#GS PVP

1 messages · Page 3 of 1

subtle edge
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I tried taking a few back just with summon damage and got a bunch of like 10-20 turn fights. Swapped to BP afterward which is like the god hand of infinite damage 😅

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After the M1=3 cap I wonder what it'll be.

Regarding damage -- you wouldn't see your Warden (passive) defense boost nor influence on offense which'd be there on defense.

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I agree that people being able to go T9 summoner + benefactor and suddenly getting summons with like 10k atk/mag stats right out of the gate with no gear is a problem. Benefactor is when the conversation drastically changed; before then it was just BP which itself was kind of a later-T10 concern (required at least being T10, and also having some gear like heretic's robe, nekrostaves, etc.).

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The current beta changes (BP M1 pvp cap, battalions protect% halving)... don't change the summon-damage-based offense side of things at all.

rich token
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So offensively gs is going to have m1 blood pact, but defensively it will be m3? Or am I misunderstanding that? If that's the case it doesn't seem like anything will change except making things even worse for other classes since Phoenix is getting nerfed too lol

subtle edge
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the Phoenix change is:

[PvE/PvP] Corrected an issue that caused spells like Deific Channel to be overprioritized by the follower AI due to it being both a ward upkeep and buffing spell
but I doubt it changes much of anything. My BeoH/Phoenix setup on beta is still 100% DC uptime with +8 act from passive and +1 smartAI gear equipped. 🤷‍♂️

Offensively:

  • BP will be limited to M1=3, instead of the current M1=20??? 50??? it is now.

Defensively:

  • AI never used BP anyway, so no changes on that front
  • protect% goes from 50% to 25% base, something like that
  • Bolt4 is added which autohits, and both it and Pshot/CDG ("never miss skills") all will bypass protect%
gray prism
rich token
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I assume bolt4 will hit like pshot does and be minimal damage? I still don't feel like battalion block chance is the biggest issue and would actually prefer that to be a last ditch effort in balance since there are actually viable workarounds to it. Having a no miss spell for magic will be nice regardless, but depending on how the balance plays out I can see more issues or essentially no change in the current state of pvp. May have to bring DB back into builds.. lol

mint saddle
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bolt 4 deals about 4k dmg with glasscanon equip

gray prism
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Yeah perfect shot does like 6-8k damage with 18k in attack stat. They're not viable options.

mint saddle
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at least he can crit or?

gray prism
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My buddy tried it and did like 4k damage so with a crit still not viable.

mint saddle
fringe gazelle
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When we're talking about area defense and summons, how much has the players influence dropped?

If a players defense is dropped enough, then yes players will have an easier time taking lands.

I wouldn't rely on dukedom defense as a good judge of player defense stats.

rotund quail
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Fyi I was not showing weak builds at all. You can see the stats on them, thats fully maxed summon stats

radiant moth
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Yeah this is quite puzzling

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Some people say summons kill them really easily but pie literally sent a clip with 500k hp summons which is like full summon stat gear and he took 20 turns or something

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But overall I agree that bene should get nerfed big time, it invalidated summon stat gear because of the additive nature of summon stats and gives noob GS a huge advantage

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I really want to see a video of someone killing mobile wonder with just summon dmg though

rotund quail
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I think the safety is the problem tbh

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The fact that you're probably not getting hit while attacking someone way stronger than you

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Dejct are you running chained shield in that build?

vague blade
gray prism
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I just recorded my shit alt with no celestial items whatsoever destroying things 70+ ascension with ease

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Safe and slow my ass

umbral pine
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So is the entry level GS defeating high def/res deity terribly fast? Are those players losing lands in matter of seconds? How can the player be sure that it isn't BP build? Unless the player simultaneously counter back the same player to verify the build?

rotund quail
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send the recording tho

gray prism
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Recordings, there's many. I'm trying to find wrecked in the arena but didn't get him

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It has just standard gear, it's so easy to get, no celestial stuff at all and safely murders everything. I was still doing damage to bigGg at al170

dim shale
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show them the sauce

gray prism
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He's a higher ascension than me and has more stats apparently, he knows the sauce

fringe gazelle
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40% bonus stats to summons does sound nice.

Is that added or multiplied to the gear/benefactor bonus?

dim nacelle
tulip shale
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For some reason, BP is rare. So is hydrus.

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Regular GS with BP is easy to stop. GS/ Bene is much more difficult to stop

dim shale
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bp is so rare, especially if it's pre hydra/anubis levels

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heck i never met a non alt bp account from fresh t10

umbral pine
raw knot
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I don't have much problems with GS at level 240, I use mage's pavane. But once I'll face better GS with actual gear... doesn't sound good. Hopefully the battalion nerf will help.

radiant moth
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i honestly think summons being that op on defense wont be an issue at all without benefactor

fallow notch
rich token
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Also likely not using benefactor because his summons would have destroyed the opponent in one or two turns as well. GS is pretty much impossible to stop.

rich token
rotund quail
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that was full summon stats

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btw on auriga and bene you have a total a 0.35x multiplier to pact damage

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at that point it's not going to do anything

rotund quail
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I'm like the only one bringing evidence to the table as well

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the rest of yall are saying it's literally impossible to zero out summons without bringing evidence

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just wanted to prove it's possible

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nobody else has sent videos of their setups defending against GS

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show me some actual recordings

rich token
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Can't get defense videos in territory besides screenshots of timestamps.

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Arena is a joke let's be real. I'll get you some live pvp in a while.

radiant moth
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If he used BP the summons wouldn't deal damage

charred roost
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GS isn't that oppressive in pvp pre 240

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In the 230s, I had like a 50/50 chance to win a coli. After reaching 240, I've only won 1 and have died to summoners way more than anything else.

slim ibex
rotund quail
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alright, dont kill me then tho

slim ibex
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Kk

rotund quail
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lmk when ready

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even with max stats they cant get through tho

slim ibex
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Sadly the defensive bot don't play like that

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Was with 13/12k

tulip shale
charred roost
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Mobile how long are you staying the South East area? I want my top 100 regional spot back 😭

charred roost
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Okie dokie, enjoy your March to the sea

tulip shale
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And btw….I just came here to say….

Today is the day😆😂😂

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Final day of this….doo doo. And good lord, tomorrow night Chicago GS will feel my fury😂

gray prism
# rotund quail the rest of yall are saying it's literally impossible to zero out summons withou...

Sorry man, I tried to find a worthy opponent in the arena and I killed AL70-90 easily, but it's no use if I don't know what they're running that's why I tried to find wrecked but couldn't! I posted that screenshot and video that showed my alt smashing my main that had over 13k defenses with ease. It must be only deities that are 30 Al higher than you with 15k defenses that can actually 0 you, only when they're at super low HP. Good to know!

rotund quail
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also did testing with abyss

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summons couldnt kill him either

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fyi that deity was not 30 al above me

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1 al below me

gray prism
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Wrecked? Oops

rotund quail
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havent seen him

gray prism
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I stand corrected! My bad

rotund quail
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really dont know what your probem with GS is though. All I know is that you're screaming it's OP in fucking everything while you dont bring evidence whatsoever

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Im done with your shit lol

gray prism
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I did I posted that video of my alt

rotund quail
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and please dont ping me in replies

gray prism
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Killing 66 Al higher with 13k res in 1 shot

gray prism
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I literally posted a video

rotund quail
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where

gray prism
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In this thread

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And you responded

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I don't just say shit without testing

rotund quail
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how come I cant kill abyss then

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he has less al asswell

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@slim ibex

gray prism
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So it's deities running max tank you can't kill and I said I stand corrected

rotund quail
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I mean every class oneshots every class

gray prism
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Keep saying that

rotund quail
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but when GS does it with summons its a big deal?

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dont get it

charred roost
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I think the issue is tier crossing

slim ibex
charred roost
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People have an issue with t8/9 summoner class lines being able to easily take their territories due to how hard it is to hit them

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And with low ascension GS players being able to easily abuse this mechanic to take territories of people with far higher ALs as well

gray prism
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He won't understand even after all this time

rotund quail
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well that is literally getting nerfed

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protect chance is getting nerfed in pvp

gray prism
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People have been very clear about the problem

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It's not a fn mystery

rotund quail
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you havent even tested the beta changes and you are still screaming for more nerfs

gray prism
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How do you know I haven't lol

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Cool assumption

rotund quail
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who is taking territoires from you in beta?

gray prism
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I don't care about that lol

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I used that as an example but I'm talking about pvp in general

charred roost
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Arena farm is annoying when I'm dying every 3 battles to a GS player

gray prism
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I don't mention territories much cause I'm not in that game

gray prism
charred roost
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Fun!

gray prism
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It's so fun

rotund quail
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at al100? Dont believe that at all

charred roost
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Months later and I still am not sure how GS made it into live

gray prism
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Theres not many good mirrors in beta, you fight like 20 mages/warriors before you even fight a t11 class. Before I got my mirror I lost to EVERY single summoner in the beta. Let alone a proper mirror. But the summon damage hasnt changed, I only win if I spam chain shield. I showed a vid of the damage going through max tank. you believe what you wanna believe,

tulip shale
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Yeah. I don’t understand where the issue is. I’ve been able to stop GS auriga, and have also been wrecked by them. There’s something that is not being communicated correctly or truthfully here. I’ve also seen GS take down easily players with 50+ ALs on them

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It’s not a reason to get heated in my opinion. But yes. The GS class is complete madness right now. I also wonder about the other builds that I haven’t seen. Either the GS on offense or the defender, whoever it is.

slender mulch
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lots of misinformation spread by certain GS mains. class still OP in PVP defense/offense post balance patch

subtle edge
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Where's the misinformation?

charred roost
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That GS is balanced in pvp 😂

rotund quail
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dont think anyone claimed anything yet. I know the protect chance is about halved and that my bp damage is more than halved

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what the consequences of that will be in practice idk yet

radiant moth
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Noone says it's balanced, it's just not as op as you guys make it out to be

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I'd say it's only op on the defensive side since now that blood pact is gutted, it's not better than other classes at turn one oneshots

rotund quail
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Try it in the beta mighty_mimic

heady owl
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Don’t have beta access and I don’t want to bother

tulip shale
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Since we are posting proof lol. I should have tons😂

rotund quail
tulip shale
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I’m speechless. That’s like 200k damage turn 1 with zero chance to proc second chance

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And even with the immortal ring just to really piss people off 😂

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But yeah. Beta should take care of that. But we really still wondering why all the uproar? That’s just not playing fair at all

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And everytime I asked here people told me “auriga kills BP”. Bro…

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I doubt GS mains didn’t know that was possible

subtle edge
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I use BP as GSA/bene and also get like ~85/90k turn1. Because BP was broken as hell, which has been a constant statement since literally day1. 😅

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I made this statement like 2.5 months ago.
I still agree with all of those changes; NF has only touched on BP and then changed battalions which wasn't even on this list.

So... 🤷‍♂️

plush bobcat
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I think the battalions nerf will have a positive impact. Even the playing field a bit.

subtle edge
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Yeah, I don't mind it. After towers-introduced protect% augments, protect% kinda went nuts; cutting down GS defenses isn't the worst idea at all (though it's probably more the fault of the augments than anything).

The "low level GS can go benefactor and kill my ascended T11 territory defense" complaint was not/is not addressed by the current changes, though.
And that's not because those filthy GS mains are lying, misinforming, or arguing in their own interests.

tulip shale
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I didn’t say all that. I simply said that I’ve asked here and have been told that no way auriga works with BP, which is true.

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Don’t ask me who. I have no idea who it was lol. And I have zero interest in looking for that exchange that prolly happened months ago

rotund quail
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Batallions nerf might also slightly improve on that. Part of the problem is that its very safe to take territories with a summon build. Those early T10 players probably will not spec into protect chance well so at least they'd get hit more oftne

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Probably wont solve it completely tho

tulip shale
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But during all beta that didn’t come up. People only talked about BP. I was saying from the start that summons needed a look at because of how aurigas were hitting. And in here I would see that summons could be controlled, so it was a mystery. Turns out, auriga has been able to use BP all this time. But that was never stated. Gonna get addressed regardless because of BP. But it explains a lot.

rotund quail
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Yeah well auriga+bene is still a 0.35x multiplier to bp damage. Its just that the summon health sort of compensates for it. When the patch lands summon health will have effectively no effect on BP because of the cap

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Hydrus is the only viable option

subtle edge
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I'm looking forward to the BP reduction because it means that I have to think about pvp while playing GS on offense. Because up until now (meaning, release of summoner until now, 8 months) I haven't at all. I could use GSA, Benefactor, could use suboptimal/defensive gear and still just BP everything to death because that's how absurdly strong it is pre-change.

Summons are super strong in pvp, but they're not infinitely strong. They can be slowed down, which is the goal of territory defense. I'm not against reducing summon strength in pvp in general (especially since Benefactor came and massively powered them up) -- though that being said, how are non-BP summoners supposed to take territory? I'd rather they just be able to get that strong, but it should require actual farmed gear and should nerf defenses just like how swash works.

rotund quail
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For bp at least

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Sunmon stat gear scaling when

charred roost
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Get a load of this guy

tulip shale
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I’m kinda bothered by this tbh. Like damn…and we can’t say people are trying to mislead people…but DAAAAAMN….

plush bobcat
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I definitely wasn’t trying to mislead anyone with my comments the other day. I don’t have any video evidence to support my claims currently. I’ll definitely try to screen record some next chance I get.

tulip shale
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Jesus guys…the tiniest search…for “auriga bp”….😔

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For months people claiming it’s impossible to use…pfft

rotund quail
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To be fair, before celestial weapons it was

tulip shale
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Celestial weapons been out for months. In fact I specifically asked about it. Straight up. I just assumed that the high hp pool would make it work. And I got told to my face that it’s not possible.

rotund quail
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Possible but why would you ever do it?

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No reason to not use hydrus in that case

tulip shale
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Because it’s the strongest build of all.

slender mulch
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Nf: we will nerf gs based on our class analysis. Also NF: infinite M1 BP! BP boosting augments, etc etc

tulip shale
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Oh yeah. It destroys hydrus. Because you can’t zero out the summons in one turn with auriga

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It’s by far the best BP. It’s not hydrus, it’s auriga

rotund quail
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I dont think you can zero out ancient dragon on gsh bene

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But idk

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Not on turn 1 at least

tulip shale
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Maybe not. Possibly not. But I know for sure I won’t zero out an auriga on turn 1

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Hydrus only gets the benefit of thief gear. But if you see an auriga, you don’t counter with dex right?

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Well tbf you don’t counter a hydrus with dex gear either

rotund quail
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In the beta you will have to make a choice between bp or summon stats thats for sure. Hydrus loses ascendant summons so your summons will be very weak, but its the only viable bp option. Auriga and bene will only decrease bp damage because of the M1 cap, so your bp damage will take a really big hit. Base gs is somewhere in between , but its still quite far behind hydrus in terms of turn 1 damage

subtle edge
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Tober's comment in that "state of balance" post was accurate:

Between benefactor and auriga it's down to like, 30% effectiveness

What's 30% of 2million damage on turn1? mimic

(Searching for 'auriga bp', Pie's response in summoner beta changes looks to be pve (raid) focused, not pvp.)


Also, the BP pvp change is going through so I'm not entirely sure why we're talking about it.
My current GSA/bene BP on live is something around 90k, on beta it's like 12k and enemy res matters.

tulip shale
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That’s been the answer for months now. “It’s going to be addressed”

But my question was not if it was going to be addressed. My question was if auriga could use BP, and the answer was only a yes. But it wasn’t the answer I got.

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The problem is now. 3 months ago I could care less about the balance patch because it was 3 months away.

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Either way. It’s water under the bridge. It’s too late now. No point in discussing in when tomorrow it’ll be fixed.

rotund quail
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To be fair, I may have said something like that at some point because I never really tried it ever since getting a celestial weapon. All I know is that it sucked with nekro + ithra. Then I just never saw a reason to use it over hydrus + bene which still has enough summon damage but way more Bp damage and riftrogue

subtle edge
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[11:51 AM]Mobile Wonder: Doesn’t auriga use BP too? Actually asking. I was under the impression they can use it because of high hp pool
[11:51 AM]Solonawarian Auriga: Auriga passive greatly reduces effectiveness of all pacts
[11:51 AM]ToberDam: Between benefactor and auriga it's down to like, 30% effectiveness
[11:52 AM]Mobile Wonder: Got it

This is what you were told.
Maybe you just didn't fully understand how broken BP is and has been, or why I've been so loud about the topic. 😅

I don't blame you for thinking that taking 70% away from something kills it, but that's only true if it's in the ballpark of correct damage instead of 10x where it should be in pvp.

tulip shale
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Yeah bro. I get what you’re trying to do, but don’t even think that’s the only time I’ve seen someone say that auriga kills BP. 2m turn 1 is just you. The norm is 120k for a single hit. Strings is not hitting 30% of 120k.

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Well. Was the norm. Pretty sure it’s much higher now

rotund quail
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Its because the extra summon health also resulrs in more bp damage so the pact effectiveness multiplier doesnt tell the whole story

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Anyway, that wont be the case anymore in the coming patch

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You already reach the bp ceiling with 1 dragon and a weak summon

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So like 140k hp and anything more than that just doesnt get used

tulip shale
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Looks fair mighty_mimic

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100k plus 2 more hits after

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Yeah. I guess y’all right. Balance patch will fix everything. mighty_mimic

subtle edge
rotund quail
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Bp without any celestial class or weapon is pretty bad though. You need to actually invest in a build now

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Most gs will also not have 40+ al

tulip shale
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Pfft.

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But let’s focus on Ultima and phoenix. They’re OP

subtle edge
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Turns out they still are, yeah.

tulip shale
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Argh. Ok. I’m pissed 😂😂

rotund quail
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@slim ibex is still doing over 200k with spiked shield but he doesnt want to tell us kekw

slim ibex
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Why always using me like a shield

subtle edge
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Because you're mimic reacting to every message, probably 😛

tulip shale
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Abyss does 200k but if he leaves my second chance up, he’s really really really dead

slim ibex
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After my second chance

tulip shale
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Can’t ss if you have no ward 😂

slim ibex
tulip shale
slim ibex
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Is your glass Canon

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I can do this too if you want x)

rotund quail
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Wait so why do you think 100k is a lot lol

tulip shale
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I know. You’re sexy😍

slim ibex
tulip shale
rotund quail
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Did you see the stats of those summons

fringe gazelle
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Because hydra/dragon bully's the poor guy.

He's missing Abyss secret on zeroing the summons.

rotund quail
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Ascension levels dont affsct hydrus summons anymore

slim ibex
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Everyone know spike shield M1

rotund quail
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So dragon and hydra now have piss poor stats on hydrus. For sure not enough to kill second chance on high def/res enemies

slim ibex
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(and chained shield)

tulip shale
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Good enough for 3 hits. Lol.

Abyss is swash, and I used Chakram on a glass cannon, it was a double hit, and my phoenix prolly used DC after

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If he uses defense I’m prolly zeroed on turn 1

slim ibex
tulip shale
rotund quail
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With bene and ascended summons they dont. With sequencer and no ascended summons they have like half the stats

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But bene is a 50% bp reduction now

tulip shale
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I have a feeling the war on GS won’t be over after the patch😂

slim ibex
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They are tanky I need to admit that

rotund quail
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Stat comparison

tulip shale
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Good. And I hope they nerf them again to 5k hp😆

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Kiddiiiiiing………….

rotund quail
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We all know you want them to remove the class from the gamemighty_mimic

slim ibex
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At least chained shield exist

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But summons have too much stats imo

rotund quail
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You dont die in 1 hit either

slim ibex
rotund quail
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I cant even kill you with a glass cannon build lol

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Not in the beta at least

slim ibex
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Because you weak mimic

rotund quail
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I could probably kill you with a higher damage loadout but then hitting you is rng

slim ibex
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You know

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I can have 80k hp

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With real SS dmg

rotund quail
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Yeah then I cant kill you

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Nerf deity

slim ibex
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I was only playing with food mimic

slim ibex
rotund quail
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I dont think gs pvp offense will be that amazing compared to other options tbh

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I think hydrus summon stats are too low to bypass second chance and that was the only advantage gs still has. In terms of damage it does less than other classes now correct me if I'm wrong

slim ibex
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You wrong

tulip shale
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I think so too

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It’ll still be extremely oppressive

rotund quail
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Beoh does more damage, deity and gilga with ss. Idk about heretic

dim shale
plush bobcat
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I’ll test it Thursday. Gimme your best.

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with base GS

slender mulch
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until now, NF's balance patch was pretty much a result of who had the loudest voice

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or campaigned the best, not necessarily what needed to change

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sometimes those 2 coincided

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but for many things they didnt

radiant moth
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Adding separate PvP balancing is a really good step in the right direction, and with the upcoming ORN thing I'm guessing it's only going to get better

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So I'm sure eventually PvP can be fun for everyone, but yeah it sucks that development is taking long

mighty wadi
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I'm wondering out of curiosity given so many things, for all classes, was outright reverted/decided against in this patch

north shell
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Heh, Purrly, Covyn and myself play daily

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Odie and Havel trying to code the game! Only so many hours 😅

radiant moth
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Coyn unfriended me after joining you guys...

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feelsbadman

rotund quail
radiant moth
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Cause GS is unbalanced in PvP and everyone is being emotional

rotund quail
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I just hope the negativity surrounding the class will diminish when this patch drops. I feel like I can't really discuss the class or suggest anything for the class without getting bombarded with negativity

rain gust
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When you're constantly having your territories fiercely taken over by GS players who are under level 250, it's difficult to remain calm and rational about it all. Especially when this extreme imbalance has persisted for months without any improvement, and instead, it keeps getting reinforced.

rotund quail
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how do you think the patch will impact it?

rain gust
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Today, I conducted some simple experiments in the beta version, and it seems that the threshold for GS players in PvP has been raised. A GS with around AL15 was able to deal approximately 90,000 damage to my AL70 res:10000 Deity in the first round.

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This may not be completely accurate because I am currently working and cannot do extensive testing.🤣

slender mulch
# mighty wadi what exactly do you mean by this..?

Extensive campaigning done by certain classes. Just look at beta feedback for examples. While it's not a bad thing that community feedback is valued, it feels like that sometimes takes precedent over actual balance concerns

timid hound
# slender mulch until now, NF's balance patch was pretty much a result of who had the loudest vo...

I'd have a read of https://blog.ornarpg.com/state-of-balance-h1-2023/

We tried to make it glaringly clear that data was the main driver for this balance patch, but I understand that may have missed some folk - just letting you see it now 🙂

In case you’ve missed it, balance has been a big community topic lately. It’s no surprise considering an entirely brand-new classline was released late last year, with 22 celestial classes followin…

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By campaigning, are you referring to the studio working with the two classlines to nail down the adjustments? If so, we can safely consider that collaboration, not campaigning. The changes came from studio vision, after all

slender mulch
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State of balance was the one thing that reignited some hope that things would change.

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Yet even when it was acknowledged that GS was exceedingly strong in multiple areas of the game, my guild mates and I were surprised to see multiple further "buffs" and power creep added to the class.

timid hound
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What buffs? Happy to clarify. I'm not aware of any buffs that would affect pvp

radiant moth
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There are no buffs for GS PvP

slender mulch
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30% summon amity, creation of new followers such as ancient dragon, buggane. An entire Specialization class benefactor, celestial adornments that give almost 100% follower protection rates. All of these replaced what was previously best in slot in GS pvp loadouts

radiant moth
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Oh that's not from the current beta

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Benefactor was a flop though, I agree it further added to the issue of GS being too strong with too little gear investment

worn basin
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30% summon amity is now useless in pvp cause of the m1 cap, buggane is easily zeroed cause of low m1, protect chance is halved and can be now bypassed

timid hound
#

Not sure I can agree there. Titan content gave all classes significant power options equally, and the data does not suggest that those things had a larger holistic impact on summoner pvp

worn basin
#

imo there are a lot of steps in the right direction

timid hound
#

But as far as PvP goes, we're 2 hours away from a significant PvP survivability adjustment. A 0 HP summoner won't be making much use of an Amity 🙂

radiant moth
#

Also the current beta is really obviously targeted towards beo and realm more than summoner, the changes seem like touch-ups at best

dim nacelle
#

The summoner pvp changes include a hit to BP damage, so that they have a much harder time oneshotting in pvp offense, and a batallions protect chance halving, so that they have a much harder time in pvp defense

#

batallions going from 50% to 25% making it be in line with second chance

radiant moth
#

People have been complaining about summon damage on offense though, and it's not getting changed

#

Cause apparently summons have insanely high stats as GSA benefactor

slender mulch
#

Yes I am looking forward to it. All this being said, we mean no disrespect to the studio at all when we complain about stuff. In the end, I always remember how you made the game f2p with a small studio and am making steps in right directions. Thank you for even responding and reading these discussion posts Odie. It means a lot

timid hound
#

And re: the Titan augment. It's not 100% protect chance, it's a 100% bonus. This means 2x protect chance, which does not mean 100% chance to block an attack

#

This means it will not be an effective PvP option

worn locust
#

Well, that become true once you reach 50% block chance

worn basin
#

well a 100% bonus on 25% base is 50% at max

timid hound
#

Which is then diminished in PvP in the beta

timid hound
rain gust
slender mulch
#

agreed!! it's a discussion post on a contentious topic. while I may not agree with certain players, there's never any ad homin attacks

timid hound
dim shale
#

i think one of the reasons some peeps missed some stuff is because there was a few posts in #game-announcements that were never been published to other servers

rain gust
dim shale
slender mulch
#

was it in OL legends, my bird brain cannot remember if I've seen it before

dim shale
#

don't think so, because if OL received it, then our server should also have it

#

just checked OL, it's not there

#

and i also asked here too if they intentionally did not publish that but no replies

timid hound
#

i can't guarantee that'll we'll remember to publish each and every post, and i believe discord has a timeout on the amount of time you have to do it unfortunately

rotund quail
#

Im dealing like 100k now with the changes and thats at al38 in the beta

#

Meanwhile spiked shield users can hit 150-200k and beoH can also do 150-200k I believe

#

Base gs no celestial weapon, gsh no celestial weapon and gsh with celestial weapon in that order

slender mulch
#

penetration still infinite?

rotund quail
#

No

rain gust
#

gs AL16

rain gust
dim nacelle
#

That deity has no resistance buffs, as opposed to the previous post

#

which make quite the difference

#

Regardless, BP being strong turn 1 offense is not as problematic since ~every class strives for a one turn kill, and considering that penetration is no longer infinite, if you survive one blood pact, you can then survive future ones

ocean pumice
#

golems fort+dc was the difference between me oneshotting/second chancing themjolnir and doing 0 dmg

#

so yeah, with bp no longer being infinite penetration you can survive it just like you can survive everything else that doesn't oneshot you (and it's honestly not very difficult for a lot of classes to oneshot you)

rain gust
#

This is just a GS at AL16, even with a basic setup.

rotund quail
ocean pumice
#

as far as dmg numbers in pvp goes this seems pretty normal?

#

other than like pet based beo

#

plenty of people easily doing 50-100k with basic setups

#

some ascended peeps hitting 200k crits

rotund quail
#

100k damage is still possible to survive I'm pretty sure

#

50k hp shouldnt be that hard to get as a deity.

#

my problem with BP right now is that you absolutely need the 20% eos arms

ocean pumice
#

I have almost 50k hp with beoH in pvp with my only investment in hp beign jocs

rotund quail
#

if they go to 10% BP would just not deal enough damage compared to other options

ocean pumice
rain gust
#

I can survive, but if he were to increase his level to AL26 or upgrade his equipment, I might not stand a chance.
Even if I were to increase my Ascension level to 80🤪

rotund quail
#

how does it compare to other options though?

#

I just dont believe that setup is able to consistently kill your main

#

if it has 0 dex investment it'd be constantly missing

#

does your AI not attack back or something?

rain gust
rotund quail
#

at least that gilga would have a static miss chance

#

how does chained shield perform against the GS?

#

on defense

rain gust
rotund quail
#

idk but I think that gilga would at least survive an attack back

#

GS is full glass cannon and will not be able to take a hit

rain gust
rotund quail
#

I mean if you have your AI on defense with chained shield, how well does it perform if it's attacked by the GS

rain gust
#

This depends on the AI's choice of who to target for the attack.🤔

rotund quail
#

I dont know the exact numbers for batallions 2, but suppose it's 20% now because batallions 3 is 25% from my testing. Then I think you should have about a 50% chance to kill the GS with chained shield. 1/3 to target the GS directly in which case you have a 80% chance to kill it, then a 2/3 chance to hit either summon, in that case you have a 2/3 chance to get the second hit which has a 50% chance of connecting to the GS

rain gust
#

Sorry, I have to go out for a while. I'll be back later.

rotund quail
#

probably closer to 46% in reality because of the 5% miss chance

tulip shale
#

We keep circling back to the same thing people. The problem is not the damage. It’s the follow up damage of the summons

#

Comparing BP damage to other classes damage is pointless, because other classes don’t have follow up damage like GS does

#

Seeing those numbers, I’m pretty sure it would be next to impossible to fully buff and zero BP. Before that happens the summoner will have hit 9 times at the most.

#

8 of those hits with 1 HP

rotund quail
tulip shale
#

I can’t wait to see how the patch does, but not sure

rotund quail
#

they no longer have increased stats from ascensions

tulip shale
#

Mjum. That’s a plus

trim thunder
#

🤔

tulip shale
#

Don’t worry. I’ll bring in loads on info today 😂 By tomorrow I’ll be saturated

rotund quail
#

I think the BP M1 cap is already reached with 140k hp or so.

#

arcane troll + ancient dragon gives me the same damage as hydra because the hydra's hp is pretty much not being used because of the M1 cap

#

for similar reasons, the higher health provided by base GS summons will not benefit BP

trim thunder
tulip shale
#

Of course it’s enough 😆 140k damage means 70k hp/ward at minimum. Not too many peeps can get there. And even then, you’d need maybe 90/90 to take BP and the summons

rotund quail
#

140k damage?

#

where are you getting that number from

rotund quail
#

they dont seem to be doing that much damage

#

15k in that screenshot

#

oh he has freeze resist or something

rain gust
rotund quail
rain gust
#

I see your detailed calculations, but the premise for being able to counterattack is that I can survive. I already have an AL that is 54 levels higher than the GS, and my equipment is much better, but the GS can still easily inflict nearly 100,000 damage on me.
And I want to continue improving, but the difficulty in progressing will be many times higher than an AL16 GS.😢

tulip shale
#

140k I was talking about BP. The reason why I went up to 180k is if both summons can do 40k extra. They pretty close in your ss

mint saddle
#

have the sumons lost 3/4 of their hp?

tulip shale
#

Well

rotund quail
tulip shale
#

Close enough that it could be optimized to get there

trim thunder
radiant moth
#

Penetration is fixed

rotund quail
#

yeah but that impacts the total damage

mint saddle
#

yeah heared, but that are 250-300k hp?

rotund quail
#

you could never get 250-300k on hydrus

radiant moth
#

Summons with benefactor are still op af, but with hydrus PvP seems to be as fair as it gets now after the patch honestly

rotund quail
#

only on base or auriga with benefactor

#

but if you use benefactor now your bp damage is shit

#

My damage with benefactor

#

oh wait thats not celestial weapon

tulip shale
#

😆

rotund quail
radiant moth
#

I don't know how to take the laughing emoji reaction lol

mint saddle
rotund quail
#

you cant have thicc summons and good BP damage now

#

need to make a choice

radiant moth
#

A benefactor PvP nerf will probably address all of these concerns

trim thunder
#

oh btw sorry if I'm a bit out of touch with the discussion, since I'm still at T9 myself

tulip shale
#

I’ve been saying it forever…I just have a feeling it won’t be enough

trim thunder
radiant moth
ocean pumice
#

Defensively yes, with battalions nerf

tulip shale
#

Patch is underway right? Can’t log in

#

Damn it. Akintunde is safe 💀

trim thunder
tulip shale
trim thunder
#

I'm through and through a summon-based Summoner '-')7

#

But gotcha, thank you '-')/

unique kelp
#

Got this great pvp, love the changes, GS OP now ( the only thing op is my salt e.e )

#

Wet noodles and prey to gods to see of you can proc your omega rift otherwise your 90k hp+ward and 6k+ defence are useless

rotund quail
#

I dont know what they did but batallions got nerfed WAY more than initially. After the initial nerf in the beta I was getting 64% protect chance with a max protect setup, sample size of 50. Now I'm getting 16% witht he same setup

#

talking about pvp here

#

I honestly think the nerf is too much

#

2 handed weapon with arisen rift summoner plate, the max possible protect chance

#

GS defense is dead

radiant moth
#

awesome

rotund quail
#

this nerf is too much though

umbral pine
#

The nerf was supposing from 50% to 25%?

rotund quail
#

yeah that was from my initial testing in the beta

#

but they nerfed it way more

radiant moth
#

honestly i like it

#

now we just need pvp offense killed

#

and then the gs hate can stop maybe possibly

umbral pine
#

Tbf, if your own mirror can smack you to death in a turn or 2, what kind of defense is that?

grim drift
#

i think its fine.

rotund quail
#

my problem is that GS doesnt have any defensive passives like second chance. It also has lower stats than other classes and no stuff like phoenix dc

#

batallions is the only defensive passive

grim drift
#

if you dont kill summoner fast enough, his summon will smash u in next turn or the following

rotund quail
#

its trivial to oneshot a GS though

rotund quail
umbral pine
#

Pre-patch = Very challenging to take on GS without specific skill/spell
Post-patch = Minimum effort needed to take out the summoner.

rotund quail
#

try it for yourself

slender mulch
#

sample size 50... seems kinda small

#

unless there's actual numbers from Odie or a much more considerable sample size, lets not jump the gun here

rotund quail
#

Im not the only one who tested this

#

akabane got like 12%

slender mulch
#

what sample size?

rotund quail
#

idk

#

what sample size would be enough for you?

slender mulch
#

idk lol. im just commenting that 50 is kinda small. do u major in stats cuz i didnt

heavy sky
#

Taste of your own medicine lads

rotund quail
#

go in arena and count how many times summons protect

slender mulch
#

no thanks i have better stuff to do with my time

heavy sky
#

In a turn based game I don't see how it's possible to make everyone happy with the GS class.

errant nova
#

Delete it (Joke)

brazen grove
#

I quess they want us To play other classes than gs...

radiant moth
#

please tell me you are trolling with these comments man lol

brazen grove
#

Well gs got nerfed way too much imo

#

The Only defencive passive that gs has got nerfed To the ground.

radiant moth
#

for pvp only

#

and if you played gs for pvp only then the nerf did its job

brazen grove
#

Well i do care about my territories...

radiant moth
#

yeah if you care about territory defense gilga or deity is probably the go-to

brazen grove
#

Yes but imo gs should have decent defence To protect his territory aswell

#

Like any other class

errant nova
#

The only prob i hâve with gs is defense pvp . Before.patch it was juste Insane . Now idk

rotund quail
#

protect chance is much much lower now

#

close to 10%

errant nova
#

Idk If ITS to low

#

Anyway they want Os méta pvp

sleek lake
#

What did everyone expect? A balancing update is never balanced. This is an overcorrection and I'm seeing it in my PVP battles too. GS hate will never stop. It used to be PVP defense is too much and now the goal posts have moved to PVP offense through summons is too much.

My PVP matches are just a matter of if RNG is on my side or not now and we all know RNG is pure skill lads.

I'll wait a few more days and see but I hope NF would publish another update with graphs on all class performances in 2 weeks. That should give us a clearer idea.

brazen grove
#

Well if we keep the low protect chance then atleast give us some defencive Stats To compensate a little

radiant moth
#

maybe the nerf was too hard, but we will see

brazen grove
#

Gs loses - 30% def res and hp mighty_mimic

radiant moth
#

thats with benefactor

brazen grove
#

Sorry "benefactor

radiant moth
#

and it only affects the base stats

#

its literally not noticable

ocean pumice
#

it doesn't affect gear stats so yeah

#

your base def is 70 instead of 100

#

huge nerf

brazen grove
#

But the point Is that gs has defencive passive which was nerfed way too much

radiant moth
#

you sure its too much?

brazen grove
#

It kills buildvariety

radiant moth
#

elaborate

brazen grove
#

For example build that i used was having max temp buff procs which usually reduces ward so much that you wont survive if you get Hit many times In a row

radiant moth
#

you used a max temp buff procs build for pvp defense?

#

the only viable build for pvp defense is full tank

brazen grove
#

For raids

radiant moth
#

this is for pvp only...

brazen grove
#

And batallions seems like it got nerfed In pve too

#

Idk if it was meant To be Or Is it a bug

radiant moth
#

if it is, its a bug

#

so dont worry about it

brazen grove
#

I hope so

ocean pumice
#

that's more for bug reports, or a different discussion thread if it isn't a bug

#

since this thread is about gs pvp

rotund quail
brazen grove
#

But i still think that the pvp nerf was too much. It might be me Only tho

rotund quail
#

we got from about 95% chance with max investment which was OP, to like 16% with max investment. With no investment it's probably closer to 10%

#

it's a very significant nerf yes

#

pretty much 50%->10% with no investment

#

I also think it's a bit too much

#

GS doesnt have high stats, doesnt have a stat increasing passive, doesnt have second chance

#

and our defensive mechanism is now way way worse than second chance. I would say in terms of defense we are worse than any class that has second chance

#

offense also took a significant hit. You need a really good build now to do well

#

endless also took a big hit because apparently batallions is also nerfed in pve

#

not looking good rn ngl

brazen grove
#

I hope it is abug🙏

rotund quail
#

GS might very well be the new beo now lol

brazen grove
#

😭

rotund quail
#

AI still doesnt use blood pacton defense

#

somewhere in the beta there must have been a point where Odie nerfed batallions again

#

after the initial batallions nerf I was getting about 60% with max protect

#

now 16%

#

I really dont like how this stuff isnt communicated clearly at all

#

tell us the actual numbers instead of letting us test everything for the love of god

tulip shale
#

Y’all really complaining 😐

#

After GS have been messing with people for almost a year. Y’all didn’t even take 24 hours.

#

This is exactly what everyone else has been feeling

#

Even the dude that said “I like my territories”. How did you get them? 🥲😂

#

Don’t worry. Everyone seems to be too lazy to do 100 matches. I will in a bit. Have to deliver in 2 hours. I’ll see if I can set it up with a slime.

#

Don’t throw around stats. What I can say from yesterday is that the nerf seems strong. BUT I can also interpret it as people having extremely weak builds. Which is another very real truth.

rotund quail
#

I tested the max possible protect chance, that's all I wanted to test

#

and for me it was 16%

#

looking forward to your testing

tulip shale
#

Many of the GS I fought yesterday we’re basically making fun of the game. And they got what they deserved. What I believe the goal should be, at least in pvp, is to choose between pact build, summon builds or block builds. Can’t have a build that does all 3 anymore. And that is perfect. That’s the goal, let’s see if they hit the mark

rotund quail
#

50 hits

#

dont have much time to test today

tulip shale
#

I do

#

I don’t see how that could be messed up so much if in beta it’s been working correctly all the time though

#

What skill were you using?

rotund quail
#

basic attack

tulip shale
#

Hmmm. I’ll use a spell. Not sure which yet

#

First turn hits only. Misses won’t count.

umbral pine
#

Actually misses do count if it attempt to land the hit on GS.

tulip shale
#

Idk if that’s true, so I eliminate it. Only hits

dim nacelle
#

But we're still better.

#

Realmshifter doesn't even have second chance

rotund quail
#

at least we survive about 10% of the time mighty_mimic

dim nacelle
#

Yeah.

rotund quail
#

but I didnt know about it

dim nacelle
#

So honestly, I think it's an okay place to be at?

rotund quail
#

because current beta also has way lower protect chance

tulip shale
#

And today I probably do get to test another GS. Al 50 one. And it was the best defense pre nerf I’ve seen on a GS

#

That will also be interesting. And hopefully painful lol

#

But. Before all that. Breakfast. Be back in a bit. Lol

rotund quail
umbral pine
#

And follower to block as well. mimic

rotund quail
#

my hypothesis is that eos shoulders got nerfed somehow

#

because pve is also affected

#

even though it wasnt mentioned in the patch

tulip shale
#

I like it for pve too. Floor 300 seems…like every other class? 😂

rotund quail
#

yeah but you dont have 100 floors of setup

tulip shale
#

Then don’t do 100 floor set ups

rotund quail
#

thats the only way to do gs endless lol

hallow parrot
#

there's the buff horse now

#

it can do your dirty work

rotund quail
#

not with those garbage rates

dim nacelle
#

Buff horse is a terrible idea for endless

#

It will buff itself, which is a wasted turn since you gotta kill it later, and you gotta summon it on your first slot, otherwise it will never have a turn

slim ibex
dim nacelle
#

Furthermore, if it buffs you on accident you will lose out on the ability to Ophion your Jinns and Golems, which is potentially more of a time loss than a time save.

#

Also, 100 floor setups? My last setup was 270 floors

rotund quail
#

I dont bother with full setups anymore

slim ibex
#

Let's everyone HoC to deity, everything will be good

rotund quail
#

the floor 1183 run was close to 300 setup floors tho Im pretty sure mighty_mimic

rotund quail
#

the hydrus buff ultimately felt like a sidegrade as well

tulip shale
#

What are the ways to increase protect chance? Rift chest piece and augments only?

ocean pumice
#

idk if there's a summon protect amity, but there is a follower one so maybe

#

mainly augs and rift chest

rotund quail
#

6 augments and rift plate is the best you can do

tulip shale
#

Ok. Just making sure I’m not missing anything.

#

My slimes prolly won’t have that though.

umbral pine
#

You probably only need to test the default Battalions 3 protect chance.

spring basin
#

Personal test between my 250al26 RS and 250al26 GSA with full protect axe and rift summoner plate: 22 protects out of 100 attacks (with two summons)

tulip shale
spring basin
rich token
# brazen grove Well i do care about my territories...

What's your overall level and AL in GS? GS was a joke in pvp to the point you needed NO investment or skill to acquire said territories while many of us have invested a year+ to compete for territory only to have it taken away in seconds over the past few months by a no skill, no grind for gear class by people who have played for 2 months because the class could not be stopped.

#

Offensively, they are still doing just fine grabbing territories. Just not as fast. Defensively wasn't an issue for us high AL multi hit spell players, but it was for people at a comparable level of a no AL GS

rich token
#

GS also isn't the only one to take a hit. DC almost never procs on my builds now, AV2 damage was halved, it's comparable to magic dagger only it can chain. Ultima can be shut down completely and has been able to for a long time. Only difference now is I can transference spam a gs on defense and actually stand a chance of winning

slender mulch
#

In case no one remembers, GS was the class that was top tier in PVP offense and defense. Low grind threshold, infinite M1, near 100% protection. Low tier players had no way to counter them unless they slaved thru 200k shards

#

I think a lot of the orna discord community is composed of t11s and high tier t10s who may not remember what it was like to struggle at the beginning

tulip shale
#

Y’all should be talking here toomighty_mimic

rotund quail
#

and now it's below average at defense I guess

#

luckily everyone in my region is trash kekw

rough rover
tulip shale
#

I’m still having areas taken. But I’m not complaining. Feels more fair. But I think pve is where we have to take a look at now. To make sure it’s where everyone wants it to be and going forward what it’s going to become

stark saffron
#

I can confirm that I properly have 0 chance against the guy 100+ ALs over me in my area. Everything from BP to Summons 0.

#

If I ever move out of my area maybe I'll look into territories again. CalWheeze

slender mulch
#

only a few have that

stark saffron
#

SoCal

slender mulch
#

llrnil

#

i cant spell

#

dude's a beast. faced him when i came to visit and he 0'd me 2nd turn

stark saffron
#

I used to be able to face him with summons to an extent and then wittle him down but nop

slender mulch
#

is he sleep immune?

stark saffron
#

It's not like I can whip 100 ALs out of thin air

#

All he needs is DC to 0 my summons once his passives kick in

#

And I don't have Hydrus so I can't maximumer bp

slender mulch
#

geez louise. dude's on charmer too

stark saffron
#

Yop

rotund quail
#

how much hp does he have?

slender mulch
#

like 75k or something

rotund quail
#

oh lol I cant even oneshot that

stark saffron
#

75-80k when full territory boosted

#

And he blankets everything, difficult to find safe spots to be at in the areas that I play

#

I haven't seen someone as thorough with territories as he is

worn basin
#

Stasys + Doom him mimic

slender mulch
#

maybe if AL gets softcapped next patch it'll be easier

stark saffron
worn basin
#

Starstruck last too few turns for the long build up it has

stark saffron
#

It usually lasts 1 even with fomor debuff set

#

1 damage turn that is

worn basin
#

Once it lasted 3 turns for me

#

Never again lol

stark saffron
#

Hax

charred roost
#

Icloud?

worn basin
#

Imo it should have 2 turns build up and then at least 3 turns of damage

stark saffron
charred roost
#

😂

stark saffron
#

Icloud still rocks

#

I'll have to take time out of my d4 vacation to grind out hydrus so I can have 400k hp summons for people to want to nerf TomatoDevious

charred roost
#

I wonder if I can beat cloud

stark saffron
#

Nop

#

Icloud too strong for you

charred roost
#

Ultma

stark saffron
#

Fake icloud

fringe gazelle
#

Yeah that's icioud

stark saffron
#

Totes fake

brazen grove
#

So if summoner was op In pvp

#

What Is this then

rough rover
#

Exactly, it's not anymore

#

That's good

#

We don't need to complain

brazen grove
#

Yea indeed summoner is not op anymore 😄 its useless now In pvp xD

slender mulch
#

don't be salty. GS had the time of their lives the past year taking territories here and there without much investment

#

now the class is brought down to earth with the rest of us mortals

#

feels like a big change cuz the class was way too strong in the past. expectations way beyond bounds

radiant moth
#

Yeah my blood pacts kinda feel like shit now, but using other classes for oneshots in PvP I get about the same results so I can't complain

#

As long as the real dedicated PvP players are happy I'm happy

spring basin
rotund quail
#

Its not worth investing into block chance anymore

#

The difference between max and min block chance is so small that it just isnt worth it

spring basin
#

Wanted to leave a trace of the actual impact of the nerf, if by chance it gets revisited in the future updates.

rotund quail
#

With gs low base hp it's difficult to even prevent oneshots

#

This update pretty much destroyed gs pvp defense, but I guess there's nothing we can do about it

trim thunder
errant nova
#

If you can handle 150k DMG

rotund quail
#

Yeah I cant

#

Gs defense is shit now kekw

#

Not even worth speccing into protect chance because it doesnt do shit anymore

#

I cant even do 150k damage as gs

#

Guess we're shit at everything now except endless

slim ibex
rotund quail
#

I cant

slim ibex
rotund quail
#

Lmao

slim ibex
#

Now tell "I can't"

rotund quail
#

Hoc when

slim ibex
#

Deity less useless when

dim nacelle
#

Wrong thread for that

slim ibex
dim nacelle
#

In beta feedback, because it wasn't being touched on in beta,

#

You're free to open your own discussion thread

slim ibex
#

One day maybe

rotund quail
#

probably wont lead to anything useful tho

#

iirc Odie said in the orna legends GS channel that discussion threads is just a place for players to vent

#

I hope ORN is going to be the thing that'll help the studio make balancing decisions

errant nova
#

Kek

#

WE all know the true

slim ibex
errant nova
#

Well Welcome to rs life

rotund quail
#

maybe I can but then I have 500 dex or so kekw

rotund quail
#

just did some testing regarding protect chance. With the max possible protect chance setup (rift summoner plate + 6 eos shoulders), I was protected 22 out of 100 times with 2 summons on the field

tulip shale
#

Has anybody done the protect chance with all summons on field?

#

My GS is too weak to do it

rotund quail
#

Tested base batallions 3 with @rough rover with this setup. We got 10 protects out of 100

#

its looking like 10% protect chance with no investment and about 20% with max investment

#

with 2 summons that is

rotund quail
#

With this setup we got 18 protects out of 100, max protect but this time with 5 summons

#

it's still very close to that 20%

#

overall, it looks like protect chance is ~5 times lower than it was before. When I tested this before with Short Asian Grandpa we got ~50% for base batallions 3 with 2 summons on the field and ~95% with max protect (which was 5 eos shoulders + rift plate)

tulip shale
#

Pre nerf was 50 and 95 with 2 summons?

#

And now with 5 summons it’s 18%?

rotund quail
#

apparently

#

although when I tested it solo I got 22% with 2 summons, also with a sample size of 100

tulip shale
#

Hmm

#

That’s different from my hits from last 2 days. Not sure what % to put it at, but I was skipping quite a bit. Even saw some double protects

#

Well…scratch that

#

2 of the guys had really bad builds

rotund quail
#

I still dont know what Odie meant with this tho

#

whether the 100% bonus is for 5 or 6 augments

#

and how much would rift plate be

#

from the testing it seems like riftplate + 6 augments is roughly double the protect chance

mint saddle
#

i understand it like this, when you have f.e. 25% chance, with the 100% boni its 50% protect chance

rotund quail
#

yeah that makes sense, but how do you get the 100% bonus exactly? Is that with 5 or 6 augments

thorny crest
timid hound
# rotund quail

imo, context is important. you can scroll down after that screenshot for more info:

stark saffron
#

...wanna vent about it? TomatoDevious

rotund quail
#

you are back? boggers

stark saffron
#

Ye

#

Anything I miss here you want me to two copper?

rotund quail
#

just a few derailed discussion threads dw kekw

#

nah jk it wasnt that bad

dim shale
clear gale
#

BP is broken now. Benefactor has reduced BP damage, but with 5 summons on the field before I was hitting 26k with BP3 on other summoners with some pact items, then 16k after one patch, and now it's 918 damage as Benefactor with 5 summons and no pact gear. You broke it. GG

#

It needs to get fixed based on items. You changed the base skill so much that Benefactors are screwed, and people without said pact items are pretty screwed, too.

tulip shale
#

You forgot to say “like every other class”…

#

If they don’t have the gear, they don’t have the power.

#

😇😇Thanks

clear gale
#

I was correct. You can jump into RS with a weapon that's 1200 attack, have some attack gear with low crit overall, and do great damage with your skills. You don't need possibly 6 rounds of setup to do 1k damage with one of your base skills

#

Do you really think that GS is so special that you need to get gear that specifically increases pact abilities to make BP viable? No other class works that way. "like every other class" my ass

radiant moth
#

Blood pact should arguably be useless with benefactor

dim shale
#

if you need to setup for 6 turns you're most likely playing the bp game wrong

rotund quail
#

Bp3 doesnt do more damage than bp2 now in pvp, because of the M1 cap

#

But if you're dealing 900 with benefactor, then you'd still only do 1800 without

#

What is your build?

dim shale
#

how's the bp game nowadays? do people really not press bp2 turn 1 anymore?

rotund quail
#

You can still do that but you really need a celestial weapon and hydrus

#

If I use nekro + ithra on base GS I'm also only dealing like 35k

worn basin
#

Lvl 10 nekro + a kaladanda with hydrus, I wouldn't say it's bad damage

#

You can probably reache 80k with % higher ornates

rotund quail
#

yeah you need hydrus and/or a celestial weapon with eos arms to make BP usable

worn basin
#

I wouldn't say it's mandatory the cele weapon but it does help pushing higher dmg numbers faster

rotund quail
#

you only need ward turns + 25k hp to survive that damage tho, that's pretty easy to get

worn basin
#

True but I was looking from the point of view of someone without cele weapon

raw knot
#

took me a good 3s to understand why I never saw your white summons...

worn basin
#

Phantom hydra and phantom dragon new summons confirmed mighty_mimic

tulip shale
#

Realm can do big damage with 1,200 weapon. As swash, sacrificing every single defense.

#

But it’s fine. Squirm. He’s the best example of why GS got nerfed. His arguments

#

Hope he says more

stark saffron
heavy sky
#

Damn this turning into a Chuck roast thread

stark saffron
#

BP needed the pen nerf at minimum. That removed the lack of investiments required to punch above your weight class.

#

Summons just need a pen reduction and they fine. That way RSes can continue to crit you, gilgas can ss3, mage builds can ultima/av2 you for 6 digits on turn one. CalWheeze

#

Also that item is technically weaker than Charon staves

rich token
#

6 digits turn one with them require a lot of AL. GS requires no AL lol

stark saffron
#

So that won't make things worse

rich token
#

I'm 78 AL and don't get a 6 digit AV2 hit a lot of the time tbh

timid hound
#

Please ensure unreleased/incomplete gear is not brought into debates - thank you

worn basin
#

I don't think that was supposed to be here

rich token
#

Will do

stark saffron
rich token
#

Nah... definitely not lol

stark saffron
#

Totally is. You lack crit multipliers. I've seen heretics with less AL easily break 6 digits. Heck, GS builds focusing on Ultima were able to do it pre promo hands nerf

rich token
#

With AV2? We're talking turn 1. Not buffing

stark saffron
#

Correct

rich token
#

Yeah no, I have plenty of crit multipliers as well as magic lol

stark saffron
#

Isn't zypper AL 50 something? mighty_mimic

tulip shale
#

Ultima builds at least are 245 at minimum

#

And never too OP

rich token
#

He also buffs like crazy and does it on raids... we're talking pvp here

stark saffron
#

So am I

tulip shale
#

Oh. You didn’t see me “zero” his 50m ultima build?

stark saffron
#

I didn't!

tulip shale
#

Ultima is never too OP in pvp

stark saffron
#

Lemme see lmao

#

I want that on my favorites bar asap

tulip shale
#

Yeah. Had him at 4k. He was fully buffed and I think I had only golem and DC

rich token
#

Arena and territory is very different. I've seen zippers gear. Ultima isn't hitting 50m in pvp unless you're hitting a deity and the person using Ultima is buffed 😆

stark saffron
#

But that's another discussion topic lol

rich token
#

Ultima has been shut down since the release of 80% element amities. Throw souls of rhada in there and Ultima is hitting 0

grim drift
stark saffron
#

Back to the summon build thing though. Yeah, they need less pen imo. But even then, there is already gear that significantly slaps down the damage from fomor event. Clearly this means the issue was resolved given development practices.(thisisajoke)

tulip shale
#

Not.

#

The gear is valhallan/summoner class only

rich token
#

^^

stark saffron
#

Not the fomorian king sets?

#

Which have part of those passives?

#

(Granted weaker yes but should still help)

tulip shale
#

Also. I really don’t like that counter. It’s almost like amities. I’ve never liked counters that can shut a build down completely with only investing in 1-2 slots

tulip shale
stark saffron
#

Fair nuff

grim drift
#

well.. farming a good set of fomor king set is REALLY hard

stark saffron
#

Like I legit forgot that the dedicated set was class locked but, fomorian king set maybe. I'll test later

stark saffron
worn basin
#

summon builds problem in pvp could be solved by turning benefactor bonus in a m2 bonus instead of a summon stat, that goes directly into m1

rich token
#

Are you talking about this?

stark saffron
#

Ye

worn basin
stark saffron
#

Kingdom buddy was testing the dedicated set but my dumbface forgot he was Beo

clear gale
#

Yeah, so as a benefactor and without pact specific gear I don't think BP3 should be useless in PvP.

#

No other class has a base skill that ends up being 100% useless "without specific gear"

worn basin
#

benefactor is made to be anti-BP specifically

stark saffron
#

Benefactor shouldn't be used for BP to begin with

#

You're shooting yourself in the foot and telling me it hurts dude.

clear gale
#

No, anti-pact. Read the description

worn basin
#

BP is a pact

clear gale
#

It doesn't mean it should do nothing

#

Much less effective

stark saffron
#

It's a 30% drop on bene spec iirc?

worn basin
#

doing 6 digit with a 70% less pact dmg wasn't supposed to be a thing

stark saffron
#

Yup

worn basin
stark saffron
#

Got'cha

clear gale
#

And why is that? Because it works off of the summons HP. Benefactor increases the summon HP, and other stats, so by not nerfing packs you'd make that the only specialization anyone would use.

tulip shale
clear gale
#

The problem is with M1 now

worn basin
#

there is no problem now, just change spec

#

don't use a spec that goes against pact

#

if you want to use pact

stark saffron
#

I need to make a sticker of nanomachines son that says multipliers instead

worn basin
#

it's not 6 digit but is not bad damage

clear gale
#

No other class has a specialization that makes their base skills garbage

#

Not one

stark saffron
#

That's with bp2 as well

clear gale
#

It should do less damage, absolutely. It's wasted space now

tulip shale
#

😂

stark saffron
#

How about tamer on GS?

worn basin
tulip shale
#

He’s trolling guys. His issue is gear. Not the spec

stark saffron
#

He's gotta be lol

tulip shale
#

That’s why he doesn’t post it. I think he had a typhon staff last time

stark saffron
clear gale
#

I can still do damage with RS as sequencer. My Sortie and realmstrikes aren't under 1k damage against an enemy with low def

#

To have 5 pets out and have BP3 do the same damage as BP2, and it's under 1k damage, is a joke

stark saffron
#

Then gear up buttercup

worn basin
#

specialization, as name says, specialize you in a certain playstyle: benefactor boosts summon play, sequencer/maji boost mage play

stark saffron
#

Because literally no one else is pulling your numbers

clear gale
#

You are missing the point

heavy sky
#

Chuck enjoying the roast

stark saffron
#

Chuck too busy upchuckin' this chat.

tulip shale
#

We’ve told him how to get his numbers up lots of times. He’s said that farming for a nekro is difficult. Well…can’t help ya then

stark saffron
#

Celestial stick easier to farm anyway

#

Ithra staff off hand to help with low dex issues

tulip shale
#

Well if he’s using BP on towers…..🥲

worn basin
#

he should just use another spec to raise BP damage

stark saffron
#

GS zerker TomatoDevious

worn basin
timid hound
#

Auriga/Benefactor are both player options designed to get away from the Pact gameplay. Trying to maximize Pact damage while using them will definitely lead to suboptimal results.

stark saffron
#

Odie coming in with the steel chair

tulip shale
#

Auriga? He don’t grind. Jeez. Can’t imagine him being too happy about the damage then 😆

stark saffron
#

(That being said would love life pact to be useful to Auriga but 400k fat dragons... hrmmmmm.....)

dim shale
stark saffron
clear gale
#

I'm talking about base GS. The damage is very very low. BP3 don't the same damage as BP2 in PvP seems wrong. I understand celestial classes are different, but the base class shouldn't be nerfed to Mordor

#

Benefactor says "significantly decrease the effectiveness of pacts". I completely understand the logic and reasoning behind that, but now the damage is so low that you have to have a celestial class and have to have the most specific gear for the spell that GS comes with the be of any use

dim shale
#

wow he really ignored odie specifically saying benefactor

clear gale
#

I don't think I did

stark saffron
#

You did on the second half but I want to touch on the first half

#

You're saying BP3 does less than BP2?

timid hound
#

i used a slash (/) - so referring to either Auriga or Benefector

stark saffron
#

Or that BP2 does way less than bp3?

rotund quail
clear gale
#

Same damage in PVP

rotund quail
#

But benefactor should be a 0.5x M2 multiplier, so if you hit 1k with bene you'd still only hit 2k without

rotund quail
#

Bp2=bp3 in pvp unless you have really low hp summons

worn basin
#

BP3 in pvp just needs less hp from summons to reach m1=3

#

the base point for chuck is, don't use a spec that decreases BP damage if you want to use BP

#

don't expect to be doing high damage with a spec that is meant for something opposite

rotund quail
#

Gsh bene used to work before the nerf

dim shale
#

but he wants bene to specifically boost all summoner related stuff by 999x without caps and penalties mighty_mimic

rotund quail
#

But now that summon hp doesnt really affect bp damage in pvp anymore, bene is just a big damage reduction

worn basin
clear gale
#

BP3 and BP2 do the same damage in PVP. Why should the base class, GS, be so polarized? You either rely on your pets completely with benefactor or all on BP with sequencer? That seems wrong. It would be fine if celestial classes worked that way and we're stronger on the side they focused on, but not base GS

mint saddle
#

spec has nothing to do with cele classes

#

and sequenzer can give you a double cast -> double dmg!!

clear gale
#

It would be fine if benefactor increased the summon HP by 30%, reduced BP effectiveness by half, and you could still do damage as Benefactor with BP, but nothing crazy. Doing sub 1k is a joke

worn basin
#

if benefactor could do everything it wouldn't be a specialization

rotund quail
dim shale
clear gale
#

Your not listening

worn basin
clear gale
#

Good luck keeping the game balanced 😁

dim shale
#

who's the one that didn't listen to odie lmao

stark saffron
#

Sorry Chuck but you're the one not picking up what everyone else is trying to tell you.

worn basin
#

also if you are doing 1k with bene it means you were doing 2k without

#

since it is a x0.5 on m2

stark saffron
#

Yeah.

mint saddle
dim shale
#

if you're the only person saying otherwise, 99% of the time you're the wrong one

#

maybe time to drop that ego or pride a little bit

mint saddle
#

lol, 0AL with only crowsong equiped and with bene, i deal already 3,3k in arena

mint saddle
worn basin
#

he must be using t1 weapons

stark saffron
#

Not trying to harp on you, Chuck, but really. Everything you're saying points to the stuff we have been, repeatedly, trying to tell you

#

I legit do not know how else to stress the points being made

dim shale
mint saddle
#

and no weapon..

dim shale
worn basin
#

auriga + benefactor

mint saddle
heavy sky
#

Isn't chuck saying BP 3 and BP 2 hit the same? Irrelevant of gear or spec or anything?

mint saddle
#

my t6 nolans staff deal more dmg than he

worn basin
#

set up

#

Another try without cele weapon

#

i see gear/skill issue

dim shale
heavy sky
#

Oh ok

#

Continue roast

dim shale
#

he's complaining his bp isn't doing 1bil while using bene spec

worn basin
#

also nerfing myself more than chuck since auriga is an extra 30% reduction on pacts

worn basin
#

benefactor is made to boost summon play

#

maji/sequencer are for player damage

#

now the argument could be if benefactor should be a 130% straight boost to summon stats or something else

dim shale
#

i think i forgot to turn off tag on reply, mb

worn basin
#

imo should give a m2 boost

#

and if you want to increase summon stats you gear into it

dim shale
#

i agree to that one, bene m2 boost for summons

worn basin
#

pvp wise there would be no more complaints about summons having to much penetration

stark saffron
#

Agreed

#

That or swap Benefactor stat boost into group buff ATK/MAG 1 and 2 mighty_mimic

rotund quail
#

that would also nerf summon raiding even more tho lol

stark saffron
#

Would it though?

rotund quail
#

yes

stark saffron
#

Would it reaaaaaally?

rotund quail
#

yes

stark saffron
rotund quail
#

M1 > M2

stark saffron
#

Oh no I guess VSS remains just as important as before

rotund quail
#

also if bene is just a M2 boost they'd have less hp as well

#

buggane would be too squishy for a lot of raids I imagine

#

but summon raiding is already dead so idk if we can kill it at this point kekw

stark saffron
#

Clearly we need a summon w/ bloodpact 3

rotund quail
#

clearly we need ultima summons

buoyant kestrel
#

Just have swash summons

stark saffron
#

Nah. What was that t9 discount ultima spell from celestials?

rotund quail
#

omniblast or smth?

stark saffron
#

Something like that

rich token
#

Territories is still easy mode for no AL GS. They just struggle to hold territories with the battalion nerf.

pearl mica
#

arena isn't meant to be easily farmable, it's meant to match you up against similar level/AL/gear opponents.

#

where territory is a free for all,

rotund quail
#

ara vesta > blood pact atm

rich token
#

Actually yes it is. I'm not going to search for the post where they state that they want to patch the pvp side without making arena unfarmable. Pretty sure it was in the patch notes?

#

Av2 is zeroed out so easily lol

#

If you miss, it's zeroed

rotund quail
#

I think BP is fine right now though. I'm only worried if the pact augments get nerfed in the future

#

if that happens then BP will become complete shit

rich token
#

I'm guessing that's a big reason why they waited on adjusting augments. Had too many nerfs in one patch

#

Well the larger adjustments they plan on doing. They still pushed out the ones they mentioned

rotund quail
#

the pact augments are still 20% rn, and my damage is 110-120k. If the pact augments go to 10% I'd be dealing like 70k

stark saffron
#

70k on turn one is complete shit?

rotund quail
#

yeah it is

#

thats not enough to hit treshold consistently

#

and thats with a full glass cannon build so if I get hit I die

#

it's also important to look at what other classes capable of

stark saffron
#

That's like, 35k in one shot guaranteed if they're running wards up passive/amity, isn't it?

rotund quail
#

yeah and people of similar asc level have a lot more than 35k hp

stark saffron
#

Soooooo

rotund quail
#

even my GS has nearly 50k hp

stark saffron
#

That would kill one shot meta is what you're saying?

rotund quail
#

if we kill oneshot meta we shouldn't do it for GS only

stark saffron
#

Why not? Clearly GS was the only problem with pvp mighty_mimic

radiant moth
#

I think overall GS PvP is pretty similar to other classes', the only weird thing is how the formula works and how that impacts the power level of bp2 and bp3

stark saffron
#

Ye

radiant moth
#

Other than that I think it's pretty fair on offense now, not entirely sure about defense but it should be way more fun to fight against now

rotund quail
#

I still think batallions was nerfed too much

#

protect chance is like 5 times lower than before