-bonda
(disclaimer: not advocating for these said pets' nerf)
hey gazers are nice for overworld content now
Sadly you have to... Use the gazer 
We have 1% bonus more than vanilla rs now

Anyway I'll make up my mind while I'll play this month and post some suggestions
not since smart AI, and that's been a few months
10 months, I think?
no, with smart ai, ymir does quite a good chunk of damage
I knoooow that bestial bonds have future potential (if the fear of giving beo a bit of power is overcome) but I still think we'd be better off with a general pet stats buff.
yes, but not comparable to linda
(that was some level and AL ago, but the same gear and levels for both)
well
for tower clearing i wouldnt use fenrir anymore
idk what i would use
fey chimera or cactus i guess
tbh, i am not doing any tower any time soon
I want to, at least to try the new stuff, so I need Beo/A, Realm/C and a weapon or two (bow, axe, greatbow all are options)
My lindworm do 3M
I got a ways to go ๐ฎโ๐จ
i got a set of shards for a class or a weapon stocked up
and i already have 3? or 4? weapons and all the classes i wanted
I have a bunch of classes already, but I'm still missing both Gilgas, Beo/A, Realm/C and Deity/U
the last 3 are all desirable atm so... towers ๐ญ
What last 3?
^
Beo/A, Realm/C, Deity/U
Oh, the celestials. Only one I am still thinking about getting is RSDorado for quad edge but ugh
Or deity/A in case I want to flee the beo life
quad edge is actually such a huge improvement for beo
I dont really redline in dungeons
anyways, diablo 4 tmrw
And I think I still prefer hydrus raiding so my finger has been hovering on and off on the buy button
Bummer about the Medusa change, I'll just use cactus now as he's stronger for me.
Hopefully the ai from auriga will get fixed, pets spamming wyrmseal vs beos
Drake blight getting spammed as well from Bashe. Damn
I mean, free DC exists on a event pet, without any BB required, so yeah, totaly agree with you
...just foud Prometeus relic nerfed too, expexted this on thid part of balance Patches...
Yep
Make Hydrus greate again !
Damage from verse4 droped from 1.3kk to 500k....
it was voted by the community to have the prom hand nerf in this patch
Thats why we are advocating for Hydrus crit damage increase
#๐กโsuggestions message
Where ? Please show thread
Linked just above
Thx
That suggestion is only for hybrid damage increase but if it is a significant one, it will be interesting
At this moment, magic chakram seems to perform slightly better than v4
Getting your character to 57 crit isn't hard. With that, your pet is sitting at 27% crit with no buffs. Add crit and t.crit for a total of 67%, then the 15% from aerial barrage for a total of 82% crit.
At that point base beo is critting 100% of the time, so if you're weaving in Riposte 3 for the damage and temp buffs and your pet is critting 82% of the time I call that a win.
Or does it not math out to being that effective?
Tryed Atlas with BeoA on Apolly
At 1Hp he just keeping using Titan's Lesser Wall skill, no dealing damage at all
awaits major to drop cold hard math facts
yea but 57% crit through items is most of your loadout. I dont doubt that you can make it work, its just not something i wanted to do as beoA. I was very happy using atk based ward gear and relying on base damages from the atk bond, as I, as the player, do not intent to crit
Akshually
the pets 82% crit chance still gets halved from the random move selection
It's not
Well yeah, but that's always a problem with pets
40% from a prom hand weapon, + 17% from other sources, yes its not very hard
I'm not even using a celestial
yeah, that looks to be right
crit rate alone does not make crit good thou
^
and crit bond does not transfer crit damage
and you dont increase the base dmg to scale off of either
. . . . . . so you're saying I shouldn't have re-adorned my afey crow for crit?
you do what ever your heart desires
I don't see why you wouldn't. there's little reason to do otherwise for any class ๐
i just dont use critting skills on beoA, so gearing for crit doesnt net me enough payoff through crit bond to consider it
It doesn't mage as much sense for Beo A as it does for BeoO
so the crit but no atk bond pets are out of consideration for me
It made more sense for BeoO a couple days ago when we still had the attack bonds
while the atk+crit bond pets were perfectly fine, i could increase their base dmg and them randomly critting was a nice dmg spike
now i will just default to cactus on any non raid fight
I still want to know which chat Odie was in where they made a case for removing attack.from the crit bonds
Like, I'd love to read the logic
I'm sure it was this one
It wasn't