Trigger events:
Onusestreak -> Will activate when a certain killstreak is being used, this action will have a selection on what streak is being used.
Onplayershoot -> Will activate upon shooting a weapon, no matter if the shots hits something or not
Oninfect -> Will activate upon infecting someone
Onplayerdamage -> Will activate upon a player taking any form of damage, it would be nice to have a way to let this activate upon a certain amount or minimum damage
Trigger actions:
No action -> sometimes you need triggers to not perform actions (triggers can block shots while being able to walk trough them, or you need them for animations or something)
Change max hp -> This will increase or decrease the max players health, which is currently tied to the class they are using
Set max hp -> speaks for itself