#piece evaluation

9 messages · Page 1 of 1 (latest)

split pond
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i was reading this article about piece evaluations, likely using stockfish 15.1, and noticed they're identical to the ones listed in the same file in stockfish 17.1 [and also that the end game values aren't listed anymore]. i'm not very familiar with stockfish, but i'd be surprised if the piece evaluations were genuinely exactly the same, so my question is just whether or not i'm parsing all of this correctly or if the current listed values are something like placeholder

split pond
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yeah those

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i just mean are they actually the exact same or not i would've expected them to change since 15.1 but the listing says otherwise

vale finch
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they aren't really used for much

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well mjostly for material scaling

split pond
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that feels decently important but i see there isn't really any reason to have them fluctuate since, then

errant abyss
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also, the reason the endgame-specific values were removed (I think) is the removal of the handcrafted evaluation

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those values were only used in that part of the code