When using bows, regardless of range, the consistency of the arrows hitting their mark is very unreliable. You are firing over the shoulder at an angle, but at a certain distance the arrow should go towards the center of the reticle properly. It does not.
Arrows also constantly phase through smaller targets on online and offline play and is seen best by the various enemies in Losomn.
Your reticle will be red, the enemy will be at ANY RANGE, and the arrow will either fly OUTSIDE of the reticle or PHASE THROUGH the target. This is a major issue with bows and fighting against it constantly is extremely annoying.
When in close quarters, this deviation makes sense. It's a 3rd person shooter and that affects close range, but to have it at EVERY range for projectile weapons does not seem intentional. Perhaps FOV plays a factor into this issue?
A clip of this issue is attached below