#Dungeon bag rewards
14 messages · Page 1 of 1 (latest)
u can ctrl + click the bag to deposit it all to stash
edit: you can shift right click to open bag in a new window
please just implement auto split loot between participants/party i know Eldrin mention something like that some time ago and it would be really really nice
Gold won't go in.
Which forces us to open each bag.
After the bag disapear (emptied), please make us go back to depot screen. Why do we have to re-open depot every time!!
Open the bag in a new window, every single player bar you has been doing this, you’re welcome
Yes opening in new window is a work around. An extra step that could be eliminated with a little improvement.
Not a priority but it's likely all the dungeon rewards will be merged into one bag & message after you complete the dungeon, but still added separately if you fail the dungeon before killing the final boss.
auto supply split please
bump, this is the best thing that can be done about dungeons, not only people will profit/waste equally, but also there wont be any need to split them
@rich cave when you run all dungs, its like 4-5x more supplies used by mages compared to ek, i would say its extremely unfair if i were to profit 3-500k per dungs run and mages would be break even or waste
@severe tangle But why would I deal dmg as ek when other vocations can do it cheaper? Its fine splitting loot, to be honest I think its only the case on highrates, because people dont care about loot anyways. I know it can save some time but honestly people prefer to spend 1 min more per dung and get more profit than me to spam my 300 mana spell that is weaker dmg than just a sd
It could be something like nobody spends any supplies in the dungeon and the gold/gem rewards are equal among participants, plus a chance of get rare items.
You split loot from dungeons? 😳
or when someone dies, shoots less etc
If ek consumes so many times less resources, it means that it ek not deal damage, so mages might as well just only auto attack and do nothing. I know from experience that ek consumes not much less than others in mana potions, uhs, explos. Perhaps it would be a better idea to give rewards based on individual contributions to completing the dungeon and not dividing them based on waste.
@edit
In my opinion it is certainly not possible to divide the loot based on the amount of waste, as this would lead to abuse.
thats why basic analyzers are needed