Warning: You all know me, this is going to be a big one.
Lava, I know you're wanting to make the Idleon launch official, but I'd like to point out some things here.
So far, we know that world 8 is promised. If you launch W7 and make it big for the Idleon Launch, and world 8 is all you currently have planned, that's a huge milestone, followed by a promise of continued content, and it's just +1 world. From the way I see it on a PR standpoint, it doesn't show much in the commitment department, which is pivotal for indie developers.
Further, you did mention that we would NOT be waiting 4 months for a world. You made a huge roadmap and are now looking at altering that. Your actions are speaking louder than your words. It's known that you don't stick to your plans, and that's not a good thing. If you want to promise future content and keep a playerbase, stick to your word. The future of the launch is what you're putting on the table here.
Alternatively, if you release the next few worlds as you planned, as you communicated, that gives examples and evidence of your commitment. You show a positive improvement, and that's going to carry you farther when you make the launch official. You promised more content and past experiences (at that point) show you can deliver on your promises.
I highly suggest that instead of pushing for a launch and risking a massive flop on this one-time opportunity, (like bugs, incomplete content, etc.) flesh out what you've got going right now. Do that, and take this time to conjure more ideas, make more plans for the next phase of Idleon. Put them in the cabinet, finish cooking what you've got, cook what's on the back burner, clean the kitchen, and get ready for the next big course!! That's when you pull the ideas for post-launch out of the cabinet.
So far, Idleon has gotten bigger than planned, so blame it on the Troll that the launch is with 8 worlds and not 4. ;)
