#Valhallan Changes

1 messages · Page 14 of 1

rough lotus
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Ashen Phoenix will be even stronger for non beo

gentle wolf
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True, but they would have to run Tamer just for that 5%.

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OK so Fenrir cannot Crit because he has no base crit; however Bonded Crit changes that, correct?

tulip tundra
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No

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Skills/spells that can't crit will never crit

last bane
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also some pet's as 3rd BB can have some extra Block Chance instead of dex/hp/ward/elemental res and so on

gentle wolf
rough lotus
gentle wolf
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Well, the Animals really only have one "Golem"

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I'd like to know what more people think about the Chimera variation you're suggesting.

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Moreover I'd like to know what Odie thinks with the suggestions, especially since release is right around the corner.

gentle wolf
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Yes, it would help BeoA, but would it make Beo pets block too often?

umbral glade
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i am still in the "rework valhallan protection in the future" crew

south sleet
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remember we don't even have pet block augments

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i'll leave the math on pet block amity vs summon block augments to you

umbral glade
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it also frequently just doesnt do anything in a 5 turn fight

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if it procs frequently its crazy broken

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if it doesnt proc its worthless

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which is why i say: rework it in the future

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make it based on our HP
full hp = low frequency blocks with high dmg block
low hp = higher frequency but doesnt block as much per hit
Idk, i like defensives to be reliable and not turbo rng

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has there been any major changes on the beta, work kinda got the better of me the last 1-2 weeks

last bane
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Okay, i can get also some % from Jord call...but what benefits i'll got instead? Every second hit would be blocked, but i wouldn't be able to do even something

gentle wolf
last bane
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5-10%

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To be honest it would be better at BB2
kind of:
BB1 for all
BB2 for Beo's to Protect
BB3 for Beos to DD

gentle wolf
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I haven't starting working on the Defender Role for the other Families but, let's see.

Orichalcum Golem
Giant
Defender
T7
Lv1 Ward Turns: +2, Bonded Def (7%), Bonded Res (7%)
Lv2 Bonded Ward (40%), T. Def ⬆⬆ (4%), T. Res ⬆⬆ (4%), Protect Chance +8
Lv3 Bonded Ward (80%), Bonded Defense (20%), Bonded Resistance (20%)
Fortress (35% Ward Absorb. 2 Ward turns, Restore 10% Ward - All Allies) (Skill Credit: Forgeus, Dis Pater)

Cut the Ward by 10% in attempt to balance new stuff, may have to lower further, but that was one of the main suggestions about the Ward being too low.

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Pretty much all the Giants and 3 Titans would fall under Defender. I think Colosus might be the outlier with that Onslaught leaning towards Physical. However it misses the Defender Role protect chance.

Colossus
Giant
Physical
T8
Lv1 Ward Turns: +2, Bonded Attack 10%
Lv2 Bonded Ward (40%), T. Atk ⬆ (7%), T. Atk ⬆⬆ (2%)
Lv3 Bonded Ward (80%), Bonded Attack (12%),  T. Atk ⬆⬆ (2%)
gentle wolf
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Picking the middle ground with 8%

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BeoA would push that to 9%

umbral glade
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Read up on the bonds in beta now and there doesnt appear to be any significant changes since i last checked.
Patch is supposed to be out in ~7ish days, is this the final version or is there another version/update coming?

night mica
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Conversation has died down of late.
From what I've been reading, there doesn't look to be a unified opinion on what beast bonds should do different right now.
Looking forward to the existing changes hitting live so tuning can occur at a later date with a bigger pool of practical feedback.

warm finch
manic nimbus
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I hope that is not the case as most bb2 bonds will be useless to hydrus

gentle wolf
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Also, the only changes that I could see within the last week is the change to how boosted stats look on the character screen, and the addition of the Bonds being shown (dependent on what BB Lv active) and Follower Dex on the Follower screen.
Other than that, my original spreadsheet (the database tab) link is still accurate with the current bonds list.

misty acorn
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I just want confirmation if there was a change to the hydrus getting the buff, seeing as now it's the same if not slightly worse than live

quiet hill
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Some of the added buffs feel like they would be great as Procs instead of casting. Maybe make them cast only if no action was going to take place that turn, but if you have a 100% action rate then they have a chance to proc?

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Separate from that though, how are you beta testers doing in endless? I don't ever bother with it but I'm hoping to give it a try when patch goes live.

gentle wolf
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Aside from Wyrmseal, Bonded Strikes, and Grand Rally (which seems to only proc in party play) many of the abilities were considered disruptive to the skillset of the Followers, so that's why I started to lean heavy on the Buff Procs mechanic introduced by Bonds.

quiet hill
hasty knoll
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been a bit stretched for time this week - hope to finalize the bestial bond/patch changes tomorrow.

regarding Hydrus + BB2. This was in response to the augment nerf, iirc

manic nimbus
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And is the stat decrease in beta intended?

quiet hill
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Thx for the work sir, ornavesary and realm events were great. I can't wait for the patch to go live.

manic nimbus
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Regarding hydrus that is!

hasty knoll
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i'm being getting to the bottom of the stat stuff as well, yes

manic nimbus
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🙏

last bane
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Will we ever get Sif as a pet?

polar cypress
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Buyable with skyshard

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Also is sif your irl pet?

hasty knoll
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no and not quite

gentle wolf
sweet pollen
umbral glade
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maybe he stole it

polar cypress
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Maybe was?

gentle wolf
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LOL that's terrible

foggy terrace
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So are the Titan BB +Ability 'Build Tower' a combat move, rather than BeoA getting the ability to build their own towers all whilly nhilly ?

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Also sad BeoH lost BB2, feels like BeoH loses so much of being Beo just to hit like a vanilla RS

gentle wolf
manic nimbus
polar locust
manic nimbus
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Or odie is looking into it, I believe

foggy terrace
foggy terrace
umbral glade
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i mean, beoH is already great

dark token
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Tested this on the latest beta client with BeoA+tamer+1 piece of ai gear.

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I feel that the pet AI is still pretty underwhelming, well at least for certain pets

polar locust
umbral glade
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yes i said this a few time sbefore, those pets default to wildfire way too much

dark token
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Immune to fire and lightning

wicked sandal
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aoe somehow does not acknowledge enemy immunities

dark token
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And the Anubis did like 90% wildfire and 10% chain lightning

wicked sandal
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idk why, it's been a problem since ancient jinn on grand summoners

umbral glade
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its not even that

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its just

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wildfire has way to high rate of usage

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way way way more then other spells

umbral glade
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anyways, i hope we get another 2-3 types of bonds for final version of this patch

last bane
umbral glade
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yea i can see that, base beo got some juicy stuff

last bane
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so we need or Nerf to BeoO, or Buff to BeoH
And really - BeoH need's smt for status effects, if not Steadfast - just give him less chanse to pass act under Stun/frozen/ so on

misty acorn
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beoH just needs to not be nerfed and be worse than it already is in live. With the change to hands of selene and then a nerf it's gonna be quite weak. If hands of selene didn't get nerfed then I don't think it needs to be buffed or changed really.
I wonder what pet changes will be done just before the patch goes live. I hope it's not giving all the pets random buffs like kazar wanted, this makes me anxious.

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When I first got the beta I thought beoH had the same buff as bass beo, honestly, i had no idea it was worse than live lol

misty acorn
# umbral glade i mean, beoH is already great

I'm not worried about beoH at all, even if it goes through as is it won't be terrible.. but if base is stronger yeah probably won't get used much. Its still kind of a side grade? Possibly a minor downgrade in some aspects but still has its advantages in others.

manic nimbus
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Im quite curious to try my hydrus build on base beo when the patch hits

misty acorn
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Yeah I'll do the same

last bane
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Try it on Beta?

manic nimbus
misty acorn
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I only get 1 dungeon from my castle in beta

round shore
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The selenehand nerf (which afaict is still postponed) is not a beoH specific change.
The augment reductions should be seen as a global reduction across classes, and not something that needs to be made up for with e.g. player passives.

Not unlike adding +20% more hp onto all enemies, equivalent to lowering player damage across the board.

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Anyway, I don't want to mix up the topics. Nerfs look to have all been canceled. 😅

Primary measurements should be, in the beta, how does beo/A compare to beoH or other classes in things like gauntleting, endlessing, pvp (to the extent that we can test that) etc.

misty acorn
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I understand the nerf and had all classes in mind, I was just saying if it wasn't because of hybrid monster passives it wouldnt need to be changed

round shore
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The best user of Selene hands right now is non-celestial Deity. Nothing to do with HM passives.

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It's just cheap and plentiful extra M1 in a weapon augment slot.

misty acorn
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I was taking about beoH

round shore
# misty acorn I was taking about beoH

if it wasn't because of hybrid monster passives it wouldnt need to be changed
I don't think this is true. BeoH isn't the sole reason for selenehands change, is what I'm saying.

manic nimbus
misty acorn
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I know

manic nimbus
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Gonna compare to hydrus now as soon as i spawn another aphoenix lol

sweet pollen
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I have 690 scrolls in the beta if you need any

manic nimbus
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Uploaded. Can you guys see it? The hydrus one?

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Oops

umbral glade
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we can see it we just dont know what to do with it

misty acorn
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My point was that if the hands didn't get nerfed its stat nerf would be balancing the power, but now Both are nerfed which is why it feels worse. Assuming the augment changed go through.

sweet pollen
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It triggers me such goddamn much that you dont use an attack up potion

manic nimbus
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Was to clear the possibility beoO would be perform better than hydrus

misty acorn
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I didn't say I was opposed to the nerf on augments

manic nimbus
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Nah it was just to compare both of them with easy fast buffs 🤣

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(i dont use them on live either, warcry ftw)

umbral glade
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do you have charged passive on beoH in beta

manic nimbus
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Good point

umbral glade
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thx

manic nimbus
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No

last bane
manic nimbus
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You are right too

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Im a very bad comparison-maker

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Thats why I rely on you guys to do this kind of stuff 🤣

wicked sandal
manic nimbus
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If i had to guess, Id say they actually do sinilar dmg with their buffs up while BeoO being "clunkier" to raid with and BeoH more comfortable due to recharge

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And no need to redline that is

wicked sandal
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Hydrus has more power initially, uses zerks better/easier

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and is far easier to use to good effect

manic nimbus
wicked sandal
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due to lack of need to redline and recharge

umbral glade
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yea easy access to zerks and not needing to redline are big points for beoH

wicked sandal
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access to them is the same, hydrus just isn't bothered by zerk dot cause of his kit

umbral glade
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access as in, sustaining it without effort

wicked sandal
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base beo would struggle to use them efficiently without either forgoing his stat passive or risking death/losing turns to manage

umbral glade
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access was the wrong word yea

manic nimbus
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The no need to redline is what sold me to hydrus in the first place

misty acorn
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That's why I think beoH will be fine, if it's the same as live, I like the extra HP and quick power 🙂

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Im more worried about pet mechanics making the base and auriga frustrating

manic nimbus
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Odie said he was looking into his stats thingy and bb2 so im hyped

misty acorn
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Yeah that would be really fun

umbral glade
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just having def/res from redlining gonna be so good

misty acorn
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Yeah that too, I'm so hyped for that

umbral glade
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same for pet scaling with your gear, everything else is just added benefit

wicked sandal
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f1000 beo endless Ymir

misty acorn
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Lol

umbral glade
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just get to f1000 with GS

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then swap to beo

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instantly die ofc

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but screenshot live forever

wicked sandal
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I'll get f1000 on it and then show a ss of me not having gs unlocked, so they'll have no choice but to believe me

umbral glade
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maybe we shoulda asked for phys immunity like gazers

wicked sandal
misty acorn
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It would almost be as op as summons

umbral glade
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i still dont have attuner and omnimancer unlocked

misty acorn
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Still do less damage than a summon tho

umbral glade
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i also got deity for viperstrike

misty acorn
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I hit 2b on the Odie raid, 1 tethra please ❤️❤️❤️

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Dragon^^ gonna be sooo sweet

last bane
umbral glade
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do we even know what that does

misty acorn
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No I don't think so lol

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Yeah!

last bane
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Well, we have Arcan11

misty acorn
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It's a hybrid weapon that gives dragon^^

gentle wolf
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Is pet equipment still a thing happening in the future?

umbral glade
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i guess i should disable auto dismantle

umbral glade
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but its still something that they want to do at some point

misty acorn
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Beo is starting to feel more complicated with so many different mechanics, ai skill choices, bonds, pet skills looking at buffs, calls... Imagine adding equipment lol

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Not that it's hard to understand for us, just compared to other classes it has a lot going on

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I think that's why I like hydrus so much lol

umbral glade
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still voting for "remove pets from all non valhallan classes" mimic

misty acorn
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Hahaha

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I'm not touching that one!!

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I try to think of all classes and balance when making suggestions

gentle wolf
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There was that one idea bouncing around for a shapeshifter, but I don't know if anyone really fleshed the idea out.

manic nimbus
umbral glade
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i mean shapeshifting is a common thing from DnD all the way to video games

misty acorn
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Might end up just feeling like gaits, but you're a different form. People would just use the strongest one lol

manic nimbus
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I think they nailed it on the hydrus playstyle

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Still feels valhallan enough

misty acorn
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This form gives you more defense... Yeah no one will use that one lol they want damage lol

umbral glade
manic nimbus
misty acorn
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I turned on keep exotics

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Hoping that's enough

umbral glade
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yea i just disabled everything

manic nimbus
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Still, a non-ornate would probably be not ideal

misty acorn
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I did 1 roost and got like 3 pages of stuff, turning off auto dismantling would be insane lmao

misty acorn
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So keep commons

gentle wolf
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A random idea popped into my head; on Transform you become the Follower you equip, part of it's stats are added to you; and instead of ward you have bulky HP 😜 I'll stop there because this isn't the place for that.

warm finch
misty acorn
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:0

manic nimbus
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I turned on exotics just now

warm finch
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stuff like Fey Yeti Coat isn't event, and therefore not Exotic

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and as such, Dangy's Shirt won't be exotic either

misty acorn
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Oh yeah I don't need those lol

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Oh ty

manic nimbus
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Same

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Ohhh

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Damn

warm finch
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I just gave that example, but that applies to any non-event stuff

misty acorn
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I should not trust what others say, someone said they checked and they were all exotic lol

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I was planning to turn off auto dismantling before the OR ends

warm finch
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Even if you don't need the stuff, having the cool items is neat, too

misty acorn
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I'll just turn it off now before I forget

manic nimbus
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My game cant take any more stuff but ugh

warm finch
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anyway, this is unrelated to this thread so imma hop out

misty acorn
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Keeping tethra that helps beo is semi related 😉 ty john

umbral glade
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hey the new items are relevant as beo can scale with items better now

misty acorn
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I turned off all auto dismantling lol 😆

misty acorn
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I just compared a dungeon clear with beoH and base and the damage is so close, didn't even need to redline at all. I'll be using base I think even if I'm using sweeps etc

polar cypress
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I was thinking about ophion follower, what about giving him a BB that makes beo a summoner-lite? Like giving some low summon stats here and there+ guiding light at bb3

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Same for onryo?

sick tinsel
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Other Realms done, I can finally refocus on Valhallan patch

sick tinsel
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Also change the Bonded Ability to summon other things than just weak skeletons

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Like "Unstable Summoning" that can summons random monsters : from Animals to Ancient Dragons for example ... tunable as will !

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You can touch the % chance of proc

south sleet
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i don't know about the rest though

warm finch
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it was a sad time

south sleet
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iirc the rewards rollout was only 40mins? (or less?) so people probably just forgot that exotic tick box

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unless odie actually did the change inside that rollout window

hasty knoll
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Beta server has been updated with the corrected Hydrus stats and some final Bestial Bonds tweaks.

Given launch is next week, I am hoping we're happy enough with this iteration of Bestial Bonds, knowing more can be tweaked over time as the meta and follower choice develops. ❤️

polar cypress
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I'm a bit confused by Fenrir, since the only skill that crits is the one he's getting from BBs🧐

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He's getting bonded attack which fits how I use it anyway, so not a big deal

hasty knoll
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good callout. Attack does crit, fwiw

polar cypress
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Also onryo gets summon dead twice?mighty_mimic

hasty knoll
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yes, that's been there most of this time

polar cypress
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Nobody wants his pet to attackmightiest_mimic mightiest_mimic

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Also accuracy works like riftrogue gear?

gentle wolf
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I'm running errands and can't really check anything out, but Thank you Odie

polar cypress
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That's a huge buff to Hydrus using phoenix du

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Anyway I'm looking forward to the patch, seems we are going to have fun

wicked sandal
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Didn't notice this one before but living arch armour being magical is a bit weird, as it's largely a divine bastion support with attack rate and relatively low spell rate for its single spell

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I think the bond the golems have fit him more

polar cypress
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Oh and Hydrus is getting bb2 on top of the stat buffs cool cool

last bane
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is lvl2 BB enough for BeoH?
maybe he still needs something more? .-.

wicked sandal
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beoH wasn't in much need of more, and it has received the stat buffs that base got properly now

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I think it's fine

last bane
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Compare the damage of BeoO and BeoH

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i mean in way of BeoH

wicked sandal
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yeah, H's is better in most situations

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only when you can redline quickly and properly is O better

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that's fine isn't it

polar cypress
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We got more stats, 7% accuracy and a bunch of dex

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I'm finemighty_mimic

polar locust
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Can someone tell the main differences in last beta?

wicked sandal
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animals get accuracy and more attack I think

last bane
wicked sandal
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it has more personality?

hasty knoll
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it has quite a bit more imo

wicked sandal
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well that's not quite the word I'd use

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I think hydrus and base are different enough from eachother

polar locust
polar cypress
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I still believe Hydrus got the worse celestial passive among all classes, still I'll enjoy it

wicked sandal
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fjalar doesn't have the animal dex bond

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it uses the crit one

polar locust
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Gonna think who to make a ward/crit build

wicked sandal
polar cypress
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And being a selfish prick which lets his pet die is personality tbh

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Bad personality, but still personality

wicked sandal
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Hydrus passive is definitely fitting for his theme of trading valhallans follower power for more personal strength

last bane
polar cypress
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Well the real beta test will start next week and we are going to see how much beoO is going to be better than beoH

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On main I don't see me using beoO over beoH

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RN I carry so comfortably with beoH

south sleet
rocky rivet
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Anubis aoe skills are higher tier. But still not sure how to make it work

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Still can't match up to fey cactus

last bane
wicked sandal
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celestials are supposed to be somewhat equal though?

polar cypress
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Yeah

wicked sandal
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different way to play the class, but similar power

wicked sandal
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O might come out on top in total dmg dealt from player + follower, but that should be the reward of the risk that is redline

last bane
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same buffs and with damage of the pet?

wicked sandal
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no buffs other than dc cause I had phoenix equipped

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Hydrus did about 10-15% more dmg than a low hp base beo

last bane
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But we have pet's damage there? no?

last bane
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and it would be more than 10-15%?

wicked sandal
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so base has a theoretically higher dmg ceiling, but practically hydrus has better base power, has easier access to that power, and is safer

last bane
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I'm talking about this: BeoO + pet is much more than Hydrus

wicked sandal
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and is that a problem?

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Hydrus kills raids and tower encounters before base is even at low hp and buffed

last bane
wicked sandal
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if beo will be hit with a damage over time, there would be a dead beo

last bane
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But it can be controlled
But not debuffs-stuns

wicked sandal
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debuffs and stuns can be controlled though?

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immunity gear and status avoidance exists

last bane
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BeoH needs more chance to act under Stunt's

last bane
wicked sandal
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and? base beo is locked to briny annwyn or briny beguiled katar too

wicked sandal
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yeah and hydrus also has a pet with utility that saves him turns to set up, which is more safety and more speed

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I don't think you realise the strength of being able to use a utility follower and the lack of need to maintain a combat passive like redline

last bane
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his pet's safe isn't good at all, i can't remember even 10 times when it was really useful .-.
And after that pet is off at all

wicked sandal
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saves him turns, not saves him

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a pet like ashen phoenix will maintain his ward turns and provide dc, base beo will have to do that himself (unless he also uses phoenix, but phoenix has poor pet dmg)

last bane
wicked sandal
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Idk about you but on hydrus I can kill some raids in 1-4 turns, base will not do that

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yes base might be better now for amorri/OR

last bane
wicked sandal
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I'll still take hydrus in pvp, towers, probably for horde material farming

vivid breach
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Lmao I will never raid with base beo again, even in other realms. You do you bud

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And yeah way better in pvp too

last bane
wicked sandal
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i don't want to say that BeoH is bad, but he is not much better than BeoO(if better at all) and this is wrong

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we've already said celestials aren't meant ot be direct upgrades

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it certainly was better before, largely cause player dmg was just way better than pet dmg by miles and not cause of hydrus specifically

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still is to a certain extent, only reason base can even remotely compare is dissonance buffs his player dmg

vivid breach
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I'm doing a million damage after a 5 turn set up, and that's just in tamer not even using a raiding spec. Base beo has to dc and db2 and redline. I don't care if the damage might be slightly better

last bane
wicked sandal
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and hydrus is better than base in at least one thing? (pvp, towers, short raids, kingdom raid limits)

last bane
vivid breach
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Yes but even then I'm hoping it'll still be 700-800k. I'd still do it if it were 500-600 but hopefully it isn't that bad

stoic epoch
polar cypress
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For the lulz

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And not for inflating encounters per floor on party dungeons

coarse vapor
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Is Archimedes also a magical animal? I use him with my BeoH and he is usually a wonderful support pet.

polar cypress
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Before bb2 on beoh phoenix was straight better for horde compared to Archimedes, now Archimedes is better

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Good call

sick tinsel
gentle wolf
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Kept the same bonds

Archimedes
Magical
T6
Elemental Weakness Bonus: +15%
T. Mag ⬆ (7%), T. Mag ⬆⬆ (2%)
Mana (12%), Bonded Magic (20%)
Bolt Volley
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I'm working on updating the spreadsheet.

sick tinsel
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I will too when I will have time 👍

coarse vapor
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I saw that Archimedes didn't receive Bonded magic...that's why my concern would be included in the same classification.

gentle wolf
coarse vapor
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Dark Pegasus
Animal
Magical
10
Level 1: Bonded Magic 10%, Elemental Weakness +15%
Level 2: Bonded Dex 15%
Level 3: Bonded Dexterity (15%), Bonded Magic (12%)
+Ability (Family) Howl of the Wild; ATK+, DEX+, +Ability (Role) Jinn's Talent

gentle wolf
coarse vapor
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I hope the suggestions go ahead, I really like Archimedes for mag+ and Mag+++ , leaving me free to use accessories, oracle and deifying. Didn't want it to be unusable...

polar cypress
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Archimedes will give mag+,mag++ and mag+++ with BB

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Final iteration

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Even tho mag++ is so low, is still nice to have

gentle wolf
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Updated. @ me if I missed something. Working on txt version. List is A-Z by name now.

manic nimbus
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I assume accuracy means less miss chance?

gentle wolf
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Ah, I missed Fenrir; he got the Crit set. Fixed

gentle wolf
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Looks like BBs are represented in the battle stats screen now

rough lotus
#

Fenrir with crit is making my teeth rot inside

gentle wolf
#

The passive is there, but it doesn't seem to be kicking in. Follower and Battle status not showing effects.

manic nimbus
#

I was about to post that on Beta Ashen phoenix only shows up BB1 on the follower screen

gentle wolf
#

Yeah, it's everything so far.

#

I'm sure it'll be caught, just a matter of when.

grim whale
#

Accuracy isn't the same thing as dexterity i suppose

last bane
#

more like bonus in Ahlis gear

umbral glade
#

So some quick thoughts due to being limited in time:
Anubis -> no Mag bond hurts badly, HP and Mana don't make him attractive. Sigil+ is nice, level 2 AoE abilities are welcome step. I hope he doesn't use wildfire in 90% of his turns anymore

Very Scary Skeleton -> His bond does not fit, would like to have it swapped for the atk+crit or the atk+dex bond.

Arisen Glashtyn -> no dark sigil+ means he will continue to be unusable in horde content, Bolt Bolley doesnt fit him, bonded Mag is great.

Chuthule / TMM / other mimics -> 2x 2% atk/mag bonds feels very low when compared to other atk/mag bonds

Dragons -> Good stuff, not temp buffs means it will at worse spend 1 turn using a buff which is okay. Wyrmseal is what added spells should be like

Fenrir -> Crit bond is a bit weird but bonded strike hits decently hard so its likely a net gain in damage per turn

Living Arch Armor -> mag bond and bolt volley does not fit at all

Medusa -> the full mag based bond with elemental weakness is not a good fit (the stonefire one would be a better fit)

Mighty Slime -> this might be really nice now

#

In general:
The Atk/Dex bond seems very basic but also very strong 👍

The Atk/Crit bond might be the best bond available 👍

Gazer Bond has nice utility with its VD 👍

Grand Rally bond seems very bad - no damage scaling, basically no defence scaling (just max hp), added skill is very lackluster. I am unlikely to ever use it 👎

"Ancient" / Sigil+ Bond could be decent, but I am not sure where i would ever use it in its current form. Not enough damage for towers, too slow for dungeons, has immunity / sigil sticking problems. No Magic bond means it will not deal comparable dmg 👎

Dragon Bond looks good, Wyvern speed 3 takes a turn but gives 3 guaranteed buffs. Wyrmseal is a heavy hitter 👍

Stonefire Bond has good atk AND mag scaling, should be the default hybrid pet bond for non dragons 👍 . Stonefire could hit a bit harder 👎

Undead Necrosis / Summon dead bond seems okayish, i feel like it could use low level battalion passive to make skeletons draw more aggro 👍

Gullinkambi Bond is still unique to that pet, but could be used, with a slight change to the added skills (guardian strikes3 / a attack that regens some ward), to defensive orientated pets like living arch armor and Pegasus - should be 👍 but is 👎

Golem bond is better now, but i am honestly still not a fan of flat ward as its main selling point, Boulder Toss could use some number tuning 👉

last bane
#

would be nice at all to change Medusa's ArrowStorm into Mage's Pavan

polar locust
#

Should i ping john

umbral glade
#

feels free to add to it and/or disagree

round shore
#

Final plea that the atk/crit bond should just be a crit bond.
If it needs the attack later, add it in later. But it really doesn't.

rough lotus
#

Add mag/crit for Cthulhu

round shore
#

(or just Crit)

rough lotus
#

Mimic for Cthulhu is weird and one of the mimic is similar spell wise to Cthullu so they should have different bonds.

#

And there are too few mag bonds that are single target/single turn with all 4 elements. Anubis isnt and Ymir isn't. So Cthulu should have mag bond and crit.

#

And Fefnir shouldn't have crit

#

Normal Chimera could have crit

#

Ashen Phoenix bonds are weird and the bonds should make the pet good for Beo

warm finch
#

I'll pin it, but we're unlikely to see any further iterations during the beta since the patch releases next week, and we are currently on weekend.

sick tinsel
#

Being close to release, doesn't mean being close to satisfaction

#

A lot of improvements are still needed

#

It's highly probable that this channel still useful after the release, due to the amount of time and replies invested in it

south sleet
#

gonna move to #1084643200725164062 after since it's not beta anymore when released

sick tinsel
#

Then just rename the forum in post-beta-feedback

#

I don't really see the point to recreate a whole new forum just to continue the same discussion before and after release

rough lotus
#

Day 9000 of saying Fenrir shouldn't have crit bond but normal chimera could.

gentle wolf
#

It's really hard to redline with Fenrir though unless you maintain Bloodshift all the time, one solid Osmostrikes and you're back to full HP.

#

He did manage to do a 300k crit with Bonded Strikes, so that was cool.

rough lotus
#

it is kinda weird that he needs crit bond for a added bond skill to work, idk, not that dex is better, but dex and crit do not belong in fenrir

summer gulch
#

I'm stuck in a limbo till the patch lmao

stoic epoch
#

Wait, why did Fenrir get the crit bond set?

#

It's not a great fit

#

I could see the Chimera's getting the crit bond set

last bane
#

someone asked
Odie rofled out

umbral glade
#

bonded strike is still his best dmg move now, isnt it?

misty acorn
#

Anubis got the ii aoe skills, still can't clear t10+ boss even with mag^, ^^ and snotr even at my Al, but it's an improvement

#

Oh and redline

umbral glade
#

i dont think its supposed to be a dungeon pet

#

sigil user are just to slow for that

misty acorn
#

He doesn't use sigils at all

#

Which is interesting

#

So he kind of is right now

umbral glade
#

to me he feels like a pet for tanky hordes or summoner based raid bosses

#

use ele spell 5 for the boss, but AoE clear the summons

misty acorn
#

Nah damage is too low for that

umbral glade
#

depends on the summons hp i guess yea

#

but the skeletons the purrley fight spawned should get wiped by a random wildfire2

misty acorn
#

Just my opinion, even with the summons cleared the aoe II spells are weak

#

You'd just go cactus lol

#

He does many times more damage

umbral glade
#

idea being that his ele5 spells would out dps something like cactus in single target with sigils

#

but if cactus just does better at both

#

yea, not gonna be a thing

misty acorn
#

Yeah I don't think it would

umbral glade
#

as i said in my list, anubis does not have a MAG bond

#

which really hurts him

misty acorn
#

He could easily get the III spells and not be even remotely overpowered

umbral glade
#

i like the idea of anubis being a single target pet that will use aoe if need be

misty acorn
#

He used aoe spells vs single targets as well

umbral glade
#

numbers will need tuning in the future i guess

misty acorn
#

Unfortunately

umbral glade
#

did you use smart AI ?

misty acorn
#

I used auriga yeah

umbral glade
#

i would hope smart AI can reconize "does the AoE or the single target spell deal more dmg here"

misty acorn
#

He has a lot of skills now lol

#

He could use some fine tuning and maybe just have aoe or single, maybe having both is too much for the ai

#

Im not sure, but he's not good at anything in particular right now

umbral glade
#

i think he will be better with a 15%-ish Mag bond

#

instead one of his mana bonds

misty acorn
#

It would help, but I don't think it would help enough

#

Seeing the numbers mine did even at my level

umbral glade
#

yea, it just feels weird to have this great mechanic that lets us scale with items better

#

but then not have it on some randomly

#

so as a dmg pet they are just instantly unattractive

misty acorn
#

I liked him non aoe and elemental over his current form. If there's going to be a magic aoe pet id just make it aoe only and that's it

#

Just my opinion though, he might be able to clear goblin forts for you

#

That's about it

umbral glade
#

if he does considerable amount of aoe dmg and good single target, i would use it for towers

misty acorn
#

Yeah he doesn't do enough in my opinion

umbral glade
#

use aoe spells for the hordes, use stronger single targets for tanky mobs

misty acorn
#

He did like 30k redlined and buffed as tamer and some follower % added to a horde probably not even 5 enemies

#

That's at my ascension

umbral glade
#

that would be 3 rounds, 4 with less AL for 30+ floor towers

misty acorn
#

That's just nothing

umbral glade
#

sigil round 1, 60k dmg turn 2 and 3

#

that clears most fights

misty acorn
#

It won't work out like that at all

#

Unfortunately

umbral glade
#

but yea, at AL 10 instead of 110

#

thats much worse

misty acorn
#

He's not reliable in that way

#

Cactus would do more and I don't like using him in towers as it is

umbral glade
#

yea i am using fenrir for most towers

#

its just smooth

#

(and will be better)

rough lotus
#

Fenrir bond could be much better instead of a crit or Dex one.

polar locust
#

Like what

rough lotus
#

The creator should take better care of the white dog.

#

Like pure attack bond. No crit no Dex. Like Fjalar

#

Fjalar got pure crit. It's insane

#

Why can't other followers have such dedicated specific bond

#

I am comparing to Fjalar because it is a less rarer pet yet performing much better in damage. Plus the animal bonds got all tied to Dex. Yet fjalar although a bird which is often related to Dex and has Dex buffs got no Dex bond.

#

And normal chimera should have a crit bond and does not. It is all mixed up.

sick tinsel
#

BBs list up-to-date

#

To summarize minor tweaks here and there in some BBs

#

Bestial Bonds are not fully operational yet, many are not very effective or just useless
But casted aside, the release will improve stats and survivability of Beowulf

sick tinsel
#

I'm starting to understand the BBs pattern that Odie wants :

BB1 = flat boosts in stats / mechanics
BB2 = temporary / permanent buffs + minor bonded stats
BB3 = major bonded stats + bonded abilities
#

Also, the number of Bonded Ability seems to be limited by 2

#

One for buff/debuff, the other for damage

#

(Elementalist seems to be laughing at this rule but heh ...)

#

Actually, if we can transfer the buffing ability to BB2, it would be more interesting for BB2 users

#

Like Dragon BBs with Wyvern Speed III, turn economy 👍

sick tinsel
#

Warden BBs #1097570738086621295 message

BB1

+2 Ward Turns ✅

+20% Earthen Res ❌
I still doesn't understand why Odie thinks specific elemental resistance is cool ...

🛠️ -> +3% Protect Chance
More reliable protect chance

BB2

+50% Bonded Ward (Ward to Owner) ❌
+8% Bonded Defense (Def to Owner) ❌
+8% Bonded Resistance (Res to Owner) ❌

It's either a broken chunk of stats bonus at early t10, or irrelevant at t11.```

> 🛠️  -> T.Def![su](https://cdn.discordapp.com/emojis/568940712393965588.webp?size=128 "su")(6%)
> 🛠️  -> T.Res![su](https://cdn.discordapp.com/emojis/568940712393965588.webp?size=128 "su")(6%)
> 🛠️  -> T.Def![du](https://cdn.discordapp.com/emojis/568940958402740244.webp?size=128 "du") (3%)
> 🛠️  -> T.Res![du](https://cdn.discordapp.com/emojis/568940958402740244.webp?size=128 "du") (3%)
`Replace Bonded Def/Res`

> 🛠️ -> Bonded Ability : ***Fortress*** 
> ```Increases ward absorption at 35%, gives 3 ward turns and regenerate 10% ward, applied on all allies```
> `Litterally Rampart, Fortify and Mend Wall in one spell for everyone in the party to avoid dilution of the Follower's skillset`


__BB3__
> **+80%** Bonded Ward (*Ward to Owner*) ❌
> **+9%** Bonded Defense (*Def to Owner*) ❌
> **+9%** Bonded Resistance (*Res to Owner*) ❌
`Same as BB2`

> 🛠️  -> **+1** Ward Turns
`Extend ward protection more`

> 🛠️  -> **+4%** Protect Chance
`More reliable protect chance`

> Bonded Ability : 
> - ***Boulder Toss*** (M1: ???, M2: ???, applies T.Dex![sd](https://cdn.discordapp.com/emojis/568940821005729823.webp?size=128 "sd")) 🛠️  -> make it a flavor of **Spiked Shield** (*Unmissable*, use a portion of __ward__ to deal piercing damage)
```Boulder Toss is an interesting ability that should help us lowering ennemies' HPs.
Not being able to convert Ward in Damage like Spiked Shield is really a shame for followers that can regenerates 50% of Ward in 1 turn !```

> 🛠️  -> Bonded Passive :
> - ***React*** *When protecting the owner, the follower can use an ability in retaliation*
sick tinsel
#

The bot is automatic now, incredible

warm finch
#

I added new functionality, the bot now pins any message that is near the character limit

sick tinsel
#

I'm working on Magical BBs #1097570738086621295 message
I was wondering : Is Bonded Mana useful in some circumstances ?

warm finch
#

Last I heard, some people do enjoy bonded mana in order not to run out of mana during hard dungeons, considering that recharge went byebye

#

Mana siphon helps but it isn't reliable enough

sick tinsel
#

use Diffuse Ward or Amity with mana regeneration

rough lotus
warm finch
rough lotus
#

also a role is lacking which is multi hits, which are normally mostly attack, they can't crit and dont need dex (for example for fenrir and fey chimera)

#

and a crit role for magic for cthulu for example

wicked sandal
umbral glade
#

Bonded mana has a theoretical use, bonded Hp doesnt really, unless you consider reaching 20k hp to sustain a berserk with a hp reg amnity or two zerks with the weapon, which is so niche that i would not count it

sick tinsel
last bane
sick tinsel
#

Imagine if DoT damage was capped at 999, it would have been so op mimic

last bane
#

And someone compared Aviditi RS's and BB of Beo's in terms of equivalence?

stoic epoch
#

I'm not even sure how you'd compare them mathematically

wicked sandal
last bane
#

By popularity, efficiency, increase in survivability/damage between classes?

rough lotus
rough lotus
gentle wolf
#

I think the Prism Wall spam needs to be fixed at low HP for Cthulhu to do better damage when redlined.

stoic epoch
# rough lotus yes but that would make fjalar too insane

Even if Fjalar could easily get to 100% crit it'd still be fine. It's a pet, so it can't benefit from the 40% amity and it's got the standard pet issue of random offensive skill selection so it's not like it'd be spamming Aerial Barrage.

summer gulch
#

Imagine if boned crit multi 🤤

rough lotus
rugged glade
#

Yeah, he is doing a great job

rugged glade
#

I was thinking about something. Somewhere in the long history of this thread, we were informed that some boosting elements in stuff (like the boost of bulwark) will apply their effects on pet too, am I correct ?
Do we know if it will be the case with the Selene's Hybrid Offense ? 🤔

summer gulch
#

i think it was to let amity and bulwark and the like to buff pet dmg OR have a better bond system

#

very not sure tho

#

but that seemed the vibe

umbral glade
#

Prom hands do not work
Selene hands do not work (or i should say, the negative pet stat DOES work, the hybrid scaling does not)
Shoulders of themis (holy dmg bonus) DOES work. Takes pegasus sacrestrike2 from 55k-ish to 89k-ish on same buffs and equip besides weapon augment
In comparison, 5x 10% pet stat augments took sacrestrike to 67k-ish dmg

rough lotus
#

It would be nice to have a full list of these with what works or not

polar locust
#

Would like to see it too

umbral glade
#

Well, there is nothing atopping you from logging into beta and making the list

#

This took me like 3 minutes

#

Its pretty much just elemental damage boosters from what I just wrote, crit dmg didnt work, hybrid scaling didnt work, elemental damage did worm

#

I doubt there will be a difference for other items

#

This is still 100% bugged btw

#

80-90% fey flame, 10% fey frost, 0% fey lightning/earth and 5% ultimate

#

In like 100 turns

#

(just like anubis nearly exclusively using wildfire)

#

Unless thats due to its resistance and it uses fey frost sometimes due to my faction element?

#

Tbat being said, it also never used earth/lightning in the dungeons i just did

#

The frequency of ultima and fey frost casts goes up in boss dungeons conpared to the practice cactus, but i single targeted a boss horde and jt used 0 fey earth and fey ligtnings

#

And that included enemies that got neutral'd by frost/fire even if earth or lightning could have hit for weakness

#

That being said, the mimic got immuned 0 times, so that part is working well

hasty knoll
#

Cactus is weak to fire - why would that be a bug?

polar cypress
#

That shows a little quirk of the training cactus tho, maybe having it configurable would make it a bit more useful

hasty knoll
#

yeah, definitely a good suggestion

polar cypress
#

But I don't see a way to do it fast, maybe a menu that lets you select a curated list of monsters?

#

Like codex, but with endless hp

hasty knoll
#
  1. Arisen weak-to-fire Cactus
  2. Arisen weak-to-water Cactus
  3. Arisen weak-to-lighting Cactus
  4. Arisen weak-to-earth Cactus
polar cypress
#
  1. arisen not weak cactus
polar locust
#

Not weakens at all is s good cactus

polar cypress
#

Anyway this proves that that pet AI took some IQ pills, 90% of the time hitting the weak element is good

umbral glade
#

Weak to fire yes, but 95% of moves used for that spell including mobs that get resisted, with other spells having 0% usage is very unlikely to be a matter of bad rng if its relevant for more tha. 100 rounds

#

That boss is immune to wildifre

polar cypress
#

Ok then it was a coincidence

umbral glade
#

It uses a non wildfire move maybe once every 15-20 turns

#

In EVERY FIGHT

polar cypress
#

That cactus was weak I mean

umbral glade
#

I said before that i tested it in gauntlets before to check if its just due to the weakness

polar cypress
#

Sad

hasty knoll
#

aoe does not have the smart ai bonuses, unfortunately

last bane
#

And never will?

umbral glade
#

its not just a "check to see if this ignores immunity"

stoic epoch
#

That makes those moves way less desirable then

umbral glade
#

its just "95% chance to use wildfire in particular"

sick tinsel
#

That's why I discarded elemental AoE from the BBs in the reworked version

warm finch
stoic epoch
umbral glade
#

TMM against the same boss uses only ultima and fey frost

polar cypress
# umbral glade

I tried Ymir against the same boss and is indeed very smart now, so yeah it's just the aoes. Which makes cactus the only aoe viable pet (amadan maybe too?)

#

Now I would like to try mimic against mimic, to see if is going to spam ultima consistently

sage umbra
#

#1097570738086621295 message
And arcan/dragon/dark/light?

umbral glade
#

you can test that by being a base beo and using a chimera pet and facing yourself in a pvp mirror

sick tinsel
umbral glade
#

it will only use non dragon moves

#

that part is working fine

#

its just the mass elemental spell users that felt off, anubis using wildfire every turn being the worst offender

polar cypress
#

Wow beoA endless might become a brainless experience

#

Imagine not having to petswap

umbral glade
#

TMM endless gonna be decent, not RS/GS level

#

but not too bad anymore

#

you can reliably use TMM with redline def boosts and Eistla Stance

polar cypress
#

Well GS has the drawback of being a drag to setup

umbral glade
#

yea but they cruised through beo's low effort peak while still setting up in farm gear

polar cypress
umbral glade
#

we gonna be significantly more durable with a redline stat boost and Eistla

#

i am not sure if TMM has enough action rate to support using jord2

polar cypress
#

Iirc mimic act rate is rather low

wicked sandal
#

aegir is the def stat boost, eistla is the one that kills followers

umbral glade
#

oh

#

yea you right

wicked sandal
#

but yeah tmm should be better than acolyte once he has the brain to play around immunities

polar cypress
#

Even if acolyte stats spamming nekro?

#

Oh miss chance

umbral glade
#

yea acolyte has some serious downsides

wicked sandal
#

nekro miss chance is pain, and as far as strong moves for endless is concerned, tmm's ultima is up there

misty acorn
#

Omg they gave Fenrir beast strikes! 😍😍

#

When did this happen? Or am I just dumb and didn't notice until now? Lolol

#

This is great

umbral glade
#

its bonded strikes

#

and it had it for like 2 weeks now

gentle wolf
umbral glade
#

oh the normal skill

#

yea that replaced quad cut

gentle wolf
umbral glade
#

i guess to fit with the crit bond

gentle wolf
#

I didn't notice either

#

That's pretty nice

umbral glade
#

living arch armor now has the golem bond

#

medusa got the stonefire bond like i asked for

#

thats a good fit imo

misty acorn
#

Does it work tho

umbral glade
#

?

#

stonefire works since its been implemented

#

its main benefit is that that bond has both high atk and high mag bonds

#

which is nice for a hybrid offensive pet

#

since we can limit it to focus on one stat now, so having both bonds makes both halfs viable

misty acorn
#

Aoe skills don't use ai so it's gonna use it instead of arrowstorm against immune enemies

#

I'll give it a try and see

umbral glade
#

very scary skeletons also got the atk/dex bond i recommended for it

#

which is great

#

that thing hits hard even as a t9 pet

misty acorn
#

I didn't want that Medusa bond at all, I'll give it a test tho

umbral glade
#

thats the only bond, besides dragons, that has both atk and mag scaling

misty acorn
#

Living arch armor is sick now

#

Damn

umbral glade
#

if you only get medusa one of the scaling bonds, one half is pretty much unusable

misty acorn
#

Omg I'm using this thing

umbral glade
#

yea arch armor always looked like a decent pet

#

i am looking forward to testing mighty slime as well

#

mighty slime might be lacking another touch of love but having sortie and bonded strikes looks nice

#

fenrir was my favorite tower pet before and got much better

#

so thats great

gentle wolf
#

Wait a sec, they snuck in more changes?

umbral glade
#

i listed all i found so far

#

(not that i checked everything)

gentle wolf
#

Ok, I'll do a deep dive in a few minutes

misty acorn
umbral glade
#

i wish it would get guardian strikes instead of bastion

#

that would be so nice

#

or, as you said, bastion being the same as it is for players

#

another wish: Yeti's could also make great use of the boulder toss bond, same argument as living arch armor

misty acorn
#

Medusa is only using stone fire in dungeon hordes but it's pretty strong

#

Omg rip cactus 🤣

#

This is epic

umbral glade
#

told you that bond is kinda nice

#

idk about that being the final nail is cactus boy's coffin, but it would be nice having more options

misty acorn
#

I was correct in assuming it would only use stone fire, but I underestimated the damage haha

round shore
#

Fenrir change is kinda unfortunate. When he was only physical (or affinity'd), he was reliable against e.g. nidhogg beowulf freyr in dungeons.
Now he's much closer to Fey Chimera -- almost totally overlapped.

umbral glade
#

he also doesnt use stuff that gets immuned

#

due to the ai buffs

round shore
#

assuming smartAI, but yeah. fair enough.

umbral glade
#

he wont use the dragon stuff

round shore
#

so beoA or at least 1piece quetz

umbral glade
#

i guess he needed a crit attack

#

or a celestial augment

round shore
#

I think mostly I dislike how much it overlaps with Fey Chimera. Kinda wish the followers had more identity/more space between them.

umbral glade
#

i guess you could argue for sortie instead of that

misty acorn
#

It's only just been added, another critting spell could take it's place if you think it's close to chim?

round shore
#

Fenrir didn't really need any skill changes. It needed to not be a crit pet 😅

umbral glade
#

that could be another argument

round shore
#

full non-crit multiattack skillset = pretty clearly noncrit.

misty acorn
#

That too, it got the crit bond, so it went in that direction

#

A different bond same skills would have been okay with me but this works as well

#

It's similar to chim tho yeah

umbral glade
#

how about aerial barrage on fenrir, we could build him some wooden wings

misty acorn
#

If he got osmoatrike III it would fit his vibe

#

And it crits.

#

Or just go non crit

umbral glade
#

i could see fenrir leaning more into the HP sustain route

#

thats kinda his thing

misty acorn
#

Yeah thats what I identified him as basically

umbral glade
#

yes its not great for redlining

#

but it doesnt need to

misty acorn
#

Osmostrike III can crit at least

#

If they're keeping his bond the same

umbral glade
#

i think its safe to say its stronger with beaststrikes than it was with quadcut, so i aint complaining, but i can see the overlap with chimera(s)

misty acorn
#

Non element+heals is his thing

umbral glade
#

yea i came around to using it as i was looking for a hp sustain pet for towers

polar locust
misty acorn
#

It's still better now tho, no real downside if you have ai

misty acorn
umbral glade
#

beaststrikes is a good move

polar locust
misty acorn
#

I don't think stonefire is split damage

polar locust
#

It's AoE?

misty acorn
#

So it's just nuking

#

Yeah

polar locust
#

Finally a different AoE pet

#

I hope it stays like that

umbral glade
#

would be nice if medusa uses magic chakram for single target when aoe is not needed

polar locust
#

Gonna test it out really quick

misty acorn
#

It's doing way more than cactus lol

#

Welp this is the most amazing thing I've ever seen

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It's not fire element

round shore
#

Medusa has strictly less attack than Cactus (less base, smaller atk bond), and only uses AS1 while cactus uses AS1/AS2.
Certainly does more single target damage since AS's aren't particularly strong, but its aoe should never be stronger.

umbral glade
#

the last big flaw i can see with bonds right now is the grand rally bond line, that just doesnt do much

misty acorn
#

It's a magic cactus

#

With no split

polar locust
#

Stonefire is melee or magic?

misty acorn
#

This is amazing

#

Magic

polar locust
#

Okk

polar locust
round shore
#

The big mana bonds seem gone, so the Mana Burn build is kinda dead. Was fun while it lasted 😅

misty acorn
#

It's doing like double the damage of cactus

umbral glade
#

double might be a bit too much

polar locust
#

I hope it stays like this, beo needs it urgent

misty acorn
#

It's epic

round shore
#

which of Medusa's abilities are aoe? Having a hard time figuring out what you're talking about.

polar locust
#

And it's not even that op

#

Compared to other classes

misty acorn
#

Cactus sucks dude like al100 redlined and fully buffed it barely clears lol

misty acorn
#

This is more in line with what you should expect at my level

polar locust
#

Normally

umbral glade
#

she got a new bond

misty acorn
#

It's the only skill she uses in a horde btw

umbral glade
#

the old balor force bond

misty acorn
#

It's a reliable aoe for beo

round shore
#

stonefire wasn't new, but didn't know it was non-splitting aoe.

she'll use aoe skills when >1 enemy is present.
and she'll use magic skills if mag^ buffed.
so yeah, you can force it.

umbral glade
#

bonded mag and bonded atk + stonefire

polar locust
#

Im in love with her

#

The damage is so good 😳

#

For boss dungeons easy clean

#

Odie blessed us

#

We can finally stop to cry

round shore
#

I'm sure it's good. Non-splitting means it's 5x stronger in hordes. Gets to join mage dance/pavane and sweep in superpowered aoe.

misty acorn
#

Finally. Anooooobis can be put back to how he was now haha

polar locust
#

Since its a event pet is good choice

misty acorn
#

Exactly

polar locust
#

I give a 100/100 rating

misty acorn
#

The fact it's not fire element is the main reason it's amazing

umbral glade
#

in single target dungeon she still uses some arrow storms when using a axe

misty acorn
#

The elemental aoes are pain to use

umbral glade
#

with mag+ and mag++ and snotra and no atk ups

misty acorn
#

I did a horde dungeon

polar locust
#

Skadi seems to affect the bond, doesn't use it much

#

It's normal?

umbral glade
#

she has enough skills to not require skadi

polar locust
#

Just clicked to see how it would be

umbral glade
#

yea i used it too

#

she was pretty consistent once i swapped off the celestial axe for a lute

#

my horde keep is still on cd sadly

misty acorn
#

I did try skadi 2 and wished it had more influence but I don't know the minor details of all the ai yet, it just know they still use non attacks quite often even with skadi 2, it depends on the pet tho and types of skills

polar locust
umbral glade
#

"how do calls actually work" should be on our ask list next beta cycle

misty acorn
#

I just buffed magic and cleared reliably and it made me happy

umbral glade
#

do you have atk buffs?

polar locust
#

Oh right, yeah i have 😅

umbral glade
#

the ai is more likely to use magic stuff when you dont use atk buffs

polar locust
#

I didn't change my skill setup

misty acorn
#

I used mm btw so I had all the buffs lol

#

It still used stone fire the entire time

polar locust
#

I have both att and mag, may be because of rhat

umbral glade
#

i just use pots on the meta

polar locust
#

The dex isn't low?

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It misses a lot

#

The single target skills

misty acorn
#

Hehe I thought this

umbral glade
#

i take some random misses if it actually 1 shots stuff consistantly on hit

misty acorn
#

But the skills she has have inherent miss rates

umbral glade
polar locust
#

Almost always miss

umbral glade
#

it also does quite a good chunk of damage on a crit

misty acorn
#

Yeah I asked to buff the dex then got informed of the miss rates on the skills

umbral glade
#

its just unreliable

misty acorn
#

So she's not too op then

polar locust
#

But when it hits it goes hard

#

Haha

misty acorn
#

But an awesome aoe pet

polar locust
#

117k at full health

polar locust
umbral glade
#

full bend is the main reason, besides her being ultra low IQ on live, that she didnt work out at all in towers for clearing

polar locust
#

What would be the meta pet for raids? Still Fjalar? Or lindworm?

umbral glade
#

fjalar and lindworm are both really good

polar locust
#

No other became too buffed?

umbral glade
#

TMM and Ymir are both solid

polar locust
polar locust
#

The chance to fail is high for me not to use

umbral glade
#

coral varmint might be decent

polar locust
#

He's gonna be added on live normally?

umbral glade
#

very scary skeleton got atk+dex bond, it wont out race a fjalar but it will hit really hard

polar locust
#

Sorry for all the questions lol

round shore
#

Lindworm got the largest relative boost, and was already the best raid pet before these changes. So... it's still the best, possibly by an even larger margin now.
For horde, I guess it's just Medusa now. Couldn't find anything else with Stonefire and a decent mag stat, and it's the only non-split follower aoe.

umbral glade
#

i would guess so

polar locust
#

Can always bring a earth alignment

#

To give more damage or other skills

umbral glade
#

yea faction bonus + alignment + affinity for raids might be a thing

#

strong* thing

#

crimson gazer being the king of overworld exploration again

polar locust
#

The book of earth gives a huge bonus?

umbral glade
#

is fun

polar locust
#

Not sticking with all the same

umbral glade
#

alignment is +50% dmg iirc

#

25% from faction element

polar locust
#

Oh that's crazy

umbral glade
#

potential boss weakness, which is obviously rare

polar locust
#

Gonna build some crazy builds

umbral glade
#

the question is

#

can it reliably proc

polar locust
#

🤔

umbral glade
#

or does a afey crowsong just outpace it

polar locust
#

It's low?

umbral glade
#

well if the raid takes 10 turns

#

and it has 10% proc chance (idk the real % on top of my head)

#

you might just not get a proc

polar locust
#

That's not very reliable yeah

umbral glade
#

i guess we gonna see a HoF raid being goldfished with alignment book proc + lugus proc

polar locust
#

Might just stick with a shield and go with affinity

#

It's 25% more right?

umbral glade
#

yea affinity is the easy way, alignment in its current scarcity is likely not being used in raid

#

+25% for your faction element

manic nimbus
#

I just tested my medusa and she does not reliably use aoe

#

😦

umbral glade
polar locust
#

Cant go with att buffs

manic nimbus
#

Oh wait i thought you had to buff mag

#

I buffed mag

umbral glade
#

you can also pop a raw golems fort for the -atk

polar locust
#

The stonefire

umbral glade
#

mag+, djinns talent, snotra, golems fort for -atk

#

and it should be fairly consistent

#

maybe it needs more smart ai sources

manic nimbus
#

Keeps using magic arrow

#

Sad

umbral glade
#

how much smart ai do you have

manic nimbus
#

Maybe with some ai legs

#

None, full orn gear

polar locust
#

I was without any ai gear, but did the mistake to buff att

umbral glade
#

beoA would be a easy source

polar locust
#

In base beo

manic nimbus
#

Im testing as beoA

polar locust
#

I was full luck

umbral glade
#

if more is needed, a celestial lute (or more Mag focused weapon type) with 4x Themis Hands and 1x Selene Heart

#

could be a option

umbral glade
polar locust
#

My castle dg is too

manic nimbus
umbral glade
#

use a magic based weapon

polar locust
#

Died to a realm zerk lol, because she missed full bend 😂

misty acorn
#

I'm trying raiding with Medusa and she's using stone fire like 90% of the time lol

umbral glade
#

equip a random staff for testing

polar locust
#

Orns gear?

misty acorn
#

I'm raiding

#

Lol

umbral glade
#

just spitballing here, but maybe you use a atk questing, giving her higher atk through bonded atk than MAg

misty acorn
#

I'm auriga, so ai is included

south sleet
#

imagine asking a asc100 what he's wearing for raiding like he doesn't know how to play

manic nimbus
#

Uses aoe a bit more frequently but still not enough

#

Boo i died (lol) so cd time

#

Maybe skadi screwed her up?

#

Yeah i use questing bows as well

polar locust
misty acorn
#

Yep someone already said that

round shore
#

player atk/mag shouldn't matter on skill choice.
just buffs.

misty acorn
#

Yeah skadi is a no no

umbral glade
#

yea again, i was just throwing random ideas at it hoping something would stick

polar locust
manic nimbus
#

Mm damn wish i had more dungeons so i could test

misty acorn
#

It's getting quite complicated and a lot of trial and error now with all these changes haha, nothing seems to be straight forward

manic nimbus
#

If she reliably aoes im hyped cause the dmg was pretty bloody great

polar locust
misty acorn
#

I did a raid with no call, she used stonefire vs 1 enemy like 90% of the time, it's just weird

manic nimbus
#

And my mirror has only 40 something als

misty acorn
#

I guess I'll use skadi to make her use different skills lol

manic nimbus
#

Yeah she liked magic chakram with skadi ii

misty acorn
#

I'm perfectly fine with her staying like this, no call = stone fire in hordes

manic nimbus
#

Ye me too

polar locust
#

I can finally remove skadi from skills lol

#

It was the normal thing with cactus

umbral glade
#

all this being said, with the late medusa buffs potentially giving us a second aoe option - i am now really happy with bonds.

The future of this mechanic is so great, as we get more fine tuned bonds that could completely change how we view a (family) of pets.

My biggest gripe now is the Grand Rally bond, neither the HP bond, nor the Mana bond, nor the grand rally skill are good

misty acorn
#

Skadi boosts all the other skills % higher than stone fire? Maybe

manic nimbus
#

Or since it boosts all

#

She gets confused

misty acorn
#

Which is fine so I can use that in raids

umbral glade
#

she has so many skills that skadi is not needed to get her to 100% anyways - which would make jord a good pick if it doesnt mess her up

manic nimbus
#

Finally a non-split aoe

misty acorn
#

Yeah skadi not needed for her to actually move

#

It's pretty amazing

umbral glade
#

Jord is also pretty nice if she misses, much better than skadi in the case of a leftover mob

manic nimbus
#

The dmg was great at full hp lol

misty acorn
#

Jord 2 she doesn't move at all, I'll try jord1

#

Nope still nothing lol

manic nimbus
#

Calless is the way it seems

#

Which i enjoy

misty acorn
#

Well she did move sometimes with jord1 but not really

#

Yeah I never liked using calls if I could help it, that's just me tho

umbral glade
#

which is fine for us, given that we have the knowledge, but that should not be the case that using the classes core skills messes up your best pet option

#

its kinda frustrating that we dont know what the fuck calls actually do

manic nimbus
#

Guess we are now a complex class

#

^pov of beos choosing a call

polar locust
#

Fr

#

Need to do a bit of math

misty acorn
umbral glade
manic nimbus
#

We went from newbie-friendly to chessmaster level 🤣

misty acorn
#

I know lol

misty acorn
#

If you want to max your pvp ai it's a whole new level

manic nimbus
#

BeoGPT 😎

polar locust
umbral glade
#

isnt max pvp AI just ara vesta and no other skills in the loadout

#

anyways

#

as i said, i like this version of bonds besides the entirety of the grand rally bond

#

some minor pet base skill tweaks could be made, but the current state is much better than its on live right now

#

and we have a mechanic with infinite potential

polar locust
#

Im very happy

manic nimbus
#

I was satisfied with it before but after this medusa situation im hyped again

polar locust
#

I dont need to swap classes to farm dgs 🙂

manic nimbus
#

I never swap

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Only from beoH to beoA 🤣

#

And vice versa

umbral glade
#

i wish grand rally would be "share your temp buffs with party members" like the thing summoners have - but the pet only uses it when you actually have party members.
For the lower bond tiers, give it def/res bond and maybe ward or ward regen

polar locust
manic nimbus
umbral glade
#

i just use beoA for everything 💪

polar locust
#

I will wait for more ways to get tower shards lel

umbral glade
#

i swapped classes 3 times since unlocking beoA, once to unlock spiked shield 3, once due to buying gilgaH for its skills and once to unlock ultima 1+2 at level 250

polar locust
#

After the patch i will be happy again, won't swap that much

umbral glade
#

oh, i forgot the giants/titans pets exist once again

#

i didnt check them for updates

#

what if grand rally became rhada pact but for party members instead of summons

#

still not gonna be used as supporty classes are not needed in the current party play world

#

but that would actually be something i can see using when party play does become a thing

#

or, what about replacing grand rally with Steadfast on a bond 3 - passive skills as bonds are a possibility iirc

#

could be a base Beo thing, downgrade the pet to a less damage focused one, but gain steadfast from it

last bane
umbral glade
#

its just that grand rally, if its still like i tested it (as in chance for the basic temp buffs for the party), its not gonna be a really desirable skill any time soon

#

it being a player based rhada pact could be a thing as the player could focus on getting more exotic temp buffs to spread to the party (which could very likely end up being op if hard party content becomes a thing)

#

on the otherside putting something like steadfast on a supporty pet would sacrifice loads of damage for a very strong defensive mechanic which sounds like a nice trade off

last bane
#

don't you think that Ymir and the rest of the ancient dragons deserve their special BB?

umbral glade
#

oh i really think at least ymir does

#

but there is a limited time frame for this patch

#

thats what i mean with unlimited potential for the mechanic

#

what if we get a event pet with some crazy cool unique bond that can alter how you play the class

#

like, what about a pet that scales its damage purely from the players dex

#

bonds opens those things up like weapons could for other classes

last bane
#

Bonds even can bring some debuffs, like "You no more can use rogue gear, but instead you'll share with pet 50% of your mag"

umbral glade
#

base beo with a pet that has a bond that mirrors the skills the beo uses

last bane
#

Mimic teardrop?

umbral glade
#

yea the eldenring mimic was the idea

last bane
umbral glade
#

pet that uses the players mana as a resource for its damage, so you can build for full mana to make it work

#

lots of possible things

gentle wolf
umbral glade
#

told you VSS will be good with a atk bond

#

so happy my boi skeletron got the atk/dex bond

gentle wolf
#

Fright is a 100% stun too, that could suck fighting in PvP lol

#

💀 Stun Wallop combo

vivid breach
#

Everyone has steadfast 2 or is stun immune anyway

polar locust
blazing hull
gentle wolf
polar locust
#

That's a huge upgrade

#

It was like 250k before? 🤔

gentle wolf
last bane
#

Medusa with Stonefire looks pretty good

#

What about give Arisen Naggeneen BB's of Anubis?

wicked sandal
sick tinsel
#

If Stonefire is elementless, that's 100% better than Cactus

#

Mighty Mimic and A. Great Gazer won't be a problem anymore

last bane
#

Chakram can't beat em?

south sleet
#

in certain cases i will still prefer cactus because gunnr is safer than snotra

#

but that definitely looks good

wicked sandal
sick tinsel
#

But I will use Medusa for Normal Horde

#

And prefer Fey Cactus for Horde Boss

wicked sandal
#

Enough dmg for everything except arisen gods
, deity and mammon

ivory birch
#

don't know why skadi completely breaks it

#

but it makes medusa never use stonefire

polar locust
wicked sandal
polar locust
wicked sandal
#

Maybe not, if you have good questing staves

#

Im not making use of bondmag

polar locust
#

I have some bows, can use mag questings

polar locust
wicked sandal
#

Realistically you only need 60k for horde boss

ivory birch
#

I'm using it now, it's doing quite well

wicked sandal
#

100k would be nice for arisen god/deity, but it shouldnt be necdssary

ivory birch
#

it randomly doesn't use AoE though and that's a death sentence

#

though maybe that's due to not using Auriga

#

missing that AI bonus

wicked sandal
ivory birch
#

I suppose you're right

wicked sandal
#

I used ai boots and auriga

ivory birch
#

yeah, I have the same except it's base Beo, not A

#

and also Tamer since I don't have 50 ascensions lmfao

wicked sandal
#

Cactus has that 3% base attack chance too

#

To ruin your day

ivory birch
#

love it