#off-topic-chat
1 messages Β· Page 612 of 1
yeah good old MBAM scan
Should not be pokeclicker unless you made your script selfreplicating
next thing for me is dungeon script i guess.... i dont know how to solve the problem how to get out if it repeats a dungeon
Disregard anything you might have thought you saw, I dont know what I'm talking about
Lol never :p
It will end with me automating most of the stuff...
Haha well you gotta leave some of the game to be played!
So what do you think of my underground script?
I haven't looked at it yet lol
I'm running late this morning I gotta get ready for work
Just wanted to make sure my comp was gonna be fine
Grrr.... My comp is being so stupid
I need more quest tokens to finish Kanto
fuck these two
god damn the prices ramp up from 1k to 10k
e.g. lucky eggs go from 1m for 1k to 158m for 10k
deer cant you make a script or something that gives me entei and raikou
I have a shiny manaphy, does that count
lol I could, but I'm not gonna π
π
just use masterballs
are you sitting on the highest route you can oneshot
I feel you
you can't oneshot even the first route in johto?
oneshotting on the first route is at least as good as two shotting everywhere else
lol what do you have left?
Kaze, your auto underground just mines in random spots?
So rotom is literally just like a motor lol
well that's also what it stands for
It digs in random spots unless it finds a treasure and mines everything around it
why not do the grid search
It could be optinised I guess
Could do that I guess.
I'm on phone now so...
Tho. It would not work good with the way its working right now.
Cause if you run out of energy while digging a treasure it will not continue digging it
Nvm it should work..
I'll see if I can try it after the kids sleeping.
has anyone done a auto dungeon yet
Is the priority green yellow red.
yea
I'll make an auto dungeon soon I guess.
I just don't know how to 'escape"
it
If I don't want to run the dungeon anymore
wdym escape
Well you can't click the map while in a dungeon
you could just call the function with some number
and it runs the dungeon that many times
Well that is my first thought. Guess maybe add a GUI button for it aswell
Should not be hard to make a dungeon runner.
is there some way to make the auto egg feeder prioritize eggs and fosiles?
you could just run up the middle column and then the one to either side and so on
possibly but you can just stop it and add in your eggs
ive got some fossiles I need to hatch
i can just exit chrome and reopen and then add the fossiles, then copy paste the script in
Yes or clear the timer in console
prioritizing the eggs you buy in the shops would still be nice tho
its probably not as simple as "check to see if there are any eggs already and if not then make an egg out of a pokemon"?
lol I dont really know how difficult of a request it is, probably not even worth the time idk
Workgin on it now
neat
Should I open chests or no?
perhaps add an option for it?
Damn u have a headstart.
now after I approximately doubled my damage I might be able to open chests in unova dungeons again but it's a bit iffy
up the middle then up the one on the left and so on until I hit a wall, then same on the right
Why like that?
I might just go straight left then snake up and down till it's done
I also considered making a cheaty method of going straight to the boss lol
so I only need to hold one button
and minimal mouse movement
because I only need to click on the bottom row tiles
you could do the snake until two chests are revealed, open them, go for the next 2, go for boss
haha I wasn't gonna
Would I just create a double nested for loop and loop through the coords of the dungeon?
nah, that would require starting at a corner
Just realized my original design won't work lol
I'll have to trade a while loop for a setInterval
why did I never do kanto gyms for shards..
so at the computer now. guess ill have to start coding a dungeon script
That's what I'm doing rn
π
just write me a function that moves
like doesn't have to use setInterval but like just handles the logic of moving
And you're a freelancer
im just a lousy unempoyed guy
how do you trigger a gym battle
preferably for the town you're currently in
so I don't need to hold space
var autoGym = setInterval(() => {
if (App.game.gameState == 6 && player.town().gym) {
GymRunner.startGym(player.town().gym);
}
}, 50);```
qualot?
following the instructions on wiki π€·
yeah
just gotta keep at it, it will show up eventually
just a stubborn little bugger
I flicker with space bar too
baba yetu yetu uliye
how much memory is your app using?
Mine's at 550 now but it's climbing
maybe there are some old scripts or something taking up memory
location.refresh() to do it from the console
since f5 doesn't work
on anything
I think I'm going to look into how the code handles some things and see if I can't optimize these further
I definitely think it was the cause of my memory issues
Just based off these results
but we'll see
just 4 if cases
ill release the script soon i just need to find a way from blocking it from running while not at the dungeon screen
... im stupid...
its gamestate ofc...
hi stupid im kuaka
Lol I keep saying this! Also of all the things to leave, quests is where you stop?! :p
This chart isn't technically the best anymore since all items rotate now
ill soon release the dungeon script. i think i just have 1 bug left
I was kidding lol. That shit would be a nightmare to deal with
Like any ball quest might be okay. Just do a search for the ball name then a search for the number and purchase them, then equip them
And oak item quests you just have to turn on an item
so i think its done. Want the whole script file or just the dungeon script part?
... its over 2000 characters...
cant type it
Pokeclicker Script
ok so it works like this
you need to type in console
Autopoke.dungeon.runs = 10;
and it runs the next dungeon you enter 10 times
Should
it does not collect treasures at the moment by default
if you want to collect chests
Is it dynamic? Like region 1 dungeons are 5x6 and region 4 dungeons are like 9x10
Autopoke.dungeon.openChests=true
should be
it goes by the size variable
for the dungeon
var DRmap = DungeonRunner.map;
if (DRmap.playerPosition().x>0 && !DRmap.board()[DungeonRunner.map.playerPosition().y][DungeonRunner.map.playerPosition().x-1].isVisible) {
DRmap.moveLeft();
}
else if (DRmap.playerPosition().y>0 && !DRmap.board()[DungeonRunner.map.playerPosition().y-1][DungeonRunner.map.playerPosition().x].isVisible) {
DRmap.moveUp();
}
else if (DRmap.playerPosition().y<DRmap.size-1 && !DRmap.board()[DungeonRunner.map.playerPosition().y+1][DungeonRunner.map.playerPosition().x].isVisible) {
DRmap.moveDown();
}
else if (DRmap.playerPosition().x<DRmap.size-1 && !DRmap.board()[DungeonRunner.map.playerPosition().y][DungeonRunner.map.playerPosition().x+1].isVisible) {
DRmap.moveRight();
}
if (this.openChests) DungeonRunner.openChest();
DungeonRunner.startBossFight();
there is the movement code
ive acually not tried the chest openings
now that i think of it
OK IGNORE CHESTS FOR NOW!
its messing with the movement part when you unlock the map
Add a small delay after a chest opening, and possibly before
that would not help
the code is litterly checking if the next panel is visible
so if all panels turn visible it stops
cant move anywhere
Ah it only works atm because entering a boss is the last thing you do, nothing after
So it can't be messed up
Imo dungeons are not a good way to farm items anyways. So I never care about getting them if I can help it
well i might have it fixed sooooon
@junior canyon idk what's wrong with yours bro. My computer is literally 10 years old and I'm only using 43% of my CPU
Yeah, I'll try again
I've got my scripts running again so we'll see how they do
I ran a virus scan and a few were found so hopefully that remedies the issue
Nice!
maybe try a malware scan
those can really bog your shit down
especially since the app is chrome based
some are 1x3
Yeah I had one running all morning, found 13 potential risks
or 3x1 in this case
So hopefully that helps
I guess checkered pattern really is best then
cause there are also heart/ L shaped ones
It used to be before they started rotating. Which was introduced in the patch yesterday
Nothing is safe anymore
lol
bottom left
i see 2 on the left side
heart shaped MOFO
yeah checkered pattern is the only garunteed way to find that sht
ive never seen it twisted any other way though
always shaped like an L
I guess ive just been lucky/unlucky with the heart ones then
50k coins an hour here i come
not that i get that many of them to begin with
I mean the grid approach will still work in almost every case except 2 rotations of the heart
shiny
so if you want only non-shinies, !partyPokemon.shiny
otherwise leave out the !
if you want to breed only shinies
it's still missing something
var autoHatch = setInterval(() => {
// App.game.breeding.hatchPokemonEgg(0);
while (App.game.breeding.hasFreeQueueSlot()) {
App.game.breeding.addPokemonToHatchery(
[...App.game.party.caughtPokemon].filter((partyPokemon) =>
!partyPokemon.breeding && partyPokemon.level >= 100 && !partyPokemon.shiny;
).sort(PartyController.compareBy(6, false))[0]);
}
}, 20000)
var autoHatch = setInterval(() => {
// App.game.breeding.hatchPokemonEgg(0);
while (App.game.breeding.hasFreeQueueSlot()) {
App.game.breeding.addPokemonToHatchery([...App.game.party.caughtPokemon].filter((partyPokemon) => !partyPokemon.breeding && partyPokemon.level >= 100 && !partyPokemon.shiny).sort(PartyController.compareBy(6, false))[0]);
}
}, 20000)```
ahh i added an extra ; at the end needlessly
was it not working at all?
no
I feel like you have a lot of bloat in here π
Not going to lie
I might try to refactor it for you
var autoHatch = setInterval(() => {
// App.game.breeding.hatchPokemonEgg(0);
while (App.game.breeding.hasFreeQueueSlot()) {
App.game.breeding.addPokemonToHatchery(
[...App.game.party.caughtPokemon].filter((partyPokemon) =>
!partyPokemon.breeding && partyPokemon.level >= 100 &&
//!partyPokemon.shiny //Uncomment for shiny filter
).sort(PartyController.compareBy(6, false))[0]);
}
}, 20000)
there, now the shiny part can be turned on and off
that trailing && might cause problems
hmm good point, better put that behind the //
could you put it to pastebin or something, downloading messages from discord is ass
I'm beginning to think route 1 only has shiny Rattata's lol
maybe...
4 in 9 minutes
I'm farming some kanto gyms to max out the shards I can
How is it possible to have that many shiny rattata
this shard rate is pretty neat
route 3 has fighting and ground shards @winged sigil
Also mind filling me in on what game that is and were it's from
I really only play the how to say it official games
I didn't mean it in a bad way though
I also only have the money 2d ones
We're the he'll did money come from
Stupid auto correct
I hate the fact my figured save got deleted
Still dont know who did it
Fire red
God I hate auto correct
lol
And it's really only eevee and castform
I found a shiny chikorita once
Spawned right next to me
Is it a bad thing that it took me half of my life playing Pokemon to find a shiny
When usually I have pretty good luck
Kind of
It tends to be a bit random
I love ruby
It's my favorite one out of all of the games
God I'm getting some nostalgia
did someone post the gym script?
Then idiot five year old me deleted the save file were I had a single gym left
Just like on my first save I released groudon
The box legendary
I mostly played fire red
I thought what it meant by release and was like huh I wonder what this does does does it level up a pokemon
i tend to download a good emulator every few years and play it again for a few hours
var autoGym = setInterval(() => {
if (App.game.gameState == 6 && player.town().gym) {
GymRunner.startGym(player.town().gym);
}
}, 50);
I better do it on groudon then
this script doesn't have a limit lol
Then he just disappeared
yeah just click away from the town lol
wdym
ahh good call
i meant basically that
I dont mind just holding spacebar for the gym fights though, is the script faster than that?
you were stuck there
And then last year I found my old fire red cartridge that had been missing for a while
I was about to beat the champion
I go back on to finish it
but it lets you use your pc for other stuff than just holding spacebar
And I see myself at the start
fair enough. I only do the gyms when I am trying to complete a quest
I'm doing them to get shards atm
SICK BURN
I cant use shards XD
lmao
that flicker though
did you enable the challenge mode?
SICK FUCKING BURN
lmao yeah yesterday when it updated it was like, DO YOU WANT CHALLENGE MODE? I was like... I guess?
turns out its irreversable π
my entire life's work all gone by someone probably my brother because he had the cartridge last and came up with the name sick burn
just reload the backup save
Yeah guess what game I'm never playing again
i'm currently doing all the kanto achievements while i farm eggs
10k in each zone, 1k in each gym, etc
doing the dungeons that take 400k per try 1000 times is going to be painful
that's what, 400m coins?
per dungeon lol
and now quick catch isn't even a thing
and you get at most about 40k catches a day
because 1s to kill and 1s to catch
assuming you catch every single time
and assuming you one shot
125 days or did i misplace a zero?
maybe the 5th region gives 10k a catch
oneshotting is easy enough to arrange
only 2.5 weeks straight
the underground script doesnt seem to work
i think it only procs when I am at 50 energy
yes
if I fill the energy bar it just sits there for about 20 seconds before anything happens, which value should I adjust if I want to shorten the interval? Im illiterate when it comes to this stuff
it's snowing on route 119 in my game atm if anyone needs snowy castform @winged sigil @junior canyon
region 3
idk who else is that far lol
But it's sunny for me
yeah I know but I didn't need sunny π
alien they changed how many berries you get from lum -.-
you only get 1
so you have to farm 25 separate now
Yeah it's kind weird ngl
you can get lum from mew
yeah 1 at a time
at a low rate lol
planting 1 only produces 1 again with the new patch
just voids it i think
if you have modifiers that increase drop rate do you get more than 1 from lum?
like fertilizer
dQw4w9WgXcQ
do yall even use fertilizer?
there isn't a fertilizer that gives more
there is a berry though
rich mulch "increases berry harvest rate"
since there is one that increases growth rate I assumed rich mulch meant it increased yield
hmm
or just the wiki I assume
yeah from the game wiki
all g
how much attck is reccomended for entering jhoto ?
i recommend being able to 1 shot every zone before moving on
that applies to every region
just routes, not bosses/trainers
does breeding speed up after awhile ?
because im only getting like +1K attck per hour being pretty active rn
are you using the 40 scripts we've been posting? lol
i cant remember
im being pretty optimal for active play though
at least in terms of breeding
the best way to do it is go to the highest zone you can one shot with a click and use the auto hatch and auto click scripts
btw, unova only gives ~3k DT per catch
what im doing rn, is going to my highest clickable zone, doing that till an egg hatches, switching to my highest AFKable zone, hatching and refilling the egg slot, back to more manual clicking, repeat
a far cry from 10k
2 things, why are you moving zones, and why aren't you using the auto hatch script?
like i said, i cant use the scripts, moving zones for more optimal gains when switching eggs
ahh you're that guy
the boarding school one
boring school :p
anyways
can you not get to the console of chrome, or is it locked down?
my school somehow locks us out of the inspect feature
so i cant access the console no
@winged sigil
its on Github now seperated into modules https://github.com/Kazeshinu/Autopoke
I just made myself another gmail account so my school doesn't limit the things I do
var lastCompatibleVersion = "0.7.5";
if (versionCompare(App.game.update.version,lastCompatibleVersion)==1) {
Notifier.notify({
title: 'WARNING: PokΓ©clicker version is newer than this version of Autopoke',
message: 'Last tested version for Autopoke is: '+ lastCompatibleVersion,
type: 2,
timeout: GameConstants.DAY,
});
}
var base = 'https://kazeshinu.github.io/Autopoke/'
, module = 'modules/'
var modules = ['breeding', 'clicking', 'dungeon', 'farming', 'underground'];
for (var i=0,len=modules.length; i<len; i++) {
document.head.appendChild(document.createElement('script')).src = base + module + modules[i] + '.js';
Notifier.notify({
title: 'Autopoke: ',
message: 'Loaded: '+modules[i],
type: 1,
timeout:20000,
});
}
function versionCompare(v1, v2, options) {
var lexicographical = options && options.lexicographical,
zeroExtend = options && options.zeroExtend,
v1parts = v1.split('.'),
v2parts = v2.split('.');
function isValidPart(x) {
return (lexicographical ? /^\d+[A-Za-z]*$/ : /^\d+$/).test(x);
}
if (!v1parts.every(isValidPart) || !v2parts.every(isValidPart)) {
return NaN;
}
if (zeroExtend) {
while (v1parts.length < v2parts.length) v1parts.push("0");
while (v2parts.length < v1parts.length) v2parts.push("0");
}
if (!lexicographical) {
v1parts = v1parts.map(Number);
v2parts = v2parts.map(Number);
}
for (var i = 0; i < v1parts.length; ++i) {
if (v2parts.length == i) {
return 1;
}
if (v1parts[i] == v2parts[i]) {
continue;
}
else if (v1parts[i] > v2parts[i]) {
return 1;
}
else {
return -1;
}
}
if (v1parts.length != v2parts.length) {
return -1;
}
return 0;
}
if you want to load all the modules
I may be doing good in computer science but we didn't move onto that yet
its tied to the computer, not the gmail account
does anything even happen when you hit f12?
"I'm not a developer"
nope
Im not a programmer i said
Same dif π
<--- soon high school teacher... not a professional programmer...
,,,
yes apparently.. something broke ;;__;;
it should not even be moving
btw, im unclear if +25% base attck per breeding cycle means 0 breeding cycle base, or current breeding cycles base
up to 24 now, they seem to make a big difference with click dmg
I assume its additive, not multiplicitive
bummer
so 25% of its original base stats every time
or damage numbers would scale a lot faster
that means it only gets less and less effective over time
correct
so how long does it take to get like 100K with only kanto mons ? im almost at a full dex, still only got like 15K
well, the damage increase you get per hour of hatching eggs like a madman will stay consistent, but as a percentage it will decrease
it's +25% base attack+protien per breed cycle
seems like it'll take almost a full day of active time to get to OHKO all of kanto stats
yall talkin fancy with your shards and attack buffs and protien
the damage stat is misleading
you do pretty much 50% more than that depending on types involved
btw,how does breeding efficency get clalced ? it seems like it would be best tp sort by base dmg no ?
breeding eff takes into account the time to hatch as well
in kanto you can hatch the eggs as fast as the pokemon get to level 100 so it doesnt really matter too much regardless
and probably the time to level up
but yeah I agree with aliens analysis, though I dont have any empirical evidence to support that view
I'm just farming kanto gyms for shards rn π
i don't think it takes into account the level speed. i only base this one the fact that gyrados is a really low level speed compared to others that hatch just as fast
huh
maybe it just gains so much attack per cycle that it offsets the level up speed
i don't think breeding eff takes leveling into account
hey hey Snorlax is over 2k dmg
clefable and wigglytuff give almost as much attack and have close to the same egg hatch rate, but level almost twice as fast and they're lower than gyrados
is it better to dump shards into lower tiers like not very and immune first, or spread it out evenly ?
I just do the cheapest
idk what are shards lmao
check the menus
you get one shard per mon of each type killed
i use shards from the top down, keeping the costs even
https://kazeshinu.github.io/Autopoke/modules/dungeon.js
for just the dungeon script
To use the dungeon script you need to use the console
i don't think he has shards unlocked yet
you get 5 per mon in gyms
0.5 million shards and i cant use a single one lol
or they were dumb and enabled the challenge mode
BING BING we have a winner
and aren't loading the backup for some reason
lol well in their defense when it updated while you were playing, it didn't give any warnings at all
Ive thought about starting over
need to find 30 more in johoto
what challenge did you take?
mostly just dont want to do the dungeons and the safari again
Autopoke.dungeon.runs=1000; //runs 1000 dungeons when you next time enters a dungeon area
Autopoke.dungeon.openChests = true; //to open all the chests
Autopoke.dungeon.runs=0; //stops the script
well dungeons are automatic now π
safari isnt.
safari is a one time thing, i don't think we need to automate it lol
maybe 2 if you're unlucky
I had to try a few times to get one of them, only spawns at a 2% rate and had like a 5% catch chance
but aside from that you are right it really isnt THAT bad to start over
what challenge did you take?
there is a "cheat code" in the game that finishes Kanto
tho its hashed so i dont know the code
I think those are player specific anyway
lol why
no there are 3 codes in the game that is not linked to discord
yeah i would start over for sure
it didnt tell me it was permanent
XD
XD
yeah realized that after
loaded backup after
if it updated while you were playing, it doesn't tell you any of the warnings. like it's permanent
you could probably save edit it
yea but still, why
do protiens apply retroactively?
no
they should but sadly no
k, also is there any way to reset shop costs?
it wasnt till several hours later that I realized it was permanent, didnt even know how to go about finding a save that old, from a previous version so I just rolled with it
which costs
because 1.5M for 10 protiens is a bit much
If you really really want it changed send me your save and I'll see if I can't revert it
for base shop items, it goes down with every kill back to the original price
protein and masterball are permanent increases
btw you can stop and start all my scripts with
Autopoke.clicking.Stop()
//and
Autopoke.clicking.Start()```
I dont care that much, thanks tho!
@junior canyon not a developer ....
lol right π
The save is just JSON encoded into base64 anyway, so really easy to poke around
it's up to you, but i would reset. you aren't really that far and some of those are pretty rough
restarting, up to Rt3 now
or just find a save before yesterday
it should've created a backup on update as well
why does my discord keep beeping and showing i have new stuff when no one tags me?
nothing on the side bar has any icons lit up
saying i have a new notification
it's driving me nuts lol
i just keep hearing beeps
i can't even tell what server it's coming from
rich mulch works on lum berries
so whats the most recent .txt with all the script?
I think I have one of the older ones still
found the github
127 shinies lol
i found the notification issue, one of the servers had "all" selected for notifications
or at least i hope i did
damn looks hot now XD
Guess a userinterface could be needed..... if a programmer acually knows how to make one
like my code is prob like shit XD
is there an elite 4 script?
well if you want to run it X amount of times
anyone make any money off of the current economic crisis?
nope.
define current
ive dont quite well since covid hit
this week has been rough but that happens sometimes
just means I get to buy more in the dip
i wonder how hard it would be to add an if statement to check if the plant is ripe, then add rich mulch before harvesting
Autopoke.farming.Start=BerryType.Chesto
was my best guess lol
probably painful to see XD
haha nope. just type
Autopoke.farming.berry = "Name of berry case sensitive"
legit
and it switches for you automaticly
THE QUOTES
lol thats what I was missing, I think i tried that exact phrasing by chance earlier but it didnt work
didnt use the quotes
didnt it print error in the console?
"No berry with that name (Case sensitive)"
??
nvm it doesnt...
might have updated it.
Not hard
My overly complicated script checked if it was ripe
i mean instead of auto harvesting every 10th of a growth rate it could just check and do something based on that
like add rich mulch and then harvest, then plant again
Yeah, would be easy
Well ill be going to sleep... dont break my script XD
it only matters now because lum berries only produce 1 berry each, so you HAVE to add rich mulch to them to make your way up to 25
almost done with kanto route achievements
next is the seizure inducing gym fights
im missing 2 items
you have the +1 max item upgrade already?
i'd save money for protein
also almost done with kanto
need 4 moon stone evolves and then jinx
also 20 shinies
feels nice
does protein price ever go back down?
guessing not
you can add 5 protien per pokemon per region unlocked
just gotta grind more quests out
the casino
wdym
They are just passive
you can always go back to kanto to farm those
I have more from eggs than I do from natural mobs
weird
ive gotten like 4 from eggs
rest are from catches
ive shinied up to route 9
just "bought" monster sanctuary
we play pokemon around here
thats like pokemon
lol

What did u do?
Killer boss
// AutoBomb
var autoBomb = setInterval(() => {
while(App.game.underground.energy >= 50) {
Mine.bomb();
}
}, App.game.underground.getEnergyRegenTime())
Action Chance (no Shiny Charm) Chance (Lv 5 Shiny Charm) Chance (Lv 5 Shiny Charm and Full Starf Farm)
Route Encounter 1 / 8192 1 / 4096 1 / 2823
Dungeon Encounter 1 / 4096 1 / 2048 1 / 1412
Evolution stone/item use 1 / 2048 1 / 1024 1 / 706
Purchasing shop PokΓ©mon
Safari Zone Encounter
Hatching an Egg 1 / 1024 1 / 512 1 / 353
@fossil shale those are the rates if you can't visit the site
sorry for format, i just copied it lol
thanks
wtf, I just lost my save
F
so I lost like 12 shinies and half of my damage
well all of those are easily gained back
I'll try to remember to backup from now on lol
idk what happened there
how do I set the berry for auto poke
Autopoke.farming.berry = BerryType.Hondew?
ah, more like Autopoke.farming.berry = "Hondew"
I save like 20 times a day lol
kinda sucks to lose a day of progress but at least it was only a day
// AutoFarm
var autoFarm = (() => {
const berry = BerryType.Hondew; // Change this to your desired berry
const farming = App.game.farming;
const waitTime = farming.berryData[berry].growthTime[3] * 25; // tenth of a full growth
return setInterval(() => {
farming.harvestAll();
farming.plantAll(berry);
}, waitTime);
})();
here's the one i use for farm
@winged sigil i found a way to get more lum berries, use rich mulch on it right before you harvest
mew has a higher chance of spawning in higher routes afaik
and he drops one
or you could try the horrible process of trying to make one lol
is berry "breeding" or however making new berries works anything worth putting time into?
yes
i cant get a ditto to save my life
ive done the dungeon like 40 times
or rather the script did the dungeon 40 times for me, time to farm more dungeon thingies to try again
Autopoke.farming.Stop doesn't stop it
forgot the ()
we good
wait we got an auto dungeon script?
ye
if anyone wanna try the game
we need a few more players
good call on gym farming for shards alien, this is much faster lol
Guys I'm literally about to have a cuteness over load
πΊ
I tried the auto dungeon script but it doesnt seem to work
Idk if theres something else im missing
you need to set the number of runs it does
6 shard types left to max
Nope
damn
Let me buy a free shiny chance at a pokemon for 5k of a shard
Some channels you don't have permissions to add reactions
Which message
he says t add add a rainbow parrot emogi to win 4000 gems
i cant add a reaction tho
You're not adding a reaction to a message that doesn't have any
There is a message with the parrot on it
No
There is no way that pokeclicker is only using 23mb lol
Oh I see lol it split up the process lol
Topic
Morning.
Can someone post the dungeon script please?
1
On pokeclicker I just defeated lt surge aa the time ran out
The exact same millisecond
What game is that?
can somebody help me
my ps4 doesnt turn on anymore
the power button is broken but I would just turn it on using my controller or inserting a disk
but now none of those methods work
when I plug in the power cord u can hear electricity crackle meaning its just fine
what the fuck is the problem then?
Electricity Crackling should never happen
nah not in a bad way
like I mean I know the power cord is just fine and is giving electricity off
man fuck it, I think it's the main power inside the ps4 that's faulty imma go repair it for 55β¬
My brother got a pc that broke in a week
Cooling fan went into permanent overdrive
It heated up until the pc broke
Yes you read it right
The cooling fan heated the pc until it broke
@fluid sierra how do you set the number of times you want to run it?
i tried making _runs higher but it still doesn't do anything
ahh it think i figured it out
Autopoke.dungeons.runs = whatever
Yes
https://github.com/Kazeshinu/Autopoke
There are some instructions there but they are minimal and maybe hard to understand.
I'm open for suggestions.
Autopoke.dungeon.Start(); //Autopoke.dungeon.runs = amount to start
i just made that my final line
lol
to remember
currently running a dungeon 950 times
i'll let you know if there are any issues with it or the counting
it's already run 450 times with no issues
If you are able to beat it while collecting chests it's faster if you turn on chest collection
Autopoke.dungeon.openChests=true
And you don't need to use start command for dungeons
It's starting when setting the run to a value.
it's giving errors now
i think it's when you get 4 chests and the tiles turn red instead of white
Yes but it's not breaking.
it doesn't know how to read them
I think I have it fixed but not updated
380 runs left
I'm on phone so I can't try my fix.
yeah
yeah once you find 4 it auto fights boss
if chests are enabled like that you should make it grab every chests before jumping to the boss
Guess i could add that some time.
oh it's giving an error because they aren't "covered" anymore
which i think you said your code is based on
Not it's giving error cause I forgot to check if boss fight is going on
Xd
So it's trying to find the boss panel again
would it be possible for the breeding script to take the pokemon in the order they appear in the breeding list
no it doesn't
it has its own order
they turn into eggs in order on the side of my screen
and i have them sorted in breed eff order
what do you mean exactly?
Oh btw you stopped being a mod dudes ?
yeah
if you change the order on the breeding screen, the script doesn't change anything
or if you change the filtering, the script doesn't change
cause it's manually set to breed eff order
I know
you would have to set it to pull from your list and not manually set it
that's why I'm asking if it's possible to tie it to what the hatchery list is set to
@fluid sierra it stopped at exactly 1k, so it kept up with 954 runs
it might if you don't manually set the variables
i'd have to mess with it
@winged sigil its its own order because i have my list set to pokemon id :/
and i want it to breed by efficiency
add the option to choose?
could do. but not now. ive got free time in 6 hours XD now the kids are making me busy
that's totally fine, they're more important than this anyway
i think i could help u a little bit
tell that to my daughter "NotPokeclicker"
Autopoke.breeding.intervalFunction = function() {
return setInterval(() => {
if(!App.game.breeding.queueSlots()){
App.game.breeding.hatchPokemonEgg(0);
App.game.breeding.hatchPokemonEgg(1);
App.game.breeding.hatchPokemonEgg(2);
App.game.breeding.hatchPokemonEgg(3);
}
if(App.game.breeding.hasFreeQueueSlot()||App.game.breeding.hasFreeEggSlot()) {
App.game.breeding.addPokemonToHatchery(
App.game.party.caughtPokemon
.filter(
(partyPokemon) => !partyPokemon.breeding && partyPokemon.level >= 100
)[0]
);
}
},this.intervalTime);
}
Autopoke.breeding.Stop();
Autopoke.breeding.Start();
ive not tried
but if you paste that it might work
ill try now
and you might need to run Stop()
and Start()
@winged sigil if you paste the code above it goes after the pokemon list
let's see
you still need to run the base script
I have
this just modifies the "loop" function
App.game.breeding.hatchList might be the setting you need alien
can't test atm
or App.game.breeding.queueList
no that doesnt change the script it goes after the pokemon list
App.game.party.caughtPokemon is what it goes after
it's hard to check because partyPokemon doesn't show any of its variables
PartyPokemon does, but that's not the one you need
partyPokemon.breeding.currentList would be nice, but i can't tell any of the variables that work under partyPokemon
where's the list?
BreedingController.filter seems to have the filter conditions set in the day care screen but idk how to use them
with a full breeding list?
yeah
but it's only grabbing non shines so it isn't grabbing my huge hitters
so it'd be less if i had it set differently
and i'm in kanto
btw i found one of the redeemable codes
one that gives you a random shiny
bbc~aV`
Gives one random shiny useable once
one that you don't have or just one in general?
App.game.party.caughtPokemon.filter(BreedingController.visible) why does this just return all pokemon
there is 2 other codes ive not found yet
complete-kanto
and
farming-quick-start
i dont know. im going to the liquor store before it closes
#swedish problems
Found the breeding efficiency formula (pokemon.baseAttack * (GameConstants.BREEDING_ATTACK_BONUS / 100) + pokemon.proteinsUsed()) / pokemonMap[pokemon.name].eggCycles
yes that one is correct
so no leveling time
i didn't think so because of gyrados
he takes twice as long to level as wigglytuff and clefable, but they give about the same attack and hatch rate is about the same
isnt gyarados really fast hatchrate?
yeah, but they aren't far behind
he has twice the leveling time as wigglytuff and clefable though
exp requirement
3 dungeons done and no issues kaze
3 dungeons of 1k each done* :p
minus the annoying error spam lol
omg I got it
App.game.party.caughtPokemon.filter(partyPokemon=>BreedingController.visible(partyPokemon)())
nice lol
Does that persist with closing it?
yes
Well I mean is that list updated while closed?
yes
yea, somehow I managed to get a queue full of missingno:s
Well I'm at a bit of a standing point in pokeclicker
define standing point
I need to get past mount moon but can't enter it
Oh
I misunderstood that part of the tutorial
Thanks a lot
Also for a bit I was on the wrong pokeclicker
There are multiple all named the same
And by multiple I mean the two I saw
one is the original
i think they left it as an homage to the original creator
the github one
it only has gen 1 iirc
I prefer herbal tea to fruity tea
And peanut butter was the greatest of mankind's inventions
Another question what do I do with the berries
