Medivia deserves a more complex system to keep up with the high quality of other aspects.
In my example of Dragon Lance (image), you can have 5 attributes out of 8 possibilities, and each attribute has a chance of generating 3 different values . This way, you can have 13,608 different probabilities for the same item.
The system gives 100% success to gain a random attribute after using gold and if you don't like the attribute you gained, you can try your luck and use gold to remove a random attribute.
Pros:
- Players can customize items by creating different "build-sets".
- Gold Sink.
- More diversity of items.
- Attracts new and old players.
- No more frustating in fail.
- Valuation of items.
- Freedom for players.