#Subclass Weapons/Weapon Animations

1 messages · Page 1 of 1 (latest)

shy sparrow
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So, it's sort of driving me insane that the animation for warrior spears (especially the ones that are obviously spears) is more like a sword swing. And as I was thinking about that, I realized that it's a bit weird that each class only has one 'type' of weapon, despite how different all of the upgrades look. Why can't warrior have swords, with less range and multihit, and spears, which are longer range and higher damage. And why can't mages have wands vs staves, where one is faster+weaker (and maybe shorter ranged) and the other is stronger+slower. And, siege breaker is very obviously holding a cannon, just like hunter is holding a crossbow. So, why can't those be weapons with different pros and cons. And, if we want to take that even further, why shouldn't classes have an offhand item to wield? That's a classic RPG thing. I think it would make the game progression less straighforward, and also add a lot of interesting content. Just a thought.

idle marsh
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That'd be a lot to add in, so I'm pretty sure lava won't be adding these any time soon. Plus, most people play active afk, so the animations aren't really gonna impact much anyways.

shy sparrow