#off-topic-chat

1 messages ยท Page 611 of 1

junior canyon
#

It's a BiMap basically

#

Or whatever that thing is called

winged sigil
#

so that you can go both ways I guess

junior canyon
#

Seems like jank to me

#

๐Ÿ˜›

winged sigil
#

maybe you could also do plantAll with "Hondew" then

#

instead of worrying about the index

junior canyon
#

I'll try it

#

Nope

#

Cheri didn't work

#

BerryType["Cheri"] would though

jagged junco
#

oh damn

#

with the new update

#

it asked me if i wanted to try challenges

#

was like sure wtf not

burnt pecan
#

yea how do u get back to those

jagged junco
#

apparenty they are 100% irreversable

burnt pecan
#

lol

jagged junco
#

it didnt show me that in the popup lmao

#

it was just like 5 popups when I refreshed the page after the update

fossil shale
#

well, i hope you wanted a challenge

jagged junco
#

it be what it be ig lol

fossil shale
#

i really wish there was a way to automate eggs rn

fleet ivy
#

i mean that's what we're doing lol

junior canyon
#

Still in Battle frontier btw

#

๐Ÿ˜›

fleet ivy
#

var autoHatch = setInterval(() => {
// App.game.breeding.hatchPokemonEgg(0);
while (App.game.breeding.hasFreeQueueSlot()) {
App.game.breeding.addPokemonToHatchery(
[...App.game.party.caughtPokemon].filter((partyPokemon) =>
!partyPokemon.breeding && partyPokemon.level >= 100
).sort(PartyController.compareBy(6, false))[0]);
}
}, 20000)

fossil shale
#

yeah, but i mean in base game

#

how do you get that code to apply to the game?

junior canyon
#

throw it in the console

fleet ivy
#

ctr-shift-i

fossil shale
#

is that the inspect function?

junior canyon
#

inspect is for the html

#

console is for javascript

fossil shale
#

it's not opening anything up for me

junior canyon
#

try j

#

You're probably in browser

fossil shale
#

oh, yeah i am

#

guess i cant use it then

junior canyon
#

Except I just told you how

jagged junco
#

just got my first shiny ๐Ÿ˜„

junior canyon
#

ctrl +shift + j should open console

fossil shale
#

none of those commands work for me

junior canyon
#

What browser?

#

Just press f12

fossil shale
#

im on chrome

junior canyon
#

Are you on mac?

fossil shale
#

yes

junior canyon
#

substitute command for ctrl I think

#

Or just inspect

#

and click the console tab

fossil shale
#

inspect doesnt work

#

my school somehow has blocked that option as well

junior canyon
#

Did they download chrome for you?

fossil shale
#

yes, all software that's on the computers is downloaded by the school in the first two weeks

junior canyon
#

Weird

fossil shale
#

they take the computers, check them for any files that shouldnt be there, do some other work, then give them back

neat thistle
#

Wait is it your pc or the school's pc?

#

Or Mac rather

fossil shale
#

im not sure on legal ownership

#

you pay for it, but the school doesnt let you bring it home over breaks

#

besides summer break

jagged junco
#

what oak items you guys using

#

I have shiny, egg hatch, and exp gain

fossil shale
#

im running the same

burnt pecan
jagged junco
#

the script doesn't seem to work for me

burnt pecan
#

what script

#

lol

jagged junco
#

var autoHatch = setInterval(() => {
// App.game.breeding.hatchPokemonEgg(0);
while (App.game.breeding.hasFreeQueueSlot()) {
App.game.breeding.addPokemonToHatchery(
[...App.game.party.caughtPokemon].filter((partyPokemon) =>
!partyPokemon.breeding && partyPokemon.level >= 100
).sort(PartyController.compareBy(6, false))[0]);
}
}, 20000)

junior canyon
#

Do you have breeding queue slots?

fossil shale
#

how long is this game btw ?

burnt pecan
#

u have to be on web tho

#

lol

#

where do you input it?

jagged junco
#

I put it in the console part of F12 in chrome

junior canyon
#

the client has a browser basically

fossil shale
#

btw, do you guys single buy X attacks to save money ?

jagged junco
#

I used the challenge thing, cant use any consumables now XD

fossil shale
#

damn, i always have X attack on

jagged junco
#

it shows a little <-undefined

junior canyon
#

Sorting by breeding efficiency

jagged junco
#

when I hit enter after pasting the script in console

burnt pecan
#

sorry im dumb, how do u access the console on the client?

#

ik how to on web

junior canyon
#

eye

burnt pecan
#

oh

#

I was hitting J

#

lmao

fleet ivy
#

deer can hook you up with a script that enters and exits a dungeon with the quickness and uses up all your dungeon tokens in seconds

burnt pecan
#

Mine is full or errors b/c it didnt seem to load trainer images properly

fossil shale
#

deer, when you're done scripting for the game, will you post a doc with all these scripts in it?

burnt pecan
#

lol

fleet ivy
#

use the clicker script and go to a route you can one shot with clicking @tropic ibex

#

var aclick = setInterval(() => {
if (App.game.gameState == 2) {
Battle.clickAttack()
}
if (App.game.gameState == 4) {
DungeonBattle.clickAttack()
}},50)

fossil shale
#

then use the manual carpal tunnel script

junior canyon
#

use this one instead

var aclick = setInterval(() => {
  switch (App.game.gameState) {
    case 2:
      Battle.clickAttack();
      break;
    case 3:
      GymBattle.clickAttack();
      break;
    case 4:
      DungeonBattle.clickAttack();
      break;
  }
}, 50);```
fleet ivy
#

you can put it anywhere

#

his includes gyms

junior canyon
#

Mine uses click in gym battles too

fossil shale
#

how long did finishing kanto caves -> Jhoto take yall ?

junior canyon
#

It should just start right away

#

ALright auto farm is done

#

With some QOL

fleet ivy
#

is cheri the best time/money?

junior canyon
#

No, just the fastest growing

#

So it was easiest to test ๐Ÿ˜›

#

Actually, hold on

#

Got another feature to add to it

#

lol

#

Weird

fleet ivy
#

i don't think you hit enter before

junior canyon
#

haha

#

probably

burnt pecan
#

mine gives back an undefined

#

ยฏ_(ใƒ„)_/ยฏ

fleet ivy
#

that's an important step to "entering" code

#

:p

junior canyon
#

AutoFarmjs // AutoFarm var autoPlant = (() => { const berry = BerryType.Cheri; // Change this for each berry const farming = App.game.farming; farming.plantAll(berry); const growthTime = (farming.berryData[berry].growthTime[3] + 1) * 1000; return setInterval(() => { farming.harvestAll(); farming.plantAll(berry); }, growthTime); })();

#

Alright it's good now

fleet ivy
#

it's dynamic now

#

kinda

junior canyon
#

yeah just change one line

fleet ivy
#

you could have it bring up a popup to put in a number of the berry :p

#

true dynamic!

junior canyon
#

lol or I could not do that ๐Ÿ™‚

fleet ivy
#

lol

burnt pecan
#

my favorite pokemon

junior canyon
#

lol

#

Right?

#

No one ask cause I'm not touching undergound

fossil shale
#

or does it get better later in the game

fleet ivy
#

@junior canyon just have it use "bomb" every 30 seconds or so

#

It'll eventually clear it

#

Not efficiently, but it'll do it

junior canyon
#

lol that's the brute force way

burnt pecan
#

waiting for berries i already planted lol

junior canyon
#

Maybe I will

#

lol perfect timing

#

I was looking to see how to update the game

#

and the popup came up

jagged junco
#

autoclick and autofarm work fine

#

but the auto egg doesnt

#

odd

junior canyon
#

Do you have queue slots?

#

Or just the base 4?

jagged junco
#

just the base 4, didnt realize there were more

burnt pecan
#

yep

#

it works

#

big pog

junior canyon
#

Yeah this script is moreso for the queue slots

#

Alien did the hatching one

fleet ivy
#

The part commented out is for non queue people

junior canyon
#

These scripts make me happy ๐Ÿ™‚

fleet ivy
#

Lol

#

Now you don't even have to play!

fossil shale
#

deer, will you post these into a doc somewhere once you're all done with them?

burnt pecan
#

^

junior canyon
#

Just grab them now and save them yourself ๐Ÿ™‚

burnt pecan
#

for now im taking them all and pasting them in a private server

#

lol

junior canyon
#

They are all pretty much done

#

afaik

jagged junco
#

no chance we can just sticky them here lol?

#

yeah that

burnt pecan
#

lol

#

pin scripts for a completely different game

#

b/c y not

jagged junco
#

lmao

fossil shale
#

i mean, it is offtopic

foggy thorn
#

that is true

fossil shale
#

it is, just like the fact that your old PFP was blue

foggy thorn
#

I'm banning you

#

for being wrong

fossil shale
#

im banning you

#

for being purple

dire finch
#

thats purpist

fossil shale
dire finch
fossil shale
dire finch
#

I'm banning you

foggy thorn
#

me too

#

we are all banning you

burnt pecan
#

Im banning you kuaka

#

and unsatiable

foggy thorn
#

can't ban me if I ban you first

dire finch
#

im purple too, your just colorblind for me specifically and i appear yellow

burnt pecan
#

also

#

give back my pink

#

this color sucks

foggy thorn
#

done

#

now I'll be gone

fossil shale
#

im banning myself

#

so you cant do it first

dire finch
#

firt.

foggy thorn
#

firt

fossil shale
#

take that losers

dire finch
#

im banning you

fossil shale
#

try to @ me now

dire finch
#

for mispelong werds

foggy thorn
#

who's the mad lad

burnt pecan
#

lol

dire finch
foggy thorn
#

and what did he do

burnt pecan
#

there

dire finch
#

ope

#

hes gone

#

um

burnt pecan
#

yay

#

im back

#

lol

foggy thorn
#

it was bc u didn't have the role for the channel

burnt pecan
#

lol

#

thats dumb

foggy thorn
#

yeah

dire finch
foggy thorn
#

just like u

burnt pecan
#

says u

#

god

dire finch
#

says me

burnt pecan
#

why did u guys move down boosters

foggy thorn
#

idk

burnt pecan
#

its dum

foggy thorn
#

ask lava

dire finch
#

why not

burnt pecan
#

I want my pink name, but i dont want to lose jr

#

lol

dire finch
#

become pink jr

foggy thorn
#

^

burnt pecan
#

k

#

new role

#

brb

dire finch
#

manifest the pink

fossil shale
#

i really need to make my own server to have an idleon invite on

#

leaving and rejoining the server atm is really a pain

burnt pecan
#

then dont leave

#

lol

fossil shale
#

yeah, but it was funnier that i did leave

burnt pecan
#

you made deer cry

#

lol

fossil shale
#

i find that doubtful

#

tears of joy maybe

burnt pecan
#

lol

fossil shale
#

oh lol

burnt pecan
#

anyway

#

safari zone is dumb

#

24% catch rate my fucking ass

#

i used 20 balls

fossil shale
#

yall watch ymfah ?

burnt pecan
#

thats what im trying to get rn

#

28 balls

#

no catch

junior canyon
#

You can get chansey in a different zone too

fossil shale
#

i still need tauros

#

last safari zone mon im missing

burnt pecan
#

is there easy ways to get those green coins besides quests?

#

farming those fucking sucks

foggy thorn
#

@burnt pecan nerd

fossil shale
#

@foggy thorn purple

burnt pecan
#

^

jagged junco
#

still have to catch 42 pokemon in this first region

foggy thorn
#

@fossil shale loser

fossil shale
#

@foggy thorn no, im loser2-7

foggy thorn
#

hi loser2-7 I'm kuaka

fossil shale
burnt pecan
#

Im im loser

burnt pecan
jagged junco
#

goddang with that autoclicker on route 1 you level up eggs fast af

fossil shale
#

yeah, just do the highest one you can Ohko

burnt pecan
#

Is there a way to like disable the catch anim?

#

shit takes forever

fossil shale
#

rip, lost a shiny

burnt pecan
#

F

#

ive gotten 2 shnies so far

fossil shale
#

same

burnt pecan
#

best shinies

fossil shale
#

ew

jagged junco
#

getting 10k kills on RT1 for the achievement

#

then Ill do same on R2

burnt pecan
fossil shale
#

ive got meowth and goldeen

burnt pecan
#

im up to 25 rn

jagged junco
#

then up to the highest I can OHKO

fossil shale
#

what do the achievements do?

burnt pecan
jagged junco
#

as you complete achievements it raises your xp/money by that percentage

#

for that region

burnt pecan
#

the dungeon achievements look stupidly difficult

#

just with how long dungeons take

#

doing each dungeon 1k times doesnt sound fun

#

trueeee

fossil shale
#

imagine grinding up 250M dungeon coins

burnt pecan
#

gym ones seem annoying too

fossil shale
#

not that bad

burnt pecan
#

might utoclicker them overnight

#

lol

jagged junco
#

or a mining script

fossil shale
#

just drop an autoclicker in the corner

jagged junco
#

mining script would be nice

burnt pecan
#

quest script would be nicer

#

so i dont have to sit here and farm tokens all day

#

just to burn them all on safari

fossil shale
#

i gotta go, cyall tomorrow

burnt pecan
#

bye

#

I forgot useable items existed

#

lol

#

woulda helped farming levels earlier

jagged junco
#

no eggs to hatch ๐Ÿ˜ฆ

burnt pecan
#

lol

#

autoclicker

junior canyon
#

I could probably make a gym script fairly easily

burnt pecan
#

you already kinda have it

#

with the autoclicker thing

junior canyon
#

True, just need to auto start it

burnt pecan
#

also brock gives better coin than farming routes

#

damn

#

ive been doing everything wrong

junior canyon
#

lol you guys want to automate everything don't you

jagged junco
burnt pecan
#

lmao

#

is there a strat to mining?

#

I just bomb tf out of everything until i find something

jagged junco
#

they are small enough the only thing that makes sense to me is a checkered pattern

#

anything else and they could slip under the radar

fleet ivy
#

@junior canyon iirc I remember someone saying elite 4 bosses can be started with 1-5 on the keyboard if that helps

jagged junco
#

when do you get the queue for the eggs?

junior canyon
#

Yeah you can

jagged junco
#

Im getting tired of manually picking the eggs constantly

junior canyon
#

But like why automate the e4?

junior canyon
fleet ivy
#

@junior canyon 5 should give the most money in each region

#

And you have to fight each leader 1k times eventually

burnt pecan
#

another update

#

poggers

fleet ivy
#

clearVariable(name)

#

@tropic ibex

burnt pecan
#

autoclicker is faster

#

:P

junior canyon
#

Alright then challenge me ๐Ÿ˜›

burnt pecan
#

caught a shiny poliwag

#

lol

junior canyon
#

There ๐Ÿ˜›

burnt pecan
#

yea thats about what i got

junior canyon
#

Epilepsy warning ๐Ÿ˜›

#

New update lol

#

Again haha

burnt pecan
#

woah

#

another shiny

#

lol

#

too lazy to take a video

#

im going that fast

junior canyon
#

With your autoclicker?

#

Or the script one?

burnt pecan
#

using both

#

lol

junior canyon
#

lol you're gated to 1 click every 50ms

burnt pecan
junior canyon
#

Inside the function it only follows through every 50ms though

burnt pecan
#

another shiny

#

damn

foggy thorn
#

can we all agree roaming pokemon are cringe

#

and shouldn't exist

fleet ivy
#

stupid updates keep turning my sound back on lol

burnt pecan
#

wish i knew what that was

foggy thorn
#

it's basically pokemons that just show up randomly

#

like mew

#

and it's dumb bc they have some stupid chance of getting them

burnt pecan
#

o

#

yea

#

those are okay i guess

foggy thorn
#

they're not ok

#

they're bad

#

horrible

#

like absolute garbage

junior canyon
#

Yeah, they are just a pain to get

burnt pecan
#

Pok%C3%A9mon

fleet ivy
#

lol

#

yeah idk

#

just click on it

#

it still works

burnt pecan
#

ik

#

lol

#

ty

burnt pecan
#

pretty sure the %C3%A9 is meant to turn into the e with the little mark

fleet ivy
#

those are probably the 2 most useful

foggy thorn
#

รฉ

burnt pecan
#

its just dumb

#

cuz discord

fleet ivy
#

15.3k click damage now

#

it goes up per shiny right?

#

15,362

burnt pecan
#

oh does it?

#

guess i need shinies

fleet ivy
#

i can do up to route 14 now

jagged junco
#

does the price to refresh the missions increase drastically each time?

burnt pecan
#

wait

#

fuuuuck

jagged junco
#

because 1mil isnt bad

burnt pecan
#

i need eeveelutions

#

wtf

#

thats annoying

jagged junco
#

you can buy eevee in kanto

burnt pecan
#

ik

#

5k tokens

#

thats not fun

junior canyon
fleet ivy
#

yeah

burnt pecan
#

what mons are best to breed btw

#

while i do this hatch quest

junior canyon
#

Just let the auto breeder take you away

burnt pecan
#

too bad i dont have it

junior canyon
#
var autoHatch = setInterval(() => {
  // App.game.breeding.hatchPokemonEgg(0); // Uncomment this is you only have 4 slots
  while (App.game.breeding.hasFreeQueueSlot()) {
    App.game.breeding.addPokemonToHatchery(
      [...App.game.party.caughtPokemon]
        .filter(
          (partyPokemon) => !partyPokemon.breeding && partyPokemon.level >= 100
        )
        .sort(PartyController.compareBy(6, false))[0]
    );
  }
}, 20000); // adjust time as necessary```
burnt pecan
#

dont have queue slots

fleet ivy
#

if you don't have the queue unlocked, use the commented out part

jagged junco
#

use which part?

burnt pecan
#

ty

jagged junco
#

I dont have the queue slots either

#

oh i see

burnt pecan
#

what should i do when i type it in?

#

doesnt seem to do anything

fleet ivy
#

lol

#

put it in the while statement

junior canyon
#

It waits 20 seconds

#

and then fires

burnt pecan
#

oh

#

lol

#

yea

#

i shouldve realized that looking at it

fleet ivy
#

change it to like 500 instead of 20k

burnt pecan
#

do i replace whats in the while?

#

or just add it in front

junior canyon
#

No wait

#

You just have to uncomment it

fleet ivy
#

someone said it might work anyways without changing anything

junior canyon
#

Don't have to move it

#

afaik

fleet ivy
#

so you might just have to change 20k to 500 and it'll work

burnt pecan
#

I uncommented and it did nothing

#

so idk

junior canyon
#

Turn the time down and see if that does anything

burnt pecan
#

what is the time based off of? ticks?

junior canyon
#

ms

fleet ivy
#

ms

#

1k is 1 second

burnt pecan
#

tried at 100, 500, and 1000

#

nothing

junior canyon
#

Do you have pokemon at 100?

burnt pecan
#

yes

#

lol

jagged junco
#

doesnt seem to work for me either, idk

#

guess Ill just have to wait till i have the queue

fleet ivy
#

var autoHatch = setInterval(() => {
// App.game.breeding.hatchPokemonEgg(0); // Uncomment this is you only have 4 slots
while (App.game.breeding.hasFreeEggSlot()) {
App.game.breeding.addPokemonToHatchery(
[...App.game.party.caughtPokemon]
.filter(
(partyPokemon) => !partyPokemon.breeding && partyPokemon.level >= 100
)
.sort(PartyController.compareBy(6, false))[0]
);
}
}, 20000); // adjust time as necessary

#

i think you want that

#

.hasFreeEggSlot instead of .hasFreeQueueSlot

#

try that one

burnt pecan
#

yep

#

ty

fleet ivy
#

np

#

adjust the time though

burnt pecan
#

I did

#

500

fleet ivy
#

otherwise it'll only be every 20s

#

@jagged junco use the one i posted

#

until you get the queue

jagged junco
#

hey hey that works

#

just have to click them to make the open slot

#

much easier than manually picking the eggs

junior canyon
#

If you uncomment that line it should hatch it for you

burnt pecan
#

o wait

#

the hatching is weird

#

it only hatches eggs when all eggs are 100%

fleet ivy
#

try removing the 0 from it

#

App.game.breeding.hatchPokemonEgg();

#

it might be waiting for slot 1 to hit 100%

burnt pecan
#

im just getting error spam now

fleet ivy
#

App.game.breeding.hatchPokemonEgg(0,1,2,3);

#

try that then

burnt pecan
#

I did that

#

testing it rn

#

okay

#

well

#

slot 2 moves to slot 1 now

#

when it finishes

#

so I guess it works

fleet ivy
#

does it hatch eggs no matter where they are?

burnt pecan
#

Im waiting for an egg to fill in slot 2

#

but its moving slot 2 to slot 1 when slot 1 finshes

#

i gotta wait for like a mew egg

fleet ivy
#

that's what we're working on hayden lol

burnt pecan
#

yea

fleet ivy
#

scroll up for possible solution

burnt pecan
#

still doesnt work

#

its moving the eggs tho

fleet ivy
#

you have might to us 4 statements then

burnt pecan
#

which is much more efficient

fleet ivy
#

App.game.breeding.hatchPokemonEgg(0);
App.game.breeding.hatchPokemonEgg(1);
App.game.breeding.hatchPokemonEgg(2);
App.game.breeding.hatchPokemonEgg(3);

#

try that

#

it should just check all 4 slots every .5 seconds

#

it's hard for me to test since i have a queue lol

#

just add the missing ones

burnt pecan
#

okay

#

now i wait

#

yep

#

it works

#

very epic

fleet ivy
#

it's inefficient, but works i guess lol

burnt pecan
#

still spams me with error msgs tho

fleet ivy
#

i keep that window closed anyways

jagged junco
#

mine only worked once, didnt repeat

burnt pecan
#
App.game.breeding.hatchPokemonEgg(0);
App.game.breeding.hatchPokemonEgg(1);
App.game.breeding.hatchPokemonEgg(2);
App.game.breeding.hatchPokemonEgg(3);
  while (App.game.breeding.hasFreeEggSlot()) {
    App.game.breeding.addPokemonToHatchery(
      [...App.game.party.caughtPokemon]
        .filter(
          (partyPokemon) => !partyPokemon.breeding && partyPokemon.level >= 100
        )
        .sort(PartyController.compareBy(6, false))[0]
    );
  }
}, 200); // adjust time as necessary```
junior canyon
#

Hold on and I'll optimize it

#

Fixing farming rn

jagged junco
#

ok that worked

burnt pecan
#

lol

#

i just checked my cash after working with that

jagged junco
#

yall make me feel like a normal fucking human being

#

I normally feel like the nerd in the room

#

this is kind of a nice feeling

junior canyon
#

๐Ÿ˜›

burnt pecan
#

ok

#

but

fleet ivy
#

use that one protein you noob

#

lol

burnt pecan
#

i just started

fleet ivy
#

you could be getting 240 more attack out of that 240m

#

every cycle

junior canyon
#

I'm not even paying attention to the game rn lol

#

I'm just coding

fleet ivy
#

buy protien and set it to spend all and just go down the list lol

#

you should be able to do 20 protein per pokemon atm

#

since you're in region 4

#

that's an extra 20 attack per pokemon lol

#

per hatch

burnt pecan
#

so wait

#

putting 5 protein on a mon

#

gives +5 dmg every time it breeds?

fleet ivy
#

gives it 5 more attack per hatch

burnt pecan
#

dam

#

thats good

#

lol

fleet ivy
#

@junior canyon have we figured out what the best plant is for money?

junior canyon
#

Nope not yet

fleet ivy
#

i got a shiny and went up 20 click damage

#

that's with a level 5 oak item and the clickX

burnt pecan
#

chancey

fleet ivy
#

@junior canyon lum is apparently the most coins per hour

#

16.66 coins a minute

junior canyon
#

LOL

#

oops

#

I accidentally made this script plant in EVERY slot

#

Even if they aren't unlocked

fleet ivy
#

lol

#

hackerman

#

just have it auto plant/harvest every minute

junior canyon
#

Alright we good now

fleet ivy
#

you don't want it to be exact because if it lags and tries to plant/harvest 5 seconds early then it'll have to wait another hour until it can plant again

junior canyon
#

Yeah, that's the problem I was having before

#

I was adding 1 second but that wasn't working

#

Now I'm just having it check periodically for growth stages

fleet ivy
#

why not just have it do this about once a minute?
harvest all
/1000ms delay
plant all

junior canyon
#

Cause idk

fleet ivy
#

lol

junior canyon
#

that would probably be a lot simpler

#

but my was is clever ๐Ÿ˜›

fleet ivy
#

this game has too much lag to be precise unfortunately

#

it is more clever, but also doesn't work lol

#

in the real world :p

junior canyon
#

Alright how's this

// AutoFarm
var autoFarm = (() => {
  const berry = BerryType.Cheri; // Change this to your desired berry
  const farming = App.game.farming;
  return setInterval(() => {
   farming.plotList.forEach((plot, index) => {
      if(!plot.isUnlocked) return;
      if (plot.stage() != PlotStage.Berry && !plot.isEmpty()) return;          
      
      farming.harvest(index);
      
      if (plot.isEmpty()) {
         plot.plant(berry);
      }
   });
  }, 2000);
})();```
#

I really could have just done plantAll() huh

#

I'm pretty sure I basically just recreated that function

#

lol I totally did

#

Okay fine

fleet ivy
#

....why didn't you?

#

lol

junior canyon
#

Cause I was in the zone

fleet ivy
#

he showed us plant all earlier

junior canyon
#

I know, I totally knew it was a thing haha

#

I don't know why I thought I needed something different lol

#
// AutoFarm
var autoFarm = (() => {
  const berry = BerryType.Cheri; // Change this to your desired berry
  const farming = App.game.farming;
  return setInterval(() => {
    farming.harvestAll();
    farming.plantAll(berry);
  }, 2000);
})();```
#

lol

#

Am sad now

#

Thought I was so smurt ๐Ÿ˜›

fleet ivy
#

lol

#

i'm trying to farm a lum berry atm

#

so i can start the chain

junior canyon
#

yeah I got one actually

#

Took forever

fleet ivy
#

nice

#

from mew?

junior canyon
#

Honestly I have no idea

fleet ivy
#

mew then

#

i promise you didn't accidentally grow it

#

look it up

#

lol

junior canyon
#

yeah probably was

#

Cause I am in kanto

fleet ivy
#

Sitrus - - -
Oran 5 mins until ripe 3 mins 20 secs until ripe Not Practical
Leppa 4 mins until ripe 2 mins 40 secs until ripe
Aspear 2 mins until ripe 1 min 20 secs until ripe
Rawst 1 min 20 secs until ripe 53 secs until ripe
Pecha 1 min until ripe 40 secs until ripe
Chesto 40 secs until ripe 26 secs until ripe
Cheri 30 secs until ripe 20 secs until ripe

#

here's what i'm currently doing

jagged junco
#

what do you even use the mining stuff for

#

ive gotten several of them but have no clue what they are used for

junior canyon
#

Yeah it was mew

fleet ivy
#

free materials

jagged junco
#

looks like shards mostly

fleet ivy
#

shinies do raise your click damage confirmed

jagged junco
#

i think that was another one of the things I accidentally permanently disabled

burnt pecan
#

Irrelevant to pokeclicker, I found this beatsaber song

#

I have no words to give this except that its amazing! The master at noodle extensions is back to release yet another banger!! Make sure to check out his maps! (Mawntee: https://beatsaver.com/uploader/5cff0b7698cc5a672c854ca6)

โ–บ Socials
โ–บ Subscribe, like and turn on notifications if you enjoyed the video!
โ–บ Twitch: https://www.twitch.tv/DarkSwi...

โ–ถ Play video
#

epilepsy warning at 3:23

dire finch
#

bet

burnt pecan
#

when i first saw that part i could feel my brain going numb

#

lmao

junior canyon
#

Mag try this for me real quick

#
var autoHatch = setInterval(() => {
  App.game.breeding.eggList.forEach((egg, index) =>
    App.game.breeding.hatchPokemon(index)
  );

  while (App.game.breeding.hasFreeEggSlot()) {
    App.game.breeding.addPokemonToHatchery(
      [...App.game.party.caughtPokemon]
        .filter(
          (partyPokemon) => !partyPokemon.breeding && partyPokemon.level >= 100
        )
        .sort(PartyController.compareBy(6, false))[0]
    );
  }
}, 200); // adjust time as necessary```
fleet ivy
#

don't do it mag, it's a trap!

burnt pecan
#

bitcoin mining time

#

whats the difference between this and what I had before?

fleet ivy
#

That probably won't cause errors

burnt pecan
#

nah

fleet ivy
#

And is efficient

burnt pecan
#

im getting

#

many

#

more errors

junior canyon
#

lol

#

Okay I'll fix it

#

I forgot why I was tweaking this

#

What errors again?

burnt pecan
#

this is looping

#

like 5 times a second

fleet ivy
junior canyon
#

Yeah I messed up lol

dire finch
fleet ivy
#

"What errors?"
"I forgot why I'm tweaking this!"
Lmao in cracking up over here

junior canyon
#
var autoHatch = setInterval(() => {
  App.game.breeding.eggList.forEach((egg, index) =>
    App.game.breeding.hatchPokemonEgg(index)
  );

  while (App.game.breeding.hasFreeEggSlot()) {
    App.game.breeding.addPokemonToHatchery(
      [...App.game.party.caughtPokemon]
        .filter(
          (partyPokemon) => !partyPokemon.breeding && partyPokemon.level >= 100
        )
        .sort(PartyController.compareBy(6, false))[0]
    );
  }
}, 200); // adjust time as necessary```
#

Try that

dire finch
#

what

burnt pecan
#

I gotta refresh it

#

u 100% borked my game

dire finch
#

looking at that hurts my brain more than that beat saber thingy

burnt pecan
#

lmao

junior canyon
#

You can just clearInterval(autoHatch)

#

Actually hold don't try it yet

fleet ivy
#

does the game know what "egg" is?

burnt pecan
#

It seems to work

#

no errors

junior canyon
#

egg is the object that [index] would return

#

But I don't want the egg, just the index

fleet ivy
#

yeah it's just looking for each egg in the index

#

i was just wondering if that was causing the errors but he said it's good now

junior canyon
#

yeah I had the wrong name for the hatching function

burnt pecan
#

yea it works

#

all good

junior canyon
#

I prefer dynamic things instead of hard coded

#

that way if the egg thing ever gets bumped up to 8, you're still good ๐Ÿ˜›

#

Althrough have queue slots also means you're good...

#

Whatever okay

#

I just want to code

fleet ivy
#

lol

burnt pecan
#

code ur own idle game

fleet ivy
#

i agreed with you that the plant all thing was a good idea dynamically, just not in the real world where lag happens :p

junior canyon
#

I can't do that, I have enough things to do instead of my homework

#

I have a 40hr/week internship and 7 credits of school lol

#

I put off my responsibilities enough ๐Ÿ˜›

burnt pecan
#

my shiny alert noise went ham

#

I caught 3 shinies in like 5 seconds

#

wtf

junior canyon
#

I much prefer this way of automating it over the AHK way lol

fleet ivy
#

yo deer if you want it dynamic, find the grow time til ripe using code and divide it by 10 and check that often, so in 1h you're checking every 6 minutes dynamically

junior canyon
#

Dungeon automation would be way easier

#

That's kinda what I was doing before actually

#

I was actually checking every growtime + 1 second

#

But it was being wierd

#

So I just said screw it we'll check every 2 seconds

fleet ivy
#

just do a check interval of growTime / 10

#

to cover mistakes

junior canyon
#

Will do, boss

fleet ivy
#

lol i was just helping you make it dynamic

junior canyon
#

haha I know ๐Ÿ™‚

#

That wasn't a sarcastic boss

fleet ivy
#

does grow time calculate from nothing to ripe or what?

junior canyon
#

[5, 10, 20, 30, 60]

#

It's an array with an index for each stage

#

So 30 is ripe, 60 is death

fleet ivy
#

so you check from [0] to [4]

junior canyon
#

Nope

#

I just use [3]

#

Since it's the only one that matters ๐Ÿ˜›

fleet ivy
#

oh is 3 ripe?

#

i thought 4 was

#

4 muse be about to wither

#

must*

junior canyon
#

4 is the last one

#

Yeah, it's wither

fleet ivy
#

oh right

junior canyon
#
// AutoFarm
var autoFarm = (() => {
  const berry = BerryType.Lum; // Change this to your desired berry
  const farming = App.game.farming;
  const waitTime = farming.berryData[berry].growthTime[3] * 100; // tenth of a full growth
  return setInterval(() => {
    farming.harvestAll();
    farming.plantAll(berry);
  }, waitTime);
})();```
#

Alright there you go

fleet ivy
#

i always forget to subtract one, except on the first one lol

junior canyon
#

This is a bit more reliable

#

Basically it checks every tenth of a growth cycle

fleet ivy
#

why is it *100?

junior canyon
#

The number returned is in seconds

#

So that's * 1000 / 10

#

For ms

fleet ivy
#

ahh right

junior canyon
#

/10 to check every tenth

fleet ivy
#

cause interval is in ms

cobalt agate
#

bro wtf they didn't tell me I can't change these challenges later on

#

refund

#

:(

fleet ivy
#

it doesn't if you've already started a game

#

it will tell you if you start fresh lol

cobalt agate
#

I just activated them just because

fleet ivy
#

they're for extra runs

cobalt agate
#

I didn't see that I couldn't change them

fleet ivy
#

yeah they don't tell you if you've already started

cobalt agate
#

I wanna usr my battle items and proteins :(

#

yes

#

that's what happened to me

fleet ivy
#

they don't let you quit because they're really for extra save files

#

since that's what they added this patch

junior canyon
#

Dudes, do you sort breeding efficieny for Protein too?

cobalt agate
#

I didn't save my save file before the update thingy

fleet ivy
#

yeah i sort that way before i use protien

cobalt agate
#

should i just restart my game

#

hmm

#

maybe

#

yeah sure

#

dont know how to use em plus I'm on mobile:v

#

also which starter shoukd I pick I picked cabbage last time

#

lizard it is

fleet ivy
#

hey someone listened to me rant earlier lol

cobalt agate
#

who tf would disable click attacking

#

are you insane

fleet ivy
#

i get 20 more click damage per shiny i find lol. with oak item and clickX on

junior canyon
#

How much energy do you get every minute?

#

From underground?

fleet ivy
#

3

#

well 3 without upgrades

#

there's probably a command to tell how much

#

and how often, since you can change that too

junior canyon
#

I'm just going to bomb every minute lol

fleet ivy
#

lol

#

as long as it doesn't open up the windows

junior canyon
#

Alright let me test it real quick

#

Oops I did it every 6 seconds lol

fleet ivy
#

lol

#

ms :p

fleet ivy
junior canyon
#

Alright I'll show you dynamic

fleet ivy
#

lol

#

no no, your easy way out is fine too

junior canyon
#

It recharges every minute doesn't it?

#

Oh well haha

#

I give up

#

I was trying to find a static constant that would just be 60 lol

#
// AutoBomb
var autoBomb = setInterval(() => {
   Mine.bomb();
}, 60000)```
#

There you go

#

Wait a second

#

It's not every 60

#

Aha I'm in the money

#

Boom, suck itjs // AutoBomb var autoBomb = setInterval(() => { while(App.game.underground.energy >= 10) { Mine.bomb(); } }, App.game.underground.getEnergyRegenTime())

#

Even better

fluid sierra
#

Morning... What did my creation create?

junior canyon
#

haha so we perfected the auto clicker

fluid sierra
#

Noticed.

junior canyon
#

Also we made an auto hatch for the ones that don't have the queue

#

and I made a complicated version of auto farm

#

and then realized it was unnecessary

fluid sierra
#

Well that was what the original hatch one was :p

#

Xd like the whole story with ahk

junior canyon
#

Then I made an auto-Gym which will 100% cause problems if you don't want to do the gym ๐Ÿ™‚

#

and then I made auto bomb that basically checks your energy every time it regens and sees if you have enough to bomb lol

fluid sierra
#

No auto dungeon yet?

junior canyon
#

Nah not yet

#

That'll be later

fluid sierra
#

If I recall correctly it's something DungeonRunner

junior canyon
#

yeah should be

fluid sierra
#

Attack went from 20k to 30k over night

#

Or 4h...

#

Or how long it was I sleep

junior canyon
#

I'm hoping mine does pretty good tonight

#

btw, the [] wasn't necessary in this js // Autohatch var autoHatch = setInterval(() => { while (App.game.breeding.hasFreeQueueSlot()) { App.game.breeding.addPokemonToHatchery( App.game.party.caughtPokemon .filter( (partyPokemon) => !partyPokemon.breeding && partyPokemon.level >= 100 ) .sort(PartyController.compareBy(6, false))[0] ); } }, 20000);

fluid sierra
#

In auto plant can you add functions so it tries to discover new berries for me xd

junior canyon
#

I don't even know how that works ๐Ÿ˜›

#

I haven't paid enough attention haha

#

I'm about to head to bed too

fluid sierra
#

Well gl

junior canyon
fluid sierra
#

Why every 20 sec on hatch?

junior canyon
#

That's for the queues

fluid sierra
#

... Nvm xd

junior canyon
#

I don't need it very often

fluid sierra
#

When do you get that?

junior canyon
#

Either johto or hoenn

#

But you get more too

#

You start out with 4 then go to 8 then you get 8 more I think

fluid sierra
#

I see. I need to get out of first zone xd

junior canyon
#

haha yeah you do ๐Ÿ˜›

#

I think it's funny that you started automating it before you finished the first zone haha

fluid sierra
#

Well I needed to save you guys from your ahk

#

...

junior canyon
#

lol we were so naive

fluid sierra
#

16 more

cobalt agate
#

I wish stones were cheaper

#

they are just stones

fluid sierra
junior canyon
#

.filter() returns a copy doesn't it?

fluid sierra
#

not .sort()

junior canyon
#

But the sort() is being called on the filter()

fluid sierra
#

that is true acually

#

well im not a programmer XD

junior canyon
#

Haha whatever, you know a lot

fluid sierra
#

๐Ÿ˜›

fluid sierra
#

... how to go about automating underground without only using bombs and not cheat.

cedar charm
#

E

dire finch
#

big epic

cedar charm
#

Y e s

dire finch
#

music sounds like the same style of music as DM DOKURO

cedar charm
dire finch
#

i knew it sounded familiar lmao

cedar charm
#

DOKURO makes bangers

dire finch
#

hell yeah

cedar charm
#

Iโ€™m planing on making the level purple based because thatโ€™s the theme of a magentite boss from a game

#

And magentite is magenta

dire finch
#

pest of the cosmos is the theme to astrum deus, isnt it?

#

terraria calamity mod

cedar charm
#

I never played calamity but I plan on it

dire finch
#

its great

cedar charm
#

I know

#

But funny thing is

dire finch
#

my favorite soundtrack from that mod is the theme to the aquatic scourge

cedar charm
#

Crabulon here Xd

dire finch
#

"outcast of the sulphurous seas"

#

crabulan music bops man

cedar charm
#

Iโ€™ve only played terraria on console

dire finch
#

that was supposed to be an o not a a lmap

cedar charm
#

I never played it on pc

dire finch
#

ive played on old gen, console, pc, and mobile

cedar charm
#

Bruh

dire finch
#

completed on all of them xd

#

currently have 98/104 achievements on terraria on pc

cedar charm
#

I have somewhere around 70/104

#

Anyway

#

Ima go

dire finch
#

yeah me too, need to sleep

fleet ivy
#

yeah :p

#

game changer

fleet ivy
short frost
#

Cheers to a 65,535 day free trial

#

Courtesy of Crunchyroll ๐Ÿค™

fleet ivy
#

How do you get fan member status? lol

#

and free sub?

short frost
#

Idk

#

๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚

#

All i did was apply for the 14 day free trial. Went to cancel it today and saw this

#

If they dont ask I sure as hell wont tell them. Lol

fleet ivy
#

lol

#

yeah i don't blame you

#

it's a huge company, they can deal with their own fuckup :p

fluid sierra
#

I might have an Autoundergroun script comming soon

#

im testing it right now

short frost
#

Does this count as an achievement

#

10 generations of free anime

#

๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚

fluid sierra
#

its information form their site?

#

might not trust that ๐Ÿ˜›

short frost
#

Wym

#

Thats redirected from the app

#

When i go on the app to edit my account thats the page it shows and then i just went to Subscription Status

#

Lol my free trial ended on the 16th and ive still never been charged

#

๐Ÿคทโ€โ™‚๏ธ

fluid sierra
#

i see

short frost
#

But im still watchin that ad free anime

fluid sierra
#

well its their data right and not the billing company

short frost
#

They dont even have my card on file, actually. Lol

fluid sierra
#

so they could change that i guess

short frost
#

Never entered it

fluid sierra
#

i see

short frost
#

Big score for me

fluid sierra
#

;;__;;

#

i tried fam

fleet ivy
#

hmm, so you'd make 25k coins an hour with lum berries

#

i think masterballs cap at 300k coins

#

that's 2 balls a day lol

fluid sierra
#

i think i have an auto Underground script now

#

that is not using "cheat"

fleet ivy
#

What's it do?

fleet ivy
#

I'm assuming the cheat version is the fact the game already knows what tiles the items are at lol

winged sigil
#

lum gives more than hondew?

#

I guess it does give 3x as much

#

getting the lot full of those does suck tho

#

since you only get 2 per harvest

#

I'll do some mathemagic to figure out the best berry

#

Deer, did you clone the repo or how did you get access to the code?

#

@junior canyon

fleet ivy
#

Yeah but once you have 25 it's endless coins

fleet ivy
winged sigil
#

I'll still verify

fleet ivy
#

I couldn't find anything that gave more than 1k an hour, or 16 per minute

#

You might be able to use mulch on it to get more than 2

#

But really it's only a few hours to have more than 25. Each step is an hour once you have the 2 from growing your first

#

2 -> 4
4 -> 8
8 -> 16
16 - > enough

#

In 1h I'll have 24 slots unlocked and the next time I have 3 hours spare I'll have all 25 unlocked

#

I might just setup a Hondew farm until I get a lum berry

#

I think it's second, and I have some lol

winged sigil
#

looks like I'm at about 1m sheet damage in unova now

fleet ivy
#

Nice, I'm only at like 650k in kanto

junior canyon
jagged junco
#

yo btw

#

// AutoBomb
var autoBomb = setInterval(() => {
while(App.game.underground.energy >= 10) {
Mine.bomb();
}
}, App.game.underground.getEnergyRegenTime())

#

if you change the 10 to like 48 it will only activate autobomb when energy is mostly full

#

that way when you go to the mines to finish layers for the quests you have energy to work with

fluid sierra
#

well the location of all treasures are available

#

in JS

#

but ive already done a script that automates mining kinda good without using the locations

junior canyon
#

Oh I see you mean without just flat out "looking" where they are

fluid sierra
#

yes

#

ive got a big script file now

junior canyon
#

lol my pokeclicker is at 40% memory usage (That's like 6gb lol)

fluid sierra
#

hmm just need to get my underground working again...

#

nvm it was working. its just that the interval is every minute XD

#

Want me to link my "big" script

#

its clicking breeding farming and underground

#

nvm something is broken XD

#

Ok i think its working now...

#

was missing a return

#

You guys ready...

#

... nvm its over 2000 characters

jagged junco
#

be gentle this is my first time taking something that big

#

oh, discord cant handle it apparently

fluid sierra
#

its all 4 scripts in one... and some other stuff around it

junior canyon
#

App.game.underground.getEnergyRegenTime() this is the seconds it takes your energy to regen btw

#

man my comp is having a rough time rn

jagged junco
#

is there a reason for the autoclick one being so long compared to

var aclick = setInterval(() => {
switch (App.game.gameState) {
case 2:
Battle.clickAttack();
break;
case 3:
GymBattle.clickAttack();
break;
case 4:
DungeonBattle.clickAttack();
break;

fluid sierra
#

yes

jagged junco
#

var aclick = setInterval(() => {
switch (App.game.gameState) {
case 2:
Battle.clickAttack();
break;
case 3:
GymBattle.clickAttack();
break;
case 4:
DungeonBattle.clickAttack();
break;
}
}, 50);

#

what is the advantage of the longer version of the auto click you just posted?

fluid sierra
#

you can change the autoclick rate by


Autopoke.clicking.cps = 1

#

in console

#

or just

Autopoke.clicking.cps = 20 //for max clicking

jagged junco
#

pretty sure I can adjust the
}, 50);
for click rate, no?

fluid sierra
#

you can also change farming berry by using

Autopoke.farming.berry = "Aspear";

fluid sierra
jagged junco
#

ah, yeah I have no desire to do anything less than max clicks/sec lol

fluid sierra
#

XD. well its just in case i make a GUI for it

jagged junco
#

fair enough

fluid sierra
#

so i could add a slider or some shiet

jagged junco
#

this man playing 4d chess while im playing tic tac toe with a stick in the mud

fluid sierra
#

XD

#

well the underground script is sick ๐Ÿ˜›

jagged junco
#

thats in the txt you sent?

junior canyon
#

Man computer is not liking anything rn

jagged junco
#

lemme check it out

fluid sierra
#

well its not using bomb buy chisel

junior canyon
#

It got maxed out on memory and cpu overnight

fluid sierra
#

and if it finds a treasure it mines everything around it

junior canyon
#

It's been acting really wierd ever since I started trying to automate pokeclicker lol

fluid sierra
#

XD

#

could be pokeclicker having a memoryleak?

#

and the hatching script should work even if you have queue slots or not

junior canyon
#

I'm looking into why WMI Provider Host is using so much

#

It might

#

I'm going to try it with the browser tonight and see if I have any difference

jagged junco
#

damn discord using 20% memory too

junior canyon
#

Yeah idk why

#

It normall never does

jagged junco
#

it only uses like 0.5-2% of my RAM