This version update brings in new breath - anti stack is good, but along with it, too many bugs were found, from minor errors like Lotus tower, and some animation bugs like Gaihla BG to critical ones like peasant bugs making them can't release their package when they're ordered to do sth else. The control now is much slower and harder, which I didn't see in the Changelogs and so many more errors that our VN team found, I can't list all of them here, I'm not free to play recently so I'm not the witness, but the whole PvP team of VN community mentioned it, so that's not a lie. And nearly all the bugs are related to Game Mechanics and Control. I will list all the bugs we found later in the chat box of this post.
#Game Mechanics-related bugs
1 messages · Page 1 of 1 (latest)
They have to be listed here otherwise we simply can't work with this information. 😅
yes i know
aren't you guys like streaming your games? pretty sure some of the bugs might have been caught on the stream recording?
- Peasant's bug forced them to keep their package
- Gaihla BG animation bug
- Control problem, there are sth different with unit status, N and O seem to be not working as before
- Units take command slower than previous version
this is the non-fixed
For each of the bugs mentioned, we need steps to reproduce it as well as videos of the problem occuring.
okay
i will try to reproduce it
- Peasant's bug forced them to keep their package
Just order a peasant to do sth else while they're harvesting with 50%(or more) full stack (white bar), they won't drop it like before but they just keep it and move slowly to the spot (which affected a lot in PvP or PvE games)
2.Gaihla BG animation bug
This bug happened when using Gaihla to heal a small army in her range, that somehow made her stuck and her mana still dropped with no effects or sign of healing from allies, sth she even teleported somewhere near there (like a Flash in LoL, ask Razu)
this is 2 bug i knew and i can reproduce till now
for the other 2, just go in-game and u will see it immediately, so.... i dunno how to say about these
Can you send videos of you reproducing these two mentioned bugs?
Control problem, there are sth different with unit status, N and O seem to be not working as before
Units take command slower than previous version
Things like these, while we understand players' feelings, need to be figured out before they make it into bug reports. Without information to work with we won't be able to do anything.
Stand Ground and Passiveness don't work in the same way because they are set to not override collision like they did previously.
i understand ur words, we all know that veteran players have a good sense of feeling the game, so if 1 reported, there won't be a matter, but a whole team reported, this must be true. I will ask them to record and collect the data and give it to u guys
We are not saying it's not true, we just need the details 
this is the peasant bug i've talked about, even if i hold Ctrl+Alt, they won't let out their bags, which is unusual, we've never met this situation in previous versions
I think this is the updated version of gaihla's BG where she becomes immovable and drains stamina and it supposed to work that way since version 1.58-ish?
hello, thanks for reporting, all of the above has just been fixed on latest release, would you mind checking again?
great thanks for your effort, i will check it asap
yes all of them fixed, thank you so much