widayanto#6141
about new heroes and dimensional are hard to keep up in dev feedback, the problem is in collab heroes acquisition (hoarding resource, resource cap limit, limited time force us to go for collab heroes meanwhile we want to build other heroes, new player/new whale/player who didn't pick collab heroes like ezio, ainz, etc will have permanent disadvantage, etc), not on how many heroes you released, dont bother with someone f2p or less spender who want every heroes max out in instant ways, i am f2p and happy everytime new heroes are released eventhough i cant instantly build them, new heroes = new meta team posibility, yes new cele and hypo will be super hard to build for f2p/less spender, but as long as no hard requirement on certain activities like misty valley (kill 4 enemies with lucre/zaph 😅 , etc), i dont mind if i am having hard time or even won't build those cele hypo heroes as long as you also released new good LB, M, W, GB heroes too (daimon, izold, saurus, etc), so more heroes is not bad at all, let the whale be a whale by having all heroes max out, f2p can pick which heroes are badly needed.