Keep black skull, remove increased pvp damage amplifier. Change length from 45 days to 14 days. Players with a black skull cannot attack non skulled players unless they are attacked first and become marked with a yellow skull.
All skulls lose the increased death loss whether they die to a monster or a pvp. This means a white skull dying to a dragon would lose 3x the amount, and red/black skull 4x.
Revert the removal of 15 min pz, whoever last hits a person should always be 15 min pz
Slightly increase frag limit