Athens, a map by Jerm Hunter
Ancient Athens was renowned for the city's strengths in literature, the arts, and philosophy. That was, until the Persians came knocking on the Greek's door and almost beat the shit out of them, ravaging the city in the process. Save the beautiful constructs of the ancient Greeks by repelling the Persian attacks, and while you're at it, maybe enjoy some luscious wine from the frivolous grape vines draped messily across the buildings. Rumors say that the big thonk, Socrates, has left a hidden message ready to be uncovered... but what use will it provide?
Object Count: 3000
Recommended Player Count: No more than 10 for FFA, 16 for Team Based Gamemodes
Supported Modes: FFA, TDM, CTF, Point, Infect, Prop, Boss, Parkour, blah blah blah
The map is fucking littered with objects. Which means two things: 1) lag on ur potato chromebook, 2) glitches. If you're experiencing lag, then turn down your resolution or use Zap's mod (though it effectively destroys the purpose of a highly-detailed map). If any playtesters happen to catch any glitches, along the lines of out of the map glitches, border obstruction, shift jump glitches, getting on shit that you probably shouldn't be on, or etc. anything out of the normal, don't hesitate to shoot me a DM with a screenshot detailing the problem. I am very responsive :). Also, I do appreciate likes, as this is my most ambitious and successful project yet.