#traps or interactive levels
1 messages · Page 1 of 1 (latest)
Still pushing this one
like sand worms on desert ?
its cool idea if thats what you mean i think all future maps should have some spin to them
city is plain and its good
desert has worms and mummy encirclement so it would be fun to see some new traps/feats in next maps
i m not sure about less open spaces, from my experience (from vampire surv.) in some cases you can use small corridors to make it imposible for enemies to reach you, so it would be tricky to make it right, but making some walls shouldnt hurt
I was thinking like traps either set for the player or booby traps that we could set off like a big hammer or spikes that raise after running over a plate.
Yeah, like worms but additional environmental interactions. Burning cars that explode or barrels
I think they will add those in future levels