#Valhallan Changes

1 messages Β· Page 12 of 1

umbral glade
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Maybe add doom proc or star struck or something that is less commonly immuned by players

blazing hull
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what i hope for is that tower bosses will lead to Odie to finally removing dot status immunities

umbral glade
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I hope we got damage over time effects that do not scale with ememy max hp

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But rather with your atk/mag

blazing hull
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i class based on dots, with status based on stats and attacks that deal more damage on statused ennemies.
A dream that is completely irrelevant to the discussion (but imagine...)

umbral glade
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Alchemist/Plaquedoctor was my goto for it

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But yea - debuff bond could be a thing

misty acorn
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Can this be pinned for a fix? Still using prism wall at low hp
Edit: I was told you mentioned prism wall looked at being removed already, so maybe this comment could be a reminder, my bad.

gentle wolf
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Oh that's painful.

misty acorn
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I don't know the command to pin

gentle wolf
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I was just thinking the same thing

polar cypress
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I don't think mortals can

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Need a mod for that

gentle wolf
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@warm finch Could you teach us the ways of the pin command?

wicked sandal
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What I don't understand is why that one even happens

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things like deific get recasted cause it grants ward turns, but prism walls only effect is the elemental walls

misty acorn
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Fun fact he's been doing it since he got prism wall

wicked sandal
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it shouldn't recast that once you have them up

misty acorn
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A veeeeeeery long time ago

gentle wolf
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Does it proc every wall 100%?

misty acorn
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Yes

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First turn basically you have wall

gentle wolf
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Yeah, that's a AI bug.

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Is that on GSA?

misty acorn
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Fun fact before ai he used to use it non stop from the start lmao

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Literally over and over

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Nothing else

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I think this is why I haven't focusdd on low tier pets bonds, there's t10 ones that don't get touched or noticed

umbral glade
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yea mimics had the same problem with prism wall

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#1097570738086621295 message

gentle wolf
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My bad I meant BeoA earlier

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Testing on a Phoenix raid, no buffs to influence AI, it only used prism once

warm finch
gentle wolf
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The Carlbot or something else?

misty acorn
round shore
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The John Egbot

misty acorn
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Cool

misty acorn
misty acorn
warm finch
misty acorn
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Lmao

gentle wolf
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Well that's interesting

misty acorn
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I thought it was an actual bot

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Oh well, we got there

round shore
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John may be an AI that is sufficiently indistinguishable from another person.

misty acorn
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He must feel like a bot at times

gentle wolf
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So far testing 'thulu with BeoA it's only used Prism once

round shore
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Kinda like how I'm a dog typing on the internet, but nobody would know. 🐢

misty acorn
round shore
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Odie mentioned something about Prism Wall in this thread. Weeks ago.

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this one, 2 weeks ago

misty acorn
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Damn

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Although it might be overlooked so maybe leave it as a reminder

gentle wolf
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Ok, yeah when I redlined I see it

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Weird

umbral glade
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that prism wall comment was about the issue with the mimic bond, i dont think he was talking about the current pets

wicked sandal
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on the mimics it was especially bad cause of their 100% buff rate

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prism wall being recast when you already have all of its effects is a separate issue not related to bonds

misty acorn
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Sweet πŸ™‚

polar cypress
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Is because it also gives ward

misty acorn
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It uses it again at redline like a healing skill which makes it even more confusing lol

umbral glade
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prism wall doesnt give ward turns

polar cypress
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Oh mb

gentle wolf
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Ok so the mimics don't have Prism Wall as their base kit, was it the original bond?

umbral glade
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not the first, but one of em

gentle wolf
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So it sounds like the skill itself needs to be looked at in how the follower AI uses it.

grim whale
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Are pet AI working as intended or is there still some issues with some pet?

umbral glade
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in regards to what

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pets with prism wall seem to have some troubles

last bane
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Was trying Pollux in horde dungeon by BeoA
He uses Freeze 90% of time, even under Skadi II
Annoying.

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and Scruug hiting the Immunities while he have other elemental skills..

south sleet
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so smart ai is only working for gsa huh

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beoa not included

round shore
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no, that's a different thing

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aoe skills don't check solo immunities (or horde immunities)

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not for GSA nor for +followerAI

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GSA benefactor Ancient Jinn summons happily would use winter wind against dark pegasi πŸ˜…

misty acorn
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Skadi doesn't seem to work properly either

south sleet
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so this is just a case of using the wrong pet for the situation then?

misty acorn
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Apparently Gunnr and snotr make them use attack or spells more often, I tried those and some pets just don't care

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Still use the wrong skill type with a gait and even spam buffs with skadi 2

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Where with no call they don't spam buffs

sick tinsel
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Well the followers looks the multiplier from both Att and Mag, and Gunnr (for example) affect by 1.5x Att and 0.1x Mag

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But it will continue to use Mag if you have Magdu and Magsu to help that

last totem
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There is not much talk about BeoH here, but it feels like Hydrus is getting the short end of the stick.
With the nerf to augments, and being a deticated crit based class, raid performance is reduced by about 40%. (For a class thats already on the lower end of the raid dmg scale)
And it seems Hydrus doesnt get a base stat increase opposing the stat table floating around since the start of the beta.
BB1 is doing nothing to compensate the losses in any way.
I strongly feel there should be some power compensation for BeoH, because right now it will be outperformed by BeoO even in the hybrid department (access to bb3 and redlining)
So the question is, is this intented and what should be the performance baseline?

For reference stat difference switching from BeoO beta vs live

polar cypress
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I agree with your statement, also Hydrus skill is the only celestial passive that cuts DPS in half when triggered

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Some classes get second chance for free or even a buff when it triggers (mages) Hydrus loses buffing power when it triggers

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It's kinda lame

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Live is the right picture? We lose stats on top of losing a lot of crit DMG?

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Or is beoO that gets stats?

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Losing stats when we are going to lose ~200 att/mag (even more factoring hm and the fact we have to replace some jocs) when slotting pinions sucks

sick tinsel
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I won't slot Ashen Pinion, it's too detrimental

sweet pollen
sick tinsel
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-40 stats is even more painful with Hybrid Monster III

last totem
ivory birch
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Hydrus' stats this beta have been increased

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see the above linked thread for details/numbers

last totem
polar cypress
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Well I guess is easy to verify

ivory birch
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i'll double check for you to see if they've changed since initial beta. one moment

ivory birch
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which means for all of Beowulf, Beo/A, Beo/H

polar cypress
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Which makes sense for bond beos maybe

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But not for poor hydrus

ivory birch
polar cypress
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Oooh

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Ok

ivory birch
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i'm not sure if just Beowulf's buff was reverted slightly, or if Hydrus' multipliers were changed as well

polar cypress
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Wait

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Summoner Hydrus is fine tuned mighty_mimic

ivory birch
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yes

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well

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no

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GS/H's multipliers were changed specifically

polar cypress
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Yes what I was meaning

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It wasn't a flat change to summoner, but specific to hydrus

rugged glade
polar cypress
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So chance are that we are getting the same treatment on beoH πŸ₯Ή

ivory birch
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the same might have happened here. i don't know, and i would prefer to play tears of the kingdom over mulling through Orna's most convoluted (hybrid monster) class stat math

last totem
ivory birch
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my guess is that both of:

  • Beowulf's stat multiplier
  • Hydrus' base stat multiplier
    were reduced
last totem
ivory birch
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for.. some reason. Beowulf was deemed too strong? πŸ˜…

ivory birch
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you'd want to be comparing the sum of player, follower damage to that same sum on the two other variants

polar cypress
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Yeah in the DMG calculation Hydrus pet DMG is comparable to pet DMG with heretic

rugged glade
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Arf

ivory birch
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seems like base Beowulf is (or could. i'm not sure) pulling ahead now due to player stat mult (1.5x battle scaling vs 1.2x starter and static), improved bond (bond3 vs bond1) and higher follower stat mults (2.25x battle scaling vs zero scaling)

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i'm not sure if that's true (that's y'all's job), but yeah, Hydrus has lost a lot of what pulled it ahead

ivory birch
polar cypress
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Yeah which is nothing is the grand scheme of things

ivory birch
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it's just that Beowulf and Beo/A have an additional 2.25x battle scaling

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no, it's not nothing πŸ˜…

polar cypress
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100+1 or 100+2 is not that different mighty_mimic

ivory birch
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what?

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it would be 100 versus 210

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lol

polar cypress
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beoH does 100 times more DMG than pet, doubling peg DMG doesn't change numbers that much

ivory birch
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i'm confused on what you're getting at

polar cypress
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That double pet stats on beoH is negligible

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Since is not a pet class, and ascension increases the gap even more on that

ivory birch
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oh your point is player scaling vastly outpacing follower scaling

polar cypress
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Yep, double pet stat is just flavour imho

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But act rate is golden

ivory birch
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it has some uses, but Hydrus' strong suit is player damage.. which its lost a lot of its edge to base beo in this patch

polar cypress
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Definitely

rugged glade
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So if I understand, BeoH is far less efficient since the nerf on Prom hands, and even less efficient with the reduced stats. Prom nerf is hitting all crit-based classes, let's say they are still very good and not as op as before Prom nerf.
My point is, if "just" Prom nerf hit so strong on BeoH, maybe his power came from broken gear instead of itself. So we should propose some ideas to give him, in order to make it strong by itself. Probably around the hybrid concept of the class

last totem
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Back to the point, I think BeoH needs some form of improvement/compensation for the non class specific adjustments affecting it.

Maybe put him even more in the hybrid/player dmg role and change valhallan strength 2 from increased pet dmg to pet stats are transfered to the player?
Would fit the new BB (valhallan) mechanics, but from a different angle for BeoH

polar cypress
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Reverse bonds

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Pet stats -> player

last totem
ivory birch
polar cypress
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beoH needs battle scaling

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And maybe remove the crit focus, replacing it with even more base stats?

ivory birch
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changing those two things would be good. improved Hydrus player power (ideally in a thematic way eg. follower stats -> player). maybe disallow base Deity to use valhallan stuff, so hybrid can be ""safely"" a base Beo/BeoH thing. that second bit seems like a bug anyways, seeing as Deity's celestials can't use val/summ items

polar cypress
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No for some reason odie said is intended that base deity can use lute

ivory birch
polar cypress
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Well recharge without redline=watch me crit

ivory birch
polar cypress
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I agree with you

ivory birch
polar cypress
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Anyway probably I'll just bite the bullet and wait the next balance patch, Hydrus won't be so terrible even after nerfs

ivory birch
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if Hydrus is to be a dedicated damage class, then giving it a crit focus would be a quick and easy fix. increase its crit mult to that of Realm/Heretic. improving its base stats through thematic means is also pretty neat, but can be gimmicky

polar cypress
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Meanwhile we will come up with better suggestion

rugged glade
ivory birch
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I will say I'd been playing a lot of Beo/H for most content, particularly hordes, and swapping to base Deity was a drop in improvement

polar cypress
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I do horde beoH, but I'm not sure is more efficient than deity

ivory birch
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in my experience it's outright worse

polar cypress
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I do that just because I'm lazy and I'm ascending beo more than deity

ivory birch
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in both power (damage, efficiency) and ease of use (statuses. yay steadfast!)

polar cypress
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Ok you are right on that

ivory birch
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this may be pessimistic, but I don't see how Beo/H is going to be the Hybrid class if base Deity is going to also have access to val equipment. there aren't and cannot be any targetted gear improvements for Hybrid because Deity has always used it better than the Beowulf line πŸ˜…

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Hydrus is good for frontloaded power, but the scaling isn't there compared to base Beo or base Deity. great for turn 1/2, less great beyond that

polar cypress
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Yep, the usecase I see for beoH currently is farming easy kingdom rsids

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World raids, anything with blueline is outright better

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Since you can start at ~40% stat bonus on vanilla deity, even more on heretic and deity ara

warm finch
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I don't think it'd be unreasonable to ask for a new valhallan dissonance that only buffs the player tbh

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Considering that beo got that power spike and hydrus did not, despite being the self centered variant

ivory birch
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It's good that base Beowulf finally got player stat scaling. it badly needed it. that happening has severely weakened Hydrus' advantages though

warm finch
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Absolutely.

ivory birch
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point being, don't take any of this as reasons to nerf base Beo's new player stats. it just highlights how brittle Hydrus' advantages were

polar cypress
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I'd say:

  • remove pet bonus on beoH
  • some kind pet stat -> player on beoH
  • remove BB 1 (nothing fancy there) on beoH
  • different Hydrus passive
ivory birch
# warm finch I don't think it'd be unreasonable to ask for a new valhallan dissonance that on...

a new dissonance that doesn't buff the follower (important here in a second), but instead transffered a significant portion (eg. 50%) of follower stats (which include att, mag, and hidden ward, dex) to the player would be interesting. there's be reason to use +pet stat gear on Hydrus to gain more player power that way. having no innately high (eg. the curr 110%) pet stat bonus would let gear like +15%, +20% etc actually do stuff

polar cypress
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But pet stat -> beoH is going to be underwhelming

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This is base phoenix stats

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50% ~1k

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Less than dragon killing passive

south sleet
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beo/beoA player stat boost should only be def/res imo

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at least beoA

ivory birch
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some version of dissonance that reads: Your attacks may cause blight, and may be critical more often. Your follower acts more often and shares much of its stats with you. would be good imo

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curr. hydrus passive for reference

rugged glade
rugged glade
wicked sandal
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Looks like base and auriga went up compared to live while hydrus didnt/got lowered? Idk math is hard, and it doesnt help that i cant compare under same circumstances atm

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Cause location im currently at on live its a controlled area (5% boost) on beta its OT (10%)

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Base, mirror has noticeably higher stats

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Hydrus, lower hp on beta

misty acorn
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Comparing og vs Hydrus with same items Hydrus stats are higher, and no messing around with redlining and stuff, it's still stronger and faster. When you redline base it gets close... Then there's pet damage on top though.

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I use hands of selene over the prom hands

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Did a quick test of damage in a raid, Hydrus still hits more than redlined beo (player damage only)

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Oh I have phoenix as a pet

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But if you add pet damage on top yeah Hydrus gets easily out classed. But the fact you don't have to manage hp, can crit recharge all you want and get more HP and stuff it's still good and potentially still faster at raiding

ivory birch
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Hydrus has 1.5x att<->mag and 1.2x stats from the start
Base has 1.3x att<->mag and 1.5x stats via battle scaling

Selene hands are more effective (relatively speaking) on base than on hydrus

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hybrid monster is weird math

misty acorn
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I added a crowsong to boost the damage more

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Identical gear

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It's just ward gear with lute and crowsong as weapons not optimized for anything really

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I'm not sure Hydrus needs a boost, but if you guys wanna ask or suggest buffs go crazy. I like the way it works currently, it's fast and powerful

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Not having to lower hp or mana is one of my favorite things about it

wicked sandal
misty acorn
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I definitely don't want redline on beoh, it's tedious and it's such a nice change to just start blasting and critting all you want and not worry about heals affecting damage

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More crit, recharge, not worrying about hp, blight, and these stats give it an edge making it fast and tanky. I don't think it needs to be changed

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Sure, base can do more damage once it gets low with pet included, but beoH is quicker off the bat and I like that

wicked sandal
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Yeah if base can outdmg hydrus at 1hp good for them. Hydrus has decent power and comfort combined and ill take that over higher potential

misty acorn
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Having raided a tonne with both, I'll be raiding with Hydrus over base any day

tulip tundra
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Would you say that hydrus is more gear dependant than base

misty acorn
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Even if it does more once redline, dude I'm done with the raid before you redline haha

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I don't think I know what you mean, you could try raiding on base with bad gear but you'll die lmao

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Typos for days

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But if you get a hybrid weapon you can do good damage with Hydrus really easy

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So probably not

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And you can crit heal

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So it's probably easier

tulip tundra
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I mean does beo hydrus need near perfect gear to work or could you just slap some gear together and raid effectively

misty acorn
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Probably about the same

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If you have shit gear on beo youre relying on pet anyway

ivory birch
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you need a good weapon, otherwise hydrus will just not work

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otherwise it's similar

wicked sandal
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Good weapons arent hard to come by

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If you can unlock hydrus at all yiu can get celelute

misty acorn
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Depends if you think a good weapon is harder to get than decent ward gear

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It's not too crazy either way

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With bad gear on base you won't even be able to redline and without a good weapon you'll be doing less on Hydrus so probably both just as bad, like all classes except gs lol

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That can play naked

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If I had to pick one for brand new 225 I'd pick Hydrus all day

last totem
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I feel your AL plays a big part here.
Verse IV drops from ~1,5m to ~800k with the same setup/buffs comparing live and beta.
Thats why I would be interested where the baseline of raid performance is meant to be.

misty acorn
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I mean it's the same though

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I'm still comparing the two

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With the same gear

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Yeah the damage drop is sad, don't get me wrong, I will miss the old selene hands

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I wish it didn't get nerfed as hard

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But the crit augments are very overpowered so it was expected, I didn't expect the hands to get nerfed this much but it's not outrageous

rugged glade
misty acorn
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Lol

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Hold on

wicked sandal
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Beo scales just as well with al as everyone else

misty acorn
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It's the exact same

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Look at the % difference

rugged glade
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Yet, for now, the main idea is a dissonance giving pets stats to Beo, so it's fine with the no redline on BeoH ^^

misty acorn
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Al doesn't make hyrdus better than base it's the exact same

wicked sandal
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Only skills with better scaling are spiked shield and blood pact

rugged glade
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Hydrus doesn't have a better Hybrid Monster ?

misty acorn
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Honestly the way people play beo I doubt anyone's gonna even attack on base lol

last totem
wicked sandal
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It does, but hybrid monster doesnt change ascension scaling much at all

misty acorn
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I had to convince people to use attack skills in a thread a while back and people called me crazy

misty acorn
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Good 😊

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It's the way

rugged glade
last totem
misty acorn
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They're completely different skills

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Work in different ways

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Need different gear

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Hard to compare the two

wicked sandal
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Verse 4 is a high res penetration elementless skill, compared to rs, a lower piercing but high dmg skill which deals phys or elemental dmg

wicked sandal
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The use cases are entirely different

misty acorn
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RS gonna do 0 against certain things

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Attack stat only etc

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It's just too different to compare, and both are good in different scenarios

last totem
umbral glade
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never faced a endless berserk dude in a few hundred depth

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?

last totem
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But well not really the point here I guess

umbral glade
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you started that comparison lmao

last totem
misty acorn
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Id still take verse lol

wicked sandal
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I use verse for towers, pvp, endless and sometimes raids if i get a t.mag3 from lugus

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Though id probably chakram instead for raids if i had corvus

misty acorn
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Id I'm gonna use redline and realmstrikes I might as well not be a Hydrus lol

wicked sandal
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I also dont agree that hybrid skills should always be the best, being able to use any skill is a great benefit

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I use verse, ultima, vesta2, sweep, dance, guarding 3, volley 1, and would use chakram if i had it

misty acorn
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Bh is different and fun in good ways, if it was changed to redline and stuff it would be so similar to deity and it would be so boring

wicked sandal
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Its neat

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Oh yeah perfect shot too

umbral glade
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or, you know, the high tenacity class

misty acorn
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I'm not gonna try and get it buffed either that would be dirty lol

wicked sandal
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I wouldnt mind a buff mighty_mimic

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But its not in a state where it needs one

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Maybe a small base stat boost like base/auriga got

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But the kit works well for what the class tries to do and i dont want any changes there

misty acorn
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Since base can get quite close player stats wise when redlined it's possible it could use a small stat boost, but the mechanics are so good as they are and have a unique play style I really enjoy

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It could get bb2

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Id welcome that change

rugged glade
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Ok so we have 2 proposals ?

  • Transferring pets stats -> player stats with a passive
  • BB2
misty acorn
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Did you test it in the game and compare damage with good builds?

polar cypress
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That is the only celestial passive that has huge drawbacks

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I'd rather not have second chance at that point, since I'm going to die anyway in couple of turns without phoenix

misty acorn
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If you were doing a tower boss Hydrus would be sooo much quicker. Pets are so much weaker and it takes time to get redlined. In pvp, Hydrus performs a lot better, I don't think it needs a buff at all lol

rugged glade
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Let's try to not, again, spam this thread with "this boost is so bad that I prefer have nothing" '^^

misty acorn
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Base beo got a boost cause it needed help

polar cypress
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You are comparing Hydrus to other beos

rugged glade
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We done that too many time

misty acorn
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You haven't even actually tested it though you just posted numbers without testing situations in game

polar cypress
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I mean I'm stronger than a toddler, still I would lose to a person of my same age most probably

misty acorn
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Cool story lol

polar cypress
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In this case base beo is the toddler

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So let's compare beoH with full grown classes mighty_mimic

misty acorn
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It's awesome 😎

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Lol

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Id still need double stats to reliable best gs tho

polar cypress
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In PvP right?

misty acorn
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Oh yes, sorry. I did mean pvp

polar cypress
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Oh well I think that's shared among all classes

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beoA and beoO might be better there due Cactus?

misty acorn
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If they stack ward and stuff, you just don't do enough damage before they destroy you

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It is kinda hard to test pvp in the beta cause there's not many good mirrors so we'll see once it goes live πŸ™‚

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Definitely shared among all class lol

manic nimbus
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I am all up for Beo Hydrus getting a buff or some tweaks. As of now, we gain some base stats which don't really make much of a difference in raiding (as per my limited tests at least).

The (needed) hands balance affects every crit class as it should but Beo Hydrus damage is lower than the other t10 crit classes.

manic nimbus
polar cypress
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John Wick buff would be awesome

manic nimbus
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Also, we should noy compare hydrus with base beo but with other t10 classes

polar cypress
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Yep what I'm saying

gentle wolf
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Beo was my original class before Summoner launched, so these changes will bring me back to my roots lol

manic nimbus
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Supposedly hydrus lets go of pet-based playstyle and focus on player-based gameplay. Yes, it has a comfortable playstyle due to crit recharge, etc but I feel its not enough currently

gentle wolf
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Although there are still bonds that need to be filled out.

polar cypress
polar cypress
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Yeah

manic nimbus
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And lets not forget hybrid builds are... Lacking. There are no questing hybrid weapons, no interesting hybrid gear, etc

polar cypress
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Yes please give me questing lute

manic nimbus
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No hybrid 2hcelestial weapon

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Those things could open up a lot of building around hybrid

polar cypress
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#πŸ’‘β”‚suggestions message

manic nimbus
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But even then, beo hydrus needs some tweaks

polar cypress
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I was thinking something about gaits

last bane
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and too weak against status effects, he want to be more unstoppable in battle

polar cypress
manic nimbus
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While our dragon passive is cool, its not as good as other similar passives of the rest of the t10 classes

polar cypress
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Or some weird bonus when using instruments

manic nimbus
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We have no steadfast, a weird second chance passive. Only interesting ones we have going is the more pet act (which makes sense as we are still valhallan), recharge and hybrid monster

last bane
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And Hybrid monster can be not only about Att/Mag, it also can work with def/res...

gentle wolf
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Swansong is one the only two handed instrument right?

last bane
polar cypress
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Also aglovale is an hybrid 2h

sick tinsel
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You can add Palm Branch

last bane
manic nimbus
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My suggestions for tweaking hydrus would be something along the lines of:

  • Add steadfast 1 at least. As a player based damage class, ita only fair.
  • Dragon Slayer I -> Dragon Slayer II (a little boost on this passive could improve the class as a whole)
  • A passive that increases dmg with hybrid skills?
last bane
#

anyway it looks good for BeoH

polar cypress
#

Until you get stunlocked by a raid mighty_mimic

#

The bas thing about 2h is that they kinda need trevs

#

But Hydrus cannot afford to use double trev

manic nimbus
sick tinsel
polar cypress
polar cypress
manic nimbus
#

All in all, beo hydrus needs a bit of love unless NF thinks otherwise

sick tinsel
#

Meh, BeoH is already compared to Deity, getting Steadfast is kinda limit

sick tinsel
#

in terms of stats

manic nimbus
#

Ah yeah

#

But our damage is so much lower

#

A deity with my the same AL as my beo would do much better in raiding

sick tinsel
#

You're comparing with Deity purplelining ?

manic nimbus
#

Im not saying it should be similar

sick tinsel
#

Yeah, but BeoH ain't designed for raids

manic nimbus
#

Oh?

sick tinsel
#

More PvP/World/Tower

#

is peak is at start of battles

#

Doesn't have scaling passive

last bane
#

BeoH can be strong through equipment!
But then he suffers greatly from freezing (etc.)
But you can collect equipment with immunity to frost!
But then there's almost no point in his damage...

manic nimbus
#

Neither is auriga so I guess we are doomed

#

Well, I raid with Hydrus exclusively and Id love to see a bit of love going into that department

sick tinsel
#

2m/turn isn't sufficient ?

last bane
manic nimbus
sick tinsel
#

Well, my mirror is level 244, I'm asking an updated mirrorring

#

That's live

#

Atlas is my favorite pet for raiding for now

#

Berserk + Strong Def/Res + upkeeping my ward

#

Casting DC ain't a problem since you don't redline

last bane
#

as BeoH or BeoA?

sick tinsel
#

BeoH

#

Towerfall is multi-elemental

#

and doesn't ignore resistances/immunities

#

So it sucks

#

Sorry Odie

manic nimbus
#

Thats pretty cool

sick tinsel
#

But truth hurts

manic nimbus
#

Ive been using a magic chakram fast raiding build

#

Only basic buffs and go

sick tinsel
#

Magic Chakram = Realmstrikes

#

but using magic stat

manic nimbus
#

Yeah same damage, less ways to increase damage with affinities etc

#

But its comfy

#

For beguiled farm, Im using realmstrikes2, arcane book with arcane cele lute

last bane
#

anyway after patch Prometeus Crit would be nerfed...

manic nimbus
#

Yeah, I think I lose around 200-400k damage

#

I can live with the prom hands balance but I really want the Hydrus passive to be something with more OOMPH πŸ˜›

sick tinsel
#

Fist thing, Hydrus must be reworked or just changed to Second Chance

manic nimbus
last bane
#

i was thinking about using Lost Art as offhand...but in sounds weird

manic nimbus
#

I remember a suggestion that was something along the lines of: 100% chance, pet dies, you get a zerk

#

Seems fun

sick tinsel
manic nimbus
sick tinsel
#

Depends which

manic nimbus
#

That seems very interesting as it could open up new use of followers for hydrus

#

Bestial Bonds for Auriga.
Personal Bonds for Hydrus 🀣

last bane
sick tinsel
#

Pet stats might be very interesting on 2-Handed

manic nimbus
#

πŸ‘€

sick tinsel
#

Well

#

Symbol of Doom = +2% Pet Stat

#

Pet Stat converted to Player Stat

#

sooooo

manic nimbus
#

I see

#

Goat eyes would be useful

#

No maluses

last bane
sick tinsel
#

More Adorns

manic nimbus
#

Because of the slots

last bane
sick tinsel
#

Unless you use 2x 1H weapons

#

Pet Stats aren't reduced

#

So, even more stats

#

Duelist is da way

manic nimbus
sick tinsel
#

You too doesn't like to switch Spec

manic nimbus
last bane
sick tinsel
#

48% pet stats with a second

#

But it's not hybrid

manic nimbus
#

I wonder whats Odies opinion on hydrus current state

#

And if NF is open to some tweakin'

#

I was promised a +cute stat on celestial lute by Odie himself several weeks ago πŸ˜›

last bane
#

They say they always read
But as we can see, they almost never comment ..

manic nimbus
#

THE EVIDENCE

gentle wolf
#

Cute chance? LOL

#

New debuff: Infatuated; works similar to lulled and confused combined.

summer gulch
#

That's just charmed

#

Lulled

#

Yea

gentle wolf
#

But on a serious note, about the "reverse bonds" mentioned earlier. Aside from Attack and Magic I'm not sure how much impact that would have for low AL players.

summer gulch
#

Anyway I feel on release beoH was de way now beoA is getting so much love beoH is showing his weakness more profoundly

manic nimbus
gentle wolf
#

What about the Hydrus passive itself, once the pet falls, that's kind of the end of the line. What if it granted you like 50% of the Def/Res of the follower, with a chance every turn for the follower to revive.

manic nimbus
gentle wolf
#

Hydrus - Valhallan Vengeance
Your follower has blocked a fatal blow for you and has gone unconscious, you are filled with fury until your follower revives, greatly bolstering defenses for survival.

hasty knoll
#

re: hydrus. a couple things. stay tuned tomorrow

i'm open to BB2, but let's hold off on the topic for now.

for the patch to go live, what are the absolute "must" tweaks changes for Bestial Bonds that need to happen for this community to be happy? do we have a list?

sick tinsel
#

The list of all actual BBs are pinned

#

For the list of change ... Well ...work in progress

sick tinsel
#

I will try to summarize every BBs soon

umbral glade
#

not a list but on top of my head:

  • Ward bond is super bad
sick tinsel
#

Well I'm not fan of Bonded Stats Followers TO Players

hasty knoll
#

bad as in...needs buff? shouldn't exist? let's try to be clear πŸ™‚

sick tinsel
#

Well like Bonded Ability, we don't know the stats of Follower, so we don't know how much it affect us

#

Bonded Ability, we don't know their power, their effects, how we can trigger it or not

#

For now we can see Attack and Magic stats for Follower

#

Bonded Def, Res, Ward, Mana, HP are abstract

umbral glade
summer gulch
#

Make bonds have more % for beoH so they can benefit from bond 1 and 2 a lot more than beoA

#

That's something I'd be down for

#

BeoA can have b3 and ability

hasty knoll
#

bond 1 is accessible outside of beo, so that wouldn't be ideal. we'd want BB2 at least

summer gulch
#

Oh, I forgot

umbral glade
#

i am guessing the 2% chance to poison yourself on the mimic bond is here to stay? I get the thematic choice but its really unfun when redlining with TMM

summer gulch
#

Make skill: absorb all dots for when the skills buff ends and take it all at once

#

(Does not affect turn skip status)

warm finch
umbral glade
#

yea a flat number as its currently is impossible to get right for both early t10 and t11 players

summer gulch
#

Suddenly had 100k extra ward from flat buffs mighty_mimic

#

Which I mean, I'd like that, but that can be incredibly unbalanced

umbral glade
#

if its 20k so it feels decent on a 200k player it would double the ward of lvl 228 player

#

the level 1 bond "animal protection: 30%" could need a tooltip

summer gulch
umbral glade
#

Boulder Toss still not seem to work

#

unless it has a condition to be used that i dont have

#

last time i checked, the arch alchemy bond from the titans did not work

#

the tooltip when clicking on the bestial bonds icon after swapping pets is still very delayed for it updating after swapping pets

#

and atleast for me, the icon on said tooltip is bugged and shows only a error

round shore
umbral glade
#

i checked before writing that, there is no update in the playstore

#

well, ill check again later for "absolute "must" tweaks changes for Bestial Bonds" got some rl stuff for a hot minute

warm finch
#

Try making a big chunky message so I can throw a good ol πŸ“Œ at it

hasty knoll
gentle wolf
#

It's a heavy work day for me, so I'm not sure I can get all my thoughts out today. Happy to get Hydrus information tomorrow

#

I was thinking about making a public spreadsheet with all the bonds, but that might take a bit.

#

I agree that a flat Ward % (like gear) for the bonded ward might be more beneficial, but not so high that it's crazy.

#

That could help a tiny bit with gear choices, possibly putting on more offense armor piece while the pet ward % semi fills that missing ward gap

#

It would be about, what 16% ward if BB3 bonds were converted?

polar cypress
#

Is questing lute part of the beoH announcement?mightiest_mimic

polar locust
#

Pleaseee

rough lotus
#

I think this is the worst one

polar cypress
#

I think is to balance the fact is on the best pet mimic

#

Well best pet for everyone but beo

dawn forge
#

Dex is still pretty massive though, especially for Endlesses

polar cypress
#

But changing bonds on phoenix could be the buff Hydrus needs

dawn forge
#

Cough cough In my opinion

polar cypress
#

Uh right

#

Maybe just swapping earth res for something

gentle wolf
#

162 followers just in the beta bestiary... Oi

umbral glade
#

180ish in total

sweet pollen
#

Should be 183

gentle wolf
#

The dragon codex pets aren't in just yet.

wicked sandal
#

you can have more than one steward pet

#

I have two golems

sweet pollen
#

You cant anymore tho

#

Anyway, this is offtopic

polar cypress
#

I was bored, my first meh tentative of creating a sprite

#

Questing lutedu

manic nimbus
#

Im hyped

misty acorn
#

Hi Odie! Oh, Id still like to test the Draconian pets if possible! I made a suggestion for the ward bond (since getting ward from the follower didn't give you much) and that was absorption %. Not 8%, maybe 2, 3 or 4% but it would be more interesting than flat ward %. Yeah πŸ™‚ whatever works. I like that questing lute sprite, I went and upvoted your suggestion

#

I love how beoH currently plays, im staying tuned for tomorrow

#

Ive tested basically every pet t9+ and have no other suggestions. Boulder toss doesnt seem to work and Skadi 2 made gymir spam a ward skill, so that could be a potential bug. Oh and the prism wall thing issue got pinned too.

vivid breach
#

I think the bestial bonds change is really good, could maybe just use a tweak in numbers to make it a little stronger/more impactful

Redline passive feels really weird. The only time I use it is in raids or endless, and after initially setting up I spend the rest of the time spamming DC or repairing ward. Why not just make redline a bit more powerful for the pet instead?

round shore
vivid breach
#

With the change? No.

umbral glade
#

you dont redline or atleast low hp in boss horde?

round shore
#

1.5x def/res is super relevant there

vivid breach
vivid breach
umbral glade
#

wat?

#

from an enjoyment perspective maybe

#

but its legit the best exp/orns rewards in thr game

vivid breach
#

You can get tons and tons of orns from hard mode dungeons as well, plus way better mats, plus rank

#

Orns are not really an issue post t10

#

After 250 endless is just if you're desperate for orns and don't have access to many dungeons

gentle wolf
#

So I have 170 screenshots of followers so far for later, for the spreadsheet.

umbral glade
#

time to add 1% gold gained to every follower mimic

gentle wolf
#

All the beta bestiary, +Steward, and Olympians

#

Ok, so I need the Giants

gentle wolf
#

Getting through it lol

gentle wolf
gentle wolf
gentle wolf
#

Many thanks.

gentle wolf
#

Well, that was fun. Just @ me if I need to fix anything etc.

#

If anyone wants to filter the list, you can use a Temporary Filter only you can see, since it's in view only mode:

#

Have fun, I'm gonna take a break for the night.

stoic epoch
#

Before and after pics of me with and without an Ortanite Golem.

#

There's the passives currently

#

16% bonded ward nets me 457 ward

#

Now, it also gives me just shy of 900 defense and resistance, which is nice

#

But 457 ward is extremely underwhelming

#

I'd trade the 2 ward turns for some sort of low ward regen . . . Let's say 2 or 3%.

#

Buff the bonded ward to something meaningful

#

And suddenly you create a poor man's gilga just by equipping a golem

stoic epoch
#

Fjalar and Lindy feel very strong after their buffs and the work put into their bonds.

#

Gazers having 10% View Distance is nice.

#

The bond system paves the way for increased pet choice diversity in the future, which is a positive thing.

#

From a BeoO perspective I can't think of anything else I want right now . . . . besides bug fixes for the stuff that's not working, like Boulder Toss.

Maybe change Towerfall on the Olympian pets to be non elemental damage so we can use them for raiding?

#

Even then, I can't ever imagine using a giant pet, or a human pet, or anything other than Lindy, Fjalar, the Cactus, or Ymir . . . . so I guess fixing Boulder Toss may not be super high priority.

warm finch
grim whale
#

What is the effect of arch alchemy?

wicked sandal
#

Random material drops if you kill enemies in open world

grim whale
#

Oh nice

blazing hull
#

John became mod roughly at the same time ChatGPT was released to the world. Coincidence ?

misty acorn
#

Lmao

gentle wolf
gentle wolf
#

We need to attempt to gather our thoughts

#

Bonded Ward is one, so far it's between being Ward % or Ward Absorption

polar cypress
#

Uh I read that message as "we are going to announce something about Hydrus tomorrow"

gentle wolf
#

Well, the 2nd part.

umbral glade
#

the announcement: we will remove DC from phoenix, gl hf

polar cypress
#

Lol

#

Remove DC from phoenix and add it as bb3mighty_mimic

#

Btw removing DC for phoenix might improve pet variety (or maybe not everyone would rollback to chimera)

south sleet
#

yeah everyone will just chim

#

with occasional atlas

#

or the white polly faction pet

gentle wolf
#

One thing that did bother me when building the spreadsheet is that all Dragons, no matter what element gives BB1 Lightning Res 20%

#

What about Dragon Protection 20%, reduced damage from Dragons?

blazing hull
gentle wolf
#

Also, there's only one "Ancient" follower which is the Ancient Jinn himself, respectively, however couldn't this apply to Cthulhu, or the Scruggs?

sick tinsel
blazing hull
#

phoenix now give allsu , all dusu added as Lv3 bond

sick tinsel
#

allsu is very weak

blazing hull
#

25% all stat is not weak at all. It's all triple up which is too strong

sick tinsel
#

Pheonix reduced at doing Realmshift

blazing hull
#

yes, but it stack with realmshift, which make it quite good.

#

and stacking both for beo and auriga will help with its low def

#

almost permanent 25% stats + almost permanent ward sound balanced with chim zerk. much more than permanent 100% stats that is

sick tinsel
#

Atlas gives Zerk, perma ward + regen ward, T.Def++/+++ and T.Res++/+++

blazing hull
#

at the cost of having low rates. if phoenix loses DC, it would be good to boost the rates at the same time to balance that.

sick tinsel
#

What's the point of high rate long lasting buff ?

blazing hull
#

not sure all+ can be considered a long lasting buff

#

all+++ for sure but all+ drop pretty fast

sick tinsel
#

My dc often last 2-3 turns, I don't call it long

blazing hull
#

and high proc rate gives you the opportunity to use other things than blackened eyes

#

2-3 turns for DC is the minimum. it can last longer. all+ can drop instantly

rugged glade
#

Removing or nerfing DC on PhΓ©nix shouldn't be discussed here. It's a nerf hitting all classes, not only ours

blazing hull
#

what to put in bestial bond is literally the goal of this topic.

south sleet
#

just give phoenix a buff duration bb3 mimic

#

to compensate for the nerf

rugged glade
#

Yeah, it is, but removing existing feature used by like 90% of the T10 player-base is not

umbral glade
#

"With these conversations in mind, we’ve decided to defer any augment changes for a full augment look-over, to happen in the future."

#

This patch is now slated for:

Hero of Aethric - Monday May 29th, 2023

Orna: The GPS RPG - Wednesday May 31st, 2023

#

`Valhallan Classline

[PvE/PvP] Beowulf: All stats slighty increased, Recharge passive removed
[PvE/PvP] Beowulf: Valhallan Dissonance now affects both the player and follower
[PvE/PvP] All Valhallan classes now have minor built-in follower AI bonuses, allowing followers to avoid using skills that may hit elemental immunities, etc
[PvE/PvP] When under an AI bonus, followers will now be considerate of offensive buffs when choosing a skill to use
[PvE/PvP] When under an AI bonus, followers will now prioritize dealing damage when opponent HP is low
[PvE/PvP] Valhallan classes: new passive, Bestial Bonds. The monster type of a follower now gives a variety of additional stats and passive effects
[PvE/PvP] Followers are now affected by your faction bonus
`

last bane
#

No news about BeoH

umbral glade
#

both celestial augment delay and "Additionally, this patch also included a adjustment to Ultima’s elemental gear interactions. We’ve decided to remove this change from the patch as well."

#

is something that ebenefits hydrus

#

but yea, no direct tweaks as far as i can tell

polar cypress
sick tinsel
#

Odie planned to release Bestial Bonds in the next patch

#

Meaning we have 2 weeks to make them better than they are now

umbral glade
#

thet get to suggesting meaningful changes

last bane
#

we can't make them better, only Odie can .-.

umbral glade
#

looking at the beta, lots of things suggested here are in the game

#

so saying we can't do anything is not true

sick tinsel
#

We are painters, Odie is the merchant

rocky rivet
#

do we have any useable magic aoe pets yet?

umbral glade
#

some are close

sick tinsel
#

Ancient Jinn

#

Throught BBs

rocky rivet
#

would love to have a magic fey cactus alternative

umbral glade
#

Fey Dragon

#

and that gnome thing

#

Amadan

#

but no very consistent t10 pert

polar cypress
#

The gnome thing needs need a T10 version

#

Even with bonds stats are lowπŸ₯²

rocky rivet
#

shall we add that to the wishlist? 😁

umbral glade
#

it would be nice, but we would need a mage dance/pavane user

#

since just having a, for example, lightning dmg user

#

would get immune'd to often

#

physical (element) magic (stat) dmg would be okay i guess

#

a non split dmg aoe pet in general would be great

rocky rivet
#

Coral Varmint could be the magic aoe follower. it fits the monster's theme. and Coral Beast/Serpent could replace it as the physical damage BB follower

last bane
#

I would like to hear Odie's vision of the concepts of each class and their future..

summer gulch
#

Fey dragons spells don't split aoe in beta right?

#

A high hp summoner or ward up summoner kills me like 3/5ths of the time. split aoe is a real trouble and with ai I can't simply target the summoner with single target pets

#

So if I can mega boost aoe so spliting dmg doesn't matter or find a good non split aoe skill this would help

blazing hull
#

I may be wrong but everything split except mage's dance/pavane and sweep.

mossy agate
#

Perfect Shot looks like the ultimate Beo Summoner counter

summer gulch
wicked sandal
#

Perfect shot has pretty low damage but if the summoner isn't geared towards hp+ward it might be useful

mossy agate
#

Swash Perfect Shot

summer gulch
#

I had some perfshots hit me decently hard I won't lie

wicked sandal
#

I use it in towers often, it's like 30k crits compared to verse 4's almost 200k

summer gulch
#

But that's prolly bc I'm a baldr gear user

umbral glade
#

pet targets the hydra with perfect shot 3 times

summer gulch
#

Or anywhere really

#

I just want the ability to focus my pet 😭

last bane
summer gulch
#

That's a good ai change

#

Odie praise

#

But

#

Yea it may sometimes backfire mighty_mimic

#

Like is it % priority based? If hydra is slightly dmg but summoner is full hp will I target hydra?

If summoner has lower max hp; will he be be the priority?

gentle wolf
#

The idea of marks can be put into a suggestion, I would vote on that

umbral glade
#

been suggested before, ive also suggest it to be part of a tamer passive that makes pets follow your targeting

summer gulch
#

If you know

gentle wolf
#

That would work great under Tamer, since it would be spec locked.

umbral glade
#

was positive but not overwhelming

summer gulch
#

Nice

gentle wolf
#

As amazing as that is, we should try to stay on track.

summer gulch
#

It's something a lot of beo want I feel

#

But yea beoH amirite?

I don't have opinions atm, but back on rails

gentle wolf
#

As much as I don't want to focus on the Meta, that might be where we need to start. Analyze the most used pets and their bonds.

#

See if they fit, what can be improved, +Abilities etc

#

Fjalar seems to be in a solid spot based on reactions I saw after the crit changes.

summer gulch
#

Fjalalalallalalalalalalalalalalr is solid from what I seen

gentle wolf
#

Based on initial feedback many of the popular pets lost their +Abilities.

summer gulch
#

And I'm hyped for it

quiet hill
#

So is BeoO not getting Mana Siphon to replace recharge???

gentle wolf
#

<@&448920498387288094> For clarity, is the intention of Bestial Bonds lv3 for every follower to have at least 1 +Ability?

warm finch
#

Uhm.

#

We moderate the discord, not the game. I don't know lol

gentle wolf
#

Odie is in the group.

warm finch
#

Okay but. Pinging moderator with the intention of pinging odie is kinda silly.

#

Regardless. He'll see it eventually

gentle wolf
#

So is it okay to ping Odie or not?

warm finch
#

No, it is not :)

gentle wolf
#

Ok. I thought so.

warm finch
#

If you thought pinging odie was not okay, why would you ping moderator with the intention of pinging odie

#

which pings odie PLUS more people

gentle wolf
#

Well, because of we're ever going to figure this out, we need guidance.

warm finch
#

I see. Well. Guidance will come eventually.
Let guidance take a nap sometimes :p

manic nimbus
#

Curious to see the hydrus tweaks before commenting further πŸ‘€

warm finch
#

I'm not certain there will be hydrus tweaks. What odie was hinting at was probably reverting the prometheus nerf

#

which unhurts hydrus

manic nimbus
#

Well

manic nimbus
#

Thats a SUPER TWEAK

warm finch
#

additionally, in the post, odie does say those are the final patch notes

#

but I could be misinterpreting

manic nimbus
#

Well, i guess it was a postpone of that balance

wicked sandal
#

That just delays the nerf, cause I don't think prom and selene hands are getting left in their current state for long

manic nimbus
wicked sandal
#

I think hydrus will be fine even with nerfed augs though

#

only thing I really want is questing instrument

gentle wolf
#

I have a lot of ideas for bringing some of the older pets of lower tiers to make them more relevant or unique; but that's not a "must have" tweak right now

wicked sandal
#

or something like arisen horror/terror

#

but hybrid weapon

manic nimbus
#

I will continue playing as my main but I would still like a bit of love

#

Could be in the form of hybrid equipment, indeed

#

But the Hydrus passive as it is still makes me a bit sad

summer gulch
#

I haven't seen stack post in like forever, I thought he died (quit)

gentle wolf
manic nimbus
#

Yeah seems fun but not particularly useful. You would most likely have to panacea after going down to 1hp and die next turn

#

I would like a passive similar to gilga ursa with the 2h use but related to hybrid

#

A boost to hybrid damage of some sorts

#

Unless Hydrus is not intented to be the main user of hybrid skills

rancid surge
manic nimbus
#

Speaking of odie, i wonder what are the bestial bonds of Sif. πŸ§πŸ‘€

gentle wolf
#

SiF?

wicked sandal
#

sif is odie's unique follower

manic nimbus
wicked sandal
#

only way to encounter it is to find odie in the arena

gentle wolf
#

BB3, One with the Creator, All Bonded stats 100%

gentle wolf
summer gulch
#

So I hear acs lvls are being removed for pvp.

My concern for this, is how fresh 225 beos dominate in pvp, imo.

I'm feeling beo will now dominate as a 250 with recent balance

gentle wolf
#

Oh right, I need to read that update

quaint maple
wicked sandal
#

ascensions being removed from pvp doesn't make beo any better or worse at it

summer gulch
#

Okay

#

Easier to get into

#

Not as bad of investment

gentle wolf
summer gulch
#

Therfore metaable

wicked sandal
#

at 250 you'll still encounter geared up beefcakes which can deal with your follower, ascension or not

gentle wolf
#

I'm not here to cause a ruckus, just to attempt to steer this in the right direction.

summer gulch
#

The current idea I have is beoact maxing or beo statmaxing onto a fjallalalar with bull/crit gems

So fey Chim gear, beocharm, much crit

Nuke

#

Maybe kerb hood too

wicked sandal
gentle wolf
#

If the Beo / Bene + Ophion combo using Summon stats+ is intended to stay viable, some of that Ophion gear is giving me ideas.

south sleet
#

it's probably why ophion happened

polar cypress
#

Is going to be viable?

gentle wolf
#

As in, are summon stats going to continue to affect non Summoner classes.

blazing hull
blazing hull
#

don't know if it's fixed yet tho

gentle wolf
#

It makes for an interesting hybrid since all the summon gear is now Valhallan/Summon

wicked sandal
#

it using ophions stats internally would be a blessing in disguise cause you wouldn't need to compensate for the non summoner -90% penalty on summon stats

#

could play a blood pact beo build

#

benefactor has reduced pact effect

blazing hull
#

would be shit imo

#

i mean, suboptimal mimic

wicked sandal
#

it would, but it's interesting mimic

gentle wolf
#

Someone had posted an image of it in action. It was like 500k damage.

#

Not sure what lv Pact

#

I'm gonna take a break from this thread until after work. Lol

quiet hill
#

Does anybody know if BeoO has mana siphon in beta?

last bane
quiet hill
#

Ty sir. Final patch notes didn't mention it and I got scared

polar cypress
#

Wow that a lot of passives

stoic epoch
#

I think BeoO got the best treatment out of all 3 Beo classes so far

summer gulch
#

Yea beo is passive hungie

#

I don't mind tho cx

stoic epoch
#

Feels the most polished, synergizes really well with Fjalar

#

Crit BeoO with Crit Bird will become the new Beo raiding meta

#

How's BeoA feel, @umbral glade?

umbral glade
#

ihavent tested much in the last few days, but towers felt really solid when i used my live setup on beta

#

much better stable damage

#

and thats just using my normal gear, not specifically tuned for bonding

stoic epoch
#

Would you say you're pretty happy with the way things have turned out for BeoA?

#

Got any wishlist stuff left?

summer gulch
#

Ik I am

umbral glade
#

happy that gear has more influence, yes
happy that the class is stronger, yes
happy with the current state of bonds - only in some parts
I really really really think we need more bond types. The current ones dont cover many pets and there is nothing that can be done besides adding a few more of them

summer gulch
#

It was shakey when bonds came out but we as beos made it not half bad :>

umbral glade
#

as an example

#

arch living armor

#

is a fully defensive pet with divine bastion

#

its bond is mag and bolt volley

summer gulch
#

Whats it's bonds again?

#

Oh

#

Ehhh idk if I like that

umbral glade
#

even if we change that to dex and atk

#

it still doesnt fit

#

swap it to the boulder toss

#

it still feels meh

stoic epoch
#

Give it the "giants" bond?

summer gulch
#

Make it cast db2 mighty_mimic

stoic epoch
#

Well, part of that is that the giants bonds give such a pittance in terms of ward

umbral glade
#

we just need another 5-10 "base" bonds tbh

gentle wolf
#

I said I was gonna take a break, but I'm at lunch lol
What if the "Breathing" type followers had their own Family like "Animated"

stoic epoch
#

The defense and resistance are nice

umbral glade
#

more bonds = more niche skills can be given out

#

i wanted guardian strikes as an added skill for the arch armor and mighty slime before

stoic epoch
#

Overall though, would you ever use the arch armor pet?

#

Like, realistically

umbral glade
#

i personally would not on BeoA

stoic epoch
#

I wouldn't on BeoO

umbral glade
#

but base beo, focused on dealing damage on your own

gentle wolf
#

I thought about Slimes having their own "Slime" family as well.

umbral glade
#

with the armor providing damage and ward sustain

#

while you deal dmg

stoic epoch
#

I'd rather go full boom chicken

umbral glade
#

add guardian strikes, maybe atk + def + res bond

#

yea i mean

#

as long as phoenix exists

stoic epoch
#

No, I meant fjalar

umbral glade
#

most pets are not used even with good pets

#

but then you have to sustain your own ward

#

that pet could be less dmg but fully cover ward sustain

#

and full ward turn sustain

stoic epoch
#

BeoO damage is better, but most of our damage still comes from the pet

umbral glade
#

yea numbers are one thing, but the idea of that pet existing would be nice

stoic epoch
#

I can't think of a situation I'd use it, though

#

Maybe that's just a lack of creativity on my part

umbral glade
#

well, imagine content that requires you to be more defensive

#

instead of unga bunga loot piΓ±ata

gentle wolf
#

BBlv3 has the potential to bring sub-T10 pets up to a useable level and have more pet choices.

stoic epoch
#

I'm a simple man

umbral glade
#

ofcourse defensive pets are not useful in content that requires no defensives

stoic epoch
#

I'm hoping we get some super kingdom group content

#

Make me want to pull in a pet that buffs everyone

umbral glade
#

yes

#

but not the topic for this thread

#

i still think we need more types of bonds

#

like the gazer one

#

that one is nice

stoic epoch
#

Love the Gazer one

umbral glade
#

only has a handful of pets in it

#

fits thematically

#

i like bonds that dont need to cover 40 pets

gentle wolf
#

I think animal and magical are the largest pools

umbral glade
#

if a bond only covers like 5? pets, it can get some juicy skill that you couldnt abuse on already juicy pets

#

as an example, very scary skeleton is close to being pretty good

#

and useable

#

if the skeleton line had a bond that gives it a bond of bonded atk and a great skill

#

it might just be viable

gentle wolf
#

Earlier I mentioned having more in the Ancient family, possibly Cthulhu and maybe the Scruggs.

#

It would give them AoE options

#

And the player gets a small boost to the basic elements.

stoic epoch
#

It'd be nice if we had some sort of aoe non elemental option.

hasty knoll
#

thoughts on Anubis today?

gentle wolf
#

Running to look at Anubis

stoic epoch
#

Looks the same to me

wicked sandal
#

I'll have to check if he got changed recently, if he still has sigils + elem VI's then he kinda has the same niche that ymir does but is worse at it

gentle wolf
#

I think the Elemental weakness really fits his kit, however Bolt Volley seems really lackluster overall.

hasty knoll
gentle wolf
hasty knoll
#

well i feel silly. one min

umbral glade
last bane
#

still looks tha same as before

stoic epoch
#

I was like

#

Isn't it the same

gentle wolf
#

Oh the suspense. Patience is a virtue.

quiet hill
#

That looks promising. Does the ai bonus make bolt valley more likely in hordes? Would be cool to have a cactus alternative

stoic epoch
#

That's the same it's been

#

I think Odie forgot to push the update

quiet hill
#

I haven't done beta, so all new to me. Trying to follow the testers comments but there's so much

gentle wolf
quiet hill
#

Thx, I'll check it out. Thx for your hard work, I appreciate you testers

gentle wolf
#

I need to add a legend with stuff like "bonded x does this" etc

umbral glade
#

imagine there is 20 bond changes and odie forgot to publish them

gentle wolf
#

That's fine, it is a collaboration

quiet hill
#

I'm so excited for it to go live. Feels good to get some Beo love, and the bonds feels like a great way to make ignored pets viable. Right now I use cactus or fjalar

gentle wolf
#

I'll update new stuff as it's brought to my attention and when I'm not at work lol

quiet hill
#

Still wondering if bolt volley procs in horde enough to be cactus alternative, anyone test it out?

#

I'm lightning aligned so if it procs fairly often that might be my new pet

umbral glade
#

is bolt volley even aoe

#

i cant remember if i tested that

summer gulch
#

Does Ara hera skills count as exploiting ele weakness? But tamer heraA+ tamer for 15% more dmg? πŸ€”

#

Like the Ara sigil

gentle wolf
#

I think celestial magic is neutral

#

Someone correct me on that

stoic epoch
#

And remember, they don't always stick

last bane
umbral glade
#

i am guessing its about to get a new bond

gentle wolf
#

Hopefully we get to test the codex dragons before this is over.

#

They each have their own roles

#

Someone @ me please when Odie activates Anubis.

stoic epoch
#

Did I turn a corner in my kitchen and end up in a parallel universe where the only difference is the Anubis bonds?

manic nimbus
#

I must ask... Are questing lutes something we can dream about? πŸ‘€

polar cypress
#

Definitely

round shore
#

can't be stopped from dreaming, but probably not part of this balance patch πŸ˜›

manic nimbus
polar cypress
#

Well I hope we are getting it sooner or later

#

Questing lute, trialing harp, celestial harp

#

Dunno if harp is a word in Englishmighty_mimic

summer gulch
#

Harp can be 1 handed less it beeg

manic nimbus
wicked sandal
#

also a triple neck hydra guitar and a piano

stoic epoch
hasty knoll
#

okay, anubis now?

stoic epoch
#

Do those sigil + abilities supercede the regular sigils?

umbral glade
#

sigil+ = aoe?

round shore
#

16 skills, oh my. πŸ˜…

If sigil+s replace sigils, then 12 skills.
4 sigils
4 singles
4 aoes

#

smartAI atm won't care about weakness (or sigil) during aoe, right?
i.e. even if every enemy has Water Sigil applied, Anubis will use Wildfire as often as Winter Wind in a multi-enemy scenario

stoic epoch
#

Sigil plus is aoe!

umbral glade
#

i gues the smart ai is smart enough to use the aoe damage the aoe sigil prepared

#

also: please give dark sigil+ to arisen glashtyn

summer gulch
#

Omg that's great!

wicked sandal
#

aoe sigil is pretty neat, damage of the aoe is a bit lackluster though. Consider giving it the lvl3 aoes from magi, since it's a lv3 bond

umbral glade
#

it does sound great, reality is that still is not good in dungeons due to 2 turn per kill

summer gulch
#

It's a step to glory

wicked sandal
#

it honestly didn't sigil at all for me on base beo

#

no idea on auriga

#

but on base it went straight for the aoes

stoic epoch
#

Also

umbral glade
#

mimics lost the chance to poison you ❀️

stoic epoch
#

It will use the same sigil back to back

umbral glade
#

yea sigils arent 100%

regal bramble
# stoic epoch

I was very reluctant to go back to Beo, this one was enough to pull me back

umbral glade
#

draconic era dragons are now available btw

#

(they have the generic dragon bond)

stoic epoch
umbral glade
#

yea okay that is in need of improvements

stoic epoch
#

It'll also aoe sigil, then swap elements and aoe sigil again the next turn

umbral glade
#

idk if there is content that bond is good in - its a big step in a right direction, but for dungeons everything past instant direct aoe dmg will not be useable

#

this might be decent in towers

stoic epoch
#

If it was more reliable I'd say it was OK

umbral glade
#

aoe sigil and skill when facing more than 1 enemy

#

sigil and single target against 1 enemy

#

but sigils need to be more reliable for that

stoic epoch
#

But wasting a couple turns every floor cycling through sigils is only gonna get me killed

wicked sandal
#

Thats a big boy

stoic epoch
#

Thicccc

umbral glade
#

the way dungeon meta works right now, everything besides instant aoe damage will not be used

stoic epoch
#

We got ws3 and wyrms song back

#

Thank you!

umbral glade
#

thats been in for a week :p

stoic epoch
#

Shows how much attention I've been paying

umbral glade
#

all that being said, this is the type of bond i really like

#

builds upon the base skillset of the pet

stoic epoch
#

No, big step in the right direction

#

Needs refined till its usable

#

I love the aoe sigils

umbral glade
#

i like the idea of improving the pet by being the class thats good at pets

sick tinsel
#

Here I propose to do something to get things done with BBs :

We inspect, judge and modify each Bestial Bond, one by one.
Once the actual Bestial Bond reached a satisfying state, we pin it through the bot and go to an next one.

I propose to start with the Critical BBs, since it is the closest to satisfaction.
Once it is, we'll use it as base to adjust following Bestial Bonds.

BBs accessibility reminder :

  • BB1 at t7* (Beastmaster / Tamer / Dragon Knight)
  • BB2 at t8* (Freyr / Bahamut / Bahamut Auriga)
  • BB3 at t10* ( Beowulf / Beowulf Auriga )
#

Critical BBs #1097570738086621295 message

BB1

+4% Crit Chance βœ…
Crit chance is a good way to improve reliability of critical hits for both player and follower

+7% Crit Damage πŸ› οΈ -> +15% Crit Damage OR +6% Crit Chance (+10%* in total)*
Crit damage amount is near irrelevant, I would prefer to transfer +7% crit damage to additionnal crit chance or increase the damage multiplier more

BB2

+10% Bonded Attack (Att to Follower) βœ…
+20% Bonded Critical Chance (Crit to Follower) βœ…
Bonded stats are a good way to improve followers through powerful equipments

πŸ› οΈ -> +10% Bonded Magic (Mag to Follower)
But skills aren't the only abilities to be able to crit, spells too !

BB3

+15% Bonded Attack (Att to Follower) βœ…
+20% Bonded Critical Chance (Crit to Follower) βœ…
πŸ› οΈο»Ώ -> *+15% Bonded Magic (Mag to Follower) *
Same as BB2

Bonded Ability : Bonded Strikes (M1: ???, M2: ???) πŸ› οΈ -> Hybrid calculation
Strong ability that can crit, but as said in BB2 : magic users should be able to use it too.

umbral glade
#

bonded ward has bigger numbers now, a ortanite golem gets me from 152912 ward to 157629 ward

#

bonded hp and mana also seem to be bigger

#

lvl2 from 7 to 8% and level 3 from 8% to 15%

#

on the grand rally bond

#

in case it got lost when i said it earlier: mimics lost the chance to poison you, so they can be used on 1hp again

#

thou the mimic bond could use some fine tuning in its numbers, it seems kinda low compared to 20% atk&mag that dragons have

#

i vote for Very scary skeleton getting a atk bond instead of its current nekrosis/magic bond

quiet hill
#

I'd prefer if there were no aoe debuff for anubis and just aoe dmg. If it procs enough on BeoO to be on par with cactus then it would be cool to have an alternative. I've never done caster beo but I'd give it a shot

polar locust
#

The AoE in Anubis is good enough to trade from Fey Cactus?

umbral glade
#

not atm

#

it needs a turn to use sigils

#

(cactus has the floor cleared now)

#

then uses its aoe

#

it also has a problem of immunities, more so than cactus

#

and sigils may not stick / may not apply, so it will try to apply another one

#

so for dungeons, i dont think its viable, i could see it against tankyhordes

polar locust
#

Okk, and for towers?

#

Isn't viable too?

umbral glade
#

that would need testing

polar locust
#

Since it has single skills and aoe

umbral glade
#

dungeons dont pass the eye test

#

towers could be nice

stoic epoch
#

To make Anubis viable for horde modes you'd almost have to give him Mage's Dance / Pavane and cut out the aoe Sigils completely.

#

But I like the AoE sigils, so maybe just buffing the cap out of the damage skills he gets would work?

#

Like, if it takes him 2 turns to cast a damage ability at least make it so he clears the field, minus immunities.

#

Otherwise Cactus is still Beo horde king.

umbral glade
#

honestly, give anubis the aoe skills as base instead of the single target spells, add sigil + and higher level aoes as bond

stoic epoch
stoic epoch
#

I even like that concept thematically. He's a magical desert God, summoning sandstorms and rains of fire.

misty acorn
#

I just woke up, what did I miss 🫠

stoic epoch
#

Anubis has new bonds