#Valhallan Changes

1 messages · Page 11 of 1

umbral glade
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maybe low sample size

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but rhada refuses to use non sleep dart moves

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well 2 other move

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thats with just mimics

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grand rally seems to be friendship+

stoic epoch
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Same setup, Medusa + att / mag / dex buffs from Wyvern Speed 2.

Snotra: 8 of 10 abilities were magic, 2 Full Bends.

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Gunnr: 6 of 10 abilities were physical, 2 magic Arrows, 1 chakram, 1 stone stare.

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Is it favoring magic abilities?

hasty knoll
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What you should be seeing now (to not harm hybrid skills)

Snotra is 1.5x magic, 0.1x attack

This should directly make magic spells 1.5x as likely to happen, attack skills 0.1x as likely to happen

stoic epoch
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Does pet ai help with that?

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What's this math out to? 50% more likely to choose a gait buffed skill?

umbral glade
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more

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90% less chance to use a atk based skill

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and 50% more likely to use a mag based skill

round shore
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It does mean that for hybrid followers, you want to avoid mimics/wyverns. Means skills and potentially gear changes around a little bit.

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Seems like a good thing.

umbral glade
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gear making a difference is always good

round shore
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Thinking of stuff like... some random armor piece granting mag^ which you might not want if you want the attack side of a hybrid pet.

stoic epoch
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So 1.5 x .9 is 1.35? Is that how that math works?

wicked sandal
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avoid lugus gauntlets, and sharpen/ponder instead of realmshift

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attack/magic boost (or tonic) over wyvern speed

round shore
wicked sandal
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Yeah maybe

round shore
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This is cool 😄 loooooong standing issue getting changed. Gotta rethink a lot of hybrid pets.

umbral glade
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mimics "lost" confuse and miasma

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btw

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still have a chance to poison you, so 1 hp redlining is still iffy on em

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medusas bond changed, it now uses bolt volley and has 20% mag bond

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dragons lost wyvern speed 3 and wyrm soong

stoic epoch
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Noooo

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My WS3

round shore
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It's like...

Pets with atk/mag bonds: +atk/+mag gear benefited
Pets with smartAI interaction: +smartAI gear benefited
Pets with hybrid skills: atk^/mag^ effects harmed
Pets with low base rates: +act OR calls benefited

So the full matrix of "best loadout per pet" is quite wide.

umbral glade
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arisen glashtyn is now a mage with bolt volley and 20% magic bond

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gazer now have 2x 5% VD

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and 10% atk and mag bond

stoic epoch
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Common pets now get 150% mana

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That includes the Fey Yeti.

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Actually, looks like Common and Human are the same right now

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I gotta ask

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Why leave the dragons with Wyrmseal

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I'd much prefer to have WS3 and Wyrm's Song back

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I'll trade those for Wyrmseal

hasty knoll
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There appeared to be a good amount of feedback about not waiting the DPS drop, spell dilution, etc of the added skills

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So, Wyrmseal was buffed and left in there

umbral glade
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can we get the gullinkumpi bond on a underused t10 pet

stoic epoch
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Wait, did anyone complain about Wyvern Speed 3 or Wyrm's Song specifically? Because I LOVED those

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That freed up 2 skill slots

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They were a great addition

hasty knoll
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there should be a convo above

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and again, this channel's been a bit hard to follow recently 😅

umbral glade
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the crowd was generally in favor of "one time use buffs"

stoic epoch
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And Wyvern Speed 3 only cast once

umbral glade
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it was mainly the "uses this spell frequently but it doesnt do much" skills

hasty knoll
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noted

stoic epoch
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Because Wyvern Speed 3 is 100% to apply all 3 buffs

gentle wolf
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This is great community / dev interaction.

By chance have the Codex dragons been added for testing?

hasty knoll
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not yet

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This is great community / dev interaction.

is it ever not great?

umbral glade
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oh maplestory just removed a class entirely and basically told the class mains to fuck themselves

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so this is much better than average

gentle wolf
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I've been playing Orns for three years, so that says a lot.

stoic epoch
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Instead, it looks like the negativity just made Odie delete most of the bond skills.

hasty knoll
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consider it an emptier canvas

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paint away

umbral glade
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u l t i m a 3 on everything

hasty knoll
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sec

umbral glade
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thx

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i would still like a spiked shield on a pet

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idk how possible that is

polar cypress
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On rhada

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Kinda fitting mimic

gentle wolf
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So, followers should have skills that thematically fit them and their role. However there's so many of them. So how do we classify them aside from Family?

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What if the families have to change to better funnel those roles?

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Or is family the main grouping and there's a hidden subclass?

umbral glade
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Rhada/Achlys could also use Guardian Strikes

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that seems like a nice spell for em

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a pommel strike-esq skill could be cool

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(that would need higher dmg)

stoic epoch
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Wyrmseal causes Windswept now.

gentle wolf
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Just spitting out ideas here, but what if we could see the subcategory?

Common / Attacker
Mimics / Debuffer
Magical / Support

elder kettle
summer gulch
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Odie putting in work for beo again, I'm loving it. ❤️ od

polar locust
summer gulch
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WAIT

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Will fjalalalalr use arieal barrage more if crit now? Since bc pet ai change?

@round shore you seem like the person to ask

umbral glade
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unlikely

summer gulch
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So if player buffs crit and Eva strikes

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Ohh

umbral glade
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its appears to be atk / mag based

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unless its also crit based

summer gulch
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That would have been juicy if it did work

warm finch
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Congrats on the 10k milestone 🎉

polar cypress
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Bonded crit on fjalar looks sick

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What does grand rally?

umbral glade
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friendship2

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i didnt proc ++ buffs

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maybe just low chance

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BUT

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only appears to be used when +2 units are buffable

polar cypress
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Uh look good

umbral glade
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than again, only like 30 rounds of combat went into testing that

summer gulch
polar cypress
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Oh darn

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Well still not too shabby

wicked sandal
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that seems weird, since pets seem to have no/low innate crit to benefit from

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player to pet makes more sense

umbral glade
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eh

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is there bonded crit atm?=

warm finch
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I tried grand rally, seems to only give su temporaries, and won't be used if you're alone

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so basically, confirming Yalalala's experience

summer gulch
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So I'm on fence

polar locust
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40% bonded crit boggers

umbral glade
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ah that appears to be new

polar locust
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About to use my realmspikes

polar cypress
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I equipped It and got 4% from bb

umbral glade
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it wasnt that like an hour ago

polar locust
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Or any crit weapon lol

stoic epoch
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Welp, brb, regemming for crit

umbral glade
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equip the pet

polar cypress
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So I'd say fjalar is getting my extra crit

umbral glade
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and click on bond 3

gentle wolf
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So wait, would the Amities effect that since it's effecting the player?

umbral glade
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the tooltip should say

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how it works

polar cypress
stoic epoch
polar cypress
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Let's gooo

polar locust
warm finch
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So if you have 100% crit, fjalar will get 40% crit

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intriguing

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Beo can afford the ashens, too

polar cypress
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But now beo has redline

last bane
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Photoshop or true?

polar locust
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The ward would be low with 100% crit tho

polar cypress
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So it can do some kind of damage

warm finch
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What is Bonded strikes I wonder

polar locust
stoic epoch
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Plus wyrms and Evasive crit buffs, do like a 95% crit raiting fully buffed

umbral glade
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see, my "i think we need better tooltips for what "bonded X" means came in helpful

summer gulch
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Pog

polar cypress
warm finch
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Gotcha

umbral glade
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yea

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can crit

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decent dmg

polar locust
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More crit means more chance to use aerial?

polar cypress
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Seems not

polar locust
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Or it means it will eventually always crit?

polar cypress
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Still is huge

polar locust
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With realmspikes that can be very good because of the t.crit3

polar cypress
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Lately beo is getting so much love

polar locust
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But the ward loss is huge

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With that weapon

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T.crit 3 + t.crit + crit

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More bonded crit

umbral glade
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think about base beo

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going prom hand weapon

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throwing some mean verses

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fjalar crits

wicked sandal
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if you use realmspikes lay spikes that already maxes crit by itself

umbral glade
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fjalar provides temp crit

polar locust
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It's actually good with prom, i hitted like 120k with realmspikes, may not be much but hey it's a high att for me haha

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That may be not the best skill to use with beo tbh

summer gulch
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So bonded crit adds flat crit to player then 20% of that is added to pet?

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Should be seeing what 20% more crit on pet?

polar locust
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Yes

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From the crit you have to pet

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Like 40% of the crit you have

umbral glade
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remember to throw in ideas for skills to be added

summer gulch
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Oh whoa

stoic epoch
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Aerial Barrage has 15% inherent crit. 20% from Wyrms Song, 20% more from Evasive Strikes, plus up to 40% from the player, so 95% max crit rating.

summer gulch
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Balor king or pet can doom mighty_mimic

polar locust
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It would go beyond 100%

stoic epoch
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T. Crit 3 only gives you 100%

umbral glade
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odie said "consider it an emptier canvas, paint away"

summer gulch
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Doom doom doom

polar locust
summer gulch
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Yea yea yea

polar locust
stoic epoch
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And the tradeoff for using realmspikes is a serious lack of survivability

umbral glade
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I want: Gullinkambi's bond on Mighty Slime

polar locust
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Would lose like 120% ward

stoic epoch
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More than that.

polar locust
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Depends on your gear but won't be much more than that

umbral glade
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you also lose prom hands on your self

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Gullinkumbi's bond could also be used on Living Arch Armor

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And maybe replace Delay Strikes with Guardian Strikes

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since delay strikes doesnt fit

summer gulch
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Lose prom? Use the adorn that makes spells take less time to cast, sometimes.

Ultima beoH with fjalalalalr and bulls and quicker turns

umbral glade
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This bond: remove inquest/rebuke, swap delay strike for guardian strike 3 or 4, add the bond to mighty slime and living arch armor (or spiked shield if that is an option :) )

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defence focused bond with some damage for defensive pets

last bane
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(also the hat from Quetsal has additional crit.damage, and it must influence on pet)

polar locust
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Would be cool if the pet could get that more crit damage from there

stoic epoch
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Can we get some way in the beta to generate orns and gold? Re-adorning my gear is going to become prohibitive after this.

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This only really matters on the mirror characters

hasty knoll
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ign?

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nm

stoic epoch
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VanZandt

hasty knoll
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(Mirror of)

stoic epoch
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Oops

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Thanks!

warm finch
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Useful power

umbral glade
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i need some as well "Yalla" on live server

polar locust
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The true power!!

quiet hill
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Can anyone test mana issues on BeoO in hard boss horde with orn gear?

wicked sandal
polar locust
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Hard to survive in that situation yeah haha

quiet hill
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I do it by using buffing gear then swapping, but I have decent AL

polar locust
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How much als?

quiet hill
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69

wicked sandal
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that's a bit more than most mighty_mimic

quiet hill
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I'm worried that no recharge will cause issues, but I think mana siphon will most likely get me through. I spam sortie to keep wards up

gentle wolf
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For the pets with Bonded Mana.... So I have like 10k Mana now but it's not effecting my ward.

wicked sandal
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sortie is pretty cheap, that shouldn't pose an issue

quiet hill
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I use cactus (of course)

polar locust
gentle wolf
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Wait, what if I use Mana burn? LOL

polar locust
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But with mana bond it most not be such a problem i suppose

quiet hill
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Cactus is mana bond?

polar locust
polar locust
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I think

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Or it got removed?

wicked sandal
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it had, but I think that got changed

quiet hill
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I'm still a little confused on bonds. I run oracle for 25% to accessory and BeoO for gaunts so player dmg is decent. Will I get all bonds or does that take tamer or beoA?

polar locust
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In that situation

elder kettle
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I wanted to help more in beta with my ideas but then i start wondering. What is the final point of this beta? And by that i mean: What is true meaning of "being good" for pet class. Because for example on internet we have a kot of videos showing that some swash or Mages doing milions of damage when they use specific build. This is even a thing on this class? We have pets like Mimic that can do 8 mln damage. But there is really something that can give us possibility of being real "trainer" of beast? Some bonus that we can get for training beast for long time? Or getting some thing for our beast to get stronger? Can we do something that some pet form T9 can be strong like pets from T10? It could make game more elastic. More fun from having actual pet.

polar locust
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Or the relationship "master of pets"

umbral glade
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The thing i wanted most was gear having nore impact and we got that

elder kettle
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Some sort of mini quests for improving our one pet of choice

quiet hill
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I want it to not mess with my playstyle for horde gaunts and maybe raid a little faster, which it sounds like it will do that. Might have to alter a little for recharge loss but as long as it's doable I'm happy. Overall I'm excited and I hope it goes live soon, hopefully before ornaversary but I suspect they might wait till after

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A bit more pet penitration in pvp wouldn't upset me either 🙂

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Nothing worse then running against a wall of 0 dmg in pvp

umbral glade
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I also wanted more pets to be viable and i think bonds already does that but has the potential to do it tenfold when we talk about unique bonds, designed for 1-2 specific pets

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But that is obviously something that takes lots of work and time

elder kettle
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Because i see that people had bonded ascension for long time and it wasn't enough, because we are here now

quiet hill
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I guess endless improvement will also be nice, I'm so used to completely ignoring endless. Even at high AL I can't get very far. I'll have to give endless another go when it's live

wicked sandal
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you can get decently far in endless, just not in farming gear

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but there's no real point to depth without orn/exp gear other than to flex on others

umbral glade
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talking about bonds for very specific pets and to rep my by Arisen Glashtyn again:
His weaknesses are: his slow application of Sigils, especially in horde fights and dark immune enemies.

Now think of a special bond for him that goes like:
1: Enemies start the fight with a Dark Sigil on them
2: "Dark Sigil" affects all enemies, Bonded Magic 5%
3: Enemies with Dark Sigils on them are resistant instead of Immune to Dark damage, Bonded Magic 10%

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suddenly a bond that fixes his flaws exist, he might just be viable

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the future for this mechanic has SO much potential

stoic epoch
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Does Fjalar get 40% of the crit a player gets from the crit buff?

quiet hill
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I'm curious about lindworm. I'm embarrassed to say I've never used it but I hear lots of talk in here about raiding with it. I use BeoA and Fjalar for raids, how does that compare to worm? What makes worm so good?

wicked sandal
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mark > execute does a lot of damage

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not as good against raids that dispel but it's pretty fun

umbral glade
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also horrible against horde

wicked sandal
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everything but kektus is

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and phoenix/chimera if you sweep/dance I suppose

umbral glade
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meh, for towers its different

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for horde gauntlets - yes

wicked sandal
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then say towers instead of horde mimic

umbral glade
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horde battles = fighting more than 1 dude

wicked sandal
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yeah but there's a massive difference between horde gauntlets and towers

umbral glade
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not wrong

quiet hill
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I cactus towers except for boss, then I fjalar. Towers are generally easier then gaunt though since I don't worry about orn gear. I'm hoping for shard gear someday, that will make them bug challenge

umbral glade
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cactus in towers feels so ba

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d

quiet hill
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I need to spam towers soon. Still don't have BeoH, and I've got some good hybrid gear to try out

umbral glade
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its only good vs already super easy fights

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every fight that is hard is one cactus tends to underperform in

last bane
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guess Gorgona would be better in Towers soon, cause we'll be able to choose between AoE & SingleTarget trough Gunnr & Snotra buffs

quiet hill
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My high AL probably skews my tower experience, I'm able to cactus all the way through. Only issue is curse/sleep which my setup doesn't protect me from and an early sleep can get me. I'm guilty of mindlessly fighting and not really paying enough attention

umbral glade
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lets take the fallen heretic fight as an example, cactus will slowly kill all 3 anubis and the heretic at once while you have to sustain through them all, while a good single target pet may just kill 1 anubis in round 1/2, reducing the incoming damage by 25%

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but yea, if you out gear/AL them, that isnt much of a problem

polar locust
summer gulch
elder kettle
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Someone was trying out beoH with charmer? What You guys choosing on beoH as subclass?

wicked sandal
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Oracle usually, cataphract is also good for towers/pvp

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but you can just stay oracle and swap one of the amities for a ward turn one

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that's half a cataphract and no need to spec swap

stoic epoch
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So, with respect to Fjalar's new bonds:

Fjalar's crit rate is 55% (with just his own t. Crit buff from Evasive strikes and crit from wyrm's song plus the 15% crit from aerial barragel).

Getting the bird to 100% from 55% at a 40% efficiency from the player will require 113% player crit (113 x 0.4 is 45.2%).

Let's say you're using a godforged arisen fey crowsong full of 4% crit gems, that's 8 slots for a total of 32% crit, bringing player crit to 33%. You still need 80% crit, or 20 adorn slots filled with ashen pinions to reach the crit cap on the fjalar.

I'm not sure that's efficient, though, since all that extra crit is wasted on the player and you're nerfing your survivability and player damage into the ground.

Getting to about 53% player crit (by slotting 5 ashen pinions) brings the fjalar's crit rating fully buffed to 76.2%, but the player's crit rating buffed is now 93% plus whatever the crit rating of your skill of choice might be.

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Bonus: the pet doesn't benefit from crit amities, and the player's damage is low enough it makes more sense to slot a utility amity like ward regen.

gentle wolf
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Alright, well let's see if this is more in line with constructive feedback:

Mimics BB3 Thematic skills based on the origin monster.

Mimic: Ability+ "Surprise!" Low damage with low chance of causing multiple basic debuffs.
This one was actually a bit difficult because the follower is full of buffs that Distortion grants and Curse might be too strong, so I had to go unique.

Age-Old Mimic: Ability+ Putrid Breath and/or Cockatrice Breath.

Mighty Mimic: Ability+ Confuse and/or Miasma
The original BB3 fits perfectly based on the monster's original kit.

Mightiest Mimic: Ability+ Realm Strikes or Deific Channel
Realm would add a physical attack to its move pool.
DF is risky but, we really only have one DF pet.
I also thought about Miasma III as I mentioned earlier; but Miasma spam seems to be a bane for so many players.

Cthulhu (???) Ability+ Blast III and/or Drain III
Adding some neutral magic damage based on monster kit.

When I get home from work I was thinking about making more of these.

stoic epoch
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It feels very meaty.

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If you're weaving in Riposte 3 you've got a 98% crit rate with temp defense and att buffs going off.

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It feels good.

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I'm hitting 3 minute clears on Beguiled Polly.

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It feels synergistic.

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Now this was all on BeoO with relatively low Ascension levels.

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But if you're running BeoA, I'm not sure it synergies quite as well because of the crit investment to get to 100% bird crit.

Unless the better BeoA bonds give better crit transfer efficiency?

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I'd love to see @misty acorn take it out for a spin

misty acorn
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Ooof I just read some of that, I can't say something isn't good lol and I have to give a suggestion? I gave lots of suggestions

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What's the point in testing if I can't give feedback when something is bad

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I have to write it all nicely? I'm just being honest

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What other way is there to describe pets using skills that get you killed if you can't say bad or inconsistent. I need to get thesaurus out or something

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If all the bond skills make the pets less effective/waste turns on skills that you don't want them to/more random then my suggestion is to replace them with ones that are, or remove them. Do I have to tell them what to replace them with? That seems so biased.

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I could definitely pick bonds for every single pet that I would want

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Easily

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I don't have time to sit in here brainstorming that stuff, I thought this was a place for feedback that's exactly what I gave

stoic epoch
misty acorn
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What would you like me to try?

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Fjalar? Did they change his bond?

stoic epoch
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Oh yeah!

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Check it

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He gets 40% of your crit now

misty acorn
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Dang that's a lot lol does it feel cheap?

stoic epoch
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I'm low ascension level

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Wanted to see what you could do with it

misty acorn
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Okay 1 sec

stoic epoch
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I like it, and I'm afraid that means it needs nerfed if I like it this much at AL 13.

umbral glade
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thats a nonsensical argument - it doesnt need a nerf because it feels good at low al, it would need a nerf if its much better than other classes at your AL / gear

stoic epoch
misty acorn
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I added quite a lot of crit and I didn't notice too much of a difference and it definitely doesn't need a nerf, it makes it more fun

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That's a cool bond

gentle wolf
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I had to modify my mimic (T1 pet) suggestion in my write-up. I meant debuff on that new skill suggestion 🫨

stoic epoch
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What's your player crit at with your fjalar test setup?

misty acorn
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I like mimic offensive only so I guess I better suggest a skill - let's go with magic scythe

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Cause why not

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Magic chakram

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There we go

misty acorn
stoic epoch
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40% player crit?

misty acorn
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That's why it wouldn't need a nerf, if you ran all crit you'd lose a lot of survivability on harder raids (maybe)

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I didn't wanna readorn, I gotta go out soon 💟

stoic epoch
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So that's 16% crit transferred, meaning Fjalar crits 71% of the time with aerial barrage

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But giving you a buffed player crit of 80% plus skill crit

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That feels nice

stoic epoch
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What are your barrages critting for at 100+ AL?

misty acorn
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In beta? I haven't been able to reach my live record, I'd have to try a high hp raid 🙂 I bet I could get 5-6m

stoic epoch
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With the same crit setup?

misty acorn
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Wrb I can start at redline so that helps, I'll give it a whirl later 🙂

stoic epoch
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That'll do, donkey. At'll do.

gentle wolf
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Lol y'all hitting numbers I only can dream about being semi-casual

misty acorn
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I'll probably have to stop giving feedback because of how I describe things though

stoic epoch
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I think he wants the facts without the negativity.

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That's all.

misty acorn
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I did give a lot, it didn't come from a negative place, just can't think of another way to describe it lol

stoic epoch
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I know, but once the conversations go all doom and gloom they tend to derail.

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Not faulting you specifically, just saying.

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I'm just as prone.

misty acorn
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I say gloomy stuff lol

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It's mostly just being blunt and kinda joking

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Oh well

quaint maple
# misty acorn I have to write it all nicely? I'm just being honest

I'm seeing you say this a bit, not sure anyone has told you that you can't provide feedback mate 🙂

If anything folks just want constructive stuff - workable, easy to understand, and fair.

Just saying things are bad isn't ideal, it won't achieve much. Probably the point people are making 😉

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Let's return this thread to Valhallan feedback now 🙂

misty acorn
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I get it man, I've been trying lol

stoic epoch
misty acorn
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I don't think there is one haha

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He's RS or gilga usually?

stoic epoch
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No, Covyn plays Valhallan

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He's said so in the past

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At least once I can think of

misty acorn
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He's on my ally list and I don't see him as beo

stoic epoch
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He quit Beo?

quaint maple
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He's more like me, we play them all. If he were aligned with anything, it'd be swashbuckler, but all classes.

sweet pollen
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Covyn seems to play everything haha

quaint maple
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Let's get this thread back on track 😉

gentle wolf
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This thread is so huge now, I hope everyone's suggestions get seen in some regard.

stoic epoch
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That's like half the problem

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We're at like 10k+ comments

misty acorn
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Someone try mimic on live then beta, compare skills used and tell me which is more 'ideal' or fun

stoic epoch
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TMM?

round shore
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the recent changes are: some new bonds and bond skills, and the bit today about AI respecting atk^/mag^ buffs for determining attacks v. spell usage.

misty acorn
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There's my non negative feedback in screenshot form

umbral glade
#

Here was my suggestion:
Gullinkumbi bond: remove inquest/rebuke, swap delay strike for guardian strike 3 or 4, add the bond to mighty slime and living arch armor (or spiked shield if that is an option)

stoic epoch
umbral glade
stoic epoch
#

But he also deleted Wyvern Speed 3 and Wyrms Song from Dragons, which I'm hoping he reverses at least with regard to WS3

round shore
#

TMM has bondatk/bondmag and wyrmseal (like a dragon)

gentle wolf
#

What was delay strike? Like a physical version of the new Chrono skill that makes the enemy lose a turn order?

umbral glade
#

celestial nyx/RS skill

misty acorn
umbral glade
#

delays the opponent turn, does decent dmg

gentle wolf
#

Wait, did TMM change during my little novel?

misty acorn
#

Did anything else change?

umbral glade
#

it seems to be the same as it was a few hours ago

#

i dont see TMM having the dragon bond

stoic epoch
misty acorn
#

Epic

round shore
#

the laggy/viz bug UI is frustrating. I reloaded client and it still showed dragon bonds (from nidhogg, prior to client restart)

misty acorn
#

It is a little

stoic epoch
#

Oh, yeah, that gets me too.

misty acorn
#

I keep having to check the beastiary

gentle wolf
#

Does the AL level effect how much you get from the bonds?

round shore
#

I just ran a bunch of turns against training cactus.
TMM used its spells a lot and did good damage. 🤷‍♂️

it seems like something that should have crit bond since all its spells are crit/it's crit themed. but that'd be specific to it and not all mimics.

stoic epoch
#

Hey, does the BeoA better bonds not improve the crit bonds on Fjalar?

#

The tool tips are the same

round shore
misty acorn
#

Rhada has changed too!

#

Grand rally

gentle wolf
misty acorn
#

Medusa has bolt volley now

#

No more friendship

stoic epoch
#

@misty acorn making sure you didn't miss it, did you catch Fux mentioning the ai change with regard to gaits and pet skill choice?

misty acorn
#

It seems like every single complaint I made was addressed

#

I did miss that

round shore
#

hybrid followers (mixed attackers/casters) are pretty good now. if you have lots of atk^ buffs (gunnr, etc.) they prefer attacks over spells by a good margin.

misty acorn
#

That's pretty great

round shore
#

lets you lean the hybrids one way or the other.

misty acorn
#

That's pretty damn awesome

round shore
#

now a lot more followers could use hybrid loadouts 😅 more fun work for later

stoic epoch
#

Gaits now increase the chance you'll get a gait benefitted skill by 150% and reduce the chance of a non benefitted skill being chosen by 90%

round shore
#

it's not just gaits. atk^, t.atk^, etc. also lean them.

misty acorn
#

Daaaamn

round shore
#

gaits are a strong lean, because the strength of the effect and the strength of the negative effect (+50%, -90%)

misty acorn
#

Very very awesome, who thought of this? What a big brain

umbral glade
#

we asked for gunnr/snotra to have impact on move selection with smart AI

stoic epoch
#

And Odie delivered

umbral glade
#

odie expanded it to generic atk/mag buffs

misty acorn
#

That's sick man, gonna make the dragons with hybrid skills better too

#

And phoenix!!

gentle wolf
#

The reason I'm giving skill suggestions based on thematic skills that should fit the follower.

#

That's why a few of them had the ability+ removed

umbral glade
#

skills like reptile/bonded strikes are more than fine

stoic epoch
#

Wyvern Speed 3 was good

umbral glade
#

some were not, thats why feedback is important 👍

misty acorn
#

When I complain I'm not complaining just for me, like I think of all the beos lol fjalar was okay even from the start

#

But onward and upward

round shore
#

Bondcrit could definitely go on:

  • T10 Fjalar (already there)
  • T10 Chimera / T10 Fey Chimera
  • T10 TMM
  • T10 Living Arsenal
  • T7 Griffin / T9 Mighty Griffin
  • T9 Ancient Jinn (though its majiaoe is also interesting)
  • T8 Turul
  • T8 Breathing Weapons (dagger, hammer, sword)
  • idk about T7 and below
#

those are all the "crit" followers I think

stoic epoch
#

Need more armor adorns with crit that aren't ashen's

misty acorn
#

Og chimera is my fav pet, I don't wanna give biased suggestions, as long as he doesn't get skills that make him less offensive it's cool with me

round shore
#

idk how I feel about fjalar having both bondcrit and bondatk.
seems like it could "just" have bondcrit and be fine.

misty acorn
#

Id be okay with crit bond for sure lol

umbral glade
#

a pet not having atk/mag bond is not cool tbh

#

lower, sure. None, idk i think thats bad

round shore
#

bondcrit is a lot of power. M2 v. M1 of course, but I don't think it's fatal to have bondcrit and no bondatk on an attacker.

stoic epoch
#

Fjalar feels like it was made for BeoO in its current state

gentle wolf
#

BB3 is only available starting with T10 though right?

stoic epoch
#

Very synergistic

round shore
misty acorn
#

He has dex currently, I'm not sure how useful that is, I'm not a deep dive numbers guy

umbral glade
#

having more crit chance without competetive base damage wont be cool

#

it still has moves that cant crit

misty acorn
#

Did he always have bonded attack?

umbral glade
#

yes

misty acorn
#

Kk

umbral glade
#

ever since the first iteration that had 2 dex bonds

round shore
#

fjalar has very competitive base damage w/o bond attack. you're talking about something like a 20% atk difference (being M1) whereas crit is like a 2x damage difference (M2).

misty acorn
#

Chim feels very good right now, so I'll let you guys talk about that, I have no issues with it currently

umbral glade
#

yea but there are also players that dont want to gear for crit

#

the bonds for those player would be 0 benefit

gentle wolf
#

So in terms of sub T10 followers, they could potentially gain skills that don't fit their tier, since it's a T10 passive that unlocks them.

gentle wolf
#

Giving old followers new life

misty acorn
#

I just tested tmm in pvp, what an absolute demon

#

Reliable and satisfying to use

gentle wolf
#

Would TMM with DF be broken?

umbral glade
#

Bonded Ward is still very much lackluster
I want a juicy defensive pet

round shore
misty acorn
#

Yeah I was gonna ask that

umbral glade
#

Spiked Shield on Rhada the dream

gentle wolf
#

D.Channel

misty acorn
#

Well he hasn't used his bond skill in pvp many turns in so I dunno what it is

#

I don't think any other pets should get DC, that's my opinion lol

round shore
#

I wouldn't add DC to TMM, no. It definitely doesn't need that.

umbral glade
#

pvp matches usually dont last until you finish DC

gentle wolf
misty acorn
#

No worries, it wasn't a bad suggestion

#

Can't get rhada to use grand rally but that's okay, he's pretty good as is, I'm not sure what it does

umbral glade
#

grand rally is friendship+

#

it only uses it with more than 1 person/summon

misty acorn
#

Beautiful

#

Sorry if this is a dumb question, in regards to gaits influencing attacks, does it affect buff chance

#

Is it like skadi I guess is what I'm asking

umbral glade
#

i don't think there is known answer, just guess work

misty acorn
#

Or does it just when it attacks it uses ark over mag, np I can test

clever shell
#

are the summoner type followers changed do they need special bonds?
or are they just supposed to summon fodder?

umbral glade
#

the summons have -90% stats due to you not being a summoner

#

so they are mostly fodder

#

but you can use benefactor (+130% summon stats)

#

or plenty of summon (&pet) stat gear

clever shell
#

yeah ok i saw the little test with that thanks
just thought a bond could treat the pet as a summoner

umbral glade
#

that would be cool

misty acorn
#

Fux tried this quite a bit, if I run benefactor Fafnir summon goes from 1.9k HP to 25k? Ish. It doesn't do any damage though

#

But it's fun

umbral glade
#

a bond that has a bunch of +summon stats at level 3 and maybe even a nice summon

warm finch
#

a lot of summoner gear is Summoner/Valhallan, you could potentially get the incredibly cursed idea to run bloodpact beo

round shore
#

the "followers that summon things" could definitely get summon focused bonds.
Ophion currently has bondatk/bondmag from the giant tree which doesn't particularly fit it.

round shore
warm finch
#

Or otherwise just summon/follower stat gear

#

with the aries eyes or celestial quarterstaff

gentle wolf
#

Didn't Odie say something about the summon stats effecting was bugged? Please clarify.

round shore
#

@warm finch cursed images indeed

misty acorn
#

It's so funny 😂 love it

round shore
#

anyway... yeah. summoner bonds for the summoner followers would be cool.

round shore
#

Onryo, Ophion, and Eistla are the 3 iirc.

misty acorn
#

My mirror doesn't have Ophion so could only test on the new character, I'm not sure if I explained the difference in damage between my live Auriga and beta

#

It's insane

#

Towerfall hits very hard where in live it does close to 0, literally

#

I'm not being gloomy, it actually does nothing lol

#

I can't wait to try lots of cool new builds out

warm finch
#

[Bond 1] - Whatever
[Bond 2] - Summons created by your follower no longer suffer the penalties of not being a Summoner (+90% summon stats)
[Bond 3] - Bonded Creatures (Your Summon Stats increase your Follower Stats and Vice-Versa)

misty acorn
#

It's harder to test competitive viability in the beta because the people in the area arent mirrors of live

#

Lots of level 250 warriors

clever shell
#

of course we shouldnt be stronger than the original but maybe the limited summons fix that

#

(not affecting the beo)

umbral glade
#

Summons used by your pet ignore the non-summoner penalty

#

the beo itself should not be good at summoning imo

warm finch
misty acorn
#

Would that being tied to benefactor be good? Or is that being a bond better?

round shore
#

I'm willing to put off caring about the summoner followers for this beta 😅 there's enough other stuff going on. can be a side-project.

clever shell
#

well beowulf itself is quite a bit tankier than the summoner so battalions not really needed

warm finch
#

Heh sorry, you tickled my gimmick brain

clever shell
#

and u dont "waste" turns summoning

misty acorn
#

I'm sure benefactor will get changed at some point to make it viable for other classes, I've seen it brought up a few times

clever shell
#

and maybe there should be a second topic where the wanted changes are tracked so the developers dont have to scroll through all of that?

warm finch
#

That's what the 📌 is for

clever shell
#

aye

misty acorn
#

I'm waiting for the dragons/codex fix so I can try those bad boys out 🙂

gentle wolf
#

Hoping that Ymir has +15% ele weakness on BB1

misty acorn
#

Ill guess its the dragon fam one? I really really want goryn to just be better at ward upkeep, but I feel guilty making that suggestion cause it's what I want. I'll test it when it drops and give more productive feedback

misty acorn
#

I was just testing mighty slime, I'll make a suggestion: when mighty slime uses bastion (and he uses it alot) it could reduce damage as if you were using it yourself.

#

Currently it just gives ward turns

fervent sedge
#

What are the bestial bonds for the steward followers? I only got 1 candle from my mirror character

polar locust
gentle wolf
polar locust
#

The bonds

fervent sedge
gentle wolf
#

You have to equip them and then look at the passive skills

polar locust
#

But it doesn't show in the skill slots, or it shows now?

gentle wolf
#

I don't believe that's been added yet.

gentle wolf
#

OK, this is a lot easier to type out on a PC... let's see

#

Current Steward Bonds:

Steward Gazer
Level 1 +5% view distance
Level 2 +5% view distance
Level 3 Bonded ATK 10%, Bonded Magic 10%

Steward Cactus
Level 1: Earthen Res 20%
Level 2: Bonded Dex 7%
Level 3: Bonded ATK 12%, Bonded Dex 15%

Steward Dragon
Level 1: Lightning Res 20%
Level 2: Bonded ATK 10%, Bonded Magic 10%
Level 3: ATK 10%, Bonded Magic 10% +Ability Wyrmseal

Steward Golem
Level 1 Ward Turns +2
Level 2 Bonded Ward 8%, Bonded Def 3%, Bonded Res 3%
Level 3 Bonded Ward 8%, Bonded Def 9%, Bonded Res 9% +Ability Boulder Toss

Steward Wolf
Level 1: Earthen Res 20%
Level 2: Bonded Dex 7%
Level 3: Bonded ATK 12%, Bonded Dex 15%

#

@fervent sedge ⬆⬆⬆

polar locust
#

Lol wrong ping haha

#

Steward gazer is awesome to take a look around for dungeons

gentle wolf
#

Yeah my bad, I had to edit it

quiet hill
#

Can someone explain the bonds to me in small words like I'm a child? Specifically I'm unsure how the different levels work. Do BeoO, BeoA, and BeoH all get 3 levels? Do I have to go tamer to get the higher levels? When something says bonded atk 20% does that mean the pet gains 20% of players attack? Is that 20% include buffs, gear, AL? Lastly bonded skills, I've read a lot of negative stuff, has that been worked out?

umbral glade
#

Do BeoO, BeoA, and BeoH all get 3 levels? --> no. BeoO 3, BeoH 1, BeoA 3 with improved effect
Do I have to go tamer to get the higher levels? --> Tamer does not increase your levels if you got a higher source already
When something says bonded atk 20% does that mean the pet gains 20% of players attack? --> as far as we know, yes
Is that 20% include buffs, gear, AL? --> Buff increase "damage with attacks" not atk numbers
Lastly bonded skills, I've read a lot of negative stuff, has that been worked out? --> i'd say yea, trending hard towards better

quiet hill
#

Ty sir. Much appreciated

elder kettle
#

Onryo have "summon undead" on base spell kit and as bonded skill. Double casting spell or need change?

#

Or its gonna be stronger? necromancy

polar locust
last bane
#

What bounds Titan-pets will have?

gentle wolf
#

Asteria / Atlas / Ophion of Olympia

last bane
#

Thanks

gentle wolf
#

All three are the same

wicked sandal
#

that's a pretty large attack/magic bond

gentle wolf
#

Unless it's been fixed, the Arch alchemy wasn't working (extra random material after battle)

last bane
#

Looks like nice pet for BeoH

heavy bane
#

How is followers ward calculated?

#

In respect to bonded ward.

gentle wolf
#

Most Monster/Follower stats are hidden, so it's hard to calculate exact numbers.

misty acorn
#

I get like 1k ward added with the ward bonds, not a lot

last bane
#

Almost nothing..

gentle wolf
#

I forget which followers have the highest ward bonds

misty acorn
#

Yep

#

They could tweak some pet hp/mana to make ward bonds more effective

#

This random pvp build I have I'm at 316k ward.
Ortanite golem and Undead golem take me to 317k

gentle wolf
#

Yeah, I just tested too, that seems way off

misty acorn
#

Not that I'd use indeed golem? Or ortanite really for that matter

gentle wolf
#

We're barely getting anything

#

I tested an Ortanite Golem and it only went up by 425

misty acorn
#

Yeah I'm at al100 haha probably why I get more

#

What's the minimum you'd have to gain to use a defensive pet like that? For me it would have to be a lot, at least like 20k or something

#

They dont do much damage so it would have be quite a bit to make it worth while?

gentle wolf
#

Actually, that math might check out.
Followers aren't perfect copies of their monster counterpart, however I'm looking at a wild Ortanite Golem, it has 8,762 Ward, and 16% of that is 1401

misty acorn
#

True true that's what I was thinking

#

I went to my other beta character and tried the steward golem, he just has the 8% and yeah my ward didn't really change

#

700 lol

#

If a defensive pet like that gave you say 20k ward would you use it?

#

The trade off being very little offense

#

Id like to make a suggestion

  • bonded ward change to absorption, starting with more ward absorption.
    How does that sound?
#

No tweaking to monster stats needed and for me it would be pretty useful!

#

Probably have to lower the % otherwise ortanite golem would make ward of ortanite 100% absorption but that could be ironed out 🙂

#

Maybe 4% each bond

gentle wolf
#

That is a valid idea. So WoO would be at 83% absorption with two bonded levels at 4% each?

misty acorn
#

85% is WoO +4 +4? 🙂

round shore
#

woo is 85% base 😛

misty acorn
#

I think it's a fantastic idea

gentle wolf
#

Oh... My bad I was in Mythril

round shore
#

you can get some +absorb from... the warrior quetz armor? or was it rhada armor? one of those

#

maybe an amity as well?

misty acorn
#

You could yeah!

round shore
#

if there's a way to get 100% absorb with just WoO (+15 from somewhere) then that would be a neat niche for the golems

misty acorn
#

Agreed!

round shore
#

given that, for beoO/beoA, they're otherwise fairly useless.

misty acorn
#

That's the downside to the original ward bond, even if it was giving you a tonne

#

I think the absorption bond would benefit lower tier players more as well?

#

If they can get the bond that is

#

The bond 1 ward turns is pretty amazing, gotta keep that one

#

Baha would get level 2 right?

last bane
misty acorn
#

Maybe not so useful for lower tiers if it's just baha

round shore
#

freyr is also BB2

misty acorn
#

Oooooo

round shore
#

I think this is still accurate

last bane
#

And BeoH just one, right?

misty acorn
#

Ty ty

round shore
#

I would make these changes:

Beastmaster/Tamer is BB1.
Paladin is BB0.
Dragoon is BB0. CHANGE TO BB1, earlier access to valhallan theme bonuses
DK is BB1.
Freyr is BB2.
Baha is BB2.
BahaA is BB2. CHANGE TO BB3, tower-gated access to BB3 in T9
BahaH is BB0. CHANGE TO BB1, same as beoH
Beo is BB3.
BeoA is BB3+ BETTER BB3+ BONUS, make it even more bond focused at cost of player focus
BeoH is BB1.

misty acorn
#

Sorry if this is a stupid question, is there a way to see what bb3+ gives you over 3? It's probably obvious, it is hard to tell when the UI takes a while to update.

#

Ive probably been told but missed it

#

Couldn't find anything obvious in the game

round shore
#

it's supposed to be in the game, I think. but I can't find it anywhere.

with atk/stat gearing, my beo cactus (as one data point, with bondatk12%) is 18k attack, beoA cactus is 19k attack.

misty acorn
#

In live my cactus goes from 16k to 17k attack, when switching beoO to BeoA so it's hard to tell what the change is in beta

#

Just vd stuff with chim chest/pants that is

#

Beta its 19k to 20k, same increase pretty much

sick tinsel
#

Bruh, I just saw BeoH BB being nerfed to 2 -> 1

#

I won't gonna lie, it ain't that useful for player, but the variant loss some potential

#

At least, can the class get Valhallan Training ?
Having pet IA will help choosing the good spells to support Beowulf Hydrus

tulip tundra
#

When that is supposed to be your main source of damage

summer gulch
#

Was amity and other things affecting pet shot down by the staff?

tulip tundra
#

I wouldn't say shut down I'd say they gave us a choice either improve BB or make the whole class revolve around a single amity and the decision was make BB better

#

Which I think overall was the better decision

summer gulch
#

Ah, fair

#

Bc the nature of my situation I can't always amity hunt so idk which are good for raiding/ towering beoA atm

I thought 40% extra crit pwr was good till I was told it does not affect pet. Which made me think about if amity did affect and with recent bb changes fjalalalalr was about to become crit god

tulip tundra
#

Yeah

#

BB certainly has potential to be really good for the classline

sick tinsel
#

Critical BBs

BB1

+4% Crit Chance
+7% Crit Damage

BB2

+10% Bonded Attack (Att to Follower)
+20% Bonded Critical Chance (Crit to Follower)

BB3

+15% Bonded Attack (Att to Follower)
+20% Bonded Critical Chance (Crit to Follower)
Bonded Ability : Bonded Strikes (M1: ???, M2: ???)

sick tinsel
#

Titan BBs

BB1

+100% Arch-Alchemy ???
+2% View Distance

BB2

+20% Bonded Ward (Ward to Owner)
+8% Bonded Attack (Att to Follower)
+8% Bonded Magic (Mag to Follower)

BB3

+80% Bonded Ward (Ward to Owner)
+30% Bonded Attack (Att to Follower)
+30% Bonded Magic (Mag to Follower)
Bonded Ability : Build Tower (M1: ???, M2: ???, gives Towering : +2% Health Regen, temporary but last long)

tulip tundra
#

The titan BB3 would be really good if the spell towerfall wasn't resisted by most raids

sick tinsel
#

Warden BBs

BB1

+2 Ward Turns
+20% Earthen Res

BB2

+50% Bonded Ward (Ward to Owner)
+8% Bonded Defense (Def to Owner)
+8% Bonded Resistance (Res to Owner)

BB3

+80% Bonded Ward (Ward to Owner)
+9% Bonded Defense (Def to Owner)
+9% Bonded Resistance (Res to Owner)
Bonded Ability : Boulder Toss (M1: ???, M2: ???)

#

Dexterity BBs

BB1

+7% Accuracy (???)

BB2

+12% Bonded Attack (Attack to Follower)
+7% Bonded Dexterity (Dex to Follower)

BB3

+12% Bonded Attack (Attack to Follower)
+15% Bonded Dexterity (Dex to Follower)

#

Dragon BBs

BB1

+20% Lightning Res

BB2

+10% Bonded Attack (Att to Follower)
+10% Bonded Magic (Mag to Follower)

BB3

+10% Bonded Attack (Att to Follower)
+10% Bonded Magic (Mag to Follower)
Bonded Ability :

  • Wyrmseal (M1: ???, M2: ???)
  • Wyvern Speed III (100% Attsu, 100% Magsu, 100% Dexsu)
polar cypress
#

Please wyrm song 2 on dragonsdragon_roost

sick tinsel
#

Well, it can spam it once temporary boost are over, unless Critsu is applied

#

Seer BBs

BB1

+5% View Distance

BB2

+5% View Distance

BB3

+10% Bonded Attack (Att to Follower)
+10% Bonded Magic (Mag to Follower)

#

Omni BBs

BB1

+2% Bonded Attack (Att to Follower)
+2% Bonded Magic (Mag to Follower)
+2% Bonded Defense (Def to Owner)
+2% Bonded Resistance (Res to Owner)

BB2

+14% Gold Bonus
+4% Orn Bonus

BB3

+2% Bonded Attack (Att to Follower)
+2% Bonded Magic (Mag to Follower)
+2% Bonded Defense (Def to Owner)
+2% Bonded Resistance (Res to Owner)
3% to give T.Allsu

umbral glade
#

I appreciate you typing all of this but.. wouldn't screenshots be easier mighty_mimic

sick tinsel
#

Humanoid BBs

BB1

+3% Exp Bonus
+3% Orn Bonus

BB2

+8% Bonded HP (HP to Owner)
+8% Bonded Mana (Mana to Owner)

BB3

+15% Bonded HP (HP to Owner)
+15% Bonded Mana (Mana to Owner)
Bonded Ability : Grand Rally (variant of Great Rally of Charon ???)

umbral glade
#

The mana bond got hit hard again

#

Well the old value was kinda out of line high

#

Brings me from 1944 max mana to 3011 max mana now.

#

My vote is still out for giving Mighty Slime and Arch Living Armor the bond gullinkambi has right now.

Modify that bond from +Delay Strike to +Guardian Strikes 3/4
Potentially removing (one of) the Rebuke/Inquest debuffs and we have a solid defensive option
Both of them with their current bond will not see even niche uses i think

sick tinsel
#

Magical BBs

BB1

+15% Elemental Weakness Bonus

BB2

7% to give T.Magsu
2% to give T.Magdu

BB3

+12% Bonded Mana (Mana to Owner)
+20% Bonded Magic (Magic to Follower)
Bonded Ability : Bolt Volley (M1: ???, M2: ???)

#

-

#

Necromancer BBs

BB1

+8% Status Protection

BB2

+8% Bonded Resistance (Res to Owner)

BB3

+20% Bonded Magic (Magic to Follower)
+12% Bonded Resistance (Res to Owner)
Bonded Ability :

  • Summon Dead
  • Nekrosis II
misty acorn
misty acorn
# umbral glade My vote is still out for giving Mighty Slime and Arch Living Armor the bond gull...

I would like Bolt Volley to be something that synergizes better. Its on Arsenal as well as some defensive followers, so guarding strikes might work well?
I would like Mighty slime's bastion to reduce incoming damage and not just give ward turns
Bonded ward should give Ward Absorption, 3-4% would be good to start. Seeing as currently it doesnt give more than about 1k ward even at my level.
This might not be beta related but is it possible to look at the Medusa followers dexterity? It misses so often, I think it might need to be raised a bit (skills have miss chance, ignore this)

sick tinsel
#

Balor BBs

BB1

+20% Fire Resistance

BB2

+5% Bonded Attack (Att Follower)
+5% Bonded Magic (Magic to Follower)

BB3

+15% Bonded Attack (Attack to Follower)
+15% Bonded Magic (Magic to Follower)
Bonded Ability :

  • StoneFire (M1 : ???, M2 : ???, AoE Split)
wicked sandal
misty acorn
#

Ooohhhh ty ty

#

I tried to use Reaper and it loved stone fire more than its other skills haha

#

possible magic aoe option, havent tested the damage

tulip tundra
#

Didn't know that chakram has an innate miss chance

wicked sandal
#

for all intents and purposes, chakram is magic realmstrikes

tulip tundra
#

Makes sense

misty acorn
#

I didnt know either

wicked sandal
#

full bend especially misses like 50% of the time

sick tinsel
#

Elementalist BBs

BB1

+5% Fire Damage
+5% Water Damage
+5% Earthen Damage
+5% Lightning Damage

BB2

+7% Bonded HP (HP to Owner)
+10% Bonded Mana (Mana to Owner)

BB3

+8% Bonded HP (HP to Owner)
+10% Bonded Mana (Mana to Owner)
Bonded Ability :

  • Wildfire II
  • Chain Lightning II
  • Natura II
  • Winter Wind II
  • Fire Sigil+
  • Ice Sigil+
  • Lightning Sigil+
  • Earth Sigil+
wicked sandal
#

getting a tier 5 skill from bond 3 is a bit of a slap in the face

sick tinsel
#

Not precised in BB typo

#

Ah my bad, misunderstood

#

yeah, but I still doesn't understand how you can manage to use those bonded skills

#

I tried to use Giant follower and see what Boulder Toss do ... but they keep spamming anything but that

#

No matter the calls used or the amount of pet act

misty acorn
#

I said this a couple of days ago

#

The Giants dont listen to Skadi

wicked sandal
#

It feels like nothing listens to skadi mighty_mimic

#

the only calls they listen to are jord and dumbr

#

then they'll stop acting

misty acorn
#

I probably said it in a negative way so I got ignored

#

I tried Skadi with Gymir and he used the ward skill non stop

#

i had to flee lol

wicked sandal
#

Follower action decision making is getting incredibly complicated with act %, calls, smart ai, and other effects like avoiding immunities, respecting player buffs

#

And I still have no idea what exactly calls do

umbral glade
misty acorn
#

If not absorption then just flat ward +8%, but that wouldnt be a 'bond' (sharing stats with pet) so it might not fit the vibe

sick tinsel
#

Inquisitor BBs

BB1

+20% Water Resistance
+30% Animal Protection

BB2

+15% Bonded Attack (Att to Follower)
+15% Bonded Resistance (Res to Owner)

BB3

+90% Bonded Ward (Ward to Owner)
+15% Bonded Defense (Def to Owner)
Bonded Ability :

  • Inquest (100% T.Critdu)
  • Rebuke (50% T.Magdd)
  • Delay Strike (M1: ???, M2: ???)
umbral glade
#

thats missing rebuke

misty acorn
#

that one isnt very common right, any t10 pets have that one?

sick tinsel
#

Only Gullinkambi

umbral glade
#

thats the one i wanted on living arsenal and mighty slime, its the one we just talked about

misty acorn
#

Ah i see

sick tinsel
#

It's the lagacy BB from Nothren Forces

#

But since Odie deattached the BBs from families, I rename them for their utility

umbral glade
#

i just dont find delay strikes fitting for us, thats why i asked for guardian strikes to replace it

#

and that would mean inquest also doesnt fit - so removing it

#

then we are left with a defensive bond that provides wards turns and defensive stats

misty acorn
#

Im testing this bird now, im guessing its just for utility cause hes not doing any damage. The crit boost is super nice

umbral glade
#

and a mag down debuff

misty acorn
#

if mighty slime had this he would be a very very good assist pet for Hydrus

umbral glade
#

all of this because we dont have much in terms of "mostly defensive bond" besides the golem one

misty acorn
#

Mighty Slime getting this bond sounds good, it gets a vote from me

#

I dont know what delay strike does though

sick tinsel
#

okay no more other Bestial Bond

misty acorn
#

Skadi 2 and mighty slime is pretty fun lol, hes not very strong compared to other followers but still

warm finch
#

iirc delay strike has a chance to proc avidity?

umbral glade
misty acorn
#

Oh yeah? I have no experience with that mechanic yet, how can we tell its procced?

umbral glade
#

so you might have the boss just act 3 times in a row

misty acorn
#

Oh no lol

wicked sandal
misty acorn
#

Maybe that why only 1 pet has it now

#

Neat idea but doesnt really work

warm finch
umbral glade
#

its really nice when you also have "chance to steal enemy turns" as a class passive

#

but we dont

#

which is why i wanted it to be turned into guardian strikes

umbral glade
misty acorn
#

It would make that bird more useful, the crit is nice, i will definitely use this thing in raids for some crit boosts

warm finch
#

Fair

misty acorn
#

But not if the boss is going to move more than once

sick tinsel
#

To summarize, we have :

  • Critical BBs #1097570738086621295 message
  • Titan BBs #1097570738086621295 message
  • Warden BBs #1097570738086621295 message
  • Dexterity BBs #1097570738086621295 message
  • Dragon BBs #1097570738086621295 message
  • Seer BBs #1097570738086621295 message
  • Omni BBs #1097570738086621295 message
  • Humanoid BBs #1097570738086621295 message
  • Magical BBs #1097570738086621295 message
  • Necromancer BBs #1097570738086621295 message
  • Balor BBs #1097570738086621295 message
  • Elementalist BBs #1097570738086621295 message
  • Inquisitor BBs #1097570738086621295 message
misty acorn
#

Fine job Forgeus

sick tinsel
#

😙👌

warm finch
#

Nobody has managed to get boulder toss to work yet right?

sick tinsel
#

Nope

misty acorn
#

My golem used it a few times

#

whats it supposed to do?

warm finch
#

Don't know, that's what I wanted to ask

misty acorn
#

Oh lol

umbral glade
#

my favourite theory was it yeets other things at the enemy, but it doesnt even when you have a board of summons

#

its also my theory, so i was biased

misty acorn
#

i think its just a weak attack

warm finch
#

Because I think whatever it is that they get, that it should be a VERY powerful move. Since all golem pets are inherently defensive, and beo using a defensive pet is counterintuitive

misty acorn
#

I can try it, hold on

warm finch
#

So it should probably be a spiked shield move, renamed for flavour

umbral glade
#

spiked shield golems the dream

sick tinsel
#

"Bash that thing in your head" should sound good for a flavour rename

summer gulch
gentle wolf
umbral glade
#

Weird mod ping ngl mighty_mimic

gentle wolf
#

Well, I didn't want to ping Odie directly but I feel like I had to say that publicly.

umbral glade
#

I am sure he reads every comment in the beta threads

gentle wolf
#

I believe it.

umbral glade
#

That being said, i think we getting to a stage that feels good pretty fast now

noble stag
#

havnet checked in with you guys

#

how is current state of beta beo

umbral glade
#

If i find time later today i'll go through every pet available in bestiaries and see if the bond is a fitting one for the pet and then compile a list

#

Tldr, we got nice class buffs, redlining gives us player stats noww

#

Smart ai got smarter, avoids moves that gets immuned

#

Biggest thing for smart ai was that it selects moves based on your buffs, so if you go full atk buffs the pet is much less likey to use a magic move

noble stag
#

oh thats huge

umbral glade
#

This is important for gait of gunnr/snotra

noble stag
#

so all the pets that seemed useless before

#

might be useful?

umbral glade
#

We got a viable way to use our gear to scale the pets damage woth bonded atk/mag

#

The hybrid ones yes

noble stag
umbral glade
#

We also got a crit bond, making the players crit influence the pets crit chance

#

(not all pets got all of these bonds obviously)

warm finch
#

Note: pinging moderator pings odie

umbral glade
#

Some pets got added moves in their bond, allowing the passiv to add new skills

noble stag
#

beo used to be my favorite class and i had a blast playing it when lind got added

#

might revisit it now that its basically beo+

umbral glade
#

Which can be a way for currently bad pets to have stronger moves on average

#

Also our align/affinity/kingdom element dmg boost/gear like bulwark now effects pets

#

Which is another source we can use to gear for damage

noble stag
#

wait so does holy alignment lind deal increased damage?

umbral glade
#

If he deals holy dmg - yes

noble stag
#

wait no it wouldnt im dumb

#

yeah thats the issue, no source of holy att buff

umbral glade
#

Hes physical and we dont have phys align

#

Water align with water affinity would work

noble stag
#

i think that worked before too, no?

umbral glade
#

Unless his move is forced physical ofc

polar cypress
#

Is execution "affinityable"?

gentle wolf
noble stag
#

someone test that right now

umbral glade
#

I honestly didnt check

gentle wolf
#

Hmmm.. well I guess that would depend on what type of skill Execution is

polar cypress
#

It is

#

Yust checked

gentle wolf
#

Oh wow

polar cypress
#

Just* forgot how to write

umbral glade
#

Is phys locked or is affinity-able

noble stag
#

i remember using earth affinity and earth book for a dmg boost on stuff like cactus before

polar cypress
noble stag
#

are you sure it didnt work before?

polar cypress
#

Affinityable

#

That's a big lump of DMG

#

25*50

umbral glade
#

Anyways - thats a quite long tldr

gentle wolf
#

The icon makes it seem like a neutral magic skill

noble stag
#

you guys got some pretty nice buffs though

umbral glade
#

Yea overall pretty happy

gentle wolf
#

Is it effected by physical or magic buffs?

noble stag
#

its physical

umbral glade
#

Especially since its not just a passive that says "you now deal 300% increased dmg"

round shore
#

(it's an attack. physical is an element.)

umbral glade
#

But gear having more impact - you know, like other classes

umbral glade
polar cypress
#

Oh mb understood now

umbral glade
round shore
#

yeah, you can affinity it/always could. it's not fixed physical (like... double edge is).

polar cypress
#

Better leave discord now mighty_mimic

round shore
#

it's like tricut. takes the element of the weapon, default physical, and affinity changes it.

gentle wolf
#

Meaning it's not phys immune?

round shore
#

what's not phys immune? 😵‍💫

umbral glade
#

You can prevent it getting phys immuned yes

#

If you use x affinity

noble stag
#

now we just need holy affinity and exodia is complete

gentle wolf
#

Phys immune is rare, but it's good to know

wicked sandal
#

it's mostly being able to get faction bonus from fjalar/lindworm by using affinity

#

at least when raids aren't immune/resistant to that element

#

technically kektus for horde dungeons too but can't recommend it there cause many different resists/immunes

#

better to stay on phys

summer gulch
umbral glade
#

Phys reduction but high, non 100%, chance to fall asleep

umbral glade
#

Ah yes, i should read the second part

stoic epoch
wicked sandal
#

tbh I don't mind cactus, I can go full orn gear on oracle and do all horde content except t10/11 boss horde and valley of gods

#

after patch I might be able to do t11 boss hordes too

#

mostly carried by ascension levels, but it's nice to be able to farm mats and orns at the same time

umbral glade
#

you should definetly be able to do t10 boss horde. I do them all the time in exp gear atm and i have less than half your AL

wicked sandal
#

it's all fun and games until you get a 4x boss floor and you don't have the dmg ot kill them in one go, then it's downhill from there

#

if I spec swapped to tamer I could do it np but at that point I might as well play a class that can horde even easier

umbral glade
#

unless its like 4 realmshifters i usually dont have a problem with that

#

ah well on oracle

#

i didnt get the "on oracle" part

wicked sandal
#

pretty important part to read over mighty_mimic

umbral glade
#

true

#

my accessory effect amnity have 3% chance to get my ward ignored so oracle is out of the picture atm lmao

misty acorn
#

Haven't tried oracle yet, that was extra risky before lol

#

Might buy quad edge to make redlining quicker

#

But yes can confirm it's slightly better

#

I tried Fafnir yesterday and used gunnr and didn't notice a lot of impact on skill choice, can you guys check this is working?

#

He still used spells like half the time, just wanna confirm this works

stoic epoch
#

I'd trade the ability to do efficient boss hordes for more raiding speed, if I'm honest.

misty acorn
#

So far you should get both 🙂

wicked sandal
#

Personally I lose some raiding speed cause prom hands nerf mighty_mimic

misty acorn
#

Oh yeah I forgot about that... Lol 😦

mossy agate
#

Is there a pet that increases fishing luck ?

umbral glade
#

I dont think so

mossy agate
#

-suggest a fishing pet

#

Perhaps a plucky pelican

#

Or a slippery squid

#

Or a dirty old fish monger/marm

#

Or a half man half fish like a mermaid, EXCEPT, it has the top half of a fish and the bottom half of a human.

zenith grove
#

I mean shouldn't the fishing luck pet be the earthworm? Haha

mossy agate
#

YES

#

Promote this person ^

south sleet
#

5head

umbral glade
#

Going through all pets in the bestiary and checking if their bond makes sense:
Listing pets and what Bond I think they should have to fit their moveset/purpose
Stuff in bold is a debatable toss up

T2:
Lesser Golem -> Boulder Toss Bond

T3:
Zu -> Bonded Strike Bond

T4:
Seer -> Gazer Bond
Wisp does only have a Heal Rate in the bestiary but gains Bolt Volley (idk if this is just a visual think or if it bricks the pet)
Yokai -> not sure what's best, but Grand Rally does not seem fitting, maybe the Stonefire Bond?

T5:
Gargoyle -> not sure what's best, but Grand Rally does not seem fitting, maybe the Stonefire Bond?
Scruug -> Bolt Volley Bond
Sluagh -> Bolt Volley Bond

T6:
Balor Worm -> Atk/Dex 'animal' bond
Great Jinn -> 'Ancient' AoE elemental attack bond
Greater Yokai -> not sure what's best, but Grand Rally does not seem fitting, maybe the Stonefire Bond?

T7:
Carman -> Bolt Volley Bond
Cernunnos -> Grand Rally Bond
Cerus -> Bolt Volley / Stonefire Bond

T9:
Ebon Scruug -> Bolt Volley Bond
Untamed Cerus -> Bolt Volley / Stonefire Bond

T10:
Anubis -> 'Ancient' AoE elemental attack bond
Arisen Cernunnos -> Grand Rally Bond
Cthulhu -> 'Ancient' AoE elemental attack bond
Medusa -> Stonefire Bond

#

Other than that:

Great/Normal/Dark Pegasus, all Slimes, all Yetis and all "living Armors" need, in my opinion, a new defensive orientated bond. (the Cernunnos family could also use it)
As i did before, I still think the Gullinkambi bond is a great base line.
Water Resistance, Bonded Def / Res / Ward and a Bonded Atk line make it a mostly defensive bond already. These stats are nice.
Delay Strike would not fit, but can be swapped to a more fitting attack, Guarding Strikes / Purifying Strikes / Swordsplay / Pommel Strike (maybe not the tier 1 version) come to mind.
The Inquest buff would have to go, as that would not fit a defensive bond, while Rebuke is both great and undesirable, depending on the fight, leaning more towards removing it.

'Ancient' type bond does not have Bonded Magic, so its kinda lacking, even thou the added AoE spells can be powerful. Even 1-2 smaller Bonded Magic rolls would help this line very much.

sick tinsel
#

Before dispensing BBs to Followers, maybe trying to improve the actual BBs

#

They are from complete

misty acorn
#

I don't know if I agree with any of those t10 changes, just because they wouldn't improve those pets in any specific mode. Anubis for example, adding a single aoe skill won't make it help in hordes enough and it'll be weaker in pvp and raids etc, I prefer him as is. Same with Cthulhu, adding a single weak aoe skill won't improve him in the slightest.

umbral glade
#

is adding bolt volley, a non elemental spell, to anubis, a elemental sigil user, helping him?

misty acorn
#

Id still like to test the Draconian event let's when the codex gets fixed, or know if the ward bond suggestions we made were good, cause it would be awesome if they made a bigger difference than 1k ward. It's almost like there's too many bonds that would be ideal, it's hard to offer suggestions or know where to start.
Those were some good suggestions yalala, it's just hard to make everything work for everyone one, it's like option paralysis haha.

umbral glade
#

the aoe spells make more sense for him imo

misty acorn
#

That aoe spell isnt strong enough to do anything and it'll just lower his dps

umbral glade
#

but yea, i tried to have them make sense with what we have available right now

#

there are some non ideal fits

misty acorn
#

Definitely

#

I think theres so many that could be something else that's why I liked the idea of being able to pick

umbral glade
#

working with what we have available right now, I am sure that there can be more bonds added on in the future when the system is worked out

misty acorn
#

It would make nfs job easier lol

umbral glade
#

i guess it could be a active skill, like calls, "Bond of the Beast"

misty acorn
#

It's almost like there's too much that could be different. Like you want an aoe skill on a magic dps pet but i can't see it being very useful so it's really making it hard

umbral glade
#

but then again, i dont know shit about coding or how hard that would be

misty acorn
#

Like no one has the right answer you know?

umbral glade
#

i mean, compare what we have now to the first version of the passiv, or even a week or two ago

#

the current answers are much better than the old ones

#

so we getting there

misty acorn
#

The skills that got changed were no brainers, but now it's kind of hard. Some are super obvious, some could have many. That's why being able to pick one or buy them at the beastiary would be such a cool idea

#

It's come a long way

#

What if I wanted Anubis to have stone fire, or wyvern speed you know, like none are worse. Being able to pick would give everyone options

umbral glade
#

yea i get what you are saying

misty acorn
#

I dunno, just thinking. I always think of the most efficient thing cause I think competitively

#

And it's hard to not think about it that way

#

At the end of the day, people don't use ALL pets like even with this change there will only be a few that people use cause that's how it goes. If you could choose what went into the +ability slot (from the bond skills only, not any skill), it would really change things up

#

And I feel like it would save time picking each individual bond and and being locked into a skill that you would prefer was something else

#

I dunno I'm just trying to think of something that would encourage new builds and keep people engaged

sick tinsel
#

I have a question for the devs,
Can we add an effect to Physical Attacker BB like "Ignore resistances and immunities" ?
Cause that would be huge for followers like Fey Cactus that only have physical attacks and our only follower for hordes.
We don't have to manually kill every little obstacle to Physical

#

By "Can", I mean "Feasible"

umbral glade
#

if you add affinity/elementless to your loadout you can deal with non mimic stuff but skill slots are kinda tight

misty acorn
#

Maybe we should dial it back a bit haha

sick tinsel
#

Even with Affinity, you will fall on an elemental immune mob, plus it doesn't solve the problem of doing manual things

misty acorn
#

I feel like that's a big ask, but it's not my place to say lol

umbral glade
#

affinity granting faction element bonus dmg is gonna be nice in raids

#

is manually supporting your pet a problem thou

#

and thats with me agreeing that endless is annoying due to mimics/gazers

sick tinsel
#

Well, Mages use elementless, Warrior can choose their attacks, so yes

#

Beowulf takes longer and more risks to do Dungeons

#

Especially for BeoA without Dragon Immunity

umbral glade
#

more risk, really?

misty acorn
#

Something has to be some sort of a challenge or you're just not doing much, but that's a playstyle preference.
Maybe start with what bond stats could be changed, like the ward one

umbral glade
#

we can spend our player turns purely on defence

sick tinsel
#

You have to redline for more damage

#

The question is not the damage taken by skills

#

but by status

umbral glade
#

i just use wisps heal

#

for most stuff

sick tinsel
#

Physical immune mobs are also known to cast Confusing, Miasma, etc ...

#

And you can't cleans it easily

umbral glade
#

true

#

but asking for a "ignore enemy immunity passive" is a bit much i think

#

i would take it

#

no doubt

sick tinsel
#

so yeah, either you have a way to ignore their immunity, either we have to ask Odie to give us Steadfast

#

or a new follower with Mage's Dance and give up every physical pet except for raids

umbral glade
#

a mage dance pet would be pretty sick

misty acorn
#

I think just attack or use an affinity, it's too op in my opinion

#

I get where you're coming from and why you want it though

sick tinsel
#

Well, Beowulf has low dex

#

I fell on a Mighty Mimic, I missed twice with Beaststrike IV, Blighted me, couldn't act twice, died.

#

And not a berserk

#

just regular

misty acorn
#

Lame lol

#

Unlucky

blazing hull
#

hell even summoners have better dex

sick tinsel
#

I even switched my pet on Great Pegasus for Cleansing, it didn't during 2 turn

blazing hull
#

at least beoH should have more dex

misty acorn
#

I was fighting summoners in the arena before, even at al100 I get my ass destroyed. Tried to use non aoe skills but that failed. I am forced to run chained shield and not even use pet damage.. grrrr.. anyways lol yeah our dex sucks

#

I tried to use a different attack skill and just missed constantly

blazing hull
#

at least you can equip riftrogue but that's not a real solution imo

misty acorn
#

Lol yeah man, I killed so many achlys and didn't get a good pair unfortunately.

tulip tundra
#

It has a 5% static miss chance

misty acorn
#

I mean, I was forced BACK to using chained shield lol

#

Sorry

tulip tundra
#

You gotta do what you gotta do 😅

misty acorn
#

Anyways, back on track lol

#

Odie said it was hard to digest this thread, so we should stay on track

warm finch
#

You can go on long indigestible rants if you want to

umbral glade
#

okay back to the giraffes

misty acorn
#

I don't want, it just happens sometimes haha

warm finch
#

So long as you then get a summary of what you derived from said long pile of context

#

And then pin it :p

#

Ease digestion for mister odie

umbral glade
#

how do you pin the entire demand for giraffe pets

warm finch
#

Step 1: write a paragraph about giraffe pets

#

Step 2: use the bot to pin it

misty acorn
#

Lol, someone pin the best comment about the ward change.. man, I'm having a hard time suggesting other changes, it's like option paralysis. Lots of skills would be good for lots of things but also lots of the current ones aren't particularly good or bad lol

tulip tundra
warm finch
#

Hm?

tulip tundra
#

Nevermind 😅

misty acorn
#

That's why being able to pick the skill in the +ability slot from the selection of bond skills would be totally awesome

#

None are overpowered in the slightest

tulip tundra
#

Where you could choose to use a skill/spell out of a list?

misty acorn
#

Beastiary could have a tab

#

Or followe menu

tulip tundra
#

Sounds interesting

misty acorn
#

There's isn't too many skills currently

tulip tundra
#

And could remove the problem where you have useless BB skills on followers

misty acorn
#

It would probably come down to, okay I want my Anubis to use wyvern speed instead of bolt volley right now

#

It's that simple

tulip tundra
#

Or have a BB skill/spell that doesn't synergise well with the follower

misty acorn
#

A tick box in the follower menu

#

Exactly, it would remove the need for nf to have to nit pick all of them

#

The slot in the follower menu could be a skill slot exactly the same as your skills, brings up a list, but you can also just remove it and leave it as is

polar cypress
#

And then NF can track how many ppl have them ticked off

#

Which can be a metric for a skill being bad

misty acorn
#

So if you were running a group you could add grand rally or whatever if you wanted, or if you didn't want your pet with that skill to use it when you don't want it to it can be removed, the perfect solution

rocky rivet
#

Pet skill load out

misty acorn
#

Just like 1 slot

#

Except some have 3, so I'm not sure if they would have 3 to change

rugged glade
#

Could be the way to give BeoA more firepower. BB give one slot, in a list of X spells/skills. BB3+ allow you to choose the skill/spell you want from your own

blazing hull
#

i don't thing the implementation will be that different from the current one.

#

all that is left to define are the skills for each family

sick tinsel
#

I don't share the same pov of the actual beta state

#

Some BBs are near finished like critical BB

#

But the majority are unpainted canvas

blazing hull
#

I think the main issue Odie is facing is that BB shared across family is hard to balance, but doing it pet by pet would be tremendous work.

sick tinsel
sick tinsel
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So the new Type classification has inherited from the old Family one

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Free to us to define what BBs does and for who

blazing hull
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What I'd like to see is BB being big spells, but pet don't use them unless player use a skill "dual strike" which triger the pet attack. This way you can make it multi turn if you want. Like dual strike 1 to use the BB1 skill, up to dual strike 3 to use BB3 skill. You can even imagine the skill being calculated like hybrid spell but with your stat and pet stat.

sick tinsel
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I don't know when Bond Ability are supposed to be used, but Odie told us he will add the new Bonded Ability through the Follower Menu

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While waiting, why not focusing the state of EACH bond ?

rugged glade
umbral glade
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He said he intends to show the new/added abilities in the follower menu, i thibk you are mixing that up

blazing hull
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what I see in pined comments is good, but we need practical cases (pets) with usage for each variant of beo (aka trying to evaluate the meta).
just watching the bonds without taking into account the pet itself won't help.

umbral glade
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Thats why i tried matching every pet with a bond that fits them earlier

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From the pool of currently available bonds

blazing hull
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What I mean is more starting from a practical case, "I'm beoA, I'll go do raid. What should I take / need ?"

umbral glade
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I think that would end up with the demand of a bunch of new bonds

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Idk if that is out of the realm of possibilities for this patch

blazing hull
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ok but before asking for anything, we need to answer "is there already a viable option for this purpose"

umbral glade
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And dont get me wrong, i am all for new bond types

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A bond for pets that focus on status effects would be a nice add

polar cypress
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Even tho status effects are so niche

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Unless it's a bond to ignore immunity mightiest_mimic

umbral glade
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Pets like yokais and carman exist, could pair it with assassin and nag belts

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Level 1: status protection
Level 2: status effects last longer / apply easier, maybe def/res bond
Level 3: status effects deal more damage, +ability miasma 2/3

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Something like that

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Niche? 100%
Interesting and new? I think so

blazing hull
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pet would be used vs tower boss and that's it...