#Healing summons no longer counts towards Medic Regenerator Prime Perk

8 messages · Page 1 of 1 (latest)

tall flume
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Pre-patch you could run Medic/Summoner with Rugged trait max level and anytime you popped a relic to heal your minions, the healing they received would count towards your Regenerator healing for regaining a spent relic charge. I tested this in Ward 13 and the minions do get healed, however the regenerator perk is not giving me any relics back.

There are plenty of YouTube videos demonstrating the pre-patch mechanics of this, I have been running this build for a while no issues until this recent patch.

I am on PC GamePass

compact blaze
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With any luck this is intended as it’s very cheesy and very unbalanced. It should only count player healing imo.

rustic tendon
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@mellow stag 😂

mellow stag
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ok BRO 🥲

north magnet
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hmm but its working for me fine

tall flume
wraith meadow
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Having someone take a look to see which way this one is supposed to go.

tall flume