#Arknights
142386 messages · Page 143 of 143 (latest)
is catapult using sword and shield?
she is a mother of 4 (her team)
hey pog for orchid tho
catapult is a choice 
i am dreaming of the day we get our first 6* male sniper
10th anni maybe 
Shes using the charge blade
She used the chainsaw attack in the trailer
charge blade and mercenary archetype
Even the operator archive hates Catapult

She gave me old lady vibes due to her clothes 😭
shes old !!?? 👅
Why you want a 6* male sniper?
My woman! My homie! My sister from another mister! We all hate Catapult here in RI!
so i can have every class in my 6* maleknights
it's the only one still missing
now we can pay her to be shit
hell ya
bro stage just started
Wtf, so fast
That’s like 8 hours from the pv was uploaded
Wait a minute, how did this even happen
Did Mizuki pull it through impassable terrain?
Its a fence tile
Which you can push The enemy into or in this case pull them through it
Mind you enemy on fence will get slowed to obilivion
In is2 ursus desire people pushed gobnik top right with weedy and he never could get out before weedy s3 is ready again

Who you got?
Ask me in 9 hours (I’ll be asleep then)
thinking of building out full nervous impairment team as niche thing to bring out next icebreaker

Considering Miss Christine seems to be broken at the moment, now’s the time to do it
the list is small since it's really just mantra, trag (both built already), then thorns mod2, gracebearer, miss christine, cairn
🔻Character
Nasti|Lv.90|S2M3|Xmod3
_________________
🔻Timestamp
0:00 S4-6
1:37 DV-EX-8
4:50 AS-EX-7
_________________
🔻Music
[OddChap]
・Tick Tock
・Blaze
・Out of My Mind (Remix)
_________________
🔻Twitter
https://x.com/Bon...
propaganda to mod her for better sp cost/more devices just for s2 use
That DV-EX-8 clear goes hard
My personal favorite thing about Arknights is this mode so I thought I'd compile people getting the true IS experience. I know the Quilon and Bonus clips are not new players, but they fall under "blind reaction" one way or another.
I do not own the footage. Please check out the people featured in this video below!!
youtube.com/@UCPK3S9ij0DXINmT...
Arknights Unrealized Realities Event be like
アークナイツ 約束されざる地 イベントイベントってこんな感じ:
Creator:苦力怕到此一游
original video/source from:
https://www.bilibili.com/video/BV1svBNBEEnM/?share_source=copy_web&vd_source=c36844fe04aa2a71f1b152d767c61812
#アークナイツ
#明日方舟
...
Omfg why is trying to skill up to m2 such a fucking rng fest with radian
I can't reliably trigger ending 2 
Fuck this stupid ass moth
It used to be worse

Honestly it's not that bad, most of my e2 clears had me grabbing the item off moth on f5
The best Suzuran skin 
Disappointment
It was a 40% chance to get someone I actually wanted

Rhodes Island Recon
1* [Tactitian] Vanguard // Welfare
Trait
This unit can designate one Tactical Point within attack range to call Reinforcements;
- ATK is increased to 150% when attacking enemies blocked by Reinforcements.
Ignores the Deployment Limit, but has a long Redeployment Time.
Talent
When this unit attacks the first three enemies, it uses [Felyne Wyvernblast] instead.
Attacks from other allied units will detonate [Felyne Wyvernblast], dealing Physical damage while inflicting Stun for a few seconds, and generating +1 DP.
- [Felyne Wyvernblast] disappears either upon being detonated or after a certain amount of time has passed.
No text for The summon it self sadly
Deploy pull enemies? Idk
CW-10 Mon3tr Solo considered as Medic Offensive Only Clear
I have waited like 3 months for this module come to global just for this clear. Thx Glove for let me borrow Mon3tr with pot (without pot i always end up with Kristen at 1 hp)
Offensive list:
https://youtube.com/playlist?list=PLa3s8nqx7ERl4WGTx8Sa7QhXn0RD8NnXe
#Arknights
I just can’t with this piece of shit Playwright boss omfg
10 days 🥀
Fuuuck, that’s perfect lmao
Yeah, I was playing stronghold protocol

If I had gotten to complete the longest IS#2 run on global it would’ve said over 900 days
But they wiped my ongoing run when IS#2 updated to included 15 levels of difficulty

H14-3 Snipers Only No 6 Stars
Funny Flying Lizard makes the entire stage's gimmick not matter at all.
In terms of overall use I definitely overestimated him since the subclass's trait is usually pretty useless and a 2.1 second attack interval isn't ideal. But he does thrive under extreme conditions like this so he definitely will see some use....
spaghet you'd never find out without nicheknights
Lava alter giving SP on all caster on deployment partner with this weird mechanic made Casterknights really fun to play. This works on all casters but I had more fun with Iris.
Works on all operators that gives SP, attack or some random buff on deployment, I only find casters on my end because I know Lava alter very well.
作業用BGM アー...
https://fixupx.com/i/status/2059848740052344929 charge blade
大陸版アークナイツ x Monster Hunter
︀︀
︀︀//ジンオウガSカタパルト - Zinogre S Catapult
︀︀
︀︀★5前衛:傭兵 - Mercenary
︀︀
︀︀モンハンコラボ第二弾
︀︀www.weibo.com/arknights
Monster Hunter collab once again pioneering the concept that you’re allowed to give 5* operators two cool and unique skills instead of S1 being locked to attack up γ/tactical chant γ/swift strike γ/healing up γ/some random powerstrike skill
And then they return to the basic S1 Template after that, most of the times

Took me a while to realize she's a Mercenary guard because the DP cost is an abstraction of Charge Blade phials
Many such cases, unfortunately

New Guard Zinogre S Catapult is coming with the 2nd Monster Hunter collab event Thunder in the Azure Dream
#Arknights #明日方舟 #News #アークナイツ
They took the charge part quite literally
im charging it ooo im charging it
they took long sword missing the target literally in collab 1
s1 look insane for hit count
She's kind of like that in general
Stuffy old bi-
catapult is always smiling no
when you get back from a long vacation and your coworker was covering for you
i was inspired by the kaltsit esparanta pv to draw a bunch of kaltsit beans! in the spirit of the original video i asked for guest art from some incredibly goated artist friends that i have made over the years through arknights. it was super nice of them to accommodat...
Violet Mizutsune Orchid
6* [Heavyshooter] Sniper // Limited
Talent 1
Has reduced Redeploy Time while not increasing DP Cost
When deploying near the previous deployment position:
- Increase ATK for a few seconds
- Can be deployed on ground tiles
Talent 2
Upon activating skill for the first time after deployment, the next few attacks have increased ATK
Skill 1
Fires 4 arrows, each dealing Physical damage equals to a certain ATK%
If there are remaining Charges, consumes 1 additional Charge to perform [Rapid Shot]:
Fires 5 arrows, each dealing Physical damage equals to a certain ATK% with a chance to stun the target for a few seconds
- Has charges
- Automatically triggers once when maximum charge is reached
Skill 2
Immediately [Takes Off] and shoots at all targets in the front area 3 times
- Each attack fire 3 > 4 > 5 arrows respectively, dealing Physical damage equals to a certain ATK%
Afterwards, lands and deals Physical damage to all enemies within a small forward area- Has charges
- This skill triggers immediately upon deployment
Skill 3
After charging for several seconds, fires a piercing arrow that flies in a straight line
- The arrow pushes each enemy it passes through, and at every interval of flight distance, it deals both Physical and Arts damage to all surrounding enemies
- The arrow has unlimited range
- Has charges
s3 look like a multi hit like kirin s3
so op vs big bosses
monster hunter and slaying big bosses
Fartooth btfo

so she can deploy on ground tiles..and can also fly temporarily
wow
I love the smell of powercreep in the morning

fuck i deleted that part so you people dont remember her 
redeploy is 25 seconds with talent + module
idk if thats high pots or not tho
the range in talent 1 is saria s2 range it seems
so very flexable deployment
I will never forgetto
dw fartooth second module will save her
and no i dont count her module releasing twice as second module
fartooth will get a delta that make her ignore damage redections


yes in MH that move does have pirecing damage

Violet Mizutsune seems elegant for an armor set alongside how the bow is one of the really elegant weapon types...i believe
Idk how good her S3 is gonna be...like it depends how reliant it is on the piercing damage cause, if thats the case, it's not gonna that good agaisnt high weight enemies
Like if they gonna try to replicate it to how it is in MH it is a situational finisher, only used when you got a big opportunity
Eehhhh....i think the bow is kinda like....a bit elegant i guess...?
compared to the other weapon types i mean
Don't think bow mains leave that much of an impression in the community...like it requires stamina management and positional awareness
But i feel like weapons like Great Sword and Charge Blade are seen as much more skillfull than the Bow
i know they were 'essentially melee' for effective range
its not about skill required
its about the perception
You mean the parry?
no...i am not talking about game mechanics
Well...the bow only really has one attack tbh
Idk like i said, i don't remember what the general stereotype people gave bow users in the MH community, i think Bow players didn't leave much of an impression
i only know of how noob LS users are a nightmare in MP or how IG users are all French
👏👏👏👏👏
This is Violet Mizutsune Orchid.
A HeavyShooter Sniper with 1788 HP❤️, 247 DEF🛡, 1062 Physical DMG👤 with First🥇 Deployment ⬇️DMG🗡Boost📈,
has FIXED 20 Cost💰, 27 seconds Fast Redeploy on E2 ⏳️, Low SP skills⚡️. Furthermore, she can be Deploy on Melee🗡 Tiles.
Her S1 deal damage 4️⃣ times, can launch additional volley that could stun🤕 and auto activate if fully charged🔁.
S2 Immediately‼️activated when Deployed⬇️, Becoming airborne 🌪, And dealing heavy Damages 3️⃣ Times, with increasing📈damage💪by shooting 4️⃣,5️⃣&6️⃣ Arrows, Before landing and do AOE💥 damage.
And The S3, She charged🔋 for a few seconds⏲️ and shoot piercing 💘Arrow, Dealing AOE💥Damage to All 🎳 Enemies in the straight line➡️, And can one-shot Sui🐲.
eek-AAAAAAAAAAAAAAAAAAAA!!!!!😱😱
She gets a damage boost on every deployment vro
TFW the copypasta contains slightly wrong information
Here are Orchid's stats and skill procents calculated by 伊安蒂卡 (https://t.co/sCADJH0g1c)
Redeploy time:
Deployment cost: 20/18
Attack interval: 1.6 seconds
1788 HP
1062 Attack
247 Defense
0 Resists
First talent increases subsequent attacks (attack more than 12) to 115%
good for u
Nah, Lappland is self-employed.
ebi was in is6 vtuber tournament that was basically all jp except her
Awesome! I like Ebi, chill VTuber.
What's infinite resource farming
Ling loop probably
getting 10 billion relics and having the reserve caster solo wang
They don't know there's more broken OPs besides Wis'dal.
Orchid 2
ATK++ | DEF++
Has
-15s> more++ Redeploy Time while not increasing DP Cost
When deploying near the previous deployment position:
- Gain
+10%> more++ ATK for 30s- Can be deployed on ground tiles
Catapult 2
HP++ | DEF++
While skill is active, expand Attack Range
Upon skill activation, performs a Transformative Slash that deals damage while consuming all stored Charges
- Each charge increases the skill's duration by +40% and increases ATK%++
Vulpisfoglia
HP++ | ATK++ | DEF++
Natural DP regeneration rate
+10%> more++ while on the field
If Vulpisfoglia does not take damage for 4s, recovers 4% of Max HP every second
On the first deployment, gain Camouflage until the first skill activation
Narantuya
HP++ | ATK++
Gains 35% Physical and Arts Dodge and reduces the hit rate of Physical and Arts attacks from enemies in the surrounding 8 tiles by
20%> more++
While not taking damage for a few seconds, increase ATK%+
Yato 2
HP++ | ATK++
Attacks deal an additional
20%> more++ ATK as Arts Damage
Continuously gains [Arts Abundance] while dealing Arts Damage, stacking up to a certain amount+ of times
The first retreat reduces Redeployment Time to 0s.
[Arts Abundance]: Increases dealt Arts damage, can't stack with the same effect
am not even sure who made the yato module but give him a raise
Ingrid Mod is gonna be +5% increase at worst

huuh
vulpi becoming beta?
assumption
this is mainly dp gen which is just
eh at this point when SA gives a lot of shit
similar to ines
while having top of the line dp gen
i use sas2 for the CC/damage ngl
if i want big burst of dp i just use s3 once
or use ines or something
think closure also give a lot if you play around her area
i still cant belive they created a whole new keyword for kirin

Is there any point of using Ines with SAlter around?
different kinda of CC and invis reveal
better IS scaling
fast redeploy
Doesn't SAlter also has invis reveal?
the different kind i said apple to invis reveal
Ah, okay
ines dp gen is also better if you dont want to build around the dp redection of sas2
with ines you can access remote invis reveal
@wanton stratus Look!
Set it to 1 Hour

Like this fella
the cat return with pretty silly way
check my 1 hour top op experience!
https://www.youtube.com/playlist?list=PLWZdBLjWEYZyuZfPTI58UPm1aOCDd1Db0
join my discord : https://discord.gg/YjKrG27j2S
tags
#Arknights #アークナイツ #명일방주 #明日方舟
forgot to show the result on my main, I got Melatha
join my discord : https://discord.gg/YjKrG27j2S
tags
#Arknights #アークナイツ #명일방주 #明日方舟
what is this 1hr top op thing now
i have seen it multiple times recently
i dont even get top op much

if onl ythey removed the fkin recruit message
i could burn thru my huge stack of tickets
Anyways. 
What the hell is this Narantuya module bruh
Whenever you need dodge you’re gonna take damage and not get the extra ATK
Glad to see I didn’t waste the mats I spent on the first module though
d7 done
yu got massacred
by wall of china
and her bubbly idol bitch

i wasnt sure if hoshi could solotank him on this difficulty
with practically no relics that worked for her
so took haru to make it sure
with silence drone on top
i see d8 has +1 hope 
i really hate those difficulty increases
but eh
is6 is very hope rich anyway so i wont feel it
https://fixupx.com/i/status/2061210927815680053 there might be a third part Collab apparently? At least Lowlight had status updates hinting it
Collab impact third
Amazing Spot Garment right there

Talent Upgrade (Module Level 3):
Natural DP regeneration rate +15% while on the field; if Vulpisfoglia does not take damage for 4s, recovers 4% of Max HP every second; Gains Camouflage upon the first deployment until a skill is activated
YUP @hot rampart @versed compass

It's bad?
I mean, it’s probably better than the other module on average
Especially the trait upgrade (-4 dp cost)
But it’s still not very good
Anyway
KiRiTo’s second module is very good compared to her first
It especially improves the damage of S1 which is pretty funny
Bro didn’t include her trait change in his description
But it’s the most interesting part of the mod
+1 sp every 5 times the boomerang returns
Yeah
That’s a 30s->25s charge time for S3 in the best case scenario
I’d say the module is even more suited for S2 tho
stronghold protocol module

Huh
So she's not that broken
#arknights #명일방주 #アークナイツ
0:00 Talent
0:12 S1
0:34 S2
1:01 S3
1:09 S3 BIG BOSS
1:18 S3 BOSS
치지직(chzzk): https://chzzk.naver.com/833a330272c0770143bb92a61996faf6
투네이션: https://toon.at/donate/tsalthsu
Discord: https://discord.gg/nnHQpVysjA
Contact: [email protected]
Mouse Cursor Download ...
||https://fixupx.com/i/status/2061370126835069154|| ... What is going on
||Ok so that's not actually Popukar so... Huh?||
||alternative ahhh universe huh?||
Who's this?
Also, I finished the UR event.
Popukar
I probably should do D18 all endings on temp only this is 
How the hell is that headdress staying on!?
Is that an arrow straight through the skull??
Arknights x Monster Hunter Part 2 Collaboration
Palico, Palamute, Charge Blade, and Bow Moveset Comparison
Timestamps:
00:00 - Arknights x Monster Hunter
00:10 - Palico/Palamute
01:16 - Zinogre Charge Blade
02:47 - Violet Mizutsune Bow
05:27 - So Tasty!
#アークナイツ #Arknights #明日方舟 #MonsterHunter #Zinogre #Mizutsune #Orchid #Ca...
Who decided that white censor color is good for this scene?
What
Who censored this and why?
CN doesn't let you have red blood
Idk if that's this specific case but I remember this as a general thing
So all the people in CN have Leukimia?
Overflow of white blood cells?
Imagine having to ‘shittify’ your art over some bullshit
I would legit crash out
Censor the blood and make the implication look 100 times worse.
China is on something.
Hey wait a minute, I just noticed doc is lying in a pool of liquid in the censored version but not the original
i dont get it
felt like therr was no censor on CN side of things cuz i saw the bloody CG (and many others CG with blood) from CN datamines
the white puddle is an edit
Understandable
Potential hag
Why did she look younger in the MH collab? Did she absorb popukar's youth like Camilla? That's why popukar looks older in the collab?
Do you think Warfarin can suck the youth out of other operators
do u think warfarin can suck the fuck out of me
no access to makeup
I thought make-ups supposed to make you look younger not more hag?
or eye shadows
or whatever woman call that dark shadowy part on the eyelid
Eye-shadow?
this part always give woman more "mature" look to me idk
it depends
I am pretty sure thats an edit rather than being an actual thing
I mean it can be a thing just not in that instance
Verily
Yato X Module VS Y Module
00:00 SV-9
00:11 GT-6
00:21 WD-8
00:39 6-16
00:51 H7-2
01:04 IW-9
01:14 SV-9 (S1)
01:38 SV-9 (S3)
Does a dog have four legs and bark on a Sunday?
Gotta say though, the damage difference on S1 was smaller than I though
the damage is more impactful on s2/s3
also probably more if she hit more enemies
since it will stack faster
https://fixupx.com/i/status/2061598830794359139 survive but can't use skill
Man this event's mechanic kinda screams CC potential
Like the fire enemies killing othrr enemies, needing to NOT kill certain enemies on certain cenarios and the trees being the main threat
Month long green woman patch
No new banners besides a rerun banner of sorts
We will see if it bounces back with mi fu
they were right
is6 dlc + newer ops really does make it feel easier

I don't remember d10 being this easy when I was doing it predlc
Can I offer you a Beyond Mount and Seas in these trying times?
I rerolled that potential stage away in my ed4 clear
(it wasn't beyond mount and seas anyway)
but if it was, ez reroll

what specifically in the dlc makes it easier in is6
they qol'd a bunch of stuff like vertical pathing on pathfinder/wonderland nodes, giving more nodes on early floors, and added 3 major upgrades in the metaprogression tree
they also made first shop always have a candle maker
and second shop always have a relic that take you to wonderland
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🔔Light up the ...
the new module is chopped
don't bother mod3 it cuz X is just better at dealing damage
so u only ever consider it for the base effect of sp battery

altho would have been better if the showcase dont get her damaged cuz its the condition for the atk buff 
this mod is just s2 propaganda
the rhine power armor showcase where she only needs 2 skill use with X mod to kill them all while Y had slight better uptime but needed 3 skill use









