Why: The current matchmaking system could sometimes put players with drastically different skill levels in the same game, which can be frustrating.
How: Implement a more refined skill-based matchmaking system that considers players' skill levels and playstyles. This would ensure fairer and more enjoyable matches for everyone.
I believe that matchmaking systems are the main reason why Krunker has a low amount of MAUs. Because of that, please consider making it balanced with low-player levels and high-player levels.
I can tell why guest and low player never actually experienced the satisfying feeling of getting a headshot on Krunker. it because of the high player level definitely eat them as soon as they spawn, which makes them react like, "Nah, this game is too crazy. I'm not playing this game anymore," and etc.