#kr picked up... Simple and unlikely
1 messages · Page 1 of 1 (latest)
this idea goes more with my first one which was... fewer kr ...
the idea is simple each map has 1-2 boxes or kr simply layed down on the ground
how much does it hold?
not much 3-1
since inflation is a thing.... there shouldn't be that much kr involved ... but still to balance my idea with (fewer kr per 125 score)
... ofcouse this idea alone plus even my other idea doesn't cover the full scale of this... but still just a thought
This'll just make it harder for new players to get KR and concentrate wealth in the wealthy
forget about more score for kr, look at the suggestion as it is
pickup-able kr exists on the newest raid which is where I assume this idea came from.. maybe?
uh no
well anyways
I like the idea.. more specifically I think it would be interesting if they would mess with a ltm that had drops progressively through the match, or had kr spawn in throughout the map as the game goes on
that seems a bit better
promotes moving around, don't need to drop lots of score to get rewarded, and care packages act as mini hardpoints / POIs.. think drop zone from cod
I'd be interested in seeing that
I'll write about it on its own suggestion
sure ... do you want me to delete this one..
or do you want to see your own sentences first
I dont think its a bad suggestion, I'd leave it
i mean... eh
since the assets are already there 🤷♂️
sure...
i have another bad idea
should i just say it here
well ... later i guess do you suggestion first
I meant I posted on your suggestion about "FEwer kr in specific game modes IN PUB"
yeah i somewhat saw
would need to be carefully balanced