#📦📦📦AIRDROPS NEED SOME CHANGES

1 messages · Page 1 of 1 (latest)

sand juniper
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bruh

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newline limit of 10 is pissing me off

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yknow what screw the newline limit I'm gonna post each suggestion as an individual message

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as I have seen before

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Skin Package
Remove this. The Skin Package only provides the map skin, which can easily be stolen and is somewhat frustrating. Instead, bring back the OG like 1/200 chance of getting a map's skin upon winning a game on that map, and replace this package with a Spin Package, giving a spin ticket for the current season based on rarity:

  • Uncommon: Starter
  • Rare: Elite
  • Relic: Heroic
  • **Contraband: **Ultra
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KR Package
KR packages I don't think are very worth it considering the rarity, as it requires a 12 killstreak which is pretty hard considering the game is mostly hackers, alt accounts, and good players nowadays, which makes it harder to get the killstreak (skill issue I know)

  • Uncommon: 5 KR
  • Rare: 10 KR
  • Epic: 20 KR
  • Legendary: 50 KR
  • Relic: 150 KR
  • Contraband: 250 KR
  • Unobtainable: 750 KR
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Junk Package
Same issue with KR packages. While Junk is meant to be rarer, Junk is hard to get considering you either have to salvage your items or get pockets of 0.01 Junk, so this would be a nice change.

  • Uncommon: 0.05 Junk
  • Rare: 0.10 Junk
  • Epic: 0.25 Junk
  • Legendary: 1.00 Junk
  • **Relic: **2.50 Junk
  • Contraband: 7.50 Junk
  • Unobtainable: 20.00 Junk
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Collectibles Package
Would be nice to add to get collectibles that aren't typically easy to obtain, giving collectibles of the same rarity as the package. This would make it easier to get things like the Soul Shard or Krystal, or Uranium without having to do said thing, however it would obviously be based on luck. But with this system, epic package would give epic collectibles, legendary for legendary, and so on.

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jesus

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that was a lot

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TLDR: Old packages need to be reworked, collectibles package should be added :)

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📦📦📦AIRDROPS NEED SOME CHANGES

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Please reply with a 👍 for the ones you agree with

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do they even read suggestions?

sand juniper
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Oh yeah please explain disagreement btw

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I would love to hear yalls opinion on the ones you disagree with as well

cursive solstice
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  1. Skin packages are fine, don't have a problem with them. Random map drops were basically replace with dioramas. Spin packages are interesting, but isnt that basically a reformatted kr package? Isnt necessary imo.
  2. Meh, i feel it's fair as it is now. This is a pretty small change all things considered
  3. Same as 2, airdrops already best method to farm junk. When designing how to obtain junk it was clear they wanted it to be super grindy, this would make it too easy imo (its too late for a large change like this)
  4. No, the whole point of soul shard and krystal was to give unique items to raids that pushed pub players to play raids, or pay raiders.
languid hatch
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  1. no i don't really think this is necessary nor good
  2. i'd say those rewards are a little higher than what i'd put personally but i'd be ok, idk how it would impact inflation though. probably not much idk
  3. i'd put them lower - leg 0.5, relic 1.0, contra 2.5, unob 20.
  4. no. keep raid items on raids. plus i'd be pissed off to have an extra package type, would reduce odds of junk packs.
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unob rewards definitely do need to be higher though. airdrops are the only killstreak i use and i'm yet to see one drop

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they're so low for how rare they are

sand juniper
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also chat thanks for actually providing points instead of just hitting the buttons like the other people

languid hatch
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in the time itll take for you to get 1 uranium on average youll get 941 kr and 11.85 junk from the 25 ks airdrops on average

sand juniper
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plus I think its just nice to do anyway

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work towards nuke tamer slowly

languid hatch
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they were at first but

tribal patio
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im for this. just tweak some of the percentages and numberes