#Apply Level Scaling to Druid Primordial Weapon and 10% Buff

9 messages · Page 1 of 1 (latest)

drifting jay
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Ingles: In the latest update, primordial weapons were changed to scale with the character's level, which is a very positive improvement. However, the druid’s primordial weapon does not follow this same logic, as it does not scale with the character’s level.

I would like to suggest, as feedback, that this mechanic be applied to the druid as well, so that their primordial weapon scales with the character’s level, similar to how the druid’s elemental protection buff already works, ensuring that the 10% buff also scales in the same way.
Polski: W ostatniej aktualizacji wprowadzono zmianę, dzięki której bronie pierwotne skalują się teraz z poziomem postaci, co jest bardzo dobrą poprawką. Jednak broń pierwotna druida nie działa według tej samej zasady, ponieważ nie skaluje się z poziomem postaci.

Chciałbym zasugerować, jako opinię (feedback), aby ta mechanika została zastosowana również do druida, tak aby jego broń pierwotna skalowała się z poziomem postaci, podobnie jak działa wzmocnienie ochrony żywiołów druida, zapewniając, że bonus 10% również będzie skalował się w ten sam sposób.

Português: Na última atualização, foi implementado que as armas primordiais agora escalam com o nível do personagem, o que foi uma mudança muito positiva. No entanto, a arma primordial do druida não está seguindo essa mesma lógica, pois não escala com o nível do personagem.

Gostaria de sugerir, como feedback, que essa mecânica também seja aplicada ao druida, fazendo com que sua arma primordial escale com o nível do personagem, assim como já acontece com o buff de proteção de elementos dos druidas, fazendo com que o buff de 10% escale da mesma forma.

lavish bridgeBOT
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mystic dock
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druid is a support vocation. i suggest to give 5-15 spellpower for a TEAM HUNT PARTY when a druid uses primordial + 10% all resist. but nobody liked xD because they said "are op" but medivia have EXP CAP hunts hahahha

this new 'feature' ill help everyone in team hunt xD

https://discord.com/channels/433936691431211009/1499615107200847872

echo trout
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I don't know about that proposal, at lower levels 10% is not that overpowered, no need to nerf it so you can get the dopamine rush when you see the % go up. Of course, I assume you are not considering buffing that ability even further, 10% reduction is insane for endgame content.

Also, it already scales insanely well with your level, you just don't see it. The higher your & your teammates lvls are, the stronger monsters you hunt - meaning total amount of damage reduced by primodial shield goes insane. If anything, there could've been a cap for total amount of dmg reduced within 60s duration, and it could indeed scale with a level.

timber rivet
mystic dock
drifting jay
trim jay
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Druid staff is great as is, don't change it.

primal plover
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The druid staff is so strong it's considered a large part of their defensive kit

The others have niche uses and doesn't make much of a difference overall.

You think asking for scaling is a good thing, but what you're asking for is to make it worse, because if you were to put it on the same level as the other abilities you'd end up with under 1% reduction instead.