#Valhallan Changes

1 messages · Page 9 of 1

south sleet
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then the beta app yes just playstore

umbral glade
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You can start on the beta client and just create a new char

misty acorn
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Forgive the stupid questions so I get character creation. Should I call it something different

umbral glade
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It can be level 250 and have billions of orns

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The mirrored char will be called "mirror of 'your normal name' "

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A regular beta char can be whatever you want it

misty acorn
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Thanks man

umbral glade
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Bestial beta bond bomber bro

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Os something like that

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The mirror request might take a bit, so a normal character is a good starting point

misty acorn
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Almost as many orns as my main account

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Jk

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I just ascended and didn't get ancient stone once, is this a change going live? 😉

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Is there any way to see the bonds or do I have to look in the beastiary?

sick tinsel
umbral glade
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Yea in your buff list there are 3 bond icons

misty acorn
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Oh yes ty

umbral glade
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Tower unlocks are free id you want to try that

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And you have summon items for titan/giant pets

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As well as summoning scrolls and stuff like it

misty acorn
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Oh god fey chims got a random skill too

umbral glade
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💯

misty acorn
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Gs is still as broken as ever jeeeeesus

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I'll have to wait to my character I think

umbral glade
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Yea

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In the mirror thread you will get a ✅ once its done

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Then you can use the character recovery system

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Just gotta use the same email iirc

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Be aware that items in your keeps storage wont get mirrored, so keep everything on you

misty acorn
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I don't want any of these bond skills man

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I thought there would be more haha

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I don't want these at all

umbral glade
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Check out t7 gullinkampi

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The lizarr is also nice at t10

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But yea, animal/human/common is not good atm

misty acorn
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I'm never gonna use a t7 bird is it really worth testing

umbral glade
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The bond is

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Lizarr was a t3 pet until yesterday and now we have a t10 version

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Nothren forces might also get at10 pet

misty acorn
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So all it has are multi hit stills

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And these won't do anything in pvp and we already have pets that do this

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It won't add anything

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Fjalar can crit so the lizard won't be as good in raids either

umbral glade
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Reptile strikes crits

misty acorn
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And it's spamming sharpen

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This is horrible

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That's an F

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0 use, honestly

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No one uses pets that spam skills like that

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Take off sharpen and it might be usable

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Even rhada has friendship

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Every single pet had an undesirable skill

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Even fjalae omg

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Bind is so bad, I tried raiding with it and it's waisting turns using this horrible skill

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Omg what's happened, this is horrible

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Every turn it uses these skills just divides your DPS, this is insane

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Nah I don't feel like doing millions with aerial crit I just wanna use bind for no damage

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These bond skills need to go

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I'm doing no damage

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My fjalar will not stop using bind in raids dude, this should not exist

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It does like 20k damage max buffed

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Has this been mentioned before or do you guys just not use the most common pets?

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650k crit with aerial
20k with bind

umbral glade
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I talked about it frequently

misty acorn
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Why the hell does this exist

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So halve your DPS instantly

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That sums up this new mechanic

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And it's bond is dex?

umbral glade
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That's why i always say the added skills should be thr pets best skill or maybe second nest

misty acorn
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Hey should be straight up removed

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This is disgusting lol

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It's literally halving your DPS or worse

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It uses it so often

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Fjalar acts every time usually, this isn't needed at all

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Just remove these skills please 🥺 omg this is bad

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I should have worried more

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I tested all the relevant pets, all do significantly less because of that new skill. There is so little to write, because the problem is so obvious. Imagine if you're an RS and every 3 turns instead of using your best skill you had to use something like a flare spell, then resume doing damage. That's what these skills are.

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They nerf you in every mode. A dungeon I got petrified because my pet used a stupid skill, in raids I do less because the pet is wasting turns on this, and in pvp yeah the same issue. You're dead because your pet is using bad skills. Is there any point even testing the buff to pet damage if it makes 0 difference in the real world? This, to me, is unusable.

umbral glade
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See, thats why we need more people to playtest things - its one thing if i tell you that something ain't cool, its another thing if you see it for yourself

misty acorn
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It's 100x worse than I imagined

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Honestly

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Pet act was an issue before, people stacked pet act to get around it. Skadi doesn't help, it still uses these skills. They need to be erased

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They don't add anything

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Every. Single. Pet. Is worse

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Maybe not arsenal

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He's about the same

sick tinsel
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Ah, I love it, this is peak comedy

misty acorn
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Cause he didn't do much damage before and still doesn't

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Say you're raiding and you want to do some big damage with fjalar but he's using bind for 20k every 2 skills, it doesn't matter if he's doing 4m

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4m then a bind is half

sick tinsel
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then propose another skill

misty acorn
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No, delete them lol

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There skills were fine

sick tinsel
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abort the idea of realmstrikes

misty acorn
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Just make it use it's normal skills, why do I need to have tackle at the elite 4

sick tinsel
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pokemon challenge maybe

misty acorn
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They're making beo a challenge to wanna play that's for sure

sick tinsel
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Let's play Nuzlock Orna mimic

misty acorn
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Did you try these?

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Why is no one saying they do half the damage now cause it uses a useless skill?

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Is that not important to anyone here?

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You realise that you will die in any dungeon

umbral glade
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Imagine fjalar getting a skill on the powerlevel of aerial barrage

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Then it aint so bad

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Thats what i have been preaching

misty acorn
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You cannot do any game mode in this state

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Imagine doing a war and you die cause your birds just binding over and over instead of doing damage

umbral glade
misty acorn
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Cactus attack this gs!
Friendship

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Dead

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I could not kill a single gs in the arena

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Endless in this state would literally be impossible

umbral glade
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Mammon acolyte was okay, everything else felt bad

misty acorn
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Even Killin a boss is hard now

warm finch
misty acorn
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Mammons skills is a nerf also

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Sorry I'm getting bad auto correct lol

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Is adding a skill that's very good even an option

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Or are these intended to be bad

umbral glade
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Again - if the added skill is on the powerlevel of the pets best skill, you are now more likely to roll a good skill instead of the pets worst

misty acorn
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That's so obvious though

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And it's not done

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Lol

umbral glade
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Thats what the feedback is for

misty acorn
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It's like they were bad on purpose

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That's why I'm confused

umbral glade
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Last few days most of the focus went into number tuning the atk/mag bond

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Skills didnt change at all, bond math did a couple of times

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Those numbers are better now

warm finch
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You shouldn't assume the worst of people :p

misty acorn
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It made me think these terrible skills were adding to try and be balanced or something you know?

umbral glade
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Feedback <---> changes

misty acorn
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That's what I meant

umbral glade
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Thats a constant loop during beta

misty acorn
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If the skills are as good as the skills they have already why do these exist

umbral glade
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Bind is just a random tier 1 skill

misty acorn
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They'd have to be BETTER for it to be worth adding

umbral glade
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Might be still in the system testing phase

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If odie replaces all skills with realmstrikes2

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Suddenly its good

misty acorn
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Do you userstand why I'm so confused though? The bonds without the skills are fine

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Because they don't bring anything to the table

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And if they're adding skills that are the same as the ones they have

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It makes even less sense

umbral glade
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Think about what skills could be, not what they are. Give feedback about the current skills, make suggestions for new ones

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And i think your furrent feedback is and will be heard

misty acorn
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I'm at the stage where I need to know why they were added, something about the no act % right?

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Honestly bind would have to be replaced with a skill on par with aerial barrage

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Cactus needs to remain aoe only, so sweep or arrowstorm 2/3/4 anything

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I can't test the dragons which are my fav pets of all time

umbral glade
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They were added because the system can do a lot of great stuff

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This whole "passive skill that adds a skill to a pet" was not in the game before, so it had to be playtested

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Regardless of powerlevel

misty acorn
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I overestimated the amount of testing

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That had been done

misty acorn
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Sweep would be great and would not be a nerf

umbral glade
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Sweep or just another arrowstorm, so cactus has less problems using his skills

misty acorn
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It would be a definite buff

sick tinsel
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well on mono target maybe

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but cactus is used for horde mainly

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And GS killer also

umbral glade
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Its also one of the better endless pets

misty acorn
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Beo (and pretty much any other class) is gonna get murdered by gs for a while lol

sick tinsel
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I use BeoH now for endless, so meh

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Or TMM, because of Aegis

misty acorn
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Okay the skills need to be very strong then, like top tier

sick tinsel
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Worth it their Bestial Bond 3

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But if it's too strong, people will tend to use less pet act possible to spam it

misty acorn
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If that's the case then no one wins

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And it's just a nerf

sick tinsel
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Bonded skills just replace no act, but there is a bug that replace some normal act by bonded skill

misty acorn
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Aerial barrage and arrowstorm 2 I'd say are top tier for pets, I didn't mean anything stupid strong

umbral glade
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Ultima5 for everything

misty acorn
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Not like cactus using ss3 or anything lol

sick tinsel
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Let Spiked Shield to Golems

misty acorn
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Im actually terrified of this being released like this and not being able to do any content effectively. These skills have to change or we're in for a bad time

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I can't actually test anymore because I've seen enough. I couldn't even do a dungeon.

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Not even horde

misty acorn
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It just used friendship and I got murdered

sick tinsel
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Friendship is just Realmshift but weaker

misty acorn
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Fjalar just nerfed me just crippled my DPS with bind, what else...

sick tinsel
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Plus I do not have interest in Bonded buff, cause that's the player's role

umbral glade
misty acorn
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Chimera also had bind

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I dunno man I honestly can't test anything else in this state

rocky rivet
sick tinsel
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How is this calculated ?

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I have less than 100% act, Fjalar may do nothing, but not at 50% time

misty acorn
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My pet move every single time in live if I want

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So I should never ever see these monstrosities

noble stag
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Yep

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Therefore I don't see how they are a hindrance

sick tinsel
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Yeah that's why it's not normal behavior

noble stag
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Well yes but if they go into live with their intented design it's good

misty acorn
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These skills are terrible anyway

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Might as well just let them not move

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Literally

noble stag
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To save time or what lol

sick tinsel
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Like said ☝️

noble stag
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Yes we all know that but isn't dejct complaining pets use them even though he has high act rate?

rugged glade
sick tinsel
misty acorn
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I know what I experienced.. I didn't go far enough lol

noble stag
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How often did your followers use the bond skills dejct

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And how much act rate did you have

misty acorn
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Constantly lol

noble stag
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I'm assuming close to 100

misty acorn
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Like so much

noble stag
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Yeah that's probably not intented then

misty acorn
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But if it's a bug and they should never use them then it's irrelevant I guess

noble stag
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So no point of really complaining, just point it out and odie will fix it probablg

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Yeah

misty acorn
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If you expect all bugs will get fixed then you have no reason to be as upset as me

noble stag
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Oh I know they don't lmao

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Ive been here for long enough

misty acorn
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If these skills never used by the pet, then fine but that just makes me wonder why they exist, and why would they make them better at all

noble stag
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But odie has been really active in this specific thread so I'm pretty sure it's gonna get fixed

misty acorn
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It just raises more questions than it answers

noble stag
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In concept

misty acorn
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I'll get my account mirrored and try and not count the bug until it's fixed and report my findings on damage difference etc

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If the followers never ever use these when they would normally act then fine, I should never see a single bond skills as I always have enough act

noble stag
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Yep but you could build lower act rate or something(or just be a noob beo) and still see them

misty acorn
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And I really hope that's the case otherwise every beo will cry lol

noble stag
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And I think they should be balanced around that

manic nimbus
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The only positive point of beo/auriga D:

misty acorn
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In it's current state it's 100% ruined

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I couldn't even get past floor 3 in a dungeon

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Solo

manic nimbus
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I tested some raids in beta and honestly, no big difference. Yeah lindworm might do more dmg but its still the same painful experience

manic nimbus
misty acorn
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What's with everyone and lindworms haha

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It's not even good

manic nimbus
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Just tested

misty acorn
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Nvm we don't need to go into that haha

manic nimbus
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Seems a bit better than it was

misty acorn
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It's just very popular here

manic nimbus
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I dont raid in live as auriga

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But your screenshot gives me nightmares

umbral glade
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Lindworm has the highest avg damage per turn on live

manic nimbus
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🤣

misty acorn
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Dude it's a nightmare for sure dude

umbral glade
misty acorn
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If it gets fixed we can not worry about ever seeing cactus fatality move

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I never want to see that skill ever again

manic nimbus
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Thats a nerf

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Its early morning so my brain might be a bit asleep

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But thats what i understand

misty acorn
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If you use skadi and it still uses friendship, then beo is dead

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If that's intended

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Cactus needs skadi to get 100 almost

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So yeah if he still uses it with skadi we are screwed. This can't happen, people are gonna be so mad

manic nimbus
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I will be blunt... Bestial Bonds seem a overcomplicated system to improve a class that could be improved in any other way. Sure, it has potential in the future depending on what NF envisions for this

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Id rather a simple pet buff/pet stat buff and be happyily on my way

misty acorn
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That's what I said

umbral glade
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That system is not hard to understand, people are missing the context to odies comment and the stuff he said after also gets ignored

misty acorn
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Once it gets fixed we can see yeah

umbral glade
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Just a passive skill sucks as gear means nothing

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Which is no fun

manic nimbus
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I personally like to embrace change and new mexhanics but I am simply not feeling this one. If i was a new player I would look into this and think "damn, such complicated stuff to, in the end, do less damage than other classes" and move away from beo

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But eh, since i do love beo I will stick around to see. We have hydrus at least 🤣

misty acorn
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If skadi makes it '100' when it's fixed then we have nothing to worry about

manic nimbus
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True, i use skadi for dungeons anyway so no harm done 😄

rugged glade
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The "complication" around BB was wanted. We (I mean many people here) asked for a better scaling of pets along a Valhallan evolution. Currently, with static boosts, a Beo is really good early T10 and stuck under a glass ceiling end T10/T11.
Put some transferred stats on BB was one of the pathways we pointed for Odie to solve this issue

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And it is coming along with better stats and better Valhallan Dissonance

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We are in a beta, trying to find the right ideas, not yet the right numbers. There are few bugs, yes, and there are some work to do ahead until the new core mechanic is as balanced and useful as possible. But nobody here plan to see the end of the beta anytime soon

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And, just on the ideas' plan, I like stats transferring Beo > Pet, as I like passives bonus given by pet family/role, and special moove unlocked by higher BB

sick tinsel
umbral glade
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that glass ceiling was one of the worst parts about the class, having all the power in the passives and non of it in the gear means you peak at level 225 and lack options to scale up. Increasing numbers on random passive stats will INCREASE this feeling of being unable to ever break through that ceiling. It may make us as powerful as a heretic but with no investment since gear would not matter. That feels good for a week and then you realize you will never get stronger, you stagnate. It gets boring fast.

The potential of scaling the pets damage through gear is great, the potential of adding new skills to pets is also great, if its an objective improvement, which it is not in its current form.
This opens up so many fun things for the class in the future.
It could make a random tier 8 pet suddenly a viable option due to a really strong bond, if you gear for it in a specific way. This makes people engage with their character and their gear.

It just takes time, we got constant changes to the pet <--> player scaling in the last few days, balance updates to added skills will be on the horizon, hivemind-ing idea's for that is a better idea than making a push to abandon all this work and potential

polar cypress
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What if the various beast bond levels allowed us to customise the pet?

zealous vine
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I don't know if is the best place for that but to solve some problems with 'no act', but could Beo starting battle with a call active?
Sorry if already said.

umbral glade
# polar cypress What if the various beast bond levels allowed us to customise the pet?

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polar cypress
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Like:

  • BB 1 gives access to a pool of niche passives as most families are getting rn
  • BB 2 gives access to a pool of better passives like bonded stat
  • BB 3 improves the bonded stat you picked at BB 2 and adds an active skills
umbral glade
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sword legs and bombs

umbral glade
polar cypress
wicked sandal
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Thats really damn low, i have 2200 personally

polar locust
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Without the dooms it's now at 1180

hasty knoll
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As of now, Bestial Bonds are no longer tied to family, but rather a (hidden) follower classification.

All followers have been moved into classifications that should fit them well

wicked sandal
# polar locust What you normally use?

creation jewels and dooms in weapon. I used blackeneds for a long time but switched to dooms to see how close I could get to t11 horde boss with cactus

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won't be able to for some time so will probably switch back to blackeneds

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with blackeneds I have close to 3k mana

warm finch
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Fjalar now has Reptile Strikes, Cactus now has no additional ability (gives 20% earth res, 12% bonded attack and 22% bonded dex)

umbral glade
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well time to test that i guess

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arisen glashtyn atk and dex bonds 🥲

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damn very scary skeleton is a mage now

last bane
umbral glade
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is has the elemenal aoe spells atm

last bane
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i'm about galshtyn

wicked sandal
umbral glade
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i think he meant my very scary skeleton comment

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VSS has wildfire, chain lightning, winter winds atm

last bane
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VSS was phys pet before...

umbral glade
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place holder

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or maybe wrong category

polar locust
last bane
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Looks like Gunnr and Snotra are useless buffs now..

umbral glade
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my dude, its the beta, until it is on the live game

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think of everything as not finished

last bane
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i know

polar locust
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The before bonded mana changed a lot? Now that is "gone"?

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From cactus

umbral glade
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its gone from cactus

last bane
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yea, there was mana

warm finch
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no more cactus mana

umbral glade
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humans still have it

polar locust
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Yeah but before it changed much mana?

warm finch
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Orna: Friendship is mana

polar locust
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Just to know

round shore
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wew, bonded attack on cactus. I wonder how high I can make its attack stat go now 🤪

last bane
warm finch
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higher than before for sure

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even if you have nothing equipped :p

wicked sandal
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with that bond attack I can just about get oneshot threshold on t10-11 boss floors in orn gear

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thanks odie

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🎉

round shore
wicked sandal
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13246

round shore
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I guess I could/should readorn for crims and attack adorns to get another few hundred attack stat in full boosters.

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Anyway -- cactus was fine before, it's better now.

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what archetype is... Odok? it gets magi aoes in bond skills, that might change things for a higher tier pet if I can find one with that archetype

umbral glade
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all undeads have that atm

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well

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many

round shore
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ahh Ancient jinn T9 has it

umbral glade
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i didnt check all

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very scary sksleton has those as well

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undead mages

last bane
round shore
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as does T9 Onryo, and T9 VSS (🤔)

umbral glade
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big cactus having giants passives is funny

polar locust
round shore
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yeah I still like that 😄

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easter egg of sorts

umbral glade
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btw the ward bond is still turbo bad

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like, 1k ward bad

round shore
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glashtyn is still not really about magic/aoe in its bonds.

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it's still got that animal/attack-dex focus thing despite being a mage.

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alright, I still don't get it.

@hasty knoll I have to ping.
Why does equipping a Heretics Robe (+magic), over top of a nothing-chest like court jester, and only having Bond Attack on the cactus increase Cactus' attack stat?

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There's no bond magic. There should be zero interaction with cactus' attack stat by the player equipping +mag gear, right?

umbral glade
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can you swap to base beo

round shore
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BeoA, no Hybrid Monster.

grave fog
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Is it because of Hybrid on Beo?

umbral glade
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maybe its the hidden "improved bond effect"

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from beoA

grave fog
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OhhBeo A

round shore
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beoO w/ orn gear swap heretics robe: 13493 cactus attack
beoA w/ orn gear:                    13833 cactus attack
beoA w/ orn gear swap heretics robe: 14451 cactus attack```
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there we go, aligned even.

last bane
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Got Steward Cactus

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and his bond at passive

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after beta-client restart

umbral glade
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those numbers are just weird

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oh hey, my "better tooltip for what bonded means" made it

wicked sandal
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Animal protection?

last bane
round shore
umbral glade
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yea i couldnt figure out animal protection either

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ah ok

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added skill: bind

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seems gone

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friendship is way more exclusive, mostly on supportive pets, which is nice

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reptile strikes power level is worthwhile enough that it feels good having it

wicked sandal
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I mean I don't think a low level skill should be on a tier 3 bond, so I'm glad it's gone

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well there's cases for some low tier utility skills on the right follower archetype but a low tier attack skill on a passive you can't get till t9-10 is ehhh

last bane
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Bind can be useful against RS's or Pegasus, so on..

umbral glade
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i'd rather just 1 shot the pegasus with a good move

last bane
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but i don't think that pet's AI might consider using it

umbral glade
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the friendship using pets have GIANT mana bonds

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their hp bond is still kinda weak

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~1k hp and ~13k mana

last bane
umbral glade
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fjalar now has a atk bond and reptile strikes, another crit move

round shore
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I still love this

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potential pvp shenanigans, too.
mighty slime auto-bastion 👌

umbral glade
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dex bond on cactus is kinda nice too

round shore
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I'm gonna start smithing up all my ornate serpent gear, should crack like 30k mana.

umbral glade
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i am smithing up some random fomorian +1 target gear

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maybe that will be the way to do towers

last bane
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beta is lying down?

umbral glade
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seems to work for me

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damn the titans have some crazy bonds, level 3 being 30% atk and 30% magic bond with +ability build tower

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and 2% view distance level 1 bond

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level 2 another 8% atk and magic bond

polar locust
last bane
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show one of them?

umbral glade
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oh fjalar is 100% sure better than live

rugged glade
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... BeoH + Atlas giving Berserk and +38% atk/mag 👌

umbral glade
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with this bond

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BeoH doesnt have lvl 3 bond

polar locust
round shore
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(also bond attack means your follower gets stronger, not your player.)

umbral glade
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not 100% as in 2x as good

rugged glade
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Ah. Sadness

umbral glade
#

but for sure better

rugged glade
polar locust
umbral glade
#

yea its more likely to use a crit move

#

since it has 2 of those now

#

if we consider an even spread of its 4 abilities

#

its now 50% to crit instead of 33% when it only has evasive strikes, quad cut and aerial barrage

#

also the atk and dex bonds will help

wicked sandal
#

Build tower gives a status called 'towering', and I have absolutely no clue what it does

umbral glade
#

it heals you

#

tower titans use it too

#

they heal for like 5? max hp

#

so should you

umbral glade
#

iirc tower titans heal for ~160ish k and they have 8ish m hp

wicked sandal
umbral glade
#

it looks way more impressive when the titans use it

quiet hill
#

Sounds like the patch is going well, I appreciate that NF listens to us. Looking forward to it

stoic epoch
#

Are the bond skills still used only if the pet wouldn't otherwise act?

stoic epoch
#

Hey, can we get bonded crit on Fjalar? Like, to share some of our crit with the pet?

polar locust
stoic epoch
#

Here's my reasoning: aerial barrage and reptile strikes can both crit

polar locust
#

More crit, more use of those skills

stoic epoch
#

Other classes can gear for crit builds

polar locust
#

Yeah

stoic epoch
#

Max crit we're getting on Fjalar is about 59%

round shore
#

"crit focused" pets that get bond crit instead of bond atk would be nice. just a different way to scale them, different gear to use depending on follower.

stoic epoch
#

And he can't benefit from crit amities

round shore
#

but also that doesn't have to happen for this beta

stoic epoch
#

No, the way it is now is fine

#

Just spitballing

last bane
#

I wonder what the base crit of the fjarl himself

stoic epoch
#

Wait, do pets have a base crit rating like players?

lofty glen
round shore
#

putting it on VSS is a bit odd. never thought of VSS as a mage.
Onryo it fits a little better.

stoic epoch
warm finch
#

you got.. extra.. spell rate and attack rate?
without touching debuff rate?

#

huh?

#

oh

#

it's VSS and onryo

stoic epoch
#

They both have the same att / mag

warm finch
#

I hate how discord clips screenshots

#

smh

#

Yeah they do, which is why at a glance I thought they were the same pet lmfao

stoic epoch
#

If you want the bond skills to go off you want to use the pet with less act rate, right?

sweet pollen
#

The bonds look so juicy i lowkey want to HoC into Beo mimic

stoic epoch
#

Using Onryo to clear a horde non hard non boss as base Beo / Tamer. She basically always uses the aoe bond skills, but even redlining their damage is godawful. Range was from 600 ish to 20k ish, fully buffed and redlined.

#

Doesn't look like she splits damage

cursive onyx
#

If followers don't have a 100% act rate, shouldn't summons also work the same?

noble stag
#

Summons are already pretty bad for damage, and they are already designed for acting every turn

#

If they get changed to have specific movesets like followers then sure maybe

#

But rn they are literally just monsters on your side, and monsters are designed to act every turn

last bane
#

If they have protected GS at previous move - they can't hit in next one
That can make Summoners more ballance

noble stag
#

No clue if that's gonna be necessary since battalions got a nerf in beta already, so defense shouldn't be that bad

round shore
#

seems like a better discussion for #1097576473948344370 or #1084971196749201454 instead of this thread. 🤷‍♂️

quiet hill
#

Any word on when patch goes live? Feels like it's close and I'm excited

misty acorn
round shore
#

presumably they're all dragons -- which means wyrms/wyverns and wyrmseal.

misty acorn
#

Ymir can't crit so I do not want this lol

#

It would just kill turns in pvp by a lot

#

He already spends lots of time blighting so I'd request a change to that

#

Same with goryn, he doesn't need to be casting that

sick tinsel
round shore
#

ymir could be magic archetype which'd be... bond magic, t.mag^, bolt volley.
gory could be support archetype which'd be... bond mp, friendship.

misty acorn
#

Since we cant test I have to bring them up to prevent them from being bad yeah

#

No one wants friendship

#

Lol

round shore
#

but then again, PD is dragon archetype.

#

despite being pretty much solely a support/healer/dispeller.

misty acorn
#

This isn't ornas best friends race

#

I get instantly turned off multi hit skills on a pet that uses single hits

#

Because I use these things for that reason, to do more m1 or whatever

#

Volley gonna do 0 in pvp when I wanna nuke with a good spell, fair?

#

I haven't commented on the bond type/stats that buff because I don't really mind what those are, they don't seem important for me

#

Just the pets skills

#

Goryn is my absolute favorite right now, I'd prefer no additional skill for him to be optimal, some people use him for the blights, some use for the divine bastion, but for blights there are way more options, so I propose either no skill or something on par with divine bastion

#

What if the devs didnt have to do all these manual changes and a section in the beastiary let you buy/choose/swap/remove these additional skills yourself?

cursive onyx
#

I just don't see why followers don't have 100% act rate. If that's the case they absolutely need more defense/res penetration. I don't get why summons get better penetration than followers with you only being able to use a single follower. 🤷‍♂️ Seems backwards. Just one person's thoughts, don't @ me.

round shore
#

as before, adding a new gearslot (or skillslot, in this case) would be another multiplication of player options; balance headache.
probably something worth avoiding.

wicked sandal
misty acorn
#

Let's not go there lol, the amount of gs feedback regarding opness in pvp says enough

misty acorn
#

I have no idea how long it would take honestly

#

Manually changing each thing seems more painful over time. It also made me think that people will have completely different preferences in a bond skill

misty acorn
#

Trying not to sound fussy, im legitimately trying to think of the easiest solution for everyone even thinking of the future suggestions asking for pet changes to skills

polar locust
#

I think the bonds how it is now are pretty solid in the different pets

#

Improving the relationship between player/pet

heavy valve
#

with the changes, I might start investing on my beo on the side now 😂

the bond system seems like a neat thing overall

quiet hill
#

I hope it goes live soon

stoic epoch
#

What about a self-harm skill that can't take you below 1 hp?

#

That'd be nice

#

Speaking of new skills

#

I'd buy that for a dollar.

gentle wolf
#

Looking at the current beta, changes are already being made.

#

Some level 3 BBs no longer have extra skills.

south sleet
quiet hill
round shore
#

I don't think such a skill would be too powerful. It would also be usable by RS; if it was on something like BeoA, it might incentivize RSes to buy the celestial.
Kinda like how beo already wants to buy RS Dorado for quadedge (which massively speeds up raid setup, by like 6 turns).

That being said, hp math is kinda fun 😅 it going away is kind of a loss, albeit at the cost of a skill slot (where that matters).

umbral glade
#

We could call it very safe double edge

round shore
#

"safety edge" has a nice ring to it.
Gillette partnership? 🤔

stoic epoch
#

Odie's first sponsorship

umbral glade
#

Manscaped Safe Edge technology

lime barn
#

The best a beo can get

south sleet
#

an edging that will not end ruined

warm finch
#

Dull Razor.

misty acorn
#

So I'm testing Fafnir, I tried jord and he skips turns sometimes which I'd normally expect but is this supposed to happen with this bond stuff, I thought the no act bracket was supposed to make them use the bond skills... Used skadi and he can use the bond skill. Just wondering if this is intended with the new mechanic. It's quite confusing

#

I'm trying to test stuff in the arena and I'm getting absolutely murdered by gs. Like, I haven't won a single fight. Gs is still insanely op - just saying

umbral glade
#

ffs stop misquoting that "no act bucket" thing out of context without even readin his response after

misty acorn
#

Not gonna lie I kinda like this pet with these bond skills lol maybe because my build is not optimised and my options for testing are limited. I can't say I'd use this once it drops but it's pretty cool right now. Ws3 is nice

umbral glade
#

that shit is so fucking annoying

misty acorn
#

Be happy

umbral glade
#

its getting annoying

misty acorn
#

I don't sit in here all day reading everyone's corrections dude

#

I asked if it was supposed to do this instead of skipping turns

umbral glade
#

i told you twice just yesterday

misty acorn
#

It's confusing as hell

umbral glade
#

its not

#

its confusing if you quote 30% of what he said

#

while ignoring the first 30% and the last 40%

misty acorn
#

I don't read every single message dude there's been thousands

umbral glade
#

while ignoring his responses

misty acorn
#

He doesn't tag me

umbral glade
#

i did

#

multiple times

#

just yesterday

misty acorn
#

Sure but I can't take in every single thing a lot goes on in here

umbral glade
#

i see that posted wrong so much, at this point its like saying "ward scales with your mag stat" levels of wrong

misty acorn
#

Okay man I'll go back and read

umbral glade
#

here is the tldr

#

the conversation was about "diluting your move pool" to which his response was "pet first uses the no act bucket" if a move is added
if there is no "no act bucket" it will dilute the pool

#

it makes ZERO sense to add a move just for the pet to never be able to use it

#

ripping the "uses no act bucket" out of the context of "does it dilute the move poo" and then ripping out the "yes it will dilute if there is no no act bucket" is so stupid

#

sorry for the rant but this misinformation triggers me so hard as i explained it like 50 times by now and the same people do not care and continue to spread shit anyways

misty acorn
#

I'm not spreading anything, it's been said soooo many times and not by me, I guess it didn't soak in. I do not sit in here and read every single thing either. I searched it and doesn't seem like everyone understands either so it's obviously not simple, or it's so easily misconstrued lol

umbral glade
#

you dont read replies that have you tagged

#

?

#

there, last sentence of that screen

misty acorn
#

I'll just leave lol

umbral glade
#

"added move take away from the "no act" bucket before affecting use of other skills", as in, the priority is "does this pet has a chance to not act, if yes this chance is reduced in place of the added skill, if no, the new skill has the same chance as other skills"

#

nowhere does it say "only uses the added skills when the pet would otherwise not act"

rocky rivet
#

I think its fair to keep updating, since we're still beta testing anyway

umbral glade
rocky rivet
#

It would be nice if we all chill out

umbral glade
#

yea, that just grinded my gear

#

you cant hold a conversation if basic facts keep getting wrong info'd

#

sorry for my rude tone

sick tinsel
#

Because even me didn't understood that

#

Miscommunication multiplied by misinterpretation equals massive misunderstanding,
slowing the whole process of testing, because people are proposing suggestions from a false statement

misty acorn
#

But it's so simple!!

#

-_-

#

That's what happened, so many people misunderstood

sick tinsel
#

That's why pins are here, to recall the important messages

misty acorn
#

But he told us soooooooo many times

umbral glade
#

dont make me look up everytime i did

misty acorn
#

I wouldn't read it anyway lol

umbral glade
#

apparently

sick tinsel
#

If you see people asking the same thing, just pin it.

misty acorn
#

Yeah and neither did anyone else

#

Apparently

umbral glade
#

which is why it annoyed me so much

#

imagine reading: "the highest level of investment into the passive rewards you with a new skill your pet can't use if it already has high activation rate"

#

doesnt that sound.. weird?

misty acorn
#

Dude everyone thought that made no sense. Don't carry this on, I saw multiple people misunderstand that

#

Who cares. We get it now

umbral glade
#

👍

south sleet
#

don't worry, we know you don't want your pet to use it anyway mimic

sick tinsel
#

What I understood from Odie perspective, this idea of bonded skill is just here to be a secondary skill (and maybe less desirable) and avoid Pet doing nothing

#

Just a filler skill

umbral glade
#

i still think the skills should never be the worst move of the pet

sick tinsel
#

Not too worst

#

just slightly inefficient

umbral glade
#

the idea of the skill being great is that some pets with skillsets that arent great would be instantly better

umbral glade
#

if you are still here, 👆 can be unpinned, that info is very much outdated

#

its a fun look back at what the first draft was thou lmao

sick tinsel
#

yep, gonna do the list of new bonded skills

split heart
#

Anyone know what Ophion's bond 3 "build tower" does?

#

Okay it finally proc'd: sets "Towering" status on player. Not sure what that does though.

umbral glade
#

5% hp reg

#

max hp

south sleet
#

pet sets off for a journey alone in a tower and returns to you with shards after a few hours

split heart
split heart
umbral glade
#

it slowly build its own tower, every 1000 uses gets you 1 floor

split heart
#

I wouldn't mind that either lol, I have a lot of set routes I have to travel (deviations are rare) so I've not seen more than a few so far

#

Any kind of progression towards towers without having to be near one would be super cool lol

umbral glade
#

scouthawk in your keep

#

will usually point you to one or two

split heart
#

Yeah, I just can't go those ways :p. Work or private property.

Outide of that I'd have to go 10-20 miles out of my way from work or home, which I just don't have the time for. Still, that's the nature of towers I guess; I've resigned to the fact I likely won't make meaningful tower progress.

umbral glade
#

more than once they spawned in my OT

split heart
#

Lucky you. Never happened to me once lmao

#

I haven't had one spawn within walking or short driving distance. Rng, yeah, but still

#

I think this is off topic now though. Thanks for the chat!

umbral glade
#

the luck will come, vision distance helps, and to get it back to topic, the giants bond has vision distance

split heart
#

I will say ophion is a solid follower in the beta. Bonded ward is awesome, and summon fafnir never seems to fail (based on the follower's summon rate now?).

They aren't exactly powerful, but they're great meatshields

umbral glade
#

ward bond is not great atm, look at how much ward it gives you

#

but yes, once odie gets around to buff it to a noticeable level it will be nice

polar locust
umbral glade
#

idk but more than 1k

#

its hard to say

#

if you have 30k ward, getting 5k seems great

#

if you have 200k

#

5k gets back to being unnoticable

polar locust
#

Like 10k then?

umbral glade
#

i advocated for other ward related things, as i think flat ward is very hard to get to feel good

increased ward turns gained by 1
ward recovery
ward absorption

#

something providing like 4% ward recovery would feel nice for 30k ward players, as its a scarce stat and it would feel good for 200k ward player

split heart
#

Personally any amount of ward helps me since I gear dex and crit

#

Lol

umbral glade
#

on base beo or beoA?

split heart
#

But I admit the amount is a little inconsequential in t10

umbral glade
#

since beoH doesnt get access tot his

split heart
#

Base

umbral glade
#

yea okay i can see that

split heart
#

I have like 5 tower floors done on live lmao, like 20 shards. Nowhere near celestials yet

quiet hill
stoic epoch
#

Mortal Kombat style pet Finishers.

polar locust
#

A whole animation for "finish him"

stoic epoch
#

I mean, we've already got "Friendship".

rough lotus
#

Brutality exclusive for Animal Family

gentle wolf
#

Animality lol

quiet hill
#

Conversation died down, should I take it that the community is generally happy with the patch?

polar locust
elder kettle
#

Nah, im not happy about changes on Very Scary Skeleton and other "undead" but my opinion is not even worth of fighting about. I just give up with vision of playing necromancer like character on higher lvls.

elder kettle
#

I was happy when i saw that VSS got "summon undead" because as a pet with good dmg and great debuff he was really usefull and "summon undead" give decoys that can tank dmg for you... I know its not that great as could be but its suits more for "undead" group than 3 lvl bond that gives you 4 elemental spells. And as i mentioned before, I wanted play necromancer with some undead army. But after necromancer its impossible because summon undead its not working anymore.

#

Bonded resist was "meh" and bonded hp and mana is better for sure

#

Its just my funny preferences, not any big brain balance stuff or serious idea

polar locust
#

Oh alright

obsidian vector
split heart
#

Personally, rather than have 3 good spells out of 5, I'd prefer something like 2 attack/debuff spells, 2 buffs, and 1 utility. The calls would then prioritize whichever you need for the situation.

The idea of having bad or useless spells as part of a follower's kit to make calls relevant is strange to me, and feels bad.

last bane
#

I was thinking, and what if BeoO would be stronger itself than BoeH
I mean BeoH have just DragonSlayer passive & Hybrid to boost his damage

BeoO has Hybrid and Valhalla Dissonance with x1.5 at 1hp...and good-acting pet with 3 Bonds

quiet hill
#

As a player it's natural to want all skills be good, but I think when there is RNG it's actually better to have a little bit of undesirable stuff in there. Not all pets should have this, but I think it's OK for some.

#

Emphasis on the little part though

umbral glade
#

Also discussion died down a bit is due to the weekend, as in no updates, not due to everything being great, so its just postponed until the next changes 👍

misty acorn
#

I got my account mirrored, I lose 5k attack on my hydrus sweep build, jesus

round shore
#

from the selene aug change?

misty acorn
#

Yeah

#

so I use the Lute + questing bow and orn gear sweepage

#

lose quite a lot in pvp as well, since i use a couple in my axe

#

That nerf is rouuuugh lol

round shore
#

it's pretty small 😅 given that the buff was nuuuuuuuts two months ago

#

we're still stronger than we were pre-towers, by a lot

misty acorn
#

since my stats are so high its a big difference haha

#

Yeah im not saying its nerfed too much, just a lot less attack

#

Still dont really oppose it

#

I was thinking its okay, the stat buffs will compensate 😛 they didnt, but its okay. I didnt abuse hands of selene of the crit adorns since release just cause theyre too cheese in pvp

#

Whoa okay what changes were done to beo auriga?

#

cause holy damn

#

i have 640k ward

round shore
#

compared to what on live? this is... "bonded ward" doing something crazy?

misty acorn
#

Im just using cactus man

round shore
#

🤔

misty acorn
#

sheeeeeeeeeeeeeeeeeeeeeeeeeeeesh

round shore
#

bonded mana... counting for base ward? if so that seems probably incorrect.

misty acorn
#

holy shit lmao

#

aight going beo h and going for the record bois

round shore
#

if it is from bond mana, beoH with BB2 wouldn't get most of the base mana

misty acorn
#

okay

#

almost 1m ward

#

HAHAHHA

round shore
#

that's up there with 220k attack Lindworm 😆 fun math this beta

misty acorn
#

whats the pet that gives the most ward

#

ill try rhada

#

1m ward is almost enough to beat an al10 GS in pvp

#

so i change pets and my ward didnt change, even if the pets give ward etc

#

Does this mean that theres possibly a bug that just gives me all the bonds or something?

round shore
#

could also be a viz bug? try restarting client after changing pets around

misty acorn
#

ive restarted yeah

#

ill try random stuff and see

#

The only thing that looks to be changing is my dexterity

#

Actually hold on, maybe you should test it and see what changes. the bonds that affect my mana, hp and ward arent doing anything but the rest do. Its the first time trying this out so maybe if someone is familiar with the bands and stats etc give it a go

rocky rivet
#

530k ward with max ward gear and fey cactus (no bonded hp/mp/ward) 🍝

#

oh it's affected by hp. world load out gives me 286k ward on the same gear

round shore
#

pvp is (not quite) double ward? o_O

#

(same loadout in both tabs, world and pvp tab)

rocky rivet
#

hello first-turn SS3 meta

umbral glade
#

I talked a bunch about bonded ward being weak but this was not what i had in mind

round shore
#

it has nothing to do with with Beo or bonds

umbral glade
#

That being said, is lower mana bind but it effecting max ward better than a huge mana pool but no changes to max mana

round shore
#

same without tamer spec

umbral glade
#

Thats one way to balance dmg power creep

round shore
#

this is a more general change to pvp. ~doubling ward

#

I would guess it's not intended but who knows

umbral glade
#

Well, its still only 50% absorb turn one so just ward aint helping much

#

Weird, my mirrored char has the same ward as on live

rocky rivet
#

in pvp tab?

umbral glade
#

Ah pvp only

round shore
#

Def. not just a viz bug, at any rate.

umbral glade
#

Yea okay in pvp its higher

#

I guess it takes the dbl hp from pvp now into the ward calc

#

200k mag TMM vs 800k ward in pvp

sweet pollen
#

This is fun

misty acorn
#

Oh gosh so its just everywhere? lol

#

Thought i was trippin

#

You think this will stick? cause dude i aint ever dying if this is the case lol

umbral glade
#

Yea unless somebody kills through the 50% absorb turn 1

#

Snall bias towards wildfire

misty acorn
#

I have almost 1 million ward

#

soooooooooooooooooooooooooo

#

if I go max that is

#

thats like all ward items and cata

rocky rivet
#

those GS will still get you

misty acorn
#

still die to a single hydra

#

rofl

south sleet
#

they don't care about your 100k def/res anyway

misty acorn
#

maybe theyre just playing around with stuff

#

haha my res didnt change so they still would kill me in a turn

south sleet
#

still going to pierce

#

but at least beo now actually has scaling

misty acorn
#

when i first mentioned the ward thing, i was only checkng the status page, but now im in the arena, it looks like everyones ward has sky rocketed

umbral glade
#

Yea at that amount of ward you would die from hp loss since you dont have eivine bastion

misty acorn
#

is beo redline damage in the beta to test?

#

player damage that is

round shore
misty acorn
#

sweet, ill try it out

#

theres no strong players with phoenix to see if cactus can do more than 0

#

Is there any plans to make the ai use Tower Of Strength from the Rhada shield?

#

it completely ignores it currently

#

I went to test heart of change as well, and its current not refunding in full

#

I have a screenshot of a deity ascension i had, and I didnt even get back all a certain material from that level alone

#

one material cost was 3582 and I only got back 2391 from HoC TOTAL

#

Not that its final so maybe not a big deal

quaint maple
#

It should be refunding all materials fine - evidence that it is not would be helpful if there's a bug

quaint maple
#

You can place it in the beta bugs channel

misty acorn
#

can do

round shore
#

could be that the random seed that determines material costs is different on beta than on live

misty acorn
#

maybe, they can just double check if I post the screeny

misty acorn
#

maybe not worth posting?

round shore
#

quick test would be: ascend something from 0->1, then use a HoC (all on beta).

#

anyway not really #1097570738086621295 😅

misty acorn
#

Yup youre right

sweet pollen
#

0-20 on a Sandbox char and i got all mats back

misty acorn
#

can also confirm. Its best the seeds dont match actually so you cant practice HoCing lol

#

Equipping a weapon lowers my pet stats on BeoO

round shore
#

what adorns in that lute? -pet stat selene hands?

misty acorn
#

okay ignore me, see im not used to these mechancis yet lmao

#

Thats the dumbest thing anyones ever said in here

#

jfc

#

Thats not even a bad drop then

round shore
#

looks like a combination of +mag from bondmagic and -petstat from the augs 😅

warm finch
#

I'm torn between reacting with a mimic or a 🫂

misty acorn
#

Either is fine rofl

#

Ill leave that comment for all to see

#

I was thinking like oh man ill be able to boost magic like crazy with my lute, completely forgetting it takes pet stats away

#

I set and forgot this thing ages ago

round shore
#

it's only the base value of atk/mag on gear that works for bonds.
stuff like hybrid offense bonus, 2hand bonus, etc. doesn't affect it.

ascension should (now) affect it.

sick tinsel
#
  • pet stats : barely noticeable
  • pet stats : hurt like hell
misty acorn
#

Thats probably good

#

Fuxs thing, not Forgeus' thing

#

Damn looks like Ill have to make a wardy magic item for my mage pets

#

I have 450k shards saved ill just make another lute lol

#

490k*

sick tinsel
#

Hybrid items seems useful for BeoO
For BeoA, maybe using Arisen Imagination with Pet stat adorn

round shore
#

+stat is still a big deal, fwiw.

for max manabond pet: celestial lute w/ pet stat augments, offhand kalamari w/ goat eyes or dooms
for max attackbond pet: celestial lute w/ pet stat augments, offhand finsword w/ goat eyes or dooms
... I think.

for armors, it's a little tougher.
e.g. heretics robe v. azure pinion fey chimera armor is fairly close, with hererobe being slightly higher.

misty acorn
#

Ill give it a whirl right now

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I highly doubt I will use pet stat augs tho

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Theyre just not effective enough

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Every time ive tried any sort of pet damage build over defensive/ward you just suffer

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and you dont get much out of it

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I stacked pet gear and adorns on beoa and I couldnt even tell they were on half the time

sick tinsel
#

Mmh, does Stat adorns/items are better than Pet stat adorns/items ?
Cause we can use that as a proof to buff Pet stats

misty acorn
#

I dont use either

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The gear that gives follower stats arent good enough in my opinon

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Id just stack ward and avoid it, but thats just me

sick tinsel
#

Yep, every time you want to increase your pet stat there is a counterpart

misty acorn
#

The downfall of beo haha, thats why theyre so easy to till in pvp and were low on that list

sick tinsel
#

Meanwhile Summoners : "A counterpart ?"

misty acorn
#

people try and chase pet damage and just die instantly

sick tinsel
#

Bestial eyes decrease every stats
Doom Symbol decrease HP & Mana
Beowulf Jewel decrease pet act

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only rare items like Freyja Charm can boost both Pet act and stats without counterpart

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But 10% stats and 4% act is weak

misty acorn
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I was referring to the way the pet stats are calc'd

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okay trying legs of selene now

sick tinsel
#

Yeah, Odie will have to choose between buffing the stats or reworking pet stat bonus calculation

misty acorn
#

10%x5

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probs worth like 20%

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15

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will see

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lol

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even with 50% follower stats AND 1293 magic from the lute I only get +25% magic on anubis

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pathetic

sick tinsel
#

and your best weapons increases how much ?

misty acorn
#

and thats with hybrid as well

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on beoO

sick tinsel
#

Hybrid Monster passive doesn't work with bonded

noble stag
#

Who summons me

misty acorn
#

Oh yeah that right

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But yeah 50% stats and then some all that magic

sick tinsel
noble stag
#

On summon builds atleast

misty acorn
#

The cheese class thread is that way

noble stag
#

So this is actually pretty relatable

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Oh btw, did you guys know that summoner gear got reworked to Valhallan/summoner xd

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Never knew this was a thing, but I guess grand attuning robes are a Valhallan item now

sick tinsel
#

They want us to become the new Beommoner

misty acorn
#

oh and the lute adds 7% follower stats too

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7%+50%+1293 magic anubis goes from 15k to 20k magic only lol

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blah i wont be using this again just wanted to test

noble stag
#

Ah yes, a Valhallan item

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This greatly benefits my follower!

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I think you guys will agree neither class wants their gear merged with the other, it feels weird

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Given we have entirely separate mechanics

misty acorn
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i couldnt care less

round shore
#

Don't knock it 'til you try it

misty acorn
#

When all the beos went GS at least they had gear to use haha

sick tinsel
misty acorn
#

Can we not talk about sumoners

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lol

round shore
#

it's a very WIP, only just now figuring out the math for it 😅

round shore
noble stag
misty acorn
noble stag
misty acorn
#

I had no way of knowing that was beo lol

round shore
#

it has a follower 👌

misty acorn
#

oh right

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Thats amazing then

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How neat

sick tinsel
#

Btw only the pet as 100% summoning chance ? Beowulf can't summon properly, so you will always need a summoning pet

misty acorn
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Oh? does he not fail all the time now?

sick tinsel
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There was some ideas of using support pet to buff the summons, but heh

sick tinsel
misty acorn
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Oh thats kinda awesome ngl

sick tinsel
#

I don't know how it can be useful

round shore
#

it's a fun little side project.

"followers that summon things" have changed a few times. smartAI appears to affect their summoning rate now (while you don't have full summons), and they benefit from +summonstat on gear. now that summoner/valhallan gear is combined, you can use all the +summonstat summoner gear. benefactor spec, too.

misty acorn
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Is this in live?

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Cause this is really cool lol

round shore
#

that pic is on beta, but I've been testing stuff on and off on live.

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idk if it's a big time meta anything, but it's definitely fun to tinker with.

misty acorn
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The fail rate was kinda annoying cause it would just waste turns

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Nah wont be meta, but honestly having rando summons when doing dungeons cant hurt lol

round shore
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it'd be bad for dungeons. w/o Guidelight passive, the summons won't persist across floors.

misty acorn
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OH

sick tinsel
#

When I say it sucks, it SUCKS

misty acorn
#

if theres a detail to forget tonight, im forgetting it lol

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I should go to bed haha

sick tinsel
#

Unless Odie adds more secret passive to summoning follower

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Good night

#

Btw, does Summons from pets scale with Beowulf Ascension passive ?

round shore
#

I don't think so. No Ascended Summons passive.

sick tinsel
#

Absolutely forgettable

misty acorn
#

Lol i had deity on when i took that asc screenshot and my opponent lost to my ai

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Ooooof

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im gonna try that pet in live now with beo

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just to see what it does

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wow this is crazy

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they have like no health

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but its still cool

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Towerfall is such a shit move

round shore
#

Adding guidelight to benefactor would be cool. Let non-summoners do a little offsummoning, and it wouldn't change anything for existing summoners with benefactor spec (getting the same passive twice to no effect).

Anyway. I'm not sure what the big remaining things are for Valhallan in this beta.

  • Still several bond skills that are mismatched or undesirable
  • Still some of the bond stats that seem weird -- defensive bonds (hp, mp, ward, def, res). bondatk/bondmag seem okay...?
  • Lindworm is gonna be GG raiding pet and the others I don't think compete with it
  • New lizards seem okay...?
sick tinsel
misty acorn
#

After they fixed those bad skills I havent seen much discussion

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Seems like its pretty good, i wanna test the dragons real bad

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If they mess up my son of mountains or ymir i will literally cry

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@round shore i got my faf to get 33k hp

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it was 1.2k with no boosts lol

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omg its doing damage haha

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9k, look at him go

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just bene takes them from 2k hp to 26k hp, thats kind of incredible

round shore
#

goes from -90% stats (no summoner passive/default), +130 from benefactor, to +40% stats.

misty acorn
#

Damn

round shore
#

that's the best I can do, I think.

misty acorn
#

I didnt use the summon % weapons, i wanted to see if I could attack as well as have them do something, which they did not

#

but its still fun lol

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I wonder if the ward is gonna stay like this lol

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Anubis is kinda freaking good with some added power damn, i like this

polar cypress
noble stag
#

I feel like it should just be a built in thing

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The only thing where I can see it being an issue is endless

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Imagine current GS endless but with other classes

umbral glade
#

just haven 4-5 physical immune meatshields would get other classes much deeper in endless

polar cypress
#

Oh right, I don't care about endless so I always forget it

umbral glade
#

understandable

polar cypress
#

Guidelight on beo could help me to cheese hordes tho

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Since summons increase the number of mobs per floor

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Unless it changed in the small timeframe I retired

misty acorn
#

Imagine if arrowstorm actually went through defense that would be so cool 😎

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5k big damage

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And this is many turns in lol

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It did 0 at the start

noble stag
#

Wait I don't understand did ward just get doubled in PvP?

misty acorn
#

Everyone's did haha 😂

noble stag
#

Isn't that absolutely insane for spiked shield?

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Lol

misty acorn
#

No idea why

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But yeah it might get changed back, not sure

noble stag
#

If they want to make PvP fights last longer I guess it kinda makes sense

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But spiked shield should get a nerf in PvP for sure if this stays

misty acorn
#

Its pretty dependant on attack stat, it's pretty random

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The fact it just doubled with no info lol

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I'm sure we'll find out eventually

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Can't fix everything 😂

umbral glade
#

giving every person dbl ward in pvp and reducing spike shields ward dmg scaling by half is an idea

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just reducing all damage would lead to def/res being too strong

#

difficult to balance this

noble stag
#

Doubling ward won't fix oneshots thougj

umbral glade
#

yea

#

50% absorbation can still be 1 shotted by just getting hp to 0

misty acorn
#

1 shot is always gonna be a thing, its how a lot of classes work

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I get 1 shotted by summons all the time 🤣 but yeah dont worry about it

umbral glade
#

honestly, pvp in this game is flawed beyond saying

misty acorn
#

offense vs defense is completely different yes

umbral glade
#

not enough mechanics to fine tune

noble stag
#

It didn't use to be like this but damage got way way way powercrept

misty acorn
#

1 shots been around forever

#

the crit augs didnt exactly help tho

noble stag
#

Well yes sure but not on this scale

umbral glade
#

normalize gear, AL and level, like guild wars 1/2

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but that has its own problems

misty acorn
#

gw1 was life dude

umbral glade
#

if everybody had the same item possibilities on the same level with the same access to everything, it can be balanced

misty acorn
#

well cactus still smells in pvp and cant hit anything using dc

umbral glade
#

in ymir we trust (who just surrenders against GS)

misty acorn
#

but.... i did use the lute with 5x 10% follower stats and he goes through

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i have entered fights with ymir on vs gs accidently

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it did not end well

#

stacking a lute with pet stats is actually doing something

summer gulch
#

Doubled ward is not bug?

misty acorn
#

Hello 😄

summer gulch
#

It's for all builds too?

misty acorn
#

It looks like it man!

summer gulch
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And hi fellow gsum hater

misty acorn
#

looks like its beta-wide

#

I thought it was just me cause it happened as i got my mirror lol

summer gulch
#

Thats scary ngl, so much value to sheilds up amity

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And gilga

summer gulch
misty acorn
#

og chim and pet stats is absolutely terrifying

summer gulch
#

So I felt that when you mentioned that

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I'm hoping beoA is pog

misty acorn
#

Well theyll be pretty gutted once this patch drops lol

#

Its vastly better

summer gulch
#

I'd say id look forward to gsum pvp nerf but certain eggs say that's bullying

misty acorn
#

Im testing vs my mirror

#

I do more damage, BUT the main thing ive discovered is that stackign pet stats(the 5x10% follower augments) is actually doing huge

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before it was like meh

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Might just be my ascension cause stats > pet stats now

summer gulch
#

Has odie comment on double ward buff?

misty acorn
#

but hot damn

summer gulch
#

My dooooooms

#

You convinced me to take them out, which I never did, but now they are like zamn??

misty acorn
#

You should use the augments

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on an axe, so you get ward as well

#

you still need ward

summer gulch
#

I need the lute

misty acorn
#

youre too frail

#

The lute is nice 😄

summer gulch
#

But yea I'm only on ax

misty acorn
#

The hyrbid passive apparently doesnt help the pet

#

so axe is gooood

#

even if you threw like 2-3 in and the rest defensive ones

#

which is probably what ill do

#

Lindworm needs a serious nerf

#

I can do like 500k instantly

#

its stupid

summer gulch
#

Yea might be pet stat+ with regen gems too

summer gulch
misty acorn
#

I wont use it btw its too cheap

#

haha fjalar can do pretty well, only because lindworm takes 2 turns to attack

#

But yeah lindworm does more, i can do the cap with dc and lugus easy

#

i easted it lol

#

6.7m no lugus

#

things die before i can proc it haha

umbral glade
#

well you finally got the payout for investing 106 AL into it

summer gulch
#

Benadryl 1 and 2 really do be helping out mark, less there is hoard

misty acorn